#╰╴top-highlights

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#
egg.rolled

Class: ar
Gun: m13
This the build I used months ago so i dunno if it’s any good now, or if the gun is any good for that matter lol.

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forefather\_19

Class smg
Weapon - OXR prototype omega
One of the best rush smg with insane damage and ttk if you are bored with meta
Especially if you have this type of iron sight skin barely any aimshake

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a.m.i.

class: zrg
ext/vehicle mag fine

range boosting does literally nothing, same with recoil. anti vehicle mag one taps legs anyway, upper body is irrelevant on anything but like outlaw and xpr

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waffles172

Class : Marksman
Weapon : SO14
Ngl disable is kinda op on this thing (replace the chrome lined barrel)and a red dot for the f2p's

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aceofspades\_7.

Class: SMG
Weapon: QXR
Overview: the weapon with the enhanced bolt itself is very good, but it requires skill, since there’s no extended ammunition. Good for close combat and long range.

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styhertzmann

Class: ar
Weapon: as val
Overview: yk that pre aim with 5mw doesn’t send out the laser right?
Also I made this cuz realistic build

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skunk\_20

Class: Sniper
Weapon: Dl Q33
Overview: i built this mainly catered for aggressive multiplayer with as much speed and trying not to make conflicting downsides with extend mags suppressor etc build is ok can opt in an ext mag will slow reload and opt fmj for fast reload purely preference based most of my sniper builds are similar to this as i dont think it is necessary to have all 5 attachments

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12861286

Class: Sub Machine Gun
Weapon: Lapa
Overview: You need to hit upper body shots to 3 hit kill. (Red Dot is kinda needed so swap for striker foregrip)

12.4” MO3 Reinforced - Best overall *(so many barrels, chose what works for you)
Striker Grip - get back lost mobility
Agency Suppressor - must have for pretty much all guns that have it
Firm Grip Tape - ads speed and hit flinch for no downside
Vandal Speed Loader

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s.alvo

Class: SMG
Weapon: PP19 Bizon
Overview: speed, some range and fast reload.
the gun is already good with recoil and its an smg why are you trying to use this long range?

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ts\_so\_raw

Class: Sniper
Weapon: Outlaw
Overview: Not a good sniper but not a bad one, fast ads, good mobility great for aggressive sniping, not the best sniper but an great alternate

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pepsimanv3

Class: SMG
Weapon: RUS-79U
Overview: You cannot tell me this build aint nutty. Either that or this is gun is secretly extremely good

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Deleted User#0000

class: lmg. weapon: ul736. overview: good ads and bsa. just dont spray. possible to replace strike stock for mono suppressor or tac suppressor. infinite 4 shot capabilities (not too sure tho)

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toxictrashtalker

Class:lmg
Weapon:rpd
Overview: i dont use stippled grip tape just cause its only 5 percent ads time and it decreased the ads bullet spread but u can use it if u want to

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itsironyimm.\_.

Class: LMG
Weapon: UL736
Overview: This build is only good for holding angles, but you can change the steady stock to combat for more ADS time or granulated grip for more ADS bullet spread, or change the mono suppresor to slight of hand for faster reload.

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Deleted User#0000

Class: smg
Weapon: p90
Overview: I highly recommend that you use this loadouts for hipfire but you can switch light stock for strippled foregrip and light flash guard for tactical suppressor.

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itsbouncy

Class: pistols
Weapon: J358
Overview: Probably simplest but best class for the J358, i used this one for when i needed longshots, worked perfect

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seanmike

Class: SMG
Gun: LAPA
Overview: the no recoil only works if youre hipfiring people. This build works with almost no downsides just put shulker perk and -ads movespeed is remove. Why red dot? Because if youre f2p its ironsight is trash.

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randomytcodm

Class: AR
Weapon: Man-O-War
Overview: Through my experience with this weapon. Having the ranger barrel helped a lot for season 3, if you want slightly better ADS you can switch out the laser to owc laser of add stipple grip tape

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jerryneutron

Class: LMG
Weapon: Chopper
Overview: mm not a bad build I prefer this got me to legendary last season why don’t you use disable?

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styhertzmann

Class: assault rifle (AR)
Weapon:colt M16A1
Overview: a very good looking and still usable
Not really recommend for such sweating gameplay

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cee6

Class: Smg
Weapon: Razorback
Overview: I honestly enjoy the razorback and get a good amount of kills with it in ranked but this is the build I use (I only use sleight of hand because I don’t have rapid fire yet)

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hypernova861

Class: LMG
Weapon: DP-27
Red dot build and no red dot build, depends on your preference.
The gun absolutely beams and its a lot of fun to use!
I dont recommend using the barrel that increases firerate as it basically only give you 1 damage range. Reload time and mag size are obvious flaws with this weapon.

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callmemumei

Class: AR
Weapon: HVK
Can swap ykm combat for mip strike if you care more about the bsa but this gun honestly needs to be taking fights within 20m for a consistent kill, its recoil isnt really good enough for long ranges either.

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dr\_death.row

Class: smg
Weapon: PP19 Bizon
This is the best gunsmith ever lowk got legendary with it, still tho it's not as good as cx9

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a\_sheeeep

Class: Sniper
Weapon: NA-45
I've literally not played a single other gun outside of this one. It's so fun to play with, and went 23-6 in a pro match with it

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4444orange

class shotgun
weapon hso4
i swear thunder rounds r underrated asf yall just gotta try it this build is also suitable for br

no idea why there's no down vote reaction btw

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a.m.i.

class: 117
"isnt half bad"
its slower than any ar build there is normally, literally lmg ads speed and the recoil still sucks bc the horizontal is randomized, the vertical is a nonissue.

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dragon.xyz

Class: LMG
Weapon: Hades
Performance: absolute nutty in BR. People sleep on it ever since it got buffed. Pretty much best overall time to kill at all ranges out of all weapons with great mag and mobility. If you dont hip fire, use aim assist laser or mag is fine.
Mods: long range, hip fire/mag mod/lateral.

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aerial\_8

Class: AR
Weapon: M16
Wildfire propaganda has gone too far, burst is completely viable and with a monolithic the one burst range is extremely disgusting. The ability to mix in a leg shot and still one burst enemies at 25-50 meters feels very good. Having to aim at upper chest for infinite range one burst sounds daunting but when the weapon has negative recoil and the bullets fire in a 74ms interval, it’s not as hard as it sounds. Red dot unfortunately required unless you have a fire blueprint as the stock ironsights are hot garbage.

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dragon.xyz

Class: Assault
Weapon: Kilo 141

Performance: easy to use and really fast ads for a main AR. 4 taps till 40m, 3 tap possible till 18m
Drop perk for optic if needed

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jack7970

Class: Sniper
Gun: 3-line
One short: head
Two short: body
Match: br
Perk recommend: long range, quick scope,large mag.
It has clear view and fast reload compared to other Sniper

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\_zunjae

Class: Marksman
Weapon: So14

switch polarfire x with gauge mono to remove 10% stf and faster 7% faster ads speed for smaller maps, and -8% ads bullet spread. (literally blitz 207ms ads speed if no mag)

(50 round mag, switchable for any perk, laser or scope)

downside is -1.5m for first range and -3m for 2nd range, shouldnt matter for closer range engagements

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a.m.i.

class: mx guardian
susanoo? more like susaNOOB knee slap

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minsted

Class: MG
No Vertical Recoil MG42. You only control recoil with horizontal. Additionally, if you play br, you only need blue lateral recoil control for 0 recoil

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snow1ze

Class: SMG
Weapon: AGR 556
You can swap the light mip for that extended light mip barrel, and the mag for extended mag A

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crt.zen

Class: USS 9
Has never failed me and is really good
Stock-no stock
Mag-the 32 higher damage mag
Barrel-short barrel
Laser-OWC tactical laser
Perk-sleight of hand
Edit: funny how everyone decided to so quickly downlike it tho they haven’t even used it lmaoooo

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MP5#1111

Class: Assault Rifle
Weapon: AK47
Performance: Best build according to me. Rubberized grip tape and owc ranger due to the high vertical recoil of the gun and one more advantage of the ranger barrel is the range boost with the 5.45 caliber ammo. I'm using the special fire rate ammo to make this gun versatile in close and mid range. With this ammo, this gun is a straight up machine. No stock and tactical laser to boost that ads speed and mobility. Overall this build has no downsides except damage (of course) and performs really well in game.

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ZunainPlayzツ#6565

Class: Sniper
Weapon: DLQ
Overview: Combat stock is better

Replied to

Class: Sniper
Weapon: DLQ-33
Overview: Fun to use. Good ads time. (Sleight of hand can be replaced with fmj or extended mag A)

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CaptainShrimpp 🔜🍤#7794

Class: Assault rifle
Weapon: DR-H
Overview: With great stopping power and Speed, this Versatile build swings fast and hits hard.

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PootisBirb#0420

Class : Assault Rifle
Weapon : As Val
Overview : Based On SR-3 Vikhr, this gun has controllable rekoil, decent range, decent ads speed, -15% hit flinch. However this gun has base 20 mag which is a bummer. key attachment : 1. Melee Barrel and skeleton stock for the look. Gran tape, tac laser and piranha grip (you can also change this for tac a for better mobility) for covering the bsa

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AnOldPaladin#0116

Class: SMG
Weapon: MP7/QXR
Overview: I found it pretty good for CQC especially if you are going for an aggressive play style.

