#╰╴top-highlights

1 messages · Page 25 of 1

sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:Drh
Overview:Decent AR with 3 tap upto 17m(actually 15m cause hitbox change after 15m makes it really inconsistent)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
亗Phantom亗#8669

Class:Smg
Weapon:QQ9
Overview:10mm worthless on qq9.Why?
This is the base qq9 stats without 10mm
ttk/range
[[217, 11], [290, 16], [362, 20], [362, 27], [434, null]]
rate of fire is 828 rpm

Now we come to the 10mm mag
ttk/range
[[240, 12], [320, 19], [399, 24], [399, 31], [479, null]]
and rate of fire is
751 RPM

so now considering the fact that the rpm with 10mm is very less compared to the base gun in our case the 45 round ext mag

828-751=77 math's here too I didn't use calculator

so now when you rethink of the entire scenario you might understand you use 10mm sacrificing your +77 rpm gun which is absolute gae

by this time you might realize the bullets you shoot is much less compared to some other metas (not some most of em) which puts you at a drawback

If you want to use 10mm still make sure you buy aim bots because you've to land all the shots around chest/ head region to outline the drawbacks which isn't possible all the times

summary use 10mm with bad aim and end up hating the gun for a very stupid reason just use 45 extended instead

the body multipliers are as follows so you understand and can calculate how good your aim has to be
`['head', 1.1x], ['thighs, calf muscles, feet', 0.9x]

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
sayur#8944

Class: AR
Weapon: BK-57
Overviee: Appearantly short barrel reduces 2 frames of ads speed, and lfg is such an underrated attachment

[Click to jump to message!](#codm-gunsmith-builds message)

#
Illumination05#8512

Class: AR
Weapon: AS VAL
Overview: close range build (which is where the gun is supposed to be used) could swap out granulated for strike grip/operator grip if you find the recoil difficult

[Click to jump to message!](#codm-gunsmith-builds message)

#
ThePanMan#3285

Class: ar
Weapon: ak117
Overivew: hop in among us
This is the best suppressed build you can find in the entirety of this server, plus the vhs glitch skin makes this gun feel 100x more fun to use

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
CommunistFenix#2655

Class: SMG
Weapon: QXR
Overview: first, that shit said soooo slow, decent range traded for bad mobility, and answering ur question: not love the barrel+stock+grip

Replied to

Class: SMG
Weapon: QXR
Overview: Good ADS, decent range, and low recoil what's not to love?

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Black Jesus ~ Daniel#3866

Class: Shotgun
Weapon: Echo
OVERVIEW: Sniper Shot Gun.. 1 shots from range and close range..and if you don't 1 shot you can still clutch it cause of the fire rate.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: MSMC
Overview: A great gun
Fun Fact: Mags (not counting the fast mag) all add kick to the recoil pattern, so it's best to use fast mag instead of 36 mag or 30 fast mag || @unkempt crater ||

[Click to jump to message!](#codm-gunsmith-builds message)

#
S h i p a r d o#4250

Class: Ar
Weapon: LK24
Overview: Advantages: better bullet dispersion, better aiming time, better mobility
Disadvantages: the only downside I find is that the gun doesn't have an extended ammo
Note: the lk24 does not occupy a damage range so it is not necessary to put an elongated barrel or any accessory that improves the range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
sayur#8944

Class: AR
Weapon: Mow
Overview: this gun is still bery good if you are passive. if you want to play agro you can replace orange suppresor to combat stock. but why would you use mow if you play agro

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Syn#7788

Class: AR
Weapon: As Val
Overview: has tighter bsa and better response time. Recoil isn't an issue after getting used to the pattern.

Replied to

Class: AR
Weapon: AS Val
Overview: Another Dragoon variant that better prioritizes response time in short range. Best fired in short bursts but 30-degree left-hand recoil is predictable and thus can be compensated easily

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
shady definitely not tax evader#3852

Class: SMG
Weapon: qq9
Overview: stippled sucks as it nukes BSA, i'm guessing you're using strike to counter that, but strike also nukes strafe. @digital forge

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
phroGGie#0870

Class: AR
Weapon: ASM10
Performance: Please don’t use that build, it has pitiful ads and bad mobility. Stipples is also a terrible attachment as it barely effects ads while ruining your bsa. Instead use the asm10 as an anti-smg as it has a default 3 shot range of up to 13 meters. You can change gran tape to an extended mag if you want

sour perchBOT
#
sayeed#7335

Class: SMG
Weapon: QXR
Overview: Good for those who like to meta aboose like me dorime
Almost Zero recoil so good luck in going aggressive flushedsunglass

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
GhostRileyඞ#7605

Class: AR and SMG
Weapons: AK117 and Fennec
Overview: BR builds but only for HipFire. They're amazing with the extra AMMO mods. You can even kill an enemy at medium range with the the Fennec using the hip fire only. (Someone could replace the Merc Foregrip with the Wild Hip Fire Perk in fennec)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Slayer032#9277

Class:AR
Weapon: LK24
Overview: I don't have an epic blueprint so the default iron sight is trash. I just put a red dot cuz I can't be bothered with the bad iron sight

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
NoSignal925#7047

Class: Assault Rifle
Weapon: DR-H
Overview: Good for short and some mid-range encounters. If you want a longer range, swap tac a to owc ranger and can use either 25 or 30 otm mag.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
CommunistFenix#2655

Class: Marksman
Weapon: SPR
Overview: light barrel better than mono, owc láser not so needed so I use combat, and if u wanna use an scope don't use light bolt+.300, just .300. Use LB+.300 without scope

sour perchBOT
sour perchBOT
#
NoSignal925#7047

Class: AR
Weapon: As Val
Overview: The ultimate anti-smg this season. Been running around with this in SnD and it absolutely pops off. Its only drawback is its terrible bsa at range and its kick closer to the end of mag. You can swap gran for rubberized if you don’t care as much for bsa and want easier recoil. You can also switch combat to skeleton stock for less hit flinch and faster ads movement speed at the cost of ads time.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Azrael#5517

Class: LMG
Weapon: Chopper
Overview: originally was just gonna troll around with this and thought I was gonna do horrible in ranked SND, ended up doing way better than I thought I was, great for range if you have decent recoil control, and a fun gun if you’re tired of using meta all day

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Thicc#8852

Seraph: Tombstone and Outlaw high Noon, by Nivedosaurus on Deviant Art. If you want the version without the Gun you can DM me

[Click to jump to message!](#808707420830040085 message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
nightmarenotfound#5284

Class: AR
Weapon: Kn44
Overview: It's a great build. I use red dot with carrot reticle cuz I can't hit my shots with the iron sights. U can change red dot for anything that makes sense.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
NoSignal925#7047

Class: SMG
Weapon: QXR
Overview: Best QXR build afaik. You can swap gran for no stock if you’re going for closer fights and want to faster ads speed.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
亗Phantom亗#8669

Class: AR
Weapon: As Val
Overview: The ultimate anti-smg this season. Been running around with this in SnD and it absolutely pops off. Its only drawback is its terrible bsa at range and its kick closer to the end of mag. You can swap gran for rubberized if you don’t care as much for bsa and want easier recoil. You can also switch combat to skeleton stock for less hit flinch and faster ads movement speed at the cost of ads time.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
rizz#1825

Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.

[Click to jump to message!](#codm-gunsmith-builds message)

#
nightmarenotfound#5284

Class: Anti-SMG
Weapon: AS VAL
Overview: Built to destroy SMGs with fast strafe, great bsa, and no reek-oil control. If u know the reek-oil pattern it's pretty ez to control reek-oil. If u can't, swap granulated for rubberized.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
YuxinLittleMagic#0353

Class: AR
Weapon: HVK
Overview: 4 shot with high rate of fire, mono to improve range while light barrel to improve ads speed, light stock because i strafe and also it gives 30% compared to the usual 25%

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
nightmarenotfound#5284

Class: AR
Weapon: LK24
Overview: It's a great build. I can't hit my shots with em iron sights so red dot with carrot reticle for that. You can swap the red dot for a mag for tac fg.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:Marksman
Weapon:Spr
Overview:It has 320 damage potential if you hit the heat shot with the .338 magazine.Adrenaline with lvl3 armour is is 272.5hp so this weapon has inifinite one shot potential.The only thing holding it back is it's Bullet velocity and bullet drop.Its a really fun weapon to use in Battle royale especially if you hit those headshots

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Reaper ⃟#8005

Class- smg
Weapon- qxr
Overview- one of the best builds out there, been using it for a while. Have dropped a ranked nuke with it. Works for close to mid range and for long range aswell but it's harder to use it long range. Not recommended for new players as the mag size is small.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: AGR
Overview: Great weapon, I reccomend using the Mag A build.

The mag makes all the difference, the mag a build works for close to mid range, mid to long range is the 5.56 build.

U can also trade mono for gran tape if u want

|| @deep dragon ||

[Click to jump to message!](#codm-gunsmith-builds message)

#
Black Jesus ~ Daniel#3866

Class: A dumb grey
Weapon: Dares to steal my edit?
Overview: Don't try it again.

Replied to

Class: SMG,LMG,SHOTGUN,SNIPER,KNIFE,FLAMETHROWER
Weapon:Annihilator HIP
Overview:It’s one tap any range 0 recoil

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: M4LMG
Overview: While it is nice to share the optimal builds with people who’s builds you disagree with, it isn’t your life’s duty. Let people have their builds and either suffer or survive with them. On the other hand, the M4LMG is nice, you should use it.

Replied to

Class- A dumb green
Weapon- wants to teach me
Overview- how to make builds huh

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
nightmarenotfound#5284

Class: Special
Weapon: Annihilator
Overview: Destroys with incredible hip fire accuracy. All credits to @tender sorrel

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Black Jesus ~ Daniel#3866

Class: Sniper
Weapon: Artic 50
Overview: Better then the one above MP wise, I don't know if this is good in br.. go check for yourself :V

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: Marksman
Weapon: Kar98
Overview: I can't believe a green name ruined one of my favorite weapons like that

Replied to

Class: Marksman Rifle
Weapon: Kilo Bolt-Action
Overview: Nobody asked you to, stfu dude

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
OverLorD83n#4418

Class : AR
Weapon : AS VAL
Overview : A better build than the one mentioned. Gran can be switched for Rubberised, an optic or SoH. It's up to you

Replied to

class: AR, SMG
Weapon: AS VAL
Overview: If u play claw, stfu. If you play thumbs, this is insane mid-close range. ADS is nuts and if u can’t control the recoil for midrange, just ignore this

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:Sniper
Weapon:Artic50
Overview:2 shot to lvl3 armour+Adrenaline upto infinite range.For a supressed build use tac supressor(mono not required due to infinite range)

[Click to jump to message!](#codm-gunsmith-builds message)

#
ThePanMan#3285

Class: sniper
Weapon: dlq
Overview: look, i know that snipers got nerfed hard, but you gotta listen to me.

Snipers have been nerfed (ads nerf, flinch nerf, blankscope nerf) but they are still the king in snd.

3amoor was right, dont switch to marksman rifles, dlq is still the snd meta. This build is meant for less ads time keeping in mind the lung refresher and the flinch.

Dont use this gun if youre gonna hardscope at the back of the map. This is meant for quickscopes and aggressive sniping. If you wanna keep it scoped in a corner, then ads out and ads in after 3 seconds. The lung refresher is gonna ruin your fights if you keep it scoped in.

I myself tried it in ranked snd, and trust me its as good as the old days. Please try the dlq in snd if youre a former sniper main.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:Sniper
Weapon:M21ebr
Overview Surprisingly good in BR as it has the ability to 5 tap (lvl3 vest+Adrenaline) upto infinite range.The recoil is managable and is quite stable(minimal hit flinch)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: AGR 556
Overview: Yeah naw, that’s kinda wacky. The only person I can see using that is my grandma or some 7 yr old who thought sticking random attachments on a weapon is fun. This one right here is fun, steady stock is optional but combat is more recommended due to the practicality of everyone wanting ADS speed.

Replied to

Class: SMG
Weapon:AGR
Overview: mines better it SHREDDS. And has a ez recoil patttern.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
KingMallow#0258

Class: At
Weapon: DRH
Overview: I had sum...but the @jolly jay legit posted his as I typed DRH...I reached too far already anyway......yea suppressor can be changed to the undergrip that gives more ADS Spread...I put suppressor cause I flank a lot in SnD soo and it sounds cool

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
shady#3852

Class: SMG
Weapon: QXR
Overview: Enhanced Bolt is a must on the QXR, and you shouldn't need recoil control since the recoil is so easy to control. ||@tiny wharf||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
vibraslapper#5915

Class: SMG
Gun: QQ9
Overview: For those who don't want to go full agro. Sacrifice a little bit of speed for stability, damage, accuracy, and range. Very little recoil (easily manageable), and still pretty damn quick. It's not the expected meta build, but a good middle ground for someone more used to passive play style or maybe switching from ARs.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Xev#1171

Class:SMG
Weapon:AGR
Overview: mines better tbh it SHREDDS

Replied to

Class: SMG
Weapon: AGR 556
Overview: Yeah naw, that’s kinda wacky. The only person I can see using that is my grandma or some 7 yr old who thought sticking random attachments on a weapon is fun. This one right here is fun, steady stock is optional but combat is more recommended due to the practicality of everyone wanting ADS speed.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
𝔻𝕒𝕓𝕒𝕓𝕪 [Search Team | AK47 cult]#4363

Class: SMG
Weapon: QXR
Overview:U guys myt hate it, but ngl I reached elite to leggy in 3 days. Shreds cqc. If u can't control range, tap fire all day

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
MaccaCheese#5029

Class: SMG
Weapon: MP7/QXR
Overview: Probably the best build right now, can use no stock instead of light barrel, but flinch hidethepain

||memes in #codm-gunsmith-builds pepehuh ||

sour perchBOT
#
Apurbolol#0157

Class:Pistol
Weapon:Deagle/.50Gs
Overview:Potential to one tap to head(very inconsistent tho) and has decent ads and very good range for a pistol

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
OverLorD83n#4418

Class : Shotgun
Weapon : KRM-262
Overview : ADS/Hipfire hybrid. Better than the one mentioned

Replied to

Class: Shotgun
Weapon: KRM 262
Overview: Finally found an actual decent KRM gunsmith. Been using different attachments and experimenting but failing miserably but I’ve finally found an actual good one. Recommended for Shipment only

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: QXR
Overview: A good control loadout with decent mobility, it's probably not a good idea to overstack recoil control and ruin mobility. Especially on an SMG || @golden cliff ||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
dF Founder#9100

This is one of those wonderful but tough weeks where the number of community highlight options we’ve seen are significant. We’ve seen art, great threads and discussions, weapon designs, and a lot of great memes in the last week. In the end, we ended up deciding to highlight some unique, vibrant, and poignant avatar designs by u/HappyForeverEver @muted quail

[Click to jump to message!](#746098087155466341 message)

sour perchBOT
#
rizz#1825

Class: SMG
Weapon: MSMC
Overview: better version

Replied to

Class: SMG
Weapon: MSMC
Overview: Good recoil control without sacrificing a lot of mobility, no point in using extended mags since you won’t hit those shots, and disable because people in ranked move around too much nowadays

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: AR
Weapon: DR-H
Overview: These are some really nice builds for the DR-H that can fit into a lot of play styles. The first is the generic recommended build, it has fast ADS, good control, and great accuracy. It’s the overall good build. The second focuses on suppression, it gives up the accuracy gained by Tac A for the sound suppression of the tactical suppressor, better suited for SnD. The third (which half the gunsmithers in this server hate) is a more passive friendly build, range and accuracy with more ammo, but at the cost of your average ADS time and a little movement, perfectly great for those people who love to lay back and shred the battlefield from afar.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:Pistol
Weapon:J358
Overview:Has the fastest ttk in the pistol category at 250(10ms slower than mow).A really good secondary weapon for countering targets at close ranges and finishing off hitmarkers due to its incredible draw speed

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Culty#6144

Class: Shotgun
Weapon: HS0405
Overview: I know a lot of people think this gun sucks but as long as you have the correct attachments you’re all good to go. Been using slug for a while, and while I do recommend using it over the perk this is still a good setup.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
nyahu#0011

Class:LMG
Weapon:M4LMG
Overview: how did you have the mental capacity to grind gold without enhanced bolt ⁉️

Replied to

Class: Smg
Weapon: Qxr
Overview: This is great with these attachments, great at 40 ish meters awesome close range pretty much a laser at close and sometimes long range...the hip fire great on it for close range.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Xev#1171

Class:Smg
Weapon:Qxr
Overview: I-i-is that fmj ⁉️

Replied to

Class: Smg
Weapon: Qxr
Overview: This is great with these attachments, great at 40 ish meters awesome close range pretty much a laser at close and sometimes long range...the hip fire great on it for close range.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Local_Doktor#6932

AK-47 - Tactics

This is not my art of course since i can barely draw a straight line with a Ruler but it’d be interesting to have this with Detachable Attachments and the ability to put camos on it at the same time

[Click to jump to message!](#808707420830040085 message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Metasuchus#3501

Class : SMG
Gun : PDW-57
Overview : WIP build but definitely better than that

Replied to

Class: SMG
Weapon: PWD-57
Overview: low rcoil, good range, you can swap perk for optics or lasers

I built this by randomly adding stuff that looked like it would work together, dont blame me if it wont work for you

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
nightmarenotfound#5284

Class: SMG
Weapon: Cordito
Overview: Purely for hip firing in BR at close to mid ranges. All attachments are for hipfire. 56rnd mag for more spray and quite possibly a squad wipe? Wild hip fire cuz u don't wanna stay still and fire, instead keep moving and DESTROY.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
aimbot xD#6564

Class- assualt rifle
Weapon- AUG
Overview- If anyone dislikes the build I will consider you a meta abuser because the build is very versatile

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
TRD6932#0250

Class(es): SMG and Pistol
Weapon(s): Fennec and .50 GS
Overview: Akimbo builds, flash guard and 5mw laser is good to reduce the bsa and extended mags for well... extra ammo doggy
lightweight trigger to counter the nerf for akimbo deagles
no stock for mobiliti

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
-PAiNnoob-#7777

Class: SMG
Weapon: QQ9
Overview: try this build with lightweight perk and all your enemies are gonna see you fly across the map
Good for close range combat, if you got good recoil control can work in mid range too

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#3852

Class: SMG
Weapon: Cordite
Overview: A much faster and more viable build. 56 mag is an 80 round mag currently and can be swapped to 48 mag (60 rounds in game) if you really want to.

Replied to

Class: SMG
Gun: Cordite
Overview: Good at short, mid, and long ranges. Very controlable recoil amd pretty reliable.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
aimbot xD#6564

Class- AR
Weapon- G36c
Overview- this is an AR and it should be used like this and it’s one of the best G36c builds and mip short barrel ain’t the move because it nukes bsa

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: LMG
Weapon: Holger
Overview: A classic LMG loadout, with enough control to hit shots over range, and large base mag

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:Lmg
Weapon:Holger 26
Overview:An assault rifle type build.Very fast ads movement and ads.The recoil is very easy to control.It has 255ms 4shot ttk upto 25m and an incredible 51m 5 shot range with 340ms ttk.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:Lmg
Weapon:Holger 26
Overview:An assault rifle type build.Very fast ads movement and ads.The recoil is very easy to control.It has 255ms 4shot ttk upto 25m and an incredible 51m 5 shot range with 340ms ttk.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: Holger 26
Overview: @vivid mango here’s my feedback, just don’t use bipod and mono (unless you play a more campy play style). Here’s a good one.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: Holger 26
Overview: Dude, you know you can buy Modern Warfare for at least 50$ at your nearest Walmart? Strike doesn’t do shit in this game, this is CODM.

