#codm-gunsmith-builds
1 messages · Page 22 of 1
Class: Sniper
Weapon: Rytec AMR
Overview: "New quickscope meta" proceeds to make it as effing slow as possible
Suppressor can be swapped for laser
Class: SMG
Weapon: MX9
Overview: I Summon Thee… (giveaway chads
)
Extended light barrel and built in silencer barrel can be changed from each other suit your needs
-also first 
Class: SMG
Weapon: MX9
Performance: Ok I'm here (giveaway chads) 
Btw this is a little lower recoil build. Use the one above mine for more aggro 🤝
Class: AR
Weapon: LK24
Overview: I won with this gun in the tournament
🔨
Class: Camper
Weapon: SP-R 208
Overview:
The weapon for the camper who wants to hunt headshots in BR, but thinks the Rytec AMR is a bit tacky, or just likes the classy looks of this gun.
One shot headshot to the head in BR up to about 60-70 meters, even if the opponent has maxed armour, otherwise leaves them with about 50ish HP beyond that range.
Becomes a one shot at all ranges with long shot legendary mod equipped, as that further increases headshot multiplier. Even without it, I suppose you could flick to whatever other thing you have equipped to kill the crippled opponent, but I'm too bad at game to do that.
Switch Disable to Heavy Bolt for more range without the mod, that one perk that slows healing further, a silencer to lessen the range at which the enemy sees the marks, or a compensator if you want an even more stable gun.
Class:Ar
Weapon:B(urger) K(ing)
Overview: pay 2 lose iron sight tbh...
Class: AR / Rushing
Weapon: Ak-47
Overview:
change disable to flash guard
I haven't played this game for a while but then i got lucky and pulled this bad boy on the first spin. I am an ak-47 main long ago before i got this skin, and I'm astonished to get this. I tried playing some ranked matches and i found out that it is silky smooth when hip firing and spray transitions works perfectly. It's not the best build out there, nor the worse. But give it a try.
(Try to use the GRU combo grip which is a signature attachment, but i still haven't tried that one yet)
build made by: @sullen geyser
Class: SMG
Weapon: MX9
Was summoned by Phantom so here am I
(Giveaway winner
)
Overview: Pretty good build for close-mid range with fast ads and recoil control
- U can swap agile stock for extended barrel and light owc suppressor for better range + silent death depending on what you need
P.S: if U have butter fingers you can swap foregrip for the tact. foregrip A for the cost of the ADS movement speed (which I don't recommend doing because strafing speed will be affected resulting in your inevitable death)
P.P.S: re-uploaded cuz dum bot deleted it for some reason so there's no need to react on this one too
Class: AR
Weapon: Ak-47
Overview: I'll give you the benefit of doubt and think that it's been a long time since you played the game and aren't entirely aware of the changes. Try to use the first build for mp. For br, go for the second build
PS - Swap out soh in the first build for suppressor and mag a for mag b
Class: SMG
Weapon: DADDY BIG MAC
Overview: fast ads build you can make
Class: AR
Weapon: m13
Overview: good for rushing players
You can swap out the silencer barrel for mini if you want
Class: lmg
Weapon: holger
Overview: good holger build
class: shotgun
weapon: r9-0
overview: I never thought I would end up using this gun and liking it. p.s it could mean death if u miss ur entire burst.
class: smg
weapon: cbr4
overview: red sprite camo, and also a good build👍
Class : SMG
Weapon : RUS-79U
Overview : New free skin goes brrrrt
Class :
Class: Pistol
Weapon: Renetti
Overview: Anime girl
class: ar
weapon: fr.556
overview: anime girl
Class: AR
Weapon: icecream
Overview: the W
Class: Assault
Weapon: AS VAL
Overview: Holy Fucking shit this thing shreds like goddamn ty @shy matrix
Class: LMG
Weapon: Holger-26
Overview: the class I used for the past 8 rank (9.5k) matches and almost dropped a nook with twice (died on a 16 and a 18) 🥲 fr tho it shreds
Class: Ar
Weapon: Peacekeeper Mk2
Overview: This slaps
Class: sniper
Weapon: koshka
Overview: good sniper build for aggressive and passive players.
Class: lmg
Weapon: holger
Overview: you killed the bsa on that thing mate
holger 26k mag can be changed to disable, fmj, sleight of hand, or a red dot (only use red dot if you have skill issues)
Class: AR
Weapon: Mac 10
Overview: helped me get to legendary and is really good in my opinion, you can swap the fast mag for the normal 43 or 53 round mag
Class: AR
Weapon: Kilo 141
Overview: Really, really good for me. I get 80+ kills average in HP games and is also a really good gun in general.
PS: very new to this gunsmithing stuff, I would appreciate some help on my builds
Class : AR
Weapon : HK-433
Overview: use an extended mag, allows for more engagements without having to use vulture. soh isnt rly needed for me on this gun tbh but it could work instead of the extended barrel ig
Class: Assault
Weapon: Kilo 141
Overview: I suggest removing the mono and getting an extended mag no pressure tho
Class: AR
Weapon: Pisskeeper
Overview: Field Agent Foregrip after it already got recoil buffs to make the recoil easier
(Also ignore ugly ass ss couldn't find a better one)
Class: ar
weapon: 141 kilograms of pure pain
overview: ext light to soh 
Class: SMG
Weapon: Cordite
Overview: Good
Class: Ar
Weapon: As Val
Overview: not sure just gotta try it
Class: AR
Weapon: HBRa3
Overview: red and gold (change granulated to ranger if bsa needed)
Class: AR
Weapon: ASVAL
Overview: one of ze best ars rn
Class: AR
Weapon: AS VAL
Overview: Why downvote the build doe? 
Class: AR
Weapon: AK117
Overview: I was experimenting with attachments since I haven't used it in ages and it slaps hard in ranked
Class: sniper
Class: Marksman Rifle
Weapon: Mk2 Carbine
Overview: for anti meta players like me, it's good for aggresive quickscopes.
downvotes are from the players i rekt with this
Class: Sniper
Weapon: DLQ 33
Overview: Classic DLQ build for respawn sniping, or Search and Destroy. No tact laser because people who use those are braindead, SOH for FMJ if you know a guy named Zeke.
Class: marksman rifle
Overview: 
Class:lmg
Weapon
Overview:anime girl
Class:Sniper
Weapon:Svd
Overview:suitable for quick scoping and long-range clutches
Whoever dislikes this is salty that they were part of all my triple kills from this svd
Class : sniper
Weapon : svd
Overview : theres no pt to bipod n wounding
You can swap laser to tac scope if u need
class: sniper
weapon: dlq
overview: anime girl
Class: Asault Rifle
Weapon: AS-Val
Overview: Gud build👍
Class: SMG
Weapon: PP-19 Bizon
Overview: Passive /Aggressive Build Would recommend playing passive as sometimes playing aggressive doesn’t sometimes workout as 10% of the time the recoil throws you off and causes you to die so passive is the way also if you like fast ads classes then use this one. I’m kinda new to gunsmithing build so sorry if its bad.
Class: short gun
Weapon:BY15
Overview : long range, good accuracy
Class: shotgun
Overview: 
Come back in like an hour or 2 and see the votings
Class: SMG
Weapon: PP-19 Bizon
Overview: You're learning, that's what counts
Class : AR
Weapon : ass val
Overview : goodn't build
Class: SMG
Weapon: PP19 bizon
Overview: Still trying my best on gun builds and still learning. How does this look?
Class: SNIPER
Weapon: EBR
Overview: Its just so damn lovely, decided to try it out in a pub match, and so damn good, its like sks, p.s. Switch scope with other scopes if you're uncomfortable or ammo for faster ads, just make your shots worth it.
Class: snipers
Weapon: outlaw
Overview: forget my last build this is the real shit you need
Best build for crackheads just find your sens
👍
Class: AR
Weapon: as val
Overview: funni high dmg gun with average mobility
Class: AR
Weapon: AS Val
Overview: I'm surprised you're stacking ads bsa on a gun with decent bsa already. It's more of an aggressive weapon my man
PS - I know I really need to fix my builds please excuse my horrible editing
Class: short gun
Weapon:BY15
Overview : close combat, flexibility/ mobility ✅. Good 1v1. Dead match
Class: lmg
Weapon: m4lmg
Overview: are we going to see the build or not 
Class: SMG
Weapon: Rus-79u
Overview: i think it's great
Class: ar
Weapon: type 25
Overview: I literally don't know at this point
Class: lmg
Weapon: holger 26
Overview: smg don't use it at range because you going to have a bad time
Class: Sr
Weapon: svd
Overview: tactical scope for better view and fast
Class: AR
Weapon: Asval
Overview: exactly like the sks, 2 bullet kill and 1 shot for headys broken
class: SMG
Weapon: bizon
Overview: whats up guys, its quandale dingle here
Class: ar
Class: AR
Weapon: AK47
Overview: p fun
class:smg
weapon:mac-10
Class: AR
Weapon: AS Val
Overview: Fmj mag has hit flinch and recoil, and no one in their right mind would use a hipfire laser on the val with the fmj mag. Long shot also seems unnecessary
PS - Swap operator foregrip to rubberized if you wish to
class:pistols
weapon:crossbow
overview:meant for dealing with snipers
Class: Pistol
Weapon: Crossbow
Overview: 1-shot potential
Reply: Crossbow doesn’t need to stack BSA and it’s default hipfire isn’t half-bad, either. I suggest building bullet speed first, and then going into ads time.
Class: Pistol
Weapon: Crossbow
Overview: MM can be swapped with SoH if ya' want.
Class: AR
Weapon: 141 Kilograms
Overview: this seems just a tad bit illegal
Class: AR
Weapon: Kilo 141
Overview: Kilo 141
Reply: While 5th slot is a free slot, I wouldn’t recommend using tac fg A just because kilo has the extremely high BSA of 7.08, so you’d be better off swapping it out with an optic or sleight of hand perhaps.
Class: AR
Weapon: AK47
Overview: haha, stealth.
Class : Pistol
Weapon : Shorty
Overview : Its too good to be a secondary
Class:AR/Assault Rifle
Weapon:AK117
Overview:Good Close/Mid Range 9 Bullets can kill one enemy if u can hit ur bullets its god build Dont try it in long range because its shaky to hold if u fire it in long range maps like terminal hope u understand ty.
Class: AR
Weapon: Ak-117
Overview: The AK-117 has a base bsa of 6.91. Therefore, you may focus on a more mobile build without having any downsides to accuracy. Recoil on the AK-117 is fairly controllable as well.
PS - If you wish, you may swap the barrel to extended light or granulated grip if you prefer longer ranged gunfights.
Class : AR
Weapon : AK-117 (not sure of the irl one for this skin plz enlighten me)
Overview : way too slow for a gun built for rushing. and 9 bullets? tf u shooting at? a pulverizer in zombies? it definitely wont hit for less than 12 dmg
Class : AR
Weapon : Ak - 117
Overview : it kinda has slow mobility but it is 55 range and 65 accuracy with a bullet penetration
Class: SMG
Weapon: QXR
Overview: Very viable against meta. Try this. 
Class: SMG
Weapon: CBR4
Overview: gud
Class: Assault
Weapon: AS VAL
Overview: Your sniper is compensating for something
class: SMG
weapon: GKS
overview: really good accuracy and movement ( only for br )
Class: SMG
Weapon: GKS for BR
Overview: I am not into BR builds for SMG's at all, but this is the best I could've come up with.
Fast ads/- bullet spread while ads/long range mods will make it a bit more usable in medium encounters I guess.
I am open to recieve any suggestions, feel free to ping me.
Class: (Multiple Guns)
Weapon: (Multiple Guns)
Overview: For Multiplayer. And before you ask, No, I do not use meta weapons. Kind of a cringey video i made if i do say so myself. Open for suggestions.
Class: Sniper
Weapon: EBR
Overview: I use it in mp and its gud, this is not my build, I got it from YT, credit to Triforce Addiction COD, my build replaces MIP steady with MIP precise and No Stock with MIP Strike Stock, also I use tac foregrip a and not tac laser, scope is what suits your comfortability.
Class: multiple
Overview: this is part 1, i'll upload part 2 in a bit
Class: multiple
Overview: part 2
Class : AR
Weapon : Peacekeeper MK2
Overview : had one of my best games in a few seasons with this beaut 
Class: multiple
Overview: the final part
Class: Assault Rifle
Weapon: DR-H/SCAR-H
Overview:
With the mono on its accurate enough for most MP maps. Switch Mono to Ranger barrel for more BSA on longer range maps.
Switch Gran to Ranger for more range with three tap potential.
Keep Mono and switch Gran to SoH if you hate hitting shots.
Switch Gran to a red dot sight if you have no taste in iron sights.
Class: JAK:12
Weapon: Shotgun
Review: Bro I need to try that slug build, but here for anyone wanting a slightly faster build, Ricey’s is more accurate tho for those who want the boost of using a slug round conversion for its actual purpose 
Class:AR
Weapon:m13
Overview:main ranked mp loadout
class: ar
weapon: meta13
overview: m13 has very good bsa so you dont need strike fg and hlb. u can sacrifice some of the bsa for speed
also 30rounds will never be enough
class: AR
weapon: Taype 2wenti5
overview: no reckcoil lol and goodly buwilding
Class: Shotgun
Weapon: JAK-12
Overview: probably not as good as that build but for ranged? Yep. especially if you put on slug since for whatever reason damage range on slug doesn't drop far very fast with the JAK... (yes I know this is more than likely gonna be downvoted into oblivion but wanted to share for those whom want to experiment a bit)
Class: Jak 12
Weapon: Shotgun
Overview: k I’ll give you points for wanting to experiment, but marksman gives about one meter of range over the extended light barrel for a barrage of downsides that unnecessarily slow this gun down, and to clarify for anyone slugs don’t have a damage drop off which is why you can build it only bsa orientated, stippled is a decent choice but then again you disabled every good thing about having stippled on a shotgun (with the marksman barrel) as well as you paired it with the 5mw instead of a tactical laser, can see where you are trying to go tho 
Class: SMG
Weapon: GKS
Overview: I think it's getting buffed next season, tho this thing can beam short to mid distances. Not meta counter, but great alternative for those who enjoy playing with non-meta.
Class: AR
Weapon: HVK
Overview: H
Class: Assault Rifle, Weapon: Ak-47, Overview: This build sucks in mp and I don’t recommend using it there. This build is only for Br. It’s just a simple build that is easy to control and it can be used from far away if you don’t want to be involved in the battle. (I won’t expect that I will get a lot of stars, it is a pretty trash build for mp)
Class: AR
Weapon: Ak-47
Overview: I'll give you points for trying, but the gru barrel is more effectively used in br than the marksman + ranger fg combo. You can counter its downsides using mods in br, but it's not that easy to do so in mp.
Red dot is a free slot and can be swapped for a perk or a grip tape if you like
Class: AR
Weapon: BK57
Overview: very nice to use against current meta. Can switch the suppressor to whatever if you don't like it
Class: Ar
Weapon: Cbr6 amax
Overview: Sks 2.0
Class : ar,smg
Overview: disable to soh
Class: AR
Weapon: CR-56 AMAX
Overview: We would prefer if you could translate what the attachments are.