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Seekerkun#8590

Class : SMG
Weapon : RUS-79U
Overview : a good all round class, capable to compete against ARs in medium ranges due to marksman barrel and good bsa attachments and can easily take down enemies up close with the reliable ads speed and 38 fast reload to win fights against multiple people, enjoy :)

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not evil elmo#6390

Class:AR
weapon : DR H
overview: imagine not using otm

Replied to

Class: AR
Weapon: DRH
Overview: i use this build for ranked, and it always gives me a satisfactory result, anyways it gonna get disliked

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don't simp lol#3786

Class: AR
Weapon: M4
Performance: The build above me is really good but in my opinion the M4 already has good bullet spread. Because of this, I use no stock.

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don't simp lol#3786

Class: Sniper
Weapon: DL Q33
Performance: Fastest ads you can possibly achieve as well as the weapon being silenced. Fmj let’s you wallbang and if you want you can swap the light suppressor for extended mag a.

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don't simp lol#3786

Class: Sniper
Weapon: Locus
Performance: Similar to my build above it has fast ads, as well as suppressed. Again if you want you can swap the suppressor for fmj, stopping power isn’t worth the penalties and the one shot range is barely extended.

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ٴٴٴٴ#5082

Class: SMG
Weapon: QQ9
Overview: Strictly for close quarters so bsa shouldn’t be a problem. Works great and has spectacular movement and strafe. I suggest pairing it with light weight or skulker. As for the mentioned post, tac long? Seriously?

Replied to

Class: SMG
Weapon: MP5/QQ9
Overview: Better than above. Can switch the barrel to gran tape if needed.

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#
Weather Person#2850

Class: AR
Gun: Man-O-War
Overview: Has fast ads and can use long range because of the rtc huge suppressor but also ok for close range

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nø#3786

Class: AR
Weapon: ICR-1
Performance: The Icr already has good base bsa and recoil so I use no stock and inter-suppressor. Most people use 40 round fast mag but I prefer the normal 40 ext mag because you don’t lose as much mobility. However you can change that if you would like

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CommunistFenix#2655

Class: Sniper
Weapon: DLQ
Performance: barrel, laser and stock for ads time, sleight of hand for reload (changeable for ext mag or FMJ, but DLQ got FMJ buff so no need) and suppressed POGPLUS

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Apurbolol#0157

Class:AR
Weapon: ASM-10
Overview:With a 3 tap of 13m its better than smgs.This is an aggressive weapon meant for close-mid
note:Light flash guard can be replaced with tactical foregrip A

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Forza#0002

Class: Marksman
Weapon: Spr

Overview: Early build so there may be room for improvement. This build is completely centered around ads speed and making this thing feel snappy. Has been performing very well for me in MP.

From the testing I’ve done and the videos I’ve seen, .300 5 round is the best mag choice. It essentially makes the spr a one shot lethal to everywhere on the body except the legs up until 20m. After that the base damage boost helps it keep the one shot lethality at the arms after damage drop off. (The .338 doesn’t one shot to arms after 20m. So I feel the only appeal of the .338 is the extreme headshot damage boost it has for BR.) Then again the gun has just come out, feel free to take this all with a grain of salt. P.S - Don't use this thing long range

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Apurbolol#0157

Class:Lmg
Weapon:Rpd
Overview:Even tho it's an lmg it has respectable ads speed and movement speed.But it is definitely a spray and pray weapon.With a BSA score of 6.14 it's quite viable for mid-long

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StarGuardian_PyxelRyft#2305

Class: Sniper
Weapon: Arctic .50
Overview: Take a sip of coffee while this thing is ads'ing before raining fire down crossfire mid. RECOMMENDED BY LEGENDARIES!!!

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StarGuardian_PyxelRyft#2305

Class: LMG
Weapon: RPD
Overview: with ads speed of -49% this build will help you reach Rookie 1 in no time at all. Oh btw dont forget the strong scope shake that will make you quit the game for good

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!_DeadlyLimbuXtreme#9055

Class: Ar
Weapon: man o war
It mainly focuses on ads bullet speed accuracy also has great ads speed without reducing the mag size

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Woman (Man)#0602

Class: Pistol
Weapon: .50 GS
Overview: Akimbo build with decent mobility and firerate. Not gonna matter since this is most likely gonna get mass disliked.

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ٴٴٴٴ#1337

Class: Sniper
Weapon: Locus
Overview: Locus is better overall without sp. However, I suggest outlaw over this build. All up to personal preference.

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kurut0#9114

Class: AR
Gun: M4
Overview: COD MW's "Clean House" M13, except it's CODM's M4. Pretty good ADS time, Could remove the Sleight of Hand perk and replace the Integrated Barrel with the short barrel, and have Mono suppresor.

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OverLorD83n#4418

Class : AR
Weapon : AK117
Overview : Good ads, good accuracy, is silenced and has clean ironsights. Long range slightly recommended except for very long range

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SAMY#4504

Class: Assault rifle
Weapon: peacekeeper mk2
Overview: 200ms ads time , best bsa in automatic weapon category , can kill in 250ms up to 16 meters (effective 4 shots to kill range ) and 333ms up to 38meters (5 shots to kill range)
Recoil is controllable thanks to the field agent foregrip that reduce 40% horizontal and 10% vertical recoil
Sprint to fire time is much faster than base pkmk2 aswell which is already really fast
Edit : forgot to say it has close to no flinch thanks to firm grip tape

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ZunainPlayzツ#6565

Class: SMG
Weapon: QXR (MP7)
Overview: A silenced MP7 with a perfect amount of accuracy. If you wish to control the little recoil it has, then just ||pull down||

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ThePanMan#3285

Class: Sniper
Gun: Locus
Overview: (br class) here, i focused on the damage range and mono suppressor, ads time wont come in handy when its the talk about sniping in a far distance, you dont have to run and jump around to snipe

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GhostRiley#7605

Class: Sniper
Weapon : NA-45
Performance: I made this class for MP. I don't know if it's good. I will let you guys decide on votes so I can have a general point of view 👍 (let me know if there's sth I could change to make it better for mp)

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TriBomb#9621

Class: Marksman
Weapon: SPR 208
Overview: Absolutely insane and overpowered for BR, does 350 damage for a headshot with the .338, this can take out a 150 health, level 3 armor player in 1 shot if you can get a headshot. 350 damage for 0-200 meters away.

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Yavinm4du™#4480

Class : Sniper
Weapon : Outlaw
Overview : Good ads, since BSA wont affect bolt actions I highly recommend this.
Further Modifications : Replace the ammunition to a lower one for a little bit more ADS

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|Adam|#2986

Class: Sniper
Weapon: DLQ
Overview: yeah imagine not using combat stockpepegrin

Anyways I use extended mag A because I can't stand the default mag size. Fastest ads time for the DLQ. Combat stock because it's more superior than owc skeleton. MIP light and owc laser tac for that good ads time, and finally fmj, because it wallbangs good this season.

Replied to

Class: Sniper
Weapon: DLQ
Overview: Combat stock is better

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CaptainShrimpp 🔜🍤#7794

Class: Sniper rifle
Weapon: DL Q33
Overview: Faster than lightning and stronger than a Truck. The only way your enemies will survive is out of sheer luck.

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Eddieツ#8964

Class: Sniper
Weapon: Dlq33
Overview: It's good if you know how to deal with snipers. Good for camping and for quick scoping. Good for SnD because of the silencer. What do you think?

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Wo(man)#0602

Class: Pistol
Weapon: Desert Eagles
Overview: Assuming you can hit your shots this is really good also very similar to the one above me but with a tiny bit more mobility (Not bashing).

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Wo(man)#0602

Class: Marksman
Weapon: SP-R 208
Overview: This gun looks like the Scout from Counter-Strike. In all seriousness do not use this gun.

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a penguin#7944

Class: smg
Weapon: Qq9
Overview: great mobility, good ads time and strafe, recommended for any kind of gamemode. It includes a surpressor which makes it good for SND but can be substituted with the RTC Recon Tac long in case you want more range (note it will reduce mobility and worsen ads time). If you want you can switch to 10mm mag but the ttk won't change whatsoever. The recoil is easy to manage since it's mostly vertical (just pull down).

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Frostybear#7873

Class:Marksman
Weapon: SPR
Overview:Has a fast ads and haves a bit strong damage but it can kill a player at the chest area and the head area

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Ryn8#1719

Class: Shotgun
Weapon: KRM
Overview: My fav shotgun, can do well in 1v1s but when facing 2 or more enemies you’re going to have a hard time unless your experienced and I’m not experienced so here I am asking for help on what to change in my Gunsmith.

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Rauptoz#9011

and then he/she/they be like: haha meta gun go brrrr

edit: i believe this likes are for Krueger. You, my friends, are men/women of culture

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Attachment: image0.jpg

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martian#1185

Class: Pistol
Weapon: .50 GS
Overview: I decided to stop being gae so came up with this single deagle build.
Edit: I was advised to use granulated grip instead of rubber, makes sense.

