#Act 10 - Dimensional Tales

1372 messages · Page 2 of 2 (latest)

surreal prairie
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Always more for Archer patch after patch

royal cobalt
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Nothing xd

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Well delete this post

velvet stag
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Wouldve loved changes to the neza zones...

worthy hinge
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Why you nerf the crit effect on armour for sword and Ma more then for Mage and Archer?

I mean meele fighter still get more dmg then the other classes ... is it because of a change in general for raids or why you nerf it that much?

pine gulch
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Well, personally, instead of eliminating cella, it would not be better to implement a better way to obtain gillion, right now the only consistent way to obtain them is through a ts group (which you need at least 3 characters).

robust belfry
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Any news about nosversary 2.0?

valid geode
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when disable crusher

inner sable
fast owl
inner sable
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Righttt elahmm

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I'd also volunteer to play a raid with a bug in my favour

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They release the act with a raid limit to prevent situations like pollu abuse, then with a patch shortly before their vacation they break both raids (either bugged or more annoying than before). They let us run raids for over a month that are bugged to our disadvantage, but the moment a bug appears that is even slightly beneficial for players, the raid gets disabled and they claim that “you’re playing voluntarily anyway”?

lunar crypt
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like I said 2 months ago:

velvet stag
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Pollu daily char still no over-head-button. 5 mins of work at most. couldnt be bothered.

surreal prairie
marble veldt
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Quick feedback on swordsman in PvP : still not tanky, no damage, slow, and miss a lot.
Archer are more tanky than swordsman, ggs.

broken raptor
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That's accurate with history.
Being melee sucks in fights when ranged option exist.

raw drum
royal cobalt
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Swordman really needed a buff

broken raptor
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Swordie used to have like 3x mage HP(and mana shield) before Clvls.
Now the difference is being able to tank 1 more mob atk. Or be squishier than some mages.

royal cobalt
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fix sword in a10 !

velvet stag
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make neza raid enjoyable!

night harbor
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u know what sks ? to be a swordsman in a10.

unique lagoon
nimble field
raw drum
unique lagoon
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Before champion level stats were depended on class (pasives from npc)

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now books give the same stats for all classes :/

raw drum
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Detaching stats from class system is nonsentical.

broken raptor
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Would be great if the % damage were scaling based on your default attack range. So melee would take less damage from a %thing than a mage, even if both are standing in the boss melee range.

royal cobalt
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Buff sword and ma

regal valve
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ok

nimble field
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My gripes would be,

R7 box rate (was initially fair, motivated people to raid) - nerf'd

Exp rate was decent and people said it was good (nerf'd)

Swordy (no explanation required)

  • seems positive feedback is rewarded with nerf's
  • negative feedback is acknowledged but waiting and waiting for changes (2month atm)

*ik probably don't care /doesnt make a difference in grand scheme of things, but as result, of everything I won't be buying Nosdollars until I see an actual positive change

royal cobalt
velvet stag
inner sable
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atp lets close this thread

south marlin
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We will see how it goes, but on paper this is nice work from you guys. I dont really like 2x totem or even adding hp to boss, when you will receive debuff in red zone, you could think about that one, but the rest is fine - should be, once we do some raids and can tell so

marble veldt
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Thanks for buffing melee and range in PvE, good job.
Now make melee tanky in PvP or more HP and we are good 👍

broken raptor
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On paper, it seems good and less annoying to be melee and get stuck in a zone spam.

Now, I suppose the only downside is also making AA a top SP (I suppose bombs deal neutral), but swordie and MA should be able to deal damage without having to run half the map to dodge.

candid cove
broken raptor
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The only way to nerf them is to not give them neutral buff, or pain from being ranged

uneven flume
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Let us enter lol c80-90 even if we dont get exp, so we can lvl up our specialist cards? uncanny

robust belfry
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If you want us to destroy the pillars on Nezarune twice, reduce the number of hits needed to destroy them.
If you want to reduce the damage on the red fields so significantly, restore them to their previous size... Running from one end of the map to the other is no fun.

