#Minecraft graphics glitch using shader, no shader = no glitch

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sudden zinc
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Link to 16 second youtube video showing the glitch: https://www.youtube.com/watch?v=9Njl941s8VU Nvidia 4080. Nvidia driver version 570.86.16-0ubuntu0-gpu24.04.1. Mint 22.1, Minecraft 1.21.4. BSL shader version BSL_v8.4.02.2.zip. The glitch happens with X11 and it happens with Wayland. The glitch does not appear when I play the same world, Minecraft version, and BSL version in Win10 (my pc is dual boot). The glitch does not appear if I play the world with no shader. The BSL shader discord guys have been helping me troubleshoot, and suggested I post here. If any of you have an idea I can try, please post. Thanks!

Update to say that I tried Sildurs shader, and it has much worse artifacting than BSL. I think there must be something wrong with the Linux Nvidia driver.

This very short video captures the very strange graphics bug I see when running BSL shader version 8.4.02.2 in my Minecraft 1.21.4 world. It happens with Optifine and without Optifine.

Turns out this only happens with nvidia's Linux driver. I don't see the bug in Win10.

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torn sky
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Or a screenshot of ur mods folder

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Also could u be a little clearer

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Does this glitch appear on windows aswell or only mint

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And is it only in this world?

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And could u try some other shader besides bsl and lemme know

sudden zinc
# torn sky It's a rendering bug, could u send ur mod list

Only mod is Optifine.
Glitch does not happen when I play the same world, same resource pack, same Optifine, same BSL in Windows.
Glitch does not appear in Mint if I stop using a shader.
Glitch appears in every world I play in Mint if I enable a shader
Glitch happens with Sildurs.

torn sky
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Aswell as ur f3 screen, on the same world with shaders activated

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If it's an opengl issue, then we got smthin to work with

sudden zinc
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I'll get the screenshots soon. In the meantime, I can confirm that I get frequent OpenGL errors with shaders enabled in Linux.

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Here are the Linux screenshots. I need to reboot this pc into Windows to get those screenshots.

torn sky
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@sudden zinc could u pls try iris shaders mod instead of optifine

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(or oculus if on forge)

sudden zinc
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OK.. In the meantime, here are the screenshots from Win10. Same pc and same versions of MC, OF, and BSL.

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Looks like this may take a while. I need to get Fabric going (at least I think I do) before installing Iris. I have no mod loaders in my Linux Minecraft installation.

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Nothing but the vanilla launcher and Optifine.

sudden zinc
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OK, the good news is that Iris+BSL does not cause the artifacts and (so far) does not generate OpenGL errors. The bad news is that all of the jazzy customizations in Misa's resource pack (connected textures, emissive textures, random mobs, etc, which rely on Optofine support, don't work. I guess my next step is to find mods that replace all of those Optifine features. Or give up on shaders. :-)

torn sky
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It will work

torn sky
lost summit
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That's an interesting bug

torn sky
sudden zinc
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FWIW, I'm using a set of mods listed on Misa's Discord that provide some of the features of Optifine, enough to make Misa's resource pack look pretty good. And I can use shaders without graphics artifacts.

sudden zinc
# torn sky No opengl errors are an optifine thing, iris won't generate any

This makes me wonder if it's Optifine, Nvidia, or Linux: When I run the same Minecraft version, same Optifine jar, same resource pack version, and the same shader version on Windows 10 (my pc is dual boot), I do not get any artifacts or OpenGL errors. Where is the bug? Optifine, Nvidia driver, or Linux's Open GL?

torn sky
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But since the opengl version being used is the same