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Onion Woods XD#4206

Class: LMG
Weapon: Chopper
Overview: Good for all ranges very good for holding in domination and hardpiont and also good for rushing and it can also chop vegetables

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sage#1390

ak 47- party rock, the iconic camo from black ops 2 reimagined and brought to codm (i still have to make a "kill effect" i also forgot to add that the final stage scrolls through all the colours, and it can come with a red cup charm 😉 )

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Tux#9851

Class: AR
Weapon: Type 25
Overview: This is a good aggressive 4 shot kill AR. Mind that the 4 shot kill range ends in 9m, so always play aggressive with this. You may replace MIP light (short) barrel to MIP light barrel if you want a little bit more control, but i personally wouldn't. The light stock gives this thing fast strafing speed, but if you prefer faster ads speed, then you may use combat stock

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Per$#1271

Class: Ar
Weapon: Icr-1
Overview:Won't be a paragraph let the gun talkpepegrin, also the ranger barrel can be substituted with the monolithic suppressor have it your way

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MrvL#9659

Class: SMG
Weapon: MP5
Overview:
• Mono -7% BSA but tac long +6%
•Mono and tac long +2f but tac laser gives -2 to 3f and no stock gives -3f
•16m 4sk with 4 upper body shots(216ms ttk)
•23m 5sk even on legs(270ms ttk)
•183ms ads speed

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Jaeho Lee (andrewlee0520)#7199

Class: Light Machine Gun
Weapon: Chopper
Overview: Best weapon to use in the Attack of the Undead. Just don't get killed during your reload time.

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trashcan5000#8069

Class: SMG
Weapon: Razorback
Overview: Overall balanced build, no downsides whatsoever. It’s fast firing, it’s accurate, and the ADS time is great. There’s not much else I wanna say about this because the weapon speaks louder than I do.

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trashcan5000#8069

Class: SMG
Weapon: Razorback
Overview: Overall balanced build, no downsides whatsoever. It’s fast firing, it’s accurate, and the ADS time is great. There’s not much else I wanna say about this because the weapon speaks louder than I do.

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Rauptoz the Kreuger enjoyer#9011

Average Locus fan vs Average SPR enjoyer
(p.s: i dont remember who is the owner of this gif but thanks to him/her/them)

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GhostRiley#7605

Class: AR
Weapons: Man O War
Overview: Multiplayer Builds but the first one for fast paced gameplay (fast aim) and the second one for more passive gameplay

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Mil-Sim - Brute[Search Team]#5129

Class: AR/Pistol
Weapon(s): M4/MW11
Overview: The loadout from "CleanHouse" mission of MW2019; not recommended actually, but run granulated instead of fmj if you are really really keen

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Apurbolol#0157

Class:AR
Weapon:M16
Overview:M16 has 167 ms ttk upto 40m
But the last brust is impossible to control
Using operator+Rubberized u can control the kick upto 20m
Also it has the best accuracy (after chicom)

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Tr1ppy#3946

Class: Sniper
Weapon: Locus
Overview: Fast Ads, aim higher than the waist and u will barely get hitmarkers depends on your play style

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trashcan5000#8069

Class: Marksman
Weapon: Kilo Bolt Action
Overview: This is my step sisters aunts cousin. It’s weird, but it’s the only thing I could find myself that worked for it. If you’re really tryhardy, remove stopping power and go with fast reload and give up the perk for something else. Aside from that, I’m pretty sure some people will find satisfaction using this build, if you don’t then use your own.

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trashcan5000#8069

Class: Marksman
Weapon: SP-R 208
Overview: This is my sisters grandmothers grandma. It’s basically the new build flying around for this thing. You already know the details, so you already know the options. You can switch to light barrel for more speed if you feel like you gotta go, or you can keep the monolithic barrel and pass the hare without making a peep.

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GhostRiley#7605

Back then when everyone was mad at me saying that meme and finally after all these months Jeff's the voice actor for Ghost. Life is justKomrade pepelove

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Mil-Sim - Brute[Search Team]#5129

Class: AR
Weapon: KN44
Overview: ever realised why both the AK47 and the KN44 are together in CODM cuz both are literally the same guns but based in different eras?

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ẞẞJ • Nightmare#5284

Class: Marksman
Weapon: Remington Model 700 (not sure but yeah)
Overview: Maybe the best loadout, atleast for me 👀

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trashcan5000#8069

Class: Shotgun
Weapon: HS2126
Overview: This is thanksgiving dinner. Ferg fucked up this gun in his last video so here’s the preferred build with my little twists. Other options for attachments include switching either stippled or the reload case (Entirely your decision) with speed up kill. If you’re taking this thing into really close quarters then try birdshot though it isn’t great imo. That’s basically it.

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Barack Osama#0696

Class: Sniper
Weapon: NA-45
Overview: Makes your opponents mad and causes them to play like apes.
Side effects: You'll get lots of toxicity and downvotes

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js#5858

Class: Assault Rifle
Weapon: Ak117
Overview: This build absolutely shreds and has decent mobility, the down side is that you have to be good at controlling recoil, please try this before you vote :((

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Forza#0002

Class: Shotgun
Weapon: Krm
Overview: Hipfire krm build I use for snd, for other game modes you can swap out stippled for speed up kill pepeOK

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Apurbolol#0157

Class:AR
Weapon:Man o War
Overview:31 m 3 tap
For a more agressive approach change rtc huge to mono(saves 33ms but range decreases by 4m)

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Forza#0002

Class: Sniper
Weapon: Outlaw
Overview: Please only stack ads on this thing, without its high ads time and mobility it serves no purpose wtfelmo

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ZunainPlayzツ#6565

Class: SMG
Weapon: MSMC
Overview: Just learn the recoil pattern, then go dominate the field ||@inland granite @cedar gate||

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PenguinBot#9851

Class: AR
Weapon: AK47
Overview: Better than the one above, can be played aggressively better than above due to better ttk. Recoil is very easy, it only has vertical recoil so the recoil is very controllable for the average players

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ThePanMan#3285

Class: ar
Weapon: mow
Overview: imagine not using red dot

Replied to

Class:AR
Weapon:Man o War
Overview:31 m 3 tap
For a more agressive approach change rtc huge to mono(saves 33ms but range decreases by 4m)

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ThePanMan#3285

Class: smg
Weapon: qq9
Overview: imagine not using no stock

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ロスト・バンデリング・ソウル#7074

Class: Marksman
Weapon: Spr
Overview: basically same build as above but faster ads more of an improvement

Replied to

Class: Sniper
Weapon: SP-R 208
Overview: It has a good range and a considerable quick aim

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Lobster </3#2573

Class: AR
Weapon: AS VAL
Overview: The acceptable build. dominates close range, can be used medium or long range but you have to have good recoil control and predict enemy movement really well. also diamond grind pain

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ZunainPlayzツ#6565

Class: SMG
Weapon: QQ9 (MP5)
Overview: For those players still looking like a fish out of water... searching for a qq9 build- Or for those aggressive qq9 players

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mar#5817

class : ar
weapon : ak47
overview : before u ask “ why neg bsa “ , this build has a bsa score of 5.64842 which is good for 30m ( u shouldnt even be playing that range w this build anyways ) . 21m 4 shot . n for the recoil just pull downDogesmile .

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Rauptoz#9011

Class: SMG
Weapon: RUS-79U
Overview: This build is not entirely mine, So i understand if you downvoting it uwukek
Just admiring the skin dorime

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Syn#7788

Class: AR
Weapon: HVK-30
Overview: better than the one above cuz MIP light has the same pros as combat stock while also having less cons.

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Class: AR
Weapon: HVK-30
Overview: hvk is cracked

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#
trashcan5000#8069

Class: AR
Weapon: AK-47
Overview: 5.45 is ok. You really gotta hold the recoil down on this but as long as you’re close to the enemy everything should be handled swiftly.

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ZunainPlayzツ#6565

Class: SMG
Weapon: PP BIZON
Overview: the large caliber removes the leg multiplier and reduces range, but mono gives back that range, plus the bizon is ez to control, recoil pattern is only vertical

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an0nym0us#7560

Class: smg Gun: PP19 Bizon Overview: better mobility and accuracy, insane strafing, and large caliber so you 7 shot instead of 9 shot past 32 meters

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dF Founder#9100

Reddit user rjsp17 @median arrow celebrated their 23rd birthday earlier this week and their girlfriend helped them celebrate in a distinctly Call of Duty: Mobile Way!

That care package was filled with food and other goodies that make us a bit jealous haha, but also awed and inspired by all of the thoughtfulness that went into these gifts. Happy Birthday rjsp17 🥳

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ThePanMan#3285

Class: smg
Weapon: pp bizon
Overview: i dont like to use marksman barrel and mono together, cuz i am not gonna get kills from very far away

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Kurapika#9042

Class: AR
Weapon: Ak-47
Overview: top, the shorter range and quicker 5 ammo build, with the bottom as the longer range and less recoil build, remastered, however Ak-47 will have ads spread always, i tested with strike, it didnt change the spread compared to having no stock, remeber this is customizable with sleight not being mandatory

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Forza#8869

Class: AR
Weapon: DRH
Overview: Please don’t ever use any other builds for drh. This build serves to compensate for its horrendous bsa. Don’t use this thing past 30m, because it’s bsa is garbage, play aggro with it. dorime

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VORTX#3536

Class: SMG
Weapon: QXR
Overview: Pretty Versatile+suppressed build. You can swap out Marksman for Mip light (short) but I wouldn't suggest it unless you are a master at controlling recoil

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Taco#3664

This is a mega sentry and also the skin is wearing is called collosal demon, it has ups and down the ups are: it can shoot all type of uav's and stealth chopper, it has a gigantic minigun on the front, it has a small tank base, it can only be destroy by the heart in the middle. Now the downs: you can destroy it by a predator missile, it cost 1950 points to put it down, it slows down your movement when have the mega sentry on or have the score streak on. Now it's kinda a mini boss so this is my mega sentry

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Karyl#7850

Class: Assault Rifle
Weapon: As Val
Overview: It looks like a bad build, but it performs really well at close range and mid range.