gloomy coyote
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The raid is called NezaRUN for a reason kekw

robust belfry
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Any news about the main prize in BP? XD

ebon fox
queen hull
strange dawn
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Pay for nd > sell nd > buy mats > make game break till A11. Thats what gameforge want you to do

silver cypress
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7 min now for nezarun when 3 before
Good job xD

tepid stag
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why change to 3 pillars mechanics when we didnt even say anything about pillar mechanics? so you improve a bit the dmg of melee and ranger sps and now put 3 pillars mechanics? that no one ask for?

tepid stag
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yea i can imagine that, but they said on patch 2 pillars, not 3. And also the dmg improve is not that much to put this

kind widget
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i don't even know why they doin this raids are limited anyways

silver cypress
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Add more dmg for melee and ranger also more dmg from crit
SUCK THE MAGES

kind widget
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worst playerbase

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buff warrior

fallen hill
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I would like to thank you for amazing changes in nezarun. I love to stay afk 3min+(3x pillars+zones) in each raid and instead of doing 20 (limit) raids in 70-80mins,now we need 2h+ just to get 2 r7 so we can atleast cover full pots used. It really motivates everyone to do it👍

elfin atlas
kind widget
pallid zephyr
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It was good at the start, now is horrible good job

queen hull
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Everything was nice at start, you managed to mess up everything again, not to mention that the content is also "limited" because you cant do what you want.

candid cove
elfin atlas
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they should rework the raid if they think players doing the raid too fast, they can just simply add some pre-room contents to slow down the speed instead of marking everything sucks

kind widget
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Pre-rooms>stupid boss mechanics

uneven flume
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If you dont want to reduce the raid limit, atleast reduce the raids from 20 person to 12 person or so, making it easier to ORGANIZE. I don't think anyone making decisions is trying to organize a 20 ppl raid in channel 1

atomic wharf
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We have gone from having boring raids to having really boring raids.
If u also have limited raids, I dont understand why you are making them even more boring and slow, since no one will be able to do more than per day. And it is very sad how is the act right now for play shi

valid geode
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every patch is getting worse

static hedge
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Just sell NosTale to another company

restive jewel
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No no, they made very good update we should buy more ND

opaque cloak
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The worst patch in terms of balance, a total disaster. On the outside, the changes seemed normal, but inside the game it was a mess. Now doing Nezarun = zzz, the mech pillar is stupid because only the main character does damage and not the Parthner/pets, and the boss heals 50% and the mech starts over, it's totally crazy, and by the way, we have to do it three times, and if we fail once, the boss recovers. It's not even worth doing daily. My advice is to undo the changes and leave everything as it was, because at least it was playable. Right now, only people who spend $10,000 can do the current content with this patch.

tepid stag
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@fading tusk

fading tusk
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Buenas tardes, mis enorabuenas a este gran cambio en dinámica y funcionamiento del nuevo acto, para evitar que los jugadores pueda completar sus diarias, sus 20 limitados e incluso para evitar tener la oportunidad de obtener materiales y accesorios como los dimensiolitos que obtienes al ganar el propio raid para obtener las resists EXCLUSIVAS del raid en cuestión. Un empeoramiento basado para FASTIDIAR a vuestros jugadores, pero que importa no? como compensación
sacaremos un vehiculo nuevo para que metan dinero'' (nótese los sarcasmos y la buena fé hacia los jugadores con la indisponibilidad de regular el acto por y para los jugadores)

kind widget
fading tusk
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aprende español 😉

restive jewel
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Make a10 great agian!

prime heath
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Time to leave nostale

chilly wing
simple bluff
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It’s getting worse and worse. With this patch the gap between top players and normal players has widened even more. Top teams aren’t affected in v2, while in v1 it will obviously take more time. Now there will be even less gear circulating. It’s becoming progressively harder to keep up without spending a lot of money and without playing too many hours a day. The game keeps taking a worse and worse direction, and more and more people are complaining. If before it was just a few individuals, now it’s almost an entire community that can’t stand the evolution of this game anymore, with PvE content and shop items becoming more and more limited and rotating.

