#Suggestion for Nico's Balance Update

2 messages · Page 1 of 1 (latest)

sick palm
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Dear Zooba Team,

I’ve been an avid fan of Zooba and wanted to take a moment to share my thoughts on the balance changes to Nico.

When Nico was first released, he quickly became my favorite character due to his unique playstyle and strong abilities that made him feel powerful and fun to play. His versatility and strength brought a fresh dynamic to the game, and I really enjoyed his role as one of the top-tier characters. However, after the balancing patch, Nico feels like a much more average character, and his fun factor has diminished significantly.

While I understand the need for balance in a competitive game like Zooba, I would love to see Nico’s original strength and character restored, or at least brought back closer to his original form. His initial design brought something special to the game, and it would be amazing to have that excitement and power back.

Perhaps a slight buff to his abilities or adjustments to make him stand out in a way that keeps him competitive but still enjoyable would strike the right balance. I believe many players, including myself, would appreciate seeing Nico return to his former glory while maintaining the game’s overall balance.

I look forward to seeing how the game continues to evolve and hope you’ll consider this feedback.

mental rivet