#Remove Ardennes

203 messages · Page 1 of 1 (latest)

patent bay
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This is unacceptable, the map Ardennes needs to be removed from rotation in Cold War.

muted ruin
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remove it from the entire game

tardy socket
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Did both teams go left and they got to the cap before you did?

steep atlas
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Early cap with no damage happens on this map 10 times more than any other map

compact agate
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That happened to me too on that map!

quick merlin
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This isn't even a map problem.... it's a base capture problem which is worse than the map itself.
They Really NEED to do something about the flag capture issue.

muted ruin
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the map is terrible

woven kraken
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Defend your base.

compact agate
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Cant defend your base when its teammates!

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@woven kraken

woven kraken
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Its 2025 , there are no teams in CW, only Wolfpacks. If you want to do damage don't go more than 1/2 way on a map, turn around and do damage on my cappers. Yes, you will probably die but you would have done more damage if you didn't bother defending your base. If you dont want to die cap the red the base. Its that simple.

compact agate
woven kraken
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No you can't . And WG can't stop people playing the game the wrong way. They could help by locking the caps early for 2-to-3 minutes max. Sooner or later everyone just might learn to defend a base, on both sides. My comment above works for both sides. And the players who capped quickly on the green side might be happy with a win. Looking at the break down the 'winners' were heading towards a loss if they hadn't capped.

upper trail
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Until they take the bases away you need to live with it. This happens all the time. It’s not the maps fault it’s crappy players that are the problem.

quick merlin
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They DON'T need to take it away... all they have to do is either add MORE TIME... Implement a VOTING SYSTEM... Or LOCK IT Untill the remainder 5 or 7 minutes or something.
They can easily do ANY of those things, or another idea that can work.

tardy socket
# patent bay This is unacceptable, the map Ardennes needs to be removed from rotation in Cold...

Just watched your video from last night. Yes i'm a long time subscriber.
100% of both teams go left and they cap before your team.
This is not a map issue it's a team issue and a training issue, but not like in a choo choo train though LOL
I was surprised to see them cap in just 30 seconds, but to be fair your team had one in the cap before them.
So how to fix it? It's not the maps fault that happened.

tardy socket
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I also noted your team spawned to the left of the cap by a considerable distance. This may have contributed to the left charge?

woven kraken
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of the 3 Podium players 2 are vets and I is a rookie.

tardy socket
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It made me laugh when the TD over looking Riki's teams cap decided to join the game 2 minutes in, and what did he do? He went left ffs :)))

tardy socket
tall phoenix
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I think lemming trains and base location is a big contributor to this issue. I don't play CW so I can be wrong though.

woven kraken
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And speed. All CW vehicles go to fast offroad.

compact agate
tardy socket
compact agate
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I cant imigine trying to early cap in my T95 lol. The match would end before I got there lol.

tardy socket
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Well for some months iv only been playing T5 to T8. Many times i push a flank but quickly realise no one is comming with me and so have to find a defensive possition quick or fall back. At that point you know the game is a loss unless the red team is doing something the same.

compact agate
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However thats suoer rare normally just get squashed and frustrated.

tall grail
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I don’t know if it would make a difference these days, but both bases have been moved from where they used to be. It looks like WG intended the battle to be centered around the city center, but that has failed.

compact agate
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Its a simple fix just add a time limit. Cant cap 1st 5 mins. Easy simple.

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That or make small maps team death match only.

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That or the defend 1 base.

silver dune
unborn cliff
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all of these problems would be fixed if they removed the map from the game

unborn cliff
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yuh ardennes is truly a great map

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ur actually so right

silver dune
silver dune
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I've never had a problem with this map

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This is why I say 98%@compact agate

compact agate
silver dune
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The map isn't hard to defend and if ur on cw it's much easier

Team placements are always a problem on any map so u can't expect much but if in a platoon u can easily defend

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Or stay more in the back

compact agate
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Well say what you want but its not just a player issue. The game has plenty of blame. However we have already talked about this before.

silver dune
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It's both tbh

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But still don't put all the blame on map design

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When it's not the only issue

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Reasons like that is reasons why I have no respect for certain people

compact agate
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Well if you read both my takes. I blame a little on a few things. Small changes could help boost player experience and force better play.

