NativeArray methods using Span seems to think they're using Span from Sentry.System.Memory instead of from netstandard. This causes type errors when trying to use for example NativeArray.AsSpan. I've tried deleting my Library folder and invalidating the IDE cache but to no end. It's an IDE error only, the project compiles without issues. Anyone know what could be causing this?
#[Unity] Rider IDE error from `NativeArray` thinking it uses `Span` from `Sentry.System.Memory`
4 messages · Page 1 of 1 (latest)
Hey there! Which version are you on?
We've renamed Span to SentrySpan a while back so I'm surprised to see this happen.
Hi! Sorry for the late reply. On an older version, 2.3.0, and Unity 2022.3.18f1.