#Knockback Items
1 messages · Page 1 of 1 (latest)
I sadly disagree
Because imagine high lvls in teams using it (another thing for you to complain about). Remember the max level is now 12, so it will be more annoying and it can easily be upgraded since it wasn’t a gold item before
They won’t have enough item slots, they’ll be full with unique items already 🤣
We did it as level 12 Fuzzys vs the level 16s, the knockback assignments to items were meant to replace that and they literally don’t do anything.
which will still counter the knockback
So then what’s the problem?
I really want them back it’ll be so fun
Still wont make any sense adding it because of what i stated above
The max level being 12 won’t matter since they can make it as strong as they want at 12. It doesn’t mean it will be more than before, and squads used it forever without any complaints
That was then. Think about now
Nothing can be worse than pheromones.
Turbo rockets + scythe + muscles is basically instant death now
So give me a knockback spear to survive more than 30 seconds. I want nothing more than for them to push me away if they use it too
Every load out is going to be 5 unique items, I hate it here. Maybe it’s time to move on actually
And then when they use knockback?
It’s fine? Just like it always was…
Their idea to get rid of knockback was because they gave the option on the weapons, but they nerfed it way too heavily
well they can probably buff the knockback attribute even tho no on uses it
Yes true. There is no noticeable change from 1 allocating 1 point to filling the bar as it is now
Why not use attributes
because we use it on cooldown and range now
