#╰╴top-highlights

1 messages · Page 26 of 1

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Flame_#8553

Class: Assault Rifle
Weapon: Icr - 1
Overview: Change 44 extended mag to 44 round fast reload instead, decent gun but not bad, mid range to short range and don't use scope in it 💀

Replied to

Class: assault rifle
Weapon: irc-1
Overview: good mid and close range

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ChadPlayz#6565

Class: AR
Weapon: LK24
Overview: new builds since integ suppressor adds aim shake, u can trade soh on the ranger barrel build to long shot

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AAAAAHHHHH#8782

Class: Assault Rifle
Weapon: M4 Carbine
Overview: Mid range BR build, and the CQB blueprint with the tiny red dot looks tacticool flushedsunglass

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LionClaw#4445

Class: AR (and Sniper fusion)
Gun: Dr Sniper
If your normal sniper is too skilled for you (it actually works, grinded my long range kills with it)

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VΣNOM™ |BlueDorito#1607

Class: Shotgun
Weapon: KRM
Overview: Marauder is just way more better than choke and avoid using any grips for shotguns

Replied to

Class: ShotGun
Weapon: KRM
Overview: Works Great For Me.1 Tap 1 kill.Hip-Fire.Lightweight/dead-silence/Fast recover.

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haloODST679#1118

Class: ar
Weapon: mk2 Peacekeeper
Overview: Better. Double stack mag can be switched for extended, I just like the increased reload speed.

Replied to

Class: AR
Weapon: PEACEKEEPER
Overview: decent at range, good mag size too kinda meta if uk how to use. Feel free to change some stuff like the tapes to no stock

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Yellow Lobster Supreme#2573

Class: LMG
Weapon: Hades
overview: aggressive LMG, meant to strafe and have fast ads. bsa becomes really bad when you use cross bar so if you want it to be viable at all past five meters you’ll want to use aim assist laser. rapid fire barrel does decrease range by a bit but amps up the fire rate giving you a much faster ttk. very good lmg so far Nice

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Flame_#8553

Class: SMG
Weapon: QXR
Overview: ehhhh no this is better doggy and if you downvote idk man just test which one is better no offense just saying

Replied to

Class:SMG
Weapon:QXR
Overview:fast ads and good recoil

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Flame_#8553

Class: Assault Rifle
Weapon: LK24
Overview: that gun is awesome in look but in this gun im not trying to have a good look but more to the gun performance.

Replied to

class: ar
weapon: lk24
overview: meant to based on ghost's acr in mw2, actually a decent build

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VΣNOM™ |BlueDorito#1607

Class: LMG
Weapon:. Chopper
Overview: mono, rtc laser and 150 magpepecringe

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Versae#2726

Class: sniper
Weapons: dlq and locus
Overview: dont use these if you like camping. Rush only. (Locus had 12 round bc SP rounds are too slow)

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Apurbolol#0157

Class:AR
Weapon:Drh
Overview:
This DR-H build can 40m 3 ring
So BSA is not the biggest issue anymore after the BSA buff.The problems with DR-H is;

3 tap potential is extremely inconsistent after 8m
4 shot ttk is just barely faster (5ms) than PDW's ttk after 6m
Firerate is slow
Mobility is slow af
With the standard build, strafing gets nuked
Low mag capacity and if you try to improve it with 30 round OTM, your mobility gets nuked and strafing gets nuked
The BSA buff only freed up a extra atttachment slot for the drh.Other than that drh is literally the same as before.
This is no where close to the meta
But regardless it's a fun weapon to use due to the clean ironsights and non-existent recoil

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Versae#2726

Class: Marksman
Weapon: SPR
Overview: good range and ads, but you have to know how to use a marksman rifle to get kills with this (integral suppressor barrel is shit so i did tac suppressor instead). RUSHING ONLY

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nightmxrethedev#5284

Does this thing fit here?

This is a concept weapon. A hybrid of the AKM and the MP40. I tried.

Imagine if this weapon actually comes in CoDM

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Shivain#1403

Class : AR
Weapon : LK24
Overview : increased bsa, more ammo, more movement speed, more ads speed and a red dot
You can trade the red dot for granulated grip tape

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ꪗꪊ𝘬𝓲#0009

Class : AR
Weapon : M4
Overview : good bsa with controllable recoil and movement speed you can change the soh to anything you want i just like faster reload (better) KermitSip

Replied to

Class:AR
Weapon:M4
Overview:this makes the m4 good for some reason

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ChadPlayz#6565

Class: SMG
Weapon: QQ9/MP5
Overview: balanced, with enough bsa to be accurate till 15-20m, range on this gun is good till 16m

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Aenlol#0001

Class: LMG
Weapon: Hades (God of Death)
Overview: “Mom can I have a PP19 for Christmas and a Chopper for next Christmas?” The mom replies “Oh honey we already have those at home!” Great gun, it’s fun, fast and has a cool name

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DireBowser#3420

Class: Marksman
Weapon: SP-R 208
Overview: IDC what you say, SPR is the best Battle Royale sniper. Mag to instantly down someone with headshot at any armour or health, and everything else is for accuracy.

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xenøz [Pro at Codm]#9938

Class : marksman
Weapon : Artic .50
Overview : Artic is better for br Dogesmile
(Most Attachments are for lung refresh time and cross hair drift, extendo mag so you can spam bullets, rubberized isn’t that important so u can switch it to the attachment of your choice)

Replied to

Class: Marksman
Weapon: SP-R 208
Overview: IDC what you say, SPR is the best Battle Royale sniper. Mag to instantly down someone with headshot at any armour or health, and everything else is for accuracy.

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Apurbolol#0157

Class:AR
Weapon:AsVaL
Overview:200mm Barrel gives the noticeable Bullet Velocity boost after 35m which is basically Sniper range. It won't do you ANY good in the 20m range this gun's supposed to be used at. Quick Response Barrel helps with mobility and ADS Speed for Close Range. The Skeleton Stock as well, has just 1 frame lower ADS Speed compared to Combat Stock but a heavy 15% Strafe boost to help you compete against SMGs in that close range where this guns supposed to be used at.Strike foregrip is one of the most useless attachments in the game.It has non existent bsa and recoil upsides.Also it literally nukes the strafe which is really bad in this strafe meta.Rubberized would be much better for recoil control cause the bullet spread accuracy is not a issue on the AsVaL.Its good for its effective range.If you dont want recoil control you can change the rubberized grip tape to the sleight of hand perk.

Replied to

Class: AR
Weapon: AS VAL
Overview: Good for close and mid range and great mobility

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trashcan5000#8069

Class: SMG
Weapon: QQ9
Overview: Really fun SMG, requires precision tho. Damage to the chest and head are better to go for if your aim is true. Really modern warfare like accuracy.

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9166mytag9166mytag#9166

Class: ar
Weapon: as val

As val for long rangeBean_huh hidethepain

Gae as hell

Replied to

Class:AR
Weapon:As Val
Good for long range as well as short with a extended mag thats as fast as a quickdraw mag

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nightmxrethedev#5284

Class: SMG
Weapon: MX9
Overview: Good build. Silenced, fast mvmt spd, fast strafe spd, more dmg range. Sprint to fire spd isn't an issue.

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niko lol#8596

Class: Assault Rifles
Weapon Name: CR-56 AMAX
Overview: just a standard build overall, increases (descreases for recoil) horizontal recoil, ADS speed, movement speed, range, hit flinch stability. The build also allows you to keep you off the radar, but decreases (increases recoil) vertical recoil, and only 1% to BSA, good for short to mid range.

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ZEN0#9833

Class: LMG
weapon: Holger 26
overview: Very fast ADS speed and movement speed for an LMG, no bullet spread for the first 6 to 7 bullets, easily controllable recoil even though there's some vertically and the only drawback is hit flinch can kick in hard at some situations otherwise total clap machine in all modes.

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Tr1ppy_#3946

Class: sniper
Weapon: dlq 33, and Locus
Overview: both really good snipers just depends on how u play, both have fast ads time, in my opinion the dlq has faster ads, also I recommend not using the black market dlq skin

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S1nkit#4472

Class: sniper
Gun: arctic 50
Overview: very good for close and long range combat just give it a try you wont regret it (I don’t suggest hard scoping just quick scoping)

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Jev#2128

Class: SMG
Weapon: Rus-74u
Overview: This Is better pepecool

Replied to

Class:SMG
Weapon:AKS-74U
Overview: Why tf would anyone use such a slow build for aggressive play?reeeeeee
No.1 Suppressed
No.2 Fast
Use stippled grip if you want more speed but personally I like this

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SFTY#8860

Class: AR
Weapon: Peacekeeper MK2
Overview: BR Build for Peacekeeper, use Long Shot Mod for mid range fight or Extended Mod for close range fight

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ChadPlayz#6565

Class: AR
Weapon: AMAX
It only controls 2 bullets of recoil at the end of spamming a full mag
also talk in #codm-gunsmith-help

Replied to

Class: AR
Weapon: AMAX
Overview: I put a strike on there just to fill the spot and to add a slight bit of recoil for those kills that are just slightly too far away

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ꪗꪊ𝘬𝓲#0009

Class : AR
Weapon : M4
Overview: controllable recoil with good range and movement speed you can change soh to anything you want I just like faster reload ( Better KermitSip )

Replied to

Class: Assault
Weapon: m4
Overview: fast ads accurate long mid and short range extremely good for people who love using ars

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Bryan25#4569

Class: AR
Weapon: BK47
Overview: This gun is honestly just great, the mag helps with the mid and close range damage, The mono can really help the range out, other than that, this weapon could possibly be top tier with some new buffs doggy

Replied to

Class: AR
Weapon: BK47
Overview: This gun is honestly just great, the mag helps with the mid and close range damage, The mono can really help the range out, other than that, this weapon could possibly be top tier with some new buffs

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-Niklaus Mikaelson#0990

Class: LMG
Weapon: Hades
Overview: I'm not sure about the non-crossbar one so if u want u can change the barrel.

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shawtyy.#7454

Class : SMG
Weapon : sus 79u
Overview : this is a better option, if you want to change ofc, also rytek is gae, literally destroys every vehicle

Replied to

Class:Smg
Weapon:Rus
Overview:yes
My friend said these are the best and i posted to test lmao and he called the rytec bad

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Pop4b0is#0251

Class: AR
Weapon: J358
Overview: clean skin, versatile build, but I'm terrible with this gun so I just use deagle :C

Unfortunately rytec does suck for both MP (too slow) and BR (quicker 2 shots) so yeah

Replied to

Class: AR
Weapon: ass vuck

ur friend was right, rytec is gae

Build credit by:@quick wren

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shawtyy.#7454

class : lmg
gun : hades
desc : this one is a better version of hades if you want to use crossbar mod. you can swap agile for soh if you want faster reload or if you dont want hipfire reduction tho. surely this hades will sent ur enemies into tartarus.

Replied to

Class: lmg
Gun: hades
Overview: all glitches aside, tell me if this is good or not with agile stock instead of 84 rnd mag

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xenøz#9938

Class : smg
Gun : PP19 bizon
Overview : OWC light comp on a gun that has 0 recoil __

Replied to

Class: SMG
Weapon: PP19 Bizon
Overview: Works in any setting, high-accuracy with slightly buffed mobility & control. Works best paired with Lightweight & Gung-ho perks.

If you’d prefer more mobility, Swap barrel for Sawed-Off & Swap Muzzle for Extended mag.

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Bryan25#4569

Class: SMG
Weapon: PP19 Bizon
Overview: Works in any setting, high-accuracy with slightly buffed mobility & control. Works best paired with Lightweight & Gung-ho perks.

If you’d prefer more mobility, Swap barrel for Sawed-Off & Swap Muzzle for Extended mag. doggy

Replied to

Class: SMG
Weapon: PP19 Bizon
Overview: Works in any setting, high-accuracy with slightly buffed mobility & control. Works best paired with Lightweight & Gung-ho perks.

If you’d prefer more mobility, Swap barrel for Sawed-Off & Swap Muzzle for Extended mag.

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Tr1ppy_#3946

Class: smg
Weapon: pp19 bison
Overview: good damage, fast mobility, mono for higher damage and silence. Not that good for long range but u can still beam people

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ꪗꪊ𝘬𝓲#0009

Class : Assault rifle
Gun: M4
Overview: good ads sped with reasonable recoil with good movement speed (also how many damn times do you ppl need a update to know this is the right build )

Replied to

Class: Assault Rifle
Gun: M4
Overview: Best M4 build, balanced for recoil/range. You can trade sight for magazine, depending on what you prefer. I prefer better sight than higher ammo count.

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Yellow Lobster Supreme#2573

Class: MARKSMAN RIFLE
Weapon: Mark 2 Carbine
Overview: Consistent close range one shot. a better handling DLQ meant for aggro plays.

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demonelmo#4755

Class: marksman
Weapon: mk2
Overview: why granulated instead of stippled

Edit: swap sup for SoH if you want

Replied to

Class: MARKSMAN RIFLE
Weapon: Mark 2 Carbine
Overview: Consistent close range one shot. a better handling DLQ meant for aggro plays.

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nightmxrethedev#5284

Class: AR
Weapon: A-S-V-A-L
Overview: Can swap SoH for rubber tape. If u somehow downvote this, there's something wrong with u and u should see a psychiatrist.

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PootisBirb#8220

Class : Pistol
Weapons : Crossbow
Overview : haven't seen the recommend build from the research team for it, so this is my build for now focusing on ads and mobility. Note that the hipfire still is tight from all the time I've been using and use it as more as an aggressive weapons

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Densu#6969

Class: AR
Weapon: A-S-V-A-L
Overview: Can swap SoH for rubber tape. If u somehow downvote this, there's something wrong with u and u should see a psychiatrist.

Now that that's out of the way I downvoted because as val gae

Replied to

Class: AR
Weapon: A-S-V-A-L
Overview: Can swap SoH for rubber tape. If u somehow downvote this, there's something wrong with u and u should see a psychiatrist.

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Apurbolol#0157

Class:Pistol
Weapon:Crossbow
Overview:
The crossbow can one shot at infinite range
It has same hitboxes as the dlq
Has capacity of 6 arrows (Full ammo gives 11 arrows)
BSA won’t be an issue, but rather Bullet speed or Velocity like as Val
Soh is a must on the crossbow to decrease the reload speed to 2.35 seconds
The bullet velocity of the crossbow is about 120m/s which is really bad
So bullet velocity attachments are essential to increase the bullet velocity and decrease the bullet drop
The crossbow is extremely unforgiving
If you miss a shot your ttk rises to 2350ms (reload time)
This makes the crossbow a very high skill weapon but the reward for the skill is quite low

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iRa | 어두운 서리#0013

Class: pistol
Weapon: crossbow
Overview: build 1-Full close range build with maximum ads speed+movement speed,only downside is you can take down one enemy at a time
Build 2-long range build with maximum bullet speed and reduced bsa and movement speed,you can use any scope you want
How bsa works in this-as the weapon is a crossbow with bulled velocity/speed,it will go in a parabolic path, meaning bullet will hit below where you aimed,low bsa numbers means it will go lower
Different ammo-no stats have arrived yet but from what i saw,its not worth but if you want to have fun,go ahead
This is not a respawn primary weapon, can be used a balanced secondary with smgs/shotguns/close range weapons

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rizz#1825

Class: Marksman
Weapon: MK2
Overview: NOT INTENDED FOR VIABILITY
It's not very powerful, but due to its high ads speed and firerate, it can make quick follow-up shots. This build is extremely fun if you can aim well, but this is NOT INTENDED FOR ACTUAL SERIOUS PLAY. This build is only meant to have fun with, not drop nukes or win games.

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Hambaga#6942

class: smg
weapon razorback (best 4 shot smg in my opinion)
overview: decent damage
can shred enemies

swap mono to flash guard for close combat and tighter hipfire

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Hambaga#6942

class: shotgun
weapon: krm 262
overview: decent krm build for hardpoint and domination

swap speed up kill to granulated or stippled grip if you want

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Yellow Lobster Supreme#2573

Class: AR
Weapon: HVK-30
Overview: Three tap up close and crazy long four tap range

bruh they gave you the worst attachment in the entire game on your melee

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kc_oner#1785

Class: Submachine Gun
Weapon: RUS-79U
Overview: “Nimble shinobi, you are.” This RUS build is a blend of speed and stealth, mostly for flanking behind enemy lines but can used head-on. Because speed is needed more than the amount of rounds, 38 Round Fast Mag preferred over 50 Round Extended Mag (both are interchangeable to tail to your preferences: the former for better reloading speeds; the latter for extended need to take down your enemy).

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Yellow Lobster Supreme#2573

class: shotgun
weapon: Krm-262
overview: hip fire hip fire hip fire (speed up kill stupid to me i like sleight of hand, but you can switch them out ofc)

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Yellow Lobster Supreme#2573

Class: Marksman rifle
Weapon: Crossbruh
overview: meant specifically for killing players inside of tanks, as it can three shot kill a player inside a tank if you hit the bolt anywhere on the tank. Good for late game when those noobs aboose the tank. not very practical for anything else sadly, the bullet velocity and drop make this a very bad BR weapon.

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SMoizX#8791

Class: Lmg
Weapon: Holger
Overview: light barrel short kills ur bsa to the ground, and never ever use stippled as it is the worst attachment for the holger. Use this
U can swap the suppressor for flash gaurd/optic

Replied to

Class: LMG
Weapon: Holger 26
Overview: Ads is quick and recoil is comparatively not that high even during long range fights. Plus a THICC clip that will allow you to shred multiples if you have a decent position.

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Yellow Lobster Supreme#2573

class: marksman rifle
weapon: crossbruh
overview: same as above but a scoped version to remind us of the thermal scope bo2 crossbow

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Yellow Lobster Supreme#2573

class: AR
weapon: FN SCAR
overview: try this build instead, it focuses on bsa and mobility with less downsides to your mobility. strike stock will destroy your strafe, and stippled gives little benefits and many downsides. sleight of hand can be switched to granulated for extra bsa control

Replied to

Class: Assault
Weapon: DR-H
Overview: Slower-paced build that is able to compete with meta tactics without many problems. Good range, controllable recoil, but slow reload and low capacity. Switching out 25 Round OTM Magazine for 38 Round Extended or 30 Round OTM works just fine with this build. This build will win you many gunfights pretty easily.

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9166mytag9166mytag#9166

Class: AR
Weapon: drh

Eh no, flash guard is better than Gran bcuz the cons is just 1f ads time and 1f ads time ain't anything

Replied to

Class: AR
Weapon: FN SCAR
Build: No stock, Granulated grip, 25 rnd OTM, Tac A foregrip, OWC tac (not on the device I play on so can’t post image)
Overview: personally think that granulated grip is a better choice than flash guard. You get a even better bsa score without the ads time reduction. Besides, when does one strafe or hip fire with a scar? The best thing about this gun is it’s 3-shot kill potential, and you need to be accurate to achieve it. Tac A over SOH just comes down to play style.

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#
BlueDorito#1607

Class: SMG
Weapon: QQ9
Overview: fun to use and quite good good at range too(mono instead of flash guard for range)

Replied to

Class: SMG
Weapon: QQ9
Overview: fun to use and quite good good at range too

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rizz#1825

Class: AR
:Weapon: Type 25
Overview: (IMAGE CREDIT GOES TO @lilac crypt) dude you're building the Type 25 like an LMG when its not meant for that type of gameplay lol, its basically an SMG
(replace light stock with steady stock if you want less reek oil)

Replied to

Class: AR
Weapon: Type 25
Overview: it actually slaps, extremely good for long range

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Bryan25#4569

Class: AR
Weapon: ASM10
Overview: this thing is basically broken (for me) it can cross map (if u can aim), has FAST AF ADS speed and positive BSA despite the build
Only downside is recoil but if u can control it then nice doggy

Replied to

Class: AR
Weapon: ASM10
Overview: this thing is basically broken (for me) it can cross map (if u can aim), has FAST AF ADS speed and positive BSA despite the build
Only downside is recoil but if u can control it then nice

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#
haloODST679#1118

Class: AR
Weapon: Peacekeeper
Overview: field Agent foregrip cancels out the strafe you get from agile stock. Double Stack Mag can be replaced for extended, but I just like the extra reload speed.

