#╰╴top-highlights

1 messages · Page 28 of 1

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バカ みたい#4061

Class : Sniper
Weapon : Arctic .50 (AI AS50)
Overview : try using a build that isnt the exact same as the one ur trying to shit on

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MosinNagant(ping for gun)#0313

Class:lmg
Weapon: m4 lmg
Overview: i dont see much different to the build im using, might try it

Replied to

Class: Light Machine Gun
Weapon: M4LMG
Overview: This is pretty much my build for defending that suits me good, I shared it so others can try it :)

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Mist#9171

Class: Sniper
Weapon: Locus
Overview: using that build as a main weapon would be the worst choice to make

Replied to

class: sniper
weapon: locus
overview: strong and has a pretty low ADS, good as a main weapon

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Shinomiya Kaguya#3226

Class: Assault Rifle
Weapon: AK-47
Overview: You seems forgot to attach image to message. Don’t worry, I’ll do it instead.

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NiNVdoonf#0319

Class: AR
Weapon: ICRone
Overview: ⚠️ Do not use this gun aggressively! You can get severely punished thanks to the fire rate. ⚠️
Ranger is useless thanks to gran tape and thanks to the ICR already having good recoil. If you want extra mobility, swap mono out for integral suppressor.

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DT Nekros#6834

Class: SMG
Weapon: RUS-79U
Overview: Gran isn't really needed, put "no stock" instead for some extra mobility + a quicker ads.

Replied to

Class: SMG
Weapon: RUS-79U
Overview: Good at close to medium range with good mobility and easy to control recoil.
Edit: Made the simple mistake of putting ar instead of smg but it's basically a mix of both.

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Alt+F4#9312

Class: AR
Weapon: Kilo141
Overview: no we don't
Stippled is completely useless, trust me
Use a disable/red dot/foregrip

Replied to

Class: Assault Rifle
Weapon: Kilo 141
Overview: This build has gotten me to master 3 on mp... Idk if y'all like it.

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Viper.#2397

Class: AR
Weapon: Peacekeeper MK2
Overview: Does not reach very far but has good fire rate and most enemy’s will get mowed down by it. Could switch out barrel to rapid fire barrel for less range but more damage

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class : Marksman
Weapon : Sks
Overview : ur legit better off with a sniper if ur gonna put a 6x scope on it
Theres no pt sacrificing ur ads n movement speed for 25% more hit flinch just run toughness
You can swap barrel to mip stock if u want

Replied to

Class: marksman
Weapon: sks
Overview: slow movement for solid aim. Everything (recoil, hit flinch etc) is at its highest and the only downside is ads time

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PhantomBMG#9642

Class: Shotgun
Weapon: Jak 12
Overview: what’s with the 3x scope (other build is regular default build for general use, first is for slug rounds Dogesmile )

Slugs also give infinite two tap potential so a light extended barrel doesn’t do anything but slow you down and give similar amounts of bsa to a stalker stock but with more downsides

Replied to

Class: Shotgun Marksman
Weapon: Jak-12
Overview: High power and very accurate DMR, good for MP, and BR.
Has a heavy kick but makes up for it with its killing potential.

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Lexagøn#3408

Class: Sniper
Weapon: Dlqkittylove
overview: Replace the ext mag or fmj with owc light suppreser but i want that long ass golden muzzle

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DT Nekros#6834

Class: AR
Weapon: AK-47
Overview: Replace all those attachments for these ones. You can keep the ammo if you want, imo I still prefer the 5.45 but since the buff, any mag can be used. Up to you.

Replied to

Class: snd destruction
Weapon: ak47 (ak74u)
Overview: this is the mobility version my main version switches short barrel for a suppressor or gran

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Bryan25#4569

Class: Smg
Weapon: Mac-10
Overview: Thoughts before release?

| With the meta being soo heavy on speed, I chose Striker for Movement and Strafe Speed
| Agency Suppressor for Sound Suppression and a reduction on vertical recoil
| 6.2" Calvary Barrel for Extra Damage range and a large boost on Bullet Speed
| 43 Round Fast Reload over the 53 as not only should it be enough but this build is trying to be as fast as possible
| SAS Combat Stock not only for a better iron sight but for an additional 40% Strafe Speed

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jx#7193

class: ar
weapon: forreal.556
overview: not such a bad offmeta weapon after reekoil buff. disable can be changed to optic/monolithic

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Ultra#9115

Class: Smg
Weapon: Coridite
Overview: A nice balanced build for some off meta fun or some spray & pray if your aim is questionable
Tip: if u can’t use the coridite, don’t use this, you’ll get crushed by the meta

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Lexagøn#3408

Class:Pistol
Weapon 1911/mw11
Overview: Sweatiest Pistol skin you would ever see ||Replace Mono with flashgurd if u want better bsa||

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jx#7193

class: ar
weapon: docter h
overview: once part of og 3 shot meta now an underrated offmeta weapon. you can replace 30R otm with the 25R mag if you want faster ads

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Simovski#5381

Class: AR
Weapon: FR556/FAMAS
Overview:

I've seen peeps going for mono + combat stock and no barrel or even short light, what's wrong with y'all

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5000cantrash#8069

Class: SMG
Weapon: Are you blind? Look at the photo
Overview: Really nice, build is self explanatory. Don’t be dumb and think about it.

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trashcan5000#8069

Class: SMG
Weapon: There’s a fucking picture for a reason
Overview: Better than the one I showed previously, thanks to Bryan or Cygnoux idk, this is way easier to use.

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wolfy#2925

Class: Smg
Weapon: Mac 10
Overview: good class for rushers only if ur accurate, using this for snd if ur playing respawns swap the aim assist laser with 5mW

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Shaman#2120

Class: Submachine gun
Gun: Mac10
Overview: This build is made with the intention of being the most hardcore cqc sweat you can ever be. We increased the hipfire spread to be like what you see in csgo (another game)
Rifling barrel was chosen so the sole purpose to increase bv (no reason not to)
Striker grip for the movement as you want to be a speed demon.
5mw for the majority of the hipfire spread increase.
43mag as the mac10 spits out bullets like they were free and finally rustle grip to increase the ads speed as you can get the upper hand on your enemies.

note that the build, the -rustle grip tape- and the -agency suppressor- are interchangeable in my opinion whether you want to be sneaky or just guns blazen

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IaconAvid#3027

class: smg
gun: banana but diamond (mac10)
overview: don't use field agent, use striker. trust the banana

Replied to

Class : SMG
Weapon : Mac 10
Overview: works alright not that much recoil you can also swap faf to striker

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trashcan5000#8069

Class: SMG
Weapon: It’s right there
Overview: Gotta say it again, really OP, especially with this build in particular.

Ignore Nikocado, idk why he’s there 🤷‍♂️

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tych#4013

Class: SMG
Weapon: Mac-10
Overview: Infantry Compensator gives you 25% vertical recoil control compared to 10% vertical recoil control from Agency Suppressor and you guys downvote 💀

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DefNotKyanu#4803

Class: sniper
Weapon: rytec amr
Overview: op for hardscoping small amount of bullets so dont waste them good if u can control it

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Call me price 🔫#4192

Class:Ar
Weapon:Kilo 141
Overview: can swich to mag A but I prefer b cz why not thumbsup_green

Replied to

Class: Assault
Weapon: Kilo 141
Overview: This helped me qualify for the first time in 3 years

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MY GAMING MIND#4528

Class: smg
Weapon: mac 10 aka needs a nerf
Overview: sas stock got nerfed(most people don't even know) so this is the next best thing, imo

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tych#4013

Class: AR
Weapon: Kilo 141
Overview: you can swap disable for soh/optic + ratio

Replied to

Class: Assault
Weapon: Kilo 141
Overview: A much better weapon for both br and mp, with disable being a great perk at any range

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Fappucino#1798

Class: SMG
Weapon: AKS-74U
Overview: Your build is worse. Some advice, don't embarrass yourself💀

Lmfao bro deleted his buildwheeze

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jx#7193

class: smg
weapon: cbr4/p90
overview: marksman and steady stock gonna kill your strafe speed

Replied to

Class : Submachine Gun
Weapon : CBR4
Overview : Decent ads speed and good accuracy with mid range.

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IaconAvid#3027

class: smg
weapon: mac10
overview: it needs the bv and field nukes strafe

Replied to

Class: SMG
Weapon: Big Mac 10
Overview: Goated with the sauce (I put all attachments on by random btw 😭)

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jx#7193

class: smg
weapon: Mac&Cheese10
overview: absouletely shreds at close range but becomes shit at longer ranges. (you can swap out 53r mag for the other mags, they all work)

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DT Nekros#6834

Class: AR
Weapon: Doctor-H hehe
Overview: Change the mag to the 25 OTM rounds, I kept the 30 round one cuz I wanted more bullets lol. pepeAK47gif

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バカ みたい#4061

Class : AR
Weapon : AK-47
Overview : @ebon hatch @short lintel news flash : both your builds suck ass. and next time, remember to include a picture

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tych#4013

Class: Sniper
Weapon: DL Q33
Overview: they were talking about the holidays camo 💀

Replied to

Class: sniper
Weapon: dlq
Overview: that’s literally the most common build and the only build there isn’t really build for sniper because u just stack ads don’t act like you made it

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jx#7193

class: smg/ar
weapon: AGR556/AUG
overview: don't use disable on this thing, it's classified as an smg lol. you can swap rds with any other attachment

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tych#4013

Class: Assault
Weapon: M13
Overview: "you're telling me you suck with it" says the guy who can't control m13 recoil 💀
edit: your build literally has 3 recoil control attachments 💀 just because you got to master with a shit build doesn't mean it's good
edit²: L + ratio + didn't ask + this isn't mw

Replied to

Class: ar
Weapon: m13
Unstoppable in the right hands, use it wisely. If you can't, then oh well.

If you down vote you're telling me you suck with it. 🥱

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MosinNagant(ping for gun)#0313

Class: AR?
Weapon: AGR 556
Overview: fun
FunFact: Merc fg used reduce hipfire spread on shotguns (definitely have nothing to do with the build above)

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not true#5661

Class: Sniper
Weapon: DLQ33
Overview:
combat stock is the fastest ads time stock. u dont need strafe (ads movement speed) coz sniper
light suppressor helps with suppression and the range doesn't affect it
light barrel gives u ads time aswell
fmj helps with wallbangs, u can swap this to sleight of hand or fast switch
extended mag does what it's supposed to
doesn't have a laser coz lasers are useless on snipers (less than a frame lmaoaoao)

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tych#4013

Class: Assault
Weapon: M13
Overview: nah bro let them use rds, disable is good but if they aren't used to the iron sights then optic is fine

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aneurysm#7277

Class: Assault Rifle
Weapon: CR56 AMAX
Overview: Trying my best to make a good build, let me know if you guys got the better one.

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Tyler Nick#9745

Class: Snipers
Weapon: Rytec AMR
Overview: full ads build for quickscope
Please note: if you want to hardscope, then this build is not good for you. The recoil goes brrrrr when hardscoping lol

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sigh#2195

Class: AR
Weapon Kilo 141
Ovewview: Super good at all ranges you can change out the extended barrel for the shorter one for more ads speed.

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Abideen#9438

Class:smg
Gun:Mac10
Overview: Pull down. Don’t be shy when rushing with it, has mad hipfire accuracy and mobility. 53 mag doesn’t make a substantial difference but it doesn’t have too many negatives. It’s reload speed is still generally quick and the ads speed isn’t noticeably slower

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Cosmos#7643

Class: SR
Weapon: DL Q33
overview: ehem why the fuck is that 28 :D, also this gunsmith is almost the same as the guy on top just with a suppressor

Replied to

Class: SR
Weapon: DL Q33
Overview: My pride and joy. It can kick ass at any scenario, even at close range.

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tych#4013

Class: Pistol
Weapon: Crossbow
Overview: max bullet speed + infinite ammo in close range; given that you kill your target of course

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c4p741npr1c3#6666

Class: SMG
Weapon: Mac10
Overview: swap Field Agent foregrip for Striker and Taskforce for Calvary barrel

Replied to

Class:SMG
Weapon:MAC10
nickname:blue MF
Overview:just rush
Best at mid and close range.

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Shinomiya Kaguya#3226

Class: Assault Rifle
Weapon: AK47
Overview: Three builds. They’re was tested and approved by me and other gunsmith experts.

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tych#4013

Class: Assault
Weapon: Kilo 141
Overview: there's no attachment that increases the fire rate for kilo, nor are you using soh to decrease the reload time pepedorime

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not evil elmo#1277

Class: lmg
Weapon: m4lmg
Overview: you don't need granulated grip on the K141 either. Not when this gun has god BSA

Replied to

Class: AR
Weapon: Kilo
Overview: You don't need Disable if you have good enough aim and are fast enough....

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Williamroy#5120

Class: Sniper
Weapon: Outlaw
Overview: works well for quickscopes
If you want a suppressor just change out the laser or 9round reload

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Tymzter#3362

Class: Marksman
Weapon: Kilo Bolt-Action
Overview: map build.
Reply: Why not just stack ads?

Replied to

Class: Marksman
Weapon: Kilo Bolt Action
Overview: Stopping power?! 6X scope?! Laser?! On the kilo?!?! Are you outta yo mind?!

PS this is an old pic I use different gunsmith now

Real one is:

Fast reload
Stippled tape
YKM combat stock
Bullet return
MIP light barrel

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PhantomBMG#9642

Class(s): Smg and AR
Weapon: M13 and Fennec
Overview:
-Fennec: light extended barrel is completely unnecessary especially if you are replacing it without the tac laser or 5mw laser, steady stock does more than the barrel as well. Why I chose rubberized is because it provides no speed debuffs and fennec being a closer range weapon isn’t meant for the “super long range”
-M13: Granulated is completely useless being the m13 having one of the best bsa values, skeleton stock sure it provides strafe speed but no stock provides better movement buffs for its aggressive versatility, also I don’t understand what you have against tac lasers as they actually do something for any other class besides snipers and marksmans

Replied to

Class: smg, ar
Weapon: fennec, ak47, m13
Overview:
Fennec: fast ads time yet has high recoil control&range
Ak47: wanna be Russian? Go ahead
M13: you're going to get lots of headshots and probably get accused of cheating 😒
Swordfish: "I'm speed"

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ˢⁱⁿᶠᵘˡ#0828

Class: marksman
Weapon: mk2
Overview: I'm not using aim assist and still shred in ranked with this build

Replied to

Class: marksman
Weapon: MK2
Overveiw: this build was set up mainly for 1v1 fights, but the maximum it can handle is 3 enemies at a single time, but due to how the gun is set up, this is a really tricky build to work with, especially with my adaptability.