calm seal
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Yeah, i Agree, for some reason no one wants to divide the teams, even if you move the other side, you are alone against the entire team, and the result is one caps and no one gets anything done.
I would prefer to have the good solid maps made for CW and the big maps of WW2 that work in CW than WW2 maps that never worked in the first place i don't mind waiting a bit for more CW maps in the meantime if the few maps we have are the decent ones: And is not only Ardennes is also Fisherman's Bay, some people don't like mountain pass but i don't mind it to be honest.

patent bay
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The game in question and my further thoughts:

| It's Time for Ardennes to GO | World of Tanks Modern Armor |
https://youtu.be/nFiqBZe6U9Y

Today I show you the worst game I have ever seen or played on the Ardennes map in @WorldofTanksModernArmor. Simply put, this map is too small, the spawns are poor and the caps are in terrible places. It either needs to be fixed or removed.

Discord: https://discord.gg/QYyaKqa9ye
Channel Membership: https://www.youtube.com/channel/UC6pGW9GzA0hgIJ...

▶ Play video
tardy socket
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Your statments did it for me in that vid last night "From spawn If you turn right you are going to die" and then " If you turn left you are likely to survive".
Sorry Rikki i hate to say this but that total rubbish. You have the experience and a mini map so use it. The riight flank was left completely open like a match of the day Christmas bloopers special.

tardy socket
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You also mention about the herd thing but there are two flanks so every game needs two herds. A left herd and a right herd.
TBH you was at the front of the left charge and 14 others behind you so i would not blame you and it was over so quickly.
Its a team training thing, a spawn placement thing. Not a map thing.

silver dune
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@muted ruin low tiers don't have a hard time playing it

silver dune
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Not so much the maps

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All u need to do is sit in the back and u can pretty much see everything

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Say what u want Kellen but blaming everything on a map isn't a good look for u

muted ruin
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It was a bad map in 2016, its a bad map in 2025. But it doesn't matter what I say because you are just going to argue with it regardless.

silver dune
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Just proves my point honestly

noble otter
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Ardennes was the worst map before 6.0, and it is the worst map post 6.0. Sun s**t coast feels like Redshire after Ardennes.

patent bay
carmine hedge
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🥱 usual response

compact agate
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Why cant you guys understand its all correct. Why does it have to be this childish only my staments are correct.

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Some understand this but alot are being needlessly stubborn.

carmine hedge
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They could try putting team destruction on the map and take the capping away

silver dune
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The map isn't as bad as u think it is

compact agate
carmine hedge
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It could be tested

compact agate
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However the fact ww2 has this issue too says map does have a factor to play.

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Its never just 1 reason.

silver dune
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Tanks are to fast like u said

compact agate
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They just wont

silver dune
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If the made the maps bigger then it would be better

compact agate
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The map I got a zero game all around in was great wall.

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Thats why I say its everything not just one thing.

silver dune
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It's like putting cw on mines

compact agate
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Base cap limits or adjustments to modes would help significantly.

silver dune
compact agate
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Great wall is an old fav.

silver dune
silver dune
compact agate
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I want more mode diversity though. We get 90% capture the base.

silver dune
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Gets boring after years of playing the same thing

compact agate
compact agate
silver dune
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The only new mechanics we gotten is for premium tanks only

compact agate
silver dune
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Besides the rocket tanks but that's it compared to everything else that was added

compact agate
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Double barrel was just addes so mabey thats a hint. Same with boosters.

silver dune
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But that's 2 out of everything else

compact agate
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Yeah I know. I was saying that opens the possibility of a double barrel line. Mabey double barrel abrams 🙂

silver dune
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That's another reason I prefer wt now or cts

compact agate
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I wish I could enjoy WT.

compact agate
silver dune
compact agate
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This is quite off topic though

silver dune
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True

tardy socket
# patent bay If you feel you can play otherwise and show us all how it should be done then by...

