#Widepark

77 messages Ā· Page 1 of 1 (latest)

sturdy magnet
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It wasnt exactly a terrible map

crude berry
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Pretty sure they will return it back to rotation for low tiers after they do their little map update/rework.

plucky cloud
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If Liberty Falls is anything to go by, I'd say all tiers up to ERA 3 is likely.

grim terrace
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From memory everyone went left, right or camped.

sturdy magnet
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Thanks to the embankment running through the middle of the map with the trains on top it made close range brawling necessary, a welcome change imo

grim terrace
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Yeah sooner or later someone has to push.

plucky cloud
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Tier V max for this. The hill at the bottom right allowed you to spot virtually the whole red team, and that was before tanks went 70kmh. I think this map was the one where a Scout and Patrol Duty were virtually guaranteed. Tiny map, that would be nothing more than a handbag fight at higher tiers. It was tier IV restricted I believe in the before times, maybe V.

trim hull
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fantastic low tier map

sturdy magnet
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Even in high tiers it'd be good for the game (in a 7v7 format, WG what happened here) because it's a small map that forces close engagements instead of just camping in bases

muted saffron
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Tier 1-6 map.

nova thicket
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I remember playing this map with tier1-5 during the 360 edition was fun would like to see it return šŸ‘

plucky cloud
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If it returns, God forbid, maybe re-name it Smallpark though.

trim hull
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or make it wider

cursive cave
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It absolutely was a terrible map for anything over tier 6 !!!

sudden wing
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I loved the map.

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But since 6.0 change the game I don't know. Every tank plays almost the same now. Probably isn't fun anymore

limber tundra
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It needs re-design... It needs to be bigger, at least 800mx800m.

lofty seal
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I liked map, bring it back

safe vessel
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one of my favorites

cursive cave
# limber tundra It needs re-design... It needs to be bigger, at least 800mx800m.

At the Very Least, but yeah it's a terrible map, and you're all bored with the game and wrong in your opinions and way of thinking. IF you think Widepark is really a map that should be a priority map for this game, and if you think it truly belongs above tier 6. If that's the case then you have a very limited scope of what world of tanks should be for high tier games and CW and probably remember Wide Park through rose tinted glasses back when the game was in it's Hey Day, if so, it's causing you to remember the map with more "Feels" than it actually deserves !!!!!!!!!

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The guy who suggested in bringing back Province as in like a 1 in 100 chance for high tiers, as a meme and lols, is more on point, than the people who actually think this map should come back, and liked it for anything above tiers 5 or 6, like the original WG probably intended it for back around 2011.

sturdy magnet
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Having a few small maps in the pool is better than only having huge ones

limber tundra
muted saffron
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If Province comes back both versions should return. The original as an exclusive Tier 1-3 map and the PC version anywhere from Tier 5 upwards.

crisp sandal
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I wouldn’t have problem in bringing back this map if the game allowed you to pick a tank ā€œafterā€ you knew what map you will get. There are other maps in this game already in the rotation that would be better with this option.

sturdy magnet
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Have to agree with you here

Nothings worse than jumping in a light only to get pearl river or sunset coast

cursive cave
crisp sandal
glossy shuttle
glossy shuttle
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Why are you so mad? I just want to talk you about your idea

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Why even mention it in the first place if you don't want to discuss it

crisp sandal
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If you read your original comment, there is nothing to indicate you wanted to discuss it. But, so you will understand, on Widepark, TD’s are a terrible choice, because the lines of sight, are very rare, the map is too small. Arty is seen very early on because of the numerous buildings, and the distances are such, that you are spotted almost immediately. Heavies are flanked, and are too slow to defend bases. Mediums, and fast lights do better on this map due to the number of structures to contend with.

glossy shuttle
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The idea is unhealthy for the game as a whole many maps will become unplayable something like prok for example would practically be 15v15 tds which just emphasises one of the biggest issues currently in the game it might work on an urban maps cause more people would be inclined to choose heavies which are the least problematic class in the game but I don't think that makes it a sensible addition

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Also platoons would become incredibly broken as if they aren't already

crisp sandal
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If you break down what is unhealthy in this game, it would take a long time to list all of it. I would say the same about Himmelsdorf, Ensk, and other similar maps.

glossy shuttle
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That's not really the point? Just cause there are many things bad for the game that doesn't justify this

crisp sandal
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I don’t believe your original comment was justified either. So, I will leave it there.

glossy shuttle
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It was the idea is terrible for the game not an insult to you or anything

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Try to think in a less selfish way in the future

crisp sandal
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look who is talking…

glossy shuttle
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?

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Your thought process: I don't want to play x tank on x map so wg needs to cater to me.
My thought process: the game needs to atleast be somewhat balanced.

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I'm not being selfish at all

junior flame
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it’s just an opinion …:not a bad idea either although see what you mean about completely changes the dynamics othe game, in truth certain tanks do play better on certain maps so why wouldn’t a player want to chose the right tank for the right map? other games have it and it works well.

I’d counter the proposal for WoT though with map bans instead (achieves similar and maintains randomness without affecting game start time/team mates because people take ages to pick a tank etc…

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but this map shouldnt be above T6/7 imo, much like liberty falls, cliff, mines, Berlin and arguably ghost town and no doubt others I can’t think off…what do all these have in common …they don’t do well with many large tanks as they have narrow lanes in concentrated areas …combine with speed of higher tiers = not great

crisp sandal
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I have thought about this since it became such a big deal. As KingPin says it’s just an idea. I have played this game for 10 years and am just an average player. I would like the ability to pick the appropriate weapon for the terrain, and this is termed terrible, or selfish. Personally, I would like to see how it would affect the play. I haven’t seen any real evidence that convinces it will ruin the game. I have played long enough to know WG will never do this anyway. I would be ok with selecting a map from a list and let the players decide in advance which it will be.

limber tundra
crisp sandal
glossy shuttle
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My idea?

limber tundra
limber tundra
crisp sandal
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Oh, I really don’t expect it, really, I think the best way would be to just make the map larger. In any case, I have played it enough to know what to expect, and agree that it’s better for lower tiers.

royal maple
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This map is Way too small for anything over a 5!!!

sturdy magnet
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No it's not, it's just designed for short range brawling, NOT long range sniping

royal maple
sturdy magnet
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Easy fix: don't play arty

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Now you know what it's like for a superheavy on prok

royal maple
loud schooner
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its the best map to NOT get bothered by arty JustFact

carmine cedar
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A joke of a map that shouldn’t see above tier 4.

mint isle
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Widepark is a good change of pace, tbh I played it a little bit and wasn't so harmful for tier 8 (I played Sturmtiger P with a dose of suffering)

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Map is small, but offers space for sniping/brawling

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There are ways to defend both bases in sniping positions, as well defined frontlines to take on

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I said that its bad for tier 8/7 sometime ago, but tbh, unlike Province, its manageable

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and also helped me to go through less tier 10s when playing 8s

cursive cave
sturdy magnet
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I'd argue it's a good high tier map specifically because it's small

With all the huge maps in rotation having something low mobility vehicles actually stand a chance on is nice

plucky cloud
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If this game had any finesse, or enough players.the map system should be able to prioritise superheavies in urban or small maps, Being a light/paper medium player I need some space, and this crappy map along with others makes me turn to other games that don't keep resurrecting things that should be left dead.

thorny plover
plucky cloud
thorny plover
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Hope ensk comes soon!

plucky cloud