Replied to

Class : LMG
Weapon : Holger 26
Overview : This is a good gun for close to mid and mid to long. Don't judge these loadouts by stats, Try yourself 😉

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
PenguinBot#9851

Class: AR LMG
Weapon: MG36/Holger-26
Overview: Better off using 30 rounds mag

I use 35 rounds stack mag cause flippy mag animation dorime

||Watch me get downvoted||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
xenøz#9938

Class : sniper
Gun : dlq
Overview: tried to boost ads speed as much as I could but I don’t have all attachments
(U can add extendo mag if u want)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Crimsteel#1086

Class: LMG
Weapon: Holger 26
Overview: Building for high mobility while preserving the ammo capacity.

EDIT: feel free to change the red dot sight for any attachment of your choice.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ষ২Vanilla#1526

Class: Lmg
Weapon: Holger-26
Overview: I exchanged Mip light for Tac Foregrip A for more bsa instead of faster ads just wanted to try a different build(at least I didn’t put Strike foregrip)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:Lmg
Weapon:Holger26
Overview:An lmg build for the holger.Best spray and weapon in the game.No stock is a necessity on the Holger cause 40% strafe

Replied to

Class: LMG
Weapon: Holger 26
Overview: Mentioned build isn't an LMG build. It's and AR/SMG build. This build is an LMG build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Rolleston#0001

Class: Assault Rifle
Weapon: Peacekeeper MK2
Overview: Close range build for Alcatraz/BR. Has incredibly fast TTK and is built to be used in TPP while hip-firing. It’s raw TTK potential 0-8m in BR beats out ever other automatic weapon in the game aside from the Pharo and 8-20m if you ADS this weapon is uncontested in TTK with chest shots, this isn’t the best build for ads but it’s still viable. It’s so much fun in Alcatraz, I recommend running it with extended magazine/ void mods or QRF mods.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Kryptic#0082

Class: SMG
Weapon: QXR
Overview: I personally find it better to use than the one I mentioned, all it was is a single change with one attachment, (side note: first time posting here so I already know I’m gonna get destroyed) sweg

Replied to

Class: SMG
Gun: QXR
Overview: this gunsmith build is op plus i qualified with it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
phroGGie#0870

Class: SMG
Weapon: RUS-79U
Description: That build is ok, however there is no need for a granulated/tac foregrip a combo on an smg. You should use short barrel instead of integral suppressor, you get better mobility from it

Replied to

Class: SMG
Weapon: RUS-79U
Overview: I've been using this one, what do you think

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
ZunainPlayzツ#6565

Class: LMG
Weapon: Holger
Overview: balanced Holger, don’t use other mag since both mags have the same reload cancel time. And since this mag adds mobility it is useful

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Gks
Overview:The BSA for the gks got a massive nerf.The previous build is no longer reliable.This new build has 22m 4 shot and bsa is very reliable upto 30m.Even after the BSA nerf it is still very reliable as mid-range beam due to the low recoil and decent range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
TRD6932#0250

Class: LMG
Weapon: Holger 26
Overview: SMG with a high amount of ammo, and decent accuracy. Can strafe and aim down sights as fast as a normal SMG with this build

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: Bizon
Overview: Bizon has low to no recoil at all, so no point in having recoil control

Replied to

Class: SMG
Weapon: PP-Bizone
Overview: in my opinion it's better than what most people use
Only downfall is less mobility other than that it's great
Try it out and see if you like it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: SMG
Weapon: Bizon
Overview: You do not need any recoil control on the bizon, as it has no recoil to begin with. @uncut musk

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: FR .556
Overview: My first diamond weapon. The build has elevated my rank more than a few times. Really good accuracy means it can handle stippled without being too horrible. Long shot is replaceable with an optic or SoH, and combat stock can be switched for steady but at the cost of some strafe speed. Though I’ve yet to see someone strafe with this thing.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Cordite
Overview:Got a small buff which makes it viable option to use in ranked.Although it's definitely not in the meta it's still a really fun weapon to use.The large magazine size (80 rounds ) means you can spam this weapon in respawns and can also be used as an mid-range lmg with good mobility

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Qxr
Overview:Without a doubt the best SMG for this season.Has the fastest ttk in the automatic weapons category at a whopping 182ms.Strafe and mobility are off the charts.The recoil for this weapon is very managable even with the horizontal kick.Insane ttk potential at mid-range allows you beam players.Overall this is incredible weapon which has little to no competition at close-mid

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Agr556
Overview:A decent AR SMG for the mid range.The recoil is a little hard to handle cause it's mostly horizontal but if you can learn the pattern it will easy to beam at mid-range.Has very decent ttk and mobility.If you want to spray and pray use the 60 round 5.56

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
𝔻𝕒𝕓𝕒𝕓𝕪 [Search Team | AK47 cult]#4363

Class:SMG
Weapon:Qxr
Overview: I dare not defy u, lord @ruby igloo , but I find this a little friendlier in the ree-koil section

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Noble Stans Zenitsu#0792

Class: Gaessult Rifules
Weapon: IcyAR-1
Overview who tf needs recoil control on a gun which has Shift-Deleted it's reekoil? Also compeiting lRC good idea no cap

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: AK117
Overview: good weapon, it has a decent amount of recoil which u can't really control since it does have a random recoil pattern. If ur a high aggro player like me then u can also use MIP flash guard instead, or use tac supp || @frozen pulsar ||

#
ZunainPlayzツ#6565

Class: AR
Weapon: KN44
Overview: KN has a lot of horizontal recoil which is why we use MIP muzzle brake
if ur good at controlling recoil, or if u want a good suppressed build, then use mono instead
if u want red dot sight then trade sleight of hand for it then

Replied to

Class- AR
Weapon- kn44
Overview- the best gun for long map
In the distance he can win against other gun but has hight range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
𝔻𝕒𝕓𝕒𝕓𝕪 [Search Team | AK47 cult]#4363

Class: smg
Weapon: PP
Overview: Can't keep up with the tryhards? Pull the pp out to gain +100 ez wins

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
𝔻𝕒𝕓𝕒𝕓𝕪 [Search Team | AK47 cult]#4363

Class: smg
Weapon: qq9
Overview: Shreds close up. I personally can't cross map...
Ps: can swap mono 4 tac long, imo gran is needed.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Wilbur#2072

Class: ar
Weapon: ak117
Overview: fast ads,fast movement,good spread, (if you can't control recoil don't even think about using this build)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Fennec
Overview:Easily top 5 SMG this season.Has insane ttk and mobility.Hipfire is top tier but stf sucks (so 5mw laser has been used).Overall a very good cqc weapon.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
OverLorD83n#4418

Class : AR
Weapon : HVK 30
Overview : Large Caliber got massacred but the base mag damage got slightly improved. Basically a viable and better M4. Here are three builds for this gun.

Option 1 : For stealth and probably my favourite class. Monolithic is useless so use Tactical instead.

Option 2 : Sleight Of Hand because this thing reloads pretty slow.

Option 3 : Extended Mag if yoy don't want to reload 24/7

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:Smg
Weapon:Msmc
Overview:As you might have heard the MSMC got a reek oil rework, now the last few rounds bounce uncontrollably high, so you won't be needing the extra 5/11 rounds if you can't hit anything with them. Additionally the ADS speed got buffed so Ranger barrels ads penalty is negated, and Ranger barrel got buffed in the form of a horizontal reduction.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Shaman#3394

Class: marksmen
Weapon: MK2
Overview: the build I have for the top one will be the build I will use when they fix the sensitivity bug on the marksmen.
The bottom one with the scope is my current build of the MK2
Both are not the fastest ads as if you do, you will nuke your hit flinch. I feel like it is the most balanced as you can get it to be. I use the tactical surpressor as the ads is just decreased by 3% which isn't as much as the build with the scope. (Scope is to some what fix the sensitivity bug) Both uses the same other four attachments as I was trying to balance the build with the up and down sides. Stock to counter the barrel downsides. Slight of hand to counter the lost of the 1 bullet from the barrel. Tactical Lazer just for the general increase in ads.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
GenJutsu#3182

Class: AR
Weapon: DrH
Overview: The BSA did get nerfed so ur kinda forced to use BSA attachments for it to be be really good. This is probably the best 3-shot weapon in this season after the MOW got nerfed

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Pp-19 bizon
Overview:The most brain-dead weapon for this season(Almost as brain-dead as Na45).Has incredible ttk mobility and consistency.The recoil is non-existent on this weapon and the somewhat decent BSA makes you beam at mid-range easily.The 65 round magazine makes this a lmg but it has the mobility of an SMG.Truly one of the most annoying guns this season.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Pharo
Overview:143ms ttk potential (Doesn't mean much tbh cause it's mostly two burst)It's a very good contender at cqc (basically shotgun range)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Chicom
Overview:Statistically
You see the chicom has a interesting recoil pattern
No matter what you do the recoil on the chicom is impossible to control
Why?
Last bullet of burst is impossible to control
Also
U need upper body shots for the one brust
That is nearly impossible to attain
Unless you have aimbot
It is actually next to impossible to one brust with the chicom
The 150ms ttk doesn't mean shit
It is never one burst
This is gun I never recommend using in ranked
But if you want to use anyways this might the best build for it

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ブルーベリー#5337

Class: SMG
Weapon: Chicom
Overview: ADS go zoom
honestly just wanted to show the bp, it looks cool and you can put camos on it

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
𝑶𝒙𝒊𝒅𝒆#1808

class: SMG
weapon : QQ9
overview : best for close range combat ,mp matches , faster ads , recoil is slightly harder but can be managed , meant for close to mid range combat

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Chosen The Sloth#6969

Class: Pistol
Gun: .50 GS
Overview: This is the next phase of being a nuisance, I also suggest the second photo for this since akimbo was nerfed, this is supposed to be used only if you have to reload and are in a bit of a predicament, use this and get yourself called names. GG’s gamers dorime

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
_Khrone#4961

Ladies and gentleman, here I present to you the L85A3, the standard issue service rifle of the British Armed Forces.

[Click to jump to message!](#808707420830040085 message)

sour perchBOT
#
Chosen The Sloth#6969

Class: LMG
Gun: RPD
Overview: This is a good build if you need longshots for rpd, or if you just want to be a Hugh Jass nuisance. Ive been called so many slurs its hilarious and I feel like im in a MW2 lobby dorime I suggest using the second image because RPD has easy control. GG’s and have some good games mateys.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: Path.EXEs wife, a good reliable build with good control, good accuracy, amazing speed, and anime. Definitely worth using, use it__ .
Weapon: AR
Overview: LK24
(Oh no)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Chosen The Sloth#6969

Class: AssRifle
Gun: AYKAY117
Overview: better build

Replied to

Class: AR
Weapon: AK117
Overview: Completely overrated. This gun gets a lot of credit even tho it’s not it. But anyway, here’s a build for it. Accurate, fast, and easier to control. There’s an alt build that also works, but I forgot it. So if the next person can post it when they see this I’d be grateful. Also I love this skin pepehappy

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Chosen The Sloth#6969

Class: Assault Rifle
Gun: AK117
Overview: This gun is a good rush gun with good ads and recoil, GGs gamers and win those games totally didnt take this from apur

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: SMG
Weapon: Fennec
Overview: First is great, second is for those guys that want to be unique. I don’t suggest you be unique. In fact, just don’t use it at all. Don’t be unique. Be a part of the hive mind.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ThePanMan#3285

Class: lmg
Weapon: holger
Overview: i prefer base mag than the lighter mags because you gotta have vulture cuz youll run out of bullets. I recommend using this if you really want the base mag, the mobility isnt that bad

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:Type25
Overview:Got a huge recoil and strafe buff.Its top#3 AR this season (yet no-one uses).An incredible AR which good both up close and mid.A incredible weapon to counter the meta smgs

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
GenJutsu#3182

Class: SMG
Weapon: Ak47u/Draco
Overview: No recoil build. This thing beams try it out at ur own risk ur game might get bugged like mine

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: AK117
Overview: Completely overrated. This gun gets a lot of credit even tho it’s not it. But anyway, here’s a build for it. Accurate, fast, and easier to control. There’s an alt build that also works, but I forgot it. So if the next person can post it when they see this I’d be grateful. Also I love this skin pepehappy

[Click to jump to message!](#codm-gunsmith-builds message)

#
Noble#0792

Class: Sub Machine Guns
Weapon: The AreYouGae-69U
Overview: Skeleton for strafing can be replaced with no stock and a mag accessory is a must so I went with 50 can be swapped to 38s. Rest is self explanatory

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: AK47
Overview: standard AK47 mags (7.62 ammo mags) make ak47 kill really slow
5.45 mags are necessary for AK47 to be good in MP
also stippled ruins the BSA so the accuracy and recoil control offered by marksman won't be too effective, and strike fg is straght up useless

Replied to

Class: assault
Weapon: AK-47
Overview: this build allows for great accuracy and the extended mag allows for sustained fire

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: AGR
Overview: MIP light useless, only ads speed for multiple downsides, combat stock is a better option for that

Replied to

Class: SMG
Weapon: AGR
Overview: good build for passive obj players

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
MineOBrine#0001

Class: SMG
Weapon: Fennec
Overview: A high mobility build for rushers n those who already have mastered the recoil of Fennec. This build was made after iFerg revealed his build. Tip: use lightweight to get even faster. Switch between "light barrel(short)" and "extended barrel" if u r not sure about the recoil.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
shady#0216

Class: AR
Weapon: Type 25
Overview: Stippled is terrible as it kills BSA while barely improving ADS speed. 5mw laser is useless on an AR as it isn't meant for extremely close quarters situations. FMJ is just not the best attachment you could put. Putting stopping power is the only real way to make this gun viable, as it makes it far more consistent with good range, and good TTK at pretty much every range. ||@rocky yacht||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Aj1🇺🇸#5760

Class: smg
Weapon: quexer
Overview: fast and reliable

Got myself to legendary this season lol
Most will probably vote no but that's alright

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: GKS
Overview: GKS has only slight horizontal recoil which shouldn’t be too stressed about. The only focus for the GKS should be BSA. This is a passive SMG. Also strike foregrip is 100% useless, never use it

Replied to

Class: SMG
Weapon: GKS
Overview: Zero recoil + Fast reload, its literally a buffed AR without being an AR

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:AsVal
Overview:200mm Barrel gives the noticeable Bullet Velocity boost after 35m which is basically Sniper range. It won't do you ANY good in the 20m range this gun's supposed to be used at. Quick Response Barrel helps with mobility and ADS Speed for Close Range. The Skeleton Stock as well, has just 1 frame lower ADS Speed compared to Combat Stock but a heavy 15% Strafe boost to help you compete against SMGs in that close range where this guns supposed to be used at.The 5th slot is free rubberized grip tape can be changed to sleight of hand or even a red dot sight.The AsVal is for sure in the current meta.With the qxr nerf comming next season the AsVal might be pushed to the top

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Templar Lobster Supreme#2573

Class: Shotgun
Weapon: BY15
Overview: in my opinion better than the krm because the fire rate is more forgiving if you miss shots. not a big fan of speed up kill since i use this in snd and it feels useless to use that perk. meant for hip fire btw

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:Famas/Fr556
Overview:So Mrroey found out that the famas aimshake is barely affected by granulated griptape and tac fg a.
the gun is equally stable if we switch out granulated for stippled and
the best attachments that boost aimshake are steady stock and ranger barrel

also the stippled grip tape is perfectly viable too for this weapon
itll boost the stf to 11frames
and the famas already has excellent spread
so that wont be affected much
the current recommended builds for the famas are
light barrel ,steady stock,stippled grip tape,tac laser and longshot/soh(longshot because its free 2.6 meters range and since no other attachment is really needed)
this build has 15 frames ads speed,11 frames stf,base spread,better aimshake,28.6 meters 4 shot range
second build
is the ranged build which is
ranger barrel,combat stock,stippled,tac laser and longshot

this build has a 4 shot range of 34 meters and 17 frames ads speed

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
pluto#6564

Class-LMG/AR
weapon- holger/g36c
Description- I use owc suppressor because you wont be taking range fights with the holger and if you will you are probably brain dead

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
shady#0216

Class: SMG
Weapon: QXR
Overview: A much faster build with better range. You don't need ranger foregrip on any gun. ||@edgy gazelle||

[Click to jump to message!](#codm-gunsmith-builds message)

#
BossOfBosses#8017

Class: SMG
Weapon: Holger
Overview: This gunsmith has great ads time, with good range and manageable recoil, making it good for close to mid distances

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: LMG
Weapon: RPD
Overview: You can trade barrel for 200 round mag if u want

Replied to

class: lmg
weapon: Rapid pile of death
overview : this rpd is way to good for your normal average player and it’s way to op in ranked where you shred thru everything and everyone and you don’t even have to reload as much but beware of the recoil tho 🧃

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: Fennec
Overview: If you want to train on how to control recoil on this gun I suggest u try out this build: 3X scope, gran tape, light short barrel, no stock, mono. That way u will learn how to gain range accuracy through manually controlling recoil.
Laser is for STF

Replied to

Class: SMG
Weapon: Fennec
Overview: Faithful recreation of Handlers loadout from his latest video.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Pop4b0is#0251

Class: SMG
Weapon: QXR
Overview: @edgy gazelle get outta here with that lmao not even using tac laser c'mon
This build swaps the ranger foregrip for tac bc ranger KILLS your strafe and it has as much ads as a ranger barrel (for the people who aren't aware of that already) and no stock is swapped for light short bc light short is better
I kept the fast reload thing for you bc it's not like you need anything else anyways
But yeah please use this or shady's build, that one's good

Replied to

Class-SMG
weapon- QXR
Description- Not as fast as my QQ9 but it gets the job done in Ranked MP. Changing the underbarrell can result in higher mobility but slightly less accuracy. I usually switch it up. Thoughts?

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: LK24
Overview: LK24 has fairly low recoil, and really doesn't need any major recoil control attachments. If you want u may change the barrel on this build to ranger barrel. BSA is useful for LK24 since it is mainly a ranged AR.