proud steeple
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Just buy politely nd and bet amuletsmossalts, we can talk here and nobody that make decisions will listen anyway, every patch is a disaster,no feedback is taken even under consideration

queen hull
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Guys guys... can you stop complaining?????? Just stop it.... they will come and do some fixes and make it even worse so just lets shut up kekw

weak pulsar
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Why makes 10x annoying + time consuming meaningless mechanics instead of making pre-room enjoyable
Really don’t get 3mins minimum afk attacking a box/pillar is fun part of the raid which dev already put on 9.2 raid of arma v2
And why punishing the ppl using in game golds/ND changing a10 eqs for faster raid to enjoy new content by raids daily limit? Ppl paid for new content and using time to earn rewards

finite snow
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Currently Nezarun raids feel boring. Add 4th pillars to Nezarun raid, but this time make it Azgobas pillars with insta kill mechanic - this way raids will be even more enjoyable and players will have even more diveristy and fun altv altq

full radish
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Hello it's me again it's been a while alts

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Just finished my exp, as previous feedback it's still too long , i adapted and went on exp on duplicated map (zone 3 alts )

Thanks for adding feather but as you can seen with the two lines above in my inventory : droprate seems reaaaaaallly low alt

I won't speak about the raid for now, not tried again

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Also, i may be the only guy in the world in this situation but as i don't do raid i can say it :
Something needs to be done for drone exp on map. I always have exped in those 2 elements since my C83n here are the current %

I did : 3 pollutus and 1 of each nezarum if i remember correctly, no other raids

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Guess i'll reach the 110% in act 13 alts

velvet stag
potent surge
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Dw guys they will fix all of this with act11 👍

fast owl
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l'act 11 ? risi_issoukek

broken raptor
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Make the neza longer without bring "afk pillar":

Red zone debuff could be short (2s), but with an effect after 10s: transform into X (laurena bushi transform mechanic). Cleansing would be running toward a pillar.

Recycle fafnir prison. Not a fun mechanic, but it would be different from repeating the phase. Could have some different buffs depending which "tooth" (prob this time, world) you break.
A buff/debuff on leaving vould increase one dmg type, while reducing the 2 others.
(Could be "break merlin/thor/idkwhoisthearcher" cell)

Second phase could be a berios recycle. Summon corrupted heroes, and just kill them. Keep them on a very slow movespeed.
When alive, the field receive a "reduce melee/ranged/magical atk" depending on their cclass

Third phase regular pillar, with less HP to break.

This will bring variety in the annoying phase, and make it a bit less repetitive.

knotty laurel
broken raptor
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Idk why you need me to reply quickly on that

uneven flume
kind widget
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Let’s face the truth ppl wants afk raids like on a7

lusty mist
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It actually doesn't matter what they do at this point. People got to used to 3min raids and doing 20x neza in 1h-1.5h. If they started from the beginning with 10min raids no one would complain- as it was at the start of a9

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Also everyone now expects to be able to do the limit of raids every single day, because if exists

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People will complain about the eq/r7 droprates, but actually i believe the issue is the price it costs to make it c99, due to the droprates of the items. You won't spend 2B on a weak/mid main weapon, so everyone is hunting for top eq. The cost of making armour is even more ridiculous, while most of the playerbase does it only for the 3res redu

lunar crypt
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Hasnt that been the case since a8
a8 mats were hard to get on release (now there's excess cuz old content)
same a9
a10 the same 🤔

lusty mist
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Maybe i remember incorrectly, but it was a lot cheaper(at least for weapons). On a8 you needed scrolls which were expensive, but you could get them just by raiding

broken raptor
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I haven't farmed midgard yet, but the rest of the material droprate seems fine to get c99 and have enough to transform almost a full set

weak pulsar
pallid zephyr
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increase the time of nezarun raid because for a random team in ch1 20 min are not enough icant

weak pulsar
pallid zephyr
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How to get equip then patrikmonkas

weak pulsar
pallid zephyr
uneven flume
pallid zephyr
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not even paying u can get ur equip

elfin atlas
queen hull
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The situation with the raids is so good, the raids we did daily with fam now have only 6 ppls registered out of 20 kekw i guess everyone wants to make 5kk per h

olive flame
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i like how they are completely silent on those changes once again. why not just increase nezaruns HP, why the red zone shoot?

nimble field
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Red zone change was due to people ignoring the mechanic and dps'ing through.

