#╰╴top-highlights

1 messages · Page 4 of 1

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briancodm

Class: SMG
Weapon: QQ9
Overview: honestly use my build

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desixir69

class: ar
weapon: m13
have you heard of something called extended mags?

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dakota\_the\_proto

Class: AR
Weapon: FR. 556
Overview: use this instead

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3t\_h

Class: AR
Weapon: M13
why every build i see of this gun is either goated or downright the worst build ever

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desixir69

class: ar
weapon: m13
run heavy long barrel you get more range, bullet speed, and recoil control if you want to beam anyone and rtc ammo already makes the weapon suppressed

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\_tomoko

Class: LMG
Weapon: Holger
Overview: 10mm isn’t worth the negatives

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hawkjuin

Class: ???
Weapon: Nuclear Bomb
Overview: This build is so overopwered that it can out the entire team in less than 5 seconds. I highly recommend this weapon to everyone. Whatever you do, dont use it in SnD though, as you will get reported for acing in less than 5 seconds.

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

Class: SMG
Weapon: QQ9
Overview: why do you guys downvote a gun based off of one attachment

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macaronilol

Class: Marksman
Weapon: SPR
Overview: Well balanced, has dlq hitbox up to 35m, locus hitbox after that (If you want the 6x scope, swap off fmj, but its not worth it)

[Click to jump to message!](#codm-gunsmith-builds message)

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@terse marsh, lvlup 26 Server Rank

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14 | #codm-clips

bottomfrag.

#CODMclips he planted the bomb and thought he was safe hiding in the corner behind the wall. I never pass up an opportunity to wallbang a goofy who thinks their best option is to hide. Always think about where they could be hiding in that situation and just shoot, it’s not gonna hurt to try and you never kno, might just get lucky 🙂

[Click to jump to message!](#codm-clips message)

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desixir69

class: sniper
weapon: dlq
your recommendation is more embarrassing than losing to ranked bots
change fmj for fast switch

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txzim.lmao

Class: marksman
Weapon: sks
Overview: alternative build?

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shi1a76

Class: LMG
Weapon: RPD
Overview: No reload, mid accuracy to high accuracy, excellent hip fire in my case. Also all around mid-long range gun

[Click to jump to message!](#codm-gunsmith-builds message)

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6 | #codm-clips

memories\_of\_kindness

#CODMclips

I have no idea what i should post. So here's a little trick for BR players.

With Thermal Scope, You can actually spotting enemy through smoke grenade and 100% able to see Poltergeist user in invisible stage.

I think enemy can still see your glint through smoke after Sniper scope flash got added so, Careful tho !

[Click to jump to message!](#codm-clips message)

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mosagames

Class: SMG
Weapon: CX-9
Overview: alternative build easy to control shreds enemies with ease

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hawkjuin

Class: Switchblade
Weapon: X9
Overall: ise this and run it with gung ho/quick fix and agile/skulker

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jiggysteel

Class: Ar
Weapon: M4
Rundown: as far as I know, this is a standard build for the m4 but it definitely gets the job done; all the camos except for longshot can be done on shipment with this build; for longshot, I recommend sitting at one of the edges of Rust and keeping an Eye out for movement across the map+remove mono and put a random perk; I used max ammo for my longshots

[Click to jump to message!](#codm-gunsmith-builds message)

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14 | #codm-clips

ghost.riley.codm

#CODMclips
Ranked Nuke on Legendary lobbies (14k EU region) against a top 5k player. I wish I had recorded the whole clip... But I got the nuke animation at least.
(pics/proof on gallery channel)
nuke boom

[Click to jump to message!](#codm-clips message)

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Uncle Ruckus€¥$#9105

Class: Ar
Weapon: asval
Overview: try this. Laser can be whatever else you prefer the recoil is controllable so u dont need rubberized

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ghost.riley.codm

Class: Marksman Rifle
Weapon: SKS
Overview: BR build
I'm talking about BR. Not MP!
And this is how SKS should be used in BR. Like XPR50 or M21EBR.

Updated note:

• No scope build
• Golden (Sniper Expert + Long Range + Vertical) mods needed
• Golden Long Range mod deals 180 dmg to the head

• Updated version from my previous suggestion.
• 6x scope on my initial build could be replaced with a 3x scope too as it's not very competitive on longer ranges such as the XPR50.
• Granulated/Tac Sup optional

It's a BR build suggestion, not MP. Before you go and vote read what I'm writing.

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@terse marsh, lvlup 31 Server Rank

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ghost.riley.codm

Class: Marksman Rifle
Weapon: SKS
Overview: MP build.
• MIP light or Extended light barrel depending on preference and playstyle.
(The mip light is good for faster ads time and more aggressive gameplay while the extended is for more passive gameplay giving more flinch).
• Tac Sup, FMJ depends on personal taste and needs.

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: SMG
Weapon: PP19 Bizon
Overview: MP build—best for short to mid range, can perform okay in long

If you dislike tac laser then swap to extended mag ig, this is a rushing gun so I dont recommend it—if you prefer a red dot sight take off the tape (unless you dislike the laser in which case replace that)
This carried me to legendary in snd matches, works great in respawns too

[Click to jump to message!](#codm-gunsmith-builds message)

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14 | #codm-clips

bottomfrag.

#CODMclips thumbs snipers can clutch 1v4s and defuse the bomb 😎 #TomokoMakesItA4v5Automatically #TomokoFeeds #15-3 #Zzzzzz

[Click to jump to message!](#codm-clips message)

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23 | #codm-clips

bottomfrag.

#CODMclips you don’t have to be a movement god or play with 8 fingers to have success in codm, you can have plenty success as a thumb bot unless your name is Tomoko.. then ur just ass. Is it pretty? Nope, often embarrassing. But did they die tho? But did I ace and clutch for my team? 🙂

[Click to jump to message!](#codm-clips message)

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a.m.i.

Class: SMG
Gun: PDW-57
Best for close-mid range. Low recoil, good bsa, fast ads. A better version of that build
You could switch the grip tape for an extended or marksman barrel, both work fine, this is just more of a fast smg build

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yashkohpare

Class: SMG
Weapon: switchblade x9
Overview: this thing is a beast in close (using gung ho is recommended as you can slide during reload)

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

Class: MR
Weapon: SKS
Overview: i offer my deepest apologies mr ghœst, for i was wrong. going forward i promise that i will read through the overviews of every single build i come across, whether it be a short or a long overview.

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darthexozik

Class:AR
Weapon: FFAR
WHHHHYYYYY do I keep seeing cringy FFAR builds the amount of times I needa send this to give pple good builds

[Click to jump to message!](#codm-gunsmith-builds message)

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desixir69

class: sniper
weapon: dlq
omega ammo is useless since hitmarkers are rare while also sacrificing one bullet from your mag

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blacklaser111

Class: Marksman
Weapon: sksies
Overview: I love this gun so much it slays in legendary mp even in top 5k, i have heard it is also insane in BR but i would just use sniper, for sure use this infinite 2 tap to body and 1 tap headshot which makes people rage and leave the game. It has a 30 mag which makes it more spammable than an infinite mag RPD it’s too overpowered to be in this game but it is a bit hard for thumb players to use. I wish i knew it was good before i missed the leggy draw

[Click to jump to message!](#codm-gunsmith-builds message)

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desixir69

class: smg
weapon: ppsh
what is bro yappin on about

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kauntasuiseihololivefan

Class: AR
Weapon: Groza
Overview: Gru Composite Barrel is Jack of all trade but putting Aim assist laser is a questionable

[Click to jump to message!](#codm-gunsmith-builds message)

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swaggersons

class: marksman
weapon: sks
all that yapping for a trash ppsh build😂👎

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kauntasuiseihololivefan

Class: AR
Weapon: M13
Overview: Use No stock next time and Subsonic 40 round mag

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hawkjuin

Class: S
Weapon: K
Overview: Stop using sks to snipe please bro 😭

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ghost.riley.codm

Class: Assault Riffle
Gun: Oden
Overview:
• it seems that Duplex ammo is more consistent than the extended mag.
• Steady Stock (and aim shake/kick sliders to 0) give this gun zero recoil, it's actually crazy. It also compensates the spread accuracy penalty of the duplex ammo.
• Combat stock would be preferred for more aggressive gameplay.
A very interesting build and weapon for MP ranked pepehmm

[Click to jump to message!](#codm-gunsmith-builds message)

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hyperhunt.

Class:Assault Rifle
Weapon:MCX Spear LT (Also known as M13)
Overview:This is an old picture. Real one I have Mastered on it.

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bryan25

Class: Pistol
Weapon: MW11
Overview: I can see why both parties would either upvote or downvote but mind you this is a secondary build is meant for two purposes

  1. Rushing - it has about the same sprint speed as the base knife (~7.30) yet can also kill from range which goes to my second point
  2. This secondary isnt a “second weapon” meant to drop nukes for when you run out of ammo. like most pistols, its meant to pick off hitmarkers or when you need to reload your primary

For any newbies with questions, just ping me if more explanation is needed 👍🏽

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kauntasuiseihololivefan

Class: AR
Weapon: ASM10
Overview: Do not use slow mobility stock, Use No stock next time

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hawkjuin

class smg
weapon qq9
overview snd/for laser hater

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thegrassdude

Class: AR
Weapon: ASM
Overview: because its not, but it has its own niche.