Replied to

Class: AR
Gun: LK24
Overview: This build is for more long range fights with the lateral recoil being greately reduced but is also not that bad at close range because it still has a good mobility.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: AK-47
Overview: Base mags on AK47 (so mag A, mag B, and not attaching a mag) all have slow ttk. the best way to amp up the ttk is by increasing the fire rate, which means using the 5.45 mag. Ranger barrel is useful bc it seems to have better boosts compared to marksman. Flash guard helps with hip fire and adding BSA for range, and the rest of the attachments explain themselves

Replied to

class: AR
weapon: AKFo7
overview : this bad boi right here is great at flanking the enemies during ranked s&d. It shoots like a normal ak but with less recoil and you can even use it as a sniper. And don’t worry about the other team or your teammates bc it’s gonna be the new meta soon🧃

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:MoW
Overview:240ms ttk
31m 3 tap
Decent BSA
Good passive weapon
Even after BSA nerf it's still reallly good
But with the rtc huge the ads speed is 400ms.This is build is only meant for mid-Long ranges
Slow mobility and ads but hits really hard

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: SMG
Weapon: GKS
Overview: Recoil control is useless on the GKS. It already has brain dead recoil. This build is far faster. ||@shadow stump||

[Click to jump to message!](#codm-gunsmith-builds message)

#
shady#0216

Class: LMG
Weapon: Holger 26
Overview: Best balanced AR build. Good recoil, BSA, and mobility. || @raven venture @fair crater ||

[Click to jump to message!](#codm-gunsmith-builds message)

#
shady#0216

Class: SMG
Weapon: QQ9
Overview: Best balanced build. Barrel and muzzle can be changed to Tactical barrel and Flash Guard. ||@granite oasis||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:Assault Rifle
Weapon:M16
Overview:Minimizing the vertical recoil is key in order to narrow the radius of the last kick in the burst.Maximizing mobility plays a very important role as the m16 like all burst weapons is primarily meant for close-mid range- the natural projection of burst bullets means they get farther and farther away at range so at higher ranges it would be harder to hit consistent one burst consistently.The M16 has the potential of being able to one burst upto a range of 40m but that is pretty impossible due to hitboxes and the last bullets in the burst landing too high.Upto about 20m you can hit get consistent one burst (requires insane aim and ability to hit all 3 bullets from the burst).The thing holding the M16 back is the insane kick from the last burst making you miss shots if your enemy does fancy movement and also the high burst delay.Everyone says that M16 is insane in the hands of a good player.But is it tho ? What if the enemy is also good has good movement and is of a similar skill level to you.M16 will lose in that case.Because the M16 is a burst weapon and all burst weapon consistent at one thing,being inconsistent.Supressive fire with this is pretty hard and tracking with the M16 is actually a real pain.This is definitely something I don't see anyone maining anytime soon for that reason.But still it's a very fun weapon to use overall.Just don't be fooled by the 167ms ttk potential

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
llenn#4499

Class: SMG
Weapon: Agr
Overview: This gunsmith has great ads time, with good range and manageable recoil, making it good for close to mid distances

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
SFTY#0666

Class: SMG
Weapon: AGR 556
Overview: an alternative Bizon but it has Legs Multiplier and slower Mobility (you can swap Stock with Combat Stock for +ADS Speed).

[Click to jump to message!](#codm-gunsmith-builds message)

#
Templar Lobster Supreme#2573

Class: Shotgun
Weapon: HS0405
Overview: This weapon excels at getting ranged kills when aiming down the sight, so therefore it is best to build it for bullet spread accuracy and range. i’m still debating on whether or not to run 5mw laser instead of tac laser for the sprint to fire speed and extra hip fire bonus.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:Peacekeeper MK2
Overview:The peacekeeper MK2 is currently of the most versatile ARs available.It has very good mobility and has insane ads speed for a AR.The strafe with with the peacekeeper is almost SMG level and it is very capable of keeping up with the fastest smgs.Basically a weapon with SMG like mobility and AR like range.The only problem with the peacekeeper is the relatively hard to control horizontal recoil which makes it harder to hit targets at range.The agile foregrip is a must on this weapon because of the 40% strafe boost which allows the peacekeeper to compete with the SMG strafe.Also the 30% sprint to fire increase makes if have one of the best stf in the AR category.The taskforce barrel gives incredible ttk at close-mid.Foregrip gives very good recoil control while not sacrifing too much.If you are able to control the recoil on this you can pretty much beam people at mid-range.Due to the hard to control Horizontal it's hard to do so it makes the peacekeeper a high skill weapon.Overall this build is really good as flex/hybrid weapon.With qxr/bizon nerf comming next season it will become the meta for the next season

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: SMG
Weapon: QQ9
Overview: Best balanced build. Barrel and muzzle can be changed to Tactical barrel and Flash Guard. Bar stats don't mean anything so don't rely on them. Control is useless on the QQ9 as it has very low recoil to begin with. You want to avoid having too many negative BSA attachments as it has the worst BSA in the game IIRC.

Replied to

Class: smg
Weapon: mp5/qq9
Overview: fast killing close range gunfights, no hip-fire decreased. All positives as you can see in the photo

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Ary#2887

Class : LMG ( actually an AR )
Weapon : holger 26 ( G36C )
Overview : one of the best guns rn after the MP7 and Bizon nerf , impressive range with really good ttk

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Templar Lobster Supreme#2573

Class: SMG/AR
Weapon: AGR 556
Overview: as this gun is becoming meta i thought i’d share my build, fast mobility, extended range and some recoil control. don’t use the other ammo types, their ttk is slower than the base ammo lol.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Templar Lobster Supreme#2573

Class: AR (marksman rifle lol)
Weapon: CR-56 AMAX
Overview: was genuinely surprised how much better the fmj rounds are on this gun compared to the as val’s. not a serious build but a fun one that you should use for if you’re struggling with long shots

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Haze#4806

Class: AR
Weapon: CR-56 AMAX
Overview: genuinely just a solid build overall for this gun. great strafe speeds, aim speed, mobility is good and the monolithic stretches the range just enough past mid range, without using the heavy long barrel. my favorite out of the ones i’ve used so far, definitely recommend

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: Echo
Overview: All round good build, hipfire is nice, as well as ADS firing at small ranges. It works in both MP and BR. Note: If you’re using it for pure hipfire then I’d recommend you use short barrel. Also look at the iron sight, isn’t it just cute?

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
𓌹 ṨʞıLL 𓌺#9680

class: ar
weapon: cr 56 amax
overview: great mobility, just the right BSA improvements, move around the map like using a SMG build but all the power and distance of a AR with no recoil by the way

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
OverLorD83n#4418

Class : Assault Rifle
Weapon : ASM10
Overview: This gun got a buff to make it good again so I have two builds for it. The first build is for RANGE with good BSA, decent ADS time and reduced recoil. The second build is for CQB. It works as an anti SMG but you need good recoil control if you have to take long ranged gunfights which I highly do not recommend unless you can pull down very well.

side notes
The 33 round extended mag can be swapped for MIP Flash Guard on the CQB build

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Killer2665#2010

Class: shotgun
Weapon: Echo
Overview: This build is meant for hip firing. The sleight of hand quickly reload the extended mag while the choke and extended barrel increase the range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: AMAX
Overview: Suppressed and basic loadout. Easily a great mid range gun, but ideal for close range as well

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: SMG
Weapon: Cordite
Overview: gung-ho hipfire oriented build. Cordite has big mags and good base hipfire, so why not? Combat stock for some semblance of ADS speed just in case, and flash guard keeps the BSA usable.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: Holger 26
Overview: Sometimes having recoil control is a good thing, I wouldn’t bash someone for wanting a bit of control. Either way, gran doesn’t do a lot on the Val anyway and stippled is just a no. Anyway, instead of insulting this man, use this 100 round Holger build and insult your enemies on the battlefield.

Replied to

Class: AR
Gun: AS VAL
Overview: just use this if you want extra recoil control lmaom what is that slow asf nonsense
Normally I'd use gran but an incompetent person who can't control linear vertical recoil like @signal sapphire needs rubberized

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
calendars#5172

Class: AR
Weapon: CR-56 amax
Overview: have kinda of a good range,good bullet spread accuracy,and good for close and long range gun fights

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: AS VAL
Overview: all I'm saying is, this negative recoil build on the AS VAL isn't the definition of difficult to control. If you can't handle basic linear recoil like that, then I think you should be playing animal crossing instead.

Replied to

Class: LMG
Weapon: Holger 26
Overview: Sometimes having recoil control is a good thing, I wouldn’t bash someone for wanting a bit of control. Either way, gran doesn’t do a lot on the Val anyway and stippled is just a no. Anyway, instead of insulting this man, use this 100 round Holger build and insult your enemies on the battlefield.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Duckie#3264

Class: marksman
Weapon: SKS
Overview: this build is good for close to medium range (for an SKS anyways). I wouldn’t go long range since that’d be a bit hard on the ironsight, though you could still one tap someone to the head relatively easily if they are stationary. The light barrel & no stock help increase the SKS’s mobility rather significantly, while the foregrip & gran tape decrease your flinch so you don’t look up at the sky every time you get shot. I’d still use toughness, tho. Conveniently, the foregrip also reduces recoil a tiny bit. The last attachment doesn’t matter too much, tho I like the RTC brake since it reduces recoil and you wouldn’t want to miss on the SKS unless you want to kill your TTK. The light suppressor would also work since range doesn’t matter much on SKS. You could use the tac laser to be a tiiiny bit faster or even slap a tactical scope on, but I personally don’t like those as much. Lastly, you could use the light reload to maximize mobility, but you will have to reload after a kill or two or risk running out of ammo.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: AR
Gun: AS VAL
Overview: just use this if you want extra recoil control lmaom what is that slow asf nonsense
Normally I'd use gran but an incompetent person who can't control linear vertical recoil like @signal sapphire needs rubberized

Replied to

Class: AR
Gun: AssVAL
Overview: It shreds. The TTK is very fast and has controllable recoil. Mobile is also good. And this is a top 5 gun in meta.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: Cordite
Overview: Low recoil SMG, no need for recoil control, best suited with BSA. You can also trade SoH for bugged 80 round mag

Replied to

Class: SMG
Weapon: Cordite
Overview: its an underrated gun, it kills fast and it doesn’t have to much reekoil

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: Pistol
Weapon: Renetti
Overview: A burst pistol with great hip fire. It doesn't really need any recoil control. It can one burst to chest/head infinitely. Light trigger was recently changed so that it helps burst delay as well. Also new diamond camo

Replied to

Class: Pistol
Weapon: Renetti
Overview: I get bullied for using accuracy attachments over mobility, but in my opinion a pistol doesn’t need ads attachments because it’s already super fast. This build increases range and control. You can 1-burst people with this build, but I’d honestly recommend hipfire improvements instead. Still, I like this build, though I really doubt you will like this either.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
_Khrone#4961

Class: Pistol
Weapon: Desert Eagle .50Æ
Overview: MW Deagle vibes
To whoever deleted this the first time:
||Don’t do it again||

[Click to jump to message!](#codm-gunsmith-builds message)

#
Pop4b0is#0251

Class: SMG
Weapon: Cordite
Overview: mag isn't bugged anymore tomsmug
Hipfire oriented gung ho build, CSGO hipfire and 80 rounds means you can do a little trolling, while combat stock ensures that you at least have some form of ADS viability, with flash guard compensating the lost BSA

Replied to

Class: SMG
Weapon: Cordite
Overview: Low recoil SMG, no need for recoil control, best suited with BSA. You can also trade SoH for bugged 80 round mag

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Ary#2887

Class : secondary
Weapon : renetti
Overview : one burst pistol , hipfire build ( back up weapon )
allows you to survive when you run out of ammo with your main gun by switching to renetti and abusing it's tight hipfire

[Click to jump to message!](#codm-gunsmith-builds message)

#
D4v1D#2403

Class: SMG
Weapon: RUS79U
Overview: Deadly gun at the close range, its deadly on the long range too, but not that long, fast run, fast scope, deadly slide.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
GenJutsu#3182

Class: LMG (AR)
Weapon: Holger
Overview: This gun is definitely in this season’s meta and a lot of ppl having been contemplating what the build for it is. So I took matters into my own hands and decided to take this gun to the most toxic place in codm... legendary ranked. After using this build for a while I finally came up w the best builds for it, and the secret to making this gun broken is the 100 round mag. A lot of ppl are scared of the 100 rounds because they think they won’t have enough ads speed. But with no stock and the MIP light barrel, the ads speed is basically the same as any AR. Anyway, try out the 100 rounds, u run out of bullets rlly quickly w the 35 cause of the fire rate

This gun is kinda broken tbh... fast fire rate, good mobility, great damage and the damage range is very good because it’s an LMG.

First build is my favourite cause I don’t rlly like the iron sight.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
calendars#5172

Class: smg
Weapon: qxr
Overview: after the monolithic supresser nerf I put the marksman barrel (which also got nerf but it has more range than the monolithic supresser) instead and enhanced bolt got nerf big times so not really worth using anymore and I forgot to replace the granulated grip tape to the stipple grip tape on

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: AK117
Overview: an aggressive AR, with a completely random recoil pattern every time you spray. You can also use MIP muzzle brake for some control. I got diamond for it earlier today

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
TacticalQuietKid#4527

Class: Pistol
Weapon: J358
Overview: Op pistol like this thing is meta and will clap whoever’s cheeks you come across totally the best gun would recommend

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Le Good Boi#1324

Class: lmg
Weapon: m4lmg
Overview: (this build does need very good recoil control)built mostly for mobility or support still has good accuracy and mono can be swapped for anything rly say red dot or granulated grip or another suppressor

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:Drh
Overview:This DR-H build can 40m 3 ring
So BSA is not the biggest issue. The problems with DR-H is

3 tap potential is extremely inconsistent after 8m
4 shot ttk is just barely faster (5ms) than PDW's ttk after 6m
Firerate is slow
Mobility is slow af
With the standard build, strafing gets nuked
Low mag capacity and if you try to improve it with 30 round otm magazine your mobility gets nuked and strafing gets nuked
This has to be one of the most overrated guns in the game

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Pistol
Weapon: Renetti
Overview: I’ve been using this thing for half a day and it’s been delightful. STF is nice, ADS is nice, just the overall handling feels improved. It’s great and I recommend it to you. If you want more hipfire accuracy or higher STF, switch the laser to 5mw.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Ary#2887

Class : SMG
Weapon : cordite
Overview : underrated gun , got buffed with S4 update and it became much better
This build has improved BSA , strafe and hipfire
Just hipfire/strafe and spam that 80 rounds magazine

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
OverLorD83n#4418

Class : AR
Weapon : Baby Amax
Overview : Since range is a pain for this gun, I've decided to take an SMG route for it. The MIP Flash Guard gives hidden muzzle flash and greatly improves BSA and Hipfire at the cost of 5% ADS. This penalty won't matter though because the barrel, no stock and the laser can compensate for it. The cons on this build is the magazine capacity and accuracy due to how punishing the barrel and stock are. MIP Flash Guard can be swapped for an extended mag if you really want to go aggressive

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: QXR
Overview: Level up ur gun and make a proper build before sending it here. We aren't forcing you to post something, so take your time, level it up, then post it. Also strike foregrip gae

Replied to

Class: SMG
Weapon: QXR
Overview: So as of rn its not that great bc i still need to upgrade it a lil bit more which is why im tryna get more weapon xp cards like alot of them so when i have enough ill be able to upgrade it to the max lvl so as of rn this is just the beta of it im thinking of adding a scope but idk i like the iron sight of it anyways but as it stand its a good gun but not too good its just halfway decent the recoil i need to fix and i might need to add a lil bit more range to it so yea

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
AsianJesus#6800

Class: AR
Weapon: Amax
Overview: I play more conservative with my ARs, recoil is nonexistent, BSA ain’t too shabby, and the range isn’t too bad for my liking. Been easily taking battles 30m and up with no problem.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
PuppyFartPaladin#0116

Class: AR
Weapon: AS VAL
Overview: Main build for the VAL, can swap SoH to rubberized if you have trouble controlling recoil

[Click to jump to message!](#codm-gunsmith-builds message)

#
I am become death#7013

Class: SMG
Weapon: QQ9
Overview: MP5SD and MP5K. I didn’t make these to be effective weapons. I made them to resemble their real life counterparts.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
aszx18371v1.lol#0308

Class:Shotgun
Weapon:BY15
Overview:This is more like an spr because you need to ADS and land you’re shots and if you can do that then it will have INSANE range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Pistol
Weapon: Renetti
Overview: Try this one instead. Renetti basically has infinite range so using range attachments won’t do much. The one I present offers far better capabilities for ADS and hipfire. STF is improved with handmade and the TTK is a bit better with light trigger. Credits to silvER for this build. Note: If you crave more STF and hipfire then use 5mw laser. Good day.

Replied to

Class: Secondary
Weapon: Renetti
Overview: It’s pretty good at close range and at medium range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
ZunainPlayzツ#6565

Class: AR
Weapons: Amax, and BK57
Overview: strike fg sucks bc it does absolutely nothing. Mono is not longer ideal on most weapons bc of bsa decrease. Amax has only vertical recoil so so much recoil control isn’t needed. Large caliber is bad for BK

Replied to

Class: Assault Rifles
Weapon: CR-56 AMAX, BK57
Overview: First image is Handlers loadout from MW. The accuracy isn't a problem because the hitscan is almost instant with its high bullet speed and its always straight when shooting (if that makes sense).

Second is my personal loadout. Granulated can be changed to stippled.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: CR-56 AMAX
Overview: Great, switch out mag for granulated if you’re an accuracy connoisseur. Also here’s a Renetti that you can use alongside it. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:Sniper
Weapon:Renneti
Overview:Lightweight Trigger is now worthwhile on the Renetti. The effects of using it include reducing the burst delay by 1 frame, and burst firerate increases from 652 to 720.Rubberized is essential for the renetti to control the high kick from the last burst fully unlock that one-burst potential.Overall a really good secondary which has the potential to one burst upto an infinite range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: PP19
Overview: Oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah.

Replied to

Class: Smg
Weapon: PP19 bizon
Overview : for Aggressive SND players one of the best build i ever used .

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: QXR
Overview: QXR is an SMG, mainly meant to be used in close to medium range
if ur planning on using it better medium range then use it without EB, and make sure u still have moblity

Replied to

Class: SMG
Weapon: QXR
Overview: Sigh but i use that to bring the fire rate up and the range up bc i want to make it a long range instead of short range bc short range to me is too risky especially if my opponent is better than me

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Apurbolol#0157

Class:Pistol
Weapon:J358
Overview:J358 is the most underrated pistol.
It has very decent mobility and ads for a pistol
The ttk is insane as well
250ms for a secondary weapon is insane
Also the raise speed (time to switch weapons) is the best in the pistol category at 333ms.The raise speed of pistols are very important.This means that you can quickly switch over to it while your primary weapon has run of ammo and quickly finish of the enemy.This is without a doubt the best pistol for sniper mains.Just one tap to finish the enemy who got hitmarkered.Hipfire is also very decent
Overall the j358 is an incredible weapon to use and truly a life saver when your out of bullets

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
AnOldPaladin#0116

Class: AR
Weapon: VAL
Overview: Don't use granulated for the VAL lol its useless seeing how it'sa close range gun. Run SoH or use rubberized if you have trouble controlling recoil.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Ary#2887

Class : SMG
Weapon : razorback
Overview : underrated gun but it's really good , has good range , easy recoil , low aim shake and consistent ttk with decent mobility
This build has better BSA , hipfire , strafe and a bigger magazine , SMG approach

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: PP19
Overview: Oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah.