Replied to

Class: AR
Weapon: peacekeeper
Overview: nice

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#
Grumpy Raheem#4819

Class: SMG
Weapon: RUS-79U
Overview: 122 mobility gunsmith has a slower ttk than this gunsmith and this gunsmith shreds better than a 122 mobility gunsmith. Also u don’t have to stop aiming while firing at multiple enemies

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PewPew#0420

Class: AR
Weapon: Amax
Overview: SnD class only, not meant for respawns, replace monolithic for intruder stock if you don't need a suppressor

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Blastem#5001

Class: smg
weapon: le qq9
overview: just be a dumass like me and rush head down like a goat replace the mono with flash gard if u want more acurrcy

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Yellow Lobster Supreme#2573

class: Marksman rifle
weapon: Kar98k
overview: the worst marksman rifle. it has extremely high hit flinch, small lethal zones, damage drop off and is very slow. still fun to use tho

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#
HR乄ChadPlayzツ#6565

Class: SMG
Weapon: AGR
Overview: AGR can be used in 2 ways. It can be used aggressively with the mag a build, or it can be used mid - long range with 5.56 mag

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Yellow Lobster Supreme#2573

Class: SMG
Weapon: EmEcksNein
Overview: Best build there is, large cal be switched with hybrid mag but that’s down to personal preference

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PewPew#0420

Class: SMG
Weapon: Fenkekw
Overview: more focused towards hipfire and cqb, decently fast ads speed, great overall mobility, suppressed
Should work for aggressive plays

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Corrupted Jamal#4311

Class: SMG
Weapon: Fennec
Overview: Since fennec is aggressive and yeah yeah already buffs that was meta last season, this is still good. Operator foregrip is meh since Rubberized Grip at least gives a bit more

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Blastem#5001

Class: Lmgae
Weapon: Holgae
Overview: it got not nerfed from me testing replace any sight u want Or replace thr sight with any of the 2 mags gae

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Yellow Lobster Supreme#2573

Class: Sniper
Weapon: Arctic 50
Overview: Standard ads speed build mixed in with hit flinch reduction. two variants, one with a suppressor and one with an extended mag. either work i find and it comes down to personal preference. this gun is ass tho haha

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Bryan25#4569

Class: Pistol
Weapon: Crossbow
Overview: Gun can prove challenging but has versatility as it can be a pocket sniper or a pocket one shot pistol. Depending on your mods. The special ammo types really show weakness and wut extra damage they could provide at range is just lost on the lost speed making it harder to hit enemies in upper chest or head. Melee master and full ammo are the best attachments.full ammo from a far and melee master for this build. Fun gun got it to diamond doggy

Replied to

Class: Pistol
Weapon: Crossbow
Overview: Gun can prove challenging but has versatility as it can be a pocket sniper or a pocket one shot pistol. Depending on your mods. The special ammo types really show weakness and wut extra damage they could provide at range is just lost on the lost speed making it harder to hit enemies in upper chest or head. Melee master and full ammo are the best attachments.full ammo from a far and melee master for this build. Fun gun got it to diamond

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#
Apurbolol#0157

Class:AR
Weapon:Fr556
Overview:
So the famas aimshake is barely affected by granulated griptape and tac fg a.
the gun is equally stable if we switch out granulated for stippled and
the best attachments that boost aimshake are steady stock and ranger barrel

also the stippled grip tape is perfectly viable too for this weapon
itll boost the stf to 11frames
and the famas already has excellent spread
so that wont be affected much
the current recommended builds for the famas are
light barrel ,steady stock,stippled grip tape,tac laser and longshot/soh(longshot because its free 2.6 meters range and since no other attachment is really needed)
this build has 15 frames ads speed,11 frames stf,base spread,better aimshake,28.6 meters 4 shot range
second build
is the ranged build which is
ranger barrel,combat stock,stippled,tac laser and longshot

this build has a 4 shot range of 34 meters and 17 frames ads speed
About the recoil btw
At the 23 bullet there is a insane kick on the fr556 which is next to impossible to control.I would suggest to stop spraying when this insane kick hits.Recoil attachments don't do much to control this insanely high vertical recoil.The recoil pattern is very simple and easy to control before the kick hits tho

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Syn#7788

Class: smg
Weapon: mp5
Overview: OWC tac over granulated over rubberized for the accuracy and ads time improvements. Just pull down for vertical recoil. 45 rnd over 10mm cuz faster ttk, lower recoil, and faster ads time

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not evil elmo#9999

Class:smg
Weapon:rus
Overview: this gun has the best bullet spread accuracy score of all guns (if you exclude burst guns). I don't really see a use of the flash guard unless your gonna occasionally hip fire. I recommend something like the monolithic suppressor to boost its effective range, or sleight of hand to improve reload times.

Replied to

Class: Sub Machine Gun
Weapon: RUS-79U
Overview: Just changed my build to this. It has high ads speed, okay recoil, nice mag and reload speed.

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Yellow Lobster Supreme#2573

Class: Sniper
Weapon: Outlaw
Overview: Nice aggro sniper, stippled can be switched out for granulated but i prefer the max ads time possible to take advantage of the aggressiveness of it. small lethal zones and damage drop off make it not ideal for passive plays

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Yellow Lobster Supreme#2573

Class: SMG
Weapon: PP19 Bizon
Overview: Abuse strafe and you’ll win every gunfight. pretty good range smg because of the decent bsa and brain dead recoil

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Apurbolol#0157

Class:AR
Weapon:Ak117
Overview:
You might be asking why not muzzle brake
Well since the recoil pattern is random, the presence of a horizontal kick appearing is also random.
Which means that while muzzle brake will mostly eliminate whatever horizontal kicks you have, it actually makes the vertical kick stronger making the gun feel even more unpredictable
Basically, vert recoil is easier to correct for, but it’s significantly more present/likely to show up for random pattern than horizontal kick
Like without muzzle brake you’ll post likely just get a little wiggle side to side but with muzzle brake the gun’s vertical recoil spikes
Not to mention you can still end up getting fucked by random patterns while using muzzle brake anyways
Also the range of the ak117 is not the best
So mono is really good on the ak117 for a bit of range boost and supression as well
Base bsa is really good as well so mono worth it
Extended magazine 48 is essential on the ak117
This is because it runs out of ammo very fast due to its fast fire rate
48 gives a lot versatility with minimal downsides
Mip light short and no stock are very good here as well
They give a good mobility ads and strafe boost
An alternative to mip light short would be the extended light barrel
Skeleton stock can be used instead of no stock here as well
Overall the ak117 is a decent gun
Not in the meta but fun to use

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Farhan-Kun89#4460

Class: Assault
Weapon: AS-VAL
Overview: I don't have Permission to upload images so I will just give this way.
MIP 200mm Mid-Range Barrel, OWC Ranger Stock, Rubberized Grip Tape, MIP laser 5mW and Extended Mag(Optional). This is a weapon for Battle Royale. Its accuracy is not good so I suggest it using Short Range and Small Mid-Range. Fast TTK and good hipfire makes enemy die faster

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#
4UGN#1010

Class: SMG
Weapon: AGR 556 (AUG)
Overview: I’ve been trying out this gun lately and it’s fun. Not meta— Fun. The 60 round is just for spray and pray but I would suggest 30 round or 32 round instead of 60 round

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VΣNOM™ |BlueDorito#1607

Class: AR
Weapon: AK117
Overview: #619960268780208129 to send imgs

Replied to

Class: Assault
Weapon: AS-VAL
Overview: I don't have Permission to upload images so I will just give this way.
MIP 200mm Mid-Range Barrel, OWC Ranger Stock, Rubberized Grip Tape, MIP laser 5mW and Extended Mag(Optional). This is a weapon for Battle Royale. Its accuracy is not good so I suggest it using Short Range and Small Mid-Range. Fast TTK and good hipfire makes enemy die faster

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rizz#1825

Class: SMG
Weapon: MSMC
Overview: better build lol

Replied to

Class: SMG
Weapon: MSMC
Overview: I've experimented with it in the past this is more centered around maximizing the vertical and BSA than anything else it's generally one of the better spray guns as it's fire power and firerate easily out match your standard QXR.

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#
m0rzie#2700

class : shotgun
weapon : krm
overview :(just realized I posted wrong build at first) It's a ads build and it claps cheeks if you ads and use it right . it can counter meta smgs . also 50.gs with mono is a really good secondary for shotguns , 100% recommend ,fun to use and feels satisfying

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Yellow Lobster Supreme#2573

Class: Sniper
Weapon: Intervention
Overview: Meant for quickscoping, if you want a passive play style switch combat stock out for steady stock. FMJ can be switched with sleight of hand.

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Xeno#0596

Class: AR
Weapon: M4
Overview: I just tried it out in the training grounds and man this has no reekoil (optional opinion: if you want more mag in it then removed tactical foregrip A)

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Killer man22222#9745

Class:ar
Weapon: amax
Overview: better than the one above Pepega, if you really wanna silencer, use tac or owc light suppressor instead of gran

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iRa | 어두운 서리#0013

Class: marksman
Weapon: mk2
Overview: probably the best close range rushser sniper par with the outlaw,only difference is iron sight vs 8x and oneshot to the hand
Switch stippled with gran if you want more midrange coverage

Hitboxes-base mag-head/chest/belly/hands
With 30-30 ammo-head/upper arm/upper chest

Max ads speed is around 260ms

Can it beat meta smgs at close range?
Yes,you either need to use 30-30 mag or ads before them/preads

30-30 mag worth it?
If you want to use it like a shotgun with sks fire rate then go for it,you will lose most fights after 20m tho

Overall impression-fun gun in close range,easy to use+fluid in terms of movement+scope in animation, consistently one shots with base mag

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Ghost#8623

Class: Hyßrid
Weapon: AK117
Overveiw: I got this loadout from a pro 1 rankd player. ßut its actually gud.The only thing he messed up was the 4.4x instead of owc tac smiling_face_with_tear

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Yellow Lobster Supreme#2573

Class: Sniper
Weapon: Locus
Overview: nice aggro sniper that has great blank scope accuracy, granulated and flash guard make this viable for passive plays as well, tac laser is completely optional and can be switched out for fmj or sleight of hand. personally i don’t wallbang a lot with this sniper so i don’t run fmj but i still highly reccomend it

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#
HR乄ChadPlayzツ#6565

Class: Marksman
Weapon: MK2
Overview: Tac laser only offers 3% ads time on snipers/marksmans, it isn't significant, so it can be traded for a suppressor or optic

Replied to

Class: marksman
Gun: MK2
Overview: you forgor tac laser

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#
HR乄ChadPlayzツ#6565

Class: AR
Weapon: LK24
Overview: Integ suppressor adds aimshake, using ranger barrel is a better option
You can also trade SoH for tac a fg and Ranger barrel for mono

Replied to

Class: AR
Gun: LK24
Overview: No recoil

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Mr. Jawline#4363

Class:SMG
Weapon: Warzone MP5
Overview: No one uses a 3x on an mp5 in any shooter. I have been playing wz for the last 1 year and not yet seen a wz build that bad. If u actually tried to replicate your wz build, u actually have to improve in wz and codm.
Ps. This build only works in warzone and has been the meta mw build since the release..

Replied to

Class- all of it
Weapon- mp5
Info- Warzone based gunsmith, requires t-pose retical, very good close to short-medium range with skill.

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rizz#1825

Class: SMG
Weapon: GKS
Overview: you don't need rubberized on a no-recoil gun lol, plus the GKS has horrible bullet spread so you need to minimize BSA loss (you can replace light stock with combat stock btw)

Replied to

Class: SMG
Weapon: GKS
Overview: I think it's nicely stable. It's good for me at least.

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trashcan5000#8069

Class: AR
Weapon: Peacekeeper
Overview: Good handling, good TTK, good control, less strafe. Replace field agent with foregrip for more strafe but a little less control.

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Yellow Lobster Supreme#2573

Class: SMG
Weapon: Cordite
Overview: build that i use, i like making this a long range beam as it’s very satisfying to get kills with at range. mono can be switched to flash guard and combat stock be switched to light stock.

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Yellow Lobster Supreme#2573

class: marksman
weapon: R700
overview: heavy bolt slows down your rechamber speed, not worth it. mag is plenty of enough extra range to make it viable for both close range and long range.

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Bryan25#4569

Class: marksman
Weapon: MK2
Overview: not sure if this is a good build or not but it works for me so there. doggy

Replied to

Class: marksman
Weapon: MK2
Overview: not sure if this is a good build or not but it works for me so there.

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Yellow Lobster Supreme#2573

class: marksman
weapon: mark 2 carbine
overview: @gilded token that’s a good build, if you want less hit flinch run granulated like i do

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bananade#1946

Class: AR
Weapon: pisskeeper
Overview: increased range, increased fire rate, better strafe speed, better stf, better ads time, more ammo and faster reload speed, and i have a 0,4 kdr on this sh*t

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#
bananade#1946

Class: lmg
Weapon: Hades
Overview: faster ads time, removed ads privilege, better strafe speed, higher rof and damage, fun to use 9/10 would use it on ranked again

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_Khrone#4961

Class: SMG
Weapon: GKS
Overview: not an abomination, unlike the recent GKS builds.

Replied to

Class: SMG
Weapon GKS
Overview: after finally maxing out GKS and spending some time on the build, this is what I thought of! Still probably trash
Just give me like a year or two, my brain will expand and make good builds

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HR乄ChadPlayzツ#6565

Class: AR
Weapon: LK24
Overview: Integ suppressor adds aimshake now

Replied to

Class: AR
Weapon: LK24
Overview: new free skin POGPLUS(you can switch integral suppressor for OWC ranger if u want)

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Apurbolol#0157

Class:Lmg
Weapon:Holger
Overview
Broken weapon
30 rounds magazine is best for a AR build
With 35 you give up 65 bullets and get;
23% better ads time
35% better reload time

With 30 you give up 70 bullets and get;
25% better ads time
20% better reload time
3% better movement speed
3% better strafing speed

Only advantage 35 has over 30 is;
15% faster reload (git gud and reload cancel)
5 extra bullets
Cooler reload animation(should be a downside because it's distracting)
Monolithic supressor a weapon with 50m ranges makes no sense in multiplayer
Ads is incredibly slow
BSA is killed by it
Just use gran instead
||@strong hull ||

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Apurbolol#0157

Class:SMG
Weapon:Pp19
Overview:
The bizon is broken
I was in very very high rank EU servers courtesy of Kalo
The way they abuse the bizon my god
Crazy shit
They bring out true potential of bizon
Dudes were beaming i mean literally some headglitcher destroyed me from 30m away damn
Got beamed by that dude
Surely the brain-dead recoil made it easier to beam
Also they prefire literally every corner and get away with it due to the large magazine capacity
The magazine capacity with the insane mobility is actually broken
If you can bring the full potential of the bizon its truly one of the most broken guns
It has insane potential which can be easily abused by noob
Bizon in the hand of a dude who has mastered it is really something else
Bizon is definitely in the meta
One of the most annoying meta weapons as well due to its non-existent skill gap
But currently it gets outshined by the holger and mx9

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HR乄ChadPlayzツ#6565

Class: SMG
Weapon: Pharo
Overview: Amazing fast ttk SMG, u can use MIP 5mw laser to make hip fire insane, and gung ho to maximize mobility

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HR乄ChadPlayzツ#6565

Class: LMG
Weapon: Holger
Overview: #codm-gunsmith-help to further discuss this
Pro player build doesn't mean it's the best or ideal build

Replied to

Class: LMG
Weapon: Holger
Overview: there’s a reason every pro player uses that build. The range on the holger isn’t insane anymore it nerfed. Mono makes it wat it used to be. Before the nerf mono would be changed to granulated. And u not even using 100 rounds or a red dot!!!😭 like u might as well use a faster AR. Gotta abuse the 100 rounds

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{Dark&Gamer}#8948

Class : Marksman
Weapon : Kilo Bolt-Action
Overview : Extremely underated gun, this build is for mobility and taking down multiple ennemys with a single shot each
Disclaimer : this overall gun is not " Noob friendly " if you do not have alot of experience of quick scoping and hitting all your shots it will be terrible, also hardscoping with this build is probably the worst thing to do, I repeat this build is not for hard scoping it is for taking multiple ennemys with a single shot each so you need to hit those shots

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#
ur neighbourhood bruh#6969

class: assault rifle
weapon: m4
overview: this is the closest gunsmith build in this game which resembles the m4 from mw2 (ranger foregrip cuz the mw2 one had the ranger foregrip in its base model)

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HR乄ChadPlayzツ#6565

Class: LMG
Weapon: Holger
Overview: Adding range to a weapon with an already insane range makes no sense. All ur doing is ruining the mobility and ads time on an aggro LMG. The better option would be to use tac suppressor, or/and red dot instead of the mag/tape and that's all

Replied to

Class: LMG
Weapon: Holgy
Overview: Cap. everyone knows mono on holger is the wave

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sayeed#7335

Class : SMG
Weapon : Fennec
Overview: Use ONLY if you have trouble with flinch / aimshake or else use no stock instead of operator

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Yellow Lobster Supreme#2573

class: lmg
weapon: holger
overview: holger has such a long five tap range, don’t argue with other people here unless you have actual knowledge of guns

Replied to

Class: LMG
Weapon: Holger
Overview: there’s a reason every pro player uses that build. The range on the holger isn’t insane anymore it nerfed. Mono makes it wat it used to be. Before the nerf mono would be changed to granulated. And u not even using 100 rounds or a red dot!!!😭 like u might as well use a faster AR. Gotta abuse the 100 rounds

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Apurbolol#0157

Class:Marksman
Weapon:Spr
Overview:
The Spr in the only sniper in Battle royale with one shot kill potential(except the legendary arctic50 ofcourse.With the lvl 3 vest and adrenaline you get 272.5 health.But if you are able to hit a headshot with the spr it does 360 damage(with the .338 magazine).This means this weapon can one shot anyone and the range in infinite.This makes it quite deadly for players who have very good aim and are able to hit headshots.It is really important to hit the headshots for maximum efficiency cause it has slower 2 shot time to kill compared to other snipers like the arctic50.The bullet velocity is not the best compared to other snipers like the arctic50 and m21 and if you get used to the BV and become able to hit that headshot it becomes a insane sniper.High skill high reward basically
The heavy bolt basically does nothing cause the headshot range is infinite anyways
I would suggest using MIP light flash guard instead
It gives better breath sway
Or if you want supression use the tac suppessor
Marksman good here
Increases the 2 shot range
We should already know movement does not matter in BR
Especially for snipers as you will be hardscoping and standing in one place anyways.

Replied to

Class: Marksman
Weapon: SPR
Overview. The only time you need a long range sniper where mobility and ads time are not a concern is in BR. In that case, this would be a far better build than yours due to the much larger range and the ability to one-tap to the head even with adrenaline and a lvl 3 vest. If you really need a long range sniper in MP then just use a dlq.

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#
nitro=turtle love#9232

Class: AR
Weapon: ICR1
Overview: Decent weapon. Irons look nice and almost no existent recoil. Slow ttk which kinda sucks. Other than that a great weapon to use and fun

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𝖉𝖊𝖘𝖎𝖗𝖊#1448

class: ar
weapon: asm10
overview: fast ads, meant for close range fights but can still beam at close-mid sometimes. you can swap out flash guard for gran if you need. If you can’t read it the build is: flash guard, mip short barrel, no stock, tac laser and 33 round mag. creds to @brisk geode

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[SIRIUS] Manfacity#7619

Class: Sniper
Weapon: DL Q33
Overview: This build is decent for quickscoping. It has a pretty fast ADS time. It's spread is pretty low and hitmarkers are pretty rare to get with this. I really recommend this build for quickscopers out there

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#
trashcan5000#8069

Class: Secondary
Weapon: Renetti
Overview: Control is really aight. STF is increased as well as hipfire capabilities. Overall great gun and build.

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Red_Dimond_Pickdiscor#1551

Class: Sniper
Weapon: Locus
Overview- High mobility will give you more time to switch positions after sniping, also have a fast ADS.

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calendars#5172

Class: pistol
Weapon: renetti
Overview: the renetti have very tight hipfire,so just go with a full hipfire build (replace the 5mW laser to owc tac laser if you want to)Nice

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#
Nightshade#0955

Class AR
Gun LK
Overview Before the fucking holger came there was this. dont why this doesnt get used as much (oh yeah the iron sight)

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Xenon#8903

Class: AR
Gun: FR.556
Overview: Snipes people very precise bipod is necessary because it makes it look funnier and would confuse your enemies but it also reduces recoil it's good for playing passively but you can go ham with it and fight people at any range just because it uses 4.4x doesn't mean it's bad for close range

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Frosty☃#7497

Class: Assult Rifle
Name:- DRH
Overview:- since the drh got bsa buff it seriously needs no bsa attachments. Just use mono for extra mile range

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#
Colorbass Doggo#4761

Class: AR
Gun: Man-o-war
Overview: My preferred Man o war build. You have -4 frames of ads time and really good BSA, this along with a red dot sight truly brings out it's full potential. This is not the build for strafe abusers. This ain't a build for campers either. I am not a Chinese championship player just cuz I put rds on the man o war. There is no reason to put the Huge suppressor on this gun in MP as it has the greatest three tap ar damage range. Recoil isn't a problem here, mainly vertical. Switch rds to extended mag a if preferred.

