#Level designer pls help me understand!
1 messages · Page 1 of 1 (latest)
You two been hitting the eggnog early it seems.
The maps are made to cater to many tank types. And if you think one is inappropriate, you should be making a thread in feedback.
Why don’t you at least start with a specific example. Btw Fisherman’s Bay is only “urban” so WG can sell a 4th slot of camo.
for what types of equipment is the map (fishing bay) that it is overcrowded with vegetation which (for me) is of no practical use. What is the role of bushes on the map where there is already a landscape that hides equipment and allows you to use this place 100%. I will be very grateful to you for your answer. everything you wrote in this topic is just (flood).
The more bushes the better. It makes it more like the pc version. I'd instead recommend adding more bushes to other maps. Prokorovka for instance.