Replied to

Class: SMG
Weapon: PP19 Bizon
Overview: it's mainly for close range now because of the nerf good ads bullet spread it's ok if u don't like it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
SFTY#0666

Class: AR
Weapon: HBRa3
Overview: Suppressed, increased Damage Range, Accuracy, Mobility, ADS Time, and Magazine Capaticy. good for close and mid range.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
PootisBirb#8220

Class : AR
Weapons : Cr-56 Amax
Overview : The IMI Sr-99 build in Codm Using Cr56 Amax through Gunsmith, the gun has slow ads with BSA basically turn off due to Only Single fire mode, and single fire mode can also mean people with good trigger finger can find this gun prolly fun to use in pub match, also strafe is dead, low rekoil, good range, decrease hit flinch, and the things that lack in here are the Bipod and different Rear grip

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: MSMC
Overview: The MSMC is my most favorite weapon in CODM. Yes, I’m the FR. 556 connoisseur, but me and the MSMC go way back. S3 was it’s prime last year, it used to do all the cool things and did all the good damage. I hated it at first but once I started using it a lot, it became my single most favorite weapon in this game. It remains that way up to this day and all future days. On to the build, good control, good accuracy, ammo capabilities are increased, and ADS is good. The only major issue is the recoil rise at the end, but that only occurs if you’re spraying it. If you think running ext mag is useless then fast mag exists. Cheers!

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Apurbolol#0157

Class:Pistol
Weapon:Deagle
Overview:The deagle is an incredible weapon for weapon for mid range(yes midrange)It has insane range even though it's pistol.My build has 33m 2 shot range with very good ttk for that range.This is a weapon that would be best if paired up with a shotgun.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Pentagone™#9038

Class SMG
Weapon MSMC
Overview:Close~Mid Range Requires good recoil control u can swap the perk for a handle if u cant control recoil

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
rizz#1825

class: ar
weapon: for real 556
overview:So Mrroey found out that the famas aimshake is barely affected by granulated griptape and tac fg a.
the gun is equally stable if we switch out granulated for stippled and
the best attachments that boost aimshake are steady stock and ranger barrel

also the stippled grip tape is perfectly viable too for this weapon
itll boost the stf to 11frames
and the famas already has excellent spread
so that wont be affected much
the current recommended builds for the famas are
light barrel ,steady stock,stippled grip tape,tac laser and longshot/soh(longshot because its free 2.6 meters range and since no other attachment is really needed)
this build has 15 frames ads speed,11 frames stf,base spread,better aimshake,28.6 meters 4 shot range
second build
is the ranged build which is
ranger barrel,combat stock,stippled,tac laser and longshot

this build has a 4 shot range of 34 meters and 17 frames ads speed
image credit: daddy @ruby igloo

Replied to

Class: Ar
Weapon: Fr 556
Overview: good bsa and recoil control and great ads time

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
[NFP] Inanisci#9594

Class: LMG (we all know it’s an AR in disguise)
Weapon: M4LMG
Overview: Speedy build, good ads for an lmg, better m4 ar

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Medrez#9912

Class: Sniper Rifle
Weapon: Locus
Overview: use this. Still quiet, one shots to upper body and u still have good ads time. Also u can use owc tac if u dont want silencer

Replied to

Class:Sniper Rifle
Weapon:Locus
Overview:This is the best Sniper build i can come up,this will not expose your location like other builds and will provide one shot kills to the upper body

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:Shotgun
Weapon:Krm
Overview:Currently the best shotgun(highly recommend to pair this up with deagle)

Replied to

Class:Pistol
Weapon:Deagle
Overview:The deagle is an incredible weapon for weapon for mid range(yes midrange)It has insane range even though it's pistol.My build has 33m 2 shot range with very good ttk for that range.This is a weapon that would be best if paired up with a shotgun.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: Sniper
Weapon: Locus
Overview: A balanced version of the locus, with crosshair drift control, and flinch control

Replied to

Class: Sniper Rifle
Weapon: Locus
Overview: use this. Still quiet, one shots to upper body and u still have good ads time. Also u can use owc tac if u dont want silencer

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
ZunainPlayzツ#6565

Class: LMG
Weapon: Holger 26
Overview: Holger has low BSA, and if ur looking for a 100 round build it's best to build it like an LMG and add BSA instead of completely ruining it

Replied to

Class:LMG
Weapon:Holger 26
Overview: basically an smg with a 100 rnd mag. Also u need to use lightweight

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: Sniper
Weapon: Locus
Overview: Your build is fast and all but the flinch is terrible.
The people downvoting aren't saying the Locus is shit, we're saying it's a shit build. Dumbass.

Replied to

Class: sniper
Weapon: Locus
Overview: Better
Irs funny bc the locus got a buff but yall dumbass's dislike it lol

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Reaper123$#8005

Class : sniper
Weapon : locus
Overview : not for beginners at all. Use if you have a decent amount of experience. I have gotten around 31k sniper kills total and this build accounts for over a third of them. After the flinch nerf use toughness as you will feel the flinch even at close range. Don't hardscope ar players with this. Ofc you can long range snipers. Basically an aggressive snd/respawns build. Again don't hard scope ar players unless your reaction time is very good also you will get fucked over by peakers advantage so no point anyway.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:SMG
Weapon:Fennec
Overview:Fennec got a buff in the recent patch and now it has 4 shot kill potential to the upper chest (25 damage) from 0-16m (base damage range) and up to 20m once you increase the range with mono, the base mag size will be increased from 25 to 30 rounds(40 rounds with extended magazine).It has a insane 162ms ttk upto 20m with my build.Rubberized is very good on fennec
Rubberized has bsa downside but
Fennec 5 shot upto 20m(with mono)
After 20m it becomes 8 shot
BSA is still good for 25m
Effective range is 20m so BSA won't matter
5mw laser is used in the fennec cause the fennec has really bad sprint to fire and 5mw laser remedies it to a degree.

[Click to jump to message!](#codm-gunsmith-builds message)

#
_Khrone#4961

Class: SMG
Weapon: MP5
Overview: it’s an H&K so of course it’s a good gun. The tac long barrel adds a nifty 20% range in addition to the monolithic suppressor’s 25%, which it really makes it more competitive (in my opinion anyway) against ARs within 20 meters.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Tr1ppy_#3946

Class: sniper
Weapon: Locus
Overview: Better
Irs funny bc the locus got a buff but yall dumbass's dislike it lol

Replied to

Class:Sniper Rifle
Weapon:Locus
Overview:This is the best Sniper build i can come up,this will not expose your location like other builds and will provide one shot kills to the upper body

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Ary#2887

Class : SMG
Weapon : Pharo
Overview : received a range buff , it was already quite good and became better, gun has good mobility and extremely fast ttk for one burst kills
This build has better mobility , range and less recoil
It's not a passive gun so you have to play extremely aggressive with it

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
rizz#1825

Class: AR
Weapon: M16A4
Overview: if you hate the iron sights, replace operator grip with a red dot

Replied to

Class: AR
Weapons: M16
Overview: This build is for mid range support really in two ranked matches testing further comments and testing will be taken but this provides a good accurate way to clear obj and can provide a useful cover fire AR…

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
ZunainPlayzツ#6565

Class: AR
Weapon: MoW
Overview: strike fg gae
stippled gae
BSA needed
u can also use flash guard

sour perchBOT
#
Thanatos#1000

Class: AR
Weapon: AK117
Overview: hmm🤔

Replied to

Class: AR
Weapon: AK117
Overview: SMG type build that’s pretty decent at playing aggressively. Has manageable vertical recoil and the horizontal recoil is very little even without the other foregrip & muzzle break. Also, even without BSA attachments, it’s able to beam from long range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
✞Dark Apocalypse✞#2942

Class: SMG
Weapon: Pharo
Overview: Read the weapon name, and you'll know why but personally, for a joke... actually is kinda good

Just a meme

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: MOW
Overview: huge sup gae
Light short is literally stippled on the MOW
People always say the MOW is slow and it's just because they're running huge sup
22%, is the difference between Holger LMG and AR builds, you're just making a worse 40 round M4LMG
The ADS on my build is more than fine while stacking BSA, look
(If you need a suppressor run tac, and if you need a mag swap flash or tac grip out)

Replied to

Class: AR
Weapon: MoW
Overview: strike fg gae
stippled gae
BSA needed
u can also use flash guard

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ZunainPlayzツ#6565

Class: AR
Weapon: Man-O-War (MoW)
Overview: a passive AR with low bsa, muzzle can be changed to flash guard

sour perchBOT
sour perchBOT
#
Templar Lobster Supreme#2573

class: smg
wepaon: Fennec
overview: why are people downvoting u when that's like the best build??

Replied to

Class: SMG
Weapon: Fennec
Overview: A faster, more effective Fennec.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
vAhegao#0870

Class: AR
Weapon: ASM10
Perfomance: There isn’t a point in building the asm10 for range, as it has a 3 tap range up to 13 meters. It is much better to use it as an anti-smg. Also feel free to change the flash guard for an ext mag, I just prefer the extra hipfire accuracy since you’ll be using it in cqc

Replied to

Class:AR
Weapon:ASM-10
Owerview:A gun with good accuracy,range and mobility

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ZunainPlayzツ#6565

Class: SMG
Weapon: Fennec
Overview: ext light barrel only adds 1m range
also where mobility and stf

Replied to

Class: SMG

Weapon: Fennec (Modern Warfare's "Vector")

Overview: something something range buff

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
judge#8636

Class: AR
Weapon: AK-74U
Overview: recreation with the correct mag model for 5.45×39, also the AK-74U is an AR, it uses 5.45×39, not 9mm, .45, or 5.7×28mm
Thsi is a fun class to use, not meant for competitive matches, only to have fun with

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ĦateHater#6210

Class: SMG
Weapon: Cordite
Overview: First ever weapon I made gold, would recommend for players who loved the QXR. Swap sleight of hand for a muzzle attachment based on game mode and playstyle

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Templar Lobster Supreme#2573

Class: AR
Weapon; Peacekeeper MK2
Overview: This build shows off this gun’s best strength and that is it’s strafe speed. reduced horizontal recoil and ads time with this build along with a faster fire rate and range.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: Sniper
Weapon: Locus
Overview: The thing 1 shots without stopping power, you probably have bad aim lmao. This build also has better flinch and sway which is very nice.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
GS ZunainPlayzツ#6565

Class: SMG
Weapon: Fennec
Overview: let's just not use strike fg can we? That attachment is useless
also ext light barrel only adds 1m range so it's not useful

Replied to

Class:SMG
Name:fennec
Overview: replace extended mag with strike foregrip and change the barrel and you have a very good accuracy and stable build

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
vAhegao#0870

Class: AR
Weapon: Peacekeeper MK2
Performance: A very underrated ar, with agile stock you get the strafe speed of an smg. However it is a high skill weapon as the recoil can be difficult to control for people who aren’t experienced with higher recoil weapons

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: This is a really neat build for the AK, probably the best. There are suppressed variants, but this is like the basis of what a default AK build should look like.
Weapon: AR
Overview: AK-47

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
judge#8636

Class: AR
Weapon: AK-74U
Overview: recreation with the correct mag model for 5.45×39, also the AK-74U is an AR, it uses 5.45×39, not 9mm, .45, or 5.7×28mm
Thsi is a fun class to use, not meant for competitive matches, only to have fun with

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
GS ZunainPlayzツ#6565

Class: SMG
Weapon: QQ9
Overview: why so much recoil control slowing down ur gun, jeez

Replied to

Class: SMG
Weapon: Q99
Overview: Light and fast. Its a beast at close range but sorta decent at mid range (Just hit your shots but its an SMG why you tryna shoot mid range in the first place).

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
BAZINGA!!#6749

Class: Smg
Weapon: Fennec
Overview: This gun is a beast at close range. Fast ADS, high range and high mobility. No close range recoil but a little recoil in long range. overall its a highly recommended gun for close range combat. Good in s&d

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
GS ZunainPlayzツ#6565

Class: SMG
Weapon: Bizon
Overview: no need for reekoil control when bizon barely has any recoil

Replied to

Class: SMG
Weapon: PP19 Bizon
Overview very good for rushing and long distnacing shooting and with high mobility

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Templar Lobster Supreme#2573

class: smg
gun: MP5
overview: @verbal jay that class is atrociously slow and has a horrible time to kill because of the 10mm round. idk if you knew but the 10mm doesn't actually lower the amount of bullets needed to kill someone, it's still a 4 shot kill. and since the 10mm slows down your fire rate you're just doing the same damage but with a slower fire rate. also ranger foregrip is pure garbage for multiplayer as it slows you down so much. if you're really struggling with recoil use operator foregrip. here's a better build from @tranquil wadi

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
nightmxrethedev#5284

Class: LMG-AR
Weapon: RPD
Overview: It's like a faster version of the RPD. Red dot can be swapped for a foregrip or suppressor. Or even FMJ lmao.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Mr. Jawline#4363

class: smg
Weapon: Mp5
Overview: @verbal jay what is with the stack reekoil control.. this perfect if u find recoil hard to control.. If u really find it hard swap no stock with a flash guard or mono.
FYI: QQ9 isn't meant to be a range weapon so control isn't a big deal. It's put in SMG for a reason m8

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Templar Lobster Supreme#2573

Class: AR
Weapon: PK MK2
Overview: light weight stock and double stack mag gae. extended mag only has 3 less shots and less penalties for ads time. agile stock also gives you insane strafe speed.

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: Decreased Horizontal Recoil, STF Delay, Increased Reload Speed, Strafing Speed, Damage Range, ADS Time, Fire Rate, and Less Flinch.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
AnOldPaladin#0116

Class: SMG
Weapon: QXR
Overview: Swapped out mono to tac figured it'll perform better without the negative effects agaisnt bsa, does cut the range down but shouldn't be an issue. Can swap gran to no stock if you want more mobility and ADS speed

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
vAhegao#0870

Class: AR
Weapon: AK-47
Performance: First of all, why an optic on the ak? Ranger forgrip is a terrible attachment, and the ak is underwhelming without the 5.45 mag

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: SMG
Weapon: Fennec
Overview: you need to run mono on this gun, it boosts the first (potential 4stk) damage range from 16 to 20 and that's the range where most realistic gunfights happen
If you want, you can still run operator or rubberized for reekoil but trust me you're wasting potential without mono

Replied to

Class: SMG
Weapon: Fennec
Overview: Unstopable Beast on Close range with Good Mobility, Ads, Control, n Acc, minus on Range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Lizzy The Enby Glizzy#9065

Class: Marksman
Weapon: SPR
Overview: Meant for BR, .338 rounds are a must for headshots, Compensator and Steady Stock are to keep your aim steady while Light Barrel is to make the ADS speed a bit more quick and snappy. Optics are optional but recommended (believe me ironsights is a rush when you hit your shots but render distance is an absolute pain in BR even on the High graphical preset)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: SMG
Weapon: QXR
Lmao that strike foregrip and light stock combo is like a civil war for your build but hey you do you ¯\_(ツ)_/¯

Replied to

Class: SMG
Weapons QXR
Overview: i guess its okay

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Templar Lobster Supreme#2573

class: AR
weapon: peacekeeper mk 2
overview: you need agile stock if you’re gonna run field agent foregrip as it nukes your ads movement speed. double stack mag is also overrated. extended mag only has three less bullets and has less ads time penalties. also the agency suppressor really isn’t needed.

Replied to

Class: AR
Weapon: peacekeeper mk2
Overview: this build has served me well. And I believe it to work best at medium range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Mae { Team Single }#4615

Class: SMG
Weapon: QQ9
Overview: I mostly use this in respawns but it’s fair in sndQuick reload and easy control. Good ads and good range. Very popular build

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
stoooooooven#4856

Class: AR
Weapon: AS VAL
Overview: Fast paced SMG/AR hybrid. Meant for close range so you can afford to use rubberized grip, taking fights long range with AS VAL useless so mid range barrel is 🚮

Replied to

Class : AR
Weapon : AS VAL Double Edge
Overview : First Time Using Mythic Weapon And Tell Me Good Recommended Attachment Aggressive Play Thank You.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Mae { Team Single }#4615

Class: SMG
Weapon: BULLFROG
Overview: If your accuracy’s -15% try this build. Good mobility, great mag, and good ads/range. Really good with respawns and prefires. You never have to stop shooting.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
nightmxrethedev#5284

Class: OBJ
Weapon: KN-44, FHJ-18
Overview: My main OBJ AR setup. Got the Merc 5 just yesterday, and damn does it look sick and THICC. Shrapnel do be toxic, but it is what it is.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: AR
Weapon: AS VAL
Overview: The AS VAL has bullet velocity, automatically making it a poor choice for ranged engagements. It excels most up close where the bullet velocity effect is the least.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
сас про (sas pro)#1580

class smg
wep qwexer
overwiev stop, also swap gran to flashguard if need

Replied to

Class: SMG
Weapon: QXR
Overview: This build is what I use in matches. I mainly focused here on accuracy and control.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
calendars#5172

Class: smg
Weapon: qxr
Overview: you don't need control that much for the qxr you need range and ads speed and plus where enhanced bolt?

Replied to

Class: SMG
Weapon: QXR
Overview: This build is what I use in matches. I mainly focused here on accuracy and control.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Mae { Team Single }#4615

Class:SMG
Weapon:QQ9
Overview: You’ll have a better time with this build I promise yes (better for aggro playstyle) (barrel is changeable

Replied to

Class:SMG
Weapon:QQ9
Overview: It’s good for aggressive gameplay in close and medium range p,I only focused on control and accuracy since I don’t care about mobility

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
rizz#1825

Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
rizz#1825

class: LMG
weapon: m4lmg
overview: better build, image credit goes to @thorn atlas

Replied to

Class: LMG
Weapon: M4LMG
Overview: converted LMG to AR build control and mobility make up for the lack of accuracy, seems to be pretty stable so hope you guys like it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Pop4b0is#0251

Class: "LMG"
Weapon: Holger 26
Bruh every build I post here is controversial as shit I don't understand
It's like neck and neck every time for some reason like bruh why is the opinion so split on them

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
HR乄 ZunainPlayzツ#6565

Class: SMG
Weapon: QQ9
Overview: Pls stop posting that build so much, u got 30 downvotes last time u posted it.
Here, a better bsa focused mid range build since qq9 bsa gae. Flash guard can be swapped to gran tape

Replied to

Class:SMG
Weapon:QQ9
Overview: Pretty good close range, decent at mid

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Sniper
Weapon: DLQ 33
Overview: Today must be a shitty day for this channel, don’t ya think? Use this one instead, unless you don’t want to.

Replied to

Class: sniper
Weapon: dlq
Overview: this is what I call "pain in the headshot" when you do some shot with this weapon just remember relode you weapon after every fight

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Samurai#3965

Class : Shotgun
Weapon : HS0405
Overview : So let me explain the attachments. Choke and RTC Extended Light Barrel have been used to boost range and hip fire accuracy. No Stock for mobility. MIP Laser for hipfire accuracy and as it greatly decreases fire delay. Stippled Grip Tape for also decreasing fire delay. ADS fire with this thing shreds. Works in MP as well as BR.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: AR
Weapon: AS VAL
Overview: Gran useless since you're not supposed to use it at range. If you can control the recoil, run sleight of hand instead of rubberized.

[Click to jump to message!](#codm-gunsmith-builds message)

#
vAhegao#0870

Class: AR
Weapons: M4/ICR-1
Performance: those are terrible builds, stippled gives little benefit while nuking your bsa, and both foregrips are useless on most weapons. Instead use these much more balanced builds

Replied to

Class: Assault
Weapon: ICR/M4
Overview: In my personal experience with these builds, the M4 is a crazy CQC build, outgunning the QXR, QQ9 in nearly all of my encounters.

