#No WIFI no issues | Unreal Engine

11 messages · Page 1 of 1 (latest)

stray niche
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Hey, struggling to record events while offline and have them be uploaded once i get back online. Could anyone point me in the right direction?

Using Unreal Engine 5.4. Screenshot is from: https://sentry.io/for/unrealengine/

Sentry

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tawdry steeple
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Hey @stray niche, could you let us know which platform this issue is occurring on? The Unreal plugin wraps several platform-specific Sentry SDKs so identifying which one is used will help us narrow down the cause of the caching problem when the app is offline

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Also, do you use Unreal's Crash Reporter or rely entirely on Sentry's plugin for capturing crashes?

stray niche
tawdry steeple
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Alright, I've managed to reproduce this - events aren't sent to Sentry even after the network connection was restored on Windows

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@whole turtle can you give us a hint if sentry-native supports offline caching for events?

whole turtle
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Hi 👋 . No, offline caching is not yet implemented. If an envelope is scheduled to send while the network is down it will be discarded. Only resending when the server is rate-limiting requests is currently implemented.

tawdry steeple
stray niche