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13 | #codm-clips

ghost.riley.codm

#CODMclips
I met 2 wholesome enemies in ranked. (close to top 5k, which means sweaty lobbies). And yet they were wholesome. One of them tried to do a finisher on me but he didn't finish it purposely; he wanted to be my friend and then the other guy joined and we literally didn't kill each other for the entire game. We friended each other, we teamed up and won the next games. A really rare wholesome CODM moment..Maeheart codm

[Click to jump to message!](#codm-clips message)

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Uncle Ruckus€¥$#9105

Class: smg
Weapon: ppsh
Two builds i guess for the same weapon u can replace mag for optic or sturdy for gran idk. 10% range isn’t worth loss in bsa

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: AR
Weapon: DR-H
Better than asm10 or ak47, and better than ul if you aren’t going solely for range
This is simply the best build unless you hate lasers. Swap to gran grip tape if so

[Click to jump to message!](#codm-gunsmith-builds message)

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ghost.riley.codm

Class: AR
Weapon: DRH
Overview: updated MP builds
(No stock / Strike stock optional)
I personally like that flinch and lateral recoil boosts

[Click to jump to message!](#codm-gunsmith-builds message)

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whostolekosu

Class: AR
Weapon: HVK-30
Overview: Please don't use pinpoint perk with this you monster.
Yes but anyway, this is a beast with that 2 tap potential you can win almost every fight with this gun.
Build 1 is your average mobility and range build (can change stock to strike stock for more range)
Build 2 is for more wallbang damage for SnD
Build 3 is just a really good bsa build
You won't be disappointed by any of them give them a try!

[Click to jump to message!](#codm-gunsmith-builds message)

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alpinyr

Class: AR
Gun: DR-H
Overview: started using this now that I got a good camo for it and it’s overall good for med-long range gunfights while also having some stable accuracy and mobility

[Click to jump to message!](#codm-gunsmith-builds message)

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desixir69

class: ar
weapon: krig
the only good thing about your build is that it looks cool

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whostolekosu

Class: SMG
Weapon: Fennec
Overview: A build that will rank you up from rookie to master
One has RDS for better view while the other one doesn't
Ranger to Operator grip if you want

[Click to jump to message!](#codm-gunsmith-builds message)

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desixir69

class: ar
weapon: drh
me scrolling through this channel knowing my lazy ass isn’t gonna grind ranked to get a free legendary skin

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Uncle Ruckus€¥$#9105

Class: sniper
Weapon: zrg
Overview: so can i replace laser for rds? (Also this is an mp build)

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whostolekosu

Class: AR
Weapon: M13
Overview: What's the point of fast reloads and recoil control if this thing can't shoot past 20m. I'll be surprised if this even works in shipment. The reload buff to the M13 this season is enough already and it's very fast.

  1. The first build is for SnD. FMJ for wallbang damage but you can switch it out for a laser
  2. The second build is for those who need a lot of bullets. Grip can be a laser
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@serene socket, lvlup 24 Server Rank

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hawkjuin

class ar
wpn m13
overview mureki’s build is actually the legendary recommended build and is probably the best build for noobs

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natural\_haramonia\_gropius

Class: SMG
Weapon: CX9
Overview: a very fast build when paired with lightweight and gung ho, this is only usable close to mid range
You can switch attachments around like: removing the laser and adding the CX-9 Ace Grip

[Click to jump to message!](#codm-gunsmith-builds message)

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3t\_h

Class:ar
Weapon: m13
Can anyone PLEASE explain to me why people use attachments like “Stippled Grip” or “Mip laser” on guns other than akimbo weapons and shotguns? like what does it do? rubberized grip tape can be understandable for people that dont know how to gunsmith well.. + its always the people that use the real life names of their ingame counterparts having the downvotes

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𝓓𝓔𝓥𝓘𝓛𝓢𝓘𝓝 𝓛𝓤𝓒𝓘𝓕𝓔𝓡#7900

Class: marksman
Weapon: SKS
Overview: the undeniable king of MP since its release for anyone who’s skilled with it

[Click to jump to message!](#codm-gunsmith-builds message)

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desixir69

class: ar
weapon: m13
why do you not use subsonic ammo for your cqb build

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hawkjuin

class sks
high skill=high reward but why light sup

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13 | #codm-clips

bottomfrag.

#CODMclips 1st clip is the DLQ few years back, the 2nd is the DLQ currently.. notice the ads speed difference? And no, the first video is not sped up, it was actually that fast back then.

[Click to jump to message!](#codm-clips message)

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lonelyhyper.

Class:SMG
Weapon:MP5 Aka QQ9
Overview:Credits from @warped ermine, also use this instead of your one

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hawkjuin

Class: sr
wpn: outlaw
high skill=high reward. i dont like laser on sr most of the time so i use supressor. you can replace it with laser or perk

[Click to jump to message!](#codm-gunsmith-builds message)

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Uncle Ruckus€¥$#9105

Class: smg
Weapon: mac-10, fennec
Overview: i was gonna type a storm but u beat me to the punch. For mac-10 theres better barrels but i use rifling so it doesnt run thru the entire mag in 2 seconds. U can replace the stock for diff stock or perk.

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m3m4ik

Class: Assault rifle
Weapon: KN-44
Overview: Never use strike foregrip - it’s the worst attachment in the game. Same goes for stippled grip. The only usage for it is for sniper rifles. If you want to build an AR, you should boost damage range with barrel or/and monolithic suppressor. Here’s a build, I’d like to suggest.

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txzim.lmao

Class: AR
Weapon: Groza
Overview: If you really need a rds build then, try this

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kauntasuiseihololivefan

Class: AR
Weapon: M13
Overview: why recoil control also use mobility like no stock next time

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@coarse river, lvlup 6 Server Rank

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jelorance

Class: mm
Weapon: spr
Overview: far superior ads time than any sniper
Almost identical if not better fire rate than koshka and same hitbox as dlq
Why wouldn't we prefer to use spr over the majority of snipers?
(Tac laser can be swapped for rds, fmj, soh, Bullet return, tac fg A, 6x)

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ghost.riley.codm

Class: SMG
Weapon: CX9
Overview: Your 12r build is too slow. You kill its purpose by using that build. You need mobility, to join or avoid gunfights the fastest way possible due to its inability to handle multiple gunfights consistently.
There are two ways you can build the 12r cx9.
1) 23s barrel, (no stock), 12r, (gran tape), soh
2) or full mobility/ pro build which is 1 frame faster than melee: the one I'm displaying in the pic above

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andrerobbs#1589

Class: Shotgun
Gun: BY15 overview: I can one shot in br and mp don’t catch me in search and destroy I don’t need to reload because every bullet one shot u

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shadafaq

Class: AR
Weapon: Groza
Overview: its really good and really fast Groza, close range is excellent, mid range too, really good build in MP

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: AR
Weapon: peacekeeper
Good all around mp build

And in response, my ak build was for mp only, itd suck in br, your build is great for br though 👍

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hawkjuin

class smg
wpn bizon
the only viable dmg multiplier from the large cal is for the legs, so unless you are bad at aiming for body, you dont need large cal. its not worth the mobility loss

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Uncle Ruckus€¥$#9105

Class: AR
Weapon: Peacekeeper
Overview: tired of seeing the same builds in this channel someone send a launcher build idk. P.S. u can replace stock for a underbar and sturdy for firm grip tape

[Click to jump to message!](#codm-gunsmith-builds message)

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3t\_h

Class: Shotgun
Weapon: r9
at first i underestimated it due to how bad it is to use when hip firing but ads?! it made me feel like a GOD bro.. err switch tac suppressor to choke if you want more dmg stats

[Click to jump to message!](#codm-gunsmith-builds message)

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andrerobbs#1589

Class: AR
Ak47
This build can cross map in br and has no recoil

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@serene socket, lvlup 28 Server Rank

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unreal\_one

Class: AR
Weapon: Grau 5.56
Overview : this is a good one for how it balances out with the attachments with only+2.4% ADS bullet spread with the capability of taking fights on all 3 ranges with good accuracy and it's the same build as MW2019 build and for all gamemodes (+9 ADS time)

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\_iamblue\_

Class: AR
Weapon: M-16
Overview: Since the M16 maintains a very long 4-shot range, this build focuses on boosting accuracy, stealth and ammo capacity.

[Click to jump to message!](#codm-gunsmith-builds message)

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ruulenn

Class : Ar
Weapon: Ak117
Overview: if i remember correctly the ak117 doesnt really have any recoil so just focus on bsa instead and you’re good to go (build by cygnoux)

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ghost.riley.codm

Class: SMG
Weapon: QQ9
Overview: Build it for its full potential. HipFire stack, and 10mm ammunition for better multipliers.

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11 | #codm-clips

blacklaser111

#CODMclips slow ace,(edited) the love I have received from this clip has been insane and it warms my heart to know that the people of the community respect and love my hard work thank u all

[Click to jump to message!](#codm-clips message)

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papiryu

Class: SMG
Weapon: Basics
Overview: You know he was sharing a BR build and not a MP build right? Don’t assume everything like you know everything!

