#PET TRAINER SP IMPROVEMENTS

3 messages · Page 1 of 1 (latest)

steep bane
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-Remove the looping notification when a pet is maxed out and is hitting the sparring partner that it cannot learn anymore.

  • A single notification even character is outside of miniland should be posted that the training is done (pet has reached maximum level of training)

  • Sparring trainer is continually attacked by non-maxed pet even character is outside miniland when it is targeted by other non-maxed pet.

  • EXP on pet evolution should be added

  • Pet essence requirement for evolution reduced for higher starred pet or a descending amount of required essence from lower to higher starred evolution.

  • more tameable pets.

  • advanced tame not exclusive to 2 stars but 2 stars and above tameable pets. higher stars require more lure to tame or a new different craftable lure item.

  • PET EVENT. a quest or TS is done to obtain items to exchange for a pet in original bead. amount of reward item required increases as pet star increases.

grave notch
#

The sparring trainer doesnt attack another pet if your outside of the mini training one pet in the mini, because if you leave the mini all pets stop attacking and the mini basically goes in power saving mode. You can test it out yourself by placing a twink in the mini and leave it with your main while one or multiple pets attack the trainer. The trainer, however, is still attacking. But since the trainer only attacks what attacks him first he stops after the first pet is done bcs nothing else continues attacking him. Changing that would require to let the mini run in the background normally even if you leave it, which would cost much more servercapacity, especially if a lot of players train their pets. And honestly, Iam worried that these old potatoe servers cant handle this much more load.

novel aspen