#Amx 30b needs apfsds in era 2

150 messages · Page 1 of 1 (latest)

astral isle
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So im grinding for leclerc and currently im at the bottom tier era 2 amx 30b
I gotta say its a pain heat in general wont work

I was hoping we can add even a low pen 340 347mm apfsds to it i will reach the mid tier amx in 40k xp so its mainly for the benefit of other players

And i really think in general this tank needs standard apfsds heat sinply doesnt work in era2

lyric fog
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Some of the AMX 30s have a gun upgrade that has a APFSDS premium shell

astral isle
thick bridge
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The 30b never had APFSDS

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The 30b2 is when it got APFSDS

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Which is represented in-game

astral isle
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Should that matter? Cant we bend reality for the sake of gameplay?

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@thick bridge

thick bridge
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Why?

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At that point you might as well remove the 30b and make the 30b2 a tier 1 instead of a tier 2

astral isle
astral isle
velvet bay
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Run gold rounds

astral isle
velvet bay
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Is that the one without?

astral isle
velvet bay
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I totally forgot, its been a long time since l went up that road

astral isle
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Especially the newer ones

astral isle
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I sure hope so bro

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Im so tired of my heat 😆

velvet bay
astral isle
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🥳

velvet bay
astral isle
velvet bay
astral isle
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37k xp

gentle wharf
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I've personally found HEAT-only viable in Era 2.
Not without difficulty, mind, but it is doable

velvet bay
astral isle
balmy smelt
gentle wharf
balmy smelt
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But the the wz-141 has missiles as well

gentle wharf
velvet bay
balmy smelt
gentle wharf
balmy smelt
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It’s main gun is useless against some targets

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The 30b

velvet bay
astral isle
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Guys the point of this post isnt that heat is useable or not
Its that i think the tank can use a low pen apfsds

balmy smelt
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I agree the tank needs a apfsds round

gentle wharf
# velvet bay Its just more troubling as there are a lot of spaced armor, some do very well wi...

Knowing where to penetrate with HEAT on all potential targets is a worthwhile skill. Era 2 is difficult, but almost all tanks are steel armour with ERA slapped on after the fact. Not much in the way of composite.

Like I said, I generally do fine with HEAT. I know where to shoot enemy tanks to avoid the armour that does resist HEAT.
Funnily enough, it's usually the same places ATGMs are safe to shoot at. There's a crossover here.

velvet bay
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A bit mor difficult to do good wit heat my dear friend

gentle wharf
velvet bay
gentle wharf
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Also, let's not make this into yet another ATGM bicker-fest. Let's focus on HEAT

dense narwhal
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Never got it therefore realistically shouldn't
The entire point of that tank is to bridge between the A and B2 in capabilities

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It's just another bottom tier era 2 you gotta get past

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Even still, it's one of the better bottom era 2s

velvet bay
fleet plank
elfin gulch
thick bridge
fleet plank
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you realize half of the tank are fake BP tanks right

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lets not pretend the some of warhammer tanks are real

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lets not pretend that hp bars are realistic

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lets not pretend mercenary tanks are straight up 2 tanks slapped together

shut arch
shut arch
shut arch
fleet plank
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cool there no such thing as realism I this game

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if my loader dies my gun shouldn't load

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atp just give us war thunder

shut arch
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Gunner can also take over loading, it'll just take a while.

fleet plank
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jack of all trades be like

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like

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YOU

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OK enough derailing

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but that thing really needs a apcr round

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missiles you can guide

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heat you pray for rng

shut arch
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Its fine with HEAT.

fleet plank
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negative

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but you are fine at miniguns tho

shut arch
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Im also good at using HEAT in era 2.

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The vast majority of era 2 tanks do not have any compsite or composite armor.
Its literally just an issue of learning armor models.

elfin gulch
# balmy smelt What is op ?