The ICR build is an EXTREMELY well rounded build, it doesn’t feel like you’re lugging a ton of bricks around and the range and TTK is still very good.

Both builds have been very successful in my personal experience.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
$cout Trooper#6180

Class: AR
Weapon: AK-47
Overview: My favourite gun in MP. 4 shots at 20m as far as I know. Reload speed is sorta slow, but its still pretty solid imo

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
HR乄 ZunainPlayzツ#6565

Class: AR
Weapon: M4
Overview: Fun Fact - BSA exists, and strike foregrip sucks

Replied to

Class: Assault
Weapon: ICR/M4
Overview: In my personal experience with these builds, the M4 is a crazy CQC build, outgunning the QXR, QQ9 in nearly all of my encounters.

The ICR build is an EXTREMELY well rounded build, it doesn’t feel like you’re lugging a ton of bricks around and the range and TTK is still very good.

Both builds have been very successful in my personal experience.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
rizz#1825

Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.

Replied to

Class: Assault
Weapon: M16
Overview: A powerhouse of a gun & a good overall assault rifle. Works extremely well in all ranges, long distance may take some practice if you’re unaccustomed to M16 iron sights but it still hits just as hard at the other end of Highrise as it does at close range. By far my most favorite gun, the only downfall is the 3-bullet spurts, but after a while working with this build you’ll rock with it.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Cįtrus#0859

Class: Pistols/Shotguns?
Weapon: Shorty
Overview: great for both adsing and hip firing, this is the best I could so since it doesn’t have a stock that can increase movement or a ammunition extension

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Touch Me#1337

Class: SMG
Weapon: Cordite
Overview: The Cordite is a gun I’ve been enjoying for a while and here’s a build that I suggest. It has decent strafe, 80 rounds and tight spread.

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: Secondary
Weapon: Shorty
Overview: Idk what to think about this gun. It kinda sucks tbh in terms of consistent one shotting. I can one shot someone in the chest from a short range, yet I try shooting them from the exact or similar range and it just doesn’t one tap. Here’s a cool build tho.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
𝛚𝖊𝖊𝔭༏𝖊𝖗#1772

Class: Secondary
Weapon: Shorty
Overview: Personally i find the damage and stk quite inconsistent at times however its a great panic weapon if within 20m

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
calendars#5172

Class: ar
Weapon: ak117
Overview: just got the blueprint,also I'll maybe change the granulated grip tape to the 40 round extended mag

[Click to jump to message!](#codm-gunsmith-builds message)

#
Corrupted Jamal#4070

Class: “Pistol”
Weapon: Shawty ||like a melody||
Overview: Overrall this is the only good build. Slug rounds doesn’t do shit nor add damage. And why strike stock? More accuracy and stable. You can use 1mw laser instead but 5mw laser provides sprint to fire that the shorty kinda lacks tbh.. but full ammo is a must need since it only has 10 shells in default. But for now this is the viable build until further changes

[Click to jump to message!](#codm-gunsmith-builds message)

#
zexal2946#1680

Class: pistol
Weapon: shorty
Overview: feel free to swap out marauder with choke and rtc ready with SoH, this build primarily just focuses on buffing the crap outta range for the shorty and increasing ads accuracy. I’m using marauder because the added ads time is negated by the huge mobility this gun has

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Templar Lobster Supreme#2573

Class: Pistol
Weapon: 725
Overview: overall i went for improving both ads bullet spread and hip fire spread so this is versatile at both close range and up to 20 meters. this thing can legit two tap so far. this is the most fun i’ve had in a long time.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Mae { Team Single }#4615

Class: wtf is this unholy creation of a gun ||| Edit: never gonna stop posting this class sweg

Replied to

Class:SMG
Weapon:QQ9
Overview:This thing is a beast at close range,and the ADS time is very less and the fast reload can be swapped to 45 MAG(control is a lil bad tho)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
MissFlame#7665

Class:Assault Rifle
Weapon:lk24
Overview:Good bsa and good when its like mid range or close range, Build type is for mid range or close range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: Shotgun
Weapon : Echo
Imagine running stippled over 5mw on shotguns

Replied to

class:Shotgun
Overvew:it has nice mobility has great damage for close to mid range and has a large mag for alot of foes

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Sir Zellciai phrog#3483

Class: smg
Weapon: qxr/mp7
Overview: a build for rushing and close range with high spid and good accuracy (overall better than the qxr build that u can see if u scroll above for a sec)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: Shorty
Weapon: Shorty
Because it's a secondary weapon, silly
If you didn't realize by now, that is kinda important

Replied to

Class: Secondary
Weapon: Shorty
Overview: It’s cool, but why use this when you can just use any other shotgun?

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Mr. Jawline#4363

Class: Sniper
Weapon: Arctic .50
Overview: @round wren stop, please just stop. Why use the 3x on a sniper when there are marksmans. U can play around with marksmans, but pls just leave the snipers alone
PS: adding optics just ruin the aesthetics of a sniper

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Templar Lobster Supreme#2573

Class: AR
Weapon: AS VAL
Overview: Strike foregrip is a very bad attachment. barely any benefits but a lot of downsides to your movement. give this build here a try, it’s built for close range and has some really good movement speed.

Replied to

Class: Assault
Weapon: As Val
Overview: This thing really slaps, I just wanted something extremely fast & hard-hitting, that packs a hell of a lot more punch than an SMG. Scope and Ext mag are optional based on your personal play style, I prefer them just because it makes my life easier but you can swap them out for Slight of hand/ Long shot And/or Rubberized grip to get that big Control buff And/Or range/mobility buff.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
PaN#3285

Class: smg
Weapon: pp19 bizon
Overview: after the nerf, mono suppressor dosent give that good range as it used to before. So i recommend using light extended barrel and mono suppressor together to get the damage range which is almost same to the pre nerf.

Replied to

Class: Submachine Gun
Weapon: PP19 Bizon
Overview: 9×18mm submachine gun with a remarkably high magazine capacity. Lowest Recoil in its class and good movement speeds provide excellent maneuverability.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: Echo
Overview: Please refrain from raising attitude at me. I never denied it being a secondary, I’m just saying that there are better and more consistent options.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Templar Lobster Supreme#2573

Class: Marksman rifle
Weapon: SP-R 208 (R700 sniper rifle)
Overview: improved ads time, improved movement speed, improved range and improved bolt speed. fun af build to use with those clean iron sights

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Secondary
Weapon: Shorty
Overview: Really nice emergency weapon for when you run out of ammo or are in a pickle. If you’re running hipfire just switch the laser.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Rauptoz#3131

Class: Assault Rifle
Weapon: DR-H
Overview: I beg you to stop fucking this gun's already bad BSA

Replied to

Class: Assault Rifle
Weapon: DR-H
Overview: almost 0 recoil, high damage even at long range, really OP imo

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
TRD6932#0250

Class: Shotgun
Weapon: BY15
Overview: Good build, you can copy the same build on the KRM btw Nice
Replace OWC Tactical Laser with MIP Laser 5mw for less STF delay

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: AMAX
It's more that we're concerned about the BSA lmao plus amax has really clean irons

Replied to

Class: Assault
Weapon: Comfort Room 56 Ants Making Assault X-Bows
Overview: Gigachad
(btw if you downvote this goonsmith then that means you can't control reekoil you nab)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
DireBowser#3420

Class: Marksman
Weapon: MK2 Cowboy Carbine
Build: Stacking ADS speed
Overview: A good gunslinger is always looking to improve his rifle, any suggestions welcome.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: AR
Weapon: KN-44
Overview: Base BSA on the KN is good enough that granulated is unnecessary. This build is significantly faster. Sleight of hand is a filler and can be swapped for a sight.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: SMG
Weapon: QQ9
Overview: 10mm is completely useless as it gives near 0 benefit but significantly reduces the rate of fire, making it kill slower.

[Click to jump to message!](#codm-gunsmith-builds message)

#
Alex_Fishhh#8247

Class: SMG
Weapon: Fennec
Overview: It's OP. I'm cracked with this build. You don't need to scope in close range because the bullet lands on the target with the laser on. You can switch rub grip with operator forgrip if you can't controle the recoil but will slow the ADS time. I use rub grip because I can controle the recoil and because i need a fast ADS.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: DR-H
Overview: I’m not good at math, but I’m really decent in English. So when I read what you said I was able to understand and summarize the fact that everything you just said is incorrect. This is the build you should be running. No need for range stacking on the DR-H because it’s BSA is wacky. 25 rnd is better than 30 because it poses less a threat to mobility.

P.S: Downvote but I am right.

Replied to

Class: AR
Weapon: DR-H
Overview: Mathematically Correct build. Versitile and overall great. You only need 1 range increasing attachment to increase 3-shot kill range to 20m, Marksman and Mono suck so Ranger is the best option, also 30 rnd OTM is better cause paired with Ranger you can beam long range. Also ADS MS nerf is fixed by No Stock.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
BlueDorito1607#1607

Class: AR
Weapon: AK47
Overview: So uhh.... this is a repost coz i made a big fat mistake typing the wrong gun name in the post above. Extremely sorry and please lemme know your thoughts sadcat. You can change extended mag A to B if you want but i prefer for the slightly fast ADS speed and reload time

Replied to

Class: AR
Weapon: CR-56 AMAX
Overview:yoBUse large extended mag b if you want. BTW i use the blue dot reticle coz i feel it helps in better aiming Edit: I am seeing a lot of downvotes so it will be helpful if you DM me the mistakes i made. Thank you

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Pop4b0is#0251

Class: LMG
Weapon: Holger
Well, gun has extremely good taper (5/11, or over 8 base BSA for first third of your mag) anyways so it shouldn't matter if you're just running 30 mag
I like spraying though so I'm not running it
Yeah that rubberized is a really really good reason to downvote tho :__:

Replied to

Class: LMG
Weapon: Holger26
Overview: Don't use mip light barrel short on holger26, it kills your bsa and this gun has low bsa (4.8) rubberized isnt necessary, the recoil is pretty easy to control even with spraying, rubberized ruins bsa aswell on it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: shotgun
weapon: BY15
overview: that barrel will really slow you down, better to use this one. sleight of hand can be switched out for speed up kill if you like zooming

Replied to

Class: shotgun
Weapon: by15
Description: good range and mobility. Great for pub stomping, not recommended for ranked.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
HR乄 ZunainPlayzツ#6565

Class:shotgun
Weapon: By15
Overview: I saw pubstomp and got pissed so here’s a better loadout
Stippled can be traded to no stock

Replied to

Class: shotgun
Weapon: by15
Description: good range and mobility. Great for pub stomping, not recommended for ranked.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
SpectreOps#9664

rough bp concept by me, the gun skins are not mine (all of them are from codm or infinite warfare and idk who made the razorback)

[Click to jump to message!](#808707420830040085 message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Panda😖#0001

Class: sniper
Weapon: Rytec
Overview: optimal respawn ads build

Replied to

Class: Sniper
Weapon: Barret
Overview: explosive rounds suck, use sleight of hand instead. with this build you have pretty much the same recoil as the arctic 50. obviously meant for BR btw

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
CommunistFenix#6942

Class: No one knows haha
Weapon: Shorty ||Why the hell did u falled back at calling it 725 bruh||
Overview: WARNING: This shit works better adsing than with hipfire, as "Best" hipfire accuracy possible is worse than no attachments Echo haha , so use this as "Pocket Marksman Rifle" instead of "Pocket Shotgun" haha ||obiously dont use this past 12m lmao|| Possible 5th attachment: SoH, Speed Up Kill, Full Ammo, Slug rounds, Steady stock or even a sight idk u

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
hello I'm shun#7603

Class: AR
Weapon: M4
Overview: these are my builds also I just noticed that the m4 barrel attachments were revamped in the test server also use no stock for those builds I just put a different stock attachment for aesthetics also don't forget to add optics or extended mags pepehappy

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
VΣ〆BlueDorito#1607

Class: SMG
Weapon: QQ9
Overview: Idk why but i cant send image, but here is my loadout: flash guard, rtc recon tag long, mip laser, merc foregrip and 45 round. This is for BR BTW. thanks (Edit: the one above me is very similar and i didnt copy🥺 it's really good aswell)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: Secondary
Weapon: Shorty
Go to #619960268780208129 and #633838549640413244 and equip roles to get pic perms in channels like these
Max BSA build, can 1 ring at 5m so it should 1 tap if you're also accurate

Replied to

Class: SMG
Weapon: QQ9
Overview: Idk why but i cant send image, but here is my loadout: flash guard, rtc recon tag long, mip laser, merc foregrip and 45 round. This is for BR BTW. thanks (Edit: the one above me is very similar and i didnt copy🥺 it's really good aswell)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
𝛚𝖊𝖊𝔭༏𝖊𝖗#1772

Class: Assault rigle
Weapon: Val
Overview: ignore Djolej78#9514 builds they are not mathematically correct in anyway. Ps soh to rubber for recoil control if needed

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: SMG
Weapon: RUS
Overview: this RUS build will service you a lot better, it's running fast mag and a suppressor since those are things you have on your build
This gun really doesn't need recoil control or BSA since they're both excellent, this build is 6 frames faster than the base gun (which is already fast) so you should be fine
Run a flash guard if you want hipfire

Replied to

Class:SMG
Weapon:RUS-45U
OverView:This is Basically a Quick Mobile RUS that would be mainly used for Medium to Close Range, and is very good at Melting health from the Legs to Head 👍

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
M3Mv2#7777

Class: AR
Weapon: CR-56 AMAX
Overview: I picked build with Flash Guard, Intruder Stock, No Stock, Tac Laser and Ext Mag, played several games with it and it was great, but BSA wasn’t suit me, so I replaced Flash Guard with Granulated Grip to get more accuracy. You only lose 4 percent in movement speed while ADS, but No Stock compensates it (gives +30% to ADS movement speed). Of course Flash Guard gives more pros (no muzzle flame, hip fire accuracy), but grip personally better for me. This build and build with Flash Guard are both good. Try them and figure out which one is better for you.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: smg
weapon: fennec
overview: ranger foregrip isn't needed, fennec recoil is pretty much all vertical so just pull down. you need 5mw laser to make up for the fennecs poopy sprint to fire speed.

Replied to

Class: SMG
Weapon: Fennec (Vector)
Overview: Mathematically correct, versitile build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: DR-H
Overview: No one cares if it’s mathematically correct, it’s still not the right build.

Replied to

Class: AR
Weapon: DR-H (Scar-H)
Overview: Mathematically correct, versitile build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
_Khrone#4961

Class: LMG AR
Weapon: Holger 26
Overview:
Logically correct. Your “math” generates a false value and you need to recalculate. @stoic sleet

Replied to

Class: LMG
Weapon: Holger 26
Overview: Mathematically correct build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Yellow Lobster Supreme#2573

class: AR
weapon: peacekeeper mk 2
overview: the actual mathematically correct build, peacekeeper has amazing bsa so doesn't need the aim assist laser and RFB destroys your range.

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: Mathematically correct build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
_Khrone#4961

Class: Marksman
Weapon: SP-R 208
Overview: snooper

Btw @stoic sleet upvoting your own builds is like being the only person to like your own Insta post.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
somerandompersonidk#1445

class: Assault
weapon: AK117
overview: idk a build that works for me. good at medium and long range also good hipfire

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: SMG
Weapon: PDW
What kinda math you doing lmao dear god ranger fg fennec?
Swap flash guard for mono if you want, I just don't have it unlocked lmao

Replied to

Class: SMG
Weapon: PDW-57
Overview: Mathematically correct, versitile build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Yellow Lobster Supreme#2573

class: AR
weapon: peacekeeper mk 2
overview: the actual mathematically correct build, peacekeeper has amazing bsa so doesn't need the aim assist laser and RFB destroys your range.

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: Mathematically correct build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ZKM#8789

Class: Sniper
Weapon: Na-45
Overwiev: Tbh I only use this gun in case of any hacker to get into my lobby. Equipping flak jacket and demo expert highly advised. Anyways low recoil, sh*t reload speed here ya go(DONT MAKE THIS YOUR MAIN GUN OR ELSE GO DIE) And also this gun has good hipfire accuracy up to 5m its blast radius is insane, but ads is just terrible

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
nightmxrethedev#5284

Class: Anti-SMG
Weapon: AN94 (ig)
Overview: This is the build u want to be using if u're playin aggressive with this gun. If you don't want the 40rnd, change it for 33rnd, red dot, or something else. You can use mono supressor instead of light flash guard, but I prefer running the flash guard. Also, what's wrong with ur maths @stoic sleet ? These builds are nowhere near good. I mean like why would u use marksman barrel on a gun which works better as an Anti-SMG. Do ur maths correct.