wet sigil
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But that + 3 pillars just doubles the raid duration

nimble field
wet sigil
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And the rewards were obviously not doubled kekw

nimble field
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They did say they didn't want raids to be short though, people got used to A9 quick spam raids under 4min

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Obv if raids are 8-10mins, r7 rate needs adjusting imo

wet sigil
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Printing 1b dmg on part pets and new costume was for sure them telling us they dont want the raids to be done quick risi_issoukek

nimble field
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Realistically 7-7:30min raid (early in act 10 most people c90/93 eq still) I don't think it's bad

Obviously when every1 eventually gets equipped it'll be quicker (slightly)

wet sigil
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I would still prefer very fast raids it was nice. We have limitation anyway whats the point of doubling the duration of something limited beside telling players to go back to fortnite?

royal cobalt
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Nerf swordman (my class) and nerf everything again so bring back the old nezarun, the swordmans and nobody will never complain again 😳 🫵

NERF MORE MAGE IN THAT CASE!

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🔥

raw drum
# wet sigil Well i think it was not intended to be done like that ngl

I absolutely disagree, Nezarun psp buff is exactly to counter that. Or AM heal. Imagine blaming players for using the tools they are given and hindering any other valid way of actually using the mechanics ingame besides running to draw out the raid - no freedom to play how u want.
Besides that, in general the mechanic is terribly designed around full restores xd

red quarry
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where did you read from all of this feedback that we WANT TRIPLE PILLARS ? phatetic. 🤡

nimble field
raw drum
velvet stag
nimble field
nimble field
velvet stag
nimble field
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your hp 30k?

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half these complaints show the "level" of PVE some people are at honestly

velvet stag
# nimble field your hp 30k?

~80k hp thanks. getting hit by one red zone proc needs a full potion or else there is the risk of being oneshot by neza. not to say when getting hit more than one time by them bcs you have to run to the other side of the map

nimble field
velvet stag
nimble field
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cry cry cry; Go do Alzanor/Valehir if ur struggling in A10.

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give you advice; if you see red; Click where theres no red = safe and raid much easier! - when you eventually get to pillars hit pillar and boom! ur raiding

marble veldt
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Any news about the upcoming MMO of Riot Games ?

raw drum
nimble field
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you'll improve in time! kewk you got this

royal cobalt
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A8 seal 500k each, a10 dead? Idk

pallid zephyr
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a10 dead

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welcome back a6/a7 or even 8 and 9

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ChineseThumpsUp inflation won

signal forum
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R.I.P act 10 💐 🪦
Act 6 abusers won Again ... 🤖 🦠
y_peppo_gif_Ban

pallid zephyr
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Let the robot keep increase the inflation

elfin atlas
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No one play nezarun v1 anymore. That’s what they want to see. Bravo teams 🛐

royal cobalt
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F

queen hull
uneven flume
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let us play a minigame while hitting pilars in neza v1. Instead of watching youtube for 20 mins during 1h mara, let us play some minigames so we can atleast play the game. 3 min pilars x raid... pretty sure user experience isnt a thing in this game

lunar yew
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I think the pillars are the bosses now in neza's raid, while Nezarun is just decoration

south hare
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Its sad how the game doesnt care about the community feedback, if you want to keep pay to win content and ignore us, just be clear and we quit the game

queen hull
pallid zephyr
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wdym, they are working on changing BP after all the bad feedback, trust me but dont ask source ChineseThumpsUp

winged elbow
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3x pilars, 30s and kill only one? 🙂

atomic wharf
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Imagine guys u do nezarun v1 with good group and do 10 on 1hour. I remember they said "tell us things to make the raid less boring" and they choose to put 3 pilars on boss. Which is on 1hour of raid 30min hitting pilars. Common just fix the problem with unfair deaths and we was good. Maybe u dont want raids on 3min, okey i understand up the life of boss or resistances wathever to do less damage and fix maybe 4:30-5min for raid. But u can't be worry about time when u are not planning to quit limit raid and they only can do x20 on day(limit decision that I like)

broken raptor
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Idk how interesting to copy cheongbi raid and dual boss it.

royal cobalt
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so nerf sword for come back old nezarun

weak pulsar
# lunar yew I think the pillars are the bosses now in neza's raid, while Nezarun is just dec...

