Thank you very much for your thoughtful and respectful response — I truly appreciate the way you approached this discussion.
You’re absolutely right that the displayed ping and actual latency can differ, and that perception alone isn’t always a reliable measure. I fully agree that technical verification is ideal when possible.
That said, I’d like to kindly share why I still believe there may be something more going on beneath the surface — not to argue, but simply to explain where I’m coming from, based on consistent gameplay experience:
1. Gameplay feel varies even at the same displayed ping.
At times, a match showing 80ms can feel surprisingly smooth — while another match with the same displayed ping feels noticeably heavier. While this is subjective, it’s a commonly shared observation among players in Korea.
2. Host selection behavior appears to have changed.
After the previous ping-related issue, matches with 5–10ms ping have become extremely rare. Even in lobbies with mostly Korean players and just one foreign player, the foreign player often seems to become the host — resulting in elevated ping for everyone. This was far less frequent before.
3. Past discrepancies between Korean and Japanese routing.
During the previous bug, some Korean players observed 5–10ms ping even when joining lobbies hosted by Japanese players. Under normal conditions, that connection should show closer to 30–40ms. This led some of us to suspect that Korean players were being routed through Japanese servers, and the ping display may have been adjusted to appear lower than it actually was.
Of course, I’m not claiming this with certainty — I don’t have access to internal metrics or tools — but I do believe the pattern is worth discussing, and possibly looking into from a networking perspective.
Thank you again for engaging so respectfully. I genuinely appreciate the opportunity to have this kind of conversation in a constructive manner.