#MM trash
21 messages · Page 1 of 1 (latest)
Well, it's enough for me that the last 5 games I have 15-4 games and in 3 min the game is over ... so it's enough for their MM to NOT work at all
It’s never gonna stop fast games, just make them slightly longer
MM strash
MM has ALWAYS been trash lol.
Also just remember
The beginning couple of days after a new season launches the matches will be rough
Can just be my luck but the 9 games i played today after the update were all decent matches all lasted between 7 to 10 minuts and had a decent result on both teams.
It says usually 50-100 people in queu. As the first requirement is same type and tier there might not be that much to choose from. One game takes 30 people. Just played a T9 tank in a T10 game. There were five other T9 heavies. Out of the 100 in queu how many were there to find someone with similar win rate as me overall or the mid-finished tank I was using?
Unfortunately the player base is so low that it would be difficult to do what your saying and what WG have implemented. However, maybe it’s just luck, but the games I had today were closer than ones I’ve had recently. Probably just luck, too early to say
The console version of multiplayer is significantly worse than the OC version. For as long as I can remember, since 2016, the console version has featured one-sided battles. However, what's happened in this game recently is beyond comprehension. Games are simply artificially rigged to ensure that one team wins or loses. This is clearly visible from the very beginning of battles. It shows how players occupy (or not, for losing teams) key locations on the map. It shows the amount of damage and frags they inflict. XVM, like the PC version, is unnecessary, providing a live view of player statistics. This approach has made the game pointless because you either do nothing and win. Or you stand on the barrel of a tank loaded to the brim with premium ammo and large kits with a 9-perk commander, inflict three damage and a few frags, and lose. Or the game will simply randomize low penetration or direct bullets off target, or, for example, the area you're aiming at—ricochet or no critical damage. And a player from the opposing team who's supposed to win will blow up your ammo rack by firing, for example, a 75 hp cannon... Ugh, I haven't played for over three months now and I still don't see any reason to come back... I highly recommend a longer break from tanks. Cheers.
So exciting games now..🥱
Is the mm changed?
I think it's because there's 7 ADATS on both sides is the reason for the yawn
No i mean the mm has changed why this thread is talkign about mm
No matter what is done one the front end, it all comes down to what happens AFTER the trigger is pulled. A RED reticle can mean a damage hit, or it can mean nothing. It’s the hidden calculations that affect the out come and nothing else.
You know the matchmaker was only implemented for ww2 not cw
Played a match yesterday , and the opponent team had 10 ADATS and our team had 8 😕
Yes, but its still awfull
Its just boring, but a new vehicle do that
Solid defeats. Absolutely no team balance. Every battle is a turbo drain. You come home after work to relax by playing tanks. As a result, instead of relaxation, you get nothing but nerves from such battles. This garbage game should be deleted. With such an attitude of the developers, the changes will only be for the worse.
My experiance wasnt so bad tbh altho i didn't played alot