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Haruseyon#0016

Class: Assault
Weapon: M4
Overview: Based on the emote "Gunsmith", this build has a mandatory Monolithic Suppressor, OWC 4.4x Tactical Scope, and Sleight of Hand. I based SoH on the fact the operator appears to reload the weapon swiftly, even opting to throw away the presumably empty mag.
With only those three attachments, the biggest problem is BSA. At one point, I literally saw the bullets go around an enemy I was shooting at—not one bullet hitting. Granulated Grip Tape and Laser - Tactical should help with that
Edit: Looks like I missed the Strike FG haha Embarassing. In this case, the last missing attachment is your choice between Granulated or Laser Tactical

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_Khrone#4961

Class: SMG AR
Weapon: Aug
Overview:
Reverse Damascus Aug isn’t real, Reverse Damascus Aug can’t hurt you.

Reverse Damascus Aug:

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BAZINGA!!#1525

Class - Sniper
Gun - Dlq33
Overview - Not the best gun for quickscoping but this is the fastest build for the gun. Supressed build for SnD althought the supressed build has a -20% damage range so if I were you I would stick to the build with the extended mag. And dont worry, the extended mag doesnt affect ADS speed. It only does -1% ADS movement speed and +3% percent reload speed so your good to go.👌 (BTW I can't post 2 pics at once so just swap the supressor for extended mag A if u want the extra 2 rounds)

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dreth_Oz#0724

Class: Assault rifile.
Weapon: ICR-1
Overview: It has very good range, also has good fire-rate and is recommended to play it in MP matches.

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in skool bro#9232

Class: Assault rifle
Gun: BK57
Overview: Fun to use. Swap sleight of hand to red dot for those who do not like the iron sights

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Surf~Mesa°#1713

Class: SMG
Weapon: MX9
Overview: Fast reload, good mobility, good and effective for close range and worst for long range. I tried this gun in MP ranked it's kinda k not so good but I had kicked ass of many players in short range

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#
Syn#7788

Class: LMG
Weapon: M4lmg
Overview: basically just a bsa stack with some consideration given to ads time. definitely not the objectively best build but pretty fun to use.

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BAZINGA!!#1525

Class - Sniper
Gun - Dlq33
Overview - Extended mag A build. Just click on the message i have replied to get overview. btw how in the world did i get 30 upvotes for the build. tnx guys for all the support👌

Replied to

Class - Sniper
Gun - Dlq33
Overview - Not the best gun for quickscoping but this is the fastest build for the gun. Supressed build for SnD althought the supressed build has a -20% damage range so if I were you I would stick to the build with the extended mag. And dont worry, the extended mag doesnt affect ADS speed. It only does -1% ADS movement speed and +3% percent reload speed so your good to go.👌 (BTW I can't post 2 pics at once so just swap the supressor for extended mag A if u want the extra 2 rounds)

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#
[SIRIUS] Manfacity#7619

Class: Marksman
Weapon: SPR 208
Overview: It's pretty decent, it's rare to get a hitmarker with this thing. It is very good imo but the 6x is kinda too zoomed in so I do recommend using other scopes if you're no that good at 6x quickscoping. Overall this build is very good

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Haruseyon#0016

Class: Sniper
Weapon: XPR-50
Overview: MP build. Recoil-less. Spam-all-you-want up to mid-range. Slow down just a tiny bit for farther targets. 2-shots to the body, 1-shot to the head. Build focuses on reducing hit-flinch so you can still hit your targets even under fire. Mobility is so-so, but it's a sniper focused on spammability so that should be reasonable. Classic Tactical Scope is mandatory. Don't be fooled by the ADS jumping up. Just fire it and it'll still hit the mark.
@ruby igloo, this is the build I was talking about

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OutLGaming#5416

Class: Shotgun
Weapon: Striker
Overview: This build has decent damage range, better ADS bullet spread (you might want to ADS using it), good hip fire bullet spread. This has slow ADS time, but you won't notice it. And you only need 3 shot to get a kill in 20m range. Good for Hardpoint and small map, such as Summit or Shipment

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Rogan#9636

Class: AR
Weapon: Peacekeeper MK2
Overview: Thought I would shed some light on a very underrated, and very powerful gun when you take the time to learn the recoil. This build is meant for S&D, so if you play mostly respawns - switch Agency Suppressor for Firm Grip Tape. Also, if you're bad with the ironsights, you can switch the suppressor or grip tape for red dot, but DO NOT change any of the other attachments because they are 100% crucial to having success with this gun

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Haruseyon#0016

Class: Sniper
Weapon: M21 EBR
Overview: MP build. The right balance between spammability and mobility. Strike Stock and Tactical Foregrip A lets you keep hitting targets even if they're hitting you. Barrel attachments could have been used but they drastically affect ADS speed, so you'd be dead before you could ADS during mid-range encounters. Compensator is for recoil and lung refresher, let's you spam fire and still hit and keep a steady aim longer. Opted for 15 rounds instead of 20 since we wouldn't want anything to affect the ADS speed any further than this. I'd go for iron sights, but since CODM doesn't have that for this beauty, any tactical scope of your choice will work. What's important is that it feels less like a sniper and more like a marksman.

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Los Angeles Thieves°°#1713

Class: Assault
Weapon: AK117
Overview: This gunsmith is smooth like butter, don't dislike before using it. Try this n u only decide btw I got nuke by this attachments

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DT Nekros#6834

Class: SMG
Gun: ARG 556
Overview: This build can be used in short, as well as long range matches. Give it a try, and compare with yours. pepehmm 😉

Replied to

class : smg
gun : arg 556
overview : good for range but not good in close range very good for mp

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BɆɅST☬#8043

Class : SMG
Gun : MSMC
Overview : A good hipfire build for BR. Good for rushing and when going head to head against shotgun mains just make sure to do crazy movements use the mobility to your advantage and get the shots in. Best with extended mod if your accuracy is low/dense fire mod if you don't have a problem with your accuracy.

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AfricaMan#3598

Class : smg
Weapon : qq9
Overview : because somebody had the same skin and gunsmith I changed it a for avoiding misunderstanding, i changed the silenced barrel to mono for extra range and silenced with the cost of BSA and ads. Also drop credit to the person that had the same ideas @modern iron

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BlueDorito777#9232

Class: SMG
Gun: MSMC
Overview: dorime I played a couple games with marksman barrel and didnt go to any long range fights with this, so decided to use sleight of hand.

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Shun [Demir is badass]#4528

Class:lmg
Gun: M4 lmg
Overview: Ar conversion also the magazine changes when u equip 40 round light reload also it's an mp build but I just tried it in br also replace SoH with tac laser

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Syn#7788

Class: Smg
Gun: mx9
Overview: large cal better than hybrid, firm grip tape better than rustle, with agile stock for ads movement speed and to cancel out stf delay from firm grip. SoH not needed. Also you won't hipfire with this gun so the hipfire reduction from agile stock isn't a problem.

Replied to

Class: SMG
Gun: MX9
Overview: Reduced reload time to about 0.5 seconds + some Range

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Haruseyon#0016

Class: Assault
Weapon: LK24
Overview: Abuse the LK24's naturally good control and slap that No Stock for mobility enhancements. The only thing left to do is improve the BSA. Those are my three choices for that. I know others would opt for Laser - Tactical, but I prefer without lasers. The 40 or 50 round is your choice, really. If you run around more, 40. If you are mostly holding angles, defending objectives, 50 is your friend.
Ukiyo-e flex flushedsunglass

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Syn#7788

Class: smg
Gun: pp19
Overview: large cal better overall than extended mag. Marksman is overkill. No stock isn’t worth it compared to skeleton stock.
@void mica

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calendars#5172

Class: Ar
Weapon: m13
Overview: the gun have good range, no recoil ,fast fire rate, and not bad bsa. The downside of the gun is the magazine size because of it's fast fire rate and it only got 30 rounds so an extended mag is a must need and this is the build that I'm going with because I'm an aggressive player

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BlueDorito777#9232

Class: SMG
Weapon: MSMC
Overview: OWC marksman barrel really isnt necessary since u wont go to long range fights with that, suggest you to run sleight of hand

Replied to

Class: SMG
Weapon: MSMC
Performance: I need a good smg for br help me

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Krutko#5395

Class: AR
Weapon: LK24
Overview: a truly underrated weapon, apsolutely no vercial nor horizontal recoil, slays at mind to even long range gunfights, if you dont need the 40 round mag use the Granulated grip tape instead
Overall a great weapon!

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CaseyPrice#3590

Class: LMG
Weapon: M4LMG
Overview: you can change suppressor for 40 round mag.

Replied to

Class: LMG
Weapon: M4LMG
Overview: this Holger but slower Fire Rate, ADS Speed, and ADS Movement Speed

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BlueDorito777#9232

Class : SMG
Weapon : PDW-57
Overview: You tried to make your build with less recoil but made it super slow killing strafe. IK that extended barrel reduces ads time but combat stock counters it by increasing. An overall balanced build

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colin#9180

Class: AR
Weapon: AK-47
Overview: This build has been my go to BR assault rifle for crop dusting legendary lobbies past few seasons. DO NOT USE THIS FOR MP unless you wanna play like iferg and get plowed by other team.

Also very important to use donut buddy

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#
DireBowser#3420

Class: Marksman
Weapon: MK2
Overview: Suppressed Cowboy Carbine. Any gunslinger worth their salt is gonna be carrying one of these bad boys into a gunfight. Also, AS-VAL is close range AR, why would you add range to it?

Replied to

Class: AR
Weapon: AS VAL
Overview: tried to make the best all around gun. This weapon slaps at any range. You might be worried about the ADS time but, with the MIP Laser, this gunsmith has decent hipfire in cqc. Keep firing while it’s ADSing and this weapon is very suitable against cqc only weapons like the mx9.

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amish_driveby#1203

Class : SMG
Weapon : PDW-57
Overview : I know, i know, not alot of people like the PDW, but give it a chance! You can use this in ranked but i don't recommend it in certain maps. Overall, decent gun!
( Btw, Royal Crimson has better ironsights than a normal PDW, and it's free! )

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DireBowser#3420

Class: Assault Rifle
Weapon: BK-57
Overview: The silhouette looks cool, but that's about all it has going for it. This build is better.

Replied to

Class : AR
Weapon : BK-57
Overview : This build has zero reeeekoil

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Pop4b0is#0251

Class: AR
Weapon: AK117
Overview: basic anti-smg (albeit outclassed) build
But more importantly

Lmfao wtf is that
I love the logic and "originality" too because I see this exact build all the time in SND
"Bro it's so good just use the slowest ads speed attachments on an AR at SMG range and you'll nuke"
I upvote every build and I still won't upvote that

Replied to

Class: AR
Weapon: AS VAL
Overview: tried to make the best all around gun. This weapon slaps at any range. You might be worried about the ADS time but, with the MIP Laser, this gunsmith has decent hipfire in cqc. Keep firing while it’s ADSing and this weapon is very suitable against cqc only weapons like the mx9.

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Bobbbbby#1547

Class: Marksman
Weapon: Rytec AMR
Overview: If you wanna play with this gun on Multiplayer, is better you make it not heavy at all, if you want maximum ADS speed just remove the Muzzle and put everything you want
( I recommend you put Light Hands)

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Shun [Demir is badass]#4528

Class: AR
Gun: M4
Overview: replace combat stock with no stock I only use combat stock because of the aesthetics but I'm also used to it but it's advisable to switch it to no stock

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rizz#1825

Class: SMG
Weapon: MSMChad
Overview: i know direbowser is joking but in case anyone wants a GOOD msmc build, here it is :)

Replied to

Class: SMG AR
Weapon: MSMC G36C
Overview: What the hell is a Holger?

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¿GoiabinhØ?#5560

Class: AR
Weapon: AK-47,Rytec and Spr
Overview: i really enjoy using them in br,they have a pretty good precision

I have 3 builds for BR

The first one is the AK-47,decent ads, -5,8% BSA,good range,and decent amount of amo(u can change for the 50 round mag if u want)

The second one is the Rytec Amr,good Precision,good range,good recoil control,you can also 1 shot people with headshots,it deals 200 damage with explosive mags

Note: You can change the Monolithic supressor by the compensator for greater accuracy,but if you found the sound muffler mod,put it,then you will have an Pretty good precision,and sound supression

And the third class is the SPR - 208,it have a better zoom than the rytec,good precision,good range,and it one shots people with headshots,it deals more than 300 damage if u hit them.

Note²: this gun is similar to Rytec in the matter of sound suppression, if you want, you can change the monolithic suppressor for the compensator for greater precision, but if you find the mod dampening the sound, install it and then you will have more precision and sound suppression .

Note³ on the rytec i use the drop Angle reticle,and on the spr i use the executioner reticle because for me,it gets easier to hit headshots

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DireBowser#3420

Class: SMG
Weapon: Chicken
Overview: The gun is terrible, but the road to Damascus is a harsh one. This build makes it just a bit easier.

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Top Guy#1547

Class: Shotgun
Weapon: HS0405
Overview: this weapon is perfect for the ones that like 1 hit kill, this Shotgun have everything of goodness. Only fire rate is a problem.

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haloODST679#1118

Class: LMG
Weapon: Holger
Overview: it’s not the ADS speed that makes it bad, it’s the fact that it completely nukes your strafe speed, which is a big part of the meta right now. Anyways, this build offers increased movement, strafe, and ADS speed.

Replied to

Class: LMG
Weapon : Holger 26
Overview : I like strike forgrip🥲. I got unlimited ads movement speed so I didn't care

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Untactical Caramel#7845

Class: AR
Weapon: Amax
Overview: Works like a charm for me but I know there’s better builds; lmk if you have one 🙂

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Xerox#1846

Class: lmg
Weapon: Holger
Overview: best Holger class possible. If u don't like red dot, just replace it with fmj or mip light for more penetration or ads time

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BlueDorito777#9232

Class: AR
Weapon: Taipei 25
Overview: Pistol_cat Great AR-SMG hybrid weapon. I use red dot because the irons kinda distract me at mid range fights. You can still run flash guard or a perk like sleight of hand or fmj instead of red dot

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SUSSYCHAD#0856

Class: AR
Weapon: CR69 Maxarooni
Overview: Pretty good TTK and this gun is very underrated to say the least. Also you can replace intruder stock with long barrel if you want.

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Krutko#5395

Class: AR
Weapon: DR-H
Overview: Amazing gun but its sad seeing that nobody uses it, it has always been good and it will always be good, great weapon overall, try it!

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br0ke#1713

Class: Assault
Weapon: LK24
Overview: nothing to say much but this is the best LK24 ever used. Use and think before disliking this gun

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whiffles#8578

Class: AR
Weapon: Peacekeeper MK2
Overview: Overall well rounded build. Silenced, good range and ADS, reduced recoil, fast ADS strafe speed and sprint speed, and very little hit flinch. Recommended for close to mid range. Plus it looks beautiful :)

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: Overall well rounded build. Silenced, good range and ADS, reduced recoil, fast ADS strafe speed and sprint speed, and very little hit flinch. Recommended for close to mid range. Plus it looks beautiful :)

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#
Xerox#1846

Class: SMG
weapon: MSMC
Overview: my MSMC class that has unbelievable range and also good ttk, little recoil for me and ya feel free to change to your liking as I am recommending this after I got 2 aces in one game with this

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Viara Amethyst#2758

Class: Shotty
Weapon: HSO405
Overveiw: A high accuracy shotgun is always nice, but it’s useless if it’s too slow to hit the enemy before they can hit you. This shotgun is made for rushing, not camping.

Replied to

Class: Shotgun
Weapon: HS0405
Overview: this weapon is perfect for the ones that like 1 hit kill, this Shotgun have everything of goodness. Only fire rate is a problem.

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br0ke#1713

Class: Pistol
Weapon: Shorty
Overview: One shot kill good mobility, fast reloading n I have done 4 streak with this shorty, best shorty ever used

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Krutko#5395

Class: AR
Weapon: CR-56 AMAX
Overview: Good at mid and even long ranges, feels amazing and its very underrated and underused, if you dont like the Custom Long barrel switch it put for the Intruder Stock barrel. ADS speed is good and it has little to no recoil, very easy to use

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乙ㄖㄥ乇乇#1894

Class: Sniper
Weapon: DLQ 33
Overview: Very fast ads time, not good for campers or hardscopers, it's for tryhard and accured players

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My name is Unspellable#7400

Class: Sniper
Weapon: Rytec AMR
Overview: Its perfect for you that loves to troll people but not in a toxic way using Explosive or Thermity

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BlueDorito777#9232

Class:SMG
Weapon: Cordite
Overview: Really enjoying using this. 80 mag is just beautiful with no ADS downsides and strafing is just soo good

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haloODST679#1118

Class:AR
Weapon: peacekeeper
Overview: best AR in the game right now, with insane strafe, ads speed, and TTK. Double stack mag can also be replaced with extended mag for better ADS time but slower reload speed. Also now with diamond.

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Farhan-Kun89#4460

Class: Assault
Weapon: CR-56 AMAX
Overview: Most of the time I upload Long range gun but you can actually use this close range like in 10 to 20 meter and in long range too. Because the Damage is pretty high. I do not suggest this for SnD. Try it in Domination, Hardpoint etc

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My name is Unpronounceable#7400

Class: AR
Weapon: M16
Specification: Battle Royale
Overview: 1-3 burst in mid range. U need close range gun to help u in close range. Im not recommend this cuz i know u all gona downvote me

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The guy who always gets sniped#9312

Class: AR
Weapon: As Val
Overview: ranger grip makes any gun too slow. As val is a weapon mainly for close range. It's range is BAD so ranger isn't needed for recoil control. Try this one instead

Replied to

Class: AR
Weapon: As val
Overview: best build in my opinion, if u don't like stock mag as val, u can switch it with ranger forgegrip

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BlueDorito777#9232

Class: AR
Weapon: KN44
Overview: Wanted a change coz I got bored of using M4, Holger and AK47. Let me know if this is any goodPistol_cat 5 upvotes and I'm hapi

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Blastem [ Milk cult Leader ]#5001

class: ar/marksmen
weapon: asval
overview: look befor u down vote this am acuttly not kidding this build is better than the fmj amax and it has great range if u like it am gib u a cookie

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spookytrash5000 🎃#8069

Class: Shotgun
Weapon: R9-0
Overview: Overall tune up. Prolly the only good build out rn for this thing, credits to anonymous.

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The guy who always gets sniped#9312

Class: Smg
Weapon: RUS79U
Overview: Rus might just be the most underrated smg rn. Pretty good for short and mid range.

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Viara Amethyst#2758

Class: Shotgun
Weapon: HSO405
Overveiw: Made STRICTLY for the purpose of longshot grinding, nothing more.
Definitely do not recommend use in any form of close range gunfights, or really any MP unless you’re just camping & longshot grinding

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haloODST679#1118

Class: AR
Weapon: Type 25
Overview: A personal favorite of mine, now featuring the beautiful diamond geometry blueprint. Plays like an smg with good TTK and strafe speed.

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BlueDorito777#9232

Class: LMG
Weapon: Holger 26
Overview: 4 day diamond grind finally came to an end and it looks beautiful. The mp build I shared is what I used to grind diamond. The br really solid aswell. Feel free to use tac foregrip a for both the builds instead of red dot

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BlueDorito777#9232

Class: Shotgun
Weapon: Echo
Overview: Close range build, focus mainly on hipfire and you wont run out of bullets that fast

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4UGN#3027

Class: LMG
Gun: Holger 26
Overview: This skin allows you to not need a red dot. Switch Tac A, to Red Dot, 35/30 mag, Suppressor, or SoH

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M3M4IK#4099

Class: Shotgun
Weapon: R9-0
Overview: Choke, 5mw laser and extended barrel goes for all shotguns. Light Smoothbore gives additional bolt time after shot. SoH is optional, could be replaced with speed up kill, it’s just better for me. Shotgun killing with 2 shots in close range, sometimes it oneshots. I like it and recommend to try it out.

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Moon_0822#3090

Class:Lmg
Weapon:Chopper
Overview:Good gun for defending in hardpoint and good in mid to long range thanks to the ads bullet spread and not ideal in close range combat. Best paired with the transform shield

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JM0M_Trovo#7893

Class- sniper
Weapon- DaddyLQ
Info- locus nerf made this even better, use melee as secondary for mobility and ambushing corner campers. If not using melee you can switch the perk for a mag, sleight of hand, fmj, or just leave it empty but i dont see why you would. Take off light supressor if you dont like the sound but i personally do..

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DireBowser#3420

Class: SMG
Weapon: Sussy Russy
Overview: SND build. I use Skeleton Stock rather than No Stock to have strafe speed. It also has better recoil than No Stock, but that's irrelevant.

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ღห¡gнтмคяεღ#5569

Class: Assault Rifle
Build based: Silence-Fast reloading-Ads
Favorite gun so far that sounds nice when it has a suppressed build. If you want you can change the mag to 40 round fast mag. But I like to have more ammo. Totally up to you.

