#make 477A a heavy tank

158 messages · Page 1 of 1 (latest)

queen nexus
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it got armor, hp and camo of heavies. so just change it to heavy. also they did it with thumper so why not with this one?

this is not huge nerf but at least worse camo values🤷‍♂️

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we are getting speed nerf for heavies on future updates, so if this stays as TD, it’s going to stay on 75km/h.

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make 477A a heavy

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make 477A a heavy tank

hidden charm
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Well it is a TD but wg didn't test the tank=why its broken

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They need to actually rework the armor on how it's actually meant to be then it would fine

cobalt pelican
queen nexus
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from stream. they are already testing it.

queen nexus
queen nexus
hidden charm
austere barn
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I agree, kind of feel like compensation for the thumper class change would have been a nice touch.

brisk lark
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The fact they changed the thimper still bothers me!

untold coral
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Rather than change the molot to a heavy it should just be included in the terrain resistance nerfs. Becoming a heavy would give it access to gun stabilizer and make it matchmake equal to other heavies which is a bad thing for everyone else

brisk lark
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No one wants to play this game the way its intended. Just easiest route possible.

brisk lark
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It is a harsh veiw but, it is easily killed with the right ammo and some teamwork. I think the lack of care about teamates is what makes the tank harder. Some do many dont.

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Pre ammo change was a different story.

brisk lark
# rustic crater Why

I like TDs and they dont exist but a set few in Era 3. So any TD contracts. Im more limited. I also just bought it as a TD and would have loved my money back seeming they changed the tank.

shadow oar
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It's heavy tanks

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Aka

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Fat tanks with a lot of weight

rustic crater
shadow oar
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On top of the major skill issues

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Mfs be whining about literally any change

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WG could make the Wiesel TOW one shot all targets, have active camo, fly, and give it a 2000% silver boost, yet people would still whine about it.

brisk lark
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Its also going to get another nerf when heavy speed gets changed.

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Changing the type of tank changes alot of things. More so TD to Heavy. So bigger deal then a normal change.

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Also block the other guy to avoid drama.

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I actually enjoyed the Tow nerf and ammo change updates. Last few good ones imo.

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Yes, the tow wasn't nerfed it was atgm. However tow was the main reason why. That and era 2. So many atgm theses days.

rustic crater
brisk lark
# rustic crater How

Im not an expert to quote the exact changes @ocean solar may be able too. Might even tell me it was a buff and Im dead wrong. TD bias may be a thing. I believe it changes, equipment, camo values, penn value, and a few others.

heady gorge
heady gorge
heady gorge
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Right now, the Molot doesn't have paired MM, so it can get matched against the Jaguar 1, Type 89 and previously the Thumper.

kind quiver
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The only nerf the thumper got was to it's camo

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But even when it was classed as a TD, if you played it like one you were playing it wrong

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It being changed to a heavy makes perfect sense considering the platform the gun is mounted on

brisk lark
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Bam, I was wrong. So, Im just sad for 1 less era 3 TD. Not that it was a nerf.

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Thanks for the info all!

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This is also why I didnt get a refund. It was basically the same either way. Just a dang it moment.

stark perch
brisk lark
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I also hit it with atgms. Even a bmp 3 with good placement can kill a 477 in two hits mabey 3.

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However most people dont want to deal with it and thier not wrong for it. Its supposed to be a hard tank. Its for pushing if used right.

ocean solar
# stark perch At that point its useless to even shoot at it with so low dmg

It's far from useless, it remains incredibly effective.

The HE can also occasionally get full penetration hits surprisingly often.

As for other areas to hit, the roof armour that isn't covered by the turret is a viable target. Hit that fairy often with HE and ATGMs.

The 477 is a difficult target, but it's certainly not invincible. It's very killable

brisk lark
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Joco is far better at talking then me so its always good when he shows up.

silver steeple
brisk lark
silver steeple
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You can’t overmatch it’s upper plate with 120mm guns anymore either

narrow girder
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That was changed on all Abrams versions due to the update to sabot overmatch values

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And about the topic of the thread I've thought about this as well it definitely would fit it better to be a heavy tank but then it get access to stabilizer would make it's already strong 152.4mm gun even more effective

silver steeple
narrow girder
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Yeah but it dosen't have borderline invincible armor

silver steeple
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It would be too strong if it had almost invincible armour

narrow girder
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Missed what I said

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Ik the thumper dosen't have crazy armor

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Was saying the object 477a becoming a heavy would probably make it the best heavy in era3 it's really fast has two weapons and it's borderline invincible front on so no it dosen't need to be a heavy tank even tho that's exactly what it is

shadow oar
shadow oar
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The moving camo change is so negligible because it already had worse thab abysmal camo

shadow oar
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Molot could use access to stabs

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The Molot honestly is not in a good spot rn. It's an absolute pain to fight it and play it.