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hawkjuin

class: ar
wpn: krig 6
my f2p ahh dont know how to build this with rds; tell me what to chamge. if you have nicer iron sights switch rds with agile stock, ik fs

[Click to jump to message!](#codm-gunsmith-builds message)

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x\_x3n\_x

Class:AR
Weapon:grau 5.56
Overview: after actually looking through what would deck out the grau properly I have made this combination that is decently equal throughout the build. Friendly criticism is welcome

[Click to jump to message!](#codm-gunsmith-builds message)

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ghost.riley.codm

Class: SMG
Weapon: CX9
Overview: The solo/duos meta in BR. Don't forget to always use Gold mag, long range hipfire mods. 38 E/ 38 S optional. Make shotgun users cry with this.

[Click to jump to message!](#codm-gunsmith-builds message)

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halal1117

Class: SMG
Name: PP19 Bizon
This weapon is for begineers and i didnt give the laser because laser reveals your position and as this gun already has practically no recoil i gave ammunition[u can replace it if u want with Wounding Perk] [for objective and aggresive play]

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jelorance

Class: ar&smg
Weapon: grau and pp19
Overview: tf am I seeing above me 💀🙏

(Angel can be swapped for nexus, tac can be mono | extended mag can be the LC mag/gran, extended can be marksman)

[Click to jump to message!](#codm-gunsmith-builds message)

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Uncle Ruckus€¥$#9105

Class: sniper
Weapon: zrg
Overview: you posting the wrong names and classes is driving me crazy.

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hawkjuin

class ar
wpn chicom
is 64 rounds not enough? besides that all is good

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a.m.i.

Class: AR
Ak47
No way are you running a light suppressor… that’s literally -20% range

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hawkjuin

class: happy
wpn: new
overview: year. i hope devs release more ACTUAL free leggy’s this year, and i hope everyone has a blessed 2024

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alpinyr

Class: SMG
Weapon: QQ9
Overview: my guy, in my sincerest opinion I do say that your build wrenches my gut in the most awful way. Please do make a different build or take inspiration from this one.

Your regards, Alpinyr

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χƴττŕα#8736

Class : sniper
Weapon : koshka
Overview : it's the best sniper rifle rn

(Fast switch can be switched out for armor piercer mag or a suppressor)

[Click to jump to message!](#codm-gunsmith-builds message)

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bunzo9039

Class: AR
Weapon: HVK-30
Overview: (what the hell is that blueprint?) Nice damage and recoil for long and medium ranges, has troubles in close range in some scenarios against some smgs

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Mr Lukker#6631

Class: SMG
Weapon: QXR
Overview: Used it to get top 100. Not too bad, doesn’t have much recoil. Been using it for a while tho so open to any suggestions

[Click to jump to message!](#codm-gunsmith-builds message)

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whostolekosu

Class: AR
Weapon: M13
Overview: Most optimal builds

  1. The first build is for SnD. FMJ for wallbang damage but you can switch it out for a laser
  2. The second build is for those who need a lot of bullets. Grip can be a laser. Heavy long barrel can be Silencer Barrel.

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p\_k97

Class:AR/marksman
Weapon: AS VAL
After getting my SKS gold I was looking for a weapon that gives me the same vibes.

This can one shot to the head to around 30 meters. It feels great to take down snipers 🤣

I was trying it with the standard bp and works incredibly well to.

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kauntasuiseihololivefan

Class: SR
Weapon: LW3 tundra
Overview: For Left side is better damage, For right side is better fire interval which one is the best, Tiger team and Hammer forged barrel are also jack of all trade

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drivablemage713

Classes: Sniper and Pistol
Weapons: Koshka and L-CAR
Overview: I found this Koshka build here and i've gotta say it's insane, fast ADS, and very fun to play with esp with fast switch. I've decided to use the L-CAR as a secondary so if i don't one shot the enemy i can just easily shoot him down. Also i'm not sure if this L-CAR build is good because i made it myself cause i couldn't find a good one, so please let me know what you think of both the builds and let me know what i can change

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10 | #codm-clips

bottomfrag.

#CODMclips @pallid marsh @hearty iron lol this happened earlier. This is why I don’t hesitate to attempt wallbangs. For this exact reason. Most people call this being lucky but after you do it so many times it’s not so much luck anymore, it’s just having game sense.

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unreal\_one

Class : SMG
Weapon : CX-9
Overview : this is a better build than the one above because of Sleight of hand ( reload time is terrible with 50 round mag) and CX-38S barrel while giving base movement speed. Would recommend switching to default look (not recommended for Sync ads to fov but you can try )

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thedrizzleshizzle

Class: assault - Weapon: M4 - notes: ngl it feels like they secretly buffed the M4 and the RUS they feel GODLY. Should be used on close/mid range maps but not shipmint.

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thedrizzleshizzle

Class: assault- weapon: AK-47 Notes: honestly a very good generalist and since the ak has god range and accuracy I decided to go for mobility

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thedrizzleshizzle

Class: assault - Weapon: AS VAL - Notes: I dont see many people using the val much even tho it is an amazing gun in close quarters however the recoil isnt that great to use in medium range so the gun exells at nuketown and shipment

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zla\_ty

Class: AR
Weapon: Grau
Overview: Really really REALLY good for hard point you can switch Quick fix for vulture if you want but the grau is so easy to control

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a.m.i.

Class: lmg
Ul
AR type of build. Lower end mobility but good ads speed, bsa, capacity, and amazing range. Highly recommend

In response to this rus, the only thing worth keeping is the marksman barrel. Every other attachment is awful especially when combined for too many reasons to list here. I swear legendary sights frazzle the brain since that has to be the worst rus build ive seen. I sincerely hope this is a troll build otherwise calling it perfect is beyond my comprehension. I’ll leave it at the fact that wild hipfire perk is equipped… what in the flip—
Anyways g’day

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thedrizzleshizzle

Class: SMG - Weapon: Cordite - Notes: honestly a pretty good weapon with a huge ammo pool naturally exels in shipment but could really be used anywhere exept at far ranges

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solace0001

Class: AR
Gun: LK24
Desc: LK24 build, if you're not used to the iron sights then replace granulated grip tape with RDS. However, you will have to get used to the slightly slower ADS time

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a.m.i.

Class: pistol
J358
You’ll want what damage range you can get, considering its already under 10m
Swap stippled for soh if you want
Or wooden shoulder stock

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loving\_reaper

Class: AR
Weapon: HVK-30
Overview: Updated my previous gunsmith.

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loving\_reaper

Class: Sniper
Weapon: DL Q33
Overview: For quick-scope purpose (You can swap the extended mag with OWC light suppressor if u want, but i mostly prefer extended mag). Oh and I also use the "Top Notch" reticle for better flicks

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unreal\_one

Class : SMG
Weapon : Fennec
Overview : This is what you can use if you don't have a mythic Fennec
(Be advised use Toughness perk with this and is only intended for players who enabled Sync ads to fov )

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unreal\_one

Class : Snipers
Weapon : LW3 tundra
Overview : beautifully balanced with -25%ADS time and great one-shot potential because of the tiger team barrel , Bad for hip-firing. for MP. ( You could switch the mag with the lazer for -3% ADS time )

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jelorance

Class: ar
Weapon: kn44
Overview: ion really think I need to explain myself

(Tac can be gran, 38rnd can be 44rnd)

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hawkjuin

class marksman
wpn hades
i feel like you get the same 3-shot potential for qq9 even without 10mm; replace mono sup with tac sup if you want slightly better bsa and tac sup with gran grip if you are a laser hater

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\_iamblue\_

Class: SMG
Weapon: HG 40
Overview: An off-meta weapon, extremely easy to handle and the default sights are also good. The damage profile as well as range make this gun a "mini Kilo 141". This build focuses on boosting stealth, accuracy, ammo capacity and just a little bit of range. Tac laser can be replaced with sleight of hand should you want to pre-aim a lot.

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Uncle Ruckus€¥$#9105

Class: sniper + ar
Weapons: em2, na45
Overview: dont sweat the votes i like ur build, any ammos good too i just prefer electro.

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itsjustbry

Class: AR
Weapon: Grau 5.56
Overview: Even though the one of the ranges got nerfed, it's still a very great gun. No recoil, high bullet speed, good enough firerate, customizable iron sights . . . what else could you ask for from a gun? Overall, this is basically the Kilo 2.0. I'm not even gonna request anyone to try it out, as its a recommended gunsmith, so some of yall are probably already using the same gunsmith as me. It also has the same ADS bullet spread as the Striker gunsmith I posted earlier today.

Side note: Sorry if anyone's getting annoyed with my gunsmith posting. I'm just giving you guys my gunsmiths for each gun to see if yall think it's good or not. I am also trying to help the CODM community discover more gunsmiths that could be useful, despite their negatives or positives. I am sharing my gunsmiths to help all of you.

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a.m.i.

Class: AR
Weapon: peacekeeper
Try this instead. You get a lot more ads speed and a big hit flinch reduction. You dont need more since peacekeeper already has the best flinch in the game, sturdy tape isn’t needed. Also agile stock has the same movement buff as lightweight except with a sprint to fire buff as well, which is good for rushing

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floppa1731

Class: SMG
Weapon: SwitchbladeX9 and CX9
Overview: My 2 main SMG's for this season. If you can vibe with the CX9 ironsight, then take out the rds and put a laser on it.