PS - SOH is a free slot and can be swapped for either sight/tac suppressor /stippled grip
Class: SMG
Weapon: KRISS Vector
Overview: The W
Class: Spam
Weapon: Dragonov
Overview: Watching a vid about semi auto snipers in cod history made this the best dragonov version of them all Also if u are a psycopath that uses the normal scope you can change it for a mag
Class:At
Weapon:ak-47
Overview:Merc foregrip reduces recoil and hip fire spread
No stock neutralises mobility issues
Extended mag b means clutches are more viable
Class:ar
Weapon:ak47
Overview:tactical suppressor for suppression with no negative aspects (except for 5% ads time but that isn't even a lot really)
Ranger barrel for more range and some BSA/recoil control
No stock for mobility counter
Tac laser universal must
Extended mag for more rounds to fire
Class: Shotgun (?)
Weapon: KRM 262 (Battle Royale)
Overview: Hear me out, this might look like a troll build but trust me, its actually pretty good. Shotguns in BR are hitscan, which means with Slug Rounds it can be used even at the longest of ranges. Just stack BSA, and you're good to go. The Optic can be swapped for a 3x or a tactical scope. While you might argue that the BY15 Slugs is better, that might not be the case. Unless you have the "BY15 - Top Dog" Blueprint, the aim shake is really bad on the BY15, making consecutive hit shots extremely difficult. And oh yeah this class is for Battle Royale.
Class: Smg
Weapon: pdw57
Overview: why use shotguns when snipers exist? 
Class: shotty
Weapon: hs2126
Overview: ads it, hip fire it, use it, dont use it, i dont really care just dont fucking use birdshot it is the worst possible attachment you could use on this thing
Class: Sniper
Weapon: Rythicc AMR
Overview: Updated build, the most viable one IMO.
Class: Marksman
Weapon: Mk2
Overview: A lot of people look down on this weapon because it’s terrible with the 30. 30. ammo, but if you don’t use it, you have the same lethal zone as the koshka. Very underrated weapon, you guys should definitely try it out. You can swap red dot sight for sleight of hand if you want.
class: SMG
weapon: corditae
overview: fast mobility for mobility lovers and a decent build👍
edit: oops i forgor, for more mobility replace granuled to stippled
Class: SMG
Weapon: Cordite
Overview: Don't try to make it worse with stippled lol
Class : sniper
Weapon : Dl Q33
Overview : if you quikscope this tha one
Class: Marksman Rifle
Weapon: MK2
Overview: I agree, its greatly underrated. With the build tho, laser is unnecessary and SoH or Tac Suppressor is better. Also look at my status beforehand.
Class: marksman
Weapon: kilo bolt auction
Overview: I agree but speedy kilo is overrated asf
Class: smg
Class: marksman
Weapon: kilo bolt auction
Overview: I just love it when my cursed build shits on 5 random people (they were all grouped lol)
Class: Sniper
Weapon: DL Q33
Overview: the sniper is pretty good and has good range depending on the load out and attachments but it’s very good in my opinion.
Class: LMG
Weapon: RPD
Overview: The RPD Has Good Range As Well And it has pretty good attachments and is pretty good for grinding in undead (not zombies but it might work good there)
Class: Sniper
Weapon: Locus
Overview: quick scope + fast ads = ez one shot kill
class: sniper
weapon: dlq33
overview: u shouldnt use mag b, it hinders mobility
switch light supp or mag a for laser if you want, i dont use it cuz it gives away location
Class: LMG
Weapon: RPD
Overview: Use it as a post-up gun
Class : AR/SR??
Weapon : Oden (ShAK-12)/VKS
Overview : My take on making the Oden look like the Russian 12,7mm subsonic sniper rifle, The VKS.
Even though there's no single fire options for it, tap firing is quite needed for the long range engagement with those recoil
Tho there's no bipod for the VKS build, here are the attachment for it, Attachment : Colossus Suppressor (Obvious reasons), Light short barrel (for accurate VKS barrel size), Any 4.4x Scope (duh), Tac Laser (ads speed and bsa) and lastly the Subsonic ammo (for subsonic reason)
Class: AR
Weapon: Crimson Rash 56
Overview: Ik most ppl wont like this cuz the barrel reduces ads and movement speed but this build makes it 4-5 tap. Ads isnt that bad tbh.
Class: Assault Rifle
Weapon: AK117
Overview: 2 Builds with the only difference being the stocks. If you can bear with the vertical recoil, go with the first build. Otherwise go with the second build if you can't. The first one is a better build overall. The buffed AK117 is extremely good, its the new CBR4 if not better. Performs very well at every single range, yes even long range.
Class: Pistol
Weapon: Crossbow
Overview: Just hipfire. I pair this with my MK2 on my main loadout.
Class: Shotgun
Weapon: KRM-262
Overview: imagine upvoting your own build 
Class Ar
Weapon Ak 117
Instead of the sight you can put the rubberised grip to both have the recoil control and the mobility
Class: AR
Weapon: Kilo-141
Overview: One of the best builds for short,mid, and long range accuracy, knocks down the enemy with in the reaction time. (Pre-Aim for better and faster reaction time)
Class : ar
Weapon : kilo ar
Overview: disable to soh/rds and do one correction in overview change best to worst
Class: Shotgun (?)
Weapon: JAK-12
Overview: Pseudo Marksman Rifle JAK-12. Has faster fire rate but higher recoil and lower mag size. Very viable. 2 STK Minimum as it doesn't dropoff as hard as SKS. However you cannot wallbang and headshots are useless, not to mention it also has BSA. Very fun to use though. Overall really good and very close but not enough to be meta.
Class: SG
Weapon: BY15
Overview: Overall a versatile sg with fast movement speed, lower sprint to fire delay and higher acc.
Class : AR
Weapon : KN-44
Overview : 
Class : AR
Weapon : CR-56 AMAX
Overview : This gets you killed not your enemy
Class: SMG
Weapon: Fennec
Overview: the gun is pretty good in mp and br but it could be good for grinding but that’s just my opinion on this build.
Class: SMG
Weapon: Fennec
Overview: Switch foregrip for rubber if you want.
Class: assault rifle
Weapon: Dr-H
Overview: this gun is for players who prefer accuracy over mobility, this gun would be good for mid range gun fights.
class: ar
weapon: doctor h
overview: i understand you tried to mitigate the crap BSA on the doctor h but that's really slow. use this balanced one instead, you can change 25R OTM mag to 30R OTM mag if the recoil is too much
Class: AR
Weapon: Pisskeeper 3.0
Overview: God tier mobility, next to no recoil and high damage, pretty much the dark horse weapon of CODM rn
Class:AR
Weapon: Ak-47
Overview: W S&D gun, red action goes hard as well
class: ar
weapon: ak47
overview: ak47 has pretty bad BSA so you should make it more accurate rather than focussing entirely on mobility (imagine upvoting your build tho)
Class : ar
Weapon: ak117
Overview: beautiful view and Change owc laser to rds or fmj
Class: sniper
Weapon: a certified hitmarker machine
Overview: best new aggro build 
Class: ar
Overview: ak117?
Class: SMG
Weapon: PPSh-41
Overview: this weapon exists simply to prove that a single stat can’t carry a build
Class: smg
Weapon: chicom
Overview: lowest possible ads, probably has been posted a 100 times but still a cool build with 0 ads.
Class: Assault Rifle
Weapon: Swordfish - Dark Matter
Overview: the gun is pretty cool but is good but some of y’all prob dislike the gun but overall it’s pretty nice but it’s sad how u can’t change the reticle on regular scope.
Class : SMG
Weapon : PDW
Overview : Give this a try. You will like it for sure 
Class: ar
Class: AR
Weapon: Scar-17
Overview: SnD build, you can swap Tac suppressor to Gran or SoH
Class: SMG
Weapon: GKS
Overview: my fucking god they weren’t kidding when they buffed this lol
Class: LMG
Gun: Chopper
Overview: Before it gets crapped on for the lack of mobility, I made this build specifically for slower play in a mode like dom or hardpoint. Obviously change out heavy barrel for infantry or special forces if you plan on playing aggressive
Class: LMG
Weapon: Gaedes
Overview: Choppa's little bro
Class : AR
Weapon : HK-433
Overview : good build, only bad thing is that my teammates are the human equivalents of potatoes evolving to have gained sentience and arms while not knowing how to use either
Class: markersman
Weapon: kilo bolt auction
Overview: imma save that sentence
Also cursed build so down vote
edit: stop upvoting 
edit no.2: I'm sorry newbies please don't use this build it's built different 
Class: Assault
Weapon: Ack117
Overview: Good For SND
Class: AR
Weapon: Ak-117
Overview: Strike fg reduces strafe speed
PS- Go for short barrel if you wanna play aggressive
Class: LMG
Weapon: Chopper
Overview: updated a lil bit from what it was previously, can switch disable to whatever perk you want or, whatever mag. Same with the muzzle if you don't like it.
Class: LMG
Weapon: Gaedes big bro
Overview: No 
Change FMJ for SoH/Disable if you feel like.
class: lmg
weapon: Cho PP er
overview: (@ivory mauve for you as well) chopper has pretty bad BSA, you wanna make it more accurate
it's ok if an LMG is slower, they're meant to passively spam/hold objs
u can change FMJ to mag if u want
Class: SMG
Weapon: MX9
Overview: Foregrip because the hori rekoil after the nerf is horrendous, large cal for more consistent 4 taps
Class: SMG
Weapim: Corditae
Overview: use this attachments for range only and light stock for more accurate
Class: SMG
Weapon: MX9
My Review: 10/10 no recoil
, but seriously the aim assist laser does practically nothing for the mx9 despite a 25 percent boost in bsa looking attractive it just does not suit the play style of the mx9 for a laser like gun even more so with the large cal setup, rustle grip tape is just better increasing the time you have to take a kill because ads time is shortened 
Class: ar
Weapon: bk57
Overview: perhaps the meta ar of next season, this bad boy can 4 tap the entire body to 35m, has 15 frames of ads time and combat stock has a hidden stat of 15% ads movement, highly recommend ppl to try it out when the update drops
Class: SMG
Gun: RUS-74u
Overview: Aggro build maybe?
Class: SMG
Gun: Mac 10
Overview: a pretty good build tbh
Class: SMG
Weapon: RUS-79U
Overview: Never take off tac laser. It's a sin.
Class: AR
Weapon: m13
Class: AR
Weapon: M13
Overview: My advice to you is to change the laser for tac laser.
Lo único que te recomiendo cambiar es el láser por el OWC Táctico.
Class: SMG
Weapon: Mac-10
Overview: No. Change stock to steel if you want hipfire accuracy and mag to 53 round mag
Class : SMG
Weapon : mac-10
Overview : really good accuracy and barely any vertical recoil, bsa is very good and it’s hip fire is accurate up to 5-8m, SOH is swappable with WHP depending on your play style
Class : AR
Weapon : HK-416
Overview : good build, but again i get anemic headless chickens as teammates
Class: SMG
Weapon: QXR
Overview: eh the gun is pretty good but that’s just my opinion and if the build is bad u can just downvote it
Class:SMG
Weapon: pp19bizon
Overview: ehhh still trying
Class: shoutoutguns
Weapon: Buy Yourself 1nfinte and 5our sauce
Overview: I hate myself for trying to do movement but gotta get used to move it move it 
also beri gud built don't tri et hom 
Class: SMG
Gun: Fennec
Overview: You move kinda fast in frontline, but I recommend using in snd.
Class: Sniper
Weapon: SVD
Overview: you could replace bipod for a dif mag or smt, idrk why i have it equipped, but it’s a pretty fast paced sniper build
Class : SMG
Weapon : QXR
Overview : That build is cursed
use these. First is for MP and second is for BR.
Class: SMG
Weapon: Quaxer
Overview: Alternative build with Enhanced Bolt in it

Class: SMG
Weapon: GKS
Overview: high mobility for a high damage smg
class: smg
weapon: GKS
overview: GKS is already pretty fast, there's no need to max out mobility and butcher the accuracy at the same time
Class: AR
Weapon: Ak117
Overview: amazing just reload a bit slow
My teamates have peanut sized brains
class: ar
weapon: AK117
overview: why put light supressor when you can stack range
you can swap light barrel for gran if u prefer longer range gunfights
Class: SMG
Weapon: Mac-10
Overview: Best for Mid-close range. Perfect for Shipement(map). It is still the best SMG out there. 🫥. Suspension for better handling and mid-accuracy.
(Love when I get the most dislikes than likes😆)
Class: AR
Weapon: AK117
Overview: After the update the gun is insanely good statswise and has enabled versatile builds, though theres only 1 weakness remain noticeable after some ranked games, that's its high base flinch which felt higher than the t25.
If you're like me who cares about flinch issue and play the gun like an AR, I'm giving 2 options and perks to pair.
Opt1:
If you wanna play high mobility build with No Stock, i recommend Toughness perk. I personally use Flak Jacket for the red perk to avoid being killed by random thumper.
Opt2:
If you wanna use Quickfix perk as it fits your current playstyle, I recommend pairing Steady stock and Skulker perk to cancel out its strafe negative.
Class: smg
Overview: #1 for aggro, #2 for versatility
Class: Arkham Razor
Weapon: Arkham Knight 117
Overview: 5 tap build. Ik the barrel has many downsides but the ttk do be very fast and feels good to use.
class: shoutoutguns
Weapon: kream 
Overview:
build no. 1:
speed and has 3 rounds less then build no. and 3-5 of 1 tap meters less
build no. 2:
slower and has 3 rounds more then build no. 1 also has 3-5 more 1 tap meters
personal favorite: build no. 1 
class AR
gun AK117
Overview decent for ranked
Class: AR
Weapon: CR-56 Amax
Overview: Simple, feels good to use & suppressor sounds really satisfying. Any improvements or suggestions will be much appreciated.
class: ar
weapon: CR-56 AMAX/Galil (i think)
overview: CR-56 doesn't really have the best BSA, so you might wanna make it more accurate
Class: SMG
Weapon: Fennec
Overview: it has akimbo on it and you get 80 bullets instead of 40 and you could get a triple kill if your in a intense fight in mp.
class:smg
weapon:pp19 bizon
overview:good for short to mid ranges
Class: LMG
Weapon: UL736
Overview: 
Class: AR
Weapon: Oden
Overview: 2 to 3 tap any at pretty good ranges
Class: AR
Weapon: AK117
Overview: (insert caption here)
Class : AR
Weapon : AK-47
Overview : Cool skin
This build is for BR.
Class: AR
Weapon: AWSOME 10
Overview: just pull down 
Class: smg
Weapon: rus-79u
Overview: good setup overall
Class: AR
Weapon: LK24
Overview: newly buffed and I love it
Class: ar
weapon: oden
overview: idk works fine for me
Class: ar
Weapon: Oden
overview: large mag because the bullets easily run out (Optic are optional)
Extra note: for the Silenced version you need to replace OWC with Light Suppressor
Class: Shotgun
Weapon: JAK-12 (MPS AA-12 CQB)
Overview:
This build is a must have if you want some suppressive close quarter shredding. Perfectly paired with the Gung-Ho perk.
Class: SMG
Weapon: Ingram MAC-10
Overview:
This build is specifically made for close quarters, with suppression and recoil control in mind. An aggressive type player would commit mass genocide to enemies up close with ease.
Class: AR
Weapon: ICR
Overview:Best build out there
Class: AR
Weapon: AK-117
Overview: Counter-meta AK-117 build.
Class: SMG
Weapon: QQ9
Overview: Good non-meta smg that does 4-tap and is easy to control :)
Class: Smg
weapon: PPSH-41
Overview: this thing shreds in close quarters and has insane ADS speed
Class: lmg
Weapon: pkm
Overview: this is not a troll build, i've run this build unironically for the past 2 months
Class: SMG
Weapon: Mac-10
Overview: Recoil is never an issue when you're in a cqc. If you really built this with suppression in mind, then where's the suppressor?