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Herrscher Kamikazi®#8242

Class: SMG
Weapon: CBR4
Overview: Why did you like your own post wheeze

Replied to

Class: AR
Weapon: Kilo
Overview: You don't need Disable if you have good enough aim and are fast enough....

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Herrscher Kamikazi®#8242

Class: SMG/Assault
Weapon(s): Kilo 141 Mac 10 and CBR4
Overview: AY YOU STILL GOT THE STICK IN THERE CUH

Replied to

class:smg/assault rifle
weapons:cbr4/mac10/kilo141
Overview:3 of bests
cbr4:nice thing at close and mid range but it works at long range
Nice ttk and ads time...don't look at accuracy,it didn't made problem.
Mac10:new fast TTK meta
best of bests at close range and mid range but I don't think this gun is good at close range.
Kilo 141:nice AR...after mag nerf still best
You can change mag a to b or disable perk to sleight of hand perk
Both Are useful
Still OP and nice
Just test itsmort

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IaconAvid#3027

class: smg
weapon: mac10
overview: infantry compensator vine boom taskforce barrel vine boom field agent vine boom aim assist laser vine boom 💀

Replied to

Class: smg
Weapon: Mac 10
Overall: good for those agg people not a lot of recoil when you pull the gun down nice for close to mid range tried in ranked

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PhantomBMG#9642

Class: SMG
Weapon: Fennec
Overview: I get it with garena and red dots but cmon you (your friend) slapped a red dot on the skin that has less aim shake over a recoil control attachment, also 5mw is preferred among many due to fennec hipfire being amazing and sprint to fire speed a necessity in order to do such hipfiring

Replied to

class: smg
weapon: fennek
overview: a friend of mine recommended me this build, what do yall think (he prefers rds over iron sight)

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Ricey Boi#8862

Class: smg
Weapon: qxr
Overview: or, ya know, get better builds? This ain't mw where you can build a gun to fit multiple roles doggy @umbral laurel

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Ricey Boi#8862

Class: smg
Weapon: fennec
Overview: Base fennec's effective range is only 16m, and ext light is only 10%, that's 1.6m, better use 5mw laser to boost hipfire spread and sprint to fire

Replied to

Class: SMG
Weapon: Fennec
Overview: An overall fun gun, shreds enemies at close range and is effective out to mid and even long if you're lucky. Inb4 "muh bsa" the bsa is fine it's range that is kinda bobo

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#
Abideen#9438

Class: Ar
Weapon:Ak47
Overview: Easy to control just pull down. Extended mag interchangeable with 5.45 rounds, I just like the 3 shot kill.

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#
jx#7193

class: ar
weapon: asval
overview: actually you don't really need to mitigate the recoil with rubberized and steady stock, asval recoil is quite controllable

Replied to

Class: AR
Weapon: AS Val
Overview: Shreds at close/mid range

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#
バカ みたい#4061

Class : SMG
Weapon : mac and cheese, 10 bowls
Overview: asking this server to not downvote your build is like asking your parents to show you some form of affection

Replied to

Class: SMG
Weapon MAC-10
Overview: ads mid range and easier control
Edit: stop downvoting

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#

23 | #codm-gallery

Salvo#3798

20 stars and I'll get the stupid weeb36c (I doubt I'll get it but, if I do I won't go back)

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silentlofd#4795

Class: AR
Weapon: AK47
Overview: Ive learned the hard way over 3k games, no stock attachment on custom guns / added flinch can lose you 1v1. Also ads speed increases dont matter much in TPP.

Replied to

Class :Ar
Weapon : ak47
Overview : U wont need granulated and mip stock at all if u have combo grip
(Nostock can be changed to anything tho its better since the ads time can get you killed depending on what gun ur fighting against /laser to disable or 5mw for hipfire bsa)

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Phoenecian#1250

Class: AR
Weapon: KN-44
Overview: really good, saved my life in ranked S&D so many times i cant even count, requires some aim though. All around really good.

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#
Pentagone™#9038

Class :Ar
Weapon : ak47
Overview : U wont need granulated and mip stock at all if u have combo grip
(Nostock can be changed to anything tho its better since the ads time can get you killed depending on what gun ur fighting against /laser to disable or 5mw for hipfire bsa)

Replied to

Class: Assault Rifle
Weapon: Ak 47
Overview: This is the Best Ar for Br

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ironyimlol#2015

Class: AR
Weapon: AK117
Overview: this is an aggresive build. if you want an snd build or silencer you can just replace OWC Marksman to ykm intergal suppressor

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Ricey Boi#8862

Class: sniper
Weapon: svd
Overview: 510mm can be swap to soh

Replied to

Class: Sniper
Weapon: STD
Overview: Aggressive = fast, who uses 20 round on SVD

(Sorry again for old dumb build, replace 6X with short barrel 😬)

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#
Simovski#5381

Class: AR
Weapon: BK57

Overview:

Combat stock is bugged and also gives ADS strafe speed, there's no reason to not use it.

40 round mag is needed not because the gun lacks ammo, but because the reload is slower than average.

Below are the two builds I use - the mono build is for aggro and SnD whilst the other one is more jack of all trades.

You don't need to stack BSA as it has some of the better BSA stats out of all ARs, and the recoil is low enough that even with the mono build all you get is a slight pull to the right that is easy to manage.

Switch disable to either RDS, Elite Grip if you really want a Lazer or, in the case of the Mono build, to the 40 round mag

Replied to

class: ar
weapon: BurgerKing57
overview: solid offmeta weapon, 50r can be replaced with 40r if reload is too slow
light stock can also be replaced with combat if you want to stack ads
edit: pls recommend me a better build, thamks

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LocalNitty#0092

Class: sniper
Weapon: dlq 33
Overview: This class is a bit TOO attractive... When I use the fast switch mixed with the amped perk... All the girls (and guys) start to become amazed and inspired by the the smoothness and most importantly, the swiftness of this class AND my hands
😉
P.S: persistence shall be nomore

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PhantomBMG#9642

Class: Sniper
Weapon: DLQ
Overview: “welcome back to TikTok’s fact or cap, this is cap.”
(Also FMJ > Fast Switch)
Perks I use are standard for a faster gameplay (standard quick scope style)

Replied to

Class: sniper
Weapon: dlq 33
Overview: This class is a bit TOO attractive... When I use the fast switch mixed with the amped perk... All the girls (and guys) start to become amazed and inspired by the the smoothness and most importantly, the swiftness of this class AND my hands
😉
P.S: persistence shall be nomore

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AssassinOfSolitude#9862

Class: Smg
Weapon: M(ex meta)9
Overview The build I used when mx9 was meta, you can switch barrel and ammo I think, take it with a large grain of salt suspepe

Replied to

Class: smg
Weapon: my-x9
Overview: try this or whatever I really suggest gung-ho just trust me ok

Gonna get schwifty

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Ricey Boi#8862

Class: marksman
Weapon: sks
Overview, tac a does the same thing as strike fg, but less downsides, stalker stock is amazing cuz it gives you tons of recoil control and flinch for just 4% ads movement

Replied to

Class: Marksman
Weapon: SKS
Overview: Strike foregrip may be swapped to owc laser tactical or any mag of choice. I personally like the strike foregrip, as it gives you better recoil control to compensate for the barrel and stock without hurting ads time.

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DT Nekros#6834

Class: AR
Weapon: Peacekeeper
Overview: It really does well against the current meta. Foregrip can be swapped for Agency Supresor.

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Beam#8390

Class:Assault Rifle
Weapon: Ak47
Overview:This gun used to be non viable in mp because of its inconsistency but strong in br, I have been using this gun for quite a year now in mp and im so happy that it finally got buffed.Even if it isn't meta its still good,in fact, its one of the best 3 shot weapons on its category. Ak47 has 3 different types of build that you can use so im gonna tackle each build.

Base mag:

-Heres one of the best Ak47 gunsmith you can build. OWC ranger for range and bsa because the longer the range,the better so you can achieve something like 3 shot on long ranges,Tac laser for obvious reasons, No stock for mobility and ads speed since the owc ranger makes it slow, Disable is a must since disable is good for slow firing weapons like the Ak. You can choose which extended mag you want but I like using A in MP since ext mag B is a bit over kill.

5.45 Caliber ammo

-This used to be the attachment that makes the ak47 viable pre buff but after the buff of the base mag its not really a necessity anymore but you can still use it if you wanna convert the ak into an smg. Basically its like the base mag Ak build but except you change the mag into 5.45 ammo. You can change disable to granulated but its a personal preference

GRU Combo Grip

-Ak47 just received its new "Signature Attachment", The GRU Combo Grip in this current season. Basically what it does is that it gives so many upsides but the cons is that it makes the AK slow as hell. Basically it converts the AK to the RPK. Its a good attachment in BR but not really a necessity in Mp.Since the GRU grip gives a LOT of ads and mobility penalty. we are gonna focus on mobility but no need to worry about recoil since the grip gives good recoil control.Stippled, No stock, and Tac laser to counter the slow penalties the grip tape give.
You can use any magazine of your choice but I use Large Extended Mag B so I can spray with it like the RPK

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Daniel Yen#2382

Class: Assault Rifle
Weapon: DR-H
Overview: One of my old loadouts I had since a long time ago for airdrop. This is the gun that helped me get the final kill in battle royale a few moments ago. It can also be used for multiplayer matches with the same results. This is a stealth based weapon but works well with aggressive playstyle effectively.

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DT Nekros#6834

Class: AR
Weapon: ICR-1
Overview: You don't need any foregrip to control any recoil, because, the ICR in general has no recoil. Lol
Change it to owc laser and change the rds with disable if you want (but it's alwats recommended to know how to use a weapon without rds and change it for an important attachment).

Replied to

Class: ar
Weapon: Icr-1
Overview: I recommend it if your looking for a more aggressive build for the ice, pretty easy to control the recoil on it, you can swap rds for disable if necessary

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#
Kekh Rel (Dōg)#0001

Class: Pistol
Weapon: Renetti
Overview: Hipfire stack for close range backup, has a theoretical one-burst kill at effective range

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tych#4013

Class: AR
Weapon: Kilo 141
Overview: currently the best build for kilo, feel free to swap monolithic suppressor with ykm integral suppressor light if your playstyle is more towards the aggressive side.

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#
Ricey Boi#8862

class: ar, smg and lmg
weapon: all weapons in those classes above
overview: updated bsa score of all ar, smg and lmg as of s3 2022

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jx#7193

class: LMG
weapon: cho pp er
overview: sir why bipod (disable can be replaced with mag if you don't need it)

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Pentagone™#9038

Class : smg
Weapon : Hg40
Overview : no stock can be swapped for skeleton stock and granulated to anything else(disable obv)

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jx#7193

class: ar
weapon: Doctor-H
overview: downvotes who? all of us pepefarmer /s
30R OTM can be replaced for 25R OTM if you don't mind the additional recoil

Replied to

Class : AR
Weapon : DR-H
Overview : Downvotes who?Dogesmile

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バカ みたい#4061

Class : SMG
Weapon : mc donald the 10th
Overview : mate put a gun without attachments mfs here hate that shit for some reason

Replied to

Class: Pistol
Weapon: Renetti
Overview: got 30 down votes on the DRH tryna get more with this doggy

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kingjulian24119#1452

Class: AR
Weapon: ICR-1
Overview: may I suggest 50 round fast reload and no stock in place of granny tape and 40 round mag?
My b no gunsmith image so here’s a pic of someone else’s I had saved PepeScared

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#
silentlofd#4795

Class: SMG
Weapon: Fennec
Overview:
Stripled grip tape for BR tourneys

Substitutions for BR fun/pubs:
Wild hipfire, no stock, sleight of hand

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DT Nekros#6834

Class: Marksman
Weapon: M.ortal K.ombat 2
Overview: Even tho the .30 -30 ammo gives you an extra 20% ads, fast fire rate (etc), you are likely to hitmark like 99% of the times lol unless you headshot them.
Suppressor can be swapped with FMJ/SOH/ or a red dot if you want.

Replied to

Class: Marksman
Weapon: MK2
Overview: High mobility fast fire rate
I mean why notsuspepe

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Noon#9416

Class:AR
Weapon:Ak-47
Overview:This is a BR build, I don’t know why you would put owc laser just for some -8%ads bullet spread, that is pathetic and you don’t need -ads time in br so switch owc laser for a stock or gran.

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PhantomBMG#9642

Class: Shotgun
Weapon: JAK-12
Overview: If you know it 2 shots people consistently across the map why did you add the marksman barrel that slows the jak down way too much, the tac laser is the better option as slug rounds do have bsa values in place

Replied to

Class: shot gun
Weapon: Jac 12
Overview: No joke 2 taps people across the map

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"Midnightですか? "#9859

Class :- smg
Weapon :- Mac-10
Overview:- sit back and abuse mac's max strafe

Replied to

Class: smg
Weapon: mac and cheez
Overview:90% no recoil. Great way to counter these mac 10 Spammers.