The dpm combined is 8600 its insane and that's un-upgraded, no equipment, no rations, no commander. You're fast, armored a little with 360 turret and have depression. When you get to brenus youre literally a god on the battlefield as you can even block atgms. There are people who play with these tanks with fully upgraded commander slots with 9 slots, full equipment, 3 premium consumables, and a gold rack which gives them access to the dart with last 2 amx's in era 2. The leclerc TT is the easiest in the game hands down. If a tank has two weapon systems I dont think it should get access to prammo even more than i already think prammo should be deleted. The fact that the amx's and things like bagelpanzers and ignis get access to prammo is absolutely ludicrous.
Amx line should have to wait to get access to a dart till era 3 instead era 2 is it realistic to have the dart yes but from a balance perspective no. Sorry @velvet bay
My brenus with no upgrades goes 65 and my dpm is 11,171. Thats without the upgraded gun, no rations, the reload equipment, and 6 slot commander. I haven't bought any upgrades for the line in era 2 cause its so broken but I might for brenus since its top of era 2.
This line needs no buffs only nerfs

elfin gulch
# balmy smelt You think the amx 30b is op ?

Yes.....every tank in leclerc line is crazy good except for the leclerc itself ironically. You not read what I typed?
They suffer in no stat except the era 1 tanks that are paper

As someone who is through 90% of all cw tech trees ,that tech tree does not need to be buffed in any way shape or form.

fleet plank
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the vast majority of heat is premium

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unless ur German

thick bridge
fleet plank
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think thats the leopard 1 and friends

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on that 2av rightv

thick bridge
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Yes

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Leo 1 '66, Leo 1a3 and Leo 2av

fleet plank
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standard apcr should make up for it yeah

astral isle
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I dont understand why having a made up apfsds with low pen for amx 30b in era 2 is such no no
If you all care so much about realism in the bio of te tank they can leave a disclaimer like this

this vehicle never had apfsds in this model its not historically accurate but for the balkce of game play we have provided it

thick bridge
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Adding a APFSDS round to the tank literally defeats the purpose of the amx30b2

astral isle
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Irrelevant

fleet plank
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wait no

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30b did have that special heat round

astral isle
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Leopard 1 has apfsds but it doesnt defeat the purpose of leopard 1a3 and 1a5

thick bridge
astral isle
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You are just making excuses at this point

thick bridge
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I'm really not

astral isle
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Amx 30b can have 347mm of apfsds and the b2 will be a natural improvement as all lines are and can have more pen

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Its that simple

dense narwhal
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The entire point of the B is to bridge the gaps in capabilities between the 30A and B2

astral isle
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OKAY

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You daid that before

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Im saying bend the reality for the sake of game play

balmy smelt
elfin gulch
balmy smelt
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It has garbage heat rounds and you think it’s op

elfin gulch
# balmy smelt It has garbage heat rounds and you think it’s op

The rounds aren't garbage. I marked the tank with no equipment, no upgrades, no consumables.

Stop regurgitating what uni's say about heat. Is it as good as ap or apfsds no but it is still plenty viable. This line does not need buff at any point. I wish all the amx 30s had to use heat cause this line is absurdly powerful.

elfin gulch
balmy smelt
balmy smelt
balmy smelt
elfin gulch
balmy smelt
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So what it has a machine gun it’s main gun isn’t very good

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What about the dpm of the vads and the gau 8

elfin gulch
elfin gulch
balmy smelt
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So what do you think should be done to the 30b ?

elfin gulch
balmy smelt
balmy smelt
elfin gulch
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For context here are the tanks banned in comp

elfin gulch
balmy smelt
balmy smelt
elfin gulch
elfin gulch
balmy smelt
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The op tanks in era 2 are way better than the brenus

elfin gulch
balmy smelt
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The machine gun wiesel the elc the bagel and so on

balmy smelt
elfin gulch
balmy smelt
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It’s not

elfin gulch
balmy smelt
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Missile tanks and op machine gun tanks have ruined era 2 not the amx 30s

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I’m a super unicum player myself

fleet plank
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your talking to a brick wall btw@balmy smelt

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also hes talking out his behind as usual

elfin gulch
balmy smelt
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Missile tanks do that

balmy smelt
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But they shouldn’t