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Syn#7788

Class: AR
Weapon: As-Val
Overview: idk why but I really love this build for close-mid range in br. Probably cuz i prefer ads over hipfire. Needs extended mods to be viable (void mods is preferred, but purple and blue variants are acceptable since they both raise mag capacity to 40 rounds)

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PenguinBot#9851

Class: AR
Weapon: Peacekeeper MK2
Overview: You need to recover from the strafing penalty from field agent foregrip, so agile stock is the way. Aim assist laser is pretty unnecessary since the Peacekeeper MK2 already has the highest bsa amongst automatic weapons

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Renegade#9485

Class: AR
Gun: Hbra3
Might not be the best but it's what I like, Ranger gives a nice ranged damage boost which is more forgiving than the other barrels in my opinion and extended mag is also nice to cut through groups of people

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Rauptoz#9011

Class: Assault
Weapon: AK117
Overview: Even with the attachments that makes ads faster, this damn gun is still slow to me idk why weirdchamp But its a good build bc Apurbolol approved it wheeze

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YuxinLittleMagic#0353

Class: Pistol
Weapon: 1911
Overview: one of the many ways you can build it, this one is based on hipfire, spamming shots, and staying off the radar

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PenguinBot#9851

Class: AR
Weapon: ICR1
Overview: Don't trust stats bars, they're inaccurate. Also, stippled grip tape and ranger foregrip are gae attachments to use on ICR1

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8a8oon#6826

Class: SMG
Weapon: Fennec
Overview: Chad build to defend A-bomb in crash. Not for those who have weak pull-down game. Could swap tac laser with merc laser depending on playstyle

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ZunainPlayzツ#6565

Class: Shotgun
Weapon: STRIKER
Overview: @ruby igloo build, I'm posting it bc clearly idiots think that the build is bad and downvoted it

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ZunainPlayzツ#6565

Class: AR
Weapon: DR-H
Overview: A 3 shot assault rifle, it has enough BSA to be accurate till 25-30 meters while also keeping mobility || @faint oasis ||

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rizz#1825

Class: AR
Weapon: Peacekeeper MK2
Overview: 720 rpm, 4 shot, good BSA, low recoil, good range, just a good all-round AR. You can switch ext mag for fast mag, if you feel inclined, but imo the reload speed is good enough for me

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Ary#2887

Class : AR
Weapon : FR5.56 ( Famas )
Overview : improved range , accuracy , ads speed and sprint to fire speed
34m 4 shot range
Stippled might be a surprise but it's needed as Famas has slow sprint to fire speed , also it's bsa downsides are non existent on Famas because of the way bsa works on it

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ZunainPlayzツ#6565

Class: AR
Weapon: TYPE 25
Overview: 0-10 meters - 27 head, 25 anywhere else, 4 shot kill
10-16 meters - 25 head, 23 anywhere else, 4 or 5 shot kill
16-20 meters - 20 head, 19 anywhere else, 5 or 6 shot kill

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#
trashcan5000#8069

Class: SMG
Weapon: QQ9
Overview: Integral is nice, but this is better. Better versatility at close range and it’s mid range safe. SoH isn’t really a needed attachment since the QQ9 has good handling already. Also lastly, extended is better, thanks for listening.

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trashcan5000#8069

Class: AR
Weapon: HBRa3
Overview: Mono isn’t that great for the HBR, you’re basically fucking everything up by placing it on there. The range isn’t worth it, so if you’re going for suppression on this gun then this is the build you might wanna run. You can switch out the scope for a perk or mag or something.

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Forza#8869

Class: SMG
Weapon: GKS
Overview: Alternative to the one above. More aggressive and no gran tape because GKS already has a really good bsa score. pepecool

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Xev#1171

Class: SMG
Weapon: Gee Kay ess
Overview: Best for long ranger/ mid range fights according to the games that I’ve played in ranked

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Spectre - Ninja[Search Team]#5129

Class: Assault Rifle
Weapon: FR556
Overview: best loadout for the FR; read the paragraph below before downvoting because of stippled and long shot

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PootisBirb#8636

Class : SMG
Weapon : PP19 Bizon
Performance : My replica on Bullfrog from BOCW, the only thing mostly missing is wooden rear grip on the look of the gun, so this gun have ofc woosh strafe, base range, good bsa, increase damage, but this gun also have somewhere 2.0% - 3.0% decreased ads speed of the base ads speed on Bizon, ok gun if you want to mess around pepehappy

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PootisBirb#8636

Class : SMG
Weapon : QQ9 / MP5
Overview : my attempt on BOCW's MP5, the only thing missing here is the look of the muzzle, this gun has ok strafe, fast ads speed, good bsa, base range, base damage, high mobility, you can also change soh into something else as long it doesn't hurt the design of the gun, fun gun to use in pub match pepehappy

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VORTX#3536

Class: SMG
Weapon: PP19 Bizon
Overview: One of if not the best build for the Bizon,I wouldn't recommend changing anything.I also suggest using the Tier 50 blueprint(if you have it) as it looks better than the default version and the iron sights are also a bit better.

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PootisBirb#8636

Class : SMG
Weapon : AUG
Overview : my attempt on BOCW's AUG, This gun lack the Swarovski scope (i had to use Tac scope cuz it has 1.5x zoom and the closest looking one) and ofc the 3 round burst select fire, gun has ok spread, ok ads speed, increase range and damage, ok mobility, personally why does Tac scope has decreased 7.0% ads speed and because of this I found no enjoyment out of this gun (good looking tho) sado

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PootisBirb#8636

Class : Shotgun
Weapon : Striker
Overview : My attempt on recreating BOCW's streetsweeper, it still the striker that we all hate and love even with this stats, might be something worth try it out when gung ho perk come out blepcat

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PenguinBot#9851

Class: SMG
Weapon: Fennec/Vector
Overview: Your gun can't shreds in close range if you put compensator and ranger foregrip on it bruhmike

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YuxinLittleMagic#0353

Class: SMG
Weapon: MaschinenPistole 7
Overview: high rate of fire weapon with pretty low damage and low range, built it for mobility and also used marksman/mono for range increase

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haloODST679#1118

Class: ar
Gun: Peacekeeper MK2
Overview: A very solid Peacekeeper build with fast ads speed, good overall mobility, good damage, and easy to control recoil. No laser so it is also viable in S&D. the double stack mag also offers increased reload speed and a larger mag so your always ready for the next gunfight.

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Henry the penguin#7944

Class: SMG
Weapon: Rus-79u
Overview:Surpressed, has great ads speed, good strafe and a positive bullet spread accuracy. Highly recommended for SND. You can use the Tactical foregrip A instead of the fast reload mag for more BSA and better ads speed by sacrificing a quick reload speed and some mag size.

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Aidxn#0268

Class: AR
Weapon: DR-H
Overview: This was the first build posted in this channel THIS IS NOT MY BUILD THE PERSON WHO POSTED THIS IS NO LONGER IN THE SERVER

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sdoolb#7051

Class: Burst Assault Rifle
Weapon: M16
Performance: The only viable m16 build. Minimizing the vertical recoil is key in order to narrow the radius of the burst volley. BSA and Aim shake are much less important in the placement of the the three rounds. Maximizing mobility is key as the m16 like all burst weapons is primarily meant for close-mid range- the natural projection of burst bullets means they get farther and farther away at range. Due a lack of versatility and an inability to lay suppressing fire or even significant pre-fire, the m16 is extremely difficult to use against the current meta. While it can easily 1-2 burst at close range, good movement players will never be in one location at once- landing all three shots on a laterally moving target is not an ideal goal. Still an extremely fun weapon to mess around with, high risk with high reward but inherently very inconsistent.

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PhantomNo2#7310

Class: Assault Rifles
Weapon: M4
Overview: Probably the most fastest M4 build. Very good ADS, very good strafe speed and above average bsa. Vulture is a must on this build.

