hey guys, im back with another suggestion. freeze.
freeze, in my eyes is not a generic feature to counter burn, that should be for water, but unlike a lot of people, im not smart. so something understanable and simple would be good.
what i think freeze should be is
freeze 1 card
-
it should be limited to 1-2 cards at a time or it would be broken, it also must not last more than 1 turn.
-
when the ability is applied, a card is attached to another one next to it, it cannot be in another side of your hand, it can be played, but the attached card must also be played in the same turn, since its attached. this may be an inconvenience or it may not disturb you at all.
-
this is great, since, it isnt like lock where you are prohibited to play a card, you can still play it, but it may mess up your cycle, or you might have enough energy which, then makes it unplayable
-
if you feel really generous, you can maybe let it extinguish burn too!