#Please remove 2 arty per teams ever
12 messages · Page 1 of 1 (latest)
Whoever downvoted this is smelly.
I'll be real for years people keep complaining about arty. First it was that arty shells were too strong. Then it was that arty platoons were too powerful. Now it's that 2 arty is too powerful. Have you played arty, because it's crazy how some of these tanks are firing hundred+ pounds of explosives does nothing because people keep complaining. At some point it's not arty is too much it's a skill issue...
From a player who actively hunts arty down, two isn't enough.
seeing 2 tier 10 american arties is nightmare
But war gaming said nobody complains abiut arty anymore, it's perfected?
ofc a Xbox player defends a broken class
The should remove arty completely 😂😂
Ironically, most people I ask agree that arty was more balanced before Arty 2.0 that buffed them. More shells that fire faster to damage more modules and hit more often is just annoying. On a more personal note, I think that the main problem they have is that they have way too much arc. In reality, most arties were probably shooting much further than in game so the arc should be reduced. I get arcing over small obstacles at range but am sick of getting hit while sitting right next to a small mountain
Console racism?