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anja#5536

class: ar
weapon: as val
overview: meant to resemble a vss vintorez subsonic marksman rifle, good in br, use extended mag mods and recoil mods, otherwise really good build for blackout as it is silent so the enemy doesnt know where youre shooting from, the only thing is that you have to account for bullet speed, but thats pretty easy if you know what youre doing

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haloODST679#1118

Class: Sniper
Weapon: Rytec
Overview: explosive mag with demo expert means that you get the one shot off no matter where you hit. However if you don’t want to use it you can replace it with SoH and stippled for granulated to reduce hit flinch. Recommended to also use the tough perk.

Also FMJ with thermite is literally useless as thermite rounds can’t even penetrate walls.

Replied to

Class: Sniper
Weapon: Rytec AMR
Overview: use this loadout when play Hardpoint. It will help you to get many kills. I got triple nuke using this loadout. You can replace the FMJ to Sleight of Hand

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Moon_0822#3090

Class: Assault
Weapon: Man O War
Overview: Good for br in long ranges and use only if you have extended mag mod in br if not use something else

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BlueDorito777#9232

Class: AR
Weapon: M4
Overview: Best AR for BR at the moment. Great range and good BSA, both the default and this blueprint have nice and clean ironsights. Remove tac laser and use a red dot or mono suppressor if you want to.

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Vig#6287

Class: SMG
Weapon: RUS
Overview: This build mimics the design of the SR-3M Vikhr primarily used by the RSOF (Russian Special Operations Forces). It was heavily based off of the AS Val. It was chambered in 9x39mm, which was a subsonic cartridge. Although this isn't a perfect resemblance of the gun, I thought it looks fairly accurate

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The guy who always gets sniped#9312

Class: AR
Weapon: Taipei 25
Overview: this is good if you're bored of using smgs. Also, DON'T USE THIS AT LONG RANGE. You can replace rubberised for granulated if you want to

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spookytrash5000 🎃#8069

Class: AR
Weapon CR-56 AMAX
Overview: Prolly the most secretly powerful weapon rn. I’m surprised I’m not seeing more people use it. I guess that’s what the AS VAL does to people. But anyway, the build has more than optimal range and BSA is manageable. Speed is average, and the ttk is fast as shit.

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OminousLatinNoun#0940

Class: SMG
Weapon: Cordite
Overview: Minimal recoil, so it’s friendly to new players and allows experienced players to hold down angles really well. Bullet spread is easily controlled, this build overall works very well and easily beams people from 30+ meters away. For CQC, I advise pre-firing corners since this build has the ADS of a AR.

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BlueDorito777#9232

Class: Sniper
Weapon: SPR
Overview: This thing is a beast in BR when we use the .338 mag. 1 taps to the head with max hp (200 vest armor and 100hp) till an incredibly long range. Only issue using this is that headshotting enemies isnt that easy to do

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STMOUFIN#4840

Class:lmg
Weapon:hades
Overview: switch the sight with something else of your choice(for your own sake) otherwise pretty neat if you can control the recoil

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LiviuTGL#0201

Class smg
Gun agr
Overview better

Replied to

Class: SMG
Weapon: agr556
Overview: this gun feels pretty good and this is my personal build for it. You can replace owc light compensator with monolithic suppressor if you can control the weird recoil pattern unlike me

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Kryptic#2941

Class: Assault Rifle
Weapon: AK-47
Overview: three words, always have 5.45.

Replied to

Class: AR
Weapon: Ak 47
Overwiew: hella good, i took this five days ago, now i have it on Platinum, the progress thingy

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psalms.#3117

Class: SMG
Weapon: QQ9
Overview: strike foregrip and stippled some of the worst attachments in the game

Replied to

Class: Assault Rifle
Weapon: AK-47
Overview: Basically little to no recoil, try it yourself. The build is for no recoil not anything else, but the best way to use this is not rushing enemy teams.

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ssss#3541

Class: Sniper Rifle
Weapon: DLQ 33
Overview: I also suggest fast switch instead of FMJ, or even OWC light suppressor depending on map, rank etc.

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Blastem [ Milk cult Leader ]#5001

Class: Marksmen rifle
Weapon: The miktwo
Overview: scopes faster than me clicking on discord but very gae hitmarkers

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rizz#1825

Class; Assault Rifle
Weapon: AK-47
Overview: Strike foregrip is terrible because it heavily hinders your ads movement speed (important because it makes you harder to hit) and the upsides do not help, combat stock has no reason to be used over no stock, and stippld grip tape is absolutely terrible because it only increases ads speed by 1 frame, which does not make up for the incredibly high bullet spread increase.
IMAGE CREDIT GOES TO @Kryptic#2941

Replied to

Class: Assault Rifle
Weapon: AK-47
Overview: Basically little to no recoil, try it yourself. The build is for no recoil not anything else, but the best way to use this is not rushing enemy teams.

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Fade#4328

Class:Pistol
Weapon:Shorty
Overview:This took a lotta time to grind but it was worth it and btw why use a shotgun when literally a pistol is better weirdchamp

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D.#4250

Class: smg
weapon:rus
overview: my second diamond camo (english build, mip light barrel short, no stock, 50 round extended mag, Owc laser tac, SoH, you can change SoH for mono supresor AND 50 round forn 38 fast round

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Blastem [ Milk cult Leader ]#5001

Class: Marksmen rifle
Weapon: SPR
Overview: breh u build is baiscly camp on the roof and dont use spr for br there are more better options be a chad an quick scope in mp pinkcool

Replied to

Class: Marksman
Weapon: SP-R 208
Overview: Same build, but I use Extended Light for a little bit of ADS Speed.

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Amaanmcso#6629

Class:SMG
Weapon:QXr/MP7
Overview:it's great close range and mid,overall it's a decent gun for this season,it's fast and destroys peope in SnD.

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JustShiba.#8223

class: SMG
weapon: mx9
overview: hipfire class for br as you can see, someone said that it is 8,7 so i guess I'll post it here ( i just need to grind for the large caliber tho so if you have it use it )

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rizz#1825

Class: AR
Weapon: AS VAL
Overview: Before you get on my ass for using rubberized on a semi auto gun, lemme explain
The FMJ ammo (which is also actually pretty good, on par with m67 ammo) is NOT affected by BSA because it is firing in semi auto and since CODM doesn't calculate bsa for first shot and every single shot is registered as the first shot on FMJ ammo, it does NOT actually have spread.
Too Long Didn't Read: with fmj ammo you don't get any bullet spread at all

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somerandompersonidk#1445

class: ar
weapon: ak117
overview: better than the build above if u dont like mono then replace it with muzzle break

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Farhan-Kun89#4460

Class: Pistol
Weapon: .50 GS
Overview: Long range guy here. This built is mainly for long range. It can work as a Mini Marksman Gun. Pretty high damage and Always 1 shot at head.PepeSniper Marksman

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SovietDorito#9232

Class: AR
Weapon: HBRA3
Overview: My new main AR POGPLUS IK i keep changing but am getting bored of using same guns again and again. red dot to gran tape if u want

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DireBowser#3420

Class: AR Marksman?
Weapon: VSS
Overview: For longshots and headshots because normal VAL is close range and fmj headshots instantly.

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DZ Echo#4547

Class: SMG
Weapon: AGR 556
Overview: Decent ADS, Great range, with the ammo capacity being 60, it's easier to fire from a far, not good for BR tho, only in MP

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calendars#5172

Class: Ar
Weapon: Cr-56 amax
Overview: better build my fren

Replied to

Class: AR
Weapon: CR-AMAX
Overview: Before you gonna give bad rate because of Iron rank I just want to point out that the only - you get in that build is laser. Ads time, recoil and bullet spread are good. Check in-game before rating plz :).
Edit: SoF can be changed on bigger mag or other perk or optic if you want

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"夜中Midnight"#4948

Class:- AR

Weapon:- Type 25

Type :- CQC mp

Boosted :- damage, starfing, aim down sight speed

Overview :- a hybrid SMG build for type 25 allows good ads and damage in cqc conditions with 2nd fastest strafing speed in class

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SovietDorito#9232

Class: LMG
Weapon: M4LMG
Overview: 2nd best LMG in the game right now after the holger. This gun can be easily controlled, nice view even with default irons(I use red dot for range fights dont question me) and also versatile in general. An overall good gun

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master AKR 193#4068

Class:AR
Weapon:AK117
Overview: this Ak117 is good in long ,mid and short its like a anti-smg or lmg. With the red dot on it makes it more perfect for long ranges and u can change the Ammunition to granulated grip or to ranger forgrip

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Jean.#6207

Class: SMG
Weapon: QQ9000
Overview: Good for short-mid range, almost good for long range too, op gun (don't adjust the in-game settings, adjust ur fingers)

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Taukir_YT#7129

Class: SMG
Weapon: RUS79U
Overview: Good for agro pushing, reliable at both close to mid range.
Changes: You can swap 50 round for 38 faster and short barrel for marksman
Comments: My favourite gun and most amount of Rank nukes with this loadout

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Kryptic#2941

Class: Assault Rifle
Weapon: M13
Overview: I really do like this gun as it has a great fire rate to it and some good multipliers. If you don’t like blackout rounds, go ahead and use whatever you want. It’s all up to you. (Forgot to mention, bad build so change everything pepegrin)

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Ghostly Kura#3039

Class: ar
Weapon: dr-h
Overview: change gran to no stock if wished, midrange gun switch to no stock for smg build, slightly better.

Replied to

Class: ar
Weapon: dr-h
Overview: its a good build to me

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strudel#3756

Class: Marksman/Assault (hybrid)
Weapons: AS VAL, AMAX (semi-auto)
Overview: Lots of fun in BR, especially as decent alternatives to the SKS. Plus the VAL build might be one of the best looking no-skin builds I’ve ever seen. Input/advice on improvement would be awesome.

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M3M4IK#4099

Class: Assault Rifle
Weapon: M13
Overview: BR build. Found this M13 from enemy’s crate, gave a try and I really liked it. I would recommend it on close and mid quarters fights, but sometimes you can spray on long ranges.

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Syn#7788

Class: AR
weapon: As val
Overview: Absolutely stellar for close-mid range combat and works amazingly as a sniper-support gun. just note that this build will only work in TPP because of a glitch that makes ads-ing instant. in fpp it will ads far too slow to be of any use. I recommend running the lateral recoil and the ads bsa mods on this gun to make it even easier to use. Do NOT use this in FPP BR or MP.

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björk#7478

Class: AR
Weapon: M13
Overview: based on the m13 from COD:MW 2019 in operation "Clean House" with some minor changes... I like this

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Kryptic#2941

Class: AR
Weapon: AK-47
Overview: must I say this again? three words, always have 5.45. The base damage for the AK is too low and that ads speed is a little atrocious. (no offense if that’s your favorite/personal build)

Replied to

Class: Ar
Weapon: ak47
Overview: Try it then youll love

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200 ms#9296

Class: AR
Weapon: M13
Overview: your build is not that good look at the bsa first then you can fix it also replace mono with the rtc silencer snd replace rubberized grip with the granulated grip this build is from apur
Apur sends love 🙂 i go for bsa cause like bruh bsa is way better

Replied to

Class:Ar
Weapon:M13
Overview:You can use it it is a good build if you want to you can use it

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Ab_77#4105

Class: AR
Weapon: M13 (MCX is the real name)
Overview: A battle Royale build. Good close - long range and I personally pair it with a sniper. Why the Ranger Forgrip it's because to compensate the BSA. But if your are looking for more ADS use the Strike Forgrip instead of the Ranger Forgrip.

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epicgaymer#3049

Class: smg
Weapon: chicom
Performance: the best you can get, aggressive and passive build can beam at long range with minimal recoil, great for grinding camos and diamond or just using the weapon

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DireBowser#3420

Class: LMG
Weapon: Holger 26
Overview: This is the first weapon that I've found in pubs that wasn't god awful. A tad BSA heavy, but rather useable.

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Rogan#9636

Class: AR (Flex)
Weapon: Peacekeeper MK2
Overview: Saw some people posting some bad builds for PK here so I'm showing the only 2 viable ones.

First build is recommended for respawns, but I personally use it for S&D as well because my playstyle is aggressive.
Second build is for S&D, it sacrifices ADS time and Flinch reduction for a little more recoil control and sound suppression, recommended if youre just beginning to use the gun or your playstyle is passive.

Note: Field Agent Foregrip sucks because it kills your strafe speed, the only thing that makes PK "semi-meta", and DO NOT use any barrels except Taskforce, it is essential to the gun

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SykoWasNotHere#6570

Class:AR
Weapon:AK47
Overview: It's a Good build for Mid-Close range combat. Fast ADS makes it Superior than most AK47 CQC builds out there and 5.45 cal mag helps with the TTK. I honestly compare it to the AK74u(tho it’s not exactly like the AK74u imo it just feels that way) Cation: Must learn how to control recoil and must place most of your shots. Never try to use it past mid range due to BSA. Even then it’s kinda hard to do mid range depending how your enemy and you are moving.

You can't use the AK without 5.45 so don't even ask

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𝛚𝖊𝖊𝔭༏𝖊𝖗#1772

Class: AR
Weapon:m13
Overview: class i really like, you can replace tac grip for a barrel ( if using long barrel use normal extended mag)

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#
B3RN4L675#4692

Class -AR
Weapon - AMAX
Overview: This is an amax builded for short to mid range, irs pretty viable because it has literaly no recoild and high mobiliy, you can change the stock for the fast reload advantage, what are your thoughs?

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Crimsteel#1086

Class: AR
Weapon: M13
Overview: a generalist build that I use, can beam people easily up to mid range and perhaps long range if you're skilled enough.

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Dragon_Boi#2717

Class: AR (bruh it's a fucking smg lmao)
MemerBeamer: M13
Overview: Surprisingly op.. op as heck. All ranges guaranteed to melt and shred :3

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unfuckwitable™#3200

CLASS: AR (CQC HIPFIRE)
WEAPON: M13
OVERVIEW: INTENDED FOR BR
RECOMMEND MODS:

  1. LEGENDARY HIPFIRE
  2. LEGENDARY ADS
  3. LEGENDARY EXTENDED MAG
    hipfire mod for obvious reasons, LEGENDARY ADS strictly for the special effect the leggy version of mod has (after ADS short increase in movement speed) use this right before engagement with opponent for a greatly increased movement speed boost for strafing during your hipfire as long as you have accuracy almost guaranteed win even against multiple enemies at same time, and lastly the leggy extended mag brings clip size to 90 with great mobility, great amount of ammo for hip-firing especially in SOLO v. SQUAD.
    ATTACHMENTS:
    MINI BARREL/NO STOCK
    both used for the movement speed boosts granting more of a benefit than the additional hipfire boost from a muzzle break.
    5mW/MERC GRIP
    for hipfire accuracy and/or sprint to fire speed increase
    LARGE MAG B (personal preference)
    could also use muzzle break or stipple grip tape if you’d like, i play solo v squad so the mag size is more beneficial to me.
    ENJOY👑

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SovietDorito#1607

Class:Marksman
Weapon: MK2
Overview: Fast ads speed, hitbox similar to dlq. remove perk and use an optic if you want. and if you dont like silenced, use tac laser

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SovietDorito#1607

Class: AR
Weapon: Asval
Overview:200mm Barrel gives the noticeable Bullet Velocity boost after 35m similar to sniper range. It won't do you ANY good in the 20m range this gun's supposed to be used at. Quick Response Barrel helps with mobility and ADS Speed for Close Range. The Skeleton Stock as well, has just 1 frame lower ADS Speed compared to Combat Stock but a heavy 15% Strafe boost to help you compete against SMGs in that close range where this guns supposed to be used at.The 5th slot is free rubberized grip tape can be changed to sleight of hand or even a red dot sight.The Asval is for sure a top 3 weapon right now

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200 ms#9296

Class: Sniper
Weapon: Dlq33
Overview: this is the most used gunsmith and its really good i got some sick quick-scopes with this also you can replace combat with skele stock

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Mute#9542

Class: AR
Weapon: M13
Overview: I just used it and had an epiphany , it's terrifying in mids if you know how to make a loadout to fill it out and it'll just wreck havoc if you want it to. It's just a gun which is completely dependent how it's user is .
P.S - I apologise for uploading this late had a minor incident so couldn't play for around a week or so..

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#
SovietDorito#1607

Class:LMG
Weapon:Hades
Overview:Crossbar to fmj/84 mag if you want to (Crossbar fun to use idk why would you use something else). Also downvoters are gae

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#
Syn#7788

Class: AR
Weapon: M13
Overview: TPP BR CLASS ONLY. The ads time on this build is way to slow for MP or FPP BR. Recoil control/range/bsa stack. Amazing at all ranges, but recommended for mid range especially. run an smg/shotgun with this if you rush, and run a sniper with this if you're more passive (i recommend switching the barrel with a flash guard in that case). Will outgun basically any other full-auto in br, with the only exceptions being the mx9 while within 10 meters of the other player.

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ɴᴜᴇᴠᴀ ⧋#0666

Class: Assault Rifle
Weapon: CR-56 AMAX
Overview: My personal build in Warzone. Commando Foregrip is for poopyheads haha

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先輩神#4117

Class: LMG
Weapon: Holger
Overview: increased Ads speed by a little, no mag attached for 100 ammo in mag, FMJ for wallbangs, granulated for the bsa which was effected, overall making it best for rank grind

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#
先輩神#4117

Class: LMG
Weapon: Holger
Overview: increased Ads speed by a little, no mag attached for 100 ammo in mag, FMJ for wallbangs, granulated for the bsa which was effected, overall making it best for rank grind

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#
先輩神#4117

Class: LMG
Weapon: Holger
Overview: increased Ads speed by a little, no mag attached for 100 ammo in mag, FMJ for wallbangs, granulated for the bsa which was effected, overall making it best for rank grind

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! 𝕵∀₲ƦÏT ◥▶_◀◤#6946

Class: Lmg
Weapon : Holger 26
Overview: U can switch to any optic u want (Red dot or 4.4)
It's doesn't recoil at all and has average bsa
This is a hybrid build amd u can play both , rush or camp or either i could say Aggressive or Passive
Great build 👍🏼 for ranked matches
All the upvoters are definitely experienced....

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#
notsomatureguy#8815

Class: Assault Rifle
Weapon: M13
Overview: Weapon made for BR, it’s extremely good at all ranges however it’s highly recommended you pick medium range and long range fights with this as all the attachments are solely based around accuracy.

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Syn#7788

Class: AR
Weapon: M13
Overview: great sniper-support in BR, especially if you play TPP. recommended mods are lateral recoil and ads bsa. Third one is user preference (mine is vertical recoil just for the extra ease of use). @ripe flicker your build is good too, but i would suggest the .300 double stack mag over the barrel since you've already ads bsa boosted to an insane degree and that increasing BV whenever possible is highly recommended in BR due to how slow the base bullet velocities are in this game.

EDIT: if you want to use this build in FPP BR then i recommend running the ads speed mod as your third slot.

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SovietDorito#1607

Class: SMG
Weapon: PP-19 Bizon
Overview: Large Caliber mag is the only attachment which keeps the bizon alive, and you removed it fearing that it kills damage range. Which is why monolithic and extended barrel are used. You might be wondering about BSA, but it's good enough for the bizon. Also you can use skeleton stock or the light stock if you want

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DireBowser#3420

Class: AR
Weapon: AS-VAL
Overview: Short range AR, you don't add range unless you are using FMJ rounds. This is better. Swap rubberized to SoH if you can control the recoil better than I can

Replied to

Class: AR
Weapon: AS Val
Overview: Good for mid to long ranges have good stability recommend goin for melee as a secondary or akimbo deagle. For lethal thermite, semtex, or Molotov for tactical smoke or stun/concussion grenade

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#
PootisBirb#8220

Class : SMG
Weapon : MX9
Overview : A build base on the gun it was designed from, the Agram 2000. Stats you asked? Work like your average mx9 build

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Welcome to Gboard clipboard.#1146

Class: SMG
Weapon: PP19 Bizon
Overview: Great for Close to Mid-Range and Pretty Decent for Long ranges, it also Focuses to have Good ADS Time so Happy happy to rushers

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Rauptoz#4182

Class: AR
Weapon: CR-56 AMAX
Overview: My man said "ads build" but mobility in red haha haha
Anyway, about this build. This is pretty much a nice build. Amax is a pretty balanced AR so mostly any build is a good build ||not this guy's tho uwukek||

Replied to

Class:Ar
Weapon:Cr-56Amax
Overview: Best class for longer ranges This is an Ads build. Best at br but now m13 better

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#
BuNNzy#3309

Class: Sniper
Weapon: DLQ
Overview: Just pick whatever you want in the two pictures lol
Edit: the perks I recommend is
Agile/light weight, Ghost/toughness/amped, High Alert/Hardline

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ah yes, suffering and pain#8299

Class: AR
Weapon: Peacekeeper
Overview: Build mainly for s&d but still really good for other game modes. You can swap foregrip for agile stock but i use foregrip because the horizontal recoil on it really messes up my aim. Also peacekeeper supremacy

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#
Taukir_YT#7129

Class: Marksman
Weapon: SKS
Mode: Battle Royale
Overview: The most broken gun in BR. Use this gun only with Golden Sniper Master mod. It shreds every weapon in range and if you are accurate you can pick up snipers at any distance. Try not to use this weapon in close range as the flinch is high.
Recommended mods: Golden Sniper Master(necessary), Extended Mag(snipers), Vertical Recoil Control or Fast ADS.