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#
jx#7193

class: ar
weapon: Meta13
overview: m13 already has a pretty good bsa score already ( BSA penalty in my build is negligible ) so you don't need to mitigate it. but your build is decent nonetheless.
disable can be replaced with gran

Replied to

Class: Ar
Weapon: m13
Overview Dogesmile Dogesmile

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バカ みたい#4061

Class : LMG
Weapon : raccoon police dept
Overview : you legit dont know how long i have needed this

Replied to

class: ar, smg and lmg
weapon: all weapons in those classes above
overview: updated bsa score of all ar, smg and lmg as of s3 2022

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#
MosinNagant(ping for gun)#0313

Class:smg
Weapon: Agressive 556
Overview: guarantee fun, you can remove mono for soh and swap combat stock to light stock for more mobility

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Tatercat#9662

Class: smg
Weapon: chicom (anti meta)
Overview: After experimenting with tons of build combinations and dying a ton, I, #5 worldwide with this skill based gun can confidently say this is the best a BR build has gotten for this weapon

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Alto#3686

Class: Snipers
Weapon: OutLaw
Overview: pretty good sniper with fast ads speed (can switch the stock with a ykm combat stock) i like it with a bit of a slower ads time similar to the dlq or locus so its easier to hit your target (perk can be changed to the one u like most or the 9 round mag)

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MosinNagant(ping for gun)#0313

Class: sniper
Weapon: Rytec ASMR
Overview: newbies do be posting builds eh?

You can swap stippled or tac laser for ammo or optics i think

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class : sniper
Weapon : koskha
Overview :
Owc light suppressor
Mip light barrel
Mobility stock
10 round mag (can be swapped to armor piercing)
Stipple grip tape
What i have found testing out the gun is it
Has all kill shots besides the legs for 60m at least
Ads of outlaw but firing rate of dlq

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#
jx#7193

class: AR
weapon: PogKeeper MK2
overview: you don't really need to mitigate vertical and horizontal recoil on the PogKeeper, you should focus on a faster fire rate and strafe speed
(also W iron sight for W offmeta gun)

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: close to mid range

edit: not very good with hip firing lol

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Beam#8390

Class: Sniper
Weapon: M21 Ebr
Overview:

This sniper has been a good sniper in BR but bad in mp because of its 2 shots which can be outgunned by other guns or stronger 1 shot snipers like dlq and rytec but after the recent update the m21 EBR got buffed and its finally a good sniper to use, with its buffed fire rate its like an sks now. I tried using it just now and its pretty fun to use it if you're tired of using meta snipers so heres the build:

-Mip Precise for the ads speed
-15 Round reload for more mag capacity (You can use 20 but its a personal preference)
-3x Tac Scope A so you can see better (The scope is better than the SVD but its a preference so you can go aggressive with it)
-MIP strike stock for less weapon sway,less flinch, and crosshair drift you don't need to use no stock since the stock doesn't increase ads time
-Tac Foregrip A for more flinch without the need of using tough perk, and you guys might be asking: "why not operator foregrip?" Operator foregrip is fine but on snipers flinch is a priority plus it gives a bit of vertical recoil anyway

Friendly reminder that Tac laser is useless on snipers and marksman rifles

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toadfart#3766

Class: ar
Weapon: ak
Overview: why not, I mean it’s fun enough, and it looks pretty. Could swap granulated for stipled if u want that bit more speed for a more close range build (mp only)

Ps, can also just change the mag for ext a. Really up to your preference on what you like, it really doesnt drastically change the build

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toadfart#3766

Class: shotgun
Weapon: striker
Overview: i approve of it its pretty good (stop moving for farther kills if i remember right) 👍

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class : ar
Weapon : m13
Overview : get with the updated disabled isnt worth any more unless u wanna hit the legs

Replied to

Class: Assualt Rifle
Weapon:M13
Overview:Good at Any gamemodes(works 69% of the time)pepecool

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toadfart#3766

Class: Secondary
Weapon: shorty
Overview: your handy (and terribly unreliable since the damn reload doesnt work sometimes) little side arm. Center and hip fire in close range; mid-longer ranges, ads and stop moving briefly while firing

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#
SenpaiKillerFire#9462

Class: Shotgun
Weapon: AA12 (JAK12)
Overview: hahaha aa12 go brrrrr. Use drum mag and hip fire with it. Feel free to swap full ammo with wounded perk. Kinda op on hardpoint/domination

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Owen#3291

class: sniper
Weapon: svd
overview: great question where is the picture thinkspin (you can swap soh for 15 mag or owc suppressor/tactical suppressor or fmj of course it’s personal preference).

Replied to

Class:Sniper
Weapon:Svd
Overview:Where is the picture?

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#
Shinomiya Kaguya#3226

Class: Assault rifle.
Weapon: DR-H.
Overview: Disable has been nerfed, so I suggest to add tactical suppressor instead.

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Williamroy#5120

Class : SMG
Weapon : mac10
Overview : hipfire build for br
Also how many guns do you have at dimond

Replied to

Class: Secondary
Weapon: shorty
Overview: your handy (and terribly unreliable since the damn reload doesnt work sometimes) little side arm. Center and hip fire in close range; mid-longer ranges, ads and stop moving briefly while firing

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バカ みたい#4061

Class : AR
Weapon : ass valorant
Overview : dont do that. not here

Replied to

Class: ar
Weapon: is it a plane? Oh no it's just the as val
Overview: NGL I hated the val until I got this and it turned me into a demon
Both builds are viable the first one is more viable on the base weapon

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The Yeet#9184

Class: LMG
Weapon: Holgerization
Overview: Pretty good for an AR build fast ads + movement, fast reload and disable, good accuracy too

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silentlofd#4795

Class: Sniper
Weapon: Koshka
Overview:
After some games I got better KD with 6x scope on, due to base scope having no outer vision which limits hardscope plays when holding angles and having smaller inner circle. Its not a skill issue if you die to enemies suddenly shooting at you from your outer vision.

Surprised as well because even without fast aim laser the blankscope is very accurate.

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Abideen#9438

Class:Smg
Weapon:Holger
Overview:Ads buff on lmgs is completely out of pocket. Tac suppressor to compensate for lack of gran. Disabled still works as normal on lmgs.

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Ruulenn#7880

Class: AR
Weapon: ICR-1
Overview: Trying to redeem myself from the past shit builds I did but yeah in short good gun (Also you can change the 50 mag to 40 fast I just like 50 since why not).Dogesmile

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#
MosinNagant(ping for gun)#0313

Class: lmg
weapon: M4lmg
overview: no need for operator just pull down

you can remove barrel and swap for 40rnd mag, and remove disable for soh this is old build

Replied to

Class: LMG
Weapon: M4LMG
Overview: this build has almost very little recoil, it's very easy to control. Sheds mac-10 as long as you hit the first shot(from my experience)

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#
HaloODST679#1118

Class: AR
Weapon: BK57
Overview: Solid off-meta weapon that works surprisingly well. Combat stock can be replaced for light stock for more strafe speed at the cost of ads speed. SoH can also be replaced for a sight if you are uncomfortable with the irons.

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#
AHRI<3#1247

Class : smgs
Weapon : fennec
Overview: nobody have time to read essay and my build just better ( swap operator to rubberized old ss )

Replied to

class: SMG
weapon: fennec, or should I say Kriss Vector
Overview: The Fennec is another weapon that has been long forgotten ever since it received a nerf. Although the Fennec Akimbo was what received the nerf, the base weapon was still amazing. This is something that a lot of players did not realize. Sadly, rarely does anyone uses the Fennec in Ranked Multiplayers these days.

Can’t blame them either. The MAC-10 is just way too overpowered in those ranges. Still, a great weapon and one of the best guns in CoD Mobile Season 4 in the hands of a great player.

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#
not true#0007

Class: SR
Weapon: AMR
Overview:
stippled grip, short barrel and skeleton stock are for ads
fmj helps with wallbang
laser is useless on snipers as it p much gives only half a frame while revealing ur position
tac supp helps w suppression, while not losing range (one of the problems w this gun) and not losing a lot of ads time (like mono)

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#
Tetronix#6636

Class: Assault Rifle
Weapon: Peacekeeper MK2
Overview: Silenced. Good all-rounder for SND and HP, and very fun to use. Now that the PK2 got buffed this season, this is one you gotta try

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#
バカ みたい#4061

Class : AR
Weapon : 141 kilos
Overview : gran kinda pointless
and also @azure ferry dont build it like an lmg the kilo is god tier at cqc

Replied to

class: ar
weapon: Kek141
overview: it is not ok /s
granulated can be replaced with SoH (not disable)

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#
DT Nekros#6834

Class: SMG
Weapon: KuKu9
Overview: yoB yoB yoB

Replied to

Class: SMG
Weapon: QQ9
Build Name: Handler (after the cod youtuber)
Overview: Similar build to Handlers on Youtube... almost no recoil and overall very balanced.

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#
PhantomBMG#9642

Class: SMG
Weapon: P90 (CBR4)
Overview: my mans is slaying his own respawns chad
(Fmj to granulated if you prefer the laser-like quality of the p90 over it’s strangely good penetration damage)

Replied to

Class : smg
Weapon : CBR
Overview : respawn Slayer

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#
バカ みたい#4061

Class : SMG
Weapon : Heckler & Koch MP5-A2
Overview : look how theyve massacred my boy

Replied to

Class: SMG
Weapon: QQ9
Overview: Although not the best build, it has literally no recoil, just pull down slightly, was mainly made for a passive and aggressive mix

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#
The Yeet#9184

Class: LMGae
Weapon: Holgae
Overview: good build with good movement speed and medium ads time, with disable and gran to balance accuracy. Can switch gran for suppressor if u want

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#
IaconAvid#3027

class: sniper
weapon: koshka
overview: probably my most favorite gun in this game, there are 3 builds, 1st build is for those who want a scope (I suggest using Cross Dot reticle with 3x sight), 2nd is a suppressed build and 3rd is the best all-around build ~~first diamond koshka in #codm-gunsmith-builds flushedsunglass ~~

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#
PhantomBMG#9642

Class: SMG
Weapon: QQ9
Overview:
1: steady stock as soph says dramatically decreases flinch which is nearly the only downside besides negligible sprint to fire
2: stippled is great for bum rushing which is what I’ll agree with, but engagements nowadays are forced to be longer range due to changes in mechanics as well as the guns themselves to be longer range oriented, so bsa is better in this case of a meta
3: this build wasn’t technically my build per se, it was given by a tournament finisher in which this build had been used, idk maybe the build helps if they didn’t have unnecessary flinch and bsa deficiencies
4: you use recon tac long on qq9 as compared to tactical barrel so your opinion becomes invalidated (two meters of extra range and a slight bsa increase on a literal only close quarters gun because it’s attachments don’t make up for its damage model haha )

Replied to

Class : SMG
Weapon : Kriss Vector
Overview :

  1. Stippled is quite useful on the fennec if youre bum rushing ppl
  2. steady stock is a no go on pretty much any gun
  3. maybe try out ur gunsmiths b4 u use them sometimes it helps
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#
DT Nekros#6834

Class: AR
Weapon: It's AK Eleven Seven btw
Overview: Great for all ranges, but more mobility, and low recoil. wink

Replied to

Class: assault rifle
Weapon: ak one seventeen
Overview: the build is more accurate can beat all meta weapons in all ranges but less mobility, and low recoil

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#
バカ みたい#4061

Class : SMG
Weapon : Kriss Vector
Overview :

  1. Stippled is quite useful on the fennec if youre bum rushing ppl
  2. steady stock is a no go on pretty much any gun
  3. maybe try out ur gunsmiths b4 u use them sometimes it helps
Replied to

Class: SMG
Weapon: Vector
Overview: 5mw better than tac laser due to stf values and fennec’s very nice default hipfire accuracy, stippled does not compensate and also dramatically decreases bsa for no reason at all, steady stock is a better option for recoil control, but if you want operator foregrip use no stock.

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#
Tetronix#6636

Class: SMG
Weapon: PPSh-41
Overview: Built for speed, and an alternative to the MAC-10 if it's recoil overwhelms you. For a silenced build, replace SoH with OWC Light Suppressor.

Pros: Fast build, more managable recoil and better range than MAC-10.
Cons: Slower RoF and damage compared to MAC-10. (Lower damage output)

Overall, the build should be used in cqc. Best paired with a fast melee weapon and the counter-uav.

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#
not true#0007

Class: SMG
Weapon: GKS
Overview: Nice
also @autumn glen , steady stock helps w hit flinch which is a major downside of no stock on fennec

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#
Viara Amethyst#2758

Class: Sniper
Weapon: Arctic 50.
Overview: This is, by and far, the best build you’ll find for BR. Always hits dead on, high-damage, no kick, and fast fire interval. The only downside is the extreme weight of it, but in BR, it’s perfect for the long range context in which you’d use this.
Of course, it is viable in MP as well, but only if you’re skilled and knowledgeable enough to know how to move with 10 mobility.. lol.

Feel free to swap the perk for whatever you want, I like Wounding because if my target finds cover, i have time to make my way over there before he regens. But then, FMJ would do just as well. Whatever your playstyle entails is what you should do.

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#
Syko#5275

Class : SMG
Weapon : Chicom
Overview : Since buff I dont really feel the need for a mag, You can still rock one by using the Integral barrel instead of Mono and Light

Also incase you forgot burst guns dont have bsa 🗿

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#
PhantomBMG#9642

Class: Pistol
Weapon: Deagle .50
Overview: bro why you hipfiring a deagle, mans didn’t try his own build 🤡🤡
(Good theory tho)

Replied to

Class : Pistols
Weapon : diggles
Overview : just a few builds for the diggle idk which is better. also b4 i forget put 5mw instead of 1mw for speed

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finsnfeathers#1493

Class:Ar
Weapon: Cod4 Gaz/SAS m4 (icr-1)
Overview: all the barrels for the m4 don’t look right so I swapped it for the irc

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#
Simovski#5381

Class: Assault Rifle
Weapon: FR.556/FAMAS

Overview: Budget pre nerf Kilo. Try not to aim for the legs as that makes it a 5 shot kill weapon without a headshot.

Switch mag to Mono for passive play, FMJ or any other perk, or a RDS if you are allergic to irons

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#
jx#7193

class: ar
weapon: ASM10 / AN94
overview: underrated and 3-shot offmeta, i think it deserves a buff
SoH can be replaced with optic or grip tape

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#
Tymzter#3362

Class: Assault
Gun: BK57
Overview: BurgerKing57
Enjoying the recent BK builds I’ve been seeing. Keep up the good work fellow offmeta bullpup enjoyers.chad

SOH can swap to ext light or something idk

Replied to

Class: Assault
Weapon: BK57
Overview: Presenting the Baka57, Type 25’s introverted cousin. Pairs well with a Deagle and won’t complain when you swap to a better gun. Granu can be swapped SOH or tac supp.