Pillar is the real boss , you hit pillars more than hitting nezarun
The raid should be renamed to tower defence simulation
And wait for new costume set for doubling %dmg like increasing onyx % effect combo with title, weapon skins and sp’s onyx wings on towers/pillar objection new race which maybe good for fafnir/greedy raids/melon event raids etc as well
Actually W update for cheongbi+onyx effect combo A10 meta

robust belfry
weak pulsar
# robust belfry Bro,don't give them ideas xD

Why not kekw I don’t do the raid except daily anyways
Considering how greedy they are, why don’t make the suffering less affected lol
They still don’t have a costume provide onyx effect combo, so they can create the demand by themself(add more %dmg mechanics)
New costume set come before 10.2, increase onyx summon main effect costume combo (literally double dmg in %dmg mechanics) which can pair with old weapon skin like chocolate/floral, onyx/gossamer wings with Eclipsed/onyx dragon/is in love and food effect etc
And add some cexp effect and attack% with additional minor pvp stats or neg. effect combo
That’s how u pay to win event raids/% dmg type objective raid altr

queen hull
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Changes so good c90 swordie matches my fully equiped c99 archer set drkekw

pallid zephyr
red quarry
chilly wing
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V1 is totally unplayable, no one will make it anymore. 7min for each raid and 3 only for totems (afk hitting , not really funny...)
Delete the third totem, and make the other 2 little bit more faster maybe reduce hp of them by 10%, something like that. This will make them like 4.30/5/5.30min raid (ofc based by how many players c99 u have), at least is playable.
Take this like a suggestion, but maybe TEST IT

queen hull
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Class balance needs some checkskekw

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But important to say is, finally decide on what the final format of raids and dmg reductions is. With the current state, the only option for me is to go AA, or else i will lack dmg compared to other classes. And i WOULD do that, but whats the point of selling all my c99 set and sps to go dagger set and AA if there is huge chances that you gonna change everything again.

barren sorrel
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I Like Act10

royal cobalt
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i like act 10

dense narwhal
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i dont like act 10

potent patio
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i dont like act 10

cursive berry
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I don’t enter act 10

robust belfry
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when rework a9.3?

queen hull
barren sorrel
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Then just deleted the game 🙂

queen hull
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We all gave feedback, and it made the game even worse, so whats the point of giving feedback? If you are not heard? Its their job to keep us playing 😉 and atm it is working teribly as multiple peoples want to quit after the latest changes.

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A company should understand that if customers are not happy then it will close at one point. The feedback that its bad and tr*sh should be enaugh feedback to start considering that something is wrong, unfortunatelly the peoples that are here with us are not allowed to decide on much, so feedback dont really matter

wet sigil
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just did 40 classic nezarun raids, the experience is miserable. The player base stated that totem was boring whose idea was to make it 3 now ?? This kills at the funs and just make you want to quit the game

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3 min each raids, if you do the 20 daily raid you purely waste a full HOUR FOR NO REASON this is crazy

queen hull
lunar crypt
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This is insane.

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I get that OP people were speedrunning this raid a little too fast so you had to buff it, but like christ the average team is not having it with this one

olive flame
queen hull
pallid zephyr
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Stop balancing the game around top players or alt abusers because then it becomes miserable for average players RAGE

broken raptor
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Or make good stuff drop more often to not have such a gap between perfect stuff and new act stuff

elfin atlas
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Only eq in a10 kekw

swift oriole
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Please stop putting %box mechanism in future content which has been the case for 2 acts (pollutus, arma, mega arma, nezarun), they are just straight up not fun. Please make something more interactive.

uneven flume
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Change nezav1 pillars chifood

weak pulsar
# lunar crypt This is insane.

nostale is pay to win game, lil bro wait for double dmg pillar costume (onyx effect) you need to pay for faster raid ok? rainbow1

weak pulsar
past maple
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Just bring back v1 nazarun and crusher with 5x health

queen hull
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Oh nice, the amount of dislikes surpased the amount of likes

elfin atlas
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a10 dead

queen hull
valid geode
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nezarun v1 is too weak pls buff it

royal cobalt
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Make a similar raid like fernon , 0 % dmg mechanism 😐

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I prefer a raid similar to Fernon's to attacking a pillar with the same wait time as the ancient Priestess of Zenas

candid cove
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And swordie Will appears every 20 to 50s. So there would be mechanics

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This for neza v1

royal cobalt
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Hey, in all of Nostale, Fernon is the only raid I enjoy because at least you have to think. You're always moving, all the time, and stuff. They can't just copy and paste, but something similar or inspired by it, yeah. It's been years since I've seen a boss give dialogue or anything. They seem like lifeless, boring raids, on top of being AFK hitting some garbage.