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#
SovietDorito#1607

Class: AR
Weapon: ASM10
Overview: Great passive gun to use, decent ammunition, bsa's fine. You can swap the mag to flash guard if you want to. Also when was the last time someone posted an ASM build

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#
strudel#3756

Class: Marksman
Weapon: Mk2
Overview: This gun can be an extremely effective aggressive sniper, but don’t put the 30-30 rounds on it unless you want it to be a hit marker machine.

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SovietDorito#1607

Class: Sniper
Weapon: Dlq33
Overview: Br build designed for hardscoping, laser is optional which can be replaced with sleight of hand, any other optic or a bipod if you're gonna be proning when sniping.

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BuNNzy#3309

Class: Shotgun
Weapon: Echo/Origin 12 Gauge
Overview: The first pic is only for melee to medium range and the 2nd pic is for long range camo for people who want to get gold camos
Map I recommend: Crossfire
Game Mode I recommend: Hardpoint or Domination
I forgot you can change the laser for the second pic to owc laser for more ads bullet spread

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SykoWasNotHere#6570

Class : SMG
Weapon : Rytec AMR
Overview :There is alot of downsides to using this gun but there are also upsides. Starting with the upsides it has a very good fire rate, even if you miss you can land a second follow up shot rather quickly. The AMR also has two mag options namely Explosive and Thermite mags. Out of the two Explosive is the better option but i'd suggest not using one at all. Although the Explosive mag makes the gun one shot on any area of the body it also kills mobility.
Of course, like any other Sniper Rifle you want to build this for ADS speed. Even after using every ADS speed increasing you have one attachment slot remaining which I suggest using for Bullet Return or FMJ, Reason being that the Rytec has a very slow Reload Speed and Sleight of Hand doesn't increase enough to make a difference. Recommended build is :
OWC Laser, Short Barrel, Skeleton Stock, Stippled and finally FMJ/Bullet Return

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RussianDorito#1607

Class: AR
Weapon: CR56 Amax
description: Pistol_cat Decently fast ADS time, already has good BSA so no gran tape, fast mobility, 40 mag capacity which is good. Flash guard to any optic or sleight of hand is also optional

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"夜中Midnight"#4948

Class :- AR
Name :- peacekeeper mk-2
Type :- aggro

How to use:- good for rush play style but needs good movement with strafing

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Irfanzariff2019#6075

Class: Shotgun
Weapon: striker
description: It does 3-4 taps consistently at 5m, but just every shotgun in the game have better ttk than this, thing.

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RussianDorito#1607

Class: Sniper
Weapon: Outlaw
Overview: Quickscoping build, can use gran tape if needed and mag to flash guard/sleight of hand/fmj/ any other optic is also optional

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not evil elmo#1277

Class: smg
Weapon: qxr
Overview: this is not mw/warzone where you won't be overthrown for a strike grip doggy also you stated this is a build capable of upclose yet you have mobility nuking attachments like owc marksman and strike grip :whenfunni: also imagine deleting your message just bc feedback

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RussianDorito#1607

Class:- SMG
Weapon:- QXR
Overview: Your build is nothing but trash. pepecringe You use mono and no gran tape and no enhanced bolt pepecringe Mono generally means it's suitable for range, but since the QXR has bad bsa, gran would be the most helpful and you decided to run stippled for what? STF and -5% ads time? It literally wont be effective at all pepecringe. And without the enhanced bolt perk the QXR turns into nothing but a peashooter. (Swap flash guard to mono and no stock to gran tape if you want for range)

Replied to

Class:- SMG
Weapon:- QXR
Overview:- Fast Build For QXR with ok range. Gud For Close range.
(NOTE:- Replace the Grip Tape To Enhanced Bolt Perk)

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RussianDorito#1607

Class : LMG
Weapon : Holger-26
Overview : Literally dont see the point of using mono on a holger. It can still 4 tap till like 35-40m which makes the mono a waste of an attachment (You obviously arent gonna compete with a sniper main at long range). And combat stock pepecringe No Stock does the same job but better. Swap mono to a red dot/polymer mag or a flash guard. BSA boost really necessary for the holger

Replied to

Class : LMG
Weapon : Holger-26
Overview : Good Build For Anchors.

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legendboi#8073

Class:- SMG
Weapon:- QQ9
Overview:- This is a fast QQ9 build.
Its so OP that I pushed Gold To master in 1 whole day.(Weapon Rank)

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legendboi#8073

Class:- Assault Rifle
Weapon:- ICR-1
Overview:- Very High Mobility, very less recoil and high magzine capacity + Fast Reload ICR-1 Build. Idc what everyone says about this but this is my favourite AR build which is probably The best ICR-1 Build.POG

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DireBowser#3420

Class: SMG
Weapon: Chicken
Overview: I'm not done being proud of getting gold on this piece of shit. No tac laser because ADS is quick enough, BSA is irrelevant on burst, and I don't like the irons.

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rizz#1825

Class: SMG
Weapon: MSMChad
Overview: underrated smg with extremely good handling and movement speed (swap monolithic for rubberized if you can't control the recoil)

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BuNNzy#3309

Class: Sniper
Weapon: Outlaw
Overview: pretty good lol you can change the fast switch to fmj or 12 round mag and the stock you can change it to skeleton stock for 5% more mobility

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Spooky Kryptic#0082

Class: SMG
Weapon: GKS
Overview: no granulated = bad (jkjk also switch combat to light for strafe)

Replied to

Class:- SMG
Weapon:- Did This Gun Even Existed? (GKS)
Overview:- Welp I didn't knew this gun existed lol. But none the less this is a High Mobility, Gud range and a high mag capatcity a not so gud control or accuracy but its a freakin GKS it doesn't have that much recoil/bouncy ness it will be easy to control in 30meters a but hard in 40meters but this is a versatile and a Aggressive build for the GKS.

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spookytrash5000 🎃#8069

Class: AR
Weapon: CR-56 AMAX
Overview: Don’t need to make a super serious overview since this is prolly one of the greatest options for this thing besides M67. Extended range, good bsa, good control, it’s all in one.

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legendboi#8073

Class:- SMG
Weapon:- RUS-79U
Overview:- The fastest and a very gud ranged build for the RUS. This build is one of the best Rus builds its basically an AR but with more ttk and ads speed.

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legendboi#8073

Class:- SMG
Weapon:- QQ9
Overview:- I don't why anyone is not gonna use this qq9 build. If you don't need range in a qq9 then this is a monster in long range sure it has bouncyness but if you need long/mid build then use my other build. This build is just magnificent it has the best ttk in close range (from other qq9 builds) its just so OP in close. You can use this in mid but I don't recommend.
Credit:- @brisk geode

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RussianDorito#1607

Class: Pistol
Weapon: 50 GS
Overview: pepehappy 1 tap to head and 2 tap to body, has good damage range with mono, lightweight trigger helps in fast fire rate and idk pistols bsa so decided to use gran. Can swap gran to extended barrel instead if you're focusing on range

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Speedy#4409

Class: Assault rifle
Weapon : M13
Overview : works really well in long range fights. I put slight of hand there because I prefer fast reloading but you guys can put some different attachment if you want

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legendboi#8073

Class:- Shotguns
Weapon:- R-90
Overview:- Ranged R-90 build. Hipfire will be Gud, but I recommend using krm if hipfire. But still a R-90 build.

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spookytrash5000 🎃#8069

Class: SMG
Weapon: Fennec
Overview: The downvotes come from that being a pretty bad build. Merc foregrip is unnecessary. Use no stock instead.

Replied to

Class: SMG
Weapon: Fennec
overview: recommended for cqc. Has decent hipfire accuracy, has 80 bullets total with high firerate.
(Downvotes bc dual yea)

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NexusWithaDiscordApp#4682

Class: Sniper
Weapon: DL Q33
Overview: Mp gunsmith, has max ads speed, extended mag incase if you miss shots @ SoH to increase the reloading speed by 12%. Extra: Do not trust the Superior ADS recommendation. 3 downvotes why? Its a good build. thank you

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silentlofd#4795

Class: Marksman
Weapon: SKS
Overview: BR Toxic. Suppressor will make enemies react slower when you hit them first, usually free 2-3 hits before they even reacted (Slide jumping, fighting back, use smoke, etc). Open grass area is the feeding zone.

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Alvaro.#0403

Class:sniper
Gun:locus
Overview:good and fast ads this gun is fire

Stippled grip,short barrel,skeleton stock, lsr, fmj mag

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legendboi#8073

Class:- LMG
Weapon:- Holgae 26
Overview:- Best Build for Holger Spamming, good mobility, good reload speed, Great Build for grinding gold/diamond. Easy to play because its hogae.

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zëpʜʏʀ🎃P#0007

Class: Sniper
Weapon: Arctic.50
Overview: Stopping power makes it slow, so i dont use it anymore, the build is for ads time, fmj and suppressor contribute to wallbanging and staying off the map

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Ghost Rileyඞ#7605

Class: Pistol
Weapon: .50 GS
Overview: Builds for all modes for those who like the Dessert Eagle.
•0-19 m → 70 damage at any body part and 105 to the head
20-39 m → 55 damage at any body part and 82 to the head
40m and more → 48 damage at any body part and 72 to the head
•(any body part: I mean feet, legs, lower and upper chest, arms and shoulders and of course not head)

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Viara Amethyst#2758

Class: LMG
Weapon: S36
Overview: just kinda testing some attachments out, this build seems nice so far. the accuracy on the base weapon alone is crazy, it’s really quite hard to imagine why it’s not meta?, this thing has a lower TTK than holger

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disrupt#3244

Class: Sniper
Weapon: DLQ
Overview: Change soh to light suppressor for snd (if you use monolithic your crazy) I just posted this to stop people asking for a dlq build in the gunsmith channel edit: use a mag if you want (I got criticized for not putting it on)

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SykoWasNotHere#6570

Class : Assault Rifle
Weapon : BK57
Overview : Always a good relief from meta and what-not, mostly overlooked because of guns like the Holger and AS VAL. Good Range, Low Recoil, Decent BSA and ironsights that aren't half bad, You can't go wrong with the Burger King. Also when it comes to the 7.62 ammo, I think it's overrated, The 40 rnd Fast Reload is basically SOH with extra ammo as a side dish.
Recommended build as is :
You can swap Suppressor for Red Dot or if ur aggressive you can swap it for Combat Stock pepecool

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MAXDRIN#5224

Class Sniper
Weapon DLQ
Overview ofc everyone will like it... It's good
Thank me later for giving this wonderful build ;) best for pro SNIPERS

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LiviuTGL#0201

Class ar
Weapon bk-57
Overview : i want to say only 2 things

  1. I want that skin cos it has less aim shake than default iron sight
  2. It's Burgir King

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Alt+F4#9312

Class: Ar
Weapon: Ak 47
Overview: if you are good with the iron sight then simply replace the mag with the 40/50 rnd. Suppressor isn't a problem. 5.45 simply isn't good for br
Also sorry for bad english

Replied to

Class: AR
Weapon: AK-47
Overview: BR build swap the silencer to a scope of you want to, nobody likes my builds sadlife

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LiviuTGL#0201

Class smg
Weapon razorback
Overview : good accuracy , low recoil , good mag size , underrated gun like bk or peacekeeper , and with aether looks like dark metter from wish :))

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disrupt#3244

Class: SMG
Gun: MX9
Overview: Dont use a muzzle on an mx9 haha use the built in silence barrel if you want suppressed (for snd) and the Mx9 does not need a laser wut edit: swap the rustle for firm if you want and i respect the mag dorime

Replied to

Class: SMG
Gun: MX9
Overview: really gud

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#
TxT•nzy•#0958

Class - SMT
Weapon - Qq9
Overview - A splendid weapon to use in Multiplayer rankings for those who like to rush fast.
🇵🇹

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BlueDorito#1607

Class: LMG
Weapon: Hades
Overview: Made it hipfire based because I feel like hades' bsa isnt that great. Crossbar fun to use so here's what I made kirbydab

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legendboi#8073

Class:- SMG
Weapon:- QQ9
Overview:- Your build pretty OP for long to mid. This build is my main build tho if you need some mobility and you don't fight much ppl in long then use this build. This build shreds in close. You can defeat a mx9 bot and a fennec abuser if u use this build correctly. But Your Build is OP respect for u brother'.

Replied to

Class - SMG
Weapon - Qq9
Overview - A splendid weapon to use in Multiplayer rankings for those who like to rush fast.
🇵🇹

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BlueDorito#1607

Class:- LMG
Weapon:- Chopper
Overview: pepehappy Heavy handle is bae, it feels good when using the heavy handle version of the chopper (Perk to 120 mag if you like spamming, FMJ can be used aswell)

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BlueDorito#1607

Class: Sniper
Weapon: XPR
Overview: Good build for a meh gun, strike stock and operator foregrip for less flinch, mag for additional ammo, laser and barrel for fast ads. Laser to any other optic if you want ( Ive seen people use optics to XPR and M21EBR so just gave it as another choice)

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DireBowser#3420

Class: SMG
Weapon: Sussy Russy
Overview: You don't need BSA control on the RUS, it's got fantastic BSA, you should focus more on actual mobility

Replied to

Class: Smg
Weapon: Rus
Overview: Close range weapon, very fast reload and fast kill time

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#
BlueDorito#1607

Class: AR
Weapon: DRH
Overview: 30 OTM still works in BR, you still need that additional BSA so suggest you to use BSA, Extended Magazine and Long Range Mods

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NexusWithaDiscordApp#4682

Class: Sniper
Weapon: dlq
Overview: silencer because i noticed people use no headset to play and disable if you get a legshot from a krm user. Fast ads too

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ĦateHater#6210

Class: Marksman Rifle
Gun: SP-R 208
Overview: Multiplayer scopeless build (do not downvote cause you like scopes) good for all ranges dependent on your aim.
Use skulker if you don’t like the ads movement reduction and combat if you want more ads speed.
Stats I couldn’t fit in image are:
[-35% aiming crosshair drift]
[+40% lung refresher]

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#
disrupt#3244

Class: AR
Weapon: AK-47
Overview: I tried to make a new build using @blazing star advice (havent tested it but I am about to so dont attack me pepesad ) Change anything your not comfortable with for a sight iyw sado

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M3M4IK#4274

Class: Assault Rifle
Weapon: M13
Description: New build since new update. Nothing really changed except mag that’s gives range, reload speed and silencer effect. POGPLUS

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BlueDorito#1607

Class: SMG
Weapon: PP19 Bizon
Overview: Peashooting weapon, slow fire rate so didn't make it hipfire based, Good till like 30m and has no recoil

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Bolanixx#6828

Class: Sniper Rifle
Weapon: Rytec AMR
Overview: Fast ADS, very useful in multiplayer

Barrel: MIP Light Barrel (Short)
Stock: OWC Skeleton Stock
Perk: FMJ
Laser: OWC Laser -Tactical
Rear Grip: Stippled Grip Tape

(I don’t know why I can’t send pictures)

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#
unfuckwitable™#3200

class: AR
name: swordfish
overview: can one burst no headshot needed at closer ranges otherwise it’s a pretty consistent 2 burst if accurate, can swap flash guard for soh

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Emrehehe#5076

Class: Sniper
Weapon: DL-Q33
Overview: aggressive sniper build, good for quickscoping, fastest ads possible on it, I went for extended mags A cuz B reduces your ads speed, you can go for silencer instead of extended mags but with extended mags you can follow up shots more easily if you miss for example

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Vørtex#9184

Class: AR
Weapon: M13
Overview: I was trying to find the best M13 build, and i found this. Tbh i dont really concentrate much on mobility or ads movement speed, so don’t downvote because of that. Its got great accuracy, range and is easy to control. Ads speed is fast, and it can kill easily in any range with only a few bullets. The only way to make this useless is by having a sh*t aim.

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#
unfuckwitable™#3200

class: AR
name: swordfish
overview: EDIT:
USE 44 EXTENDED MAG, faster TTK and honestly seems to one burst more often than the 5rd burst, almost always takes 2 bursts for kill unless enemies standing still, the barrel is useless more benefit from 30% ADS MOVEMENT with stock / ( STIPPLED for RED DOT SIGHT if wanted )

Replied to

class: AR
name: swordfish
overview: EDIT:
USE 44 EXTENDED MAG, faster TTK and honestly seems to one burst more often than the 5rd burst, almost always going to take 2 bursts to kill unless it’s a bot or the enemy stands still. also GRAN to STIPPLED would be a better choice

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Alt+F4#9312

Class: Sniper
Weapon: DL-Q33
Overview: This build is ONLY FOR HARDSCOPING. It has ok ads speed and can stay scoped in w/o sway for long.

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Taukir_YT🎃#7129

Class: AR
Weapon: Swordfish
Overview: This gun absolutely shreds people in mid to long range in Battle Royale. You can also have some work done close range too but I wouldn’t recommend that. Works perfectly with SMG combo.

Changes: If you want you can change the Disable perk with Strike Forgrip or Optic of your choice.

Recommended BR Mod: Extended Mod, Vertical Recoil Mod, Accuracy/Long Range mode.

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bastem#1607

Class: AR
Weapon: ASM10
Overview: Ok hear me out, this thing is underrated asf (as a passive weapon), it has decend BSA, 33 mag is good, light barrel short and no stock. I only feel the fire rate to be annoying but overall an awesome weapon pepehappy

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XS1 Goliath#8437

Class: LMG
Name: Hades
Overview: just a good weapon just replace 5MW with aim assist and marathon stock with agile stock I just don't have them unlocked yet

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MG202 S0L0Ranker#8624

Class:sniper
Gun:Dl Q33
Overview:this is amazing,it got me to diamond mastery by the way u can swap the fast switch with light suppressor,psst…..This is very fast being my first diamond

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Bryan25#4569

Class: Ar
Weapon: Smg
Overview: good gun builds on top, no hate. what people should know is that it's best to build this gun for 15m and less, this gun isn't meant to be long range but without a doubt, it has a good 4 tap capability.

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Customer Service.#1260

class: Sniper Rifles
weapon: DL Q33
overview: Tac Laser is useless on Snipers because of how frame rounding works. The 3% ADS boost is not even a frame, therefore its optimal to ditch the laser and go for supp+mag

Replied to

Class: sniper
Name: dlq
About: this is my sniper build I love it and im putting it out there for yall waddya think?

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unfuckwitable™#3200

class: AR
weapon: swordfish
overview:
Dont range stack this gun. Every 10% only increases by 2 meters. That sucks really. Waisting all that ads only for a few meters? Nope. The most you can get in range (without halberd) is mono+ranger+long shot. This is 25+20+10= 55. So the tange is inreased by 10.5 meters. At what cost? -24 ads time :/.

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Akeno Himejima#2510

Class: AR
Weapon: ASM10
Overview: The ASM10 is an overall good weapon (even though it has trouble competing with the meta) mono to slightly increase the 3 and 4 shot kill range, and no stock and tac for better ADS time

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legendboi#8073

Class:- SMG
Weapon:- MX9 (BullCrap Gun)
Overview:- sadcat (Mx9 with a hybrid mag build).
Give me All the downvotes on this build. I don't wanna see a single upvote or I'll die.

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rizz#1825

Class: AR
Weapon: AN-94 or ASM10
Overview: the asm has really bad horizontal recoil and you won't really be using this gun outside of 20-25 meters, so the bsa decrease isn't all that important. Get up close to enemies and 3 tap them with this powerful rifle
If the bullet spread is a big issue for you, replace magazine with granulated grip tape

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WoLfY#7448

Class: Ar
Weapon: Smg/ar
Overview: good weapon if you know how to control the recoil. It’s hybrid build, fast ads but still has the ttk of an ar

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BuNNzy#3309

Class: Shotgun
Weapon: KRM and HS
Overview this is only for those people who's trying to grind long range camo you can remove the granulated grip tape and put a red dot, holographic, or tactical scope the BY15 is the same as the KRM attachments if you are asking, why I put choke suppressor for the HS cause it has more buffs than the monolithic suppressor. And the added ranged for the choke suppressor is 15% while the monolithic is 10% but it depends on you if you want a silent gun just go for monolithic
Edit: I forgot for the HS if you want a scope remove the No Stock

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legendboi#8073

Class:- SMG
Weapon:- Khookhoo9
Overview:- WTF dude? U are using a stock which is not a "no stock" NO STOCK is compulsory then why a fuking MIP laser!? What is wrong with you? Only a tac laser goes with a Qq9 u just focused on range and didn't cared about anything else?
This Build is way way better use this, and don't say anything about qq9 that u can't use it in Legendary...
U can swap soh for Monotholic and tac barrel for Recon barrel...

