#I'm pretty new to code, but I'm diving in head-first
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Estimate the best time to initiate travel between 2 asteroids
Really I just need someone to “dumb down” the big words so I can get a better grasp of what I’m getting myself into
You'd figure out the distance, then do math based on different data points you can get through the game
I have a program to do that
It’s called poliastro
I just need help integrating it
And learning how to get it to do what I want
The game is based on actual astrophysics and all those calculations?
Yup
I would also have to input each individual asteroids data into the library as well probably…
You'd basically simulate the optimal moment to leave an orbit so you can be slingshotted as close to the asteroid as possible
If I understood what you're trying to do correctly
And if that's how the game works
Well, yeah, technically not the correct term
I understand what your getting at
But leaving orbit at the angle you need to, to get maximum velocity and distance, while landing nearby another asteroid with as little adjustments as possible is basically just that
Yea I guess so
There's just no secondary stellar body to use for additional speed for a "proper slingshot"
Figuring out how to get the data from the game into the program
So you can even start doing any calculations
No data = No info on anything = No calculations
I am in a server w the creators, and they want to help, so I can get all that fun stuff
Let me figure out how to work this program, I’ll get back to u
@rancid fractal it’s been a pretty sleepless night, but I think I might be close to being close to being ready
I’ve set up anaconda navigator/jupyter to run poliastro
Hallo