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hawkjuin

class: smg
wpn: fennec
overview: op fg is better bc you won’t lose bsa for recoil control. also the operator fg has more recoil control compared to the rubber grip. mono sup is also not needed as you alr have ext barrel for range versatility, and you are losing even more bsa for a bit more range

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hawkjuin

class ar
wpn asm10
i may be 🍖riding rn but its a sure fact that this gun is severely overlooked. it has up to 113ms ttk, which is faster than most smg’s, and also has consistent 3 tap up to 20 meters and also has really good mobility for a gun with a high dmg profile. replace 40 rnd with 33 rnd and laser with gran grip and tac sup with mono sup if you want

[Click to jump to message!](#codm-gunsmith-builds message)

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@stoic heron, lvlup 21 Server Rank

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18 | #codm-clips

m3m4ik

#codmclips (sorry for the bad quality - I had to compress video)

The last game before I got diamond on Groza! (Flo Rida - I Cry)

[Click to jump to message!](#codm-clips message)

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unreal\_one

Class : sniper
Weapon: Rytec AMR
Overview: overall a better build than the one above with good bullet penetration for wallbang instead of the perk "full ammo" use a suppressor like OWC light

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a.m.i.

Class: LMG
Weapon: Ul736
Use one of these
Smg build, ar build, long range build, and passive build
Use ranger fg on long range or passive if you want but theres no recoil anyways so why?

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a.m.i.

Class: ar
Hvk 30–aggressive build. Best for short-mid range. can take long range fights if youre accurate but avoid them

Also NERF THE TUNDRA we dont need a massive wave of snipers in ranked its hell as is

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hawkjuin

class: ar
wpn: icr and bk57
these guns are my argument that off meta is good; icr is a pretty decent kilo/krig alternate with similar 3tap potential and with better mobility. you can use an extended barrel instead of built in silencer; for bk57 you can replace combat stock with light stock. you dont really need rds imo but you can drop laser for it. if you want better range and damage, you can equip 7.62 ammo as well, although 40 round ext qd is recommended because it has no real downsides

[Click to jump to message!](#codm-gunsmith-builds message)

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rytecx

Class: Assault Rifle
Gun name: Ffar 1
A solid gunsmith that sacrifices some recoil but makes it extremely viable and all rounded to use. Let's be honest, if you can hit your shots then some recoil reduction isn't gonna mess you up, especially with the ffar 1 due to the fact it has pin point accuracy for the first shot and no initial recoil

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hawkjuin

class: ar
wpn: hvk
BEFORE YOU DOWNVOTE HEAR ME OUT this build is the best and the only build you should use when grinding reptile camo. if you use this build for any other purpose, or use any other build for grinding reptile, you WILL regret it

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m3m4ik

Class: Sub-Machine Gun
Weapon: MSMC
Overview: I wouldn’t recommend using No stock and strike foregrip:

  • No stock for MSMC makes recoil even more wild and its base mobility of this weapon is already good. Use light stock for significant ADS movement boost without dramatic downsides.
  • Strike foregrip isn’t great choice itself. It mercilessly kills mobility and pros from using that attachment are barely noticeable.

So, what do I suggest? If you’re having problems with recoil, I’d recommend to use operator foregrip instead of tactical laser. Yes, it does decreases ADS speed, but trust me - 8% isn’t really critical. Otherwise, use my recommended build, or replace tactical laser with granulated grip (in case, if you’re playing SnD).

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whostolekosu

Class: Sniper
Weapon: LW-3 Tundra
Overview: New gun did some testing and played with it. This build has suppression and good bullet speed. Serpent/Airborne tape single handedly boosts the ADS here.
Perk can be a stock for movement speed if you want.
Suggestions and improvements are appreciated.

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alpinyr

Class:AR
Weapon:DR-H
Overview:both of my builds for mp and br. Mostly focused towards the OTM magazine’s ttk potential with a build from @fathom zealot and built in more range for BR with those longer range gun fights while also using a ranger barrel for less sacrifice to mobility while having ample range.

[Click to jump to message!](#codm-gunsmith-builds message)

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11 | #codm-clips

\_j\_v\_m\_

#CODMClips still somehow got MVP (someone called so it got cut short)

[Click to jump to message!](#codm-clips message)

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13 | #codm-clips

ducktective1000

#CODMClips took me almost two hours for this and also got gold for it as well as the same day I unlocked it

[Click to jump to message!](#codm-clips message)

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unreal\_one

Class: SMG
Weapon: Switchblade X9
Overview: A better build than the one above with good strafe speed and reall good ADS bullet spread

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a.m.i.

Class: ar
HKV0300

Fast reload bc it has a small mag ☹️ good recoil control for the long range fites 💪 silencing ofc and great hipfire power, 10/10 build

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: sr
Tundra
Stop using tiger team barrel bruh
Also do I spy a camper build

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hawkjuin

class: smg
wpn: ksp
if you land 2 shots to head you get an 84ms ttk. im inly using this gun for the cp challenge but it does have some potential ig

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unreal\_one

Class: AR
Weapon: Kilo 141
Overview: stats looks decent but I prefer using monolithic suppressor over the barrel, granulated grip tape instead of sleight of hand, for the ones who can't manage ammo I'd recommend large extended mag B (50 RND)

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unreal\_one

Class: AR
Weapon: Grau 556
Overview: This gun doesn't have that much recoil, and is the best mid-long range weapon, no need for sleight of hand or FSS BlackJack stock. Use No stock or XRK Strike stock. Tempus Archangel barrel is a better option

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raging.gamer

Class:Sniper
Gun: LW3 Tundra / Steyr Scout (or at least i think it is)
Overview:So many ways to build this gun, but here's this with fast ads and low hit flinch (1.43 for tundra instead of 4.8 for locus). Even if you swap out the grip tape for serpent wrap, its 2.2 hit flinch which is still good. For the barrel, you can change it to have more bullet speed (there's a glitch where you can't see the bullet speed on this gun but whatever.)Overall, new meta imo

[Click to jump to message!](#codm-gunsmith-builds message)

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swaggersons

Class: smg
Weapon: qxr
Response: all that yap for a mediocre build

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unreal\_one

Class: Sniper
Weapon: Rytec AMR
Overview : full ADS for MP
Response: that red dot scope on the legendary groza already made it worse Adding a barrel that improves damage range and bullet speed instead of weapon skill "Full ammo". Use vulture perk to get more ammo

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papiryu

Class: AR
Weapon: Groza
Overview: Stock can be striker foregrip, Mag can be 40 rounds, would recommend you to try this instead!

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blindhunt.

Class: Assault Rifle
Weapon: ICR-1
Overview: Finally clean ironsight & mid AR from strongbox. Got it in 20th spin and spent 20 gold coupons, ahh…painful. 1st build is for mid-long ranges & 2nd build is for close-mid ranges. It’s not in my top 10 weapon list, but it's honourable mention. (Practising to play with 3 finger claw, but before I played with 4 finger claw pikka)

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unreal\_one

Class: SMG
Weapon: HG-40
Overview: An underrated gun but it is really good hipfire without even having an attachment that improves hipfire for close range fights with 34 DMG for upper body shots,Played in ranked and feels really good for HP and TDM/Frontline I can see this being a meta in my eyes, you can try it out and give opinion on it. It has a bit of recoil but this is focused on players with good recoil control/Sync ADS to FOV

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Uncle Ruckus€¥$#9105

Class: lmg
Weapon: m4lmg
Overview: this may be the worst build i have seen in this channel🔥🔥

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22 | #codm-gallery

m3m4ik

114 / 114
I’m officially declaring that I finished the camo grind! It was a long way, but after all I finished that! Tundra’s mastery remaining to grind, but that’s only a question of time. Right after, I want to to continue my aether grind to reach 100% of F2P camo completion!
About Tundra - I love that weapon! I started liking after seeing it in BOCW, and to my amusement, it performs really great in CODM as well!

@quaint verge @green olive @somber coral

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hawkjuin

class: se
wpn: tundra
hammer forged (serpent can be ae, fmj can be striker fg, tiger team can be hammer forged(lots of love to hammer forged ppl❤️))

[Click to jump to message!](#codm-gunsmith-builds message)

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.immaggie

Class: AR
Grau

Very stable build that is capable for every range (except super long range like crossfire ) you can take out the red dot and replace with laser (enemies could locate your position).

[Click to jump to message!](#codm-gunsmith-builds message)

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kauntasuiseihololivefan

Class: AR
Weapon: M13
Overview: your build is not good so using a right attachment like .300 blackout and RTC heavy long barrel and no stock is a better benefits

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a.m.i.

Class: ar
Kilo

Hipfire laser is so often used on the mythic m13 why??? Like bruh

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a.m.i.

Class: sr
Koshka

Tac laser helps for ads speed and bsa which is better all around, unless that hipfire laser actually isn’t visible? Its visible to the user but not sure if it is to the enemy… I need to test that tbh

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unreal\_one

Class: SMG
Weapon: Fennec
Overview: bruh why not use the monolithic suppressor and swap the lazer with Stock, use granulated grip tape instead of stippled grip tape. Mine is purely built like an alternative to the mythic Fennec. Combine it with Blue dot reticle for more clear view when ADSing and toughness perk ( I don't play with it but you can try it ). Really good for Sync ADS to FOV players as they experience low recoil.

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drivablemage713

Class: SMG
Weapon: Fennec
Overview: Yeah the enemy can see it. I'm not exactly sure but it would make sense since the downside to almost every laser is - "Visible Laser sights"

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arnav2007.