PS - The extended barrel is actually the rifling barrel, they changed the names with the update. You can use the 53 mag if you wish
Class : SMG
Weapon : MSMC
Overview : IT SLAPS SO HARD
Edit ; No stock instead of ykm
Class: AR
Weapon: Peacekeeper Mk2
Overview: solid all- rounder but the iron sight might not be for everyone. Pretty sure it can do 4 shot
Class : AR
Weapon : LK24
Overview : Newly buffed, build has high mobility with good accuracy
Class: SHOTGUN
Weapon: HS2126
Overview: BR 👁️ It one bursts
Reason: Duplicated text
Class: Assault Rifle
Weapon: M16A3, for BR
Overview:
ADS Bullet Spread Accuracy doesn't matter since this is a burst rifle, and in Battle Royale the M16 is, I think, the only assault rifle that doesn't have any damage dropoff. It deals 34 x whatever multiplier based on body part hit everywhere and at any distance.
Because of that, stacking range is useless. However, the recoil is very strong on the third bullet, making it not connect. Because of that, we try to stack recoil control mods.
You can change the laser to a perk of your choice, a mag, or a muzzle device to further improve recoil, as long as you don't mind having the ADS speed of an LMG.
You can also use a sight of your choice, or even switch it to a mag, perk or muzzle and keep the laser, but I really love the tactical scope in BR.
For mods, use a combination of extended mag, legendary long shot for the increased headshot damage multiplier, and either recoil control mods. I personally prefer long shot leggy + mag + vertical recoil since that also improves the hit flinch
Class: pistul
Weapon: crosbow
Overview: aim for the head one shot trust me
Friendly reminder again don't use channel to speak or reply to others builds, there is #codm-gunsmith-help
class: smg
weapon: big mac
overview: whae they change barrel name
class: loving mommy guns
Weapon: The Chopper 12/5/2024 in the cinemas
Overview: I got no fucking Idea why anyone would ever use such gun but yeah hipfire go brrrrrr 
Class: sniper
Standard rytec
class:ar
weapon:oden
overview:downvote all you want this build got me 29 tiers
class: ar
weapon: oden
overview: suppressed w decent bsa
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Class: AR
Weapon: Oden
Overview: Final build for custom oden to BR leggy
- Stacking range didn't do any good on BR for this weapon after testings, only slows it down
- BSA is actually good enough for AK117 combat range at +0%, stacking BSA a bit to be decent for longrange
- Replace Extended mag A to B for TPP mode
Class: Sniper
Weapon: Kosha
Overview: it’s pretty good and steady but kinda sad how it’s a 2 shot for body and kinda a 1 shot to the head, also a 1-shot if ur up close to ur enemy.
class: AR
weapon: AK117
overview: since it became meta, now its good to use.
Class: LMG
Weapon: Holger
Overview: still outclasses most weapons at mid range
Class: SMG
Weapon: My Small PPsH
Overview: Goofy Ahhh build:)))
Class: Assault
Weapon: Type 25
Overview: good ads and control
Class: AR weapon: M13: overview: good range and accuracy
Class: AR
Weapon: Oden
Overview: This build is extremely stable without the cost of ads. That is it
Class: ass routers
Weapon: the gun with the giant pp as a suppressor 
Overview: not a troll build just a build that I tried out cause new gun 
Class: AR
Weapon: Oden
Overview: OPden
Class: AR
Weapon: Type-25
Overview: It has a mouth
Gran can be swapped with a red dot if needed.
Class: Smg
Weapon: qxr or uzi's variant
Overview: always use enhanced bolt to become meta qxr
Edit: if u dont want owc marksaman use mip short
Class:AR
Weapon:Ak-47
Overview:It's a very accurate weapon with barely any recoil and is lethal in long ranges, although with it's slower mobility,trust me it's a goddess, recommend to those that are looking for a non-meta weapon in br.
Class: AR
Weapon: AK117
Overview: Bored of M13 and Kilo? Use the 117 (Class for ranked too
)
Class : AR
Weapon : AK-47
Overview : Decently high mobility with controllable recoil, good for both close and long range gun fights
Class: LMG
Weapon: RPD
Overview: Decent movement and disable helps with crowd control.
Best for respawns.
You may replace Disable for mag.
Class: Assault
Weapon: HBRuhA3
Performance: What the Jaguar doing 
Class: AR
Weapon: M13
Overview: Possibly hope’s build
Class: AR
Weapon: Oden
Overview: 0 Mobility 😎
Class: AR
Weapon: AK-47
Overview: Just got diamond on this gon. 😩
Class: SMG
Weapon: Mac 10
Overview: Is gud or no?
class: marksman with a scope
weapon: XxproudrouterxX
overview: very nice for agro players you just gotta hit chest or head 
Class:AR
Weapon:Oden
Overview: build for br, still experimenting the mp ones.
Class: AR
Weapon: Oden
Overview: Pretty solid build for MP
Class: AR
Weapon: CR-56 AMAX
Overview: IS BUF TRY THAT
Class : ar or dmr idfk
Weapon : Galil ACE AR
Overview : really decent semi-auto build. its not the best build for the gun but its definitely consistent enough
Class: AR
Weapon: HBruh-3
Overview: I like this skin
Class: AR
Weapon: Oden
Overview: more cracked man of war can change out mono for something else
Class: AR
Weapon: oden
Overview: can’t equip Damascus camo on it because it’s bugged 
Class: AR
Weapon: Lk24
Overview: Accurate and Stable, but the sight can be replaced with any other attachment
Class: ar
Class : AR
Its very good for short and long range even tho it has short capacity of ammo
Class : ar
Overview: double supressor = hax
Btw Disable to soh
Class: ligma
Absolutely gonna clap some cheeks
The spray and pray god and it gives free facials
Class: LMG
Class: Sniper
Weapon: Koshka
Overview: Koshka > DL Q33
(6x Scope because base scope is terrible)
Class : Sniper
Weapon : Artic-50
Overview : I wanted Manta Ray's Space Cadet skin but Codm gave me this skin instead but its pretty cute smh (FMJ can be used instead of fast switch)
Class : Ar
Weapon : Odin
You can try This Loadout and Give Me suggestions to change if you like 🙂
Class: Shotgun
Weapon: HS0405
what i use in most of my ranked MP matches
NOTE:this is a hipfire loadout the ADS sucks
Class: oden
Class: ADS Shotgun
Class: lmg
Overview: updated snd build, pls dont bash
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Class: Sniper
Weapon: KohzzzzzzzzKa
Overview: This thing is better than any other sniper
Class: AR
Weapon:Oden
Overview: From expert.Updated Oden gunsmith, prolly the best one.
Great mobility without killing much of its accuracy
Since the 2 shot is too inconsistent that you are likely getting 3 shot kill 90% of the time, and since 3 shot kill range for oden is infinite, range boosting is meaningless.
Class: LMG
Weapon: RPD
Overview: fast ads and easy to control recoil
Class: marksman
Weapon: kilo bolt
Overview: for ppl who hate themselves
Class: SMG
Weapon:Fennec.
Overview: It has good control and stability. you can get a double kill and get mvp. I recommend using this.
Class: AR
Weapon:Odin
Overview:can change combat stock to op fg and mag to gran tape, dont need to stack range cuz oden has infinite 3 tap (also imagine upvoting your own build
)
Class: marksman
Weapon: mk2
Overview: Faste ads you can switch suppressor to anything else you want but personally I prefer a suppressor
My perks:
Agile , amped, and high alert
Class: AR
Weapon: M13
Overview: RTC minicannon, no stock, 300. RTC 30 round reload, OWC laser-tactical, sleight of hand
Class: Marksman
Weapon: zzzpr
Overview: traducelo para que entiendan
Class: SMG
Weapon: p90
Overview: monolithic suppresor, RTC steady stock, armored bullets, OWC láser-tactical, dotted grip sticker
Full traductor XD
Class: Sniper
Weapon: Koshka
Overview: GUN
Class: smg
Weapon: HG40
Overview: hits like a truck with practically zero recoil
class: snickers
weapon: милинкий котонак
overview: blankscoping go brrrrrr
also perk to mag if u nub 
Class : pepe
Weapon: pepe cringe
Class: SMG
Weapon: Hg40
Overview: Best fast pace build for close quarters combat, it’s also a amazing build if you just tryna get it gold or diamond,
Class : smg
Gun : MSMC
Reason: Duplicated text
class: smg
weapon: Msmc
overview: yes
Class: AR
Weapon:Amax
Overview: Top 10 this season 
Class: Marksman
Weapon: Kar98k
Overview: rush
class: hitmarkersman
weapon: kar98k or kilo bolt auction or trash weapon or fucking hate it 
overview: fuck me
build no.1: Rush A! (don't rush or you're dead cause there are 3 mfs camping and keeping an eye on the angle you will come from) just sit somewhere and don't be me
build no.2: B is under attack need backup! (move it move it and you're fine just don't hit the stomach or legs aim higher fam)
Class: Shotgun
Weapon: JAK-12
Overview: you don’t need range attachments to crossmap with the slug rounds (as seen below)
Class: Assault
weapon: AS VAL
Overview: perfect build for mid and close range fights
Class: AR
Weapon:Odin
Overview: i know, i know, it looks cursed but it shreds, and you can change owc to 5mW to hipfire, you are free to downvote
Class: sniper
Weapon: Koshka
Overview: this better isn’t it
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Class: ar
Class: marksman
Weapon: kilo
Overview: fast ads so you don’t have to snipe at max range. Careful the kilo can’t one tap from behind and can only one tap torso and arm from the front.
Class: Assault rifle
Weapon: Ak-47
Overview:If u have a control it will be a beast😈
Class: AR
Weapon: AK47
Overview: AK got a range rework for BR so no point stacking range anymore:
Gru helps w suppression and bsa
5.45 has better punishment for missing shots than normal mag and is slightly more consistent
class: smg's
weapon: quaxer (🦆sir )
overview: good for close to mid range
Class : AR
Weapon : Oden
Overview : I like it at battle royal
Class - ar
Weapon - oden
Overview - Adding dmg range is useless becuz they made it so the range on ar’s stops at 25m
Ngl idk if this build is any gud or not i would rather use kilo
Class:AR
Weapon-Oden
Overview: Dont mind but use this. Ur is 
Class: AR
Weapon: Oden
Overview: Damascus flex because I have Damascus for it noobs 
Class: AR
Weapon: Oden
Overview: For BR, no need for optic when you have a P2W iron sight.
Class: AR
Weapon: Peacekeeper MK2
Overview: is this gud
Class: AR
Weapon: Oden
Overview: Unlike the m13 and the kilo, there is a learning curve for this gun, but pair this with a deadly secondary and use it as an sks ar hybrid and it shreds with these attachments 
Class: LMG
Gun: Hades
Overview: Strafe is useless on an LMG. You should focus on making a highly passive build. The muzzle can be swapped to a scope.
Class: AR
Weapon: Peacekeeper MK2
Overview: Foregrip, but Agency Suppressor if you want.
Class: LMG
Gun: Hades
Overview: Updated build
Class: SMG
Gun: Fennec
Overview: idk, a standard pro player's garena build. Can someone reply to this message and give me a different one
Class: SMG
Weapon: Fennec
Overview: Foregrip, but rubberized tape if you want.
Class: Shotgun Weapon: JAK-12 Overview: It shreds..easy to kill the entire team using this. Try it before you downvote.
Class: Assault Rifle
Weapon: Oden
Overview: I’ve been using this build for quite a while but I want you guys to rate it honestly
Class: AR
Weapon: Obliteration.Death.Exodus.Null or ODEN
Overview: Ok so i saw Bobby’s build with the short barrel and monolithic, then realised that the combat stock gives faster ads, and colosSUS suppressor gives more range, while the combo has only 3+ more ads time than bobby’s build. Along with that it also has more accuracy, so its kinda like a mix of his long range build and normal build. Accuracy is good, aimshake is a huge problem but i use settings button as red dot so i dont feel much problem. 2-3 tap depending on aim.
Not tryna be toxic or like a crybaby but please just tell me in replies where i went wrong in this build because i feel like the build is suppressed, has good accuracy and medium ads, all i can think of missing is mobility. Problem is that to get more mobility using short barrel, you either gotta lose range, accuracy, ads speed or mag capacity out of which i dont really think its ideal to lose any of these over 3% movement speed for which you can just use lightweight perk bro like what else do you want. I cant remove all downsides of the gun in one build without losing some pros.
class: ar
weapon: for real 556
overview: cool gun
Class: SMG
Weapon: PP19 Bizon
Basic Overview:
A nice general purpose gun that has decent range, a large magazine, good controllability, and is quite mobile. Good for all sorts of situations and game modes.
Attachments overview:
Muzzle: allows for decent stealth qualities while only sacrificing a little ads time.
Barrel: allows for extended range and better control, at the cost of a little ads time.
Stock: gives some very good mobility stats, at the cost of a little control.
Perk: allows to shoot though walls better.
Laser: helps with hip fire aiming and sudden engagements when you need to aim quickly.
Class: AR / SMG
Weapon: FR .566 / PP19 Bizon
Overview: Yes.
Class - ar
Weapon - oden
Overview - colossal is useless use mono instead if u want range or swap to light suppressor becuz 2 tap is inconsistent
Swap stock to mag if u need the 5 extra bullets
class - smg
gun - rus
overview - idk i just put random stuff on it
Class: SMG
Weapon: RUS-79U
Overview: resort to basics of old build (38 round can be changed to 50 round)
Class: AR
Weapon: M4
Overview: Beep Boop
Class: AR
Weapon: M4
Overview: Ranger can be swapped with mono suppressor.
Class: Assault
Weapon: M13
Overview: good for close to mid range
Class - ar
Weapon - m13
Overview - uh my guy u dont need mono when u have 40 mag so just use heavy barrel instead of mono then that extra slot can be put to owc laser which counter acts the ads from barrel
Class: SMG
Weapon: CBR4
Overview: Almost negligible recoil and very efficient.
Class :smg
Overview: better build trust me
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Class:marksman
Weapon:sks
Overview: oden but better
Class: Assault Rifle
Gun: Oden
Overview: SKS but better
Class: Marksman
Weapon: SKS
Overview: 2 tap, die
Class: Assault Rifle
Weapon: AS VAL
Overview: Saved my behind against MAC-10s more times than I can count
Class: Assault rifle
Weapon: CBR4
Overview: nice ADS, i used to play with it on SND
Class : Assault Rifle
Weapon : M4
Overview : Red dot is optional, change it with extended mag. overall gud build
Class: AR
Weapon: Peacekeeper MK2
Overview: this build is based all around dominating in hardpoint shipment tbh, stock bc ADS movement speed matters as much as ads speed, use the double stack mag instead of what i use bc i haven't unlocked it yet
Class :ar
Weapon: pkmk2
Overview: something better than above
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Class: AR
Weapon:HBRuh<3
Overview: You decide.... I'll upload this again when i got it's diamond camo for better looks😂
class: AR's
weapon: kilo 141
overview: trust me, you can cross map with this build
Class: assault
Weapon: peacekeeper MK2
overview: decent gun good for mid range fights and this blueprint is perfectly balanced according to me
Class: SMG
Weapon: Razorfront
Overview: If u are confident with 30 ammo, u can swap out mag for a barrel
Class: sniper
Weapon: spr208 hdr conversion
Overview: not the fastest but if you have a lower kd lobby you can get nice clips you have to hit upper stomach or above for one shot but overall decent look
Class:Sr
Weapon:koshka
Overview its good for rank match nice ads u can get some clips yes
Class: SMG
Weapon: MX9
Overview: OmG bEsT gUnSmItH!!