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It wouldn't take much for the Nezarun to have more interesting mechanics. The Fernon jumps too much and hits too hard, the swords do the same damage as the blue circles, and the meteors that appear constantly are probably the most stressful thing. But the solution is to add 3 pillars. THAT'S 3 MINUTES OF DOING ABSOLUTELY NOTHING.

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It seems like they absolutely refuse to remove Nezarun's red zone, but come on, if they want to keep it, at least give Nezarun a +3 speed buff when the red zone appears and MAKE HIM IGNORE PETS, because man, the boss gets so stupid. Think about it, I don't know.

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Nah, for A10.2 they should make a raid similar to Fernon's, but judging by what i have seen, they're going to put portals that you have to hit with percentage damage and that's it all, pure fun, I bet 100%.

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Eee @candid cove i love u besto food

viral narwhal
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the 3 separate pillars, might as well just make it 1x big pillar with 3 minute timer and 3 times hp 🤡 does that make sense?

raw drum
viral narwhal
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honestly 1x3 minute timer 3 times hp totem just doesn't make sense to me, idk why they thought 3 times 1 minute timer afk totems were a good idea 😵‍💫

proud steeple
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How about delete nezarun from raid, add three more pillars elahmm

nimble field
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You have to think in fernon?

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Solution to all problems - delete archer, mage and Ma

proud steeple
lunar crypt
# royal cobalt I prefer a raid similar to Fernon's to attacking a pillar with the same wait tim...

Personally enjoyed Fernon's constant activity however I cannot say I enjoy constantly being tossed %HP dmg across the entire field 24/7 (meteors falling every like 3s, Fernon's dot, blades and as HP thresholds are met, mobs)
That being put on Neza f.e. it would sound like hell given the raids take a while
not to mention that they decided reg Neza to have only 20 minutes to clear for whatever reason

Though I guess major reason with Fernon being so annoying to deal with is because the meteors have 0 indication of landing so you just randomly get stunned and suffer %HP dmg for free which can be easily fixed by, well, giving visual

weak pulsar
dense solstice
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RIP A10 11/02/2026

elfin atlas
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a10 dead and no news for any changes kekw

signal forum
#

I wonder how the average character is playing NosTale right now.
If u have no DMG u can't join maras cause it takes to much time .
The raid limit is still x20 so u can't spam it.
No one is doing maras act 9 (only x2 multiclient... "New Zenas farm i guess ?")alts
So if u have no DMG --> Farm with ALTS aquarry
if u have no ALTS --> Quit the game aaltw
if u have no ALTS ... But u have DMG --> aquestion
EZ

kind widget
queen hull
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I remember making a joke that after the change the post had similar number of dislikes as likes (from the first release) since then this post got more than double dislikes :3 a10 content so good

velvet stag
queen hull
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Road to 100 dislikes

pallid zephyr
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good act, after ill get my resistance and books from raids il not doing it anymore up

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fun is not allowed so better do it asap

queen hull
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Gonna take you like 2 years probs have fun

swift oriole
full radish
swift oriole
past maple
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Thats what we got yesterday after 1 hour duo farming on 2 maps. Looks good no?

barren sorrel
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15-20KK / H

past maple
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So 7.5-10kk each player seem worthkekw

lusty mist
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the average was over 5lvls of exping from c92 to c97

fierce burrow
queen hull
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So, will there be any ehnancements to act10? Its bad, its really bad. Ch1 marathons cand be done because you need many ppls with hands, which most of the time already did raids with their respective fam. So even if i want to do the x20 i have none to do it unless i get in discord groups. Nezarun is supposed to be the easier raid between the two yet it takes longer than crusher. Balances arent really good. Drop from raids and overall gold making is bad. Why would i spend 1h doing raid (without taking the time in considerstion to make a team) to make 20-30kk , when i need 3b for nezarun+koko and by the time i get the 3b, (100 hours of work, not to mention the time building team) they will probably release new partner and the grind goes on. Thank you for the sp changes but we dont need them, we need a better act.