Class: AR
Weapon: AS VAL (VSS)
Overview: Here is the only viable build for the VSS, your build is just bad in every part

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sirhelp

Class : Sniper
Weapon : Dlq
Overview : this is the fastest ads u can build on dlq. Just get gud or switch to secondary in close range. The fmj perk is better overall but sleigh of hand is more preferred by me

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kyromaniac.

Class: AR
Weapon: M13
(Double weapon overview)
I use the first for things like domination and hardpoint so i can have enough bullets to burn through while capturing or defending. I use the second set as a tdm, snd, and more other gamemodes where i dont need to burn through ammo or worry about being 3v1d or whatever the case may be. I usually play the game slow with these weapons so i can keep my streaks. Also the suppresser on the first set can be replaced with tac laser if you dont want the extra dng range and flanking rights

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bakamita1

Class : AR
Weapon : AK-117 (AK-103)
Overview : loved the Maverick from Ghosts. this isnt rly like that one the but the ironsights bring me back drink

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bsitecamper

Class : AR
Gun: ak-47
Overview: the above build is bery good, but I have a few suggestions :
-flash guard and Ranger can be changed to mono/tact sup and gran tape.
-no stock can be changed to light stock
-ranger can be changed for ext barrel/light short if you want ultra aggro
5.45 ROUNDS ARE THE ONLY THING THAT MAKES IT VIABLE

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deheck

class: ar
weapon: m13
overview: "You call that a build?"

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Deleted User#0000

Class: AR
Weapon: AS VAL
Overview: very good close to mid range, you can change disable for SoH. fast ads and overall one of my favorite guns to use.

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bluetr2

Class: AR
Weapon: ASM10
Overview: It’s a pretty fun build, a bit slow and recoil is a bit hard to control, but still pretty powerful

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pimpowerma

Class: SMG
Weapon: CBR4/P90
Overview: this weapon is has quite the punch but it’s a bit hard to control when you start using it but overall this gun is really good but can’t clap long range players so choose your fights wisely
(Or maybe it’s just the pay to win sightCapriOwO CapriOwO )

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mortemmmm

Class: AR
Gun: AS VAL
Overview: what have you done... SHIT I POSTED WRONG BUILD, ITS SKELETON STOCK

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crimsteel

Class: SMG
Weapon: MP5/QQ9
Overview: My most faithful recreation of the MP5 as used by Hunk from the Resident Evil 2 remake. I will admit, yes, I tested it in pubs and it sucks ass. I did this solely for fluff purposes.

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zekmoly

Class:SMG (Cuz why not its the smg meta season :)
Weapon: gks
Overwiev: Im giving this gunsmith to ones who like to feel like they're playing hitman. Suppressor to hide your position and 32 round fast reload to get back in the action even faster

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jacklynxo

class: AR
weapon: Man O War
overview: an aggressive build, don’t recommend it as the man o war performs better as a passive but this is a solid build for shipment diamond grinding.

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Uncle Ruckus€¥$#9105

Class: lmg
Weapon: m4lmg
Overview: using ur own advice dont worry bout the downvotes if it isnt standard or troll build it gets bombed, if it works it works fr

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a.m.i.

Class: lmg
Ul
My build. Use gran of extended barrel instead of light barrel… this is what works for me bc im aggressive, and it feels flex, but do what works for you

Anyways in response to this build just use taskforce barrel are you’re good lol

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alpinyr

Class: AR
Weapon: LK-24
Overview:Two different gunsmiths with and without rds. LK is typically good at medium range but still packs a punch at long range.

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unreal\_one

Class: AR
Weapon: Kilo 141
This comes in between passive and aggressive and that build that you've shown is like the camper level build

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unreal\_one

Class: SMG
Weapon: PP19 Bizon
Overview: better than the on above this build, the gun barely has recoil and aim shake, basically the "Noob Gun". It is really good even without any attachments.
Response: you don't need steady stock as it needs mobility and the perk is the most useless one. Switch it up with granulated grip tape and the steady stock with no stock. Switch the muzzle break with monolithic suppressor. Red dot isn't necessary, could switch it with large calibre mag or Tac lazer

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a.m.i.

Class: smg
Bizon
How do you build the bizon wrong lol its literally one of the easiest in the game to build 😭

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hawkjuin

class ar
wpn j358
bro was cooking but then the pot melted

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#
χƴττŕα#8736

Class: sniper
Weapon: koshka
Overview: ma petite Chou Fleur

I'm not gonna use the tundra cause I love this gun so much <<3

[Click to jump to message!](#codm-gunsmith-builds message)

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realnightfall

Class: AR
Weapon: DRH
Overview: My personal build. Strafing goes brr. Increased accuracy/range. OTM mag as usual. Tactical supressor can be replaced with monolithic and light stock with no stock.

[Click to jump to message!](#codm-gunsmith-builds message)

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drivablemage713

Class: AR
Weapon: HVK-30
Overview: I don't use the HVK unless i really need to, but i'm not sure of one thing in this build. The barrel. Is this the best barrel for the HVK? Ik there's another but i can't remem the name

[Click to jump to message!](#codm-gunsmith-builds message)

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Uncle Ruckus€¥$#9105

Class: sniper
Weapon: zrg
Overview: why do yall correct perfectly fine builds with preferable or minimal difference. An example is me using bullet return and someone will prolly show build without sup and using soh

[Click to jump to message!](#codm-gunsmith-builds message)

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alpinyr

Class: AR
Weapon: DRH
Overview: at this point just use the recommended build or replace tac laser for marksman for some extra kill range

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8 | #codm-clips

kalus0

#CODMdepression lost with 77 and 74 in back to back games 😭

[Click to jump to message!](#codm-clips message)

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#

@austere leaf, lvlup 16 Server Rank

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aqua\_simp869

Class: Smg
Weapon: Cx9
Overview: great smg for agressive players. It works for short and mid range so mainly For hardpoint. All attachments r completely balanced.

[Click to jump to message!](#codm-gunsmith-builds message)

#
a.m.i.

Class: ar
Grau
Worst grau ive ever seen man, hope you arent touching ranked with that

Perfectly balanced build here

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a.m.i.

Class: lmg
Ul
As an ul main, yeah no
Why are you using light suppressor, range its what makes the ul good so removing 20% is no go

These are better, first works more like an ar and the second an smg
Mobility on both is eh but the other stats are great

#
thedrizzleshizzle

Class: Assault - Weapon: Groza - Notes: A gun that was introduced last season that came out pretty balanced tbh. The only flaw the groza had was its abysmal accuracy which this build fixes mostly (if you cant work with the irons change out the supressor or GRU with a red dot)

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swagger#3830

Class: assault
Weapon: DR-H
This is a better build than the one above, I’ve been using it in legendary ranked and it’s very consistent and reliable.

[Click to jump to message!](#codm-gunsmith-builds message)

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jelorance

Class: ar
Weapon: m13
Overview: Nuh uh lil bro
(Both versions of the gun)

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itsjustbry

Class: SMG
Weapon: HG-40
Overview: As iamblue mentioned, the HG-40 is like a mini Kilo. It seems that ever since the sprint-to-fire delay of this thing was buffed, it has been good. This is my personal build for it. I was beaming and moving fast at the same time. The only difference is
that I was using the 45 round reload, but I changed it to the 40 round to save ADS. Please try this build.

[Click to jump to message!](#codm-gunsmith-builds message)

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Uncle Ruckus€¥$#9105

Class: smg
Weapon: ppsh
Overview: u can replace the stock for a different one and the mag for whatever. If u hip fire more often then just use what you have but do tac laser and sturdy grip or any perk of choice

#
hawkjuin

class smg
weapon ak47
mac-10 is NOT built for mid range.

#
hawkjuin

class ar
wpn grau
you can use this. for your build replace mono sup with tac sup and strike fg with cronen

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tokinosairensa

Class: AR
Weapon: M13
Overview: Your description is horrible and an attachment, I recommend you to stand down

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sovereign\_vtube

Class: sr
Weapon: M21 ebr
Overview: this thing is straight up cancer and should not exist your going to have way to much fun with it

[Click to jump to message!](#codm-gunsmith-builds message)

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walker\_1410

Class: SMG
Weapon: QQ9
Overview: Try this brother, we don't need too range for an smg. We only need rush and aggressive play style with hyper ADS speed. I got 89 kills with this in Hardpoint normal mp match, 😁😊

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.immaggie

Class: AR
Weapon: cx9

Honestly a stable smg, have more range than fennec but kills faster than switchblade. You can switch out stock for red dot as well, works just fine.

[Click to jump to message!](#codm-gunsmith-builds message)

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kalus0

Class: Shotgun
Weapon: Striker
Overview: everyone I’ve talked to says do not use this, it is not good. It’s made me want to keep using it.

[Click to jump to message!](#codm-gunsmith-builds message)

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walker\_1410

Class: AR
Weapon: Grau 5.56
Overview: U are having upper hand on ADS but having an immense depreciation on accuracy, range, and a slight increased recoil control. While on the other hand my loadout is opposite

[Click to jump to message!](#codm-gunsmith-builds message)

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bryan25

Class: sniper
Weapon: tundra
Overview: fast ads build while having dlq lethal zone. best sniper rn.

Talking about the grau’s tho, what do you mean “IMMENSE DEPRECIATION”??😭 the range goes down by 2m and the bsa is Exactly the same, not to mention that recoil on both is near perfect. learn your stuff before youre out here bashing others builds 😭 @vapid pilot so you can see

[Click to jump to message!](#codm-gunsmith-builds message)

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g\_r\_1\_m

Class: Sniper
Weapon: LW3-Tundra
Overview: Extremely fast ADS time with good range and a 7RND magazine. It’s insanely good and has very elite accuracy when it comes to firefights. Main use of this is for people who enjoy fast paced quick scoping. Not eligible for camping.

