#Reinforced Internals
18 messages · Page 1 of 1 (latest)
Have you Seen what happens in REAL LIFE to those tanks after 1 shot?
Not the point of tbis bug report.
Its an arcade game, so it should be 100% realistic all the time.
Also, most tanks get destroyed after 1 penetrating shot IRL.
So, assuming that the dmg RNG is +-20%, the TR-125s max module dmg should be 210.
For that to instantly break a fuel tank of a T-80B with reinforced internals, it has to have a module HP of at most 140.
It just happened again, but this time with the added bonus of no fuel tank dmg, just an engine fire.
Went through the replay to double check I didnt have my fuel tanks damaged, I did not.
All Eastern Allience are wasted. Because that's 'political right' for them. You are just wasting your time
Again, this bug report isn't about the T-series of vehicles.
what commander is this
Hello, this doesn't look like a bug. That first shot looks like it went right into your engine deck, causing damage to your fuel tank. Then the second shot hit the fuel tank again, dropping its HP to 0 which causes a fire.
Please note: Modules do not change to an orange "damaged" state until their health drops below a certain threshold to trigger the damaged state. With reinforced internals, you are seeing that the first shot keeps the health above the damaged state while putting it in range that a second shot can remove the remaining HP of the module.
When did that module icon state change?
Never
A few years ago, you answered a question in #1296128643184988200 saying that it turned yellow uppon any damage, and didnt activate at a threashold
Hmm, did I? I can double check just in case I'm misremembering.
Thats what I remember, it was 2+ years ago however.
If you could double check to see if its any damage, or a threshold that would be appreciated.