#Basic vector problem
12 messages · Page 1 of 1 (latest)
Currently, the way I'd do this is translate each vector into it's components, add them, and then translate them back into direction/magitude
Is there a more efficient/simplified way of doing this? I just feel as there has to be a better way to do questions like this but I could be wrong
A way that doesn't require knowledge too far ahead of learning basic vector stuff
notice that v and w are perpendicular
so.. resultant of vectors R=$\sqrt{P^2+Q^2+2PQ\cos\theta}$
pratham
I don't understand
@echo marsh