#Seperate Currencies for WWII/CW?

34 messages · Page 1 of 1 (latest)

spare mulch
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Even since the introduction of CW I’ve felt like I could never have enough silver for my WWII tanks and for purchasing CW tanks. CW tanks cost tons of silver and it feels really grindy to buy new tanks unless you sell the previous one. Maybe a separate currency for CW would be a good idea because earn rates could go up and it wouldn’t affect grinding in WWII mode. For example, it would eliminate silver grinding in Cw prems because the new currency couldn’t be used in WWII. Probably issues with this idea and I can think of some but let me know what y’all think.

hybrid pebble
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What about the people who play CW just for the silver to use in ww2?

spare mulch
livid hornet
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At the moment, CW earning rates are to beef up the player count. It’s an incentive for ww2 players to try out CW

hybrid pebble
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I'd see a big decline in CW players then

spare mulch
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I can see that

hybrid pebble
spare mulch
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I think CW mode just needs to be ironed out atm. It has potential but the gameplay is the biggest issue.

odd ice
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Everyone shooting premium rounds all the time because they can afford it has kind of made armor useless in WW2.

cyan mesa
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last 12 months

hybrid pebble
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Not talking last 12months...future numbers would dip if they changed currency imo

cyan mesa
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kill one to keep the second alive? doesn't look healthy to me

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economies have to be separated or cw has to be made equal to ww2

spare mulch
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What if they separated currencies but made it to where CW currency can be converted to WWII currency but is worth significantly less? (Example 100 CW currency = 25 WWII currency)

livid hornet
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It might be the eventual goal to separate currencies but it won’t happen until CW has a decent sized stable playerbase of its own

odd ice
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I think the bigger overall mistake, which the boat has sailed on, was making CW a separate mode. Instead CW should have been tier 11 and onward from there. CW elements like True Vision should have been adapted into the whole game. Instead now they have this split player base issue of trying to lure players away from one game to another and the currency problems that come with it. The game as a whole would be stronger with a consolidated player base.

This would also avoided the complaints of grinding "repeat tanks" in tier 10 and early era 1.

cyan mesa
spare mulch
last rivet
cyan mesa
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had like 85% hit ratio doing autoaim and playing T72bu above 4.MEO requirements

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gotta try era2 some time though

hybrid pebble
livid hornet
cyan mesa
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every new player gets put in there

odd ice
livid hornet
cyan mesa
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TV works. 90% is traditional vision anyway

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works best on those 4 cw maps

livid hornet
livid hornet