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I think once the speed nerfs come out it'll be in a decent spot, maybe in need of a little extra mobility/speed nerf + stabs to balance it out.

narrow girder
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I've always said it has way to good mobility for something that heavily armored

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Should be the slowest era3 tank

shadow oar
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I wouldn't say the slowest

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But it should be slower than average

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I'd say like Bradley/T-72 mobility would be fair

narrow girder
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So 60?

shadow oar
narrow girder
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We'll see what happens when that mobility update drops

shadow oar
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Well the update is only tweaking terrain resistance values

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I'm talking about an independent rebalancing

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Giving the Molot stabs but lowering the mobility

brisk lark
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Yeah no tank that armored should be fast.

shadow oar
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Especially compared to stuff like the beefy Leopard 2A5 and M1A2

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The armor is so effective because it's a thick mix of spaced armor, Kontakt-5 ERA,

narrow girder
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But remember as nice as that sounds guarantee some people would say so can I get a refund they changed muh tank 💀

shadow oar
brisk lark
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Also then there would only be the type 89 for era 3 TDs. That would be so sad. If they changed it to a heavy they should make the jaguar 1 more available.

narrow girder
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Oh it dosen't bother me when they change a premium even if i bought it if it's op or broken it needs nerfed if wargaming wants to change it to a heavy then whatever

heady gorge
fringe whale
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Molot had 75 projected so it stays

narrow girder
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Then 75 should be it's hard cap

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It shouldn't go 80+

heady gorge
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(Leopard 2AV and XM1)

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Some also have higher (Vickers mk.3)

heady gorge
fringe whale
heady gorge
fringe whale
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Lookie me so clueless Clueless

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Hur dur

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Anyways

heady gorge
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It's small, but it does exist

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It exists way more in WWII than CW

fringe whale
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Molot speed won't get directly touched unless a massive tune is made to it

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Which oh

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I one of the best selling premiums in the game

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So uh

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News flash

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No

heady gorge
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Only been sold once, and gambable twice

narrow girder
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Ngl I really dig the look of the object 477a thing looks awesome

heady gorge
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If it were more popular, then it may have gotten some of the attention that the 4211 and Wiesel got.

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IMO, the Molot is the most overpowered tank in the game.

narrow girder
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Idk if I'd say it's the most op tank in the game but it's definitely op

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The most op tank in the game was the pre arming distance weasel tow thing was stupid PepeSayNo

fringe whale
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I like the molot because whenever I see it I think xp piñata

heady gorge
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Basically, 60-70% of the tank is undamagable.

fringe whale
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Because they're so easy to farm

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Other than that it's only really problematic at times when it's in a good platoon

heady gorge
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The team with the most Molots wins 9/10 games

fringe whale
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I've had matches that ended in ~5 with 3 platooned molot on the enemy team multiple times

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All dead

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I think there's some sort of collected consciousness with them?

heady gorge
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I've had that a few times, but those are the exception

fringe whale
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Idk, but they're complete pushovers in most of my experiences

heady gorge
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It's not about how I perform against them, it's about how thr majority of the team does

fringe whale
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Coin toss ig

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Maybe I just get lucky?

narrow girder
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People who aren't very good in them noticed it has busted armor so they think they are invincible my guess

heady gorge
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Basically, the Molot is completely broken against every player who doesn't carry HE and can't flank

fringe whale
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Poor them

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Oh well

heady gorge
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Which is most players

narrow girder
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When that he update happened I have he on everything for the exact purpose to kill them

fringe whale
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I have HE to act as finishers

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If I can guarantee pen with a HE or is the target is low health but I can't guarantee a pen from using standard shot

heady gorge
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But yeah, no other tank performs as consistency well across all skill groups in era 3 as the Molot

fringe whale
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A tank made to carry

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Carry the lowest common denominator :(

heady gorge
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Also the highest

narrow girder
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Ngl when it comes to playing the object 477a or object 292 i prefer the 292 it has a much more consistent 152mm probably because it has stabs idk

shadow oar
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IIRC it was missing components in order to let it run faster

heady gorge
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Only in the sense that it didn't have turret armor installed, and was over weight.

shadow oar
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Lol wut

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How are you overweight without armor

narrow girder
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Gun weight and drive train I'd assume

heady gorge
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Both the XM1s are 52 tons, the Leopard 2AV is 57

brisk lark