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nightmarenotfound#5284

Class: SG
Weapon: Krm262
Overview: Nothing just a mix of hipfire and ADSing build. Maybe use gran grip instead of speed up kill

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nyahu#9659

Class: Assault Rifle
Weapon: HVK-30
Overview: first one is the versatile build and the second is the main AR build

I got dark matter from the garena item fusion event if you were wondering

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Apurbolol#0157

Class:AR
Weapon:Famas/Fr556
Overview:So Mrroey found out that the famas aimshake is barely affected by granulated griptape and tac fg a.
the gun is equally stable if we switch out granulated for stippled and
the best attachments that boost aimshake are steady stock and ranger barrel

also the stippled grip tape is perfectly viable too for this weapon
itll boost the stf to 11frames
and the famas already has excellent spread
so that wont be affected much
the current recommended builds for the famas are
light barrel ,steady stock,stippled grip tape,tac laser and longshot/soh(longshot because its free 2.6 meters range and since no other attachment is really needed)
this build has 15 frames ads speed,11 frames stf,base spread,better aimshake,28.6 meters 4 shot range
second build
is the ranged build which is
ranger barrel,combat stock,stippled,tac laser and longshot

this build has a 4 shot range of 34 meters and 17 frames ads speed

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Spectre - Ninja[Search Team]#5129

Class: LMG
Weapon: RPD
Overview: cool skin; high mobility; reduced vertical recoil; good for agro playstyle

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xSTLx iamde1#0352

Class: marksman
Weapon: spr
Description: this my build I use on shipment for grinding dimond camo it has a very fast ads so u can quick ama scope everyone and you can change out the 300 mag for extended mag if you are accurate i just put 300 on there for lethal zones

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ZunainPlayzツ#6565

Class: AR
Weapon: Man-O-War
Overview: A passive AR, 240ms ttk, use the tac a fg for some BSA and some aim shake reduction

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CommunistFenix#2655

Class: Pistol
Weapon: Renetti
Overview: Experimental build: Appearly lightweight trigger doesn't affect either burst delay or rpm of the gun, owc láser for ads, ext mag as it's a burst weapon and u gonna fail most of ur bursts, mono for range and SoH as a filling attachment

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trashcan5000#8069

Class: AR
Weapon: AK117
Overview: I was sitting on the toilet when I thought up this one. FMJ can be replaced with gran, scope, or an under barrel attachment. I’ll just leave the options up to the imagination.

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Degenerate#0602

Class: Assault Rifle
Gun: DR-H
Overview: This has more mobility and has more accuracy with extremely manageable recoil. Though you did a pretty good job at making a gunsmith.

Replied to

Class: AR
Gun: DRH
Overview: This is the best one I could find, if this gets lots of down-votes, I will be too discouraged to put more gunsmith-builds, Recoil is stable and so is Ads speed and also Ads bullet spread, you can change the granulated to stiplled if u want more Ads speed, sorry if I made any typos.

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Sub-zero#0700

Class:smg
Weapon:qxr
Overview:A rusher qxr gunsmith did a 1v3 in 5 seconds with this in t1 scrims also use enhanced bolt instead of mag as this is the wrong ss

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Apurbolol#0157

Class:AR
Weapon:M16
Overview:167ms ttk upto 40m(Actually 20m cause after 20m hitbox change makes it impossible to one burst).Very inconsistent but insane potential

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PootisBirb#8636

Class : Pistol
Weapon : Renetti
Overview : Replicating the Diamatti from BOCW, the things missing here are the grip should be 45° instead of straight and rear grip is supposed to be wooden

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Effort_Leslie#4786

Class: HoloDeagle ™
Weapon: HoloDeagle™
Overview: You can eat your toe but can you..... HoloDeagle ™??? That's right it's back and it's mightier than before if it's a cat it can bury it's shit in concrete that's right you're missing out use it use it NOW downvoters will have to eat toes

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ZunainPlayzツ#6565

Class: AR
Weapon: BK57
Overview: good control and ads time, really good weapon, my favorite AR, first 10 shots are accurate

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PenguinBot#9851

Class: Sniper
Weapon: Outlaw
Overview: Better mobility than Locus and it has the same hitboxes as Locus's up to 30m, and even then pass 30m you only loses your 1sk hands multiplier. So, this is basically a better Locus

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Spectre - Ninja[Search Team]#5129

Class: Marksman Rifle
Weapon: sks
Overview: spam till you run out of ammo, then reload and repeat till all your reserve ammo runs out, then switch to your secondary and repeat until you die

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Libero#3948

Class: SMG
Weapon: PP19 Bizon
Overview: An amazing weapon for ranked, hold angles and objectives easily with the large ammo capacity, great BSA and non-existent recoil. Go for a more passive playstyle since you will lose CQC fights against other SMGs.

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trashcan5000#8069

Class: AR
Weapon: DR-H
Overview: I know y’all have seen these builds but ima just post them here before someone posts another stupid DR-H build. Top is as good as the bottom.

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trashcan5000#8069

Class: SMG
Weapon: Fennec
Overview: Got this build from Mar a while back. I guess it’s personal since nobody really uses gran tape on the Fennec. But ima still keep it cause it feels more linear with it equipped. If you’re not a fan, there’s the perks, and there’s short barrel for those closer range engagements.

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Spectre - Ninja[Search Team]#5129

Class: Shotgun
Weapon: Striker
Overview: You're better off using the default melee than this [Credits to Apurgae]

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#
Syn 2.0#1956

Class: Marksman
Weapon: SPR
Overview: Good alternative to locus/dlq. Has a decent movement speed, ads speed comparable to a locus, and decently sized lethal zone. Main downside is the slow fire rate, so you're going to have to hit almost every shot whenever rushing or you have a good chance of dying.
Edit: another thing to note is that it has a noticeable damage drop over range in MP, so the lethal zone will get smaller after a certain range, although the head will always be a oneshot.
Edit 2: the first damage drop occurs at 24 meters, and the crotch is removed from lethal. the second damage drop occurs at about 48 meters, and the hands are also removed from the lethal zone. For reference, the initial lethal zone is the entire body not including the legs and feet.

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PenguinBot#9851

Class: AR
Weapon: AK117
Overview: Reposting @tough lynx's build because for some reason people like to downvote good builds that comes from grey names

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trashcan5000#8069

Class: AR
Weapon: FR .556
Overview: Probably “one” of the best off meta AR options for those of you who like a bit more skill to your gameplay. This is the mid - long range build, there are a few more options and each have their own benefits and downsides. But this excels for the passive group.

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trashcan5000#8069

Class: SMG (not AR)
Weapon: Fennec
Overview: Please, if you’re going to use something shitty, then at least make it good.

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Topps?#4660

Class: Shotgun
Weapon: Krmit the frog
Overview: read the names to find the right build for you

Note: on the ads build you can switch the stock to no stock, don't be fooled by the mobility on the hybrid build, the only thing you'll lose is ads speed and ads movement speed

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trashcan5000#8069

Class: SMG
Weapon: MSMC
Overview: Personal build cause I guess no one uses gran on this too. But aside from that, it’s more accurate than ever, it performs fairly well, and can handle some range because of its accuracy. Gran tape is there for more linear firing, but it can be switched out with a perk, or rubberized grip tape.

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damn#2595

Class : SMG
Weapon : QQ9
Overview : Pretty much has been posted many times before but these are the two most common meta QQ9 builds :

  1. MIP Tactical Barrel for full-on aggresive build best for close-range gunfights and 1 on 1 battles.
  2. RTC Recon Tac Long for more versatility, better BSA and extra damage range, has better mid-range possibility if you're a gyroscope player.

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Forza#8869

Class: AR
Weapon: AS VAL
Overview: WAIT, don’t click downvote yet. As Val red dot feels so much better to me than the irons, gives me such better vision and viability for my mid range gunfights. I want y’all to try it out, specifically with this red dot. And if y’all don’t like it just swap red dot to rubberized. Just give it a try, I love it dorime

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Spectre - Ninja[Search Team]#5129

Class: SMG
Weapon: MSMC
Overview: You don't need granulated grip if you only take close range fights with a CQC weapon

Replied to

Class: SMG
Weapon: MSMC
Overview: Personal build cause I guess no one uses gran on this too. But aside from that, it’s more accurate than ever, it performs fairly well, and can handle some range because of its accuracy. Gran tape is there for more linear firing, but it can be switched out with a perk, or rubberized grip tape.

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YuxinLittleMagic#0353

Class: AR
Weapon: Peacekeeper MK2
Overview: High rate of fire and good range, recoil is a bit hard which is why foregrip is there (also just got diamond on this)

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Rimürü#0002

Class: SMG
Weapon: QQ9
Overview: fastest ADS it may have a lot of recoil but the QQ9 is very easy to control and is a very good gun in S&D

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nyahu#9659

Class: LMG
Weapon: Holger 26
Overview: definitely the best builds, the first one has 216ms ads speed and the second has 283ms ads speed but has better movement speed

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Null-11 "Ordo"#7703

Class: Assault Rifle
Weapon: AS VAL
Overview: 3 excellent builds optimised for CQC. YKM Combat Stock is generally better than Skeleton, but if you want ADS Movement, it's still a viable option. You can also swap Rubberized to Granulated if you are confident about your recoil control. 200mm barrels are not that good because you are not really gonna go into long range fights with an AS VAL. @humble carbon's build is pretty goated, and please try not you use the build I have quoted, it's absolute ass.

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Rauptoz#9011

Class: Shotgun
Weapon: Striker
Overview: do
(Note: Use MIP laser, not RTC. I didn't equip bc i didn't unlock it yet and i really don't care weirdchamp)

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Libero#3948

Class: AR
Weapon: Peacekeeper MK 2
Overview: Standard build for PK. It’s mostly an aggressive weapon, if you want to play passive you can change agile stock to aim assist laser.

