Commander Skills. Change the current maximum set up of 9 100% skills to 15 variable % skills without making them OP.
Reason. To give us more to play for and more real variety/customisation of our commanders setup, suiting or own personal playing styles.
How? Make skill slots 1-5 worth 100% of current skill value. Slots 6-10 50% of current skill value. Slots 11-15 30% of current skill value.
Sixth Sence if chosen would be automatically placed/moved free of charge into the last open slot you have and not be affected by a % as it is a perk not a skill.
The total commander XP required to reach 15 skills would be the same as it would to reach 9 skills today.
Existing commanders would have their open slots increased to reflect the channge. So a 9 skill would become a 15 skill, a 3 skill would become a 5 skill, a 6 skill would become a 10 skill etc.
Pros, Having 6 extra slots availble. Going from the same old boring 9 skill slots to 15 skill slots and without making commanders over powered. The total % of skill would be the same as is now, but giving us so much more room for creativity with our commanders.
The total grind would not be any longer than now.
The grind to get skills when starting out would be quicker than it is now.
Existing commanders would not loose out.
Cons, 10 gold to move/swap around a skill.