Class: AR
Weapon: m4
Overview: best in recoil but you can switch the red dot sight for 4× scope so you an see further
Class: sniper
Weapon: locus
Overview: of quick scope class
Class: AR / Sniper
Weapon(s): M4 / Locus
Overview:
M4: Ranger can be swapped with monolithic suppressor.
Locus: Locus 
Class:Assualt
Weapon:M4
Overview:its the best m4 build try it
Class: Sniper
Weapon: Locus
Overview: The locus is in fact a quick scope sniper, but not with that build, a light stock only increases strafe speed which is completely useless when using a sniper, monolithic suppressor is useless as in mp quick scoping the range of the locus damage drop off is so high that some maps arent even that large, rubberized is useless when quick scoping because you are scoping in and out constantly to notice any "recoil" (its all visual with the chambering animation) overall why.
For my build you can do light suppressor for 10 round mag or I guess a tac laser if you prefer that one frame difference
Class: AR
Weapon: AK-117
Overview: Great overall weapon, its a fast killing gun, and very fun to kill with
class: Marksman -> Sniper
weapon: SPR-208
overview: SPR-208 sniper conversion. .300 Mags are the most consistent 1 shot kill variant. you can replace sleight of hand to tac grip, or supressor if you want
mip light can also be changed to integrated supressor
Class: AR
Weapon: M13
Overview: you decide... (Again)
Class: Sniper Rifle
Weapon: Locus, Dlq33
Overview: pretty gud if u wanna quickscope; plus stopping power gives u bigger hitbox
Class: Sr
Weapon: Locus
Overview: UwU
(tac sup can be swapped to either perk or mag)
Class: Sniper
Weapon:. Locus
Overview: just learn to aim smh smh
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Class : AR
Weapon : Kilo 141
Overview : This camo is so lit! 
Class: Smg
Weapon: Cordite
Overview: It works
Class: smg
Weapon: PP19 Bizon
Overview: It’s good
Class : sniper
Weapon : DLQ
overview: perfect build you can get for the DLQ
This sniper is easy and fun to use
For all the new players try this.....
Class: SMG
Weapon: PP-19 Bizon
Overview: Barrel can be marksman, but make sure to use no stock with it
Class: AR
Weapon: Asval
Overview: Good for mid to shortrange gun fight
Class: Assault
Weapon: M13
Overview: idk this is still the most versatile gun for me but lmk if u still have a better build
Class: Assault
Weapon: Kilo 141
Overview: I use it don't know about you guys but works ¯_(ツ)_/¯
Class: AR
Weapon: Kilo 141
Overview: you can change the Ranger Foregrip to any attachments u want
Class: SMG
Weapon: Mac 10
Overview : good bsa and insane ads speed for those juicy quick scopes
Class: AR
Weapon: Oden
Overview : I have seen this configuration a lot in ranking, I was testing it and I liked it. I hope and serve those who search for the Oden they work (also for the Mythic)
Class: AR
Weapon: Kilo 141
Overview: Uhmmm..... Enjoy shredding people in ranked☺️
Class: SMG
Weapon: QQ9
Overview: If you’re tired of using the same guns for multiple seasons, you should give the qq9 a try. While it may not be as versatile as the cbr4, it still shreds. Stock can be swapped to granulated for better bsa.
Class: AR (automatic sniper)
Weapon: Man-O-War
Overview: Make camo grinders rage quit
also really nice alternative in ranked.
PD: Marksman can be swapped with ranger barrel, and 30 rounds can be swapped with either a perk of your choice or a red dot if you don't like the default iron sight, but like I always say, it's always recommended to learn using a weapon without a RDS because an important attachment can be placed instead of that.
Class: AR
Weapon: AMAX
Overview: good for mid to long range gun fight and can challenge snipers is you drop shot or headglitch. Its also good on holding angles
Class: AR
Weapon: M4
Overview: so far this is my #1 build, that is mobile, accurate, and decent bullets. The con of this is that using the owc laser makes it visible to enemy's
Class: Smg
Weapon: Cbr4
Overview: Good for all Gamemode
Class: Smg
Weapon: Oden
Overview: fun to use 2-3 shot to kill, low to mid range

Class: Smg
Weapon: Ppsh
Overview: Br Loadout
Class:marksman
Weapon: spr-208
Overview: mp and br
Class: Smg
Weapon: Rus-79u
Overview: great for tdm and snd
Class: AR
Weapon : Acr
Overview: ngl looks bussin with damascus even without the defult look button
Class: Marksman
Weapon: SP-R 208
Overview: Br headshot build, but I have bad internet
Class: SMG
Weapon: QQ9
Overview: smooth + no recoil
Class - smg
Weapon - qq9
Overview - theres no pt for all that recoil control
Class: Ar
Weapon: M13
Overview: good for Snd and Tdm
Class: LMG
Weapon: RPD
Overview: Went full rush with this in Crossfire. Nice ADS + almost 0 recoil. 
Foregrip can be swapped with tac suppressor.
Or swap barrel with monolithic suppressor, and gran can be swapped with a mag.
I run Gung-Ho, that might help a little with rushing with this. Lol
Class: SMG
Weapon: QQ9
Overview: try this instead
Class: LMG
Weapon: RPD
Overview:
The new attachment is too OP no joke.
Still testing builds that suit bullet spamming best in power position, like how much bsa +/-% is okay, perks combo, etc.
I like steady stock so I don't need to use toughness perk.
Switchables:
- Optic
- Disable/FHJ
Class: AR
Weapon: oden
Overview: nothing
Class: Submissive guns
Weapon: the new era of submissive guns known as m4kitten.exe
Overview: soh to rds 1 with the plus retical and you got yourself cqc akimbot 
Class: AR
Weapon: M4
Overview: As seen on YouTube ads!
Don't use this btw lol use the 2nd one instead.
Class: LMG
Weapon: RPD
Overview:
the bullet spread kinda horrible, so i make the bullet spread better. Probably a good choice for passive player?.
Class: ar
Weapon: type 25
Overview: only for aggressive gameplay
you can swap out flash guard for another attachment you want, idk how bad the bsa is when it's negative
Class: smg
Class: SMG
Weapon: MX9
Overview: I got mastery and diamond camouflage with this build. Used foregrip before, but after realised that’s horizontal recoil is awful, I decided to put infiltrator foregrip for better movement speed.
Class: SMG
Weapon: CBR4
Overview: For those who want a clean build.
Class: SMG
Weapon: P90
Overview: i touched grass yesterday
Class: AR
Weapon: AK-47
Overview: Just got the only skin I wanted from the ranked crates lol

Class: SMG
Weapon: CBR4
Overview: E
Class:Smg
Weapon:Cbr4
Overview:A small price...
Class: AR
Gun: M4
Overview: tacticool and edited
Class: AR
Gun: AS VAL
Overview: the best
Class : Marksman
Gun : Kilo Bolt-Action
Overview : for those who are into juicy & satisfying one shots
Class: marksman
Class: painful marksman 
(light sup not tac sup lmao)
Class: AR
Gun: AK47 BR
Overview: Easy to control, no recoil
class: ar
weapon: oden
overview: good build
👍
Class: Ar
Weapon: CR-56 Amax
Overview: Good for Mid range fights Works best with Tattered Shot Blueprint cause of iron sights
Class: AR
Weapon: Oden
Overview: These are my regular, SnD, and BR builds for Oden respectively.
The first build is good for mid to close range combat. The second build is just the same but replaced the foregrip for a suppressor because this gun is noisy as hell. Lastly, the build I use for BR. Mainly focused on range, works well with long distance shooting.
Class: AR
Weapon: CR-56 Amax
Overview: I’m running out of things to say for this overview thing
Class: Shotgun
Weapon: JAK 12
Overview: Fast, good TTK, good range, perfect for small maps
Class: AR
Weapon: M13
Overview: This build still works on longer ranges
Class: AR
Weapon: KN-44
Overview: its good in my opinion the attachments are from “KN-44 - Roller Star” Build.
Class: Smg
Weapon: Cbr4
Overview: Always gud xd
Class : smg
Weapon: cbr
Overview: ye stipple on cbr rly op
Class: AR
Weapon: KN-44
Overview: The Kn has decent bsa, so it can be built to suit both passive and aggressive playstyle. Ranger barrel can be swapped for either short barrel or sleight of hand
Class: Sniper
Weapon: DLQ
Overview: the truth
Class: AR/Assault Rifle
Weapon: HBRa3
Overview: Use It Wisely If U Do U will Always WIN!!!!
Class: AR
Weapon: HBRa3 (Insanity
)
Overview: I want bread right now ngl
Class:Ar
Weapon: Hvk-30
Overview: its ight but not alot of ammo just use grip if u runnin scavenger
Class:Ar
Weapon: cr58 Amax
Overview : this litterly took me a good minute to figure out how to do anyways here's a build i used some people use a no stock instead of the barrel however i found more success with this
Class: AR
Weapon: CR-56 AMAX
Overview: I could get behind the barrel, but why op grip?
Class:AR
Weapon:M4
Overview : what works for me may not work for others plus long range gun
Class: AR
Weapon: HVK-30
Overview: Gun
Class: AR
Weapon: M4
Overview: No, stop
One message removed from a suspended account.
Class: Sniper
Weapon: SVD
Overview: Camping Sucks
Class: AR
Weapon: DR.H
Overview: not for pre fire
Class: Smg
Weapon: Maccaroni 69
Overview: It still has sauce on the barrel
class: smg
class: LMG
weapon: RPD
overview: mostly for Br but also some maps like nuketown. it has insane hipfire and very good accuracity but it isn't the best for headshots
Class :ar
Weapon :m4
Overview : funfact that's not my build you replied to that's the default build on the weapon i removed the sight to show irons
And because i had no other image of a build to reply with anyways here's mine
Class: Sneaky Machine Gun
Weapon: Rad Player Destroyer
Overview: Ok so hear me out, i’m not an snd main and you could downvote coz of that but i was watching Bobbi use RPD in snd while playing with ferg and i realised, if you use a suppressor along with silent kill then the enemy will never know the exact location where u killed an enemy. Sure, if its a 5 stack then they probably got mics which is why it might not work in 4-5 stack team fully equipped with suppressor and the perk but if you grind snd solo to 3 stack it might just work. Accuracy’s a downside, use with gung ho, lightweight and dead silence.
Ight cool seeing how many downvotes i got ig snd mains dont like it. Or maybe ya’ll just dont like to use rpd in snd much which tbh is understandable.
Class: LMG
Weapon: RPD
Overview: Spam
Class: AR
Weapon: Lazer Killer 24
Overview: It was actually kinda shit the previous seasons, but it’ll still be one of my favourite guns. Now its been buffed, and 20% increase in bsa which allows you to use mono + red dot instead if gran because iron sight kinda bad tbh. Compared to before buff the accuracy of this build is almost the same as using ranger + gran before accuracy buff, and that was already enough for this gun. If u got p2w iron sight or can handle iron sight switch optic to gran or soh, altho i recommend soh more since slow reload. If you want more accuracy and want to use it only for mid to long gunfights then use ranger instead if mono cuz that gives you more accuracy while maintaining range. Also the ads fast af boi
Class: AR
Weapon: M4
Overview: br build that i like
Class:smg
Gun: ppiceofshit
Overview: useless
Class: AR
Gun: AK117
Overview: Just a random long range build I made, Idk how bad or good the default bsa is
Class: Pistol Sniper
Weapon: ~J358 Outlaw
Overview: 
Class: LMG
Weapon: RPD
Overview: It's got infinite ammo because why not.
Class: Shotgun
Weapon: Echo
Overview: 
Class: smg
Gun: ppsh
Overview: for close range stuff (maybe replace grip for resilient foregrip)
Class: SMG
Weapon: PPSH
Overview: 👍👎
Class: SMG
Weapon: PPSh-41
Overview: Longer range with a slightly faster ADS and better ADS BSA whilst still retaining the 65 round magazine. Space for a suppressor, perk, or another attachment.
Class: Ar
Weapon: Ak47
Class: lmg
Weapon: pkm
Overview: yes
Owc ranger can be owc marksman or granulated grip tape
Class: ar
Weapon: lk24
Overview: random build
Class : AR
Weapon - Oden
Overview :- Listen ; I Am a br main so I focus on accuracy and recoil. The oden ; has lower recoil. Y'all can replace the Extended Mag B for Extended Mag A Or The Subsonic Heavy Ammo. Overall ; It Shreds as expected and the recoil is not hard to control. Upvote / Downvote as u guys wish. Thank you.
class: ar
Class: AR
Weapon: AK-47
Overview: Very fast ADS speed, fast movement speed both in general and while aiming down sights; overall, it’s quite mobile. Note: the AK can 3-hit kill at the upper chest area if close enough.
Downside is that its (vertical) recoil kicks more. Space for suppressor, under-barrel attachment (operator foregrip negates recoil penalty), perk, ext. mag, or a sight.
If you want a suppressor + ext. mags but still want to keep the fast ads, remove the grip tape and add both. Just know that the BSA will be in the negative.
Class:AR
Weapon:ICR
Overview: best icr build. Can change to 50 round fast reload if you want. I just prefer 40.
Reason: Posted a link
Class: Sniper
Gun: Retek AMAR
Overview: Remove the 4x tac scope if u want
Class: Sniper
Weapon: Rytec AMR
Overview:Un-Cursed
Class:AR
Weapon:Maker of Peace 😴
Overview: Night Night
Class: lmg
Weapon: PKM
Class: AR
Gun: Lawn MOWer
Overview: The recent season 5 buffs increased the gun's bsa a LOT, so stacking mobility won't kill the accuracy. Colossus suppressor helps with range (30.8 m 3-shot kills), but you can do colossus suppressor to mono suppressor if you want extra ads and/or you can swap short barrel to sleight of hand/30 round.
Class: SMG
Weapon: RazorBack
Overview: underrated gun
Class: ar
Weapon: Hbruh3
Overview: good gun very underrated good range low recoil you can switch the rds to granulated or sleight of hand
Class: AR
Weapon: HBRa3
Overview: Just rate it bad if you’re gonna do it, but at least try it
Class : ar
Weapon: hbr
Overview: just better
(Mono to gran )
Class: AR
Weapon: M13
Overview: This is a jack of all trades, never specializing in one category but instead consisting of multiple small buffs in more categories. Has space for another attachment.
If you want to run the 60 rnd. mag but still keep it silenced, run the silenced barrel and change the .300 to 60 rnd mag.
Class: AR
Weapon: M13
Overview: I mean like Idk why you'd use 4 attachments instead of 5 but I guess its up to you on how you want to build your guns
Class: SMG
Weapon: CBR
Overview: Yes 
Class: lmg
Weapon: rpd
Class: SMG
Weapon: PPSh-41
Overview: For not aggressive play style, change short barrel to heavy banner and no stock is also good.
class:ar
weapon:hvk
overview: me when 6.9 bsa
Class:ar
Weapon:mow of war
Overview : it’s a gun who would of known?
Class : sniper
Weapon : Rytec AMR
Overview:You can replace the FMJ with sleight of hand
Class:Ar
Weapon:far556
Overview: when tf was this gun buffed it preforms so good now
Try build below
Reason: Duplicated text
Class:sniper weapon:dlq Overview:Long range
Class: SMG
Brief overview: this is meant for very fast movement and very accurate hipfiring. Paired with the perk lightweight, this becomes one of the fastest smgs.
This requires a very aggressive playstyle to use this to its full potential. It’s an excellent sniper killer, and will beat any other weapon at 5-10m.
Please note this really sucks at longer ranges where other smgs will perform better like the Bizon and cbr4. This is not meant to used at ranges over 10m.
