#QOL: Items dropped goes directly to warehouse if your inventory it's full or if you have item in it

5 messages · Page 1 of 1 (latest)

faint dome
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I think we all know there is a problem with space in our inventory. They also said it's easier to increase warehouse inventory compare to normal inventory or add new inventories (something related to code problems).

Can we just get QoL where the items goes directly to the warehouse if our inventory is full? Maybe with a Nosmall item to activate this function, and maybe with a toogle ON/OFF button ?

charred nymph
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I'd say it should be more like: on pickup, if item exists in warehouse -> put it there.

faint dome
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Yeah , it should make the check of the inventory and the warehouse, if it already exists it sums the stack , but if it doesn't it put it in the inventory and if it's full it puts it into warehouse and if it's full , just the normal full inventory message

charred nymph
# faint dome Yeah , it should make the check of the inventory and the warehouse, if it alread...

I mean, you wrote the suggestion like items have to go to warehouse ONLY if inventory is full, so you still will get materials to inventory and u will have to move them manually - it's not common that ur inventory is full, and usually if it is you make some space for new items so imho this suggestion doesn't make sense.
Removing items from warehouse is more annoying than from inventory, since u have to move it from warehouse, close warehouse and then delete/drop the item.

faint dome
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QOL: Items dropped goes directly to warehouse if your inventory it's full or if you have item in it