Im not a youtuber nor have I been a CC so i'v got no oven ready tutorial video to show you on how defend your own base.
But don't worry i can just tell you instead, it's dead easy.
Don't leave you base undefended to start off with! But if it does happen you should follow the indtructions below.
1, When you see your base is undefended someone should go back and defend it.
2, This can be initiated by pinging the map to bring it to everyones attention and hopefully resolve the situation.
3, If that don't work you should consider turning around and go defend it yourself.
4, If that to fails and it's then an epic loss please do post another video asking for the map to be removed so we can all have another laugh about it 🙂
I hope you have a sense humour Rikki, its all about having a bit of fun.

calm seal
compact agate
calm seal
compact agate
compact agate
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I have tried to defend my base with 0 help enough to know its extremely rare for players to defend the base.

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Even the ones camping at the base die in secs most the time. This is why I cant play solo anymore. Its just not fun.

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Its only getting worse too.

calm seal
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Bad games are going to happen, no matter what, the idea is to reduce the chance of them happening, and Ardennes is not helping for example.

compact agate
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Yup

quick merlin
calm seal
quick merlin
last sphinx
compact agate
last sphinx
compact agate
last sphinx
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I’ve always said easiest way around it is first 5 minutes of a game it’s 3 minute capture regardless of the players on the base
9 minutes in it should go to a 2 capture same scenario with players
And 12+ 1 minute
But resets for the 3 minute timer would be 1 minute per player shot and can only be reset once that minute is up.
1:30 goes to 30 seconds and the 1 minute will be 30seconds reset per player

compact agate
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Wait so you agree that would be good. Also I believe I liked that answer last time too. Sounded like you didn't think base change was good. Must be you dont want the map removed. That I agree with.

last sphinx
calm seal
woven kraken
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Its another missed opportunity for WG in so far a different map could have been brought back, one that better suits CW.

last sphinx
woven kraken
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Personally I don't care either way. But given WG is still bringing back all our lost maps, and that to save $$ the map should be non-controversial for CW and WWII, and be used by both modes, I would have thought there are other maps WG could have done.

odd sierra
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Maybe tie in base capping to health pools so they are an option at say when your team is down 30-40% now there are health bars.

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Then you can have a red circle around the flag capture and when you can capture it goes green or something like that.

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*coop playing for 4pts in event.

compact agate
odd sierra
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Yes, I finally was getting 4pts in each game last night 6 for 6 and 100k+ avg each game

compact agate
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Hmmm neat to know. Time to make silver.

odd sierra
compact agate
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Mbt 70 makes alot more.

odd sierra
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Mbt doesn’t take and bounce shots like t4 for event. It’s hard for me to willing take damage and bounce rounds but for the event I do it

compact agate
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Fair fair.

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Welp thanks to you im going to finish the event

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Wasnt gona bother do to lack of value but this will be faster.

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Bot abuse is all this is lol

odd sierra
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Glad I can assist and more bot abuse 😆

spice sequoia
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I hate the map but feel there are worse maps which I would rather remove

last sphinx
compact agate
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Yeah but MBT 70 can be owned by anyone.

odd sierra
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I looked up the silver earn rate on a MBT 70 - 155%, T4- 160%, Wiesel- 165%, Thumper -165%

tall grail
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One thing that I can say about Ardense is I am growing increasingly tired of the winter maps.

last sphinx
compact agate
odd sierra
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The only issue with the Thumper is it's slower then the T4, armor isn't as good.

compact agate
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Yup I agree.

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I liked the thumper better as a TD

odd sierra
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They misclassed it, it really needed stabs. They fixed but newer tanks are faster, more agile, and better armored.

compact agate
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Yeah, I know. Its a preference. Only TDs now are 477, 490, and jaguar 1

odd sierra
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Yeah, I don't like that the 477 and 490 should have op fronts, all vehicles should be penned in the front somewhere. Like lower plate.

compact agate
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You actually can penn both from the front and HE is easy dmg.

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However penns from the front are limited without HE

silver dune
compact agate
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I think 165 is and multiple tanks have it.

odd sierra
compact agate
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Well Im not sure why they made that decision, to be honest CW armor and penn is awfully designed. I use what I got though and find I have far less issues with them. Im one of the few people who enjoys seeing a 477 or 490. Easy dmg because people think they cant be killed.

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This isnt for slow fire tanks though.

