branching off of an idea I had in kalis banning stealth thread:
I'll preface this with a quick disclaimer: this is not about TCN turrets nor do I want it to venture into a discussion about TCN turrets. Thank you for coming to my ted talk.
Anyways, if we make the TCN repair gun heal allies I think it could make TCN a viable class for defense and standoffs. I'm assuming it's possible since ELF does this already but in reverse, but if it's not then lmk.
Having effectively only 1 weapon would still be difficult to make viable though, so maybe TCN gets access to the reverse ELF/repair gun via a 3rd weapon slot that can't be changed? The rest of TCN set feels pretty balanced outside of that. Might need tweaks but I'd be interested in giving it a try.
Thoughts?
