#ZeOddy's Animation Editor
1 messages Β· Page 2 of 1
Does anyone know how to play the animation once you've exported it?
Yeah, sadly theres no way to fix that
it would be lass optimised
how could i use this to make custom animations for weapons
in a way how it was developed
Ngl I kinda doubt that.
looks ugly ashell
oh bruh there's no BounceIn/InOut
was finding it weird popping up errors
whats that?
fix
Oh
Idk why I didn't include the properties frame in the screenshot lol
#1 filter hater
Retarded roblox filter
true
not only that but it's faster aswell (since filtering yields for a bit)
reason why I try to avoid anything that filters at all costs
I wonder if I can do multi select
probably not.
π₯
tiny qol changes
changes:
- made some Frame instances active false so you can drag stuff around with a little less issue
- play button is modal so you can use the editor in first person
- fixed easing styles getting filtered
-# (wasn't getting selected sometimes) - limb multi-select for easing
- "From Selection" button in the rig select and load anim guis
- funny band-aid solution for bounce easing styles
-# (just displays an orange text in the gui and throws warning in the output if you play the anim) - reactive save/export button
-# (closes the gui and displays a green text saying "Saved as (type)" when you export the anim)
unofficial update 
Actually im feeling weird
Like
People using it so much
And you even made your update
Im kinda surprised
Since I'm using it aswell I thought of changing some stuff for convenience sake.
whys bro deleted π
his old acc
can i actually animate
where is the code
use this one
how to flip do i select a part i am really stupid
nvm
a
so this is the early version of the climbing thing
When I change the easing style nothing happens
It doesn't change
nah that was smth else
this was for prop movement
Oh alr
yeah
i mean, i'd be good for order ( ik im late btw raah )
since using this animaton engine rn, the big issue is that if i want to move multiple limbs in one note.. ill either have to make two seperate notes and combine them (then i cant remove a specific limb note)
or just move both of the limbs and create a note for them
(same issue)
also gui is so much more cleaner π€€
fake
why did xeoddy delete his acc
Because he's fake duh
Because i was banned
for whatever reason the editor sometimes filters easing styles causing this and you have to manually rename the easings
use my edit of it #1141340250317279293 message
Roblox filter ahh
how do you open the gui
kaeste if you are gonna update this you should add a thing in the settings that changes the fps whenever you test/play the anim
that shit would be so useful
lol
the timeline bar just straight up stopped working there arent even any errors
π
kaeste can you please help me i am so lost
wait a second
i think i got this to work
holy shit i got it working
its a bit janky
but it works
im gonna release it in a little bit
this is my edit of kaestes edit that just adds the ability to change the FPS of play mode
fps's high or lower than 100 ends the playtest at different points
id: 535038955
100 is the default
this is probably useful
insane
#1141340250317279293 message
goat
Wait why did zeoddy leave
he was banned for being russian
not it
infact he left himself after crashing out because of the admin submissions and that there is no one to moderate the #rs-ΡΠ΅ΠΌΠ±ΠΎΠΉ chat
So he failed mod apps and left the server because of that? wow.
classic zeoddy
Its not because of failing mod apps but rather because he already hated retrodev prior to mod apps
So you're telling me he hates Retro Dev but tried getting admin anyways for some reason, but failed on his attempt and then left because of that?
He doesnt care if he would've gotten mod
I've seen at least two messages talking about him hating Retro Dev or the other way around but I never understood what actually was the issue he had against Retro Dev.
I personally know zeoddy
He literally hates retrodev and retrostudio
Dunno what makes him hate it so much but i dont care enough to ask that
insane
He's motivating me to move to roblox too
I can see his point ngl
I still can't why get why he tried mod apps even though, according to you, he hates this place, makes me feel like he had some intention behind it but at this point it's just a conspiracy theory.
Good for him ngl π₯
Errr be greatful his leave wasnt so bad
if you can do Roblox Studio then it's better than doing RetroStudio 100%.
He could've sent such malicious crap like on god
I could
But i still want to finish goldbrick before packing my shit
one last retro
true
he didn't get banned for being a weirdo no way
(a rare retrodev moment)
The Final Retro
Yeah as a person who saw atleast 3% of his gifs π¨
Legends say zeoddy will return and slay all the goblins that is retrostudio
and he with his phallic symbol shall establish the golden age of russia
shouldnt have said russia in #rs-ΡΠ΅ΠΌΠ±ΠΎΠΉ
skibeoddy
π€
π‘π‘π‘
how do I use one of the animations as a jump animation for my player? im confused
humanoid.Jumped and fire the animation on him
what blocks do I use for those bits of code?
im confused
no clue.
uhhhhh
i know to use the fire remote event thing for the last one
but what about the 1st
i wish i knew what block to use for the humanoid.Jumped
because i gotta go to bed rn
When you have the humanoid itβs just set object property Jump to true
Oops I meant property changed then check if the value equals to true
is there a set humanoid state block
pretty sure there is
can you show what you said in block code?
basically this
im assuming you already have the character right?
Humanoid Jumped is a block btw
pretty sure it does the same thing tho so I don't think there's any difference between using them.
thank you
didn't work
just no updates
buddy is entirely on roblox now
bro is dead (literally)
I don't think that's what "literally" means.
does this still work
yes
im having an issue
the accessories are always welded to the torso despite me manually welding them to the head
they inherit the default position where the head would be if it wasnt moved above the torso
its driving me fucking mental i cant do anything to fix it
truly insane
Crazy
fr
Change the title of the thread to include the id
So these dont happen again
i wont rn
im doing update
im making it working using render stepped instead of for loops
so animation will be a bit laggier but atleast there wont be any desync
and it will look alot smoother
Ive started working on 1.3
Its a global update yet again
But now i wont leak anything
btw mig, have you seen my new gun kit? :3
YUES
I ABSOLUTELYT LOVE IT
shh
im not supposed to leak any info about my game
but im thinking of using ur gun kit
:D
sigma
bump
me when i lie π
Smh Iβve had 1.3 for years π₯±π₯±
holy damn