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Simovski#5381

Class: AR
Weapon: AMAX/Galil

Overview:
Ferg's builds are slow as he has (had? wut) a very passive playstile, doesn't make them good suspepe

Below is an aggressive AMAX build. Try it, it's fun!

Replied to

Class: ass-ault
Weapon: Man-o-war
Overview: it's iferg's gunsmith attachments

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Syko#5275

Class : SMG
Weapon : AGR
Overview :Show love to this baby too :maxhappy:

Replied to

Class: Assault
Gun: BK57
Overview: BurgerKing57
Enjoying the recent BK builds I’ve been seeing. Keep up the good work fellow offmeta bullpup enjoyers.chad

SOH can swap to ext light or something idk

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#
jx#7193

class: ar
weapon: ASM10
overview: (sorry in advance to the mods or whoever is in charge of the channel for repeating my build)
ASM10 is alr quite accurate, no need to stack BSA
also sir, you ruined the p2w iron sight with red dot wut

Replied to

Class: Assault Rifle
Weapon: ASM10
Overview: Increased BSA and mag capacity capabilities provide the user a decent gun for passive gameplay. You may want to switch the barrel for a Strike Stock for better accuracy or Tactical Suppressor for a silenced build. Good for beginners.

Pros: Large mag, better visibility, ok mobility, 3-tap iirc. Easy to use.
Cons: Mediocre performance compared to Meta guns. Ammo reserve is low.

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#
Exodus#4965

Class: LMG
Weapon: Chopper
Overview: pretty good loadout I've been sitting on for the past 5 seasons while being good in both mp and br. the only downside is the tiniest bit of horizontal recoil and you can switch FMJ to Sleight of Hand if needed.

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PhantomBMG#9642

Class: AR
Weapon: Swordfish
Overview: gonna give a heads up to any aspiring swordfish users don’t use halberd mag because it makes a four burst kill into a five burst kill.
(Rds can be sleight of hand or extended light barrel if you don’t have skill issues like me)

Replied to

Class: AR
Weapon: Sniper 🗿
Overview: Do not use the auto build use this one

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#
Abideen💯#9438

Class: Marksmen
Weapon: Sks
Overview: I would seriously recommend running toughness on this. Aggressive sks build 2 taps upper body

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IaconAvid#3027

Class: Sniper Rifle
Weapon: Koshka
Overview: A sniper rifle that is on par with the DLQ33 with it’s great hitboxes up to infinity and ads speed and with the Fast Aim laser it gets better blank scope accuracy and hipfire accuracy which helps in getting no-scope trickshots or just getting out of a sticky situation i.e melee ninja and/or mac10 abuser

The Koshka is definitely on par with the sniper rifle meta, being able to compete with snipers such as the Rytec, Locus and even the DLQ which was the best sniper up til the Koshka’s existence in S4: Wild Dogs.

I’m not saying the DLQ is bad, it’s still very good and is a good alternative to the Koshka if you don’t like it’s SVD-like scope. Go with the Russian Kitty or go with the three lettered sniper with 2 numbers, it’s your choice

Attachment Swaps:
If you want suppression, change 10 round extended mag to OWC Light Suppressor
If you want a scope use 3x Scope B instead of 10 round extended mag and use Cross Dot reticle with 3x Scope B because it looks clean

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#
not evil elmo#1277

Class: ar
Weapon: hvk
Overview: just no weirdchamp
monolithic suppressor for damage range
Mip light for ads speed and movement speed
tac laser universal must
large caliber ammo for improved damage
full ammo because I don't like how this burns through rounds rather quickly, don't think 24 is enough just buff large cal's mag to 30 or something

Replied to

Class: assault
Weapon : hvk-30
Overview: cool camo cool gun 👍

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#
jx#7193

class: SMG
weapon: Russy (RUS-79U)
overview: you don't really have to worry about ADS time since you have short barrel and owc laser, but stippled grip tape adds a hefty amount of recoil. monolithic supressor adds range for longer gunfights.

Replied to

Class: SMG
Weapon: RUS-79U
Overview: Silenced and versatile. The mag ensures that you do not need to slap on vulture, giving you more green perk options. Best paired with Fast recover, Cold-Blooded, Dead Silence. You may replace the laser with No Stock for a more aggressive build.

Pros: Decent mag capacity, easy to use. Improved Aim Down Sights time and movement speed.
Cons: Worse BSA may be a problem for mid-range combat.

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#
バカ みたい#4061

Class : AR
Weapon : SIG MCX Virtus
Overview : dont make slug builds with the m13 bcs its a rush weapon.

p.s can swap barrel with light barrel and mag with double stack

Replied to

Class: assault rifle
Weapon: M13
Overview: idk you guys tell. Can remove the red dot. Just for fun :)

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#
DT Nekros#6834

Class: AR
Weapon: AS VAL
Overview: I am lovin' this weapon, dude.
Currently trying to reach top 100 global with this. So far, so good.

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Gav#5162

Class: Shotguns
Weapon: kream 262
Overview: Takes sometime and the perfect sensitivity to land your shots but once your there you’ll automatically get better with other guns cuz of the ability to center ur shots. Piss people off close range. The extended barrel not worth it btw

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#
Syko#5275

Class : SMG
Weapons : PPSh-41, QQ9, Mac 10, HG40
Overview : Holy shit im shocked at how inaccurate this is

Replied to

Class: smg dominators
Weapon:(s) mp5 ppsh mac-10 hg-40
Overview: ppsh and mac 10 only good at shortish to just barely mid range while hg and qq9 are pretty versatile ranges
Hg40 is suprisingly decent it beats most ars at head glitch due to the head multiplier
Most guns are better but these four work best for me

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Krieg(Ping For Hugs)#4439

Class : Smg
Weapon : CBR4
Overview : Sorry, most of your builds lack range. Also, there's no need to have full ammo on a gun with a base mag of 50. The same goes for the compensator.

Ps - can switch barrel to marksman

Replied to

Class: SMG
Weapon: P90 or CBR4
Overview: Pick your poison.

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kingjulian24119#1452

Class: SMG
Weapon: MAC-10
Overview: My humble suggestions: a foregrip could help here but otherwise good job give_upvote_pride

Replied to

Class : smg
Weapon : mac 10
Overview : that build is terrible for hip fire if u rnt meant to ads
People of gunsmith dont flame meDogesmile ty

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#
PhantomBMG#9642

Class: SMG
Weapon: Mac 10
Overview: I won’t suspepe
(SAS combat stock and steel stock are the same, just I prefer better hipfire for close range panics)

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CrossSockDance#0808

Class: AR
Weapon: AS Val
Overview: Good mobility, versatile stats, and a decent sized clip with extended magazine. This has become my new favorite gun for most MP modes.
Edit: (Wrong pic, Granulated Tape is replaced with Sleight of Hand)

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Syko#5275

Class : AR
Weapon : Man O War
Overview : Why does this look so good with Damascus pepehmm

Red Dot can be swapped to Heavy Supressor or Tac Supressor

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バカ みたい#4061

Class : SMG
Weapon : AUG A3
Overview : you forgot the fact that the aug is an smg, not an ar. so you might as well take advantage of the smg stats it has or rather just use an actual ar instead

Replied to

Class: SMG
Weapon: AGR 556
Overview: i really like the AGR, i also use this same class in BR, it maybe dont have the best ADS time and neither ADS movement speed but it works for me close range and mid range if good with recoil (you can replace the extended mag with the 30 bullets 5.56 mag)

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#
Ricey Boi#8862

Class: ar
Weapon: swordfish
Overview: yours has 69 range, very nice suspepe

Replied to

Class : SMG
Weapon : AUG A3
Overview : you forgot the fact that the aug is an smg, not an ar. so you might as well take advantage of the smg stats it has or rather just use an actual ar instead

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Pavle#0979

Class: SMG
Weapon: Chicom
Overview: dont ever butcher the chicom like that again. it is an insult

Replied to

Class: SMG
Weapon: Chicom
Overview: Average clown like me. Full Ammo and Garena user Red Dot Sight

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#
𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class : shotgun
Weapon : jak 12
Overview : getting 110 kills in shipment against bots is not a achievement

Replied to

Class: Shotty
Weapon: Jak-12
Overview: Slays in shipment, master at hip fire, its how I got gold on it, that's how many kills I got with this loady

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#
DT Nekros#6834

Class: AR
Weapon: FR .556
Overview: Why foregrip? The thing doesn't even have a hard recoil to control. Extended mag can be swapped with SoH if you want. :P
Don't mind the little pic from the bottom lol

Replied to

Class: AR
Weapon: Famas
Overview: Destroys, no camera shake, easy recoil, good ads, no reason to not try

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#
BeazFlow#4979

Class: AR
Weapon: Man O War
Overview: Good against meta if you can play with it also good for range (ironsight is a bit p2w on this blueprint)

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#
kerby#6663

Class: Sniper Rifle
Weapon: Koshka
Overview: Pretty good when you like quickscoping. Main issue is the cooldown for the next shot is kinda long. I recommend using Hip Fire, you can try ADS but based on my experience ADS causes less fire rate to it.

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#
Krieg(Ping For Hugs)#4439

Class: SMG
Weapon: Mac-10
Overview: The mac is already a spray and pray gun in its base form. Most of your attachments are good, but the no stock and the field agent foregrip are unnecessary when there are better attachments

PS: Can swap rifling to cavalry for better control and sas combat stock to steel for hipfire accuracy

Replied to

Class: SMG
Weapon: Mac-10
Overview: it's really good if you like to be a spray and pray amazing at short rang and it's alr at medium rang bad for long rang

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#
Syko#5275

Class : Shotgun
Weapon : JAK-12
Overview : I feel like not too many people understand what this build is, So I'm here to explain
The JAK-12 slugs is a full auto SKS with an ammo insecurity
This thing has an infinite 2 tap range but you do have to have recoil and bsa since it still exists on this gun
For these reasons using the slug JAK-12 is an EXTREMELY overpowered and scummy way to win matches by spamming the shotgun round, Just stay at range from your enemy and fire away, Since you also get infinite ammo in gunfight matches you dont have to worry about that either
(Reddot is a personal preference, I suggest using the second build)

Replied to

Class: marksman
Weapon: sks
Overview: bring an sks to a shotgun round suspepe thumbsup_green

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#
kerby#6663

Class: Sniper Rifle
Weapon: Locus
Overview: Also retty good when you like quickscoping, but people say Koshka is better. Based on my experience, it's as good as Koshka.

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#
Abideen💯#9438

Class: Assault
Gun: ICR-1
Overview: Haven’t seen this thing nearly enough this season. Fast fire rate and 4 shots all ranges. 💯

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#
Ricey Boi#8862

Class: ar
Weapon: ass wall
Overview: yes
Fun fact: the val uses the 9x39mm subsonic ammo, in addition with an integral suppressor built into the gun itself, making it very silent
The 9x39 is based on the Soviet 7.62×39mm round, but with the neck expanded to fit a 9.3 mm bullet

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#
jx#7193

class: ar
weapon: ASVAL
overview: mid range and steady stock isnt needed on asval
it doesnt have much recoil
soh can be changed to optic or gran

Replied to

Class: AR
Gun: the Val
Overview: useable Ig go find out ur self

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#
LocalNitty#0092

Class: SMG
Gun: Fennec
Overview: let me be honest, me getting the new tournament camo kinda forced to start using this gun... but using this beautiful, extremely attractive gun I am now obsessed 😩 believe it or not this gun can actually compete with the mac 10 and cbr (if they're not using persistence) 😀

P.S: this class is recommended for good recoil control 👌

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#
Krieg(Ping For Hugs)#4439

Class: SMG
Weapon: Mac-10
Overview: No, just no. Please just don't.

PS- I know I've posted this again, but you know what to switch for what

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#
Krieg(Ping For Hugs)#4439

Class: AR
Weapon: Ak-47
Overview: The gru grip has many downsides to be used effectively in mp and is more viable to be used in br. What you wanna do is build it out for either cqc or for ranged fights without compromising mobility in ranked.

PS- Can switch soh for suppressor and extended mag a for mag b. The 5.45 mag has higher punishment value in mp compared to in br

Replied to

Class: AR
Weapon: AK-47
Overview: use like ar(remove tac scope, switch with anything else)

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#
DT Nekros#6834

Class: AR
Weapon: Man-O-War
Overview: Disable has been nerfed for AR's, so you don't need to use it unless you like shooting at people's legs shrug

Replied to

Class: Assault rifle
Weapon:MAN-O-WAR

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#
Leviachan#5321

Class: AR
Weapon: M4
Overview: BR only. Great for Mid range fights and some long range.

Best Mods to use: Precision, Extended Mag, Fast ADS, Long Range

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#

21 | #codm-gallery

ROwOblOwOx_BUwUilderprOwO10w0#8309

am i allowed to post memes in gallery
shit my username

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#
Shinomiya Kaguya#3226

Class: Assault Rifle
Weapon: Kilo 141
Overview: Disable has been nerfed - use sleight of hand or other attachments instead.

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#
jx#7193

class: ar
weapon: kek141
overview: the honey badger is cool and all but use this build instead for gameplays sake

Replied to

Class: Assault Rifle
Weapon: Kilo 141 (Honey Badger Configuration)
Overview: This weapon configuration is based on the beloved Honey Badger that is currently being made by a small gun manufacturer named Q but was originally made by Advanced Armament Company. It is chambered in .300 Blackout and has a magazine capacity of 30 rounds. It is certainly a marvelous little rifle and if you haven’t tried this configuration yet, I would highly recommend it!

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#
Criminal#5466

Class: Shotgun
Weapon: KRM
Overview: Being a shotgun main in SND is hard, only reccomend if using automatics are boring for you

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#
waterworknemo#1162

class: sniper
weapon: Rytec AMR
overview: there are two builds aggresive and snd. you can choose which one you like, you can change the reticle to top notch (optional).