Replied to

Class: AR
Weapon: ASM10
Overview: Mathematically correct build.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Dream.#0007

Class: AR
Weapon: DR-H
Overview: your build is fine but you need more bsa control so swap MIP Light for gran and we good

Btw: the only one who gave upvote was the guy from yesterday with mathematically bad builds (nvm Another gave upvote)

Replied to

Class : AR
Weapon : DR-H
Overview: Personally I really love this build. Good TTK and range with good damage and decent hipfire. Only problem might be the 25 round bullets but DR-H without OTM is useless so you shall slap a OTM on it.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
toastedpiecesofbread#7457

Class: Technically a LMG but plays as a SMG/AR.
Weapon: Holger 26
Overview: Highly powerful gun, good at all ranges and fast ADS. 🙂

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: AR
weapon: PKMK2
overview: i actually really like your class, i've been wanting to try the other foregrips on the peacekeeper a lot. good build right there my dude

Replied to

Class: AR
Weapon: Peacekeeper MK2
Overview: Fast mobility + strafe speed with easy to control recoil and good range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Yellow Lobster Supreme#2573

class: smg
weapon: mp5
overview: this gun is better used as a close range hip fire machine in BR

Replied to

Class: SMG
Weapon: QQ9
Overview: Battle Royale build. Good range, damage output, good mobility, accurate and silenced. A very good SMG for different situations in Battle Royale.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
toastedpiecesofbread#7457

Class: AR
Weapon: Peacekeeper MK2
Overview: Fast mobility + strafe speed with easy to control recoil and good range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Voidry#1448

Class: sniper
weapon: Arctic. 50
overview: fast ads sniper. Decent aim is needed as there is no stopping power. Hit Flinch is an issue so I recommend using amped for fast mobility to get away.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
シMaeシ#4615

Class: SMG
Weapon: BIZON
Overview: Thanks for the angle, you dropped this 👑 ( just got diamond bizon, first diamond )

Replied to

Class: LMG
Weapon: M4LMG
Overview: No recoil, long range BATTLE ROYALE build. This loadout is so good, you need to try it! 😄

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
nightmxrethedev#5284

Class: SMG
Weapon: GKS
Overview: Quite possibly the most satisfying gun to use. This build is also good at strafing. 40 rounds can be swapped to 32 round fast reload.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
HR乄 ZunainPlayzツ#6565

Class: AR
Weapon: AK117
Overview: 2 more alternative builds
Mono build has increased base range, it’s also ideal for SnD
Flash guard build, u can play mid range and extreme aggressive

Replied to

Class: AR
Weapon: AK117
Overview: Here’s a viable alternative. It’s not necessarily better than what’s above, but it works.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
shady#0216

Class: AR
Weapon: AK117
Overview: You got downvoted because the cath bot's BSA values are wack as shit, just use the actual percentages and base bsa to calculate build bsa. ||@unreal fog||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: AK117
Overview: Here’s a viable alternative. It’s not necessarily better than what’s above, but it works.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
E-grill (HOT 🔥)#6687

Class:Smg
Weapon:Pharo
Overview:no reekoil, ez 1 burst, good bsa, good for far range camo POGPLUS and... it is a pharo and.... it has all red stats.. very unique as alot of player use green stats weapon, you must be build diff and use red stats weapon dorime

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
E-grill (HOT 🔥)#6687

Class:shotgun
Weapon:i forgot the name but it is stated on the photo.
Overview: very op big Cool bsa big big power and uhm alot of bullet comes out so is op.. why scope? Because scopedoggy and the last point is... Good for long shot go khu khu

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
9166mytag9166mytag#9166

Class: AR
Weapon: Ak117
Overview: stacking BSA on cr56 is not a good idea to do. Cr56 is designed to be a close mid gun

Replied to

Class: AR
Weapon: CR-56 AMAX
Overview: Personal build. Focused on bsa, sorta. No laser because i hate lasers

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Celta Vermelho 2012#4402

Class:Ar
Weapon:Ak47
Overview:This class is for br, focused on range and recoil, leaving with a very easy to control recoil

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: Secondary
Weapon: Shorty
Overview: I’m not even sure if the build I’m showing is great or not but I know for a fact that steady stock ain’t gonna do shit for ya. You can use sleight of hand if you’re in a rush. Have fun I guess.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: LK24
I show an actual build statsheet and I still get downvoted to shit bruh, this place is a hellhole for people who actually have common sense

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: DR-H
Please don't spread blatant misinformation like that
You can prove that 25 OTM does the same thing as 30 OTM at any time by just going in the training room, which I did just now with this build
Also nice ranger + light suppressor lmao

Replied to

Class: AR
Weapon: DRH
Overview: 25 OTM has the same dmg as the base DRH, 30 OTM gives you HS multiplier(38 at 5m, 37 at 10m and 30 at 20m) in the arm area. The first build is for those who want a close to mid fight without losing so much mobility and BSA, the second one is for those who want a mid to long fight with mono supressor for...well...supressed fire and the third one is for those who still want to use OTM mag but still want some mobility and range.(sorry for any grammatical errors, english is not my mother language)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: LMG
Weapon: Holger 26
Overview: If you were running it cqc then you’d be using short barrel. But overall you should be focused on balance. Stippled won’t keep balance.

Replied to

Class: LMG
Weapon: Holger-26
Overview: Before bashing me for having Stippled on:
1: Stippled here is to counter the brutal StF delay
2: This is a CQC build, so BSA won’t matter much

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Dream.#0007

Class: AR
Weapon: DR-H
Overview: dude The drh need more bsa control, try this build please doggy Also without otm sucks a bit

Replied to

Class: AR
Weapon: DR-H
Overview: Good ads, good mobility, and good range very op pepelaugh

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

Class: AR
Weapon: Peacekeepr Mk2
Overview: Perfected this for the run and gun play style this gun is meant to have. High skill build with no recoil control. I only recommend this build if you’ve been using the peacekeeper long enough to understand it’s recoil pattern. This build has almost maxed out strafe speed meaning if you pair it with the skulker perk it is actually nasty. We’re talking bizon strafe speed here. I’m pretty against double stack mag as it has an ads time penalty but if you like the fast reload speed and three extra bullets, throw it on.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
9166mytag9166mytag#9166

Class: AR
Weapon: an94
Overview: and why the hell do you have ex mag on those 2 DR-H build?

Replied to

Class: smhg
Weapon: pennec
Overview: 30 OTM doesn't gave you more multipler. Both 25 and 30 has the same hitbox. The fact that 30 round is worse because it reduce your mobility by -3% and -7% strafe speed which is not even a worth trade for 30 round OTM mag

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: LMG
Weapon: Holger
Why not just use light short at that point since BSA is already dead
11% extra movement speed is basically a lightweight and skulker perk COMBINED
Combat stock on this build for more ADS speed than no stock, and RDS for long range precision

Replied to

Class: LMG
Weapon: Holger-26
Overview: Before bashing me for having Stippled on:
1: Stippled here is to counter the brutal StF delay
2: This is a CQC build, so BSA won’t matter much

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
HR乄 ZunainPlayzツ#6565

Class: LMG
Weapon: Holger
Overview: Light suppressor reduces 4m range, u still have good 4stk till 21m
This would be ideal for a suppressed loadout considering how ads can be important to an LMG

Replied to

Class: LMG
Weapon: Holger
Overview: BR build. Good range, reasonable ADS time and virtually no bullet spread. You can replace the red dot with the MIP Light barrel, I just keep it that way due to personal preference

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Rauptoz#3131

Class: AR
Weapon: ICR-1
Overview: Using Stippled Grip on a weapon that has bad BSA is very... bad

Replied to

Class: Ar
Weapon: ICR-1
Overview: errr Similar to SMG type guns but fast and easy to control recoil
What the heck why i building this

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
9166mytag9166mytag#9166

Class: smhg
Weapon: pennec
Overview: 30 OTM doesn't gave you more multipler. Both 25 and 30 has the same hitbox. The fact that 30 round is worse because it reduce your mobility by -3% and -7% strafe speed which is not even a worth trade for 30 round OTM mag

Replied to

Class: AR
Weapon: DRH
Overview: 25 OTM has the same dmg as the base DRH, 30 OTM gives you HS multiplier(38 at 5m, 37 at 10m and 30 at 20m) in the arm area. The first build is for those who want a close to mid fight without losing so much mobility and BSA, the second one is for those who want a mid to long fight with mono supressor for...well...supressed fire and the third one is for those who still want to use OTM mag but still want some mobility and range.(sorry for any grammatical errors, english is not my mother language)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
りRez YT#6969

Class smg
Weapon qxr
I live alone and get 5k a month buddy when you make a comeback know someones life first so get out your mothers basement and get a life

Replied to

class lmg
weapon choppepper
overw: stop flexin ur mom credit card better make a 100 mag holger

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
9166mytag9166mytag#9166

Class: AR
Weapon: ack17
Overview: Bro I'm not even asking you that question. You legit ping on the wrong one🗿

And that's a bad icr

Replied to

Class: Ar
Weapon: ICR-1
Overview: errr Similar to SMG type guns but fast and easy to control recoil
What the heck why i building this

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
9166mytag9166mytag#9166

Class: melee
Weapon: melee
Overview: am i using an akimbo perk?

And wtf is that build?

Replied to

Class: SMG
Weapon: Fennec
Overview: If you shoot an enemy, it will deal damage to the enemy at a fast speed, you can remove X3 instead of akimbo Or the magazine if you are a tryhard also try this.
-this build for Practice restraining the recoil of the gun

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: LMG
Weapon: Holger

this gun is a beam
If you can't control it
Control what, then?

Replied to

Class LMG
Weapon Holger
Never said you had recoil control attachments just said to add ads and drop control a bit because holger has no recoil

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
сас про (sas pro)#1580

class lmg
weapon choppepper
overw: stop flexin ur mom credit card better make a 100 mag holger

Replied to

Class LMG
Weapon Holger
Never said you had recoil control attachments just said to add ads and drop control a bit because holger has no recoil

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Pop4b0is#0251

Class: LMG
Weapon: Holger
I'm not using any recoil attatchments...

#
りRez YT#6969

Class LMG
Weapon Holger
Never said you had recoil control attachments just said to add ads and drop control a bit because holger has no recoil

Replied to

Class: LMG
Weapon: Holger
Me because this is obviously a long range build since I'm running 100 mags and I need precision sight for long range
Are you gonna tell me where these "recoil control" attatchments are?

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Yellow Lobster Supreme#2573

class: SMG
weapon: mp5
overview: your class is gonna be slow and 10mm has a worse time to kill than the base rounds due to them not decreasing the amount of bullets needed to kill and just lowering your fire rate.

sour perchBOT
#
Tr1ppy_#3946

Class: sniper
Weapon: dlq 33
Overview: fast ads, silenced, and better than the build im replying too

Replied to

Class : Sniper
Weapon : DL Q33
Overview : Mobility is low but damage, accuracy, and range is high can you use the default optic but i like the 6x c

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
VΣ〆BlueDorito#1607

class: LMG
weapon: Holger 26
Overview: Just got gold and im in love with this weapon, i removed the mag and used the holographic sight 2 for longshots

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: QQ9
Overview: This isn’t recommended anymore but it’s not too bad.

Replied to

Class: SMG
Weapon: QQ9
Why range stack on a gun with dogshit BSA
Also you don't need rubberized because the recoil is linear as fuck (chart attatched), swap that for light short or no stock
Seriously though if you can't control this than I don't know what to say
This build is for if you NEED a suppressor (since you're using one), otherwise run lobster's class, it'll serve you a lot better with great strafe and BSA

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Marksman
Weapon: SP-R 208
Overview: Lol bruh, we almost have the same build. Tho I do think the optic is a tad unnecessary.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: LMG
Weapon: Holger
Me because this is obviously a long range build since I'm running 100 mags and I need precision sight for long range
Are you gonna tell me where these "recoil control" attatchments are?

sour perchBOT
#
Yellow Lobster Supreme#2573

class: marksman rifle
weapon: spr
overview: honestly that build right there is better than half the builds i see in here

Replied to

Class: lmg
Weapon: holegr 26
granulated grip tape

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
lynette#0003

Class: SMG
Weapon: QXR
Overview: this is the best build you can ever make on the qxr and if you disagree you've never used the qxr before

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
⦇ợยeeภภ͢͢͢ᵃsτy⦈#3286

Class: LMG Weapon: Holger 26 Overview: this gun is crazy good in search and destroy and thats what I use it for. What do yall think?

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Thanatos#1000

Class: SMG
Weapon: pp gun
Overview: the above build with a pic

Replied to

Class: SMG
Weapon: PP Bizon
Overview: still top 3 gun
abuse strafe
abuse 0 recoil
pepegrin
AHHH WHAT THE FUCK HAPPENED TO THE IMAGE
Anyway, attachments were: mono, ext light barrel, light/skelly stock, large cal A, OWC laser

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Illumination05#0420

Class: AR
Weapon: Type 25
Overview: SnD build with suppressor (not using mono cuz of bsa)
Respawns build with light stock cuz fastest strafe in class

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
bēnyo#6969

Class: AR
Weapon: M4
Overview: not to be taken seriously, its a shipment focused build mainly for ruining camo grinders at shipment

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
MZO#0683

Class: LMG
Weapon: M4LMG
Overview: A pretty nice build, only prob I see is the slow ads speed (Making it quite unusable in maps like shipment) But if ads is an issue, tac laser could help (Havent unlocked it yet so idk how much it would actually do)... This build is pretty satisfying

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
shady#0216

Class: AR
Weapon: KN-44
Overview: A much faster build, the KN has pretty low recoil and is meant to be used as a flex AR. It doesn't have as good range as some other ARs, but it's a decently fast one so it can be used up close and be surprisingly effective.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
_Khrone#4961

Class: SMG
Weapon: MP5
Overview: Without an unnecessary, mobility nuking foregrip. Personally, I use the Recon Tac Long MP5 for the extra range. The mobility charged build is quite fun to use as well, and If you want to use either for SnD but don’t want a laser, swap for gran ez pz.

Replied to

Class: SMG
Weapon: mp5
Overview: respawn build:)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: M4
Overview: This one is gonna take some time getting used to. I swapped out ranger barrel for integral. Basically what I traded off was better BSA and and recoil control. With integral I get suppression and I think some ADS time at the cost of BSA and control. But the M4 already had aight control. The BSA with this build is more modern warfare like. So it shouldn’t be too hard as long as you don’t try to pull off far range. Close to mid is kinda good for this.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: smg
weapon: fennec
overview: that barrel only adds an extra 1 meter of range lol. rubberized is better for recoil control over steady stock as it doesn't hurt your mobility. no stock gives you the mobility you'll need

sour perchBOT
#
_Khrone#4961

Class: SMG
Weapon: MP7
Overview: without the unnecessary and useless strike foregrip, and full ammo perk.

Replied to

Class : SMG
Weapon : QXR
Overview : More range optimized while being lethal at close range

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Luciano#6692

Class: AR
Gun: BK57
Overview: this is a BR build. This gun has zero recoil AT ANY RANGE. Don’t complain about “it’s too slow for close range” ever heard of hipfire?

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: BY15
Overview: Underestimated this one for a while. Still kinda do, but it’s actually pretty fun. Good for ADS and sometimes hip fire. You can switch speed up kill to sleight of hand if you’re into faster reload times.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: G36
Flash guard adds 2 frames instead of the usual 1 so don't use it
Stippled takes 2 frames which is good but there are much better options (and the stf can't be saved so don't bother)
Use no stock (more mobility) or combat stock (1-2 frames more ADS speed than no stock) instead
For even more ADS speed use light barrel (or even light short if you're really REALLY into mobility) and take gran over tac fg ofc
If you're using flash guard for the clearer sight just use rds

Replied to

Class: LMG
Gun: Holger 26
Overview: I tried to focuse on the ads speed and the accuracy, please give me feedbacks about my build. For me it's actually decent.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: BY15
Overview: Underestimated this one for a while. Still kinda do, but it’s actually pretty fun. Good for ADS and sometimes hip fire. You can switch speed up kill to sleight of hand if you’re into faster reload times.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: BY15
Overview: Underestimated this one for a while. Still kinda do, but it’s actually pretty fun. Good for ADS and sometimes hip fire. You can switch speed up kill to sleight of hand if you’re into faster reload times.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: BY15
Overview: Underestimated this one for a while. Still kinda do, but it’s actually pretty fun. Good for ADS and sometimes hip fire. You can switch speed up kill to sleight of hand if you’re into faster reload times.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: Shotgun
Weapon: BY15
Overview: Underestimated this one for a while. Still kinda do, but it’s actually pretty fun. Good for ADS and sometimes hip fire. You can switch speed up kill to sleight of hand if you’re into faster reload times.

[Click to jump to message!](#codm-gunsmith-builds message)

#
Pop4b0is#0251

Class: AR
Weapon: G36
Flash guard adds 2 frames instead of the usual 1 so don't use it
Stippled takes 2 frames which is good but there are much better options (and the stf can't be saved so don't bother)
Use no stock (more mobility) or combat stock (1-2 frames more ADS speed than no stock) instead
For even more ADS speed use light barrel (or even light short if you're really REALLY into mobility) and take gran over tac fg ofc
If you're using flash guard for the clearer sight just use rds

Replied to

Class: LMG
Gun: Holger 26
Overview: I tried to focuse on the ads speed and the accuracy, please give me feedbacks about my build. For me it's actually decent.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
Pop4b0is#0251

Class: AR
Weapon: G36
Flash guard adds 2 frames instead of the usual 1 so don't use it
Stippled takes 2 frames which is good but there are much better options (and the stf can't be saved so don't bother)
Use no stock (more mobility) or combat stock (1-2 frames more ADS speed than no stock) instead
For even more ADS speed use light barrel (or even light short if you're really REALLY into mobility) and take gran over tac fg ofc
If you're using flash guard for the clearer sight just use rds

Replied to

Class: LMG
Gun: Holger 26
Overview: I tried to focuse on the ads speed and the accuracy, please give me feedbacks about my build. For me it's actually decent.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
trashcan5000#8069

Class: LMG
Weapon: RPD
Overview: Even tho the Holger is out this weapon still holds a place in my heart for being the weapon that has stayed in my loadout since S1 2019. It was also the weapon that got me my first nuke. Aside from all that, the build is average. It increases ADS speed, BSA accuracy, and mobility. I think the smallest issue is that the ADS shake while firing will throw off some shots. Have fun.

[Click to jump to message!](#codm-gunsmith-builds message)

#
Ary#2887

Class : SMG
Weapon : AGR
Overview : AR build with 5.56 ammunition
5.56 is a must have attachment as it makes the gun consistent
This build has improved range ( range is better than most ARs ) , horizontal recoil is also reduced by using the barrel attachment , it's also suppressed

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: AGR 556
Overview: Really OP this season. This build focuses on long range and mid. It has accuracy that rivals a lot of the ARs I’ve used and it has heavy damage and range due to the 5.56 magazine. Definitely a weapon I’d recommend for those straying away from the meta.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Capt. Price#2894

Class: Shotgun/secondary
Weapon: The Shorty aka the 725 from MW
Overview:
Absurd 1SK and 2SK range, but with only two rounds and very bad hipfire

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
_Khrone#4961

Class: AR
Weapon: AKM
Overview: @keen current by looking at your build, I’ve lost trust in your gunsmith abilities.

Replied to

Class: AR
Gun: Ak-47
Overview: the ads is pretty good and the recoil is also pretty good. Trust me this gunsmith is good try it!

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
Capt. Price#2894

Class: SMG
Weapon: Fennec
Overview: Before anyone complains about “wHeRE iS tAc LaSER“, the 5MW laser is for compensating the mediocre StF delay of the fennec and have a -17% hipfire spread decrease as a bonus.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
niko lol#8596

Class: AR
Gun: FR 5.56
Overview: Idk what to do with this gun, it offers higher movement speed, range, ADS speed, and reload speed at the cost of slightly lower ADS BSA (0.8 decrease), and both 8% decrease (increase for recoil) to ADS movement speed and vertical recoil

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
AAAAAHHHHH#8782

Class: AR
Weapon: DRH
Overview: a beautiful rifle to use for Close to Mid range fights || Its an actually build mods so plz dont delete || Nice

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Metasuchus#3501

Class : SMG
Weapon : Fennec
Overview : Of course it doesn’t have recoil, you’re stacking recoil control attachments on it doggy

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
9166mytag9166mytag#9166

Class: ar
Weapon: ass vuck
Light extended and muzzle brake bad

Replied to

Class: Smg
Gun: Fennec
Overview: I apologize for sending the wrong build. That build was actually mine. Here is the real one.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
HR乄 ZunainPlayzツ#6565

Class: SMG
Weapon: QXR
Overview: believe it or not this build is mid range accurate, it has a total around 4.1 bsa meaning accurate till 20-25m

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
シMaeシ#4615

Class: assault rifle
Weapon: as val
Overview: probably my favorite gun right now, works fine in ranked for me, kind of like a little brother to fennec. Easier to use though

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
AAAAAHHHHH#8782

Class: AR
Weapon: Outlaw
Overview: Cowboy sniper 🤠 || btw im being ironic when i said that dorime Nice ||

Replied to

Class: AR
Weapon: AK-47
Overview: Attachment update makes it kinda look like a DIY rambo AK, also, never say "shits bussin sheesh sheesh", you sound like a tiktok user, hella cringe

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
AAAAAHHHHH#8782

Class: AR
Weapon: Hbruh
Overview: Good irons, better then default irons, shits bussin sheesh sheesh Nice || also kinda "Pay to win" because black gold irons feels like it has less shake then normal irons ||

[Click to jump to message!](#codm-gunsmith-builds message)

#
Yellow Lobster Supreme#2573

class: smg
weapon: MX9
overview: max strafe speed as usual. brain dead recoil on this so no need to worry about that. also this thing three taps the chest

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Rauptoz#3131

Class: AR
Gun: AK-47
Overview: My man said "ads is pretty good" but mobility stats in red haha
Use this instead, it has better mobility and ttk

Replied to

Class: AR
Gun: Ak-47
Overview: the ads is pretty good and the recoil is also pretty good. Trust me this gunsmith is good try it!

