#Why was there no information in the patch to reduce the points received?
64 messages · Page 1 of 1 (latest)
ops got easier though, block 60 shots 😂
That's true, but it still hasn't been mentioned in the patchnote
its a new season with new rewards though. isn't technically a change
But they gave us all of the other info. Why omit this?
Because it’s specific to this season, same way it has been previously
Only difference is people don’t complain about getting more points and only complain when it’s less.
OK but why change? Were players asking for the points to be reduced?
Can you please reference what season awarded players more points than the previous one?
The Season Pass points schema has been changed twice now, and in both instances the number of points players received for completing missions has been reduced.
If I had the effort yeah, I’m not personally bothered about the reduction
Just means it takes more than 30 battles to finish the season with all 8 weeks available
That’s not a good mindset
That’s how we get super grindy battlepasses that almost require buying levels
If there’s no pushback Wargaming might see fit to reduce it to 1 point per daily and 3 points per weekly
This is a negative change that every player should pay close attention to
Especially how they did it without telling us
It’s concerning
PC’s passes take farrrrrr longer than ours to do, havent seen people complain about that
We aren't discussing PC's BattlePass, we are discussing Console's changes to the Season Pass which exist in an entirely different ecosystem.
Saying "no one complains about PC" (which is blatantly false) is not an argument supporting what has happened here.
This should have been mentioned. It is like buying a car and then they tell you 4 tires are not included.
Is it blatantly false? Because I certainly don’t see any
Regardless if it’s a different ecosystem it’s the same game on the backend, close enough to use as a reference when people complain about the tiniest things just for the sake of having something to complain about.
Little frustrations 'add up'. Assuming you finish the Weekly tasks you are -14 points, assuming you finish the dailys you are -21 points which 'adds up' to -35 points a week or 7 Stages, after 2 weeks 14 stages, after 3 weeks 21 stages. It may be small but it makes it a lot more grindy, just saying.
This is not a "tiny" thing. Wow
Should a season pass not take a lot of grinding to finish? Or should it take one session to finish?
Sorry i'm unclear what you mean by 'one session'? Please don't take offense i'm just not sure.
It always takes me several weeks with a premium pass. This is not a change in the right direction. It sounds like I am supposed to enjoy the saying that less is actually more.
Is the game meant to become a second job for those that wish to finish the season?
I refer to what players can do near the end of a season when all week challenges are available, most can be done stacking with eachother in a single playing session of 2-3 hours
If it’s as much effort as a second job that ain’t the games fault, more of a average base xp issue
Which isn’t the games fault
Ok, thanks for the explanation, l didn't know that. Is this the norm? I have never done that in 4 years of playing. In either case would such an approach only need a player to start a week earlier? Does platoon ops stack?
Every challenge with the same requirement stacks, and most can be done by just generally playing
So if l understand the reductions made to Daily and Weekly points won't impact on binge stacking (is that the right term?) in fact it may encourage it and encourage players to play less regularly? (as this approach last season you would still miss daily points anyway)
Nah not really, previously you’d leave it till the last week or two (depending on confidence) and blast it out just before it ended
So the season length should be based on the top 5% of players is what you're implying there. That it should be a second job for everyone else.
So, the vast majority of players who grind daily or weekly have been penalised by it taking longer to reach the xp and silver bonuses with the same amount of effort just to spite a tiny minority who grind at the last minute? Smh. No wonder the player base is evaporating more quickly than a bowl of water in the Sahara with astonishing executive decision making like this.
I don't mind. if it was up to me I would put skill barriers in the season pass. similar the things Gajin does with WT. our season pass isnt a even a dumb grind. it's just playing. there isn't any thing special to finish the pass
Well some people have jobs and families. Actually my job is what allows me to support this game, sounds like I should stop supporting a game that penalizes me.
well, the season is still very easy to finish. wouldn't be surprised when they reduced the points because this season pass is like 60+ days. some other other passes used to be a third less.
i bet nobody who finished previous passes will have any issues finishing this one.
