#i want to convert this js code so i can see

1 messages · Page 1 of 1 (latest)

red swanBOT
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@unreal sable

JohnDoe101 Uploaded Some Code
Uploaded these files to a Gist
unreal sable
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some clue

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there is a <script type="cf1716f0456d9ff74262738e-text/javascript">
on top

devout oyster
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What's wrong with it?

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It's pretty nice as it is, now you just have to run through a debugger and slowly add meaningful names.

fierce plank
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hii i need help with my coding

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can someone help me

devout oyster
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Go to #1049001614922481755 and click "New Post" in the top right. @fierce plank

fierce plank
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I did make one

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no one is replying

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and i need really much help

devout oyster
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You asked like 9 minutes ago.

fierce plank
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yeaa

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I am so sorry

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I am just so confused

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i am new to java

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script

unreal sable
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var interval = setInterval(function() {
      var _0x81ab0e = BLOXFLIP_0x2fa14b,
        _0x3735a2 = {
          'ttYml': _0x81ab0e(0x1fb) + _0x81ab0e(0x20e) + _0x81ab0e(0x1c9) + _0x81ab0e(0x1f9) + 'ap',
          'GAvVn': _0x81ab0e(0x286) + _0x81ab0e(0x23c) + _0x81ab0e(0x1b0) + _0x81ab0e(0x250) + _0x81ab0e(0x1ff) + _0x81ab0e(0x1db) + 'ze'
        };
      frameHeight = document[_0x81ab0e(0x20c) + _0x81ab0e(0x295) + _0x81ab0e(0x21d) + _0x81ab0e(0x281) + 'Id'](_0x3735a2[_0x81ab0e(0x1b3) + 'ml'])[_0x81ab0e(0x262) + _0x81ab0e(0x28d) + _0x81ab0e(0x1cc) + _0x81ab0e(0x220)], frameWidth = document[_0x81ab0e(0x20c) + _0x81ab0e(0x295) + _0x81ab0e(0x21d) + _0x81ab0e(0x281) + 'Id'](_0x3735a2[_0x81ab0e(0x1b3) + 'ml'])[_0x81ab0e(0x262) + _0x81ab0e(0x28d) + _0x81ab0e(0x210) + 'th'], 0x1 == loadedCheck && parent[_0x81ab0e(0x201) + _0x81ab0e(0x1d3) + _0x81ab0e(0x274) + 'ge'](JSON[_0x81ab0e(0x26e) + _0x81ab0e(0x246) + _0x81ab0e(0x1df)]({
        'eventId': _0x3735a2[_0x81ab0e(0x22f) + 'Vn'],
        'payload': {
          'frameHeight': frameHeight,
          'frameWidth': frameWidth
        }
      }), '*');
    }, 0xbb8);
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look at this

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it encrypted

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0xbb8 should be a number

devout oyster
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it's not encrypted, it's obfuscated.

unreal sable
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ye

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how to defuscate

devout oyster
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there are ones online i guess

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but like, you can do it manually

unreal sable
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how

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i can't find any online tools

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they just not work

devout oyster
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0xbb8 = 3000

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it's just hex.

unreal sable
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i searched that

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but _0x81ab0e

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convert to what

devout oyster
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it's just random garbage.

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you have to figure that one out.

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it's _8497934 in decimal, but it doesn't mean anything, it's an identifier

unreal sable
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hmm

devout oyster
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you have to put it into a debugger and figure that out.

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and give the functions meaningful names.

unreal sable
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ok

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there no ways deobufate?

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cuz it saw a key

devout oyster
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it doesn't need to deobfuscate

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it runs fine

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obfuscating is so people can't read it easily

unreal sable
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ok got it