#Coordinates
21 messages · Page 1 of 1 (latest)
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what do u think the answer is
idk
do you know how to reflect a point
Note that two reflections in perpendicular axes are equivalent to inversion through the point of intersection of those axes. So, in this case, the origin.
multiply all the x coords by -1?
Not just x. All coordinates.
mb i didnt see the y-coords part
Oh, I see.
If you meant reflecting in the y-axis, then yes, we multiply all x-coordinates by -1.
In fact, in general, any composition of rotations and reflections is just a rotation or reflection, too. Quite useful.
Note that in the plane inversion and rotation by π are the same thing. They aren't the same in ℝ^3.
ok so uh
which one is that 😭
im a little slow
Well, what happens to (x, y) when you invert it through the origin?
it reverses
to -x and -y