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jx#7193

class: pistol
weapon: leggynetti
overview: don't butcher renetti like that. it is an insult
light trigger can be replaced with soh

Replied to

Class: Pissholes
Weapon: Renutti
Overview: LE FUNNE WEAPON PLES LAUGH!!!!!!!

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#
NiNVdoonf#6921

Class: AR
Weapon: Type 25
Overview: The first build is better overall because of it's high accuracy, but you have to equip the Toughness perk to compensate for the bad hit flinch. The second build also works if you want suppression and/or if you do not want to equip Toughness. The accuracy is not as good, but still workable. (P.S. for the first build, you can swap combat stock to light stock, I personally do not have a problem with the strafe speed w/o light stock but that could be because I equipped Skulker)

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#
DT Nekros#6834

Class: Shotgun
Weapon: HS and some numbers suspepe
Overview: Fr tho.
SoH can be swapped with Speed Up Kill or Tube Extension. suspepe

Replied to

Class: ar
Weapon: swordfish
Overview: who cares about the overview anymore

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#
Abideen💯#9438

Class: Ar
Weapon: M13
Overview: Mobility nerf this shit received is crazy ttk is still really nice though. Since it’s a 5 shot I wouldn’t recommend using m13 if your ping is above like 50ms

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valis#0001

Class: smg
Weapon: Mac-10
Overview: Hip fire only, use gung ho, trust me this SLAPS HARD in shipment.
Run and hip fire everywhere, trust me..

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#
Thomas#2414

Class : ar
Weapon : mow
Overview:tribute to mow before it gets destroyed by oden next season. Obv a passive gun don't rush with this. 4.5 bsa means stack accuracy as much as possible. 30m 3 shot with this build. Very good suspepe 👍

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#
jx#7193

class: ar
weapon: ASM10
overview: did the same on ASM10, i'd say it's pretty good too. W situation since it's fast and also accurate at longer ranges suspepe 👍

Replied to

Class : ar
Weapon : mow
Overview:tribute to mow before it gets destroyed by oden next season. Obv a passive gun don't rush with this. 4.5 bsa means stack accuracy as much as possible. 30m 3 shot with this build. Very good suspepe 👍

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#
Krieg(Ping For Hugs)#4439

Class: SMG
Weapon: Pharo
Overview: I don't know why I'm posting this. I guess it's just to show the red sprite camo that I never asked for

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ace Natsu no fubuki#3973

Class:ar
Weapon:I see r
Overview: remember kids, reloading is faster than switching to your secondary, especially when your secondary is a fucking elephant trunk that shoots rockets that have negative blast redius

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#
ˢⁱⁿᶠᵘˡ#0828

Class: marksman
Weapon: snipe-r 208
Overview: good build

Switch scope to tac laser/ tac forgrip A if needed
(Sorry for the random camo I just made a new account and didn't have time to get gold camo)

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#
jx#7193

class: smg
weapon: fenneck
overview: double kill is a waste of attachment space and gran isn't needed on fennec since it shoots really fast
no stock can be changed to light stock

Replied to

Class: Smg
Weapon: Fennec
Overview: Good Recoil And I Dont Know Anymore Lol

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#
DT Nekros#6834

Class: SMG
Weapon: Fennec
Overview: Foregrip can be swapped for rubb tape. MIP laser for closer encounters, you can still put on OWC tac laser, but just personal preference.
Pd: momen with no Daimon camo sadlife sadlife sadlife

Replied to

Class: SMG
Weapon:fennec
Overview:man what the fuck is that, double kill is a huge waste of a attached where something like a surpresser could be placed

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#
バカ みたい#4061

Class : AR
Weapon : M13
Overview : disable kinda useless unless you exclusively hit feet, grip not rly needed since the m13 has a 6.73 bsa score, and the large ext mag's reload speed nerf is super hard hitting

Replied to

Class:ar
Weapon:M13
Overview:don't worry buddy you'll get diamond soon enough

Disabled can be switched for grip

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Abideen💯#9438

Class: Ar
Weapon: KN-44
Overview: this gun really surprised me, the thing absolutely slays. Fire rate is just enough to out gun most weapons in a heated cqc fight, it’s range is practically boundless. And it’s mobility is fast enough.

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PhantomBMG#9642

Class: AR
Weapon: As Val
Overview: gud build chad , strafe speed prioritized more on as Val than bsa because of bullet velocity deficiencies, again good build tho

Replied to

Class: AR
Weapon: AS Val
Overview: The only explanation for those three people to pick up this abomination is that either they were out of ammo or that they chose to switch their secondary for another weapon. Fmj cannot be spammed, the fire rate is too slow to do that. Recoil is a big issue with the mag, but I don't think I need to explain that to you
Consider using this build instead

PS- Forgot to add this, but switch gran for soh if you'd like

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Krieg(Ping For Hugs)#4439

Class: AR
Weapon: AS Val
Overview: The only explanation for those three people to pick up this abomination is that either they were out of ammo or that they chose to switch their secondary for another weapon. Fmj cannot be spammed, the fire rate is too slow to do that. Recoil is a big issue with the mag, but I don't think I need to explain that to you
Consider using this build instead

PS- Forgot to add this, but switch gran for soh if you'd like

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Simovski#5381

Class: AR
Weapon: Swordfish, aggressive style

Overview:
Skeleton stock can be changed to combat stock if you can reliably hit bursts whilst strafing faster than most SMGs

I use rubberised because otherwise with an aggro build the recoil is strong enough to where if you aim upper body there's enough recoil so that you'll probably miss the last shot of the burst at range, which kinda defeats the purpose of the weapon, plus it only affects BSA which doesn't really matter on burst weapons

Switch fast mag to extended, a sight of your choice, a supressor or a perk of your choice

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r ឵ ឵ ឵ i ឵ ឵ ឵ d ឵ ឵ ឵ h ឵ ឵ ឵o#4126

Class: ar
Weapon: fr
Overview: when disable was nerfed i went straight to rds but i find longshot better

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MosinNagant(ping for gun)#0313

Class: AR
Weapon: AK-47
Overview: swap disable to soh or gran

With the new dmg range update 5.45 is better in Br now

Replied to

Class:AR
Weapon:AK
Overview:Slow movement but has no recoil on mid range. For Battle Royal

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#
Kyra#7798

Class: AR
Weapon: ICR-1
Overview: iirc, ICR has pretty bad bsa, having a barrel and stock that decrease it makes it even worse. Try this instead, swap the barrel for ranger since the ICR is not a cqc weapon

Replied to

Class:ar
Gun:I see your mom
Overview:use this my guy

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#
eezed#2652

Class: AR
Weapon: PKMK2
Overview: what is that bro (swap foregrip to agency supp if you want)

Replied to

Class:AR
Weapon:Peacekeeper MK2
Overview:Pretty underrated weapon that had good range,damage,mobility and accuracy

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#
jx#7193

class: sg
weapon: HSO405
overview: it's a shotgun not a sniper. everyone is downvoting because its just bad
no stock can be changed to soh

Replied to

Class : Sg
Weapon : HSO405
Overview : its an Shotgun but with Sniper build No hitmarks, just one hit kill, tip: the bullet spread is really thin so aim it like a sniper overall its good i use it everytime, best fir sr mains and change the “rectile” for better viewing.. also why is everyone downvoting this lol

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#
Abideen💯#9438

Class:AR
Gun:KN
Overview: Bruhhhh

Replied to

Class: AR
Weapon: KN-44
Overview: Ever since I started building my ak47, I looked for other kn builds that best fits me. This is highly effective in long to mid range combat with Marksman + Mono combo.

You are free to swap out the Extended mag for Granulated Grip tape, or the marksman for ranger or short barrel instead.

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ˢⁱⁿᶠᵘˡ#0828

Class: sniper
Weapon: outofdamage
Overview: very gud build suspepe

Switch fmj to scope if skill issues
Switch light sup to tac sup if you're not aggressive at all

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Krieg(Ping For Hugs)#4439

Class: AR
Weapon: AS Val
Overview: Barrel, stock and mag is good. Go for mobility over control for the AS Val

PS- Too lazy to open game right now, apologies for the quick edit.
SOH - Sleight of hand

Replied to

Class: AR
Weapon: AS VAL
Overview: i hosnestly don't remember why i build it like this, i think i just slap on random stuff that look good and just go with it but pretty good gun.

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Android 21#5147

Class: Sniper
Weapon: Rytec AMR
Overview: why would u do this…

Replied to

Class: sniper
Gun: rytec
Overview: supa slow ads but your can cross map cause there’s wall bang right? RIGHT!?!?

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jx#7193

class: pistol
weapon: renetti
overview: no need to stack range, try to focus on reducing recoil and improving hipfire spread while maintaining mobility

Replied to

Class: Anya’s Pistol that makes no sound
Weapon: Renetti
Overview: Smug Queen’s Pistol That makes no sound

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class : sniper
Weapon : dlq
Overview : put on a suppressor if ur going to be aggressive
(For the nubs u can swap laser for mag a)
U can hardscope with this build as well so theres no pt sacrificing ur ads

Replied to

Class: Sniper
Weapon: DL Q33
Overview: The other was when I don't want to rush, this is when I want

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SWAT Dog#5780

Class: LMG
Weapon: Hades
Overview: This gun is probably the best aggressive lmg right now. If you would like to use this lmg more passively, swap the crossbar for firm grip tape.

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DT Nekros#6834

Class: AR
Weapon: ASM10
Overview: Atom bomb baby little atom bomb
I want her in my wigwam
She's just the way I want her to be
A million times hotter than TNT 🎵

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#
DaddyCocoMartin#8402

Class: SMG
Weapon Fennec
Overview: good build, it works for me, u can replace the stock with no stock if u dont mind the flinch and u can replace the operator foregrip with rubberized grip tape if u dont want the slower ads with the foregrip

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DaddyCocoMartin#8402

Class: Sniper
Weapon: Koshka
Overview: good sniper for rushing imo, also the reason why i started to practice using snipers

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QriaxSaiko#0690

Class: Marksman
Weapon: SP-R 208
Overview: Behold, the reason why 300 is better than 338 in multiplayer. Have a good day.

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Kyra#7798

Class: AR
Weapon: ICR-1
Overview: how about this one instead? You’re stacking way too much recoil and disable is pretty bad after nerf. If it has no stock, use it and why no extended mag?

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Swerbeh#8830

Class: AR
Weapon:M4
Overview: Easy kill with no recoil and rapid fire ,best for single BR .
Mods:Precise shot,Long range and Fast ADS

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Krieg(Ping For Hugs)#4439

Class: Sniper
Weapon: Rytec AMR
Overview: "New quickscope meta" proceeds to make it as effing slow as possible
Suppressor can be swapped for laser

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#
Skull Crusher#5769

Class: SMG
Weapon: MX9
Performance: Ok I'm here (giveaway chads) suspepe

Btw this is a little lower recoil build. Use the one above mine for more aggro 🤝

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PhantomBMG#9642

Class: SMG
Weapon: MX9
Overview: I Summon Thee… (giveaway chads chad)
Extended light barrel and built in silencer barrel can be changed from each other suit your needspepelove
-also first suspepe

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Simovski#5381

Class: Camper
Weapon: SP-R 208
Overview:

The weapon for the camper who wants to hunt headshots in BR, but thinks the Rytec AMR is a bit tacky, or just likes the classy looks of this gun.

One shot headshot to the head in BR up to about 60-70 meters, even if the opponent has maxed armour, otherwise leaves them with about 50ish HP beyond that range.

Becomes a one shot at all ranges with long shot legendary mod equipped, as that further increases headshot multiplier. Even without it, I suppose you could flick to whatever other thing you have equipped to kill the crippled opponent, but I'm too bad at game to do that.

Switch Disable to Heavy Bolt for more range without the mod, that one perk that slows healing further, a silencer to lessen the range at which the enemy sees the marks, or a compensator if you want an even more stable gun.

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detirex#9268

Class: SMG
Weapon: MX9
Was summoned by Phantom so here am I
(Giveaway winner chad)
Overview: Pretty good build for close-mid range with fast ads and recoil control

  • U can swap agile stock for extended barrel and light owc suppressor for better range + silent death depending on what you need
    P.S: if U have butter fingers you can swap foregrip for the tact. foregrip A for the cost of the ADS movement speed (which I don't recommend doing because strafing speed will be affected resulting in your inevitable death)
    P.P.S: re-uploaded cuz dum bot deleted it for some reason so there's no need to react on this one too

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Owen#3291

class: shotgun
weapon: r9-0
overview: I never thought I would end up using this gun and liking it. p.s it could mean death if u miss ur entire burst.

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Williamroy#6969

Class: AR
Weapon: m13
Overview: good for rushing players
You can swap out the silencer barrel for mini if you want
Class: lmg
Weapon: holger
Overview: good holger build

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Krieg(Ping For Hugs)#4439

Class: AR
Weapon: Ak-47
Overview: I'll give you the benefit of doubt and think that it's been a long time since you played the game and aren't entirely aware of the changes. Try to use the first build for mp. For br, go for the second build

PS - Swap out soh in the first build for suppressor and mag a for mag b

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not evil elmo#1277

Class: lmg
Weapon: holger
Overview: you killed the bsa on that thing mate pepelaugh holger 26k mag can be changed to disable, fmj, sleight of hand, or a red dot (only use red dot if you have skill issues)

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Why#0293

Class: AR
Weapon: Mac 10
Overview: helped me get to legendary and is really good in my opinion, you can swap the fast mag for the normal 43 or 53 round mag

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Fappucino#1798

Class: AR
Weapon: Pisskeeper
Overview: Field Agent Foregrip after it already got recoil buffs to make the recoil easierwut (Also ignore ugly ass ss couldn't find a better one)

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バカ みたい#4061

Class : AR
Weapon : HK-433
Overview: use an extended mag, allows for more engagements without having to use vulture. soh isnt rly needed for me on this gun tbh but it could work instead of the extended barrel ig

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AMT.Heaven#3225

Class: Sniper
Weapon: DLQ 33
Overview: Classic DLQ build for respawn sniping, or Search and Destroy. No tact laser because people who use those are braindead, SOH for FMJ if you know a guy named Zeke.

