#GAIN_STAT_FOR_EVERY_STAT is bugged

1 messages · Page 1 of 1 (latest)

lone junco
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temp stats do not count towards those effects, barricade gives temp armor so it will not increase your HP with stone skin

lone junco
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then that's an issue with the mods not having been updated for the newest update

minor gate
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nope it isnt

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it just doesnt work and it used to

lone junco
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are you attempting to make a mod using the effect or using a mod with the effect? updates will often break mods even if they worked before, that is expected and the mod will need to be updated to make use of the changes and how things now work

minor gate
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im not using a mod from steam

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i modded it myself to use that effect but it doesnt work

lone junco
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then that means your method of using the effect does not work anymore, you can get assistance on fixing it in the modding channels

minor gate
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well in addtion to that GAIN_STAT_FOR_EVERY_PERM_STAT should be broken(not modded)
when using hammers which have a knockback effect the "coil" item gives you %damage for it even tho hammers are not permanent bc they can be sold

tropic shell
minor gate
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sets arent permanent bc they come with weapons so effects on weapons are also not permanent

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permanent = stats that stay

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and pls dont go in here writing total bullcrap

crimson goblet
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I'm fairly certain sets also count as permanent stats? For example if I play with spiked shield all the extra armor I get would also give me hp with Stone Skin I think. Your definition of what permanent stats are is not the same as how it is used in this game.

tropic shell
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yeah. it's a confusing system as we've noted before.

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#🔫brotato message

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and the edge cases are very confusing - stats that depend on things other than stats are not usually "Linked stats", but instead permanent. Like +health from jelly is permanent.

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but, it appears technomage's passive +elemental dmg is linked and not permanent. Though that depends on the number of structures you have, not a stat. potatowhat

minor gate
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imo its a bug

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bc theyre all not rly permanent

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i was wrong about the stats on sets and effects on weapons, but gaining a stat for every other stat is still bugged when trying to use it in modding

tropic shell
minor gate
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its still sad that they removed such a cool feature bc it was in the game

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and it worked for modding too

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permanent is definitely the wrong word tho for something that isnt permanent

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items are permanent bc you cant sell them

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weapons and tags arent permanent

minor gate
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bc you can always get rid of them

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like nothing is rly permanent bc you could always get less of a stat you gained

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so yeah i guess the conclusion is that nothing in this game is rly permanent

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except for like construction items bc you cant reduce construction amount once you get them

minor gate
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The only way the "permanent" wording would make sense to me is when for example you get elemental dmg for structure attack speed then you decrease your elemental dmg but keep your structure attack speed. (technomage)

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Sets being "permanent" would mean when you get rid of the set you keep the bonus.

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Same wit effects on weapons.

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THAT'S PERMANENT

minor gate
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If it can even give negative structure speed.

minor gate
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Here a thumbs up for me since yall clearly don't know what permanent means 👍

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Yall can thank me for finding all these bugs

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Instead of arguing with me about something I already know