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: ar
Grau again bc Im too tired to open the app for something else

Yeah I had responded saying it was like no difference but the post is gone? I forgor to attach the image lol

[Click to jump to message!](#codm-gunsmith-builds message)

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\_1marshadow1\_

Class: SMG
Weapon: HG-40
Overview: I posted this setup ages ago, now "reposting" it, I think its good enough to be used in ranked

[Click to jump to message!](#codm-gunsmith-builds message)

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walker\_1410

Class: AR
Weapon: M13 BR AND M13 MP
Overview: 1. M13 BR - A warzone ultimate build which is really good at mid to long range rush if equipped with lateral recoil control, long range and Fast ADS.

  1. M13 MP - A super build for both mp normal and rank which rocks at both mid-long range, I'm advising you guys to equip light weight (blue colour perk 🔵)and quick heal perk (green colour perk 🟢) .

Hope you guys enjoy with it 😊😇

[Click to jump to message!](#codm-gunsmith-builds message)

#
a.m.i.

Class: ar
M13

Your build for br is bad 💀 use a red dot or holo sight, use op or ranger fg, and tac supp is next to useless in br since theres indicators, use tac laser

(I use combat stock bc of recoil. Always feels better on m13, no stock is fine tho)

#
sniperx20

Class: AR
Weapon: Type 19

Good upto middle and long range

Attribute details:

Buffs:
+25% damage range
+33% bullet speed
-12% vertical recoil
+14% ADS movement speed
-8% ADS bullet spread
-10% hipfire bullet spread
-20% horizontal recoil
+18 magazine capacity
-10% reload time
Bullet penetration
-20% sprint to fire delay

Debuffs:
+11% ADS time
-6% movement speed
Visible laser sights

Code:
Type 19-2A4A5A7G8B

Also tell if u find any improvements

[Click to jump to message!](#codm-gunsmith-builds message)

#
a.m.i.

Class: ar
Drh

Just hit the stats/pros and cons sheet 😭 no need to type all that
And use polymer grip not fmj
Use aim assist laser not laser foregrip
Gonna need to use a silencer, swap for the barrel or stock or use silencer barrel

[Click to jump to message!](#codm-gunsmith-builds message)

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loving\_reaper

Class: SR
Weapon: DL Q33
Didn't notice a dlq build for a long time... Also, you can swap the mag with owc light suppressor if u want to

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: ar
M13
First saw this from sunny and its pretty perfect

Also at least three of those are bots but uhh I agree with the build

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7 | #codm-gallery

zhappybunnyy

You desperately need a better build for that drh

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industrial\_pulverizer

Class: Sniper
Weapon: locus
Overview: Increased Damage: Deals even more damage, making it a formidable choice for eliminating enemies from a distance.
Improved Mobility: The handling has been enhanced, allowing for quicker aiming and movement.
Reduced Recoil: Exhibits less recoil, making it easier to maintain accuracy during rapid shots.
Faster Scope-In Time: The time it takes to aim down sights has been reduced, enabling quicker target acquisition.
Increased Fire Rate: Now fires at a slightly faster rate, allowing for more follow-up shots.

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: ar
Type 19
2nd build courtesy of Ricey except I accidentally unequipped agile stock so ignore that ☠️ The good builds, unless you want an optic, or semi auto conversion but I don’t like and therefore can’t build semi autos

[Click to jump to message!](#codm-gunsmith-builds message)

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5 | #codm-gallery

zhappybunnyy

You have to logout and login using the activision button.

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6 | #codm-gallery

spidey\_026

Looks like we'll be getting free (and trash) rewards with LST crate.

[Click to jump to message!](#codm-gallery message)

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\_1marshadow1\_

Class: LMG
Weapon: UL736
Overview: u can swap combat stock with light stock if u want more ads movement speed, this should be meta

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: lmg
Ul

Yeah no, I got on the lb with this, so its worth noting that the barrel is just bad. You’re better off with just tac sup. And use 60 rd mag, the negatives literally make 0 difference

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5 | #codm-gallery

hawkjuin

locus mid asf but m13 deserves me (codm needs to let me win the 2,024 cod points btw)

[Click to jump to message!](#codm-gallery message)

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briancodm

Class: MR
Weapon: MK2
Overview: I feel like this is a good build y’all can reply with your reviews or better ones, this is just my opinion

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: ar
M4

Bro stop nuking your bsa, thats literally 4 attachments decreasing bsa, you won’t be hitting anything past 20m 😭🙏
Also @fathom zealot hbra3 bsa is pretty bad and its slow so dont use mono

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Smg
Weapon: SwitchbladeX9
Overview:
No Recoil: Switchblade X9 has virtually eliminated recoil. This means you can maintain precise aim even during intense firefights1.
Fast ADS (Aim Down Sight): The Switchblade X9 aims down sights swiftly, allowing you to react faster in close-quarters combat. Whether you’re clearing rooms or engaging enemies up close, this buff ensures you’re ready for action.
Versatility: The attachments used in the Switchblade X9 build make it effective at all ranges. Whether you’re spraying down foes from a distance or getting up close and personal, this SMG has got you covered.

[Click to jump to message!](#codm-gunsmith-builds message)

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3t\_h

class: ar
weapon: groza
ermm your gonna lose allat of gunfights without that extra 10 bullets due to the fennec’s fast firerate… + merc laser aint that good imo. you’ll be constantly be using this at close to medium medium-far ranges
(for my build replace sight with rtc steady stock if you wanna)

[Click to jump to message!](#codm-gunsmith-builds message)

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official5078

Class:AR
Weapon:ICR-1
Overview: the left one i was using before now im going to try the right one just want to know if its better or worse

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: smg
Weapon: PPSH41
Overview:
Boasts an insane fire rate and excellent mobility, making it a formidable choice for close-quarters combat. However, it has average controllability and limited range. The main drawback is its abysmally low damage, but this is somewhat compensated by the rapid rate of fire.
Perks:
Agile: Faster movement speed.
Vulture: Extra ammo from fallen enemies.
Toughness: Reduced flinch when hit.
Operator Skill:
Gravity Vortex Gun: A powerful weapon that can disrupt enemy positions.

[Click to jump to message!](#codm-gunsmith-builds message)

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north1590

Class: Pistol
Weapon: Lcar-9
Overview: Reply to above build: swap optic to monolithic suppressor, sleigh of hand to granulated griptape and you're good to go doggy enjoy your free Bk

[Click to jump to message!](#codm-gunsmith-builds message)

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7 | #codm-gallery

memories\_of\_kindness

20 more games😭 😭

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meepality

This takes too long, I’d love to see them switch it to 1500 kills total instead of 10 kills 150 games

[Click to jump to message!](#codm-gallery message)

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industrial\_pulverizer

Class: Ar
Weapon: Krig 6
Overview: The Krig 6 boasts a faster bullet velocity compared to the M13, making it a reliable choice for medium to long-range engagements.
Its default iron sights are a bit bulky, so consider using an optic if needed.

[Click to jump to message!](#codm-gunsmith-builds message)

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drivablemage713

Class: AR
Weapon: LK24
Overview: Just because it's not the standard build doesn't mean it's not good. I cooked with this build. I played both passive and aggro. What you need to know about this build: - It can take some good distance fights and win if you're accurate - Relatively fast ADS

  • Pretty fun. Also try not to play aggro the entire match or you'll die constantly.

[Click to jump to message!](#codm-gunsmith-builds message)

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5 | #codm-gallery

official5078

Soo close we went from 45-90 to 140-130 but then they use reactor core and we lose

[Click to jump to message!](#codm-gallery message)

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5 | #codm-gallery

deleteduser189000bc288

Only Mythic to ever look that good with the Diamond Camo shits beautiful

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justkamikaze.

Whats half of 10.8k🧍‍♂️

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bryan25

Class: AR
Weapon: LK24
Overview: This is a good build which is insane why it has this many downvotes.

not only does this build have good ads speed but it keeps 17 bsa which is already enough to beam till 40m (sniper range)
its suppressed and has an extended mag which fills in everything this gun needs. monolithic shouldnt be an issue because it boosts 6 and 10 more m of range for just 20ms of ads speed which is a couple frames

tldr: this gunsmith gives the gun everything it needs and is at least an 8/10

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virtuaroid

Class: AR
Weapon: Type 19
Overview: This build originally uses Agile Stock + Fast Reload Mag - with Integrated Foregrip instead of Northern Supp/A.A laser (feels it gives more bang for the buck).

However, I wanted to try and make the gun look thicker, as well as not having to reload so often - so this came up, and I fell in love with it;

[Click to jump to message!](#codm-gunsmith-builds message)

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drivablemage713

Class: SR
Weapon: LW3 Tundra
Overview: Thank you very much sir for explaining that well to them. Respect, and i appreciate you 🫡

[Click to jump to message!](#codm-gunsmith-builds message)

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a.i.m.b.o.t

Class:Lmg
Weapon:holger
Overview: nah seriously tho im new to the game n this build is insane also change tac sup to mono if ur gonna fight longer ranges

[Click to jump to message!](#codm-gunsmith-builds message)

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7 | #codm-gallery

potatofried.