If you’re deciding to take it that way then go for it😂
Ima put my 5 cents here and say in 1 day I didn’t complete a single weekly challenge and am still at roughly 15 in the pass so not that bad of a change
Easier-Harder Longer-Shorter is not what this is about. It's about the omission of any info of a change.
so you grinded out how many points in how many hours play? Just curious.
Out of about 4 hours or 5 total play time about 10 stages so 50 points
I think when Seasons were longer the op points used to be less. I think its bad form for not mentioning it in New Season notes.
They have on the other hand also made it easier for non season pass players to progress by opening all 7 ops to them which seems a strange move.
Usually I finished the season as soon as possible to get the two enormous boosters for the rest of the season on every further battle. As a Free2Play player a very big help in the grind. This is now omitted... 😦 But the main problem for many is rather the lack of communication. If you hide something from your customer, from which you know that he will notice it immediately after the purchase and does not make him happy. Is from a sales-psychological point of view at least silly...
My issue with the point nerf is that it is classic Wargaming. I liked the previous point scheme because the biggest issue with the game is the excessive grinds. Finishing the season means the bonuses start earlier. This puts both off, for no reason except WG listening to people complain old season points were too easy. Silly change, with classic WG no warning.
I found this as a response from WG... Why was there a Change in the season challenge points? There have been a few communication issues internally and we didn't do a good enough job communicating these changes so we apologise and we will try to have a better process for this in the future and get any changes out to you before they happen.... Am l mis reading the answer? I don't see a reason why they were changed?
Any step in the more grindy direction is a bad step. People like the WoT console battlepass bc it doesn’t take extreme amount of time. Let’s keep it that way
don’t mind the season taking longer BUT only if we got the x2 silver booster straight after stage 100 tbh that’s the bit I like as I’m still grinding lines so silver poor most of the time …extra grind just slows that period of x2 down which isn’t great
But I guess that’s a benefit for very casual players. This reduction change affects the regular players who log on everyday from the start of the season. It still doesn’t take a massively long time but it is a change that’s been made which means they’ll receive their bonuses further into the season and profit less from being regular players
So is this maths correct? 693 old
vs
896 new?
so its correct?
An extra booster or 50k silver for weeklys completed wouldnt hurt. But the actual season, who actualy really cares??? honest, i finished part 180, i wasnt even playing much. Im currently doing witcher 3 on silly skill level. You get your boosters and your 1.5 monthly string theory for your stock 8s/9s, and cold war squits silver
I finished the entire wwe season at the end of that season in 2 days i could have done it in one but wasn't in a rush as i had 3 days to do it from when i came back to the game now i did buy the ultimate pass but even without it would not have been a problem.
I really dont see an issue with the lowering of points you can probably still grind it out in a day at the end of the season with access to all the missions just have to focus on what the requirements are unless they removed enough points to lower the total below the season requirements to encourage more daily play even then you would probably get enough points on xp grinding all the missions.
So you reduced the shrinking player base by not playing for 28 days out of 30? Is this a good thing?
They need to fix it back to 7points per completed mission.
There was nothing wrong with it. It actually made it faster. Only getting 5 now it’s slow and harder.
I took a break from tanks for a year joined back at end of wwe season
ok, this l understand, welcome back
I have been back for over a year but thanks anyway
Let s not lie to ourselves, seasons were way too easy to finish in no time. And i m saying this as a working man.
What l find frustrating is the time, effort, resources wasted on an aspect of the game that isn't a problem or priority. There are more 'important' aspects that need WG attention.
Hey I did math old season lasted for around 7 weeks so doing the math gave you 343 point and this season lasts for 10 weeks and gives 350 points
In reality it is only 1 week longer, the Monster OP runs for 2 weeks and doesn't count towards the season, i.e if you play a game in Monster it's -1 game towards the Season.
-1 game isnt quite true as the ops do stack. in the last week alle ops are active and progress in parallel.
matches during the last week can have much more average points income