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Exodus#4965

Class: AR
Weapon: AK117
Overview: I was experimenting with attachments since I haven't used it in ages and it slaps hard in ranked

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class : sniper
Weapon : svd
Overview : theres no pt to bipod n wounding
You can swap laser to tac scope if u need

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𝐓𝐯𝐢𝐢𝐳𝐞#0828

Class: snipers
Weapon: outlaw
Overview: forget my last build this is the real shit you need

Best build for crackheads just find your sens suspepe👍

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#
Krieg#4439

Class: AR
Weapon: AS Val
Overview: I'm surprised you're stacking ads bsa on a gun with decent bsa already. It's more of an aggressive weapon my man

PS - I know I really need to fix my builds please excuse my horrible editing

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Krieg#4439

Class: AR
Weapon: AS Val
Overview: Fmj mag has hit flinch and recoil, and no one in their right mind would use a hipfire laser on the val with the fmj mag. Long shot also seems unnecessary

PS - Swap operator foregrip to rubberized if you wish to

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#
Krieg#4439

Class: AR
Weapon: Ak-117
Overview: The AK-117 has a base bsa of 6.91. Therefore, you may focus on a more mobile build without having any downsides to accuracy. Recoil on the AK-117 is fairly controllable as well.

PS - If you wish, you may swap the barrel to extended light or granulated grip if you prefer longer ranged gunfights.

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バカ みたい#4061

Class : AR
Weapon : AK-117 (not sure of the irl one for this skin plz enlighten me)
Overview : way too slow for a gun built for rushing. and 9 bullets? tf u shooting at? a pulverizer in zombies? it definitely wont hit for less than 12 dmg

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Tymzter#3362

Class: AR
Weapon: Kilo 141
Overview: Kilo 141
Reply: While 5th slot is a free slot, I wouldn’t recommend using tac fg A just because kilo has the extremely high BSA of 7.08, so you’d be better off swapping it out with an optic or sleight of hand perhaps.

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Tymzter#3362

Class: Pistol
Weapon: Crossbow
Overview: 1-shot potential
Reply: Crossbow doesn’t need to stack BSA and it’s default hipfire isn’t half-bad, either. I suggest building bullet speed first, and then going into ads time.

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#
Simovski#5381

Class: Assault Rifle
Weapon: DR-H/SCAR-H

Overview:

With the mono on its accurate enough for most MP maps. Switch Mono to Ranger barrel for more BSA on longer range maps.

Switch Gran to Ranger for more range with three tap potential.

Keep Mono and switch Gran to SoH if you hate hitting shots.

Switch Gran to a red dot sight if you have no taste in iron sights.

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DT Nekros#6834

Class: SMG
Weapon: GKS for BR
Overview: I am not into BR builds for SMG's at all, but this is the best I could've come up with.
Fast ads/- bullet spread while ads/long range mods will make it a bit more usable in medium encounters I guess.
I am open to recieve any suggestions, feel free to ping me.

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PhantomBMG#9642

Class: JAK:12
Weapon: Shotgun
Review: Bro I need to try that slug build, but here for anyone wanting a slightly faster build, Ricey’s is more accurate tho for those who want the boost of using a slug round conversion for its actual purpose chad

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jx#7193

class: ar
weapon: meta13
overview: m13 has very good bsa so you dont need strike fg and hlb. u can sacrifice some of the bsa for speed
also 30rounds will never be enough

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DT Nekros#6834

Class: SMG
Weapon: GKS
Overview: I think it's getting buffed next season, tho this thing can beam short to mid distances. Not meta counter, but great alternative for those who enjoy playing with non-meta.

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PhantomBMG#9642

Class: Jak 12
Weapon: Shotgun
Overview: k I’ll give you points for wanting to experiment, but marksman gives about one meter of range over the extended light barrel for a barrage of downsides that unnecessarily slow this gun down, and to clarify for anyone slugs don’t have a damage drop off which is why you can build it only bsa orientated, stippled is a decent choice but then again you disabled every good thing about having stippled on a shotgun (with the marksman barrel) as well as you paired it with the 5mw instead of a tactical laser, can see where you are trying to go tho pepelove

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Krieg#4439

Class: AR
Weapon: Ak-47
Overview: I'll give you points for trying, but the gru barrel is more effectively used in br than the marksman + ranger fg combo. You can counter its downsides using mods in br, but it's not that easy to do so in mp.
Red dot is a free slot and can be swapped for a perk or a grip tape if you like

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not evil elmo#1277

Class:ar
Weapon:ak47
Overview:tactical suppressor for suppression with no negative aspects (except for 5% ads time but that isn't even a lot really)
Ranger barrel for more range and some BSA/recoil control
No stock for mobility counter
Tac laser universal must
Extended mag for more rounds to fire

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toadfart#3766

Class: shotty
Weapon: hs2126
Overview: ads it, hip fire it, use it, dont use it, i dont really care just dont fucking use birdshot it is the worst possible attachment you could use on this thing

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SWAT Dog#5780

Class: Marksman
Weapon: Mk2
Overview: A lot of people look down on this weapon because it’s terrible with the 30. 30. ammo, but if you don’t use it, you have the same lethal zone as the koshka. Very underrated weapon, you guys should definitely try it out. You can swap red dot sight for sleight of hand if you want.

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RsYT_Cyphus#1612

Class: Marksman Rifle
Weapon: MK2
Overview: I agree, its greatly underrated. With the build tho, laser is unnecessary and SoH or Tac Suppressor is better. Also look at my status beforehand.

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Krieg#4439

Class: AR
Weapon: CR-56 AMAX
Overview: We would prefer if you could translate what the attachments are.

PS - SOH is a free slot and can be swapped for either sight/tac suppressor /stippled grip

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jx#7193

class: sniper
weapon: dlq33
overview: u shouldnt use mag b, it hinders mobility
switch light supp or mag a for laser if you want, i dont use it cuz it gives away location

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#
Potis#8220

Class : AR/SR??
Weapon : Oden (ShAK-12)/VKS
Overview : My take on the Russian 12,7mm subsonic sniper rifle, The VKS.
Even though there's no single fire options for it, tap firing is quite needed for the long range engagement with those recoil
Tho there's no bipod for the VKS build, here are the attachment for it, Attachment : Colossus Suppressor (Obvious reasons), Light short barrel (for accurate VKS barrel size), Any 4.4x Scope (duh), Tac Laser (ads speed and bsa) and lastly the Subsonic ammo (for subsonic reason)

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The Yeet#9184

Class: AR
Weapon: Crimson Rash 56
Overview: Ik most ppl wont like this cuz the barrel reduces ads and movement speed but this build makes it 4-5 tap. Ads isnt that bad tbh.

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jx#7193

class: ar
weapon: doctor h
overview: i understand you tried to mitigate the crap BSA on the doctor h but that's really slow. use this balanced one instead, you can change 25R OTM mag to 30R OTM mag if the recoil is too much

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c4p741npr1c3#6038

Class: AR
Weapon: Pisskeeper 3.0
Overview: God tier mobility, next to no recoil and high damage, pretty much the dark horse weapon of CODM rn

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jx#7193

class: ar
weapon: ak47
overview: ak47 has pretty bad BSA so you should make it more accurate rather than focussing entirely on mobility (imagine upvoting your build tho)

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MrOctomelon#9901

Class: LMG
Gun: Chopper
Overview: Before it gets crapped on for the lack of mobility, I made this build specifically for slower play in a mode like dom or hardpoint. Obviously change out heavy barrel for infantry or special forces if you plan on playing aggressive

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𝐓𝐯𝐢𝐢𝐳𝐞#0828

Class: markersman
Weapon: kilo bolt auction
Overview: imma save that sentence

Also cursed build so down vote

edit: stop upvoting reeeeeee

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バカ みたい#4061

Class : AR
Weapon : HK-433
Overview : good build, only bad thing is that my teammates are the human equivalents of potatoes evolving to have gained sentience and arms while not knowing how to use either

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PhantomBMG#9642

Class: SMG
Weapon: MX9
My Review: 10/10 no recoil suspepe, but seriously the aim assist laser does practically nothing for the mx9 despite a 25 percent boost in bsa looking attractive it just does not suit the play style of the mx9 for a laser like gun even more so with the large cal setup, rustle grip tape is just better increasing the time you have to take a kill because ads time is shortened dorime

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Ricey Boi#8862

Class: ar
Weapon: bk57
Overview: perhaps the meta ar of next season, this bad boy can 4 tap the entire body to 35m, has 15 frames of ads time and combat stock has a hidden stat of 15% ads movement, highly recommend ppl to try it out when the update drops

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DT Nekros#6834

Class: AR
Weapon: M13
Overview: My advice to you is to change the laser for tac laser.

Lo único que te recomiendo cambiar es el láser por el OWC Táctico.

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𝐓𝐯𝐢𝐢𝐳𝐞#0828

Class: shoutoutguns
Weapon: Buy Yourself 1nfinte and 5our sauce
Overview: I hate myself for trying to do movement but gotta get used to move it move it pepehappy

also beri gud built don't tri et hom pepekek

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silentlofd#4795

Class: AR
Weapon: AK117
Overview: After the update the gun is insanely good statswise and has enabled versatile builds, though theres only 1 weakness remain noticeable after some ranked games, that's its high base flinch which felt higher than the t25.

If you're like me who cares about flinch issue and play the gun like an AR, I'm giving 2 options and perks to pair.

Opt1:
If you wanna play high mobility build with No Stock, i recommend Toughness perk. I personally use Flak Jacket for the red perk to avoid being killed by random thumper.

Opt2:
If you wanna use Quickfix perk as it fits your current playstyle, I recommend pairing Steady stock and Skulker perk to cancel out its strafe negative.

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#
jx#7193

class: smg
weapon: GKS
overview: GKS is already pretty fast, there's no need to max out mobility and butcher the accuracy at the same time

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Kazuki#1022

Class : SMG
Weapon : QXR
Overview : That build is cursedwut use these. First is for MP and second is for BR.

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jx#7193

class: ar
weapon: AK117
overview: why put light supressor when you can stack range
you can swap light barrel for gran if u prefer longer range gunfights

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jx#7193

class: lmg
weapon: Cho PP er
overview: (@simple stream for you as well) chopper has pretty bad BSA, you wanna make it more accurate
it's ok if an LMG is slower, they're meant to passively spam/hold objs
u can change FMJ to mag if u want

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𝐓𝐯𝐢𝐢𝐳𝐞#0828

class: shoutoutguns
Weapon: kream motionflushed
Overview:
build no. 1:
speed and has 3 rounds less then build no. and 3-5 of 1 tap meters less

build no. 2:
slower and has 3 rounds more then build no. 1 also has 3-5 more 1 tap meters

personal favorite: build no. 1 pepehappy

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jx#7193

class: ar
weapon: CR-56 AMAX/Galil (i think)
overview: CR-56 doesn't really have the best BSA, so you might wanna make it more accurate

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swaghood#7519

Class: ar
Weapon: Oden
overview: large mag because the bullets easily run out (Optic are optional)
Extra note: for the Silenced version you need to replace OWC with Light Suppressor

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console .#9726

Class: AR
Weapon: Peacekeeper Mk2
Overview: solid all- rounder but the iron sight might not be for everyone. Pretty sure it can do 4 shot

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silentlofd#4795

Class: AR
Weapon: Oden
Overview: Final build for custom oden to BR leggy

  • Stacking range didn't do any good on BR for this weapon after testings, only slows it down
  • BSA is actually good enough for AK117 combat range at +0%, stacking BSA a bit to be decent for longrange
  • Replace Extended mag A to B for TPP mode

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Twily#1178

Class : AR
Weapon : AK-47
Overview : Decently high mobility with controllable recoil, good for both close and long range gun fights

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Krieg#4439

Class: SMG
Weapon: Mac-10
Overview: Recoil is never an issue when you're in a cqc. If you really built this with suppression in mind, then where's the suppressor?

PS - The extended barrel is actually the rifling barrel, they changed the names with the update. You can use the 53 mag if you wish

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MosinNagant(ping for gun)#0313

Class: smg
Weapon: AUG Para
Overview: good shit

Swap to 30rnd + light stock if you want more strafe and mobility

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バカ みたい#4061

Class : ar or dmr idfk
Weapon : Galil ACE AR
Overview : really decent semi-auto build. its not the best build for the gun but its definitely consistent enough

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Kazuki#1022

Class : Sniper
Weapon : Artic-50
Overview : I wanted Manta Ray's Space Cadet skin but Codm gave me this skin instead but its pretty cute smh (FMJ can be used instead of fast switch)

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Gorr The God Butcher#4769

Class: AR
Weapon:Oden
Overview: From expert.Updated Oden gunsmith, prolly the best one.
Great mobility without killing much of its accuracy
Since the 2 shot is too inconsistent that you are likely getting 3 shot kill 90% of the time, and since 3 shot kill range for oden is infinite, range boosting is meaningless.

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Invictus#3984

Class: SMG
Weapon: Hg40
Overview: Best fast pace build for close quarters combat, it’s also a amazing build if you just tryna get it gold or diamond,

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ALTF4#4867

Class: AR
Weapon: Oden
Overview: Unlike the m13 and the kilo, there is a learning curve for this gun, but pair this with a deadly secondary and use it as an sks ar hybrid and it shreds with these attachments chad

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Sophie<3#4749

Class: AR
Weapon: AK47
Overview: AK got a range rework for BR so no point stacking range anymore:
Gru helps w suppression and bsa
5.45 has better punishment for missing shots than normal mag and is slightly more consistent

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class - ar
Weapon - oden
Overview - colossal is useless use mono instead if u want range or swap to light suppressor becuz 2 tap is inconsistent
Swap stock to mag if u need the 5 extra bullets

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class - ar
Weapon - m13
Overview - uh my guy u dont need mono when u have 40 mag so just use heavy barrel instead of mono then that extra slot can be put to owc laser which counter acts the ads from barrel

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NIGHTWALKER#5228

Class: assault
Weapon: peacekeeper MK2
overview: decent gun good for mid range fights and this blueprint is perfectly balanced according to me

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PhantomBMG#9642

Class: Sniper
Weapon: Locus
Overview: The locus is in fact a quick scope sniper, but not with that build, a light stock only increases strafe speed which is completely useless when using a sniper, monolithic suppressor is useless as in mp quick scoping the range of the locus damage drop off is so high that some maps arent even that large, rubberized is useless when quick scoping because you are scoping in and out constantly to notice any "recoil" (its all visual with the chambering animation) overall why.