Class: AR
Weapon: FR .556
Overview: Famas.
Class: Sniper
Weapon: DLQ33
Overview: just why stacking up the range it’ll just slow u down making u an easy target to be killed, just try out this build.
Class-ar
Weapon-dlq33
Overview- good gun😎😎
Class: Murksmen
Weapon: Silent Killing Snoiper
Overview: 2 builds 1st for tacticool killing and second for killing when having problems in longer ranges. Same ads time in both can use either ext. mag or stippled, or even tacticool laser if you dont want hit flinch disadvantage. Toughness necessary cuz veri high hit flinch. Also fast movement and ads veri fast, but ads movement slow. Can also use any other weapon perk of choice. Can also switch to any other suppressor if choice in both builds. Secobd one is bobby’s but with mono. He used tacticool suppressor.
Ok i’m getting downvoted pls send a better build. I’m not provoking anyone but seeing as i’m getting downvoted then obviously a better build exists.
Class: Marksman
Weapon: SKSKSKS
Overview: Here
Class: Silent Machine Gun
Weapon: Quaxer
Overview: This gun is actually still pretty good for close to mid. Fast fire rate, fast ads, fast movement and fast ads movement. Only disadvantage is the reekoil. I feel like they increased reekoil of many guns thus season, like LK24 which barely had reekoil before update. But it wont be much of a problem as long as you use it in close to mid. The farther you aim the worse the reekoil.
Class: shotgun
Weapon: HS0405
Overview: violence was never the answer. It was a question... and the answer is YES
Class: Snipegun
Weapon: Shorty AMR
Overview: Wait a minute, hol’ up
Something aint right
Ignore the build btw its shit.
class: smg
weapon: look at pictures lol
overview: “i like cqc guns”, i said, “oh so you like cbr and mac10?”, he said, “no”, i said, “max mob ppsh supremacy”, i said
Class : SMG
Weapon : CBR4
class: sniper
weapon: dlq33
overview: a good sidearm for krm (overkill perk has to be equipped)
Class:smg
Weapon :cordis die
Overview : diamond on tech noir 
Class: ar
Overview: 
Class: Snoiper
Weapon: Locust
Overview: Side by side comparison of diamond on free epic skin and diamond on default skin. Tbh default would’ve looked better coz more golden area but they removed the full golden scope from default blueprints, which is why i prefer the epic skin. This is the skin we got from last season.
Btw switch perk to fmj, soh or light suppressor
Class:AR
Weapon:Ak
Overview: Surprisingly low recoil, hitflinch might be. 15 ish metre 3 shot range.
Class: Silent Machine Gun
Weapon: Power Held Alpha Razing Object
Overview: Ok yea havent tried this build too much dont really expect much ppl to like it but anyways, it has 1 burst potential in upper chest in close range while 2 burst in mid, light stock for ads movement speed because gun like this with unstable and sudden vertical reekoil you’ll need to dodge them bullets. Movement speed is good, reekoil is managable. Accuracy aint golden but its a close to mid smg so wont matter too much. Good aim required. Use with skulker.
Ok tried it some more so basically just strafe but you also gotta maintain your aim. Mag capacity feels like a problem sometimes so dont just keep spamming. If you cant hit your shots then stop shooting and either retreat or try to get closer to enemy.
Class: Snoiper
Weapon: SKS
Overview: Ok so basically how this gun works is that you quickscope and double tap. Your aim gotta be good, and the 2nd tap has to be right after the other, while moving the scope in enemy’s direction. Movement is good, operator for some control. Alt build without suppressor and better reekoil is to use ranger and switch tacticool suppressor to tacticool laser. But yea thats pretty much how this gun works. Literally leaves enemy at 1 hp right after 1 shot so pistol secondary if need to reload. Funny, it was used in MW3 and the fact “Switching to your pistol is faster than reloading” applies to this gun. Suppressor to soh, quickswitch or disable.
Use amped and MW11 with hipfire build because in close range its best to use pistol.
If you use disable, as long as you hit the furst shit the second will be much easier to hit since enemy movement will be slowed
Class:smg Weapon:PPsh Overview:got the class from some guy I killed and it was really good
class: sniper's
weapon: rytec amr
overview: let's see if you have the guts to actually control the recoil on this 😈
please note: this build is only for quickscoping
Class: marksman
Weapon:spr208
Overview:if your confident enough in hitting upper body and don’t mind using a reddot here enjoy ( used this to grind diamond)
class: Marksman
Weapon: SP-R 208
Overview: issa a pocket sniper
class: hitmarksman
weapon: a certified hitmarker machine
overview:
build no.1 gud build use always
build no.2 wtf is this toxic piece of shit.
Class: Sniper
Weapon: OUTLAW
Overview: stolen build stolen build
Class: SMG
Weapon : CBR4
Class: AR
Weapon: M13
Overview: For aggressive plays, easy to control for me☺️
Class: Assault
Weapon: Oh Demn
Overview: Aggressive, Light Suppressor because 3 tap range is anyway pretty consistent
Class: Pistol
Weapon: Big Iron
Overview: Having a fast and decently strong secondary that can two shot in close ranges and fires fast is something I enjoy. Tbh I only picked up this weapon because I got the legendary but I grew to love it because of it’s consistency in close and mid range fights.
Turns people into squares.
Class: SMG
Gun: qxr
Overview: hate if you want it has good range, fast ads, decent strafe and no recoil mag isn’t really needed but you can change granulated to something else I guess
Class : SR
Gun: Dlq
Overview : kinda good if you ask me 😊
Class:Smg
Gun: MacDonald 10
Overview: Very fast ttk and it's great for both Br and Mp,Recoil is a bit high so this is best for close range combat, you love abusing those metas? This is for you. Edit:You can choose to downvote but honestly you're missing a real 💎
Class: SMG
Weapon: MSMC
Overview: Imagine having to use meta 🤢
Class: Sniper
Weapon: DLQ
Overview! first build better bro trust
(if u stupid and use 2nd build u can swap laser to mag)
Class : piss toll
Weapon : S&W M686
Overview : gud build ig
class: ar
gun: lk
overview: i like it
Class: Silent Machine Gun
Weapon: MacTavish
Overview: “missing a real diamond” only thing we’ll be missing on is kills. Also, you said its good for both mp AND br. Mp i still get it but you really expect people to actually ads in with an smg in close range in a br match when they can literally just use a hipfire build ?
Grip tape to any laser for ads/hipfire accuracy.
Also see what i did there with the MacTavish and SAS stock ?
class: sniper
weapon: ebr
overview: no.
this is gud sniper as a sidearm for krm
Class: Snoirep
Weapon: SKS with power stopping reload
Overview: Ok so the 1st build has low hipfire accuracy, so you’ll have to use amped and mw11 along with it (mw11 coz it kills in 3-4 shots in close).
But I have tried the second build a lot recently and here are the major advantages:
- Hipfire is much better, so instead of always switch to pistol for close range you can just spam this. Most of the times it’ll give you 1 shot 1 kill in close.
- 1st build wont let you use toughness and the hit flinch is very high, which is a huge disadvantage in gunfights.
- Disable helps you in killing easily as the enemy slows down from the first shot, making the secodn shot easier to hit.
- Against enemy 1 shot snipers, you’ll need good movement. There are 2 tactics for 2 different situations:
A) The come right in front of you, you shoot once, they get hit flinch, cant aim, and easy second shot. Also it has faster ads time than Locus, Koshka or DLQ which are the main snipers, so all you need is good aim.
B) They’re those kind of snipers which aim, shoot, and then immediately switch to melee and slide. So what you gotta do is, hit one shot, regardless of it missing or hitting, and then slide and shoot again. If it hits the first time, they get slowed through disable and cant slide. Boom they’re dead. But if you miss the first one, then its just normal slide and shoot situation.
Disadvantages:
- Higher recoil
- Slower weapon swap (because i highly recommend to use toughness instead of amped)
Read all the pros of second build, so that you know how it helps.
Class: sniper
Weapon: m21 ebr
Overview: 
Class: Snoirep
Weapon: SKS
Overview: Ight cool i’ll try it out and edit this
Ok i tried it its not bad but the ads is too slow for me. I feel like thats one of the few advantages it has against enemy snipers. So i prefer my build over yours (not this one), but yours is pretty good ngl.
Also Royal Crimson lookin clean
Reason: Duplicated text
class: ar
weapon: hbruh
overview: the
Class: AR
Weapon: FR .556
Overview: Issa a ar 
Class:Sniper
Gun:DLQ
Overview:This is literally what every single sniper using dlq uses,Putting it here for fun,Btw the scope on this skin is so clear and dopeeee,
Just unlocked gold but this was a old pic lol. Imagine if this build was downvoted😑,Bruh I wonder if you gais are downvoting this becuz for fun or actually..
Class: AR
Weapon: ASMR
Overview: this party's getting crazy
Class: AR

Class: AR
Weapon: CR56
Overview: movement speed gon be slow af but perform good enough ig
Class: AR
Weapon: AMAX
Class: Silent Machine Gun
Weapon: ChadCom
Overview: Am i dreaming…….light barrel gives more control and thats…….a disadvantage ?
Also dont mind the build i’m just trying shit out
Ok this build’s pretty good actually here’s alt:
Light stock
Integral suppressor
Rubberized
5mw laser/tacticool laser
45 round
Class: Silent Machine Gun
Weapon: Chadcom
Overview: Alt build which is also pretty good. Same ads, faster ads movement, higher vertical recoil (which actually isnt a problem) and better hipfire coz the default is trash. Also better sprint to fire delay which actually does matter since affects the time you take to ads in after sprinting. Laser to tacticool laser if you want.
Just unlocked gold too
Also any of ya’ll have this camo ?
Upvote if yes
Upvote if no
Class: SMG
Gun: MacBook 10th edition 
Overview: BR build/hipfire build (don't use no stock next season because of the hipfire accuracy nerf)
Class: Silent Machine Gun
Weapon: MacTavish
Overview: Cool bruv but where’s the suppressor for br ?
Foregrip to any perk
Class: Arkham Raid
Weapon: Object Destroying Entity Nullified
Overview: Basically all the disadvantages of low fire rate + inconsistent 2 shot are overcome by ads movement speed. Use with skulker.
Stock to combat for faster ads if you want.
Bruh forgot to send build here you go:
Light stock
Tac laser
Mono
Light barrel
Ext. mag A
Class: ar
Weapon: peacekeeper mk2
Overview: 
Class: marksman
Weapon: spr
Overview: use .338 mag if u like being close up and aggro when sniping 
Class: LMG
Weapon: Hades
Overview: another underrated gun
class: marksman
light supressor can be changed to tac grip
Class: ar
Gun: clean house aka m13
Overview: a bit of recoil with large mag and sight, for small maps
Class : AR
Weapon : M13
Overview : when the
class: sr
weapon: dlq
overview: fmj to fast switch if you want to ig
Class: AR
Weapon: ChRistmas-56 AMAX
Overview: Christmas gun is fun
class: ar
weapon: fr556
overview: fun gun to use, it deserves a buff
Class: AR
Weapon: The I Crown
Overview: New ranked freind :>
Don't mind the pictures on the ss' lol
Class: AR
Weapon: HBRa3
Overview: 👍
class: ar
Class: SMG
Weapon: PP19 Bizon
Overview: High mobility and good accuracy, very good for aggressive players
Class: SMG
Weapon: Bizon
Overview: Gran tape ain't really needed
Class: AR
Gun: Swordfish ⚔️ 🐟
Overview: rubberized to tac suppressor for suppression and/or extended mag to fast reload
Class: smg
Weapon: ppsh 41
Overview: 
Class: AR
Gun: M13
Overview: In my opinion, it's not really possible to go long range with m13 in br, so focus on hipfire. If you want hybrid hipfire and ads, swap merc grip to heavy long barrel.
Class: AR
Weapon: Ithikan Cross Razor
Overview: Legend says that the ads is so fast that the reload feels slow
Class : AR
Weapon : ak117
Overview: meta for flex ARs, actually more flex-main but whatever. 20m ish base 4 shot with good 5 shot with good bsa. Ttk is damn good. Recoil difficulty is overrated. Mag is preference. Its only real flex ar competitors are m13, cbr and pk. Barrel also changeable for more passive playstyle
Class : Sniper
Weapon : Koshka
OverView : Good For Ads And Quickscoping
Class:AR
Weapon: amax
Overview: one of the top off meta flex ARs, almost similar ttk and 4 shot range to holgae soo. Hovers around top 10 for guns in game
Class: Snipa
Weapon: Koshka
Overview: Overview
Suppressor can be swapped with a perk of your choice or the extended mag.
class: ar
gun: amax
overview: i prefer mip custom over mono
Class: AR
Weapon: Hydra
Overview: Good build cuz why not ? 
Mono to ranger for more akkurasi
Class: smg
Weapon: pp19 bizon
Overview:
(repost cuz bot broke)
Class: LMG
Gun: Holger
Overview: No need for range cuz dropoff is 25m. You can change the scope to whatever you like.
Class: AR
Weapon: Burger King 57
Overview: Got the BK skin I always wanted
mono can be swapped with a perk or gran tape.
Class: Snoirep
Weapon: RyTechnic Avenging Masters Republic
Overview: The recoild hits harder than Price hit Yuri and even harder than my mum with a slipper
Class: AR
Weapon: AS VAL
Overview: Main Loadout, change soh to granulated grip tape
Class : AR
Weapon : HK-433
Overview : agreed
Class: AR
Weapon: BK57
Overview: also agreed
Class : AR
Weapon : Kilo 141
Overview: good build for mobility and accuracy
class: lmg
gun: rpd
overview: works for me not really for camping
Class: Lmg
Gun: RPD
Overview: If you want mobility, swap disable to combat stock (trying not to kill accuracy)
Class: AR
Weapon: M13
Overview: was just messing around with builds until i met this master piece, beri good range and almost no aimshake with blue dot reticle
🤌
Class: Lmg
Gun: Holger
Overview: Even on holger, you shouldn't focus on movement or strafe speed cuz as much as you increase either, it won't be much. You can swap flash guard to tac suppressor but if you do, swap combat stock to tac foregrip/steady stock. You can also do disable to light barrel (optional).
class: ar
weapon: oden
overview: speaking facts ngl
Class: shotgun
Weapon: BY15
Overview: Hits harder than when General Shepherd shot Ghost in Modern Warfare 2
Class: Shotgun
Weapon: Bye-15
Overview: This hits much harder tho
Class: AR
Gun: M4
Overview:
(you can do short barrel + mono instead of ranger barrel + no stock for extra mobility)
Class: AR
Gun: KN44
Overview: good at beaming can switch out marksman to ranger and the perk to some else but this is what works for me
Class:ar
Weapon:Kozuki Oden
Overview : be wary he's got enma
Class : AR
Weapon : MK18 Mod 0
Overview : short barrel is statistically better in every way other than its 1% difference in ads speed so no stock is pretty pointless
class: lmg
weapon: pkm
overview: passive build
Class: AR
Weapon: Koshka
Overview: u can change the laser to owc
Class: Shotty boi
Weapon: Jek 69
Overview: When you realise its 5 shot in mid range 
Class: SMG
Weapon: Mac10
Overview: If that build hits harder than that scene, then Shepherd must've had a rubber band gun
Class: SMG
Weapon: KSP 45
Overview: main focuses are mobility and bullet speed, and a tiny bit of recoil control
Class: Pistol
Gun: L-car 9
Overview: You normally don't need range on pistols + since this is a full-auto gun, you definitely need accuracy and mobility.