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And i am going to poke if i hear again the "come with suggestions" , its not our job to do it and we are not paid for it 🙂 but there has been anyway plenty of improvement ideas given

queen hull
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Oh wow, 11 likes, more than i get on facebook kekw

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For those who didnt see, prism sir confirmed that there will be adjustments🫡

regal valve
queen hull
full radish
royal cobalt
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Just remove two of the three pillars...}

broken raptor
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Suggestion (that ppl will prob dislike, but whatever):
Copy lola mechanic of having X people on a portal/zone to unlock next phase. Would be nice to replace one of the phase, and probably reduce some DPS by forcing some people to stand at a spot.

It's not interesting, but it make a small variant of the waiting room simulator

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Also random teams are really slow on neza v1.

weak pulsar
atomic wharf
# regal valve I didn't confirm anything that there will be anything. I said we see the feedbac...

Given the situation, you are in a position where you need to make changes. I think you already know that people don’t like the Act and aren’t playing raids like they did at the beginning. When changes are made and people start doing fewer raids and spending less time on Act 10, it means there’s a problem.

Instead of just telling us that you are open to making changes, we would like to start seeing some changes soon, even if you are still figuring things out. Right now, it feels like you don’t see that there’s a problem and think everything is "fine" as it is, when it isn’t.(At least, that’s the impression your last message give me)

broken raptor
queen hull
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Amarok dead in few days, tower isnt a big deal, and there are more pollutus maras than nezarun :)) i used to do pollu maras from reset till 2-3 am, yesterday my friend complained that he didnt even have peoples for daily nezarun kekw

queen hull
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I could bet that if we do a poll, 95% will say they dont like act 10 at this point

barren sorrel
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I like Act10 Maps, they´re fun and do more fun for exp then Act9.

uneven flume
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Suggest to just implement new piece of content to revive game

barren sorrel
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SP Balance is a good start, so all sps are more balanced and useable.
Act10 will become soon some updates either

full radish
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I tried a Nezarun (my 2nd all time)** chanel 1** , took us 12 min approximatly, i got 15 full moon in my box, droped 600 000 gold on the ground

Why does it take so long for ... almost nothing? With the red zone that makes you loose hp and full no matter the armor you have it's like if i did the raid for nothing...

It's so sad that things are like that, this could be so pleasant with only few changes...

simple bluff
full radish
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I should have just rushed with a tryharding team earlier, currently it's not worth i'll do other act instead

It's sad i was really waiting for this act alt

pallid zephyr
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dw, u know now. be ready to rush the next act ThumbUP

royal cobalt
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i like fernon raid

elfin atlas
full radish
atomic wharf
pine gulch
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I think it's a bug, but I'm posting it here just in case.

In Act 10, pets and partners take more damage on TS than on general maps.

potent surge
pine gulch
dim walrus
# regal valve I didn't confirm anything that there will be anything. I said we see the feedbac...

I don’t usually give feedback, but as someone who used to create a lot of Maras and who still follows the current state of the game through friends, I’d like to share a few thoughts. I might be wrong since I’m currently on a break and waiting for the next update instead of fully quitting.

  1. Nezarun V1 balance
    I suggest making Nezarun V1 slightly simpler by removing one pillar. Right now, Crusher is usually completed in 4-5 minutes, while Neza V1 takes around 5-6 minutes.

  2. Higher run limit
    Increasing the limit could help. Many players prefer to complete everything in one run rather than doing it randomly on CH1 with random groups. On top of that, most of the stronger and more active players already use up their limits quickly, which reduces group availability. Even I’m not very interested in running it much on CH1 with random groups.

  3. Hat drop rate / tradability
    Consider increasing the drop rate for hats or making them sellable. Prices are still extremely high, and many PvP hats are just sitting unused in PvM players’ inventories (and vice versa). It would be good to see these items actually being used instead of just sitting unused on the wrong characters.