For my build you can do light suppressor for 10 round mag or I guess a tac laser if you prefer that one frame difference

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jx#7193

class: Marksman -> Sniper
weapon: SPR-208
overview: SPR-208 sniper conversion. .300 Mags are the most consistent 1 shot kill variant. you can replace sleight of hand to tac grip, or supressor if you want
mip light can also be changed to integrated supressor

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NIGHTWALKER#5228

Class : sniper
Weapon : DLQ
overview: perfect build you can get for the DLQ
This sniper is easy and fun to use
For all the new players try this.....

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RandomYT#4267

Class: AR
Weapon: M4
Overview: so far this is my #1 build, that is mobile, accurate, and decent bullets. The con of this is that using the owc laser makes it visible to enemy's

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DT Nekros#6834

Class: AR (automatic sniper)
Weapon: Man-O-War
Overview: Make camo grinders rage quit uwukek also really nice alternative in ranked.
PD: Marksman can be swapped with ranger barrel, and 30 rounds can be swapped with either a perk of your choice or a red dot if you don't like the default iron sight, but like I always say, it's always recommended to learn using a weapon without a RDS because an important attachment can be placed instead of that.

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silentlofd#4795

Class: LMG
Weapon: RPD
Overview:

The new attachment is too OP no joke.

Still testing builds that suit bullet spamming best in power position, like how much bsa +/-% is okay, perks combo, etc.

I like steady stock so I don't need to use toughness perk.
Switchables:

  • Optic
  • Disable/FHJ

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Shinomiya Kaguya#7777

Class: SMG
Weapon: MX9
Overview: I got mastery and diamond camouflage with this build. Used foregrip before, but after realised that’s horizontal recoil is awful, I decided to put infiltrator foregrip for better movement speed.

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ItzTenzo#2109

Class: Sniper Rifle
Weapon: Locus, Dlq33
Overview: pretty gud if u wanna quickscope; plus stopping power gives u bigger hitbox

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𝐿𝒶 𝑔𝑜𝑜𝓈𝑒#0828

Class: Submissive guns

Weapon: the new era of submissive guns known as m4kitten.exe

Overview: soh to rds 1 with the plus retical and you got yourself cqc akimbot pizzacat

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the_humanny#8426

Class: ar
Weapon: type 25
Overview: only for aggressive gameplay
you can swap out flash guard for another attachment you want, idk how bad the bsa is when it's negative

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Krieg#4439

Class: AR
Weapon: KN-44
Overview: The Kn has decent bsa, so it can be built to suit both passive and aggressive playstyle. Ranger barrel can be swapped for either short barrel or sleight of hand

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The Yeet#9184

Class: AR
Weapon: Lazer Killer 24
Overview: It was actually kinda shit the previous seasons, but it’ll still be one of my favourite guns. Now its been buffed, and 20% increase in bsa which allows you to use mono + red dot instead if gran because iron sight kinda bad tbh. Compared to before buff the accuracy of this build is almost the same as using ranger + gran before accuracy buff, and that was already enough for this gun. If u got p2w iron sight or can handle iron sight switch optic to gran or soh, altho i recommend soh more since slow reload. If you want more accuracy and want to use it only for mid to long gunfights then use ranger instead if mono cuz that gives you more accuracy while maintaining range. Also the ads fast af boi

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Retired Giovanna#9141

Class :ar
Weapon :m4
Overview : funfact that's not my build you replied to that's the default build on the weapon i removed the sight to show irons
And because i had no other image of a build to reply with anyways here's mine

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Sweeper1209#7012

Class: SMG
Weapon: PPSh-41
Overview: Longer range with a slightly faster ADS and better ADS BSA whilst still retaining the 65 round magazine. Space for a suppressor, perk, or another attachment.

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#
Sweeper1209#7012

Class: AR
Weapon: AK-47
Overview: Very fast ADS speed, fast movement speed both in general and while aiming down sights; overall, it’s quite mobile. Note: the AK can 3-hit kill at the upper chest area if close enough.
Downside is that its (vertical) recoil kicks more. Space for suppressor, under-barrel attachment (operator foregrip negates recoil penalty), perk, ext. mag, or a sight.
If you want a suppressor + ext. mags but still want to keep the fast ads, remove the grip tape and add both. Just know that the BSA will be in the negative.

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Ruulenn#7880

Class: AR
Weapon: M13
Overview: I mean like Idk why you'd use 4 attachments instead of 5 but I guess its up to you on how you want to build your guns

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NiNVdoonf#3245

Class: AR
Gun: Lawn MOWer
Overview: The recent season 5 buffs increased the gun's bsa a LOT, so stacking mobility won't kill the accuracy. Colossus suppressor helps with range (30.8 m 3-shot kills), but you can do colossus suppressor to mono suppressor if you want extra ads and/or you can swap short barrel to sleight of hand/30 round.

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kUn4ii#4601

Class: SMG
Weapon: PPSh-41
Overview: For not aggressive play style, change short barrel to heavy banner and no stock is also good.

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#
Crux_Crusader#2163

Class: SMG
Brief overview: this is meant for very fast movement and very accurate hipfiring. Paired with the perk lightweight, this becomes one of the fastest smgs.

This requires a very aggressive playstyle to use this to its full potential. It’s an excellent sniper killer, and will beat any other weapon at 5-10m.

Please note this really sucks at longer ranges where other smgs will perform better like the Bizon and cbr4. This is not meant to used at ranges over 10m.

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The Yeet#9184

Class: Silent Machine Gun
Weapon: Quaxer
Overview: This gun is actually still pretty good for close to mid. Fast fire rate, fast ads, fast movement and fast ads movement. Only disadvantage is the reekoil. I feel like they increased reekoil of many guns thus season, like LK24 which barely had reekoil before update. But it wont be much of a problem as long as you use it in close to mid. The farther you aim the worse the reekoil.

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IaconAvid#3027

class: smg
weapon: look at pictures lol
overview: “i like cqc guns”, i said, “oh so you like cbr and mac10?”, he said, “no”, i said, “max mob ppsh supremacy”, i said

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The Yeet#9184

Class: Snoiper
Weapon: Locust
Overview: Side by side comparison of diamond on free epic skin and diamond on default skin. Tbh default would’ve looked better coz more golden area but they removed the full golden scope from default blueprints, which is why i prefer the epic skin. This is the skin we got from last season.

Btw switch perk to fmj, soh or light suppressor

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2Buffed#9745

class: sniper's
weapon: rytec amr
overview: let's see if you have the guts to actually control the recoil on this 😈
please note: this build is only for quickscoping

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CrossSockDance#0808

Class: Pistol
Weapon: Big Iron
Overview: Having a fast and decently strong secondary that can two shot in close ranges and fires fast is something I enjoy. Tbh I only picked up this weapon because I got the legendary but I grew to love it because of it’s consistency in close and mid range fights.

Turns people into squares.

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The Yeet#9184

Class: Silent Machine Gun
Weapon: MacTavish
Overview: “missing a real diamond” only thing we’ll be missing on is kills. Also, you said its good for both mp AND br. Mp i still get it but you really expect people to actually ads in with an smg in close range in a br match when they can literally just use a hipfire build ?

Grip tape to any laser for ads/hipfire accuracy.

Also see what i did there with the MacTavish and SAS stock ?

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NiNVdoonf#3245

Class: AR
Gun: M13
Overview: In my opinion, it's not really possible to go long range with m13 in br, so focus on hipfire. If you want hybrid hipfire and ads, swap merc grip to heavy long barrel.

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#
NiNVdoonf#3245

Class: AR
Gun: Swordfish ⚔️ 🐟
Overview: rubberized to tac suppressor for suppression and/or extended mag to fast reload

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Thomas The Perp#2414

Class : AR
Weapon : ak117
Overview: meta for flex ARs, actually more flex-main but whatever. 20m ish base 4 shot with good 5 shot with good bsa. Ttk is damn good. Recoil difficulty is overrated. Mag is preference. Its only real flex ar competitors are m13, cbr and pk. Barrel also changeable for more passive playstyle

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Thomas The Perp#2414

Class:AR
Weapon: amax
Overview: one of the top off meta flex ARs, almost similar ttk and 4 shot range to holgae soo. Hovers around top 10 for guns in game

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The Yeet#9184

Class: Snoirep
Weapon: RyTechnic Avenging Masters Republic
Overview: The recoild hits harder than Price hit Yuri and even harder than my mum with a slipper

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IaconAvid#3027

Class: AR
Weapon: M13
Overview: was just messing around with builds until i met this master piece, beri good range and almost no aimshake with blue dot reticle suspepe 🤌

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DT Nekros#6834

Class: SMG
Weapon: QuQu9
Overview: Gud build + hip fire build.
No stock on hip fire build can be swapped with Wild Hip-Fire perk if you want.

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The Yeet#9184

Class: Shotty boi
Weapon: Kream 42069
Overview: Switched speed up kill to gran coz devs decided that the adjustment would make shotguns more op but instead ended up nerfing them for mid range. Like this used to be 2 shot in mid with just hipfire and now its so inconsistent that ads is necessary for mid range. Use with gung hœ

I’m actually so sad rn because i’m used to hipfiring a lot now its dealing 22 dmg in mid with hipfire hitmarker GiveUp

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NiNVdoonf#3245

Class: Pistol
Gun: L-car 9
Overview: You normally don't need range on pistols + since this is a full-auto gun, you definitely need accuracy and mobility.

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class - shotgun
Weapon - by15
Overview - all u did was made a marksman that can only go up to 25m very great thinking
So instead u can use this build which is how a shotgun was made to be used close range

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Ricey Boi#8862

Class: pistol
Weapon: l-car 9
Overview: just go for a hipfire build, recoil on ads is horrendous, agency supp is free slot if you dont need suppression

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class - marksman
Weapon - mk2
Overview - people legit stop posting lcar builds the channel doesnt need 5 of the same gun in a row

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The Yeet#9184

Class: Snoiper
Weapon: M24
Overview: Sniper quickscope build, low hitmarkers and fast ads, looks good and feels good, light bolt to tac laser/disable/soh

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Ricey Boi#8862

Class: pistol
Weapon: l-car 9
Overview: just go for a hipfire build, recoil on ads is horrendous, agency supp is free slot if you dont need suppression

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バカ みたい#4061

Class : pistol or smg idk
Weapon : L calorie count 9
Overview : this is truly one of the guns of all times. it shoots, it moves, hell it even reloads too

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The Yeet#9184

Class: Silent Machine Gun
Weapon: ChadCom
Overview: Am i dreaming…….light barrel gives more control and thats…….a disadvantage ?
Also dont mind the build i’m just trying shit out

Ok this build’s pretty good actually here’s alt:
Light stock
Integral suppressor
Rubberized
5mw laser/tacticool laser
45 round

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Witness#3139

Class: Smg
Weapon: Max9
Overview: been dominating wit it and making mac10 kids cry, definitely gets outgunned by p90 but it’s still aight to use

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NiNVdoonf#3245

Class: AR
Gun: Lawn MOWer
Overview: Bsa is about 7 after the season 5 buff and only the first couple of shots have recoil so no need for operator grip. (I'll update ss later, but short barrel to soh and gran to 30 round)

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トースト#1458

Class: AR, Weapon: Oden: An agro based oden with nice strafing speed. Recoil control is dependable on the persons capabilities. Outstanding performance on close, mid and even long range when used right

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The Yeet#9184

Class: AR
Weapon: Assault Gunning Rifle 5.56
Overview: Strafe is almost as fast as peacekeeper, ads is fast and the recoil aint even that bad. Mag to 60 round.

Also 69 range op pepefarmer pepelaugh

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DireBowser#3420

Class: AR
Weapon: AMAX
Overview: Only suggestion I've gotten was to use gatekeeper stock. Only upvote if good for aggro. I know about no stock and mono build.

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PhantomBMG#9642

Class: Assault Rifles
Weapon: AS Val
Overview: (My recent message got deleted so I guess I’ll explain each attachment suspepe)

Mid range barrel is one of the worst choices for an as Val as factors such as bullet velocity, hinders it’s range abilities so stacking recoil and range on an as Val is completely useless, the reason why we don’t see people running around with vss variants of the gun
Strike foregrip is also useless as one when in close range, recoil is not an issue and the bsa increase will be non existent as there is no reason why you should be engaging at that distance only to reveal your location giving away positional advantages where when playing the as Val is life or death

Replace Mid Range Barrel with Quick Response barrel for added speed in those close quarters engagements the As Val excels in

And Replace Strike Foregrip for a perk such as sleight of hand or a red dot sight (only if you somehow hate clean irons or want to be immersed in garena pepelaugh)

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Shaman#2156

Class: Pistol
Weapon: Lcar9
Overview:This is my take on a cqc build.

I originally had the barrel to boost the damage range by 20%, but I found that the increase isn't that effective. Since the drop off damage range is short, I want to focus on making it a cqc oriented build.

  • I feature using the 5mw laser for the tighter hipfire spread
  • The striker foregrip, for the additional movement buff.
  • Firm grip tape, to increase the ads overall as the mag and 5mw decreases it
  • Mag for the chance to defeat the enemy consistently
  • The agency suppressor is optional, tho it does help with vertical recoil.

The mag is not needed if you are using the Lcar9 as a finisher.

Lcar9 will not be the best secondary, but quite likely the most easiest secondary to use, for the fast firerate and handling.