Class: Shotguns
Weapon: By15
Overview: Can oneshot at 25 meters with 500gr.
Better than other shotgun at the same range.
Class - shotgun
Weapon - by15
Overview - all u did was made a marksman that can only go up to 25m very great thinking
So instead u can use this build which is how a shotgun was made to be used close range
Class: SMG
Weapon: QuQu9
Overview: Gud build + hip fire build.
No stock on hip fire build can be swapped with Wild Hip-Fire perk if you want.
Class : AR
Weapon : ASM10
Overview : Not much to say, best in ranked SND
Class: AR
Gun: Havik-30
Overview: Since hipfire got nerfed, go hybrid with this gun in BR (if you want to use it)
Class: Shotty boi
Weapon: Kream 42069
Overview: Switched speed up kill to gran coz devs decided that the adjustment would make shotguns more op but instead ended up nerfing them for mid range. Like this used to be 2 shot in mid with just hipfire and now its so inconsistent that ads is necessary for mid range. Use with gung hœ
I’m actually so sad rn because i’m used to hipfiring a lot now its dealing 22 dmg in mid with hipfire

Class:AR
Weapon:AK117
Overview: 40 round mag can be swapped for 48 round mag. It’s personal preference, really.
Class: AR
Gun: ak117
Overview: had to spend 35 on the skin I prefer the first build since it increase bsa, lowers recoil, increase rang, and still got good ads, if you dislike idc
Class: SMG
Weapon: QQ9
Overview: stable gun, aggressive mobility, perfect for rushing, only for people who got a good aim.
Class: pistol
Weapon: l-car 9
Overview: just go for a hipfire build, recoil on ads is horrendous, agency supp is free slot if you dont need suppression
Class: SMG
Weapon: MSMC
Overview: Can be used aggressively, based upon how well you aim you could switch out the red dot for ammo. This gun also shines it's brightest on small maps (like shipment). If you do use the red dot then you should also have Scavenger (Green) equipped cuz you can easily burn through ammo with this setup
Class: pistol
Weapon: l-car 9
Overview: Better to use marathon stock for hipfire
Class - Pistol
Weapon - L-CAR 9
Overview - It’s alright I guess I made it my own
class: pistol
weapon: l-car 9
overview: write here ur overview
Class-Pistol
Weapon-Car 9
overview-figure out the stats
Class: Pistol
Weapon: Le Carlos 69
Overview: I made it myself idk if it's good but has decent ads speed
Swap foregrip for agency suppressor if needed
Class: Pistol
Weapon: L-CAR 9
Overview: can pew pew both hip and ads and it has decent mobility
Class - marksman
Weapon - mk2
Overview - people legit stop posting lcar builds the channel doesnt need 5 of the same gun in a row
class: smg
Class: Shotty boi
Weapon: Kritikal Rage Monster
Overview: Movement speed us deffo slower than before which is why speed up kill. Also for hipfire mains speed up kill helps as it helps you get closer to enemies in mid range who you dealt damage to.
Perk to soh or gran
Need good hipfire aim, still best shotty in da game, use with gung ho
Class: Snoiper
Weapon: M24
Overview: Sniper quickscope build, low hitmarkers and fast ads, looks good and feels good, light bolt to tac laser/disable/soh
Class - Pistol
Weapon - L-Car 9
Overview - should i change something cz idk ¯_(ツ)_/¯
class: smg
gun: ksp
overview: i feel like 30 bullets is enough
Class: smg
Weapon: qq9
Overview: 
Class: Pistole
Weapon: Light Carnal Assault Rifle 69
Overview: Ranger wont help much because this is a close range weapon which will cause problems while killing over 30 metres, and mobility isnt that high anyways which ranger will take away. Ads is slow but easy to manage, but uf you want faster ads then suppressor to rustle because mobility is deffo needed, suppressor is your choice.
Class: Smg
Weapon: P-90
Description: all around a good build great for shipment
Class: assault rifle
Weapon: peacekeeper mk2
Overview: fast
Class: SMG
Weapon: CBR4
Overview: Imagine liking your own build 
Class: Pistol
Weapon: Lcar9
Overview:This is my take on a cqc build.
I originally had the barrel to boost the damage range by 20%, but I found that the increase isn't that effective. Since the drop off damage range is short, I want to focus on making it a cqc oriented build.
- I feature using the 5mw laser for the tighter hipfire spread
- The striker foregrip, for the additional movement buff.
- Firm grip tape, to increase the ads overall as the mag and 5mw decreases it
- Mag for the chance to defeat the enemy consistently
- The agency suppressor is optional, tho it does help with vertical recoil.
The mag is not needed if you are using the Lcar9 as a finisher.
Lcar9 will not be the best secondary, but quite likely the most easiest secondary to use, for the fast firerate and handling.
Class: AR
Weapon: ODEN
Overview: Good For BR
Class: pistol
Weapon :Lcar9
Overview:good for short to mid range good control and hip fire is good and all over it is good
And it is good because accuracy is 69:
Class AR
Weapon DR.H
Overview: super good after the buff
Class AR
Weapon Oden
Overview: my snd class, good for passive players and good to prefiere corner, u can use lightweight perk but skulker is to improve ads movement and walking speed.
Class: Sniper
Weapon: Dragunov
Overview: It's more of a sit in back and shoot gun than quick scope gun. I use Outlaw to quickscope
Class: Pistol
Weapon: Lcar9
Overview: Bassicly a Mac 10
Class: pistol
Weapon:L-cal 9
Overview: hipfire build
Class: SMG
Weapon: KPS 45
Overview: Built for control and speed, additionally the 40/20mw laser makes it insane at hipfire so feel free to try it out
Class : pistol or smg idk
Weapon : L calorie count 9
Overview : this is truly one of the guns of all times. it shoots, it moves, hell it even reloads too
Class: smg
Weapon: KSP 45
Overview: agressive build
Class : AR
Weapon : M4
Overview : I was messing with gunsmiths then I created this masterpiece
Class: LMG
Weapon: RPD
Overview: Yatatatatat.... Btw this is for aggressive plays 😉
Class: ar
Weapon: cr-56 amax
Overview: 
Class: Smg
Weapon: Max9
Overview: been dominating wit it and making mac10 kids cry, definitely gets outgunned by p90 but it’s still aight to use
class-SMG (Sus Mini Gun)
Weapon-Ksp
Overview- op af
Class: AR
Weapon: Kilo 141 or HK 433
Overview: I actually like using this build
class: pistol
weapon: L-CAR 9
overview: i stole it from parker but it is good for hip fire and br in short range
Class: AR
Weapon: MoW
Overview: Starting to use mow quite frequently bc of this particular skins its dope looking as hell and it got recently buffed which makes it even better.
-Gran and Tac laser for obvious reasons
-Mag so you can spray it a little more
-Colossus suppressor (can be monolithic but im using colossus bc of the design of the muzzle from the blueprint)
-Operator foregrip so that it can significantly control the vertical recoil which the MoW struggles.
I know that people would prefer combat stock than operator foregrip but no need since MoW got buffed in both mobility and ads time
Class: AR
Gun: Lawn MOWer
Overview: Bsa is about 7 after the season 5 buff and only the first couple of shots have recoil so no need for operator grip. (I'll update ss later, but short barrel to soh and gran to 30 round)
Class: SMG
Gun: KSP
Overview: zero recoil build, credit to Strange One Gaming
Class: AR, Weapon: Oden: An agro based oden with nice strafing speed. Recoil control is dependable on the persons capabilities. Outstanding performance on close, mid and even long range when used right
Class: AR
Weapon: Type 25
Overview: you can swap out red dot for any attachment you want
Class: AR
Weapon: Assault Gunning Rifle 5.56
Overview: Strafe is almost as fast as peacekeeper, ads is fast and the recoil aint even that bad. Mag to 60 round.
Also 69 range op

Class: AR
Weapon: AMAX
Overview: Only suggestion I've gotten was to use gatekeeper stock. Only upvote if good for aggro. I know about no stock and mono build.
Class : AR
Weapon : BK-57
Overview : People who use non-meta guns : 
Class: Assault Rifle
Weapon: AF Val
Overview: Easy to control rekoil take it or leave it
Class: Assault Rifles
Weapon: AS Val
Overview: (My recent message got deleted so I guess I’ll explain each attachment
)
Mid range barrel is one of the worst choices for an as Val as factors such as bullet velocity, hinders it’s range abilities so stacking recoil and range on an as Val is completely useless, the reason why we don’t see people running around with vss variants of the gun
Strike foregrip is also useless as one when in close range, recoil is not an issue and the bsa increase will be non existent as there is no reason why you should be engaging at that distance only to reveal your location giving away positional advantages where when playing the as Val is life or death
Replace Mid Range Barrel with Quick Response barrel for added speed in those close quarters engagements the As Val excels in
And Replace Strike Foregrip for a perk such as sleight of hand or a red dot sight (only if you somehow hate clean irons or want to be immersed in garena
)
Class: SMG
Weapon: CBR4
Overview: BR build
Class: SMG
Weapon: KSP 45
Overview: good over all though i feel it could be more improved
Class: SMG
Weapon: KSP 45
Overview: Strafe like crazy in most gunfights, and consistent one burst tap through slide peek/holding corners
Class: ar
Weapon: m13
Overview: 
Class: AR
Weapon: Assault Scam Monster 10
Overview: Ok before you downvote, just hear me out
I used it with mono and marksman first which gives you a 3 tap till 20 metres and 4 tap after that till 40 metres. Then switched mono to rubberized, and had the same damage over different ranges. So i thought “well that makes mono oretty much useless” and was going to use tacticool suppressor but the recoil really messes you up at 40 metres and above, so i used rubberized instead. Ik this has a loud af fire sound but in maps like crossfire and firing range you’ll have many long range gunfights, and if you decide to use it only for mid range then whats the point of using an AR when you can use an SMG with faster TTK.
Marksman because ranger and marksman have almost same percentage of debuffs, and didnt switch marksman to mono because of recoil advantage and using mono gives you 5 tap at 40 metres which is not ideal for a gun with a slow rate of fire.
Class: AR
Weapon: ASM10
Overview: My fav. gonsmith (don't delete it plz )
class: ar
weapon: lawn mower
overview: passive built
class: AR
weapon: Peacekeeper Mk2
overview: all credit goes to Vague for the setup
Class : SMG
Weapon : KSP 45
Overview : My take turning the KSP into UMP 45
So the KSP 45 is a fictional gun that is use in 1980s which is based on UMP 45 that is use in 2000s (?????)
The main attachment for this weapons is extended barrel and agile stock while BO fgp is optional, other 2/3 attachment can be soh, agency supp, sight or laser.
The only thing that's missing here is the hk style charging handle and the mag position to be 45° while the burst firing mode itself is fine since UMP does have burst mode in it
class: ar
gun: Odin
overview: versatile build, can be used to slide peek and prefiere and good at range because infinite 3stk, you can use light barrel instead of fg for better ads movement(up to preference) tip: hipfire as you ads in bc oden has insane hipfire accuracy(only do this in close range)
Class: Sniper
Weapon: Locus
Overview: One shot, one kill and can do wallbangs 💀
Class: Pistol
Weapon: Shorty
Overview: i use it mostly for hip fire against flankers and saved my back for quite a lot of time but yea just use L-CAR9
edit: i sent the wrong pic this is the default leg blueprint
Class: Silent Mini Gun
Weapon: Krimson Socket Power 69
Overview: You got good movement, good strafe (with skulker), fast ads and suppressed. Slight vertical recoil. Foregrip to laser or agile stock.
It has pretty good range, even tho to one burst is lost from 20 to 40 metres, but from 20 to 40 metres it deals the same damage and retains its 2 burst potential.
Class: smg
Weapon: fennec
Overview: 
Reason: Posted a link
class : ar
Gun : 56 AMAX
info : great ads speed good ttk and good accuracy if you can hit your shots ❤️
Class: AR
Gun: Ace 23 (CR-56 Amax)
Overview: intruder stock is the wrong type of barrel for the amax as it does not suit its playstyle, adding even more insult to injury you are using a 5mw laser on a gun that should never be hipfired 💀 (shouldn’t be getting that close with an amax of all things)
Class: AR
Gun: Peace-keeper 😌
Overview: You can swap the foregrip to agency suppressor for suppression
Class: AR
Gun: I-Crone
Overview: Random build I made, you can switch to no stock if you wanna be aggressive (TRY IT BEFORE YOU RATE IT)
Edit: Why are you guys rating it bad, I said you can switch to no stock. That would make a good build
class:SMG
Gun:GSK
OVERVIEW: great accuracy
Class: AR
Weapon: Combat Rifle 56
Overview: Alt build w/ a bit of extra range, BSA, and recoil control at small cost to ads and strafe compared to mono
Class: AR
Gun: i-crone
Overview: Always a good idea to keep no stock since icr has pretty good accuracy thanks to gran and tac laser (if you want extra accuracy, swap integ suppressor to tac suppressor)
Class: SMG
Weapon: GoKS
Overview: Pretty nice og smg. Gran can be swapped with SoH, 40 round to 32 (my preference's always the 40 round lol), or if you are a Garena muchacho, gran to red dot.
Class: AR
Weapon: M13 - Dark Matter (Gold Covering)
Overview: you should try this build out and see if you like it and feel free to downvote it if u dont like it. (Soh can be switched to something else or if u don’t want a perk or u can put long shot for 56 range.)
class:AR
Gun:swordfish
OVERVIEW: I have been use it lately and it beams
Class: Pistol
Gun: L-CAR 9
Overview:
Pure secondary build, after some games the laser is worth it while the suppression isnt. The weapon switch speed buff makes it very reliable to use during emergency rather than reloading the main weapon. The sprint speed is close to melee with striker foregrip means an advantage of faster and safer rotation. Also found gung ho is the best perk to pair when using this secondary.
class: smg
weapon: agr 556
overview: more ar build then smg, but have some strafing speed like smg 
Class: Smg
Weapon: Qxr
Overview: Cool gun
Class : SG
Weapon : BY15
Overview : Good for quick scopes and hip fire, also better than krm
Class: SMG
Weapon: QQ9
Overview: Its good, trust me
Class: Pistol
Weapon: L-CAR
Overview: Auto-pistol. Perfectly combined with sniper rifle. Feels like pocket SMG. Hip fire recommended, but if you can control recoil, you can use sights. Used extended fast magazine, because mainly I’m using hip fire and doesn’t really bother about ADS speed.
Class: Pistol
Weapon: shorty
Overview: it's a one tap at point blank range.
Class: SMG
Weapon: KSP 45
Overview: extreme mobility with good accuracy ( you hardly notice vertical recoil)
Class: Secondary Pistols
Weapon: Shorty
Overview: tac foregrip a better for the shorty due to the lack of downsides it gives for the upsides, I have 5mw only because I like hybrid secondaries so they are flexible for any situation, tac laser is viable tho
Class: SMG
Weapon: KSP 45
Overview: This class is good at taking out a group of people with the extended mag, along with control, it can help with hipfire (can replace extended mag with red dot)
Class:Smg
Gun:KSP
Overview: this gun is one of the best right now in my opinion, 2 to 3 shots will kill
Along with these attachments I got from a fellow dud who posted the same build as well, shout out to you and sorry if I stole your build hehe
This build makes the gun lethal in almost all ranges and is quite accurate in hip fire, although I recommend this build for ads only, you can replace extended mag with something else but I feel that the mag size is enough, this is good when it comes to close range and medium range. Recoil is almost non-existent and it feels good, and mobility feels great. Very accurate and deadly in the hands of a good player
You can downvote if u want to, what might work for me might not for you. But I recommend you try this build tho
honestly I don't care if you're downvoting hehe but I like this build, I got many good clips and this reduced my depression lol
Class - ar
Gun - icr
Overview - people i get it yall want to share ur lcar n ksp builds but we do not need 30 builds of the same gun on in a span of a 2 days
Class: Shotgun
Gun: Bye-15
Overview: 
Class: SMG
Gun: KSP 45
Overview: 
Class: SMG
gun: Rus-79U
overview: good
Class: AR
Gun: Ak-47
Overview: 
Class: AR
Weapons: Long Killer 24, Indigo Chrome Reaper, Killing Nugget 44, Overrated gun (basically the 4 shot AR’s)
Overview:
LK24— Compared to the Kilo, it has higher damage up till 30 metres, at 40 metres and above deals 23 dmg. 4 shot till 30 metres, 5 shot 40 metres and above. Smooth recoil in top left direction which is easy to control.