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Pop4b0is#0251

Class: AR
Weapon: LK24
Overview: 28m 4sk tho CapriOwO

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
AAAAAHHHHH#8782

Class: AR
Weapon: Famas
Overview: Update, after using 4.4X on ARs for almost a whole day, guns with iron sights feels like it has no reekoil Nice

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: MX9
Overview: Sychron is an idiot. This is what should be used. It’s fast killing, fast moving, and fast in basically every function.

Replied to

Class: SMG
Weapon: MX9
Overview: i just wanna know yall opinions thanks in advance (its sychron's build btw)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
HR乄 ZunainPlayzツ#6565

Class: SMG
Weapon: QXR
Overview: ur build is good, but only good till 15m bc bsa is bad
the only suppresor I suggest is tac suppressor
also here, high mobility mid range build

Replied to

Class: SMG
Weapon: MP7
Overview: idrk how to build this anymore but here

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Kарл Маркс [Команда России]#2668

Class: Assault Rifle
Weapon: Kalashnikov AK-47
Overview: English and Better

Replied to

Class: AR
GUN:AK-47
this Ak-47 in my opinion is a good thing since it has almost no recoil but you sacrifice aiming time

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Insert dumb name here#8925

Class:lmg
Weapon:Chopper
Overview:good weapon for zombies and hipfire, merc forgrip is interchangeable with heavy handle

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
rizz#1825

Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.

Replied to

Class : AR
Gun: m16
Overview: strike for bsa counter and horizontal recoil ,rubberized for vertical recoil, mono for extra range and operator for good recoil without a large ads penalty(this gun can 1 burst too)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
DireBowser#3420

Class: LMG
Weapon: M4LMG
Overview: Attempt at re-creating the Patriot from Metal Gear Solid 3. I used tac A to cancel the BSA penalty of stipp tape. If you have any better Ideas, then @ me with them.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Apurbolol#0157

Class:AR
Weapon:Ak117
Overview:Decent 5 shot.Saw a lot people use this in ranked.Decent agresssive AR.The new buff made it way better

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
DireBowser#3420

Class: Pistol
Weapon: MW11
Overview: Made to resemble the MK23/ SOCOM Pistol, Everything is on here to match the gun in photo except for Light Trigger. I put that there because I put Light Trigger on all my pistol builds.

[Click to jump to message!](#codm-gunsmith-builds message)

#
Bryan25#4569

Class: LMG
Weapon: Holger
Overview: Better build made to be played like an lmg, still able to play like an AR

Replied to

Class: LMG (holgae being LMG hehe )
Weapon: Holgae
Overview: Best thing i have came across in a long time. This togherer with MX9 have increased my KD ratio. As the meta is MX9, QQ9, Febec, etc., and nobody is using assault rifles, this shit handles wonderfully. If u cant believe this is the best Holgae build, hop on a Master ranked match and see all the Sighted Holgae builds hehe (theres even peps that use short barrel instead of gran, i think thats already an exageration)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
VΣNOM™ |BlueDorito#1607

Class: SMG
Weapon: MSMC
Overview: You cant argue with that, this just shreds level 3 armor with level 3 vest like butter. IK that the fennec is better in BR right now, but trust me, try this for a change and you might main this. Dense/QRF mod just puts a cherry on top

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
YKH.#0666

Class: assault
Gun: kn-44
Overview: OBVIOUSLY, you don’t understand the point of this channel, it is to enlighten and strengthen the weak, In providing them with good loadouts for their guns. In hopes that they will one day become the best that they can be. By posting troll builds, you are doing nothing to help us professional call of duty mobile players to achieve our goals and targets. In fact, you are not only hindering us from becoming a peace loving and helpful community, you are also wasting the few vital seconds of the readers time. Please delete your post as it is considered as toxic and cyber-bullying. I request that you post actual good builds like this specimen of a kn-44

Replied to

Class: Assault
Weapon: AK-47
Overview: True players will use this as it has a lot of potential Nice

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: SMG
Weapon: MX9
Overview: I’d prolly just give up extended barrel for the silencer barrel if I wanted suppression. Sure, I’d have to be closer to do more damage, but ultimately that’s just how you use an SMG. But that’s not the case cause I use the same builds in every gamemode so the build below is what I’d use regularly.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Bryan25#4569

class: ar
weapon: as val
overview: dorime

Replied to

Class: AR
Weapon: AS VAL
Overview: ADS speed is plenty snappy, which is why I chose the operator foregrip over rubberized. Provides the same amount of recoil control for none of the BSA downsides.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ǤŘΔV€#0002

class : ar
weapon : peacekeeper
overview : flex ar build can play both passive and aggressive if you can't control the horizontal swap agency with the normal foregrip but once you get used to the recoil i would recommend using agency instead

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Voidry#1448

Class: SMG
Weapon: MX9
Overview: you’ve probably seen this build a lot but it is good at close and mid range and a really good weapon overall.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ǤŘΔV€#0002

class : ar
weapon : type 25
overview : aggressive build for playing sub 25m light stock for boosting strafe because type is a smg type weapon light short for movement speed and ads time stopping power for making it a consistent 4 shot this build reduces bsa from 6.7 to 6.2 but the bsa is still overkill for playing sub 25m

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
CommunistFenix#6942

Class: SMG
Weapon: MX9 (lil pkm2 sweg )
Overview: Rustle grip, suppressor and no infiltrator/patrol grip momento sweg

Replied to

class : smg
weapon : mx9
overview : ext light is necessary because it boosts the effective range from 16m to 19m and owc light supp and ext light is better than silencer barrel because it gives 18m effective range large caliber because it increases the head chest groin and leg multiplier rustle because firm is only 1 frame faster but reduces sprint to fire which is needed because its a aggressive weapon agile because smgs benefit from strafe

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
vibraslapper#5915

Class: AR
Weapon: M4
Overview: I'm far from an expert... but this is better for BR than the one above, imo. Good for wider range of combat distances, stable, minimal recoil, and the hip fire is pretty decent too.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
ǤŘΔV€#0002

class : sniper
weapon : outlaw
overview : rustle grip is 20% ads time firm is 30% but if you compare them by frame firm is just 1 frame faster which is just 15ms which is not gonna be noticeable at all and it reduces sprint to fire which is needed since its a aggressive weapon i didn't say to not use infiltrator its a snd build owc light supp is just 5% range downside aka 1 meter

Replied to

Class: SMG
Weapon: MX9 (lil pkm2 sweg )
Overview: Rustle grip, suppressor and no infiltrator/patrol grip momento sweg

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
rizz#1825

Class: SMG
Weapon: MSMChad
Overivew: marksman isn't necessary because it lowers movement speed and you need movement on the MSMC

Replied to

Class:Smg
Weapon:Msmc
Overview:Pretty decent gun in close range not bad reckoil and tbh fun to use gun in ranked

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
A L I C I A#4091

Class: SMG
Weapon: PP
Overview: Balance it out and if you like lc you can swap it out for gran grip. Not using no stock because i think it doesn’t have the best strafe speed if i remember.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
rizz#1825

Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.

Replied to

Class: AR
Weapon: M16
Overview: a Mobility build !

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
-Niklaus Mikaelson#0990

class: ar
weapon: ak 47
overview: idk why but it has litterally no recoil, btw, I like extended mag wink

sour perchBOT
#
Bryan25#4569

class: ar
weapon: m16
overview: great burst weapon

you have no recoil but have a lower ttk, the 5.45 rounds have a faster ttk with higher recoil

Replied to

class: ar
weapon: ak 47
overview: idk why but it has litterally no recoil, btw, I like extended mag wink

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
=]#0002

Class:SMG
Gun:PP18 Bizon
Overview: Try this instead

sour perchBOT
#
TRD6932#0250

Class: Shotgun
Weapon: Origin 12
Overview: DO NOT use short barrel for the love of God, it has a fucking -30.0 damage range penalty pepecringe

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
DT Nekros#6834

Class: SMG
Weapon: Tactical Bizon.
Overview: Better than dat build. #ChangeMyMind. sweg

Replied to

Class: SMG
Weapon: PP19 Bizon
Overview: Bet your ass everyone uses this Bizon build.

Base Bizon is amazing by itself. #ChangeMyMind.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
aziel#5232

Class : SMG
Weapon : MX9
Overview : is this good enough for a sighted mx9? saw noah's latest vid when he used someones mx9 and bruh i love how satisfying it is

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
TRD6932#0250

Class: SMG
Weapon: Pistolet Pulemyot Bizon (Russian name)
Overview: Whae u trusting stats :__:

Replied to

Class: Submachine Gun
Weapon: PP-19 Bizon
Overview: Highest Mobility if I recall correctly. Faster than Fast, you are speed with this.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: Peacekeeper MK2
Overview: Prolly staying in my top 3 ARs for a long time. It’s honestly really enjoyable to use. It’s looks are really neat too. Prolly one of the best looking base weapons since it’s blue by default. Glad to see that CODs first DLC weapon made so many appearances.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Pop4b0is#0251

Class: Multiple
Weapons: HS1216, PDW-57, XPR-50
Overview: Yeah idk I made these builds on the spot should work fine, just wanted to flex that I have all the skins

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Dream.#0007

Class: Ar
Weapon: Ak47
Overview: I think this build is better made and since I'm lazy to explain how bad yours is, give this one a try

sour perchBOT
#
DaysPass#0001

Class: "L" MG
Weapon: S36 (S69)
Overview: I don't equip 5 attachments because they slows your gun, use 4 only xd ||buff S36 when?||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Maxwell#3126

Class: SMG
Weapon: PP19 Bizon
Overview: Bet your ass everyone uses this Bizon build.

Base Bizon is amazing by itself. #ChangeMyMind.

Replied to

Class: SMG
Weapon: Pistolet Pulemyot Bizon (Russian name)
Overview: Whae u trusting stats :__:

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
Yellow Lobster Supreme#2573

class: smg
weapon: fennec
overview: way too much recoil control there dude. fennec has all vertical recoil so you can just pull down to control it. also that barrel only gives you one extra meter of range. if you want to really pump up the fennec try this build. can 5 shot up to 20 meters

Replied to

Class:smg
Wep:fennec
Overview:this thing shreds so fast it got me to pro 5 in 9 days. A good counter to as val users

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Capt. Price#2894

Class: SMG
Weapon: Fennec aka the Staple gun
Overview:
1: The barrel is useless since it only increases like 1-2 meters of your range
2: Swap the YKM laser for 5MW to compensate for the mediocre STF time
3: Swap Merc foregrip for Rubberized for the added recoil reduction without any ADS penalty and the 5MW laser already did it's job way better
4: Use the 40Rnd mag since why not

Replied to

Class: SMG
Weapon: Fennec
Overwiew: Designed for hip fire, use them a lot haha

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: marksman
weapon: R700
overview: yeah you’re not gonna quickscope anyone with a build that slow. try this instead. if you want a scope take off light bolt or tac laser

Replied to

Class: Marksman
Weapon: SP-R 208
Overview: easy Quick Scopes

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
m0rzie#2700

class : sniper
gun : locus
overview :y'all are using some shit snipers man look at my locus bet you can't deal that much damage flushedsunglass (btw it's a joke if you haven't relized already )

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Mr. Jawline#4363

Class: sniper
Weapon: DLQ 33
Overview:Half of the builds here are trash. I ain't shaming anyone, but a huge percent of the builds r not viable.
Ps. Owc suppressor or flash guard too works instead of fmj, but I just like the unsuppressed sound and the wall bang capabilties. Also extended mags is not necessary if u hit ur shots.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
AAAAAHHHHH#8782

Class: Marksman
Weapon: es pe are
Overview: Light bolt kills range doggy

Replied to

class: marksman
weapon: R700
overview: yeah you’re not gonna quickscope anyone with a build that slow. try this instead. if you want a scope take off light bolt or tac laser

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
no-thing#3486

class: marksman
weapon: mk2
overview: insanely fast ads time, and u can replace stippled grip tape to gran for less hit flinch :)

[Click to jump to message!](#codm-gunsmith-builds message)

#
HR乄 ZunainPlayzツ#6565

Class: AR
Weapon: AS VAL
Overview: 200mm barrel only effects BV past 35m. Considering how the bsa won’t support that, it’s better to make it close range only till the base BV limit, 20m

Replied to

Class: SMG
Weapon: As val
Overview: good recoil and good ads speed

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Bryan25#4569

Class: Assault
Weapon: CR-56 Amax
Overview: I use this in SnD but its good at all ranges with controlable recoildoggy

Replied to

Class: Assault
Weapon: CR-56 Amax
Overview: I use this in SnD but its good at all ranges with controlable recoil

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
YoHeTrippin#1490

Class: Sniper
Weapon: DL Q33
Overview: someone recommended me this it’s very good for a dlq build, good for quick scoping and has versatility

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
xenøz [Training Arc]#9938

Class : sniper
Gun : Locus
Overview : good for quickscopes because of relatively fast ads and good for mid range sniping but hit flinch is trash so use toughness perk PepeEvil

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: AR
Weapon: HBRa3
Overview: You know the build I shared is as viable as the one you replied with right? No need to put two meta builds against each other.

Replied to

Class: SMG
Weapon: QQ9
Overview: better than that

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
シMaeシ J€DM#4537

Class: AR
Weapon: Amax
Overview: fun mobility build, not good for holding positions but real good close range (not a meta build chill out meta abusers)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ChadPlayz#6565

Class: AR
Weapon: DR H
Overview: OTM is mandatory, without it the DRH has approx. 315ms ttk at its base range to the chest… that is the second slowest ttk at base range
OTM is better so that you could get that 3 shot kill (till 17m) and utilize a faster ttk (210ms), especially since this is a closer range weapon

Replied to

Class: AR
Weapon: Doctor - H
Overview: Dont need OTM

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Bryan25#4569

Class: AR
Weapon: ak117
Overview: I'm good at controlling low to medium recoil doggy

Replied to

Class: AR
Weapon: ak117
Overview: I'm good at controlling low to medium recoil guns(this is an old screenshot btw)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
nightmxrethedev#5284

Class: Launcher
Weapon: FHJ-18
Overview: Best possible build for this gun. It one shots. Sometimes it does get hitmarkers. It has the best iron sight in game. It also has 300 damage. It can blast cars in 2 shots. U also get a reserve ammo. U can also destroy scoresstreaks. And, this is approved by @ruby igloo. Now use it :D

[Click to jump to message!](#codm-gunsmith-builds message)

#
Apurbolol#0157

Class:SMG
Weapon:Mx9
Overview:
Infiltrator foregrip
5% movement speed
5% strafe
And literally no downsides
Op bro
Extended light barrel +20% damage range
Downdsides : None
Agile stock
20% stf
40% strafe (literally makes 5m/s strafe which is stupid I mean stupid fast)
Downsides:20% hipfire accuracy but hipfire is already cracked so
Large caliber better multlipers
Firm grip tape
Better ads speed and better flinch stability (important on SMG)
Rustle grip tape is also viable
The mx9 is only good as an agressive SMG.This is weapon you must rush with due to its non-existent range(good upto about 20m).The recoil is pretty brain dead and very easy to control.This is one of the best SMGs available for this season

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
Yellow Lobster Supreme#2573

class: pistol
weapon: shorty
overview: in my opinion your build is the more viable one. use it in ranked all the time and holds up super well.

Replied to

Class: AR
Weapon: HBRa3
Overview: You know the build I shared is as viable as the one you replied with right? No need to put two meta builds against each other.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Last Gen Richtofen#1403

Class: AR
Gun: AK117
Overview: might not be good to some but at least better than the build above

Replied to

Class: Assault Rifle
Weapon: Ak117
Overview: like if recoil never existed, head shots all day :grin:

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
demonelmo#4755

Class: Quickscope marksman
Gun: mk2
Overveiw: this sniper has the best ads speed in the game you can swap out the sup for stippled or switch to light sup. Pick any optic you want. saw dysmo use a similar build in mw 2019

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ブルーベリー#5337

Class: AR
Weapon: DR-H
Overview: Literally the fastest possible DR-H build, god-tier. Definitely the new meta this season fs fs

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
AAAAAHHHHH#8782

Class: Submachine gun chad
Weapon: Bizon wtfelmo
Overview: No skill SMG, hits like an AR, capacity of an LMG, and movement speed of an SMG Nice ||balanced||

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
ツ A • C • E ツ#1363

Class: sniper
Weapon: DL-Q33
Overview: This dlq is better if u dont believe me try it

sour perchBOT
#
VΣNOM™ |BlueDorito#1607

Class: SMG
Gun: QQ9
Overview : Good for close range and nice hipfire accuracy (use mono if you want but i dont use mono that much)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
TRD6932#0250

Class: AR
Weapon: AS Val (Russian: АС «Вал»; Автома́т Специа́льный, tr. Avtomát Spetsiálny, lit. 'Special Automatic'; code name "Shaft" (Вал), GRAU designation 6P30)
Overview: Aether flex PepeJedi

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Alex_Fishhh#8247

Class: SMG
Weapon: Fennec
Overview: This build is comfortable for me. Mono sup for extra range. Tac laser for ads time & accuarcy than MIP because i don't hipfire with this. Operator for recoil because it doesn't burn ads time since tac laser and no stock recovers it .No rub grip because it will lower the ads accuarcy. Mag A for more ammo because you run out of bullets pretty fast. No stock for mobility and ads time.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
shady#0216

Class: AR
Weapon: AS VAL
Overview: The gun isn't suited for long ranges due to its unique BV characteristics. It's best to build it as an anti-SMG weapon more suited for close range. Barrel for speed, stock for speed, laser for speed, mag for more ammo, and tape to counter the increased recoil of the barrel and stock.

Replied to

Class: Assault
Weapon: AS VAL
Overview: meta build fast ttk managable recoil

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Alex_Fishhh#8247

Class: SMG
Weapon: Fennec
Overview: If you disagree the build i'm replying to, then this one is those metas abusers fennec build.

Replied to

Class: SMG
Weapon: Fennec
Overview: This build is comfortable for me. Mono sup for extra range. Tac laser for ads time & accuarcy than MIP because i don't hipfire with this. Operator for recoil because it doesn't burn ads time since tac laser and no stock recovers it .No rub grip because it will lower the ads accuarcy. Mag A for more ammo because you run out of bullets pretty fast. No stock for mobility and ads time.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
Alex_Fishhh#8247

Class: SMG
Weapon: Fennec
Overview: Your fennec build's barrel adds 1 meter of range. The rest is pepetrash except mono and mag lol. Probably 85% of those people that downvoted your build uses my build but on the bright side, if you're pro with this, it means that you're skilled to handle your meh build so maybe those who downvoted are unskilled. So Try this:

Replied to

Class: SMG
Weapon: Fennec
Overview: Let's you beam with it (I'm talking 30+ meters), even with not as good recoil controlling skills. No mobility attachments, but ads is still faster than most guns with good builds. (You can switch granulated or strike foregrip for tac laser, but I'm not a fan of it, don't like visible lasers in general for snd.) (Also, pls nerf fennec to what it was before the huge buff, it was fine and balanced)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: marksman rifle
weapon: r700
overview: why in gods name are you throwing on light bolt and light suppressor on a BR build? did you not know the SPR has serious damage drop off? also build your gun for crosshair drift please as it helps with ranged shots

Replied to

Class: Marksman
Weapon: SP-R 208
Overview: One shot headshot goat in br. Maybe something to counter the rytec (when it's released).