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Potis#8220

Class : SMG
Weapon : KSP 45
Overview : My take turning the KSP into UMP 45
So the KSP 45 is a fictional gun that is use in 1980s which is based on UMP 45 that is use in 2000s (?????)
The main attachment for this weapons is extended barrel and agile stock while BO fgp is optional, other 2/3 attachment can be soh, agency supp, sight or laser.
The only thing that's missing here is the hk style charging handle and the mag position to be 45° while the burst firing mode itself is fine since UMP does have burst mode in it

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silentlofd#4795

Class: SMG
Weapon: KSP 45
Overview: Strafe like crazy in most gunfights, and consistent one burst tap through slide peek/holding corners

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DT Nekros#6834

Class: SMG
Weapon: GoKS
Overview: Pretty nice og smg. Gran can be swapped with SoH, 40 round to 32 (my preference's always the 40 round lol), or if you are a Garena muchacho, gran to red dot.

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NiNVdoonf#3245

Class: AR
Gun: i-crone
Overview: Always a good idea to keep no stock since icr has pretty good accuracy thanks to gran and tac laser (if you want extra accuracy, swap integ suppressor to tac suppressor)

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PhantomBMG#9642

Class: AR
Gun: Ace 23 (CR-56 Amax)
Overview: intruder stock is the wrong type of barrel for the amax as it does not suit its playstyle, adding even more insult to injury you are using a 5mw laser on a gun that should never be hipfired 💀 (shouldn’t be getting that close with an amax of all things)

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DireBowser#3420

Class: AR
Weapon: Combat Rifle 56
Overview: Alt build w/ a bit of extra range, BSA, and recoil control at small cost to ads and strafe compared to mono

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silentlofd#4795

Class: Pistol
Gun: L-CAR 9
Overview:
Pure secondary build, after some games the laser is worth it while the suppression isnt. The weapon switch speed buff makes it very reliable to use during emergency rather than reloading the main weapon. The sprint speed is close to melee with striker foregrip means an advantage of safer rotation. Also found gung ho is the best perk to pair when using this secondary.

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PhantomBMG#9642

Class: Secondary Pistols
Weapon: Shorty
Overview: tac foregrip a better for the shorty due to the lack of downsides it gives for the upsides, I have 5mw only because I like hybrid secondaries so they are flexible for any situation, tac laser is viable tho

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kevin.#9111

Class: SMG
Weapon: KSP 45
Overview: This class is good at taking out a group of people with the extended mag, along with control, it can help with hipfire (can replace extended mag with red dot)

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class - ar
Gun - icr
Overview - people i get it yall want to share ur lcar n ksp builds but we do not need 30 builds of the same gun on in a span of a 2 days

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The Yeet#9184

Class: AR
Weapons: Long Killer 24, Indigo Chrome Reaper, Killing Nugget 44, Overrated gun (basically the 4 shot AR’s)
Overview:
LK24— Compared to the Kilo, it has higher damage up till 30 metres, at 40 metres and above deals 23 dmg. 4 shot till 30 metres, 5 shot 40 metres and above. Smooth recoil in top left direction which is easy to control.

ICR—Slowest fire rate out of all 4, but 0 recoil, fastest ADS among them. 4 shot till 30 metres and 5 shot with 24 damage 40 metres and above. (Best accuracy compared to other 3 guns, even Kilo because this got 20% bsa buff last season)

KN44— Fastest fire rate out of all 4 guns, but now the reason I think its the best amongst them is by using marksman and mono together, you get a 28 dmg on legs, chest and arms, combined with the fast fire rate giving it pretty much the fastest TTK among all 4 of these. If you use ranger + mono (which is still better than other 3 guns) you get 5 shot 40 metres and above. Downsude is that it has the worst horizontal recoil amongst these 4 guns, but its worth it. Very good bsa too because got 20% buff last season. Can switch mag to 44 round. ADS is almost same as Kilo and LK.

Kilo 141: Its considered the best AR of the game because good bsa, good fire rate, stable and good reload speed. I think its a bit overrated at this point. The reason I compared other 3 guns to this was because those who gotten tired of just spamming Kilo as the only good AR can use the other 3 guns. KN44 is definitely better if you can control it.

I have stacked range only on KN44 because even after stacking range on LK and Kilo you get the same damage, and its best to have fast ads on ICR

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Brian ღ#1136

Class: AR
Weapon: M13 - Dark Matter (Gold Covering)
Overview: you should try this build out and see if you like it and feel free to downvote it if u dont like it. (Soh can be switched to something else or if u don’t want a perk or u can put long shot for 56 range.)

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Shinomiya Kaguya#8274

Class: Pistol
Weapon: L-CAR
Overview: Auto-pistol. Perfectly combined with sniper rifle. Feels like pocket SMG. Hip fire recommended, but if you can control recoil, you can use sights. Used extended fast magazine, because mainly I’m using hip fire and doesn’t really bother about ADS speed.

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SWAT Dog#5780

Class: Assault Rifle
Weapon: Peacekeeper MK2
Overview: Most versatile AR in codm currently, firm grip tape may be swapped to foregrip of your choice if you can’t handle the recoil.

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not evil elmo#1277

Class: AR
Weapon: woman o peace
Overview: pretty sure this guns got around 7 bsa so I think and hope this is usable. Mono for range, combat stock for ads speed, sleight of hand for filler, tac laser you know why, magazine for more rounds

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The Yeet#9184

Class: AR
Weapon: Killing Nugget 44
Overview: Now ik i was the one who said its best to range stack and use with mono because good bsa and all that shit but i used it some more, and they have increased the horizontal recoil. Used it in a few ranked games, but the horizontal was really bad and got 10 assists and around 10 kills, while the expected was around 15 kills. Ik what i said before, but with the fast fire rate the 4 tap isnt really necessary, and at this point this is pretty much the best build for me. If you have 0 problems with recoil, go use the previous build, but the recoil has deffo been increased and i cant control it anymore. Accuracy too is medium, not as good as expected.

Ik this build isnt suppressed, but i do promise you, this shit beams the fuck out of players. I dont care if you downvote, but this is an option, and depending on you its better or worse than the previous build.

Can switch ranger to marksman and mag to 44 round, and if you still want suppressed definitely use tacticool suppressor, the accuracy downside with mono isnt worth it.

Like i said before, this gun easily has the potential to become best AR but Kilo’s got better bsa and stability, but this still can be one of the top AR’s

Lol idk if that guy is in this server or not but some guy in ranked, after i got like 17 kills with kn and 3 deaths (i never wanted to camp in raid but literally everytime i tried to move one of these guys pushed me). This guy got so pissed, he invites me after the match is over, trashtalks, kicks me, and after we both have completed 2 different matches, invites me again, again trashtalks me and then again kicks me. Like bruh that shit was so funny lol. My id is Soap, and bro if you seeing this then I’m sorry you got angry because of me, even tho you trashtalking was funny, i’ve been there, and i understand, and i sincerely just wanna say sorry

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AHRI<3#1247

Class : sg
Weapon: r90
Overview: if you know how to use this in map like summit it will be deadly { solo was using r90 against tribe}

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-Aérø-#0142

Class: Sniper
Weapon: DL Q33
Overview: You can swap SoH for FMJ, and Extended Mag for Light Supp, although its personal preference.

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The Yeet#9184

Class: AR
Weapon: The gun everyone knows the name of, even kids below 10 years old (like bruh they really do)
Overview: Yo that shit with diamond so bright you dont need flashbang 💀

You can switch suppressor to soh/gran or use light ext. barrel

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Eric.#6072

Class: SMG
Gun: CBR4/P90
Overview: No recoil, fast ads, good ads movement, good range, and you can shoot through walls you can also use sleight of hand or to grandulated grip

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𝓢𝓲𝓻𝓗𝓮𝓵𝓹#7855

Class - sniper
Weapon - locus
Overview - this is op if ur good with snipers theres no pt in stopping power if u have good aim which is what a good sniper is
u can swap perk for suppressor

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/human#8426

Class: SMG
Weapon: PP19
Overview: This gun already has insane movement speed and a big ammo magazine. You can swap out granulated for something else or change marksman barrel to extended barrel

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PhantomBMG#9642

Class: Secondary (technically ar’s are in this)
Gun: Shorty (technically man o war)
Overview: shorty you do need stack bsa attachments
For the man o war I thank @frigid slate and @hushed crypt for helping me make my own hybrid man o war build from their own

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Tokimiri#3383

Class: SMG
Weapon: CBR4 / P90
Overview: overall best build IMO
you can switch sleight of hand to granulated, but I prefer sleight of hand cuz why notPistol_cat

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DT Nekros#6834

Class: AR
Weapon: The noobs-Kilo
Overview: YKM suppressor can be swapped with mono, also SoH can be swapped with a red dot if you want.

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NiNVdoonf#3245

Class: AR
Gun: Knn (my name for it back then)
Overview: I switched ranger barrel to light barrel and I've been dominating ranked tdm with it because I could go aggressive without a problem since bsa is very good doggy

(you can keep ranger barrel for passive)

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PhantomBMG#9642

Class: Smg
Weapon: Mx9
Overview: I heard infinite flash bang (if you can’t control horizontal recoil go for foregrip plus hybrid ammo combo)

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DT Nekros#6834

Class: Nerfgun
Weapon: HS2126
Overview: 1st build fully ads build, 2nd hip-fire mostly. To make it hybrid change perk on 2nd build to gran tape.

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Cold#3417

Class: assault
Weapon: Kilo 141
Overview: u don’t need granulated because kilo has good bsa already so use optic or barrel , mag B is recommend but I use A as personal preference

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バカ みたい#4061

Class : AR and Pistol
Weapons : D.Eagle .50 XIX and SIG MCX Virtus
Overview : so far my fav weapon combo bcs im a trash sweat

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jx#7193

class: smg -> ar
weapon: Steyr AUG 9mm Para -> Steyr AUG A3
overview: good built, mono can be changed to rds if u don't like the iron sights

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Naraa0327#0166

Class: sniper
Weapon: koshka
Overview: not for meta abusers only for pro players, can use fmj instead of 10round if u prefer it

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Nixion_Dev#7457

Class: AR
Weapon: Ak-47
Overview: I never seen anyone use strike foregrip on the Ak 47, but this build is just better
@mint pumice

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Brian ღ#1136

Class: AR
Weapon: M13 - Dark Matter (Gold Covering)
Overview: you should try this build out and see if you like it and feel free to downvote it if u dont like it. (Soh can be switched to something else or if u don’t want a perk or u can put long shot for 56 range.)
Repost From Me. Originally had 18 ⭐’s.

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TCHDK_1#6855

Class : AR
Weapon : AK47
Overview : good loadout for Battle Royal, small recoil and a fair amount of ADS make this loadout good (if someone says it is weak, stfu just don't know how to play this )

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The Yeet#9184

Class: Silent Machine Gun
Weapon: Gram 141 (because same fire rate as kilo but worse)
Overview: At this point its a 5 shot at the legs till 40 metres and then its a 6 shot. Ik its got slow fire rate but its a goddam smg at this point, the ads is slow with an AR build, so why not just make it an smg. I would’ve used mono but not worth the accuracy and ads downside. Just go fast ads and medium accuracy. Basicest smg i’ve ever seen, and even russy is better than this.

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|ᴳᵒᵒˢⁱᵉ|#4269

class: hitmarksman
weapon: the sksksks
overview: this is your perfect aggro/passive build
and stats of an average game as proof suspepe
(fmj to disable/soh if skill issues and no wallbangs)

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Brian ღ#1136

Class: Sniper Rifles
Weapon: Koshka
Overview: I like this build it’s a pretty fast shooting build if u wanna do some quick scopes.
(If u want a lasher u can switch soh to it or if u just want no perk u can remove the perk and feel free to downvote it if u don’t like it.)

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NiNVdoonf#3245

Class: AR
Gun: H-bruh
Overview: The hbr above works, but this one gives more accuracy and mobility in exchange for a little less range

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The Yeet#9184

Class: AR
Weapon: Indestructible Crimson Rifle
Overview: Literally the only reason I use suppressor is because I hate loud noises and randomly play SND in between (definitely not because before not using a supressor in your build got you 1000 downvotes by the whole community) but yea, I do prefer my build, but yours is good too.

Also guys 5 dmg range dont make even a goddam ant size difference so if you want more accuracy use this guy’s build

Also i wish I had that skin bruh its so op

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The Yeet#9184

Class: AR
Weapon: Konqueror’s Nightmare 44, Hydra
Overview: The two rifles than can beat Kilo and are almost meta. KN44 with slower fire rate but better range and recoil, can be used in longer ranges too because good bsa. Ads is medium. Personally i prefer using tacticool suppressor to get faster ads and sum accuracy but thats just me most of the community is satisfied with this much accuracy and ads.

HBR with faster fire rate and good ttk in close to mid, but at oong the recoil and the bad range cause problems (mostly just the range but its still op). I say “bad range” and yet I dont use ranger and mono to stack range because barely makes a difference and the ads dowsnide isnt worth it.

Switch mags to fast ext. in both because I forgot and too lazy to take another ss (deal with it). Highly recommend fast ext. mag for HBR because its mostly mid range build and doesnt require too many bullets to kill.

Kilo get rekt

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$ zykk#0001

Class - Assault Rifle
Weapon - M13
Overview - Fast ADS and barely any recoil for close and mid range gun fights and slightly a lil bit of recoil for long range

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LEGOBowser#3420

Class: AR
Weapon: CR-56 AMAX
Overview: Recoiless Rifle is a term for rocket launchers where the backblast cancels out the force of the rocket leaving the tube.

Also this build is carrying me thru ranked rn. It mostly translates to the AK, just make sure to use 5.45 instead of mag A.

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clankbou#2809

Class: SMG
Weapon: Razorback
Overview: This is my first uploaded build so I don't expect this to do well lol. This is built for mid range fights, could maybe be used close/long range but it depends. You could swap SOH for Rapid Fire, but after swapping between the two I don't really see a point to use the latter.

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DT Nekros#6834

Class: SMG
Weapon: MX9
Overview: Swapp foregrip to infiltrator foregrip, I use the regular foregrip bc people always choose crossfire or scrapyard, so I need to longshot with it lol (like in this pic for example...). Barrel can be swapped to the extended one if you want, I personally like the sound of the silenced MX9 hehe

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The Yeet#9184

Class: Arsenal Raze
Weapon: Le Konqueror 24
Overview: Ayo 69 accurcay hella sus

I used mono instead of ranger before which killed the accuracy so this build better

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