ICR—Slowest fire rate out of all 4, but 0 recoil, fastest ADS among them. 4 shot till 30 metres and 5 shot with 24 damage 40 metres and above. (Best accuracy compared to other 3 guns, even Kilo because this got 20% bsa buff last season)
KN44— Fastest fire rate out of all 4 guns, but now the reason I think its the best amongst them is by using marksman and mono together, you get a 28 dmg on legs, chest and arms, combined with the fast fire rate giving it pretty much the fastest TTK among all 4 of these. If you use ranger + mono (which is still better than other 3 guns) you get 5 shot 40 metres and above. Downsude is that it has the worst horizontal recoil amongst these 4 guns, but its worth it. Very good bsa too because got 20% buff last season. Can switch mag to 44 round. ADS is almost same as Kilo and LK.
Kilo 141: Its considered the best AR of the game because good bsa, good fire rate, stable and good reload speed. I think its a bit overrated at this point. The reason I compared other 3 guns to this was because those who gotten tired of just spamming Kilo as the only good AR can use the other 3 guns. KN44 is definitely better if you can control it.
I have stacked range only on KN44 because even after stacking range on LK and Kilo you get the same damage, and its best to have fast ads on ICR
Class : SMG
Weapon : RUS-79U
Overview : I love Steel Blue series skins soooo much
Class: AR
Weapon: Killing Nugget 44
Overview: Now ik i was the one who said its best to range stack and use with mono because good bsa and all that shit but i used it some more, and they have increased the horizontal recoil. Used it in a few ranked games, but the horizontal was really bad and got 10 assists and around 10 kills, while the expected was around 15 kills. Ik what i said before, but with the fast fire rate the 4 tap isnt really necessary, and at this point this is pretty much the best build for me. If you have 0 problems with recoil, go use the previous build, but the recoil has deffo been increased and i cant control it anymore. Accuracy too is medium, not as good as expected.
Ik this build isnt suppressed, but i do promise you, this shit beams the fuck out of players. I dont care if you downvote, but this is an option, and depending on you its better or worse than the previous build.
Can switch ranger to marksman and mag to 44 round, and if you still want suppressed definitely use tacticool suppressor, the accuracy downside with mono isnt worth it.
Like i said before, this gun easily has the potential to become best AR but Kilo’s got better bsa and stability, but this still can be one of the top AR’s
Lol idk if that guy is in this server or not but some guy in ranked, after i got like 17 kills with kn and 3 deaths (i never wanted to camp in raid but literally everytime i tried to move one of these guys pushed me). This guy got so pissed, he invites me after the match is over, trashtalks, kicks me, and after we both have completed 2 different matches, invites me again, again trashtalks me and then again kicks me. Like bruh that shit was so funny lol. My id is Soap, and bro if you seeing this then I’m sorry you got angry because of me, even tho you trashtalking was funny, i’ve been there, and i understand, and i sincerely just wanna say sorry
Class: SNIPER
Weapon: Koshka
Overview: Its My Own Build Its Best For MP
Class: SMG
Weapon: KSP-45
Overview: I just got the KSP yesterday, been using this build for quite sometime now and its slightly great 
Class:SMG
Weapon:PP19 BIZON
overview: CRINGE
Class: Silent Machine Gun
Weapon: Corditae
Overview: Very good smg with very good rate of fire with very good ttk with very good control with very good ads with very good strafe with very good accuracy with very good mag capacity with very good blueprint.
Barrel is only there for horizontal recoil control.
You can switch to 5mw or 1mw laser for hipfire
Class: SMG
Weapon: ppsh
Overview: it’s green
Class : AR
Weapon : M4
Overview: I played with it and it was so op bro let me know if you like it
Class: SMG
Weapon: KSP-45
Overview: for hipfire only so before you down vote this build its for the hipfire camos and is best paired with gunho you can swap disable to whatever you can I just have it there since I'm hipfiring
class-assault rifle
weapon-m13
Class: SMG
Weapon: KSP-45
Overview: gud bild
Class: SMG
Weapon: KSP 45
Overview: the gun is so good as it is this is all it takes to make it meta
(Suppressor to other attachment if it’s not your style)
Class: Assault Rifle
Weapon: Peacekeeper MK2
Overview: Most versatile AR in codm currently, firm grip tape may be swapped to foregrip of your choice if you can’t handle the recoil.
Class: AR
Weapon: Mgae13
Overview: Noice
Gran can be placed instead of SoH.
class: smg
weapon: corditæ
overview: good build
Class- assault rifle
Weapon- peacekeeper mk2
Overview- very aggressive build
Class : sg
Weapon: r90
Overview: if you know how to use this in map like summit it will be deadly { solo was using r90 against tribe}
Class - sniper
Weapon - locus
Overview - this is op if ur good with snipers theres no pt in stopping power if u have good aim which is what a good sniper is
u can swap perk for suppressor
Class-assult rifle
Weapon-CBR4
Overview-verry strong
Class: AR
Weapon: woman o peace
Overview: pretty sure this guns got around 7 bsa so I think and hope this is usable. Mono for range, combat stock for ads speed, sleight of hand for filler, tac laser you know why, magazine for more rounds
Class: SMG
Weapon: Crossbow
Overview: Fun to use, nothing else.
Class: SMG
Weapon: CBR4 Armory
Overview: good mobility and accuracy. Very little sprint to fire delay
Class: LMG
Weapon: Holgæ
Overview: Why did i make this?
(ik, its a kinda bad build)
Class : SMG
Weapon : MDRX Micron
Overview : gud
class: smg
weapon: CBR4 / FN P90
overview: the
Class: LMG
Weapon: M4LMG
Overview: Just to experience non-meta guns
👍
Class: Smg
Weapon: Ppsh-41
Overview: its a gun
Class: Sniper
Weapon: DL Q33
Overview: You can swap SoH for FMJ, and Extended Mag for Light Supp, although its personal preference.
Class: AR
Weapon: The gun everyone knows the name of, even kids below 10 years old (like bruh they really do)
Overview: Yo that shit with diamond so bright you dont need flashbang 💀
You can switch suppressor to soh/gran or use light ext. barrel
Class: SMG
Weapon: PP19
Overview: This gun already has insane movement speed and a big ammo magazine. You can swap out granulated for something else or change marksman barrel to extended barrel
Class: Sniper
Weapon: Diet M21
Overview: Hey there average Call of Duty Mobile player, are you tired of being peepeepoopoo in the pubs? Do you hate using weapons like the Mac-10, SKS, or Kilo and being called carried by onlookers? Are you not able to land bodyshots with the SVD? Then do I have a treat for you. Just use the build and some aim assist and you’ll be 2 shotting anyone at any distance for the low, low, low price of your non-existent dignity!
(Just disregard me already, how the fuck did I get to grandmaster BR with this shit?)
Class: LMG
Weapon: Holger 26
Overview: Gun.
Class: LMG
Weapon: Holger 26
Overview: A better gun. (flash to tac supp for suppression)
Class: LMG
Weapon: Holger 26
Overview: Our Gun.
(Rds for gran if you like irons)
Class: LMG
Weapon: Anime 26
Overview: Everyone’s Gun!
Class: Secondary
Gun: ShortStack
Overview: it go 𝓟𝓔𝓦 𝓟𝓔𝓦
Ps: need a man o war build for ranked
Class: AR
Weapon: Swordfish
Overview: I like it in my opinion it’s very nice and good. I know not that much people like the swordfish gun but you should try this build out and see if u like it!
(Feel free to downvote if u don’t like it or give me some ideas on what I can change abt this build).
Class: SMG
Gun: CBR4/P90
Overview: No recoil, fast ads, good ads movement, good range, and you can shoot through walls you can also use sleight of hand or to grandulated grip
Class: Secondary (technically ar’s are in this)
Gun: Shorty (technically man o war)
Overview: shorty you do need stack bsa attachments
For the man o war I thank @blissful wigeon and @shy matrix for helping me make my own hybrid man o war build from their own
Class: Smg
Weapon: Mx9
Overview: I heard infinite flash bang (if you can’t control horizontal recoil go for foregrip plus hybrid ammo combo)
Class: assault
Weapon: Kilo 141
Overview: i forgor
Class: assault
Weapon: Kilo 141
Overview: u don’t need granulated because kilo has good bsa already so use optic or barrel , mag B is recommend but I use A as personal preference
Class: AR
Weapon: The noobs-Kilo
Overview: YKM suppressor can be swapped with mono, also SoH can be swapped with a red dot if you want.
Class: smg
Weopon: ksp45
Overview: best gun in my opinion, can counter cbr4 with it
Class: SMG
Weapon: CBR4 / P90
Overview: overall best build IMO
you can switch sleight of hand to granulated, but I prefer sleight of hand cuz why not
Class: SMG
Weapon: CBR4 / P90
Weapon: you don’t just need mobility you need control too.
(Try this build out and feel free to downvote it if u don’t like it or it’s bad, I like it in my opinion).
Class: SMG
Weapon Name: Chicom White Steel
Class : SMG
Weapon : KSP 45
Overview : low recoil and good accuracy
Class: SMG
Weapon: Chicom
Overview: Low recoil, pretty good ads. Recommend to use gunho, and skulker for this build. And better to use it for Snd instead of respawns. Can change grip, or stock for sleigh of hand.
Class: AR
Gun: Knn (my name for it back then)
Overview: I switched ranger barrel to light barrel and I've been dominating ranked tdm with it because I could go aggressive without a problem since bsa is very good 
(you can keep ranger barrel for passive)
Reason: Duplicated text
Class: Shotgun
Weapon: Hs2126
Overview: A cancer, but effective build. Recommend to use gunho with skulker or lightweight
Reason: Zalgo usage
Class: Nerfgun
Weapon: HS2126
Overview: 1st build fully ads build, 2nd hip-fire mostly. To make it hybrid change perk on 2nd build to gran tape.
Class: marksman
Weapon: sks
Overview: idk is fun
Class: SMG
Weapon: Macaroni and 10
Class: SMG
Overview: The best KSP45 build
(Can use 8’9 extended if you prefer that)
Class: smg
Weapon: pharo
Overview: 
class: smg -> ar
weapon: Steyr AUG 9mm Para -> Steyr AUG A3
overview: good built, mono can be changed to rds if u don't like the iron sights
Class: SG
Weapon: KRM 262
Overview: This build makes people go quiet.... that is all
Class: AR
Gun: Man-Of-War
Overview: 
Class: Shotgun —> Sniper
Gun: BY15
Better with : Granulated Grip Tape, RTC ready stock, Tactical Forgrip A, Flash Guard, And OWC laser- Tactical
Overview: 
Class: Shotgun
Gun: HSO405
Overview: A bad idea that works out a little too well in SnD ranked.
Class: SMG
Gun: ksp 45
Overview: this build is in the top 5 for the region other
Class: AR
Weapon: Type 25
Overview: The mobility is alright solid heater, ace'd with it 
Class : AR and Pistol
Weapons : D.Eagle .50 XIX and SIG MCX Virtus
Overview : so far my fav weapon combo bcs im a trash sweat
Class: Submachine gun
Gun: Ksp45
Overview: best gun in my opinon and i can counter cbr4 noobs with it
Class: SMG
Weapon: CBR4
Overview: Can counter KSP sweats with it, just go prone

Class: Marksman
Weapon: SuPeR 208
Overview: 
Class: SMG
Weapon: AGR 556
Overview: (sorta) My build for the AGR, but feel free to change whatever.
Class: LMG
Weapon: Holger 26
Overview: my AR-style build that performs decent, but it seems that the m13 and kilo 141 outclass it; it could be more comparable to the Peacekeeper, idk
Class: AR
Weapon: M13
Overview: I know I barely started leveling up, but oh boy, is this weapon amazing.
Upvote if it outright makes my holger redundant, and downvote for… whatever else.
(Returning player, so just trying to find the meta)
Class: smg
Weapon: cbr
Overciew: This build works for me but you can change the grip type to something else if you want. Also no recoil for range
Class: Smg
Gun: qq9
Overview: 
Class: AR
Gun: Type25
Overview: Probably my last gunsmith but y not 🤷🏻♂️ (also feel free to remove the rds)
Class : AR
Weapon : KN-44
Overview : top tier gun this season no cap
Class: ar
Weapon asm10
Overview good build
Class: AR
Gun: asm10
Overview: mag to flash guard
Class: SMG
Weapon: PP19 Bizon / absolute goat
Overview: Always been my favorite gun, this is my new go-to build
Class: ar
Weapon peacekeeper
Overview: fun gun to use
Class: ar
Weapon: AsVal
Overview: its good
Class: AR
Weapon: M16
Overview: you were expecting yet another meta weapon build?
Class: sniper
Weapon: koshka
Overview: not for meta abusers only for pro players, can use fmj instead of 10round if u prefer it
Class : AR
Weapon : Ak117
Overview : this build helped me to get legendary
Class : Smg
Weapon : Ksp 45
Overview: 0 recoil medium to long ranged beast
Class: ar
Weapon: type 25
Overview: 
class: smg
weapon: mac
overview: when people don't know that attachment names were changed you can swap ext barrel to taskforce
Class:AR
Gun:LK24
Overview: good at medium range
Class : AR
Weapon : AK47
Overview : good loadout for Battle Royal, small recoil and a fair amount of ADS make this loadout good (if someone says it is weak, stfu just don't know how to play this )
Class : ar
Weapon: kilo ar
Overview: ik its bad but fun give it a shot
Class: marksman rifle
Weapon: SKS
Overview: 👍
class: smg
weapon: cbr
overview: meta
class: marksman rifle
weapon: SKS
overview: mfw hit flinch change disable to tac fg or perk of choice
Class: AR
Gun: Dr. H
Overview: Old screenshot, ranger to gran for snd, mono to gran for respawns
Class: Smg
Weapon: Ppsh-41
Overview: fast paced, for respawns you can use sturdy grip tape instead of mag 👍
Class: sniper rifle
Weapon: rytec amr
Overview: good for long range one shot kills
Class: Assault Rifle
Weapon: Ak47
Overview: Plays well at range good for rushing ads speed is fast enough( You can switch out the 40 to a 50 round mag if you like as well as put no stock attachment if you prefer more mobility.
Class: AR
Weapon: Ak-47
Overview: I never seen anyone use strike foregrip on the Ak 47, but this build is just better
@floral finch
Class: AR
Weapon: M13 - Dark Matter (Gold Covering)
Overview: you should try this build out and see if you like it and feel free to downvote it if u dont like it. (Soh can be switched to something else or if u don’t want a perk or u can put long shot for 56 range.)
Repost From Me. Originally had 18 ⭐’s.