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Forza#8869

Class: AR
Weapon: KN-44, CR-56 AMAX, IWI Galil Ace
Overview: Last build I made was troll, so I just decided to give y’all a good kn-44 build that keeps the amax aesthetic. (Normally use no stock, but we need da combat stock for the look.)

Replied to

Class: ar
Gun: AMAX(Asm10)
Overview: i havent tried these builds out myself, but i will in a bit, but i just tried to make it look more like the amax from mw 2019, so i made a build with an optic, and 1 without, hope you enjoy

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BnY || 死#7653

Class: ar
Gun: pissmaker
Damn, i forgot the kn 44 looks more like the amax than asm10 .-.

Replied to

Class: AR
Weapon: KN-44, CR-56 AMAX, IWI Galil Ace
Overview: Last build I made was troll, so I just decided to give y’all a good kn-44 build that keeps the amax aesthetic. (Normally use no stock, but we need da combat stock for the look.)

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#
trashcan5000#8069

Class: SMG
Weapon: Cordite
Overview: That is just something else. The ADS speed is prolly way too slow for anyone to handle and the base movement must be pretty horrid. I’d recommend this, it’s lighter, it lasers, and I imagine you’ll be able to get twice the amount of nukes with it.

Replied to

Class: SMG
Weapon: Cordite
Overview: Is really fun to use. Can change Sleight of Hand with whatever you want. Gave me my first 2 Nukes this season

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#
trashcan5000#8069

Class: SMG
Weapon: Fennec
Overview: Tightening the hip fire spread and increasing movement is all you should be focused on with akimbo attached. Increasing range with akimbo does not do a lot.

Replied to

Class: SMG
Weapon: Fennec
Overview: Akimbo for people who wants to hide or camp, but can be good for people who know how to dodge and sprint

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#
Spectre - Ninja[Search Team]#5129

Class: Pistol
Weapon: .50 GS (that's such a wierd name lul)
Overview: slow but spammy, anti-sniper I guess, 60% range increase

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trashcan5000#8069

Class: LMG
Weapon: M4LMG
Overview: Really good for ranked. Fast handling, lethal damage, and the accuracy make this thing a weapon that should not be trifled with.

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Spectre - Ninja[Search Team]#5129

Class: AR
Weapon: Type25
Overview: Fast; Suppressed; light suppressor cuz it only reduces damage range by 11.7% which is barely anything for a close range weapon

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♧◇Goiabinho◇♧#5560

This is my first fan art,so I'm sorry for my editing mistakes here...
I called it the M4 - Cold Blooded and is a epic skin.
To make it I got parts from the M16 - Fubar and the M4 from anime crate

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Helo#7650

Class: SMG
Gun: PP 19 Bizon
Overview: This build is based on mobility, damage range and damage. The recoil stat is slightly worse but that doesnt matter since this gun basically has no recoil

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CommunistFenix#2655

Class: AR
Weapon: FR .556
Overview: underrated gun, stippled doest affec too much the bsa and aimshake of FR, and granulated+tac a grip doesnt do any noticeable change, so thats why this is the go to, also long range perk for free range. First build for medium-long and second one to medium-close

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Apurbolmao [Search Team]#2986

Class: Sniper
Weapon: M21-EBR
Overview : (For BR) let me explain why I use fmj perk instead of owc laser tac

I have tested out and it seems like the ads time will stay the same even if I equip owc laser tac. And why fmj perk? Because most of the walls of buildings in BR can be wallbanged, so if you found enemy hiding behind walls, you can kill them easily. Equip sleuth mod (Attacking the enemies will reveal their location on the mini-map for 5 seconds. 30 second cooldown), and you're good to go

20 Round Mag
For extra bullet so you don't have to equip void mods or anything

Monolithic Suppressor
You don't need to worry about your enemy noticing all your shots

MIP Steady Stock
35% range and -14% on ads time. Seems like a good deal

OWC Skeleton stock
Increase movement speed. Nice

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Forza#8869

Class: SMG
Weapon: GKS
Overview: Only assault rifle I really main. Mid and longer range lethality is absurdity. No other SMG quite like it (Fuck the pp bizon.)

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Apurbolol#0157

Class:Marksman
Weapon:Spr
Overview:One of the best snipers after the season 4 sniper nerf.This build has 316ms (19f) ads speed.Really good for quickscope.Also it has 2nd best sniper hitbox in the game

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Kerem_#9011

Class: AR
Weapon: DR-H
Overview: idk who said its good but let me tell you: its not. BSA on that thing is horrendous.
But this build is the perfect for DR-H.

#
nyahu#9659

Class: Marksman
Weapon: MK2 Carbine
Overview: if youre a quickscoper and have deadeye accurate aim youll love this gun, it has 250ms ads speed but you pay the price with the one shot hitboxes. You basically have to hit head and chest(Probably not possible since its covered by arms). Definitely a high skill high reward gun

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Apurbolol#0157

Class:Marksman
Weapon:Kilobolt
Overview:A really fun weapon to use overall.This build is meant for quickscoping and the hitbox is same as locus.Aim for chest chest and above to get the one tap

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shrek3#9660

Class: SMG
Weapon: QQ9
Overview: Absurdly agressive build, you can easily kill the enemies in the blink of an eye...but ur reekoil control needs to be good and try not to miss shots. Trust me, its very good IF you can handle the reekoil. BSA is decent, not much problem.
[Edit] The mobility is insanely good, u can easily dodge bullets. It also strafes like butter

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not evil elmo#6390

Class: shotgun
weapon: by15
overview: i made this for when the gung ho perk comes out. apparently i heard you are not able to ads with the perk equipped, and the by15 is a more of an ads shotgun, so i had to make a hipfire build. Sprint out time wont matter because you can shoot while sprinting, so thats why i have 1mw instead of 5mw although 5mw can improve hip fire more.

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ZunainPlayzツ#6565

Class: AR
Weapon: AK-47
Overview: Aggressive since recoil control isn't worth it, 5.45 increases the fire rate so u can get faster ttk
255ms - AK-47 5.45 332ms - AK-47 7.62
|| @tiny nacelle||

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Apurbolol#0157

Class:Sniper
Weapon:Artic 50
Overview:Decent currently and will be very good once season 4 arrives as it didn't receive any ads speed nerf

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Libero#3948

Class: Sniper
Weapons: Locus and DLQ
Overview: Suppressed builds of the 2 best snipers for SND. (If you don’t want suppressor, change to ext mag A on DLQ and FMJ for Locus).

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Spectre - Ninja[Search Team]#5129

Class: LMG
Weapon: Holger 26
Overview: G36 conversation; Suppressed; High Mobility; 6.1 BSA Score; Looks cool

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Spectre - Ninja[Search Team]#5129

Class: AR
Weapon: PissKeeper MK2
Overview: using field agent foregrip counteracts the strafe speed you get from agile stock @dry heart

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#
BnY || 死#7653

Class: ar
Gun: peacekeeper
Overview: this gun is alright if u can get the recoil down, but its prolly the best loadout for mp

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An Original Name#0206

Class : pistol
weapon : spaghetti
Overview: better hipfire build, low mobility so switch to ext mag and another attachment instead of barrel and ext mag b for more mobility (although 12+ rounds is better in my opinion)

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Kerem_#9011

Class: AR
Weapon: AK-47
Overview: These are both good builds for AK. Both of them has good ADS BSA.
Top one has faster ADS than the bottom one but there is a little difference between ADS times so choose whatever you like.

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ZunainPlayzツ#6565

Class: AR
Weapon: AK-47
Overview: A suppressed AK-47, still kinda controllable, u just gotta be a chad at controlling recoil

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shady definitely not tax evader#3852

Class: AR
Weapon: LK24
Overview: Better mobility, good accuracy, and good recoil. ||@brazen marten||
Recoil test in case you doubt the good recoil thing.

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Forza#8869

Class: Marksman
Weapon: SPR
Overview: Hi. I present to you the next evolved generation of snipers. Please ditch those pathetic normal snipers now dorime

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Astrokylo {eliteboi}#3840

I've been searching for elite PMC fanart for a while for my pfp but couldn't find any, so I made one instead
Sorry for the quality just learn how to draw like yesterday
Art style inspired by narchiartwork from Instagram
||and a bonus elite pmcat fanart||

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YODAYO GYAKU#4109

Class: LMG
Weapon: RPD
Overview: It's as slow as a slug, useless, anyone who thinks this is a good build needs to be banned

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Apurbolol#0157

Class:AR
Weapon:M4
Overview:Got a recent buff making it 4 shot but it's inconsistent as it requires chest shots.But still it's a better weapon then it was before and definitely worth trying

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ヨス#9590

Class: LMG
Weapon: RPD
Overview: better than the previous one because is longer put your fov at 50 and you cant see anything

edit: jev isn't a drug dealer he just enjoying gfuel

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Wing#4892

Class :SMG
Weapon :PDW-57
Overview :I have been using this gun for a long time and its suitable for S&D, Domination and Hardpoint. It can be use for mid-range, close-range

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ThePanMan#3285

Class: ar (or ar smg hybrid)
Weapon: as val
Overview: since im a smg main, i really love this smg build for the as val, it has almost same mobility as the everyday smg, and it can 4 shot 🤤
Note: dont use this for long distance shots or cross map kills, it wont work, use it as a mp5 or a fennec

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#
Kerem_#9011

Class: SMG
Weapon: QQ9
Overview: 10mm mag is useless and you dont need it because QQ9's firerate is high. Here is a better build for it.