  4. Midgard Throwing requirement for recrafting
    The required amount of Midgard Throwing for recrafting the main weapon feels too high. A single required item already represents about 50% of the total recrafting cost, and needing around 1,000 of them is quite excessive.

queen hull
queen hull
queen hull
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The worst part is that raids arent that profitable and there is nobody to do it with on ch1 as there are ppls that only do it with team already created, so a much higher limit (above 50 imo each) should be needed

dim walrus
queen hull
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I did 7 raid crusher today with fam

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7 simple.boxes 10kk

gusty cairn
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u rich

royal cobalt
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U rich

dim walrus
queen hull
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Sooo guess no updates?

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Lf>ch1 raids uncanny

nimble agate
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thx to a10 release im finally able to play different games ty gf

nimble agate
pallid zephyr
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Thanks to a10 i want my sunday finish asap so i can go back to work on monday because is more funny than pillar raid PeepoThumpUp . This game truly motivating me ThumbUP

nimble agate
normal thicket
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plz put task message in chat room as yellow color text like weak asgobas

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the task info get overlay by normal chat bubbles is dumb

gloomy blade
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rewarding mats when you kill the mob within 60s in crusher nerz

queen hull
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Any news? Or its already forgotten act?

pallid zephyr
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Forgotten

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Now it's milkingcow time with nosfire up

queen hull
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Nice

velvet stag
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I mean...they couldnt even include elemental ordering in crusher neza, their newest raid, despite the great "Raid"- qol update...

royal cobalt
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Well buff sword and add 1 pilar

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Its fine

elfin atlas
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Increase the chance of getting hero hat please, I have open nearly 1000 simple boxes and still can’t get one 🚮

red quarry
queen hull
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When act 10 good?

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Any news about changes to nezarun raid?

pallid zephyr
queen hull
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Wasnt nezarun suposed to be the "easier" raid? I know i am annoying already, but atleast some news would be good. I just want the gaming experience to be decent atleast, i hope it will be at one point one day

inner sable
red quarry
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They won’t make any changes to act10 , at least until nosfire is over 🥀

simple bluff
broken raptor
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They'll prob use NF to test some changes before throwing it on live

potent surge
uneven flume
south hare
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They need a HUGE QoL to the game, starting from act10 or nostale will finally die

knotty laurel
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If they do that, hopefully the changes will be in place by the time Act 11.2 is released; they’re not exactly known for their speed when it comes to making major changes.

royal cobalt
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Buff swordman and add +1 pilar in v1

dense solstice
royal cobalt
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For 2 pillars

fast owl
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We've already boosted the escri. What else do you want to boost?

wheat portal
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Add more pillars in v1 neza

knotty laurel
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Delete red zones, circles and add 1 pilar x 5kk HP Lost

uneven flume
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Reduce the needed players to join the raids, the whole server playerbase (DV) is so low its impossible to organize, come on.

knotty laurel
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10.2 40 members raid like Laurena

slate wadi
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More HP for A10 mobs please

elder tulip
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and reduce exp from mobs aswell please

uneven flume
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Mats are really easy to farm, please reduce the drop

proud steeple
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add pillars in exp maps please

queen hull
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add pillars in all hc raids

past maple
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Add pillars in RL

keen whale
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add pilars in arena

pallid zephyr
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Add pillar in the pillar

royal cobalt
# proud steeple add pillars in exp maps please

That's a good idea , For every 3% of experience gained, a pillar will appear, and if you don't kill it within 1 minute, you won't be able to receive experience for 5 minutes (to control spam leveling)

royal cobalt
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😡

queen hull
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For every 3% experience you get spawn a pillar and if you dont kill it in 30 sec then reduce 5% exp

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Betterelahmm

royal cobalt
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🤔 🤔 🤔🤔🤔🤔

pallid zephyr
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Goodo idea

royal cobalt
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Ye

thorny leaf
uneven flume
royal cobalt
unique lagoon
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Bring back losing exp after death

royal cobalt
wheat portal
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Add some pillars in Nezarun v2
after the zone mechanics