Class: Silent Machine Gun
Weapon: Gram 141 (because same fire rate as kilo but worse)
Overview: At this point its a 5 shot at the legs till 40 metres and then its a 6 shot. Ik its got slow fire rate but its a goddam smg at this point, the ads is slow with an AR build, so why not just make it an smg. I would’ve used mono but not worth the accuracy and ads downside. Just go fast ads and medium accuracy. Basicest smg i’ve ever seen, and even russy is better than this.
Class- AR
Weapon- AK-47 (Recoiless Rifle)
OV/ Slow ADS, No Recoil, Long range, corner peaks
Class - SMG
Weapon - Mac-10
o/v - fast rate, hella recoil but 4 claw finger if ur gonna use this
Class-SMG
Weapon-fennec
Overview- pretty good if you have a higher sens for recoil
class: hitmarksman
weapon: the sksksks
overview: this is your perfect aggro/passive build
and stats of an average game as proof 
(fmj to disable/soh if skill issues and no wallbangs)
Class: AR
Weapon: AK117
Overview: 
Class: Sniper Rifles
Weapon: Koshka
Overview: I like this build it’s a pretty fast shooting build if u wanna do some quick scopes.
(If u want a lasher u can switch soh to it or if u just want no perk u can remove the perk and feel free to downvote it if u don’t like it.)
Class: Assault Rifle
Weapon: Oden
Overview: it's a dam deadly
One for short range and one for mid range and long range try it you gonna love it
Thank you Cadets
class: ar
weapon: burgerking57
overview: good build
Class: AR
Weapon: Konqueror’s Nightmare 44, Hydra
Overview: The two rifles than can beat Kilo and are almost meta. KN44 with slower fire rate but better range and recoil, can be used in longer ranges too because good bsa. Ads is medium. Personally i prefer using tacticool suppressor to get faster ads and sum accuracy but thats just me most of the community is satisfied with this much accuracy and ads.
HBR with faster fire rate and good ttk in close to mid, but at oong the recoil and the bad range cause problems (mostly just the range but its still op). I say “bad range” and yet I dont use ranger and mono to stack range because barely makes a difference and the ads dowsnide isnt worth it.
Switch mags to fast ext. in both because I forgot and too lazy to take another ss (deal with it). Highly recommend fast ext. mag for HBR because its mostly mid range build and doesnt require too many bullets to kill.
Kilo get rekt
Class: AR
Gun: H-bruh
Overview: The hbr above works, but this one gives more accuracy and mobility in exchange for a little less range
Class: AR
Weapon: Indestructible Crimson Rifle
Overview: Literally the only reason I use suppressor is because I hate loud noises and randomly play SND in between (definitely not because before not using a supressor in your build got you 1000 downvotes by the whole community) but yea, I do prefer my build, but yours is good too.
Also guys 5 dmg range dont make even a goddam ant size difference so if you want more accuracy use this guy’s build
Also i wish I had that skin bruh its so op
Class : sniper rifles
Weapon :koshka
Overview : it’s ok for quick scopes
Class - Assault Rifle
Weapon - M13
Overview - Fast ADS and barely any recoil for close and mid range gun fights and slightly a lil bit of recoil for long range
Class - Assault Rifle
Weapon - AK117
Class:ar
Weapon:kn44
Overview:above is statically superior build, but mine is a more practical one. Kn is below kilo only because of the recoil, and that is not to be undersestimated. It gives a false sense of security, going mostly vertical then suddenly snaps to the left then right. With the muzzle brake, recoil will stay mostly vertical. With a 40m base 4 shot, recoil is pretty damn important if u wanna utilise the range because when the recoil snaps left is when u get destroyed by kilo. Try both builds out. Mobility is about the same as kilo so don't worry about it
Class : SMG
Weapon : CBR4
Overview : friend said this class is amazing
Class : SMG
Weapon : FN P90
Overview : i can say with complete authority that it isnt
Class: Silent Machine Gun
Weapon: Russeth the Susseth
Overview: Bro thats what I used to use before, I have gotten more used to controlling KN44’s recoil, and I did mention I use tacticool suppressor for more accuracy than mono. Normally that would be my go to build with the KN to counter Kilo since it also gives much more accuracy, problem is that when I use unsuppressed guns in ranked the enemy just starts rushing me with their teammates. Maybe some of you dont face this problem but this happens with me even in TDM. But yes, that is the best build for the KN44 and you dont even need the range from mono.
Class: AR
Weapon: CR-56 AMAX
Overview: Recoiless Rifle is a term for rocket launchers where the backblast cancels out the force of the rocket leaving the tube.
Also this build is carrying me thru ranked rn. It mostly translates to the AK, just make sure to use 5.45 instead of mag A.
Class: SMG
Weapon: Razorback
Overview: This is my first uploaded build so I don't expect this to do well lol. This is built for mid range fights, could maybe be used close/long range but it depends. You could swap SOH for Rapid Fire, but after swapping between the two I don't really see a point to use the latter.
Class: SMG
Weapon: MX9
Overview: Swapp foregrip to infiltrator foregrip, I use the regular foregrip bc people always choose crossfire or scrapyard, so I need to longshot with it lol (like in this pic for example...). Barrel can be swapped to the extended one if you want, I personally like the sound of the silenced MX9 hehe
Class: SMG
Weapon: Mac-10
Overview: try this lovely build instead of that one 
Class : Smg
Weapon : MSMC
Overview : Now before you hit me in the head with a frying pan, light stock has been used only for strafe. If you want to, swap it out for no stock. As for operator grip, i use it since it doesn't harm ads speed too much. If you want you can change it out for rubberised or suppressor.
Class: Automatic Reaper
Weapon: Mach 4
Overview: Yes
Class: Arsenal Raze
Weapon: Le Konqueror 24
Overview: Ayo 69 accurcay hella sus
I used mono instead of ranger before which killed the accuracy so this build better
Reason: Duplicated text
Class: AR
Weapon: ICR-1
Overview: pretty colors 
Class: AR
Weapon:Oden
Overview:you can use extended mag or swap it for lightstock me personally I use extended mag because I have a agressive playstyle which means I get into more gunfights
Class: Academic Rifle
Weapon: Oden
Overview: why use colossus on oden wtf stop colossus abuse and stop making it slower for no reason especially if you gonna play aggro
The recoil of this build looks hellish on paper but wtf it is super controllable
Edit: somethings also wrong with my build
Class: AR
Gun: Odin, the god o war
Overview: Strafe on a gun like oden? Unheard of
Class: (extra)Long Machine Gun
Weapon: Rapid Pressure Disruptor
Overview: Is this good? Feels awesome to me but feel free to send me another build that is better
Class: magazine
Weapon: fast reload
Class: Shotgun
Weapon: Echo
Class: Shotgun
Weapon: JAK-12/AA-12
Overview: idk this build works in both modes I guess
Class: AR
Weapon: M13
Overview: personally I use this build for a passive playstyle in respawns you could switch the mag out for 60 if you need more ammo.
Class: AR
Weapon: M13
Overview: epik gun :]
Class: Pistol
Weapon: Modern Warfare 11
Overview: What did I make, and why?
class: marksman sniper
weapon: spr
weapon: sniper conversion
class: pistol
weapon: mw11
overview: hipfire
Class:SMG
Weapon:Mac10
Class: AR
Weapon: M4
Overview: Barrel to no stock if you want. Mono can also be swapped with ranger barrel if you decided to move the current barrel to no stock.
class: smg
weapon: Agram 2000 / MX9
overview: still a solid smg
Class: Ar
Weapon: Kilo 141
Overview: very pro gun 👍
Class: AR
Weapon: M13
Overview: low recoil build + large extended mag b I got 2 nukes in a domination ranked recently using this build
Class: AR
Weapon: M13 - Dark Matter (Gold Covering)
Overview: use this good build Instead of that one!
Reason: Posted a link
Class: SMG
Weapon: Cordite
Overview: more passive build, feel free to switch gran to strafe stock / a perk
Class: AR
Weapon: M13 - Liminal Flare (Glacial Ripple)
Overview: This build works too!
Class: silent 'musement gun
Weapon: switching the blade of a pocket knife 9 times
Overview: how do you build this
Class: (extra)Long Machine Gun
Weapon: Rapid Pressure Disruptor
Overview: Someone sent me this build in dm's when I asked for another rpd build than the one I sent earlier (2 days ago lol). Is this good?
Class: SMG
Weapon:Corridite
Overview: This Is Trash 👍
Class : SMG
Weapon : corditæ
Overview : glad you know your skill level 👍🏻
Class : SMG
Weapon : Chimcom
Overview : Build focuses on strafe speed, optic can be replaced for 45 round
Class: Silent Machine Gun
Weapon: Chadcom
Overview: Try this its better, very fast ads and dont need much accuracy because it has op bsa and has enough accuracy for mid range.
You can switch mag or rubberized to optic if you think you can handle low mag capacity/recoil
Class: Assault Rifle
Weapon: Man-O-War
Overview: This build reduces the horrid ADS time of the MOW, while also reducing recoil as much as possible. ADS time is priority, and recoil is reduced nicely as well. The recoil suffers a bit at longer ranges, but is still manageable and worth the sacrifice for ADS time. Makes this gun somewhat playable and competitive.
Class - ar
Weapon - mow
Overview - the gun is made for long range if u want a gun the same but more aggressive then just use the kilo instead
U can swap gran to laser if u want
Class: AR
Weapon: Woman-O-War
Overview: Marksman can be swapped with ranger barrel if you want. Perk to a red dot if needed.
class: ar
weapon: asval
overview: good build 👍
Class: AR
Weapon: ICR-1
Overview: My setup for it to get gold, focused on recoil and control for the headshots and long range. Scope can be swapped for something else, I just prefer the red dot sight
Class: AR
Weapon: Indigo Kombat Reaper
Overview: That gun literally has 0 recoil wdym controlling the recoil
Class: Lmgee
Weapon: Drum mag m4
Overview: This is just my personal build that focuses on accuracy with a bit of mobility, helps me go passive-aggro with it. I also wanted to show this blueprint off 
For the actual build, swap the foregrip to disable and no stock to steady stock (also 69 accuracy
)
Class: Smg
Weapon: Fennec
Overview: I prefer using it over the mac 10
Class: smg
Weapon: ksp 45
Overview: i think it's a balanced gun
Class: AR
Weapon: DR-H
Overview: I think it's a pretty balanced gun, it's my main rn
If you have any improvements for it lmk
class: ar
weapon: killer niece 😥
overview: idfk if this is good or not but here's a build and my first game with
so yeah
Idk what you could switch
but it faced a cbr pretty nicely

Class: Assault Rifle
Weapon: BK57
Overview: Bullpup supremacy. 🛐 SOH can be swapped with MIP light or ext light as needed.
Reply: Try swapping strike stock to no stock and granu to ranger barrel. Maybe those might perform a bit better.
Reason: Posted a link
Class: AR
Weapon: AUG-A3
Overview: Its been 7 hours where are the builds wtf
U could use 60 round. U COULD, but u should not because slow ads. I mean u still can if u ok with that
class: Sniper Rifle
weapon: DL Q33
overview: two builds
1st one I use for hardpoint/domination
2nd build I use for s&d or 1v1’s
Class: AR
Weapon: Swordfish
Overview: if you can handle burst fire this loadout is 🔥
Class: Tactical rifle (
)
Gun: ⚔️ 🐟
Overview: Mono makes the bullets not fly in a str8 line and halberd mag decreases ttk
You can do mag or rubberized to tac supp
Class: Shotgun
Weapon: Jak-12
Overview: Current laser can be swapped with tac laser if you want it fully ADS, but works for pretty much both ads, and hipfire.
Also, op skin ngl

Class: SMG
Weapon: MAC10
Overview: best meta weapon 😈 (101 kills in 1 game)
Class : AR
Weapon : M4
Overview : uhh... uhmm... I don't really know much... I'm a einy weiny teeny tiney bit to the melee side... like yk i don't use the gun the whole time...
Class: Academic Rifle
Weapon: Mach 4
Overview: Here's a good build :D
Class: Assault Rifle
Weapon: KN-44
Overview: Really good four tap range.
Class: Pistol
Weapon: Lcar9
Overview : good recoil and good Hipfire 👍
Class: Smg
Weapon Qxr
Overview: good at close to mid range
And u can swapout the underbarrel with something else
Class: SMG
Weapon: Qxr
Overview: u can replace barrel for eb
Class: SMG
Weapon: QQ9
Overview: issa smg
Class - Smg
Weapon - Mac 10
OverView - Pretty Good 😵💫
class: smg
weapon: banana
overview: you can swap
• extended barrel to taskforce;
• steel stock to sas stock;
• 53 round to 43 fast reload
class: smg
weapon: tentacles
this is a br build but it’s a bizon💅
overview: you can swap
• rubberized to ext mag or dmg mag
• sleight of hand is a freebie so choose anything you want
Class: assault rifle
Weapons: as val
Overview: fast ads and quick to kill. Can switch disable for extended mag B
Class: SMG
Weapons: MAC10
Overview: pretty good weapon 🦍
Class: shotgun
Weapon:jak-12
Overview: i like it 👍
Class: AR
Weapon: AK117
Overview: I’m in love with this gun.
class: smg
weapon: head?
overview: just push A in snd and you'll be fine as long as you don't get ganged on by 5 Mac10s
Class: ar
Weapon: hvk, amax and pk
Overview: br
class: SMG
weapon: Cordite
Overview: epik
Class: Small machine gun
Gun: Bison 🦬
Overview: Probably the only smg I'll rely on in br because it can go mid-range with little problem
Build is a hybrid build, rds to steady stock
Class: Sub-Machine Gun
Weapon: H&K MP5
Overview: My rush loadout for search or ranked matches, great speed and good accuracy if you aren't trash 🤣.
Class: AR
Weapon: Indigo Crater Reaper
Overview: Am I the only one who noticed that the previous 2 builds have the number 3 on top of barrel option, and this isnt on the builds before today’s daily reset
This is an old pic so nothin here
Class : AR
Weapon : Taipei 25
Overview : sick skin
Class: Marksman
Weapon: SP-R 208
Overview: shit is nice fr
Class: AR
Weapon: KN-44
Overview: this KN better than Wyatt’s
Class : AR
Weapon : Kick Nuts 44
Overview : ye nah
Class: AR
Weapon: KN-44
Overview: ,.........
class: smg
weapon: kuku9
overview: tactical barrel can be changed to recon barrel
Class: AR
Weapon: HyBRid Assault 3
Overview: Throwback to this guy, “build is good as long as you’re not trash” well son look at the build above this one and compare the upvotes and downvotes after an hour, then we’ll see who’s trash, us players or your build
class: smg
weapon: GKS
overview: ehhh
Class: Shotgun
Weapon: HS2126
Overview: Underrated as heck, you really should try this in snd because it's getting really aggressive when you start shooting (hip fire recommanded), actually made a lot of ace with that.
Class: SMG
Weapon: GKS
Overview: 40 round can be changed with the 32 round if you want.
class: smg
weapon: mac10 (hipfaire bild)
overview: were you the mf who played with me on crash? 💀
class: ar
gun: asm
overview: i was was told holo 2 helped with aimshake
Class: SMG
Weapon: RUS-79U
Overview: I mean... You just had to go to shipment, stay in a corner = ez "long shots" and use a regular M13 build... Also, why RTC rounds with monolithic supps? You are using 2 silenced attachments lol
class: ar
weapon: asm
overview: mag to flashguard ig
grinding ar longshots on shipment is pretty dumb tbh
Class: ar
Weapon: lk24
Overview: shit has 7.4-7.8 bsa iirc, so accuracy is fine
Class:Ar
edit: thats it