Replied to

Class: SMG
Weapon: QQ9/MP5
Overview: @ me and tell me what I can do better with it please.

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#
trashcan5000#8069

Class: LMG
Weapon: Chopper (FINN)
Overview: Alternative no heavy handle build by @keen flower it works good and it’ll prolly destroy your enemies with ease.

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#
亗Phantom亗#8669

Class: SMG
Gun: QXR
Overview: So this build is best used for aggro playstyle. I would use this build in hardpoint/domination while playing the slayer/anchor role. It has fast movement speed, fast ADS speed and overall this build just slays.

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亗Phantom亗#8669

Class: SMG
Gun: QXR
Overview: This build is not far from the one I posted above but this specific build is meant for passive players. Personally I think this would be best for SND since it has mono and u can stay off the mini map while shooting. Whenever I play SND I always get into 1v5 or 1v4 situations, and that's where mono comes in, I like to get the enemies 1 by 1 and pretty much this build is passive and best for flanking.

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#
Kerem_#9011

Class: AR
Weapon: HBRa3
Overview: Decent AR. Has good ADS time and BSA.
I hesitated to choose fast ext. mag or 44 round ext. mag. I chosed fast ext. mag on this one but you can choose 44 round ext. mag if you want. ||Thank god they buffed the ads speed.||

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NotCuroca#4909

Class: Marksman
Weapon: SP-R 208
Type: Bolt-Action
Purpose: Quickscoping
For: MP

Stats:

  • Bad for Hardscoping
  • Has very little ammo capacity (5/20)
  • Good for Quickscoping
  • Has the stats of DLQ from last season

Overview:
This gun is only built for Quickscoping since it has a lot of 'Negative Lung Refresher'. I filled it up with ADS Speed, Damage and Damage Range so it will have the same stats as DLQ last season but it can only hold 5 Ammunition (Reloaded) and 20 Ammunition (Not Reloaded) so you need to carefully count your shots (Good with Vulture Perk).

Why does it have 4x you asked? Well, 6x is more zoomed in than the Regular Sniper Scope which is 4.4x, but there are no 4.4x in the Scope Category so I just put on 4x.

Why does it only have 5 Reloaded Ammunition you asked? Because I had to replace the Extended Mag A with .300 5 Round Reload so it has +50 Damage range and a plus on Damage which makes it stronger.

Why don't you just use .338 5 Round Reload you asked? Because without the damage range, it mostly won't 1 hit an enemy as far as the each end of Crossfire map.

(Please, if it's good, You liked it, I appreciate you but please don't overuse.)

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DanielDe#3866

Class: Shotgun
Weapon: Echo
Overview: I'm Going For a Sniper Echo, Can 1 shot from long and close range, if you hit marker you can still clutch it cause of the fire rate.

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RËD_ÇØÛGĀR⁴¹³⁸#3251

Class: AR
Weapon: M4
Overview: a good, solid build .. good class for M4 mains.. It is the Legendary M4 in br. Good accuracy, good range and good mobility. 0 reekoil

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g̿̾̈ḩ͆jͣͧͮð̈ͤ͌h̅̃ͮgͬ̓́ỳͥͭ#0840

Class: AR
Weapon: Man-O-War
Overview:
Very high ADS time (Untested)
(This message is also a reply for ~CC~Toxicwolf)

Replied to

Class: AR
Weapon: Man-O-War
Overview: Worst build ever. Pistol_cat
Change my mind.

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#
Corrupted#5126

Class: Marksman
Name: SPR 208
Overview: Really good build, that you must try this (Already fast ads, Strike stock only kills ads movement 15%, not ads time, still have the classic sniping feel, and yeah) You can replace the scope with light bolt, for people that will say Uh 6x scope is literal trash, light bolt is definitely needed

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˞˞˞˞˞˞˞˞˞˞˞˞˞███████████████#0870

Class: AR
Weapon: As-Val
Performance: 4 shot up until around 20 meters, don’t use it farther than that because it has bad damage drop off.

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Capt. Price#2894

Class: SMG
Weapon: MP7 (or the QXR)
Overview: The TTK is on ..... MW’s level. This build is focused on getting the fastest ADS without losing (too much) control

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ZunainPlayzツ#6565

Class: SMG
Weapon: GKS
Overview: High BSA gun, added mono for range, combat stock and barrel for mobility
slow ttk close range (300ms)
This weapon should be used in a passive manner
|| @hot hearth ||

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ZunainPlayzツ#6565

Class: Sniper
Weapon: Locus
Overview: For the actual pro snipers
For those who wish to adapt to the Locus
Here's a good loadout

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#
ZunainPlayzツ#6565

Class: SMG
Weapon: QQ9 (MP5)
Overview: speed loadout
This weapon is now balanced since the balance changes came out to balance things between SMGs, seems like it's back to being my favorite SMG

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Kimi No Sleep Paralysis Demon#1129

Class: Marksman
Weapon: MK2
Overview: the top one is for faster ads and faster fire rate but with small hitbox while the bottom one is for a decent hitbox with a OK fire rate and ADS speed.(Use Toughness cause god their flinch is high like snoopy)

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#
Kerem_#9011

Class: SMG
Weapon: PP19 Bizon
Overview: I tried to crate an ads/hip-fire hybrid build for BR (Mostly focused on hip-fire.)
It works pretty well, actually.

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BnY || 死#7653

Class: smg
Gun: pp19 bizom
Overview: the best build for br, max range, suppressed, high mobility, fast ads speed and has great hip fire, along with zero recoil. You can swap the Steady Stock for an optic if you cant use the iron sights.

Replied to

Class: SMG
Weapon: PP19 Bizon
Overview: I tried to crate an ads/hip-fire hybrid build for BR (Mostly focused on hip-fire.)
It works pretty well, actually.

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#
shady definitely not tax evader#3852

Class: SMG
Weapon: QXR
Overview: Most versatile and overpowered build for this gun. Works at all ranges with 0 weaknesses.

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OMEGAPLAYZ#8469

Class:SMG
Weapon:Fennec
Overview:Fast ttk with moderate recoil and high mobility with quick handling. Good for close to mid combat but can still shred from a distance

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Bird#4905

Class: Marksman
Weapon: Mk2
Overview: I just went full ads and it's actually viable, y'all can also use a scope instead of the muzzle (also works well, but use for example like an red dot not that fat 6x)
I don't really recommend using Ammo, bc with that ammo the hitboxes are horrible like the outlaw but the under arm is also not a 1 shot

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trashcan5000#8069

Class: AR
Weapon: AK-47
Overview: Yes, you are seeing this build again. Why? Because it has the best possible AK blueprint this year, and the build is the best overall. 21m is quite a bit. Admire the skin and look at the actual AK iron sights. If you have the money, buy it. You will not want to miss out on this.

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#
NoSignal925#7047

Class: SMG
Weapon: PP19 Bizon
Overview: Great smg for almost all ranges, insanely fast ttk. My go to this season on longer maps after the QXR. You can swap light barrel for gran, its a matter of preference.

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NoSignal925#7047

Class: SMG
Weapon: QXR
Overview: The meta right now, absolute beast. Can swap gran for no stock if you want a faster ads and don’t mind more recoil and flinch.

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rizz#1825

Class: AR
Weapon: G37 (or LK24, whatever)
Overview: Dude, just because you have a bad build and we downvote it doesn't make us automatic meta abusers. dorime

Replied to

Class: AR
Weapon Lk24
Overview: tbh it's godly if used properly.. I'm expecting alot of downvotes cause y'all bunch of meta spammers with no intention of trying other guns
(If Ur think Ur better suggest me a build for lk and I'll try it)

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#
AnOldPaladin#0116

Class: SMG
Weapon: Pharo
Overview: This is a hip fire only build for BR. Super tight spread, good movement speed.

Edit: You can swap strike stock fir merc FG if you want better hip spread

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Apurbolol#0157

Class:AR
Weapon:As Val
Overview:200mm Barrel gives the noticeable Bullet Velocity boost after 45m which is basically Sniper range. It won't do you ANY good in the 20m range this gun's supposed to be used at. Quick Response Barrel helps with mobility and ADS Speed for Close Range. Thr Skeleton Stock as well, has just 1 frame lower ADS Speed compared to Combat Stock but a heavy 15% Strafe boost to help you compete against SMGs in that close range where this guns supposed to be used at.Extended mag for extra recoil control.Rubberized grip tape to control the vertical kick to some degree

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Crimsteel#1086

Class: SMG
Weapon: QXR/MP7
Overview: This time I'm making a serious QXR build optimized for recoil control, range, fire rate, and accuracy. Has the ability to laser people from quite a distance. Feel free to swap out the Fast Reload magazine for a 50-round mag.