Imagine pulling a knife on a Sniper 1v1 and still lose 5 times in a row
Last game he didn't even joined

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a.i.m.b.o.t

Class:Sg
Weapon:Krm
Overview:The last time i played on global i didnt see any1 use this but in garena super popular also change the perk to stippled grip tape or some other perk n dont forget the stim shot Dogesmile

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a.i.m.b.o.t

Class: Sg
Gun:Krm
Overview:Well yeah that build was what i used months ago n i was not good at making gunsmiths back then so yeah also ty for the new build : )

[Click to jump to message!](#codm-gunsmith-builds message)

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dominusumbrae

Class: AR
Weapon: Peacekeeper MK2
Overview: peacekeeper is one of the fastest strafing assault rifles in the game, i build mine for strafe speed and damage at range. Pairs well with skulker. Got charts for previous post and mine; theirs kills faster only closer up so i don't see why they're using an aim assist laser when the lethal range is so much worse with rapid fire barrel

[Click to jump to message!](#codm-gunsmith-builds message)

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dominusumbrae

Class: sniper
Weapon: Locus
Overview: the locus has been a very capable sniper; while some prefer to use stopping power reload, i myself prefer the regular ammunition since the stopping power makes it take longer to aim and increases the fire interval and effectively turns your locus into a DLQ. As long as you hit the upper chest or arms, the locus will get a kill. FMJ to get wallbang kills. The light suppressor does not make it any less lethal (-20% dmg range) as the multipliers stay the same and the damage in the 2nd interval with the correct multipliers is still lethal.

[Click to jump to message!](#codm-gunsmith-builds message)

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a.i.m.b.o.t

Class:Smg
Weapon:P90
Overview: ive been gone for months js to come back n realize
THAT THIS THING IS STILL META LIKE WHATTTTTTTT
Also the build is what i used a long time ago so if any1 has a better build please give me

[Click to jump to message!](#codm-gunsmith-builds message)

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swaggersons

Honestly I would considering doing this if the arctic 50 wasn’t apart of the event

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meepality

@terse marsh my game bugged once upon a time and gave me 4 plats. Axe, knife, shovel and bat

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a.m.i.

nothing wrong with not sniping
i do it from time to time but in ranked it just promotes camping, so eh

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a.i.m.b.o.t

Class:Ar
Weapon:Hvk
Overview:Ty ricey n @vapid pilot for this build its crazy
Reply: I dont think i will be using ur cbr build but nice mythic

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

why does my luck go up when i buy credit crates but not when im buying strongboxes

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5 | #codm-gallery

meepality

Ahh thank you,
Side note, why can’t they make this sword take two spaces so it’s centred, I get it’s a base melee but cmon guys pepeF

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5 | #codm-gallery

cyphhr

I just don't have any legendary skins.

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a.i.m.b.o.t

Class:Smg
Weapon:Fennec
Overview:This gun is a close to mid range gun so dont be scared to take some ranged fights, i hope its not too vague

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

class: ar
wpn: asm10
overview:
Damage: The ASM10 boasts high damage, making it a formidable choice.

Range: It excels at long-range engagements due to its compatibility.

Fire Rate: While not the fastest, its fire rate is decent.

Mobility: However, it has the lowest mobility compared to other weapons.

In terms of performance, the ASM10 is similar to the AK-47. Both rifles are slow but powerful, dealing devastating damage across all ranges. The ASM10’s body shots can three-shot an enemy, and its time-to-kill figure is outstanding, especially in close range.

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: ar
Gun: Pk mk2
Overview: The Peacekeeper MK2 is unofficially categorized as a “Flex AR,” meaning it adapts well to various playstyles. Its high speed makes it excel in aggressive, close-quarter engagements.
Best Perks:
Lightweight: Provides 5% faster sprinting speed, crucial for modes like Search and Destroy (S&D) where positioning matters.
Skulker: Synergizes with the PK by granting 12% faster walking and crouching speed, enhancing strafe speed during ADS.
Other perks are up to personal preference.

[Click to jump to message!](#codm-gunsmith-builds message)

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a.i.m.b.o.t

Class:Smg
Weapon:Fennec
Overview:Why put light stock rtc laser merc if ur not gonna ads

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oa5

I would recommend 2nd one. Cool money kill effect and default rott skin looks cool

[Click to jump to message!](#codm-gallery message)

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apenootjes2

was grinding alcatraz tourney whole weekend and got 800 crowns, still bad but then i played 1 ranked match

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a.m.i.

Class: sr
tundra

tiger team barrel is a waste unless you use fmj perk. Otherwise use hammer forged barrel, and i recommend tac supp
also that skin is p2l use base

and for your type 19 use polymer grip. Otherwise fine for a passive build

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: ar
wpn: hbra3
Overview:
High damage
Fast fire rate
Excellent accuracy
Low recoil
Effective for both close-quarters combat and long-range engagements

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: ar
Hbr

Use tac sup. Hbra3’s bsa is pretty bad, you’ll want to salvage what bsa you can. And a mag over disable bc, well, its a mag lol

This build is pretty fast and has very good bsa so its a great all-rounder

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

Class: AR
Weapon: DR-H (SCAR-H)
Performance: overall an amazing 3 tap weapon to use for mid ranges. Feel free to swap out the 30rd for 25rd mag for mobility or keep it if ur aim suck

[Click to jump to message!](#codm-gunsmith-builds message)

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dominusumbrae

Class : LMG
Weapon: RPD
Overview: unlocked at the start of the game by default, this weapon has received many buffs over seasons, and now has vertical recoil reduced significantly compared to 2 years ago, as well as a better headshot multiplier that allows for 3-taps with one headshot and 2 body shots within the first damage phase. The cooling compressor gives unlimited ammo. FMJ not needed; BSA preferred. I've got well over 100,000 kills with this weapon, although about half of them were from before the cooling compressor was introduced.

[Click to jump to message!](#codm-gunsmith-builds message)

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dominusumbrae

Class : AR
Weapon : ICR
Overview: this gun slaps. 50 roudnd mag makes it faster but the macro mag ifs lets it BEAM across the map

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alracks

Class: marksman
Weapon: sks

This weapon is the best in the game u can infinitly one shot to the head and two shot to the body. However u have to run toughness with it caus the hitflinch is pretty bad. If u dont think its the best gun u probably have an severe skill issue with ur aim

[Click to jump to message!](#codm-gunsmith-builds message)

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galacticsamurai.

Class: AR
Weapon: M4
Overview: Dude what a trash build you have! It doesn't have any range & you're saying it's good for long ranges. Dude I'm telling you use my build & know about CODM's every barrel.

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5 | #codm-gallery

decievee

the total kills is being counted after the gun has been reached to the maximum state i.e with the badge.

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hawkjuin

class ar
wpn sls
nice skin 🔥
i run barrel over gran to maximize 2 tap range

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6 | #codm-gallery

extraordinarymac

Light work init pepegenius

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hawkjuin

class ar
wpn m4
experimental build which prioritizes mobility and bsa. it also has mostly insignificant downsides, check before downvoting pls🙏. otherwise feel free to give your feeback

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: ar
Fr
Extremely good bsa gun and build. A little slow and eh ttk, but itll beam

And in response, use 25 rd otm mag. No penalties >>> 5 meager extra rounds

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appiep30

First draw lol. The skin looks a lot like dead shot from suicide squad or is it just me ?

[Click to jump to message!](#codm-gallery message)

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industrial\_pulverizer

Class: Smg
Wpn: GKS
Overview: high damage and accuracy, low recoil and it prime range in close to medium combat, the only downside about GKS is that it has slow fire rate which take means long time to kill.

[Click to jump to message!](#codm-gunsmith-builds message)

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5 | #codm-gallery

official5078

Other team: leaderboard player carrying
My team: im carrying leaderboard player

[Click to jump to message!](#codm-gallery message)

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unknownperbon

Class: SMG
Weapon: Switchblade X9
Overview: replace steady stock with light/skeleton stock, Mono silencer to Tac silencer and Ranger to granulated for better mobility. Overall this build has superb handling and mobility and its a good weapon to use

[Click to jump to message!](#codm-gunsmith-builds message)

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realnightfall

Class: SMG
Weapon: AGR 556
Overview: SND build. Meta is boring, I was trying to use something different but It's hard to compete against DR-H sweats so I switched right after the first round.

[Click to jump to message!](#codm-gunsmith-builds message)

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papiryu

Class: SMG
Weapon: sx9
Overview: Better build, gran can be perk or tac laser, supp could be mono me personally I rockout with tac on the blade always.

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Smg
Wpn: Rus79u
Overview: Damage: The AKS-74U boasts very high damage.
Fire Rate: It has a fast fire rate.
Range: The weapon is effective for both close-range and long-range combat.