Replied to

Class: SMG
Weapon: QQ9
Overview: This gun has amazing range for a QQ9 while it has range it also has quick ads movement no recoil I’ve seen and quick ads aim time perfect gun for ranked not br gun looks appealing as well

Notes: please no legendary players use don’t wanna get smoked

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Customer Service.#6331

Class: smg
Weapon: qq9
Overview: wtaf is the point of the FMJ on a fkin SMG

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Dorito#1607

Class: Sniper
Weapon: XPR50
overview: BR build, has decent damage upon range and less sway with the RTC compensator. Legendary Sniper Expert mod will work best if you're good at controlling recoil which is why I use operator foregrip. Stopping power mag for the additional damage boost. Overall a decent sniper to use.

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GunterGoo#3139

Class: Assault
Weapon: Peacekeeper Mk2
Overview: Easily controllable recoil and good damage. Feels good enough to compete in rank if you take a little time to learn how to play with the gun.

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Moonco4Life#0978

Class: AR
Weapon: Swordfish
Overview: My experimental build. Can consistently one burst up to 40M with a well placed burst. Brain dead Rekoil and has decent ads speed. If you don’t like either the default scope or 5 burst, replace it with an optic of your choice. Also I use disable because it got buffed and can slow down targets if you shoot them anywhere on the body.

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#
unfuckwitable™#3200

class: AR
weapon: Peacekeeper MK2
overview: [ Recommended for Multiplayer]
HIGH RISK HIGH REWARD TYPE OF GUN
recoil pattern is a literal zig-zag that will take sometime getting use to most likely. once mastered it recoil this gun is arguably one of the best in game, tired of slaving with meta, here’s your gun to use! experienced users can easily use this for all ranges with no problem newer users i recommend keeping the shots at a closer distance until use to its recoil other why’s can be quite demotivating if constantly losing longer range gun fights and might give up on a amazing thing. for more strafe speed use skulker perk with the infiltrator foregrip

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Burrito#1607

Class: AR
Weapon: KN-44
Overview: Amateurs, this is the best KN44 build out there, perk to red dot/mono if you want to. Horizontal recoil got buffed so muzzle brake not needed

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Customer Service.#6331

class: assualt
weapon: ak47 with 5.45
overview: If you're using 7.62 (base ammo) with opt fg and rubberized you're an apple watch player. With 5.45, you can swap flash to rubberized because the recoil is understandably hard to control

Replied to

Class : AR
Weapon : AK47
Overview : I personally like this one, pretty good vertical recoil control, decent ADS time, decent movement speed, a bit downgrade on ADS bullet spread and hit flinch. Also its stealthy

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Moonco4Life#0978

Class: Assault/ SMG
Weapon: M13/ QQ9
Overview: Warzone builds if you want to feel like you’re playing Warzone in CODM BR. Warzone M13 beams at long range while QQ9 can dominate at CQC. Give it a try. If you want to change ranger foregrip to strike foregrip for more Warzone like build, go ahead. This is not meant to be the best builds.

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Moonco4Life#0978

Class: Sniper
Weapon: Arctic 50
Overview: A great all around weapon. Fast ADS time and great for holding power positions. Can switch out the mag for fmj for wallbangs.

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バカ みたい#4061

Class : AR
Weapon : CR-56 AMAX (Galil ACE)
Overview : do u hate urself bcs the stippled grip tape is the worst attachment u could use on an AR

Replied to

Class:AR(assoult)
Wepon:CR-56 Amax
My overview: balanced recoil and great acuracy and fast ads, good for rushing into objective Or going in for the kill.

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ladders are nice#2489

Class: SMG
Weapon: Razorback
Overview: My first build here pikka rapid fire is good attachment and swap gran to mono if you want damage range. it also has good bsa

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Customer Service.#6331

Class: Assualt Rifles
Weapon: ICR-1
Overview: As this weapon has NO recoil, we can safely go -ve recoil on it and not worry. After all, its the "Icrone" ig

Integ can be swapped with an OWC ranger for more range and Tac FG can be swapped for 40 round fast mag.

Replied to

Class:AR
Weapon:ICR-1
Overview: not too good mobility, good for tryhards

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Customer Service.#6331

class: snipers
weapon: arctic.50
overview: nothing new, just your old "stack ads and whack fmj on" kinda gunsmith for a sniper

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Kishi_836#0295

Class: AK
Weapon: AS VAL
Overview: best build i could make! U can switch barrel to quick response for more mobility! Do try this out and react with the star :D

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Akeno Himejima#2510

Class: AR
Weapon: Peacekeeper MK2
Overview: The BP skin has an extraordinarily clean iron sight compared to the base variant. An overall balanced build with increased stats in every field beside damage and vertical recoil control. The only downside is -16% ADS Movement Speed, increasing strafing difficulty. More or less an SnD build

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Customer Service.#6331

class: sniper
weapon: dlq33
overview: well, you're not the smartest when it comes to *basic knowledge on how to build a sniper

Replied to

Class: Sniper
Weapon: Outlaw
Overview: MP Build, good damage 90 for body, 120+ for headshots or something..
Copilot skin

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Pentagone™#9038

Class : smg
Weapon : rus-79u
Overview : fast ads,reload and a bit of ads movement speed/ close to mid range ~21dmg (dont remove my post u gae)

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Slayer032#0979

class: ar
weapon: peacekeeper
overview: bruh your build and that outlaw build is ass and you know it

Replied to

class: sniper
weapon: dlq33
overview: well m8, not everyone is a sweaty 360-quickscoping tryhard like you

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#
JackThePumpkin#3433

Class: AR
Weapon: Swordfish
Overview: A BR long range built sniper like AR, I tested it out a few times and i can say it can be pretty deadly even in 100-150 meters.

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Akeno Himejima#2510

Class: Marksman Rifle
Weapon: SP-R 208
Overview: Has never been a bad Marksman rifle (thought the 1-shot hit box is a little small). To greatly improve ADS time and movement speed whilst also decreasing hit flinch, crosshair drift, and lung refresher. You can change MIP Light to the Integral Suppressor.

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DireBowser#3420

Class: AR
Weapon: ICR-1 Bushman
Overview: Tried to strike a balance between looks and functionality, it's mainly meant to look like the Bushman from Far Cry.

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Farhan-Kun89#4460

Class: SMG
Weapon: PP-19 Bizon
Overview: Only for Zombie. PP-19 Bizon does insane amount of damage in Zombies. If the Magazine seems SuS to you. You can always change it.
Spam Bullets on Zombie head. More than 125 damage per bullet. PepeEvil

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th1cc_pineapple#3914

Class: sniper boom boom
Gun: dl q33
Overview: fast ads, good mobility, basically the perfect build for the dl. Feel free to switch some stuff around though

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「💀Regretful Mercenary💀」#7333

Class:Assault Rifle
Weapon:Swordfish
Overview:Now this fish in a gun came from San Diego, perfect needs to take down snipers!

I advice use it on med or long distance.

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Farhan-Kun89#4460

Class: AR
Weapon: M13
Overview: Finally got the M13 Gold. It took around 2 hours. I am lazy to grind but this gun became my favourito gun so I unlocked Gold Camo of it.

🔷 You can replace the scope with anything you want

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Mute#9542

Class: SMG
Weapon: The MP- oh sorry , QQ9
Overview: This gun is good and will be good , and use this to make the good , better. And be the best yourselfpricesmirk

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Sykø#6570

Class : Marksman
Weapon : MK2
Overview : hidethepain

(Edit) : I prefer it's better without it but you can swap the suppressor for 30-30 ammo instead pepecool

Replied to

Class: Marksman
Weapon: MK2
Overview: not the Best Damage but nuking with this is easy when you are a good Player

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silentlofd#4795

Class: AR
Gun: Swordfish
Overview: You can replace rds with stripled grip tape/any mags. Light stock kinda irreplacable for me it helps strafing to center for 1 burst kill.

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Syn#7788

Class: AR
Gun: As Val
Overview: ranger stock completely outclasses steady stock in br. ranger foregrip completely outclasses strike foregrip in br. stippled grip is terrible on literally every gun outside of snipers, no matter the game mode.

NOTE: TTP BR build only. use the meta build for MP and FPP BR. this build will absolutely destroy your ADS time.

Replied to

Class: ar sniper support
Gun: as val
Overview: a. If you haven't tried it stfu
B.i never said to use as a primary use it to finish kills

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BlueDorito#1607

Class: AR
Weapon: Swordfish
Overview: Asval isn't that good of a weapon for range because it has high recoil and less damage at range. And your build is for range but 200mm barrel is used. The BV is highly noticable which results in terrible range fights. @grand shell Use the quick response barrel for your AS Val build aswell coz you need it to work for atleast 25m. The 200mm barrel makes it viable only till like 20m. And am sorry to ping both just wanted to let you know

Replied to

Class: ar sniper support
Gun: as val
Overview: a. If you haven't tried it stfu
B.i never said to use as a primary use it to finish kills

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#
Alt+F4#9312

Class: Ar
Weapon: Peacekeeper
Overview: replace the foregrip for ur choice. I like the field agent one since it reduces both vertical and horizontal recoil. Agile stock balances strafe nerf. Also aether looks beautiful on it

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Customer Service.#6331

class: LMGs
weapon: ul736
overview: LMG dosent stand for Large Machine Gun, it stands for Light Machine Gun

Replied to

Class: LMG (Large Machine Gun)
Weapon: UL736
Overview: good build for a good LMG forever engraved into our hearts

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#
Biscuits#2624

Class: Shotgun
Weapon: HS0405
Overview: I dropped 30 kills with this gun in legendary rank, I think it's a pretty good build and yeah that's about it

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#
MosinNagant(ping for gun )#0313

Class: assault rifle
Weapon: KN-44
Overview: sounds funny when shooting, you can swap monolithic for something else this is my best build

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#
rcxey#2403

Class: SMG
Weapon: RUS76U
Overview: Very fast and good gun. It can be so good on long shots, if you are good with it. Very very fast scope, very very deadly!

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#
MosinNagant(ping for gun )#0313

Class: pistol
Weapon: crossbow
Overview: just my best build for crossy imo, you can swap full ammo for soh

And yes i grind diamond for it

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Pentagone™#9038

Class : smg
Weapon : chicom
Overview : ads focused tiny bit of reduced bsa close-mid range 30~dmg
[U can switch the mag for soh or anything i just like it ok]

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Customer Service.#2567

class: smg
weapon: rus-79u
overview: Gran isnt needed because RUS has great BSA
so go short barrel for first gs
2nd one is fine

Replied to

Class: SMG
Weapon: RUS-79U
Overview: Good builds mainly for SnD, try both

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#
BAZINGA!!#1525

Class : AR
Weapon : Peacekeeper MK2
Overview : Noah's build for SnD. Agency suppressor has no downsides and The extended mag also no downsides. Good for other modes as well. Got a nook in 10v10 shipment. The gun is a good gun and not toxic unlike MX9. Suggest to use it if u need a break from the meta. Fun gun to usepricesmirk btw don't use rapid fire barrel. Not worth the range drop. wut

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#
silentlofd#4795

Class: AR
Weapon: ICR
Overview: This skin has amazingly clean ironsight, also its a laser while holding power position. Has good strafe speed paired with skulker.

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Customer Service.#2567

class: SMG
weapon: MX9
overview: Those dumbass bars aint doing nothing. It's not 2019 where we NEEDED them because there was nothing else.

Replied to

Class : SMG
Wepaon : MX9
Overview : This MX9 is great and it's a balanced gun POGPLUS

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#
SaberZzz#2408

Class: LMG
Weapon: Holger 26
Overview: It's just a holger, you can swap the mag for an Tactical foregrip A or any sight if u don't have this blueprint and...
DON'T use monolithic in holger unless you want to kill his poor bsa :)

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BAZINGA!!#1525

Class - Sniper
Weapon - DLQ33
Overview - Need I say more? Supressed build for SnD. If u want swap supressor for extended mag A. If u want both remove FMJ. (IDK why but pro snipers like woopie, Ganyth remove FMJ for supressed and extended mag A. I gues it's Good but I haven't tried. Will test it and get back to u) btw @pallid arch no one trusted uDogesmile y a sight for the M13?

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#
DireBowser#3420

Class: SMG
Weapon: Chicom
Overview: Your build is good, except I wouldn't use 45 round mag or combat stock. Tac laser I'd change to rds, but that's just because I don't like the irons.

Replied to

Class : smg
Weapon : chicom
Overview : ads focused tiny bit of reduced bsa close-mid range 30~dmg
[U can switch the mag for soh or anything i just like it ok]

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Oktane#5595

Class:Ar
Weapon:M13
Overview: smg but ar? and kinda good build 4you if you wanna play "Silent But Deadly" type of thing but u can change the RTC mini barrel to Heavy long barrel if u want more range i guess BUT it will slow your movement very big

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strudel#3756

Class: SMG
Weapon: Pharo
Overview: this build is good but it’s missing the most critical piece of any Pharo build, the scope for long range pickoffs. The Pharo has the fastest TTK of any gun in the game, make the most out of it with a scope.

Replied to

Class : smg
Weapon : pharo
Overview : this how u need buff pharo with good mag size and fast reload speed (troll build) weirdchamp

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バカ みたい#4061

Class : AR
Weapon : Peacekeeper MK2 (idek if its real)
Overview : viable against mx69 and holgae. if u can control the reekoil you can find its quite good

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#
Irfanzariff2019#6075

Class: Shotgun
Weapon : BY15 / W1200
Overview: The BY15 have some Extreme capability over range, this ADS Quickscoping build deals Up to 124 damage from 20 meters away (hence the small Gif In the right Demonstrating it). its a pretty good Scopeless sniper for bored people, although the game consistency Sucks balls and is garbage, Still possible to 1 shot people From such a range. While The shotgun doesn't use Slug rounds, It does leave a slimy trail of corpse if you use it right.

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#
Sykø#6570

Class : AR
Weapon : AS VAL
Overview : Getting Top 100 or Top 50 isn't about the build, It's about grinding and using a gun alot. Just because it has a spot on a leaderboard doesn't mean it's cracked
Just pointing it out wya

You can swap Rubberized for Operator Grip but this works best sado

(Edit) : I equipped the wrong stock, It's supposed to be Skeleton Stock but I guess Combat works good too if you don't strafe

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#
Irfanzariff2019#6075

Class : Shotgun
Weapon : HS0405 / Model 1887
Overview : This is another Shotgun that excels at Aimed Accuracy. while lethal range is lower than the BY15, A 2 meter differential is negligible (18M lethal range). Speed up Kill makes up for the 5% Slower movement speed, And the Tactical laser Reduce the Ads penalty from 10% > 2%. Damage is this weapon strongest suit, Though consistency in this game is pure arse. If you're looking for a Shotgun that hit like a train both close and long range encounter, This Shotgun is definitely on the right track.

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#
Oktane#5595

Class:LMG
Weapon:Holger 26
Overview: this thing is insane, good ads speed, good bsa (bullet spread accuracy) a fine recoil, you can pick between these 2. the first one use disable to slow down enemy movement.
second one use mip light to increase ads speed, but I prefer the first one so i can counter SG and mx9 user

you're wondering why I use mip light flash?
cuz holger bsa is dogwater

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#
SaberZzz#2408

class: smg
weapon: QQ9
overview: and if you don't play only shipment you could use this

you can change the suppressor for a monolithic

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NexusWithaDiscordApp#4682

Class: AR
Weapon: AK-47
Overview: Replicated the Ak-47 (Automatic Kalashnikov of the year 1947) into codm it took me 1 hour to make it

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yesnt#1842

Class: SMG
Weapon: rus-79U
Overview: tried to replicate a gun from the latest 007 and it failed
Edit: never trying to replicate a gun again

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#
元インゴカララン#4591

Class: Assault rifle(AR)
Weapon(s): peacekeeper mk2
Overview: good mobility, good ttk. And before you use it be aware that this has recoil and good cqc ability especially 1v1

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#
Irfanzariff2019#6075

Class : SMG
Weapon : PDW-57
Overview: faithful to its black ops 2 counterparts, The PDW-57 makes it's return with the similar, less than ideal stats and 50 round magazine. This gun is obviously not going to outgun an MX9, So use this on pubs instead. PDW-57 fire rate is much slower to its peers, So you would expect damage to be its main point but really, The weapon is awful at almost everything except capacity. this build tries to focus on range advantage. at 20m, 1 chest shot will grant you a 4 shot kill, While torso and others will net you 5. 30m hits the PDW-57 Minimum damage range. However, with this personal defense weapon, You'll find your tactics, into 57 ways to eliminate your opposition.

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元インゴカララン#4591

Class: sniper
Weapon: Artic-50
Overview: Fast ads i suggest using toughness when you use this because the hit flinch is high asf

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Libero#3948

Class: Sniper
Weapon: Locus
Overview: My go-to respawns sniper for medium to large maps. I like the full ADS version with SoH for more aggressive gameplay. If you hardscope/camp use DLQ switch Stippled with Granulated to reduce hit flinch.

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legendboi#8073

Class:- SMG
Weapon:- CuCu9
Overview:- Its been a while since I uploaded a build here anyways, So I made up a strange qq9 build and it turned out to be Pretty GOOD for me, and I'll definitely not recommend in long range. Tho if u need range use Recon Tac barrel for The barrel and monolithic for the grip tape.

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iRa | 어두운 서리#8517

Class: Markman
Weapon: Mk2
Overview: was underrated+overshadowed by spr
Build 1- standard build without 30-30 ammo,can be used as an outlaw but with irons,can use gran for less flinch
Build 2-all out on ads speed(around 260ms) with 30-30 ammo, somewhat skill capped but you can spam it a lot,kinda useless after 25m,use scope instead of tac laser if you wish
Video-just a demonstration of build 1 and 2s hitboxes and comparison between a maxed ads speed outlaw

Is it better than other snipers, marksmans?
Depends on you,if you prefer dlq/locus then you'll like spr,if you prefer outlaw/rytec/arctic,you'll like mk2

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バカ みたい#4061

Class: AR
Weapon: Swordfish
Overview: u focus too much on ads bsa when the halberd mag literally gives u 30% ads bsa. try this one

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BɆɅST☬#8043

Class:SMG
Weapon: GKS
Overview: S&D build, silenced , decent build for long to mid range , good for short range as well but ttk disadvantage over mx9 , fun to use.

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Bryan25#4569

Class: Marksman
Weapons: Mk2 Carbine
Overview: One of the best marksman in the game with better hitboxes than the dlq while keeping its fast ads and reload speed

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バカ みたい#4061

Class : AR
Weapon : Peacekeeper
Overview : the only thing u could do to ruin this thing is to put the rapid fire barrel. its not worth it tbh

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: the only downside is the range, I think if u wanna rush with this gun then this build might be in the good category

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ĦateHater#6210

Class: SMG
Weapon: Razorback
Overview: Rapid fire perk is worth the grind, this gun can beam even without it. Recommended for passive or semi aggressive players for all range fights

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upsy#2849

Class: AR
Weapon: m4
Overview: since its really bad for cqc, use it for mid to long range fights.
Replace gran for mono/tac suppressor if you want sound suppression and replace marksman barrel to ranger barrel if its too slow for you

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Welcome to Gboard clipboard.#1146

Class: LMG
Weapon: Holger 26
Overview: I tried to recreate the G36C
For fun, it's also actually a decent build

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legendboi#8073

Class:- AR
Weapon:- M13
Overwiew:- If u need to silence ur gun and make it high mobility use mini barrel and double stack mag because the double stack mag also silences the gun. And its very versatile with a good range.
Also You can use granulated for the perk.

#
Vørtex#9184

Class: AR
Weapon: ICR
Overview: I made this as a mid range build, but turns out it kinda good in long range too (up to some extent). Ads is very fast, switch perk with literally anything else, preferably somethng that dont increse ads time, like tactical foregrip for accuracy, or any other perk, i just kept the perk coz i had one attachment slot free

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Pentagone™#9038

Class : Smg
Weapon : Kordite
Overview : hipfire focused quite good at close and mid range (if u have blue hipfire perk or higher) recommended perks : longshot gold (headshot multi quite usefull),hipfire gold, and extended mag or bsa if u wanna scope w it [u can switch wild hipfire for anything tbh]

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niko lol#8596

Class: Assault
Weapon: SIG MCX Virtus (M13)
Overview: Random build I use while trying to play SND, overall pretty good and the only thing you lose is hit flinch stability, and almost every other stat is increased as well as being supressed, good for long range (55 percent increase) and close range as well, very suitable for people with good recoil control

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バカ みたい#4061

Class : AR
Weapon : FN SCAR-H
Overview : my own personal build. allows me to flank while silenced. gimme some suggestions if u wanna dorime

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Fuch#0001

Class: Assault
Gun: ICR
Overview: Used 40 rnd mag but switched to 50 rnd fast reload for more bang per clip, bodies pretty much anything at any range, as Vals and mx9's don't succeed unless they get first shot off but most of the time I out shoot em accurately, little trouble super close but yea working for me fondly.