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However even in my 477 I still use HE to kill other 477s and 490s.

odd sierra
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In the in end it’s a game. I guess they thought it would be cool for an op front tank. HE is from Ww2 so that’s how tanks get damaged like an IS7 if you can’t hit the pike in front.

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It works or HE would be useless in the game.

compact agate
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Yeah

odd sierra
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I just enjoy the game for what it is (despite my opinion) not what it doesn’t have.

compact agate
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Its more social for me these days.

quartz cradle
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Players hate it so much that people understandably avoid the city because generally they wont get out alive, unless massively armoured. This ultimately leads them just to cap to get the game over with.
It really doesnt work in any mode.

compact agate
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Oh I never thought that could be a reason that map is capped more then the rest

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I hate that but I can understand.

last sphinx
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I’m not too bothered by it personally I could have got back but this is the issue

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Spawn k0 where the base should be and spawn a1 where it should be

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Instead every team has straight run more or less to the enemy base if they turn left

tall grail
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If my memory is right, those areas (A1 and K0) are where they used to be.

spice sequoia
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Just increase the cap timer to like 4 minutes

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If they ain't gonna remove it or only have it for lower tiers

silk tartan
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Map gets re-added to the game just to immediately get the player base to demand it get removed again, classic.

calm seal
silk tartan
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I mean, it probably should just be a WWII map at least, I just find it funny.

tardy socket
# patent bay If you feel you can play otherwise and show us all how it should be done then by...

Turns out I do have a youtube channel! Forgot all about it ( must be an old age thing )
So what we have here my friends is a WW2 T8 battle from yesterday, starting from the same spawn positions as Rikki team did.
But in this game we attacked both flanks with equal force and this happened. And only 3 zeros to boot across the board 🙂
https://youtu.be/28jliCKGv3E?si=eKr_O-f95cxjY56c

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I welcome comments on the game. As i said it's not a map thing it's a team thing.
Remember there are 2 flanks people.

torn cliff
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Bottom line crap map not though out . You would not put tanks in close currently or built areas .It is like sword fighting you get so close🤣🤣🤣 we need more El Alamein maps lots room to manouvere as a team and stand off 👍 👍 to fight

patent bay
compact agate
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So if you wana act superior mabey think about it fully or you'll look arogant.

tardy socket
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Ok I'm not been arogant or superior as someone just implyed. Emily looking at you 🙂
There was 14 other people on my team that helped win that battle and i did not come top as im not a top player.
It just was the first time I'd had that map/spawn where Rikki's team did since Remove Ardennes was posted.

My WW2 team played it spot on, challenging both flanks. If I'd been in Rikki's CW battle i would have defended the right flank cos it needed defending! Maybe someone would have stopped and come with me? I don't know.
It wasn't defended cos everyone charged left and the reward for that was an eppic blow out no fun game.

And before you all start repeating it's a CW thing and you don't know this or that type comments, I have had a few battles in CW before now and do know what it can be like.
The spawn and base possitioning could be better for sure to help stop crazy one way charge phenomenon keep happening.

patent bay
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I think the issue people are taking with your rhetoric is that as an individual player you say with absolute confidence "If I'd been in Rikki's CW battle I would have defended the right flank", only to follow it up with "Maybe someone would have stopped and come with me?" If you'd done what you say, no one would follow you and you'd be the first to die with no change to the result. Your later question indicates that not even you are certain you'd have support against 15 tanks.

95% of CW players have, at some point or another, thought and then tried what you say, only to get wrecked in the process. After 3 or 4 attempts doing what you're saying, losing 0.5 - 1% on a mark each time while losing their incentive to play, people give up because it's not worth doing.

If you think the map is fine as is then that's cool. The observation from most though is that, in its current format, this map is not suited to the pace of CW. The wolfpack, group, herd mindset cannot be changed, but it can be discouraged by altering the cap locations and the spread of initial spawns.

As I state in the video posted above, the same meta was observed on Dukla Pass and WG fixed it. All people are asking is for the same fix to be applied to Ardennes so that some balance can be brought to the map, like it has on Dukla Pass.

calm seal
last sphinx
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At the end of the day make it a team destruction only mode or single base capture the encounter mode just doesn’t work on the map