Hello there,
I am making this thread to give my deeper personal thoughts and notices I have managed to gather in recent autoaim test. The reason for this being a new thread is that I didn't want to post this into already made thread as it is already overfilled with discussions that are not part of the topic.
The recent test has showed us that noticeable amount of community has taken this test very positively and would like to see this test becoming a future part of the game. The benefits the community saw were:
- more skill dependent combat
- increase in match times as people had to aim their shots manually
- TDs were not as punishing to play against as they couldn't lock on instantly
But of course we definitely have to talk about the drawback or negatives other part of community saw in the test. These were:
- troubles finding tanks in sniper mode due to outlines only appearing only if you are directly aiming at the tank
- players were also a lot of times unable recognize whether the enemy is in the open field or behind cover again due to outlines
(personal) - I personally found it slightly annoying having to switch between 2 playstyles. One playstyle where I can use autoaim normally and then the other one where I had to switch how I play once again and engage in pretty much no autoaim allowed only manually aim shots. - (personal) - I also had struggled with muscle memory due to the fact that regular version of the game I can lock on enemy tank as soon as I see the enemy's tank info (Tier, HP, vehicle name, health bar).