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BogusMan935#0374

Class: Assault Rifle
Weapon: M13
Overview: It's very tactical

Replied to

Class :Ar
Weapon : M13
Overview : (Domination only) good for protecting b point has decent ads time and low recoil 5shots close-mid range[u can switch rtc assault for no stock for more ads time]

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#
"夜中Midnight"#4948

Class :- AR
Weapon :- peacekeeper mk-2
Overview:- underrated flex ar with fastest strafing in ar class
(Edit :- those transparent names are bug )

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DireBowser#3420

Class: AR
Weapon: AKM
Overview: Why so much recoil control? Is it so hard to move your finger down the screen? Change Op Grip to Tac Laser and Rubber tape to Gran.

Replied to

Class :- AR
Weapon :- M13
Overview:- BEST RUSHING BUILD!!! (U WILL NOT REGRET IT)

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#
DT Nekros#6834

Class: AR
Weapon: KN-44
Overview: You should try this build, and compare with yours. You'll find out that this is significantly a better build.
Monolithic Suppresor
OWC Laser - Tactical
No stock
Extended mag 44 bullets
Granulated grip tape

Replied to

Class: AR
Weapon: Kn44
Overview: I think it's a pretty decent build

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An_Average_MG_Gunner#7570

Class: Sniper
Weapon: Arctic.50
Overview: heavy boi with big boi boolet. It can 2 shot sometimes, if you aim for the body. This build is made with accuracy, flinch and all that in mind so don’t go quickscoping with this thing

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silentlofd#4795

Class: Sniper
Weapon: DLQ
Overview: For BR and is a fun gun to use. Just died to this from 1 shot to the head wearing 200 hp armor and 100 hp, so I tested it out myself. Everyone was boasting about SPR does 1 shot to the head before armor system update. This does the same now and better. Now I remember about 3.33x DLQ headshot damage multiplier from the last 2 seasons update. Go ahead if you have good accuracy and use this to punish headglitchers on the rooftop. Loot/Basic DLQ does the same but it doesnt have suppressor and stability advantage which are vital.

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Alt+F4#9312

Class : Ar
Weapon: Pdw 57
Overview: I don't like the default iron sight. Replace flash guard with suppressor of your choice if you want to
Also the ooze skin is beautiful

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Thomas#2414

Class:Ar
Weapon:m13
Overview:versatile and balanced br build for m13. Reccomended for passive long range sprayers to opt for a strike stok since br=range and no stock should be used more for mid ranged aggro leggy people. No stock allows gun to also be used for close range should the need arise

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D£SメAkeno#2510

Class: AR (Assault Rifle)
Weapon: Swordfish
Overview: This is to make even challenging snipers at far range an easy task by basically removing all recoil and BSA while having max damage range and slowing mobility with the Disable perk. This is for BR, do not under any circumstances use this in MP. Highly recommend getting the legendary extender mod for the low ammo cap

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元インゴカララン#4591

Class: smg
Weapon: qxr
Overview: it can melt an enemies plate especially in close range if you're looking for a plate melter this is for you

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Crimsteel#1086

Class: SMG
Weapon: MP5/QQ9
Overview: For those who are tired of the MX9 meta abuse (trust me, I have been on both sides of this meta abuse), the MP5 will always welcome y'all with open arms.

(Also CODM pls fix the Eye Candy not rendering properly in the killfeed and with gold/diamond camo.)

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Kura#3039

Class: smg
Weapon: qxr
Overview: Just born to win. (No need for foregrip). I still am the mp7 god.

Replied to

Class: smg
Weapon: qxr
Overview: it can melt an enemies plate especially in close range if you're looking for a plate melter this is for you

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Jean.#6207

Class: Smg
Weapon: Bizon
Overview: One of the most op weapons I've ever tried, decent range and dmg, it has almost no recoil so it's easy to aim

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Vørtex#9184

Class: AR
Weapon ICR1
Overview: Very fast ads, build specifically for mid range, but can kill in long range, up to some extent, too. Can switch perk with another perk or tactical foregrip to get more accuracy. I just kept the perk coz i had one attachment slot free. Dont use suppressor light as it reduces accuracy a lot, and then cant kill in long. Also, icr1 usually disadvantage in close range over other guns, so keep that in mind

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legendboi#8073

Class:- Smg
Weapon:- PDW
Overview:-

  1. Why do I always get bully on Blueprints? lmfao

Flash Guard
Extended light barrel
Red dot (in my opinion)
Combat stock
Owc Laser Tac

Replied to

Class:Smg
Weapon: Pls do work
Overivew: imagin not buying the royal crimson variant lmfao

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legendboi#8073

Class:- SMG
Weapon:- QQ9
Overview:- You got a intresting Build there... Its below average so I can give you a better one. First Of MIP Strike stock is not good in MP and are if you are trying to make a "Aggressive Build" then why Mobility Below 100? And ik who believes in Game Stats but still. Fast Reload and SOH together = Not ideal cuz u can equip better mags that will help You. The best mag for qq9 is the 45 as you are making a aggressive build 45 rounds will help you instead of Reloading Faster.
This build right here is good and you can make it even better, switch the Tactical barrel for the Recon barrel if u need range.
This will help you play aggressive.

Replied to

Class: SMG
Weapon: QQ9
Overview: Great for more aggressive players, not terrible recoil, but has a faster reload and decent ADS, works great on smaller maps, and partners well with Ghost, and Tracker

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EVIL-RAMBO#1992

Class - AR
Weapon - ASM10
Overview - improvement over previous ASM10 build making it better for mid range combat as well as long range. Better mobility with no noticeable loss in bullet spread and control. Like a faster MOW with almost as much hitting power. Hip fire is sufficient for emergency close combat.

Replied to

Class - AR
Weapon - ASM10
Overview - long range, hits hard and fun to use in cranked.

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Alt+F4#9312

Class: Smg
Weapon: QQ9
Overview: it appears that you have created your build for long range. It isn't a good idea to use this gun at such ranges so please don't. Try these
First build is for respawns
Second for snd

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バカ みたい#4061

Class : LMG
Weapon : Hades (idfk what this gun is)
Overview : whats wrong with ur build is ur using an aim assist laser although the crossbar disables ads bsa basically

Replied to

Class:- LMG
Weapon:- Hades
Overview:- This build is good and crossbar is just way better so I prefer using crossbar. Now don't get me wrong that Without crossbar the gun is trash, the gun still shreds ngl but crossbar is just better. Hades is chopper and Pizon combined and takes skill to use. It can shred Holger and m13 spammers and can also destroy Mx9 users long.
U can use Gran for Hybrid mag but I personally need more rounds with crossbar so I use hybrid mag.

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PathWithDaDrip#0881

Class - Sniper
Weapon - XPR
Overview - Fast rof semi automatic sniper with good mag size, great Bullet Velocity, good damage and good mobility. M21 maybe better at TTK, but XPR is more reliable

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DireBowser#3420

Class: SamG
Weapon: Sussy Russy
Overview: Marksman barrel isn't needed, the Russ has enough range and BSA, you might even change the laser to get some crazy Hipfire accuracy.

Replied to

Class : SMG
Weapon : RUS-79U
Overview : rus is hip fire god in battle royale IMO

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GΛMΣЯBӨYƧЩΛPПIᄂ#8245

Class - Ar
Weapon - M13
Overview - Overall, the gun helps me to counter the meta abuse. Sometimes I find it a little hard to control the recoil but otherwise this gun is really good.

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creepy guy#2624

Class: AR
Weapon: M13
Overview: Pretty decent build but it has +10.0% Hit Flinch. So I would recommend using toughness perk while using this build

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"夜中Midnight"#4948

Class :- AR
Weapon:- Lk-24
Overview:- boosted ads speed with good bsa for both close and range combat recommend for MP only

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Thomas#2414

Class:smg
Weapon:msmc
Overview:switch laser to tac i jz haven't unlocked it yet. Recoil is a yuge problem in msmc and since I'm using it close range i reckon i won't be needing accuracy too much. Ranger for some range and more recoil mobility is rocketed sky high by the no stock

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#
Wîtnэss#3139

Class: Shotgun
Weapon: HS0405
Overview: I have no idea how to build a shotgun but this slapped and made me find a love for using shotguns (hipfire based)

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Noypi si GhØst#7745

Class: Assault Rifle
Weapon: M13
Overview: Literal Aimbot in BR and has decent TTK. Good for mid to long ranges. You can slap in an Extended Mod if you want more Ammo capacity. Has good recoil control and If you don't like the Holo sight you can just change it to whatever optic you like.

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creepy guy#2624

Class: AR
Weapon: BK57
Overview: Pretty solid build, the iron sight of this gun is pretty distracting to me that's why I use red dot, but if u don't wanna use red dot, u can use the slot for other attachments

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Bryan25#4569

Class: ar
Weapon: m4
Overview: the classic m4 with "The Heartbreak" blueprint. overall good bsa, recoil, ads speed, reload speed and movement speed

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Vørtex#9184

Class: AR
Weapon: M13
Overview: This build is really good, and i’m tired of pretending its not. Very fast ads, and to those of you guys who made the mini barrel + double stack mag build, this build can kill easily in long range. Its got much more range too, and much more accuracy. Ngl, the mobility is very bad, but this is a universal build, for both br and mp. Yesterday i showed my build to one guy and told him he could try it if he wanted. He said “bruh thats legit so bad lmaooo” so i challenged him to a br 1v1. We both got our m13 builds from the loadout drop, we both had full kinetic armor and health, and at mid range we both started shooting at each other at the same time. This baby killed him in about 3 or 4 seconds, i was still left with 20 hp. So yea, you wanna say “nah it already got bsa and range, you ruined it” yea mate even tried against that build in long range br, still beat the other one. If u want a mid range smg build then go with the other one, but atleast for br use this build. The build my friend was using was mini barrel + double stack mag + gran + no stock + tac laser

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#
silentlofd#4795

Class: SMG
Weapon: Fennec
Overview: The nerf hit hard, semi rusher and full rusher build. Using this for fun scrims which ban mx9

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#
Pentagone™#9038

Class : shotgun
Weapon : r9-0
Overview : good for close to mid range 1 to 2shots ads focused good for farming on shitment or any map of the like (also 69 accuracy lol )

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legendboi#8073

Class:- AssaultRifle
Weapon:- LK24
Overview:- Great build. Without a sight, which for mostly everyone is pain but for me isn't. I made it without a sight cuz some ppl have good lk Blueprint which doesn't need a sight cuz the iron sight is good so...
This is a lmg kinda build so...
U can use the built in suppressor barrel and can use granulated/RDS for the flash guard...

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legendboi#8073

Class:- SMG
Weapon:- QQ9
Overview:- Your build is half good and half bad like literally don't use strike stock bro and what about the mobility, how can u use that build in close?
First of don't use strike stock on a qq9, there are better options over strike stock I'll suggest no stock cuz its the best. And as far as granulated remove it for owc TAC laser and if u wanna use granulated for some reason remove the 45 rounds mag, Tho I Heavily NOT recommend using granulated for 45 Rounds Mag...
This build is the ideal for qq9
And this second one is for close range, u can use it in respawn matches but I'll still recommend 1st build over 2nd build cuz its better.

Replied to

Class: SMG
Weapon: QQ9
Overview: Good damage at close to mid range, very great recoil control, ADS Speed is greater than average, High accuracy

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SaberZzz#2408

class: SMG
weapon: Bizon
overview: why you use ruberized and steady? the bizzzon has no rekoil and without the large caliber kinda sucks if u had bad accuracy DoggyWait

Replied to

Class : SMG
Weapon : bizon
Overview : have pretty goof strafing speed, braindead recoil and i don't know anymore ( the hip fire kinda suck) chad

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Takashii#3709

Class : LMG
Weapon : Holger 26
Overview : good Holger fast ads fire rate is slayed out all its nice pls use this gun for SND build

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kudasai#2207

Class: Smg
Weapon: qq9
Overview: cool chad

Replied to

Class:- Smg
Weapon:- QQ9
Overview:- So some ppl DM'd me saying that they either can't control the recoil of Qq9 after 18 meters or they don't find any player after 22 meters...
So that means if they don't find any player after 20-22 meters what the point of RTC recon the mono will do the job only and if u can't control the recoil after 18 meters don't take gunsfights after 18-22 meters.
And because of that I made this build
This build is viable till 22 meters and if u mostly take gunfights is close then u need high mobility if you take RTC recon with close u get a bit less mobility so I used tactical barrel here it increases the mobility so u have better reaction time, I used this Build is small respawn maps and it turned out better than my qq9 rushing build so u can of course rush with this with ease.
Mono will give you range and tactical the mobility along with no stock
And it isn't made for long so don't try using this in long
Definitely not recommending using after 22 meters

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legendboi#8073

Class:- AR
Weapon:- Asval
Overview:- Asval has been a meta/honourable mention from S3 and I still use it and also see it so I decided to post this Gunsmith.
U can use soh for griptape cuz asval barely has any recoil.

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legendboi#8073

Class:- Smg
Weapon:- QQ9
Overview:- So some ppl DM'd me saying that they either can't control the recoil of Qq9 after 18 meters or they don't find any player after 22 meters...
So that means if they don't find any player after 20-22 meters what the point of RTC recon the mono will do the job only and if u can't control the recoil after 18 meters don't take gunsfights after 18-22 meters.
And because of that I made this build
This build is viable till 22 meters and if u mostly take gunfights is close then u need high mobility if you take RTC recon with close u get a bit less mobility so I used tactical barrel here it increases the mobility so u have better reaction time, I used this Build is small respawn maps and it turned out better than my qq9 rushing build so u can of course rush with this with ease.
Mono will give you range and tactical the mobility along with no stock
And it isn't made for long so don't try using this in long
Definitely not recommending using after 22 meters

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Jean.#6207

Class: smg
Weapon: bizzzon
Overview: yeah I agree with ya, this build is more than just op, nice camo tho 😃

Replied to

class: SMG
weapon: Bizon
overview: why you use ruberized and steady? the bizzzon has no rekoil and without the large caliber kinda sucks if u had bad accuracy DoggyWait

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#
PurpleDorito🍁#5486

Class: SMG
Weapon: MSMC
Overview: A very good and underrated SMG with good mobility, fast fire rate, fast ttk

Ranger Barrel - This attachment is used for range boosting as MSMC's range is not very good. It also increase BSA and recoil

No Stock - This attachment is used to increase the mobility as it is a CQC gun and also counter the negatives of Ranger Barrel

Tactical Laser - Yes

36 Round Mag:- MSMC's base mag way too low for it's 918 rpm fire rate. Even with the 36 mag you will still have to reload a lot.

Rubberized Grip Tape - This attachment is used for recoil control and MSMC recoil is not too good (atleast for me)

Alternate attachments - Monolithic Suppressor, Granulated Grip Tape, Sleight of Hand, 5mW Laser (for hipfire build), Light Stock, Flash Guard

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MosinNagant(ping for gun )#0313

Class: marksman
Weapon: Kilo
Overview: having stopping power means you suck at aim

Replied to

Class: Marksman
Weapon: Kilo
Overview: You are dumb as hell my guy. Can also take Thermite which will guarantee one shot

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#
Thomas#2414

Class : ar
Weapon : asval
Overview : As far as i know as val should be built hipfire for br as it can't do range and has incredible fire rate

Replied to

Class: AR
Weapon: AS VAL
Overview: Pretty solid build for BR, I didn't focus on the mobility because it's BR

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#
Pixel#1033

Class: AR
Weapon: M13
Overview: Pretty good build for mp, it’s fire rate and ttk is super good at mid to long ranges (I also got a nuke with this loadout)

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Fuch#0001

Class: LMG
Weapon: RPD
Overview: the toxic /all chat starter pack, and the sniper pew pewer (wall bangs like crazy so if you know wall bangs, this thing gets nasty)

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Tomasxx22#6571

Class: SMG
Weapon: AGR 556
Info: medium and short distances
Accessories: monolithic silencer, Lightweight MIP, stable stock, OWC tactical laser, 60 round reload 5.56

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"Yes. I am a Pokemon"#4948

Class :- AR
Weapon:- AS-VAL
Overview:- as val being one of the few ar in the game in which disable and soh perk is useful insted of granulated. Besides rage on val is trash af so not much bsa stack is needed to play anti smg role

Replied to

Class: AR
Weapon: AS VAL
info: is stable and has good mobility

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DireBowser#3420

Class: SMG
Weapon: Cordite
Overview: This was the build I got gold with iirc, but I don't know if it's good or not, I just copied my BK build.

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TacoFish#9996

Class: Marksman
Weapon: Kilo Bolt
Overview: SP on Kilo is like SP on locus, in the words of many gunsmithers, it's "an attachment that ruins the gun, unless u want to actually use a worst version of another sniper/marksman" (specified towards Locus and Kilo mainly)
ss yoinked from ZP

Replied to

Class: Marksman
Weapon: Kilo
Overview: You are dumb as hell my guy. Can also take Thermite which will guarantee one shot

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legendboi#8073

Class:- SMG
Weapon:- Gks
Overview:- Good Day today and I wanna finish it with a Gks build, and I fought some ppl who were trying to prove that I am Fake and I don't know anything about a qq9, yes ofc I don't know anything about a gun I am literal leader of. Welp none the less this is good build. It is very versatile and u can use it to dominate not this season Mx9 didn't got nerfed yet but I'll recommend using this build.

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silentlofd#4795

Class: Shotgun
Gun: R9-0
Overview: Actually viable in ranked, boom boom. Overall a very high skilled gun because if u dont always cancel stf ull most likely lose 1v1

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#
ski#4480

Class:AR, Weapon:M13, Overview: don’t let looks deceive you the mobility is insane and great visibility long range and moderate recoil. Very controllable from close to mid range fights (personally tested in ranked)

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Wîtnэss#3139

Class: AR
Weapon: KN44
Overview: Feels very solid as an AR, nothing significant enough to beat an m13 but still works very well if you take the time to understand it

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legendboi#8073

Class: SMG
Weapon:- qq9
Overview:- You got a cool Blueprint there, I wish I could have it suspepe

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Delta RC-1262 "Scorch"#7703

class: ar
weapon: peacekeeper
overview: close-mid range only, insane once you get the recoil pattern p.s you can use double stack/soh instead of red dot but I personally hate the peacekeeper iron sight ok bye

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Bryan25#4569

Class: Pistol
Weapon: MW11
Overview: With the new update, the mw11 has gotten a buff making it one of the fastest killing pistols, definitely one to swap out for your current secondary

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Watts Up#0179

Class: AR
weapon: AK AMAX
Overview: people stay down when you shoot them,if this is not a meta build then there's something wrong with you guys

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TacoFish#9996

Class: Pistol
Weapon: MW11
Overview: To add to @gilded token , MW11 ttk is only the best when you get one headshot, and one chest shot, which will reward you with 160ms (faster than J358 250ms). Without those, it's ttk with LW trigger, is going to be 333ms (very slow hidethepain )
again, SS yoinked from ZP bc I'm lazy to grab my own ss

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#
TacoFish#9996

Class: AR
Weapon: Type 25
Overview: Not my build FYI, but I use this exact build but since disable can be swapped for soh, flash guard, tac suppressor, or rds, I used tac suppressor. T25 is incredibly balanced, and in no way shape, or form will it need a nerf. SP balanced the gun by increasing the 4stk range (which wasn't as good, to begin with) from 11m to 17m, so from 0-17m when using sp, you'll have a 210ms ttk. sp increases the 5stk range from 28 to 38m, so from 17-38m with sp, you'll be able to 5stk, with a 280ms ttk. This gun is the best hyper aggro, and you should learn to play counter-smg as it is a great counter to guns like mx9. SP also helps consistency, and tbh this balances the gun bc its lack of a proper mag size helps add some balance and adds a skill-requirement. In no way does this gun need a nerf
@little cipher @civic tendon @finite steppe

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Pentagone™#9038

Class : ar
Weapon : type 25
Overview : no rekoil fast ads fast reload what more can u ask for doggy (u can switch soh for anything)

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TacoFish#9996

Class: AR
Weapon: Type 25
Overview: I hear of a T25 hitboxes buff. This opens the opportunity for a ranged build. Since I'm still lazy to get an ss, I'll show the hyper aggro one ZP made.