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
9166mytag9166mytag#9166

Class: SMG
Weapon: fennec

Imagine adding BSA on a cqc gun with already a decent BSA score

sour perchBOT
#
DMNツJet8405#3069

Class: SMG
Weapon: Mp5
Overview: fast ads, good close range and midrange, and in some circumstances long range too, easily controllable recoil

[Click to jump to message!](#codm-gunsmith-builds message)

#
Bryan25#4569

Class: Pistol
Weapon: J358
Overview: I know it looks weird but it does work pretty well.
Lightweight Trigger for faster fire rate, Compensator for the recoil, Short Barrel for mobility, 8 Round Reload cuz potato aim, and an optic just to slightly reduce the visual kick. No laser cuz its ADS speed is fast enough, but if you want it, replace optic for the laser. doggy

Replied to

Class: Pistol
Weapon: J358
Overview: I know it looks weird but it does work pretty well.
No laser cuz its ADS speed is fast enough, but if you want it, replace optic for the laser.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
polkyi#2008

Class: Sniper
Weapon: Rytec AMR
Overview: possibly the best build for this gun! High mobility with explosive ammo that can tear your enemies apart.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
#
colin#9180

class: smg
gun: MSMC
overview: I used a similar firearm to this back in the 60’s while i was Nam. Tried it in some ranked and it folds noobs like a brand new pair of baby pampers diapers. Only works with Donut charm equipped

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
DMNツJet8405#3069

Class: SMG
Weapon: RUS
Overview: fast ads with controllable recoil that can kill at close and midrange and in some circumstances long range

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
psalms.#4091

Class: Sniper
Weapon: Rytec AMR
Overview: i think this one works a tad bit better (granulated for stippled if you want)

Replied to

Class: Sniper, BR
Weapon: Rytec AMR
Overview: Super steady zero Recoil build

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

#
DMNツJet8405#3069

Class: Sniper
Weapon: Dlq33 Red Action
Overview: combat stock bc red action has slowest ads out of all dlq blueprints, red action bc the flex

[Click to jump to message!](#codm-gunsmith-builds message)

#
!As#9371

Class: Sniper
Weapon: DL Q33
Overview: use this instead fast ads one shot kills most of the time good in mp

Replied to

Class: Sniper
Weapon: DL Q33
Overview: one shots anything in close range, and does 90 from range, with the exceptions of headshots which ohko's.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Mr. Jawline#4363

Class:SMG
weapon:Fennec
Overview: Better ig (tried operator fg instead of rubberised 4 a change. Still pretty good)

Replied to

Class:SMG
weapon:Fennec
Overview: The OWC muzzle can be replaced with MONO suppressor(I like using OWC personally) this this is a beast at close range and if u are a far range type of player u can use the mono but this gin has very good control and very less bullet spread,u should try it once

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Yellow Lobster Supreme#2573

class: sniper
weapon: Barret 50 cal
overview: sleight of hand is a must if you’re gonna be playing aggressive. has a base reload speed of almost 5 seconds. granulated reduces hit flinch and the rest increase speed. personally i love this sniper Nice

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Bryan25#4569

class: ar
weapon: pk
overview: Your build is complete garbage. Accuracy is completely useless on the Fennec as its base BSA is fine for its ideal range of 0-25m. Using it past that is dumb because you could just use an AR at those ranges. Strike foregrip is bad as it nukes strafe making your strafe more comparable to an AR rather than a fast SMG. The barrel gives a mere 1 meter of range, and the accuracy/recoil doesnt matter on the Fennec. 5mw laser is very useful as it makes your hipfire quite good, and the base STF of the fennec is actually terrible. Granulated is also useless on a close range SMG.

sour perchBOT
#
PootisBirb#8220

Class : sniper
Weapon : Rytec
Overview : my take on the m82 sniper from cold war, the gun has bad ads speed so use this gun more as a passive weapons, compensator muzzle for the muzzle look with bonus buff add in at the cost of ads speed, light short barrel for the barrel length and ads speed, bipod just for the look, soh perk for the cw m82 reload speed, granulated to eliminate light short barrel flinch, bonus you can use the one breath reticle for similar reticle like the one in m82 scope reticle (use either gold/diamond/aether for maximum cold war feeling)

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Woshii#1073

Class: Assault Rifle
Weapon: Cr 56 Amax
Overview: fast ads,controllable recoil suitable for close range, mid range and in some case can also kill at long range. We know that cr amax have high hip bullet spread so flash guard will reduce that.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
#
9166mytag9166mytag#9166

Class: swiper
Gun: rythic asmr

Full ammo cuz it's 10 reserve instead 20

Also you can tac laser to flash guard for aiming crosshair drift and lung refresher

And yes it's a gae gun

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
SFTY#8860

Class: Sniper
Weapon: Rytec AMR
Overview: good for hardscope, ADS Speed and Hit Flinch still good. [Full Ammo is Optional, you can change Full Ammo with SoH / FMJ / Laser]

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
sour perchBOT
#
trashcan5000#8069

Class: Sniper
Weapon: Rytec AMR
Overview: Forget about what I shared last night. In fact if you upvoted it, downvote it now. Don’t use FMJ, SoH is a lifesaver in some situations.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
Excalibur_#7750

Class: Sniper
Weapon: NA45
Overview: sure its toxic but with this camo u can become toxic in style. Pair it with your complimentary aether axe and demo expert

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
McDonald’s Mario#6669

Class:Sniper
Weapon:Rytec AMR
Overview: Super slow. Great for embarrassing yourself. Explosive shot to kill yourself when you’ve had enough

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
DaysPass#0001

Class: Spooper
Weapon: The Slowest Sniper In Codm (Rythicc 69 GAYMR)
Overview: Anti-Vehicle weapon that are slower than Latias herself, the game ends before you get to the other side of the map.

[Click to jump to message!](#codm-gunsmith-builds message)

sour perchBOT
#
DaysPass#0001

Class: Marksman-ish
Weapon: SPR (Shit Piss Rock)
Overview: barrel is optional but i recommend you to use suppressors for stealth and yes, this gun is faster than rythicc AMR if i say so myself.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
Alex_Fishhh#8247

Class: SMG
Weapon: Fennec
Overview: do not use @short shore fennec build if you're unskilled and @short shore: don't suggest trash builds in here because you won't help these gamers. Not everyone is skilled you know. This build will help you win rank matches in any modes.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
Yellow Lobster Supreme#2573

class: AR
weapon: peacekeeper mk 2
overview: agile stock is what makes the peacekeeper good. it's high strafe speed for an AR allows it to confuse people and allow you to win gunfights more often.

Replied to

Class: AR
Weapon: pisskeeper mk2
Overview: by using foregrip and not field agent you can replace agile stock with agency suppressor, also the PK2 has great ADS speed so double stack mag is a great attachment

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
ace26#5467

Class: Shotgun
Weapon: HS2126
Overview: the gun makes me want to do unholy things to myself. However, it for some strange reason(maybe the green color) it somehow always maintains a positive kd. I have not had a single ranked match without getting a positive kd ratio…so yeah. It’s like if they striker and the m16 had a baby and it’s arguably one of the worst guns in the game. However, that being said, I want to leave it hear so that dasmascus grinders can get it so have fun or suicidal thoughts, whatever may come to you first with this shotgun

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
sayeed#7335

Class: SMG
Weapon: Razorback
Overview: Honestly, this gun has gone under the radar this season and I'm rocking with this so far. Quite underrated and fun to use too with good BSA

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
storm crescentBOT
#
Atlas-t#3091

Class: melee
Weapon: bat
Overview: 50. Was purely auto grammar, and I clearly stated for the looks only.

Replied to

Class: Pistol
Weapon: Rennetti
Overview: Arctic .50 and also, don't get triggered at hate on your builds, just make better builds and people like them, or shitpost for fun

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Ghost Rileyඞ#7605

Class: Sniper
Weapon: Rytec AMR
Overview: MP build. Not the best one but just one build that deals an "one tap" kill in any body part, equiped ofc with Demo Expert. You'll also need the Agile and Flinch Perk for a lil bit faster ads speed while sprinting (important for those who have enabled the Auto Sprint setting) and less hit flinch (for those who play passively with it).

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
nightmxrethedev#5284

Class: SMG
Weapon: PP19 Bizon
Overview: Meta build. It has extremely fast mobility, large mag size, braindead recoil, and overall decent time to kill. This is a mobility build, but if you want more strafe speed, use skeleton stock instead. Approved by Apurbolol and ZunainPlayz.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Mr. Jawline#4363

Class: SMG
Weapon: Finnick
Overview: To anyone who hears me out. U don't need both rubberised and operator.
Operator gives more reekoil control than rubberised but with huge ads speed reduction. Rubberised gives some what same control with loss in some BSA(fennec has somewhat good BSA). So I prefer rubberised doggy

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Yellow Lobster Supreme#2573

class: smg
weapon: mx9
overview: better than that. strafe speed is insane on the mx9 so prioritize that. no need for bsa control as it’s not a long range weapon. only effective up to 20 metersish. also full ammo is completely useless lol.

Replied to

Class: SMG
Weapon: MX9
Overview: small compact smg gun that is highly efficient in mid to short range environments, very quick ads times allow for the fastest of reflexes.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
Yellow Lobster Supreme#2573

class: smg
weapon: MP5
overview: close to being good. you’re mixing it up too much tho. MP5 has really bad bsa so it’s best to focus on that. if you want tactical barrel just switch it out with recon tac long. if you want monolithic use it instead of light flash guard. but you can’t use tactical barrel and monolithic together. absolutely destroys bsa

Replied to

Class: SMG
Weapon: MP5/Weird zombie crystal gun
Overview: Aether camo go brrr

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Blastem#5001

Class:pistol/S h o t t y
weapon: Shorty/725
overview: damage go brr in mp and zomboz replace the full ammo in zomboz with the owc tac lazer if you want to hehe pepelove

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Yellow Lobster Supreme#2573

class: smg
weapon: fennec
overview: if you’re not gonna use no stock at least use sleight of hand or something instead of attachments that will slow you down. that much recoil control is not needed as you can pull down since the fennecs recoil is mostly vertical.

Replied to

Class: SMG
Weapon: Fennec
Overview
"Huge ADS speed reduction"

1 frame penalty weirdchamp
I personally stack reekoil bc there's nothing else to build on the gun
Mobility/ADS either only gives 1 frame, or has nerfed mobility upsides compared to other guns so I don't think they're worth it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Yellow Lobster Supreme#2573

class: shotgun
weapon: HS0405
overview: i’m not attacking you or anything. just informing people about how that is not the best build.

also always focus ads bullet spread on the HS0, it’s an ADS shotty

Replied to

Class: SMG
Weapon: MX9
Overview: it's a personal preference bro, back off.

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
ace26#5467

Class: Assault
Weapon: Dr-h
Overview:
The best silenced dr-h build, gran tape is more viable but I don’t wanna tell the world where I amdogelaugh

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Aperaz#4762

CLASS: Light-machine gun (Turned AR)
WEAPON: heavy M4 doggy
OVERVIEW: meant for zombies. If you have weapon damage maxed you get 130 rounds for some reason. I’m also high.
yeah I’m high

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
storm crescentBOT
#
TRD6932#0250

Class: Shotgun
Weapon: KRM 262
Overview: sprint-to-fire delay stack cause stf deals way too badly with shotguns
can replace no stock for speed up kill

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
ChadPlayz#6565

Class: LMG
Weapon: Holger
Overview: best not to penalize ads since this is an aggro LMG, ur only losing 4m range, it's worth it, so use light supp. instead.
trade mag for red dot if u want

Replied to

Class : LMG
Gun : Holger
Overview : Perfect for holding hardpoints or pulling people off the point on dom , you can use it on tdm or frontline but its kinda slow for those modes or just spray those corners, havent tried it on SnD tho

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Pop4b0is#0251

Class: SMG
Weapon: MX9
Overview: lmao you can tell this mf was confused as hell looking at the armory and just put on what was familiar

Replied to

Class: smg
Weapon: mx9
Overview: high accuracy, speed, and control

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
DireBowser#3420

Class: SMG
Weapon: Cordite
Overview: Normal build for bullpup weapons, I just want to say that it's one of my favorite off-meta weapons.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
storm crescentBOT
#
TRD6932#0250

Class: Shotgun
Weapon: Origin 12
Overview: Marksman barrel literally has a +6.0% movement penalty, also RTC Laser 1mw only increases hip spread by 1 percent so you're better off using MIP Laser 5mw cause it has an extra sprint-to-fire delay decrease

Also why gran, use no stock

Replied to

Class: Shotgun
Gun: Echo
Overview: a heavy shooter with extended mag and its very strong in close range and far range even though I have to sacrifice the mobility but trust me it's worth it

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
silvER#7024

Class: Lmg
Gun: Hades
Overview: translation is rfb, agile stock, cross grip
Swap the soh and that grip tape to hybrid mag and firm grip tape

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
aziel#5232

Class : AR
Weapon : T25
Overview : Try my T25 build you can swap out the sight if you have the geometry blueprint or if you like the ironsight for some reason

PS Got double digits on scrim with this badboy too beamy imo

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
badwilly#5228

The temper rise.

[OC] BK57 - Sturmbewaffnung concept fanart, made
originally by me. Available in my Reddit: u/badwillybilly

Inspired by an old Germanic folklore. On the stock of the gun, there was a written Anglo-Saxon runic, which means 'dragon'. The mag, handgrip and the second stock layer (?) has a 'Call Of Duty Mobile' written with the same runic alphabet. The name 'Sturmbewaffnung' is a translation of 'storm armament' in German (supposed to be 'Tempest Armament' but this works fine).

The first picture was rendered in a Blender engine with a simple rendering method (OpenGL) and the second one is a 2D side preview of the gun, made in Krita.

[Click to jump to message!](#808707420830040085 message)

storm crescentBOT
storm crescentBOT
#
𓌹 ṨʞıLL 𓌺#9680

Class : AR
Weapon : HVK
Overview : [INTENDED FOR BR] Hipfire close to even mid-ish range hipfire with laser accuracy equip this bad boy with void mods as soon as possible taking it from 24 to 44 bullets per magazine making it much for BR viable but as long as your accurate the 24 rounds is definitely manageable jus not preferred so any extended mod will better the performance of this absolute monster, i personally pair this with a sniper rifle or the SPR marksman is my go to choice when running this build.

PS. before you go and downvote this according to “meta attachments” take the time to set up the gunsmith for yourself and go into a solo match with it best if you’re able to come across the extended or void mod right away before you even get to the air drop but if you can’t don’t worry you’ll see it works jus fine until you find the right mod.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
badwilly#5228

[OC]
M4 - Nukeytown and AK47 - Nukeytown concept fanart, by me.

Made to commemorate the upcoming CODM 2nd Anniversary in advance. Inspiration taken from several graffiti in Nuketown 1984 (especially the Nuk3town logo) and alot of internet references. These skins are in a battle scarred state, where the scratches are noticeable on area that frequently have contact with the user such as magazine, grip, barrel and stock. Originally, I was about to include MW11 as well but I changed my mind
Unfortunately, I cannot render the gun's skins properly in Blender for no exact reason. Due to this, I can only showcase it in 2D using Krita.

[Click to jump to message!](#808707420830040085 message)

storm crescentBOT
#
𓌹 ṨʞıLL 𓌺#9680

Class : AR
Weapon : T25
Overview : since the type is supposed to be played as a SMG the mono isn’t a good idea the range boost is not needed and the negative BSA also isn’t needed, the sight also can be removed since it’s close quarters that won’t be needed as well very little recoil with this set up with lots of results when used right. highly under rated gun

Replied to

Class : AR
Weapon : T25
Overview : Try my T25 build you can swap out the sight if you have the geometry blueprint or if you like the ironsight for some reason

PS Got double digits on scrim with this badboy too beamy imo

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
ChadPlayz#6565

Class: LMG
Weapon: Holger
Overview: BSA is needed, it is suggested to either use Holger as an LMG, or AR

Replied to

Class: LMG
Weapon: Holger 26
Overview: Quick ADS + Quite stable, have fun. (any recommendations/feedback is apreciated.)

Jump Link

[Click to jump to message!](#codm-gunsmith-builds message)

Reply Link

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
Sleepy#7823

Class: Sniper
Weapon: Rytec
Performance: kills enemy even if you hit their toes if you want a fast ads build just remove ammunition but you will get hitmarkers

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
shady#0216

Class: SMG
Weapon: RUS-79U
Overview: An actual good build. Barrel, stock, and laser for speed. Suppressor for range and suppression. Mag for more ammo.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Yellow Lobster Supreme#2573

Class: SMG
Weapon: AGR 556
Overview: AR conversion kit, really good for long range beams because of the naturally good bsa.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
storm crescentBOT
#
Nightshade#0955

Class SMG
Weapon P-90
Overview this thing is slept on but bad in every situation (got my first nuke wit this thing back in 19 the nostalgia hits hard)

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
storm crescentBOT
storm crescentBOT
#
sayeed#7335

Class: SMG
Weapon: HG-40
Overview: Honestly, I've been going off meta for the past few days and I've been really enjoying this gun along with the razorback. Decent range and kinda fun too

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
#
nightmxrethedev#5284

Class: AR
Weapon: Typo 25
Overview: Great versatile build with good ads and hipfire bsa alongwith good strafing speed. Stopping power is a must.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
No_Name#7815

Class: Ar
Weapon: M4
Overview: Almost no recoil.Great accuracy.I'm using since gunsmith came.
This build is only for br.Works great with Extended Mod / flashlight

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
storm crescentBOT
storm crescentBOT
#
Chiller_2#8553

Class: Sniper
Weapon: Dlq
Overview: If you think using owc light suppressor reduce 20% damage range yes indeed but, dlq has a long damage range so I don't see why you should be concerned about it.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Chiller_2#8553

Class: Sniper
Weapon: Rytec AMR
Overview: its a one shot using termite but you can take off termite if you want and change it to soh perk, i prefer using no termite because it has a faster ads but when using
termite it slows the ads to 25% ads but your choice 🙂

[Click to jump to message!](#codm-gunsmith-builds message)

#
Chiller_2#8553

Class: Assault Rifle
Weapon: Ak - 47
Overview: Why owc ranger? to get some damage range and recoil control but its still so hard to control. Special ammo for fast killing, no stock for good ads, granulated for bsa and owc laser for ads and bsa. Ads is slow but trust me it shreds.

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT
#
Flame_#8553

Class: Assault Rifle
Weapon: M4
Overview: Extended mag for more ammo cuz it doesn't have too much bullet and it's not meta but not bad

[Click to jump to message!](#codm-gunsmith-builds message)

storm crescentBOT