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Capt.Xiem#1476

Class: smg
Weapon: Qq9/Mp5
Overview: Been using this for a long time and fits me quite well, a hybrid build y'all judge if it's good or not

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CommunistFenix#2655

Class: SMG
Weapon: MSMC ||god why many people say MSMC is an Uzi or a variant, this confirms the "first cod is codm and thats why im a cod fan" meme lol||
Overview: MSMC has some unique features, ranger barrel doesnt have any mov downsides appart from ads spid, so No stock and owo laser are there to compensate, MSMC has a recoil patter very similar to the FR .556 one, with very few reekoil at the start, but an infernal kick at the end, so putting an ext mag (either 30 or 36) kills its purpose to help, as u get the kick with the bullets u added, appart from having some downsides, so thats why fast mag is the go to. and rub just to make it more of a laser without the last kick (u can use gran or even SoH for better versatility) ||@bright prawn pepegrin ||

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BnY || 死#7653

Class: Marksman
Gun: Spr
Overview: If u dont want heavy bolt use a muzzle attachment

Replied to

Class: Marksman
Weapon: SPR
Overview: Use this as a last zone ditch sniper fight, mainly in BR, high ground recommended to use, Perfect combo with ASM-10 or M4, saved my back in sniper fights for 10 consecutive BR matches, perfect if used with Mil-Sim Brute skin. Take note, remove the Laser if you don't like it, replace with Monolithic Suppressor or RTC Compensator.

You kinda wanna use this while hidden in grass or maybe in a bush.

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#
Azrael#5517

Class: AR
Weapon: KN44
Overview: yeah it’s slow as hell, but your not gonna be running & gunning in BR unlike MP, great for mid - long distance engagements, and if it’s up close, just hipfire them

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not evil elmo#6390

Class: ar
Weapon: Bk
Overview: since the bk57 got a recoil buff, muzzle brake not needed. The weapon has good bsa as well so don't worry about the red accuracy stat. Sleight of hand for filler attachments, and 40 rd fast mag boosts mag capacity and reload without downsides. Disclaimer: it may be a bit harder to reload cancel.

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trashcan5000#8069

Class: LMG
Weapon: Chopper (FINN)
Overview: As much as it is good with heavy handle, I wanted to experiment without it one day. So @keen flower hooked me up with this monstrosity. It’s absolutely something worth using with its amazing range and cqc abilities.

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trashcan5000#8069

Class: AR
Weapon: AK-47
Overview: That looks better suited for BR honestly, this is what you should be running if you want a good overall MP build. For a strict SMG build, use short barrel instead of ranger, and replace gran with operator foregrip.

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nightmarenotfound#5284

Class: Anti-SMG AR
Weapon: AS VAL
Overview: Fast. I use operator foregrip cuz I have stacked up ads time so that 8% ads shouldn't really matter. And I didn't use rubberized cuz I didn't want to reduce the already downgraded accuracy. This build will surely get more downvotes than upvotes.

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Forza#8869

Class: SMG
Weapon: Krinky Krink
Overview: Easy to use, rewarding to use. Got buffed like all the other smgs too. Noticed the ads movement speed on this build is also surprisingly fast.

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Apurbolol#0157

Class:AR
Weapon:MoW
Overview:The BSA for MoW got nerfed so the light barrel+combat stock combination is no longer viable.Tac A should be used in place of combat stock@dawn island

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TRD6932#0250

Class: Pistol | Weapon: Renetti | Overview: Troll build, don't copy unless you want to troll lobbies with this flushedsunglass (Monolithic Suppressor, Tactical Scope, OWC Ranger, Extended Mag B, Combo)

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TRD6932#0250

Class: LMG | Weapon: Chopper | Overview: A build good for all ranges, with decent damage (and mobility) and full ammo perk for chopper spammers so you don't run out of ammo quickly flushedsunglass

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m0w0rzie#2700

class:AR
weapon:LK24
overview: this gun works really good for me I was using it for so long so I decided to share it (also that accuracy) recoil is really easy to control so you can memorize it and beam people across map uwukek

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YKH.#9629

Class: assault
Weapon: pisskeeper
Overview: been using it a lot in ranked and I really liked how this gun performs, especially with its good bsa and controllable recoil. Can be quite aggressive if used correctly because of its fast mobility and speedy strafe speed. Not a fan of the iron sight but eh

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ZunainPlayzツ#6565

Class: SMG
Weapon: Bizon
Overview: The weapon that takes 0 skill, it has no recoil, LMG mag, and SMG mobility. It's the most noob friendly but also the most nerf-needed weapon in game || @thin grove ||

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NoSignal925#7047

Class: AR
Weapon: ICR-1
Overview: Great beginner AR with low BSA and easy to control recoil. For those just starting out an needing an ol’ reliable. || @digital forge ||

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ZunainPlayzツ#6565

Class: Marksman
Weapon: MK2 Carbine
Overview: A suppressed MK2, I use tac supp. since the new buff made it so that it only removes 3% ads time, which isn’t much

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#
ZunainPlayzツ#6565

Class: Marksman
Weapon: VSS (Semi-auto VAL)
Overview: For those grinding long shots, or for those looking to try out an FMJ mag loadout

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YODAYO GYAKU [CHOPPER GREMLIN]#4109

Class: SG
Gun: Krm
Overview: just a mobilty build (yes, the no ext mag was intentional because I hit my shotsdorime )

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#
Henry the penguin#7944

Class: Assault rifle
Weapon: KN-44
Overview: Has great BSA, ADS and recoil (especially lateral). Recommended for respawn gamemodes (snd is a big no). The Mip light muzzle brake really helps a lot with the lateral recoil, no stock grants mobility and fixes the ADS negs on the surpressor, granulated improves further more BSA and it can be removed and substituted with any kind of mag. (the base BSA of the kn is already good), also the short barrel ain't really useful and can be switched with stippled but I personally use the short barrel.

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#
sayeed#7335

Class : SMG
Weapon : QQ9
Overview: I like to aboos meta and yes I like to shred players in ranked by going aggressive and yes it's painful to get meta aboosed dorime

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#
Apurbolol#0157

Class:AR
Weapon:M16
Overview:167ms ttk upto 40m(Actually 20m cause after 20m hitbox change makes it impossible to one burst).Very inconsistent but insane potential

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#
Apurbolol#0157

Class:Smg
Weapon:QQ9
Overview:10mm worthless on qq9.Why?
This is the base qq9 stats without 10mm
ttk/range
[[217, 11], [290, 16], [362, 20], [362, 27], [434, null]]
rate of fire is 828 rpm

Now we come to the 10mm mag
ttk/range
[[240, 12], [320, 19], [399, 24], [399, 31], [479, null]]
and rate of fire is
751 RPM

so now considering the fact that the rpm with 10mm is very less compared to the base gun in our case the 45 round ext mag

828-751=77 math's here too I didn't use calculator

so now when you rethink of the entire scenario you might understand you use 10mm sacrificing your +77 rpm gun which is absolute gae

by this time you might realize the bullets you shoot is much less compared to some other metas (not some most of em) which puts you at a drawback

If you want to use 10mm still make sure you buy aim bots because you've to land all the shots around chest/ head region to outline the drawbacks which isn't possible all the times

summary use 10mm with bad aim and end up hating the gun for a very stupid reason just use 45 extended instead

the body multipliers are as follows so you understand and can calculate how good your aim has to be
`['head', 1.1x], ['thighs, calf muscles, feet', 0.9x]

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#
CommunistFenix#2655

Class: LMG
Weapon: RPD
Overview: For BR only, its a PKM WZ build, but it works pretty well for long ranges and holding down zones ||better than desperado lul.|| In the context of CodM u can change the sight to a 200 belt

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#
Apurbolol#0157

Class:AR
Weapon:Ak117
Overview:Decent 5 shot.Saw a lot people use this in ranked.Decent agresssive AR(but kinda irrelevant cause smgs are OP)

Replied to

Class: AR
Weapon: KN-44
Overview: I mean personally this works well for me, I just want your opinions on it

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#
sayeed#7335

Class: SMG
Weapon: HG-40
Overview: Ngl I really like using this in ranked , very similar to AS VAL , also has the range , good in stopping meta aboosers flushedsunglass , decent in BR Mid range too

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#
nightmarenotfound#5284

Class: AR
Weapon: Famas
Overview: I just qualified for stage 2 in simpionship. This build is great! Just spray 25 bullets then reload cuz last 5 bullets will take u right at the sky

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not evil elmo#6390

Class: AR
weapon: type 25
overview: type 25 is a pretty good ar after the patch. this a suppressed build and my main build since the beginning of the season||,imo its honestly better than the one you posted @quasi furnace||

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Amoux-_-#8141

Class:Smg
Weapon:QXR
Description:Who ever thinks that putting a fucking gran tape over mip short its right.Lemme tell u what to do u go to a mirror and u fucking look at ur dumassself and say what am i doing with my life.Stop it dont be dumb

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亗Phantom亗#8669

Class: AR
Weapon: AS VAL
Overview: Tbh the as val is one of the best weapons in the game as of this season since it's a hybrid AR. This gunsmith is made for the gun to function like an SMG. AS VAL has high damage, very fast fire rate, and good accuracy, the gun has built in suppressor and low recoil control when firing. AS VAL is the best assault rifle to use in close range combat as of rn. Along with the balance shanges it's no suprise that the AS VAL is currently in the meta, since SMG's are dominating in codm this season. So tbh this gun is just nice for aggro players. (Sorry bout the 8k pic quality).

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