Ranged build is:
Mono, Ext barrel, combat stock, 42 fast mag, and owc laser

Replied to

Class: AR
Weapon: Type 25
Overview: Not my build FYI, but I use this exact build but since disable can be swapped for soh, flash guard, tac suppressor, or rds, I used tac suppressor. T25 is incredibly balanced, and in no way shape, or form will it need a nerf. SP balanced the gun by increasing the 4stk range (which wasn't as good, to begin with) from 11m to 17m, so from 0-17m when using sp, you'll have a 210ms ttk. sp increases the 5stk range from 28 to 38m, so from 17-38m with sp, you'll be able to 5stk, with a 280ms ttk. This gun is the best hyper aggro, and you should learn to play counter-smg as it is a great counter to guns like mx9. SP also helps consistency, and tbh this balances the gun bc its lack of a proper mag size helps add some balance and adds a skill-requirement. In no way does this gun need a nerf
@little cipher @civic tendon @finite steppe

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"Yes. I am a Pokemon"#4948

Class :- SMG
Weapon:- Agr
Overview:- underrated smg kinda required hitbox buff. Way to play is passive. Boosted damage with hip accuracy

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AvocadoToast#5486

Class: Assault Rifle
Weapon: Peacekeeper MK2
Performance: Excellent flex AR with extremely high mobility.

Foregrip: For controlling horizontal recoil

Taskforce barrel:- Best barrel for peacekeeper. Increases fire rate (which in turn increases ttk) and increases range. 4 shot kill to 17m and 5 shot kill to 38m

Agile Stock:- Best stock for peacekeper. Increases the strafe speed a lot which gives this gun the fastest AR strafe speed of around 4.8 m/s.

Firm Grip Tape:- Another necessary attachment for the Peacekeeper. Increases Ads time by 25% or 5 frames and flinch by 90%

Double stack mag:- Boolets

Alternate attachments:- Infiltrator foregrip, Agency suppressor, disable perk, double stack mag

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Delta RC-1262 "Scorch"#7703

Class: AR
Weapon: FR
Overview: very good gun, one of the few guns in which you can safely do mono+stippled and not be trolled for it because of the very good bsa it already has. Can change YKM Combat to YKM Light but it doesn't do much for me, also change soh to any preferred sight if you can't stand fr stock iron sight (it's really good in my opinion)

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"Yes. I am a Pokemon"#4948

Class:- AR
Weapon:- type 25/QBZ-95
Overview:- boosted damage and strafing along with recoil control (even though it's vertical and now easy to control)
Recommend using as a smg hybrid ar.
Edit:- type 25 is ment to be smg playstyle tho

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バカ みたい#4061

Class : AR
Weapon : M13 (SIG Sauer MCX Virtus)
Overview : im alr sick and tired of meta slaves in gaerena so i made a rushing build

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rizz#1825

Class; AR
Weapon: AK-47
Overview: The 5.45 magazine is the ONLY way to make this gun viable in multiplayer

Replied to

Class: ar
Weapon: AK47
Overview: fast ads high mobility ak build with no significant decrease in accuracy nor bullet spread

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Jean.#6207

Class: Smg
Weapon: P90
Overviey: If ur looking for 0 recoil and 0 mov speed guns go for lmgs, don't ruin smgs with these attachments

Replied to

Class: SMG
Weapon: P90
Overview: 27 damage body shots 32 head up to 20 meters, recoil is almost non-existent, yes you lose some ADS MOVEMENT but that’s why you use 5mW laser and the STF/HIPFIRE ACCURACY make up for it, the BSA on this gun seems good and also get enough from other attachments to make the 5mW viable there is already enough if not more than enough BSA with this build, you could swap out the stock for light stock you’ll notice some recoil a bit of upwards at angle pull during initial shots after that no recoil at all and you’ll go from 25% to 50% STF BOOST and also no negatives for ADS MOVEMENT

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legendboi#8073

Class:- Assault Rifle
Weapon:- ICR-1
Overview:- Kudasai replying to my build and saying "Cool" without attaching a qq9 Blueprint Soy

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legendboi#8073

Class:- Assault Rifle
Weapon:- Its more like between mythic asval and red action asval
Overview:- This is a better Build.
Soh for Rubberized
And please dont say "Don't you have the tagger" I am 1 tier away so stfu.

Replied to

Class: Ar
name: budget mythic as val
Overview: an actual good build for as val

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creepy guy#2624

Class: AR
Weapon: LK24
Overview: This is a banger build. Certified by our glorious leader Winnie the pooh. Upvote = +15 Social Credit👍 , Downvote = -99 Social Credit😡 and your Execution Date will be told soon

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Ghost Rileyඞ#7605

Class: Assault Riffle
Weapon: M4
Overview: I was always wondering why does this blueprint have a unique 3x scope matching the camo, till I realized why. No recoil build for BR as you can see from the clip I provided.
Final conclusion: trust the devs when they release scopes that fit with the camos (mythic peacekeeper or asval for example)

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DDC#0069

Class: SMG
Weapon QQ9
Overview: why are people even downvoting this? SMGs are not used for ADSing in BR, mainly hipfire (if you wanna ADS use an AR or sniper, unless it's the AGR). Bruh mochi_cat_boba

Replied to

Class: SMG
Weapon: QQ9
Overview: BR HipFire build

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Viara Amethyst#2758

CLASS: Sniper
WEAPON: M21
OVERVIEW: Experimenting with this gun a bit, and from what I can tell, Accuracy seems to matter more than mobility with this one, since the mobility is already so high, so I put together an Accuracy & Control build that doesn’t hurt the mobility by but just a few points.

Feel free to swap the 20 RR for FMJ or whatever your prefer

PS: This camo look really fire when paired with Ronin 🔥🔥

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#
turkeytrash5000 🦃#8069

Class: Sniper
Weapon: SVD
Overview: This new sniper is really good. Requires accuracy to master one shots, but recovers well with its fire rate when you can’t one shot. It’s goodness is further amplified by this build provided by the gunsmith team. Extra fast ADS, faster reload, and 20 rounds that can make even tryhards shiver. Use this, and I bet you’ll get a win streak that rivals a leaderboard players.

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WafflesMaker201#0366

Class: ar
Weapon: AK47
Overview: fast ads high mobility ak build with no significant decrease in accuracy nor bullet spread

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Blastem#5001

Class: Shooty
Weapon: The HS0405
Overview: First of all u can 1 tap someone maybe 10m to 13m Has a gud ads time treat this peice of art like a sniper if u hitmarker you ded ||Class setup if u want to know||hidethepain

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Smol Nuggie#6149

Class: Snip Snap Sniper
Weapon: Rytec
Overview: I am currently making the stupidest sniper i can, Im gonna add the Rtc compesater to make the mobility down to 5, I just played a match with this, i got a nuke, not against bots, But anyways, for the love of god, I advise you to not use this, Im just making a shitty sniper for fun, Its hilarious when i kill people, Im getting off topic but shitty sniper build, would not recommend, only putting it here for shits and giggles

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#
バカ みたい#4061

Class : AR
Weapon : AK-47
Overview : mobility and ttk so slow my grandma can kill faster with a slipper

Replied to

Class: Assault Rifle
Weapon: AK-47
Overview: idk i speak spanish xd, is good for BR and MP

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#
Thomas#2414

Class:ar
Weapon:fish
Overview:br build for swordfish. Disclaimer this gun is only meant for long range gunfight. Highly reccomended to run this gun with a good smg. Recoil is so low that u could outgun a decent sniper and definitely outclasses the ak47 at extreme ranges. Not a versatile build but a long range one

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#
元インゴカララン#4591

Class: sniper
Weapon: Dlq
Overview: standard attachment for the dlq if you want you can replace the light suppressor with an extended mag.

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#
Delta RC-1262 "Scorch"#7703

class: ar
weapon: as val
overview: what has this poor gun even done to you

Replied to

Class: AR
Weapon: AS VAL
Overview: Contrary to what it looks like and the attachments it has, this gun is surprisingly not trash at all. I’ve tested it at long and close range, it holds amazingly well at longer ranges and in CQC it can help get headshots easier and it has a fast ads speed. It still has recoil but its nothing that cant be controlled.

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PathWithDaDrip#0881

Class: SMG
Weapon: Kriss Vector AKA Fennec
Overview: Best CQC SMG rn. Any questions you can freely ask by pinging me in class discussion

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#
Wîtnэss#3139

Class: AR
Weapon: DRH
Overview: While this might not be the best build, it is certainly solid and has served me well through previous rank seasons. 30 OTM can be swapped for 25 OTM if preferential

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silentlofd#4795

Class: Marksman
Weapon: SKS
Overview: Just got to legendary spamming this. No flinch + quickfix build. Really good in crossfire, terminal, and hovec sawmill. Funny got many free kills from type 25 users reloading in the open. If youre accurate, replace mags with suppressor.

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#
Kryptic#7092

Class: SMG
Weapon: RUS
Overview: ok so, that’s a pretty bad ads speed so that’d only be useful for medium or long. Close range to medium range would be a build like this, used for those situations.

Replied to

Class:smg
Weapon:РУС-79у
Overview: A good lethal weapon at small and medium distances (I recommend such a class of weapons for it)

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#
JDave#3257

Class: AR
Weapon: AS Val
Overview: Don't remember who it belongs to, I took it from codm gunsmithg, but it's actually good, can replace disable to SoH or Rubberized grip

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PurpleDorito#5486

Class: SMG
Weapon: HG40
Overview: It's a very bad SMG compared to others, I could say it is the worst in the SMG category. Decently fast mobility and it has good mag size. If you want to try this gun this possibly might be the best build.

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#
Blastem#5001

Class: Shotty
Weapon: Breccihidethepain
Overview:Vewy gae this is the lmg of the Shotguns dont use marksmen barrel cuz 5%- movement speed makes you slower than a turtle without legs feels

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Pentagone™#9038

Class : shawtgun
Weapon : Hs0405
Overview : ads mode close range 0meters-15meters u can switch soh for anything i just use it cus reload slower than a turtle(ps i dont recommend the skin since it covers ur whole screen when u shoot suspepe )

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AustinSmith(from american dad)#9438

Class: SMG
Weapon: Razorback
Overview: This gun is criminally underrated, at all ranges it’s a 4-5 shot kill with ungodly bullet accuracy and consistency, in the right hands this weapon can be dominated with at any range.

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OminousLatinNoun#0940

Class: AR
Weapon: AS VAL and CR-56 (2 tap builds)
Overview: Somewhat skill based weapon builds. I’ve tested out both builds in actual Grand Master SnD games, and they do very well. Dropped a 15 bomb with the AS VAL build. Note, both these builds have 1 tap headshot ranges of 30m’s, but both fall off after likely 35m(not that you’ll be engaging that far), the AS VAL doing 91 dmg at 40m, and the CR-56 doing 92 at 40m(Head shots only). Both the guns have the exact same dmg values for every body part, except the head, which the AS VAL has 1 more point of dmg(101 dmg), but has a shorter 2 tap distance then the CR-56. The CR-56 build is more stable overall, but has less response time then the AS VAL. Personally, I like the AS VAL more.
(Don’t mind the plus 301.% vertical recoil on the AS VAL, that’s just a bug)

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#
DireBowser#3420

Class: SMG
Weapon: Sussy Russy
Overview: You're right, it isn't the best build. This feels cleaner. Recommend you use this over that.

Replied to

Class: Smg
Weapon: rus79
Overview: this isnt one of the best builds, but it feels clean once you use it. Highly recommend for mp

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KillaFrostbite#7997

Class:sniper
Weapon:SVD
Overview: personally i was able to use these two att to get it dimond the ads isnt too bad an im sure quick scopers can appreciate this small setup but to ppl who dont just see it as a challenge

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#
zëpʜʏʀOP#5661

Class: AR
Weapon: Peacekeeper MK2
Overview: Field Agent Foregrip is bad coz strafe penalty, Foregrip to Agency Suppressor if you want (or S&D), also mag to double stack
(trust the good skin)

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DimZ#6180

Class: AR
Weapon: AK-47
Overview: "RaTiO" 💀 This aint Tik Tok mate

Replied to

Class: AR
Weapon: Ak47
Overview: Bad build + 7.62 mag isn't really viable in MP. So, 5.45 mag is highly recommended + Ratio

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IaconAvid#3027

Class: SMG
Weapon: P90
Overview: Why you gotta do my boy P90? Marksman slows the gun down and combat stock isn’t that viable. Ranked loadout as well Nice

Replied to

Class: smg
Weapon: p90 / CBT4
Overview: you can swap the perk to fmj if u want. Overall gun pretty decent if u use it as a smg and not 30m away like a ar. U wanna use shulker with it tho if you can strafe .

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#
Thomas#2414

Class:ar
Wepon:pkmk2
Overview:reccomended by our sneaky. This is excellent sniper support in br. It has good mobility, good flinch, good range, good everything except recoil. So don't go trying to beam an ak at long range. Oh yes and this can do ads and hipfire. Mag is kinda bad but go and get yourself a beautiful extended mod

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REN.exe#6206

class: Assault rifle
weapon: CR-56 AMAX
overview: this gun carried me to legendary, really good support/SND class (1), compact version(2) of the build is good for hp and dom with decent accuracy . laser and grip are interchangeable.

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バカ みたい#4061

Class : SMG
Weapon : QQ9
Overview : u forgor gun 💀

Replied to

Class: SMG
Weapon: QQ9
Overview: Hmm this gun is my favv and this gun have so cool accuracy and range i opinion say's u need to try this.

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Alt+F4#9312

Class : ar
Weapon: p90
Overview: ig u forgot something

Replied to

Class: SMG
Weapon: QQ9
Overview: Hmm this gun is my favv and this gun have so cool accuracy and range i opinion say's u need to try this.

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Pentagone™#9038

Class : shotgun
Weapon : krm
Overview : speed up to slight of hand o r anything else since it doesnt even give u a good boost anymore(yis it got nerfed oki)

Replied to

Class: shotgun
Weapon: KRM
Overview: hybrid build for Multiplayer

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WafflesMaker201#0366

Class: Assault Rifle
Weapon: M13
Overview: normal build, mostly short-mid range because irons arent very good for long range.

Note: switch skele to no stock but i use skele because it gives less recoil.

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hc | not as inactive#3507

Class: Pistol
Weapon: MW11
Overview: Head damage - 61; chest damage - 40
very fast fire rate and good range
probably wont need that much ads time
this is a mini mx9

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Delta RC-1262 "Scorch"#7703

class: marksman
weapon: kilo
overview: fast-paced build, JUST AIM FOR THE UPPERBODY BRO!!! (anti stopping power revolution)

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Pentagone™#9038

Class : smg
Weapon : russy
Overview : ads focused w fast reloads for tdm only downside is vertical rekoil (u can switch soh for anything)

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DireBowser#3420

Class: SMG
Weapon: SUS-79U
Overview: I really like the battle pass skins that I've got, but this green skin looks super nice on the gun.

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Ghost Rileyඞ#7605

Class: SMG
Weapon: PDW 57
Overview: Like @snow tusk said this build is amazing. I just wanted to add that, this camo has sensational Ironsights. Get the Royal Crimson now. It's really worth it. Thanks again for this recommendation:) You improved my gameplay🙏🏼🔥

P.S.: You could also swap Combat Stock to Light Stock for better strafe as it got an ads movement buff

Replied to

Class: smg
Weapon: pdw57
Overview: a very fun off meta gun that I heavily recommend trying out.

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MosinNagant(ping for gun )#0313

Class: assault rifle
Weapon: peacekeeper
Overview: pretty good if you ask me, i got 20killstreak with it in ranked

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Vørtex#9184

Class: AR
Weapon: Lawn MoWer
Overview: This gun is an absolute beast. Medium ads, close to long range build. U can switch 35 round mag to 30 round mag, wont make much of a difference in mag quantity, but will make a difference in ads. No problem controlling recoil, can kill people in 3 - 5 bullets. Got 71 kills with it in 10v10 domination. Not saying that a lot of kills guaranteed, it requires skill to use. Mobility isnt much coz its pretty much a passive gun, but ever since devs increased hipfire bsa for all guns, ads shouldnt be a problem in close range. Pls tell if anything missing in build.

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Blastem#5001

Class: Pistol machin gun
Weapon: modern warfare 11
Overview: This is actually better than the deagle and i beat a squad with it and got cussed and made me cry in the corner
feels

Replied to

Class: Pistola
weapon: Deagle
Overview: this can totally 100% not click bait Beat a m13 and an ak 47 in mid range ||meta|| hidethepain

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Blastem#5001

class: Spray and pray
weapon: Holgae
Overview: u just destroyed the fuck out of bsa wirh the short barrel also imagin not having platnuim pepecringe
||Replace The mono with disabled for gae melee aboozers hidethepain ||

Replied to

Class: LMG
Weapon: Holger
Overview: you can change the strike forgrip to no-stock if you wish ;D

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PathWithDaDrip#0881

Class:smg
Weapon:p90
Overview: If you're having problems with recoil control, this is da wae.

  • Gunsmith Elf from Cygnouxs'
Replied to

Class:smg
Weapon:p90
Overview: Aggro cbr build (credits to team cygnus and cygnoux)

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PhantomBMG#9642

Class: “Pistol” Secondary
Weapon: Crossbow
Overview: I liked this build for being annoying, I cross-mapped someone on Crash, it’s not too bad considering it’s a crossbow but it does act like a unnecessarily suppressed sniper with the bullet (arrow) velocity, would use vulture noob

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silentlofd#4795

Class: SMG
Weapon: CBR4
Overview: My HP/Dom build. Having access to stack -40% stf delay is honestly what makes this gun amazing compared to other SMGs in the game for when you suddenly meet an enemy while sprinting. It also has good hipfire spread to benefit from as well. After having good CQC potential, OWC marksman is a preference as while nukes lil bit of mobility it also makes me easier to challenge enemies holding angles in midrange as the recoil kicks in too much after the first 7 bullets, and challenging them would usually require more than 7 bullets shot. You can swap Sleight of Hand to Tactical suppressor if you wanna be a stealthy flanker/sometimes holding angles yourself.

Tip: Just like the Peacekeeper, immediately strafe to the right when you start shooting then left. Should help with the accuracy.

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GodX#6741

Class: AR
Weapon: M4
Overview: Ads build as it has no reekoil must try...pepecool(For S&D you can use monolithic suppressor instead of granulated grip)

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OverLorD83n#4418

Class : SMG
Weapon : MP5
Overview : If you don't want suppressed sound (like me) then I would use this. recommended for CQB

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rizz#1825

Class: SMG
Weapon: MP5/QQ9
Overview: (IMAGE CREDIT GOES TO APUR) 10mm actually doesnt increase damage enough to make it kill in fewer shots, meaning that your recoil is increased and ttk (time to kill) is actually slower
stippled grip tape is really bad as it only adds 1 frame of ADS speed and kills your already bad bullet spread
strike foregrip doesn't provide a noticeable benefit to your recoil control or bullet spread and at the same time slows your ads movement speed, which is very important on a close range SMG
if you don't want the extra range, either replace monolithic with flash guard, or recon tac long barrel with tactical barrel for bullet spread or movement speed

Replied to

Class: SMG
Weapon: QQ9
Overview: Fast Ads & Good for rushing for me

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Oktane#5595

Class : SMG
Weapon : Fennec/Kriss Vector
Overview : Replicating real life gun (Kriss CRB) to codm
(p.3 idk i forgot, woops i use the wrong attachment change the monolithic to ykm intergal supp to make it more identical)

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not evil elmo#1277

Class: smg
Weapon:fennec
Overview: the first one is for if u can play more aggressive and control recoil, the second is for If ur recoil control game is dog water, plus ur gonna be using it at close range where bsa doesn't matter too much

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PurpleDorito#7777

Class: AR
Weapon: Peacekeeper
Overview: Oye! Where's your agile stock? Do you even care about strafing? Don't see the point of using the peacekeeper without agile stock... It literally is what makes the peacekeeper the "peacekeeper"

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: It keeps peace. Its good for mid range while also having tons of ammo, fast reload and silent shots

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#
Mrakan [Мракан]#3949

Class: Light Machine Gun
Weapon: M4LMG
Overview: This loadout of mine is pretty much for silent defense. This loadout is mostly suitable for me, because I have made it in my own way, but you can use it if you want to :)

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ҡ丨Simple2n#5040

Class: AR
Weapon: M13
Overview: he forgor gun, but atleast he posted attachments

Replied to

Class: ar
Weapon: M13
Overview:I reach master with this also good build
Took me an hour pls appreciate

Build: mini barrel, operator grip, m13 skeleton stock, mono supp, owc tac lsr or sleight of hand (you can choose)

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PurpleDorito#7777

Class: Shotgun
Weapon: M13
Overview: For the above build, don't see the point of stacking 65% range for an assault rifle. You could remove the barrel and use Mini barrel for a mobility boost

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Mrakan [Мракан]#3949

Class: LMG? SMG?
Weapon: M4LMG, but SMG version
Overview: I dunno why would anybody use this, but I have made it for fun

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PathWithDaDrip#0881

Class : AR
Weapon : Peacekeeper
Overview : "Its good for me"

Replied to

CLASS:AR
Weapon: PEACEKEEPER MK2
Overview:it's good for me the built in silencer is optional just use taskforce or well forged barrel

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