Hello everyone, i would like to propose an idea and i hope you all can give your support 💡
The idea is simple: events become the new testing grounds for new abilities.
Avidgames may ask
Does this mean we have to introduce new cards?
<<No,My suggestion is that just like you can assing effects in events to target specific cards we use this same mechanic to assign this new abilities to specific cards.
Players may ask
<<What cards? For the time being unless avidgame updates them, i propose we set this new ability to be tied to our cards in the game that have no effect.
Both may ask
HOW WILL THIS WORK?
<< i invision, once a month or even more often an event is released whose wording goes as follow.
Test Event-
[EVENT NAME]
Example: Groundhog Day
[EVENT RULES]
For this event, your card with no ability will have the following effect-xyz
[ABILITY NAME-ABILITY EFFECT]
Example: Rewind- card returns to your hand, you don't draw a(1) card
[DISCLAIMER]
This is a test trial event, do to the nature of the event, participation may cause issues for the participants.
If issues cannot be resolve event will be canceled and replaced by the following event.
This is my idea, i hope you guys enjoy the concept and support it
Thank you
@thin parrot
For consultation