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

class ar
wpn ak117
strike foregrip is a huge nono for the ak117 mainly because the vertical recoil isnt even that bad and it reduces the strafe speed to 3m/s. if it is about the bsa just use gran grip. 4th photo is strike fg compared to gran

#
hawkjuin

class ar
wpn grau
despite my outcries against this gun, i have exploited the machiavellian ideology against ranked sweats and spammed this gun in order to win and it has worked beautifully

[Click to jump to message!](#codm-gunsmith-builds message)

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6 | #codm-gallery

naughty\_bimbo

Got worried for a second,btw al capone wanted to 1v1 but he lost cuz all he did was camp with sniper

[Click to jump to message!](#codm-gallery message)

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5 | #codm-gallery

uncleruckuseury

Something i will blep achieve*

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meepality

I’m very clearly just good at the game, this is not at all a bot lobby

[Click to jump to message!](#codm-gallery message)

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af2701

Class: AR
Weapon: Type19
Overview: someone recommended me this build and I find it quite good overall.
also especially for S&D since it doesn't have visual laser,
my personal favourite build

[Click to jump to message!](#codm-gunsmith-builds message)

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delik

Class:AR
Gun: Type 19
Overview: A build which improves range, ads movement speed, bullet speed and bsa. very good for taking mid range battles (20-30m) in respawns, you have to pair it with movement so it can fight Grau 556 and drh. I take mvp in more than half of the top 5k rank I have played with 80ms

[Click to jump to message!](#codm-gunsmith-builds message)

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\_1marshadow1\_

Class: SMG
Weapon: Razorback
Overview: when people discovered its potential with rapid fire, codm immediately nerfed rapid fire (sadly) but I wanna remind yall that its still worth using, enough competitive imo

[Click to jump to message!](#codm-gunsmith-builds message)

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coemslovergoofyahhman

Class: Shotgun
Weapon:JAK-10
Overview:A Good weapon in close ranged combat (no puns)
Opinion:Overall it's better to use this shotgun load out in BR(Battle Royale), Hardpoint and Domination, Due to the crowded how much the enemies/teammates in there,it's best to spam hip fire at the enemies, Overall it's not good in other modes like SnD (Search And Destroy). Combine with persistence, you will be hated. Overall its🔥
Good Luck. Skills Matter.

[Click to jump to message!](#codm-gunsmith-builds message)

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coemslovergoofyahhman

Class: SmG
Weapon CBR4
Review: goofy ahh spammer snd with this I got mvp bcuz too powerful play in legendary you will be discriminated with your opponents but you be cooking killsthumbsup_green thumbsup_greenPepeEvil

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industrial\_pulverizer

Class: Ar
Wpn: Fr556
Overview: The FR.556 boasts high damage, a fast fire rate, good accuracy, and moderate recoil.
It excels in close to medium-range combat.
The gun’s versatility makes it a solid choice for various engagements.

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: sr
Tundra
1st is best. 2nd for wallbangs. Optional to swap mag for striker fg

No barrel or stock is crazy lol esp when laser is useless

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coemslovergoofyahhman

Class: Pistol
Weapon: Dobvra (Makarov)
Overview: Overall pretty good weapon
Opinion:Combine with akimbo u will become a menace in hardpoint shipment 🗿☠️☠️
Good Luck. Skills Matter.

[Click to jump to message!](#codm-gunsmith-builds message)

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thatperson0613

Class: Sniper Weapon: Locus Review: It’s a very aggressive sniper to play with, It has good damage and it has a lot of range

[Click to jump to message!](#codm-gunsmith-builds message)

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corez0

Class: Assault Rifles
Weapon: LK24
Overview:
Little to No recoil
Can be used in SnD
Can swap sight to attachment if your choice

So I’ve been using this class for a while now and honestly it’s pretty good in how it’s performing I’ve won every single ranked game i played with it.
Give it a chance before rating it.

(Btw I’m in grand master)

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Ar
Weapon: FFAR1
Overview: This loadout enhances overall mobility, reduces sprint-to-fire delay, improves ADS movement speed, increases bullet speed, extends damage range, and minimizes hit flinch. It’s versatile for both passive and aggressive playstyles.

[Click to jump to message!](#codm-gunsmith-builds message)

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kalus0

Class is shotgun

When I shoot it at the bad guys they usually die

I put a little doggy on it

I don’t need no fancy legendary Greek mythology guns i like this one

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

class ar
wpn fart
first of all, why use 38 rnd when there is 44 rnd. second, black ops fg is a wasted attachment mainly because ffar doesn’t have a lot of recoil

finally, @vapid pilot i realized there really isnt much difference in the dmg multiplier for tkf barrel. it may be useful at range but its abt the same

[Click to jump to message!](#codm-gunsmith-builds message)

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5 | #codm-gallery

jaxon3747

Reached leggy in br for the 2nd time and did it in 5 days
A new record for medoggy

[Click to jump to message!](#codm-gallery message)

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5 | #codm-gallery

w.i.c.k.e.d

Agreed, also Reload sound of corrupted lights is W

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uncleruckuseury

Class: ar
Weapon: type25
Overview: nobody peeped the 52 dmg? This is a zombies build lol (switch ranger fg for tac sup)

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5 | #codm-gallery

coemslovergoofyahhman

Can't deal with randomsLetsgooooooo bruhmike and my game constantly crashingpepegrin ragecry

[Click to jump to message!](#codm-gallery message)

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5 | #codm-gallery

extraordinarymac

Unpopular opinion but corrupted light >>> scintillant scales
Nicer feel in use and better sounds too

[Click to jump to message!](#codm-gallery message)

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6 | #codm-gallery

bug.zapper

im just a bot with wallhack and aim...

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hawkjuin

class ar
wpn qq9
if you are building ak117 like that, you might as well use an smg

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industrial\_pulverizer

Class: Smg
Weapon: Hg40
Overview: The blueprint is one of the best.
Medium Recoil
Medium Rate of Fire
Close to Medium Range Efficiency

[Click to jump to message!](#codm-gunsmith-builds message)

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papiryu

Class: AR
Weapon: Ak 117
Overview: I don’t usually pay much attention to this channel but this killed me, ok I see you got a clip together W showcase! uwukek. Don’t want a laser just use gran or a perk…

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Sniper
Wpn: Dlq33
Overview:
It boasts high damage, excellent accuracy, and is particularly effective for long-range combat.

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

Class: Sniper
Weapon: DLQ33
Performance: fast ads build, sacrifice Range for faster ads speed so i put OWC light. If you prefer to play without laser, you can put on extended mags. Fast switch on DLQ is alright if you dont use amped perk

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

Class: AR
weapon: Maddox RFB
overview: a deadly burst AR that can perform quick 2 tap kills at close-mid range, Has a large magazine capacity, and a lightning fast reload speed.
remarks: feel free to swap SOH for any perk, laser or sight of choice

[Click to jump to message!](#codm-gunsmith-builds message)

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skewery

Class: Sniper
Weapon: DLQ33
Performance: it’s copy of the one above mine but I just wanted to let u know it’s better and he is right so give him more stars

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

class smg
wpn cx9
why yall downvoting this good dlq build

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6 | #codm-gallery

potatofried.

In this same game I got called trash by my teammates for losing a 5v1
It ended being a 1v1
Brazilians are funny

[Click to jump to message!](#codm-gallery message)

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plasticcoods3

Class: Pistol
Weapon: Dobvra (Makarov)
Overview: Overall pretty good weapon
Opinion:Combine with akimbo u will become a menace in hardpoint shipment 🗿☠️☠️
Good Luck. Skills Matter.
You might wonder why I have copied from the Plast account but it's my main,I recently reset my phone and forgot the password,so if I can,I'm going to repost my builds.

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industrial\_pulverizer

Class: Smg
Wpn: Agr
Overview: high damage, fast fire rate, good accuracy, and high mobility.
It’s suitable for close to mid-range combat.

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Ar
Wpn: Asval
Overview: High damage
Very fast fire rate
Good accuracy
Built-in suppressor
Low recoil control during firing.

[Click to jump to message!](#codm-gunsmith-builds message)

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6 | #codm-gallery

bug.zapper

the word "James Bond" is censored in Chinese codm... they might be very aware of spy 🙄

[Click to jump to message!](#codm-gallery message)

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bug.zapper

its a epic blueprint of m4. totally free with built in iron sight. this is why i like chinese codm most!

[Click to jump to message!](#codm-gallery message)

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6 | #codm-gallery

swaggersons

Same and all I wanted from the gunzo draw was the thumper

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dead\_man00

Class: smh
Gun: qq9
Overall: solid for a bit of everything rang is eh as long you add movement to it but really good for solo and clearing up a dom or hard point rq

[Click to jump to message!](#codm-gunsmith-builds message)

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papiryu

You must be 5 stacking all ranked matches or your getting incredibly lucky with your match making this not casual

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\_1marshadow1\_

Even tho we finished the first half in front, my teammates gave away the game

[Click to jump to message!](#codm-gallery message)

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official5848

Can you teach me how you sweep through mp

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bug.zapper

i was, but stopped playing. now playing codm china.... ni hao :p

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industrial\_pulverizer

Class: Ar
wpn: Kilo 141
Overview: It boasts a fast fire rate and good accuracy, making it versatile for various combat scenarios.
This setup enhances overall accuracy, improves recoil control, and reduces ADS bullet spread, allowing you to hit distant targets more effectively

[Click to jump to message!](#codm-gunsmith-builds message)

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zxh\_lucifer

Class: Sniper
Weapon: DLQ33
Overview: this has gotta be the fastest ADS for dlq, quickscoping in low, mid and high ranges. Ofc one shot one kill

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Ar
Wnp: Oden
Overview: packs a punch with its 12.7mm large caliber rounds.
It boasts a slow fire rate but compensates with very high damage.
This versatile weapon performs well across various ranges, making it a great all-rounder choice
Oden is better in br

[Click to jump to message!](#codm-gunsmith-builds message)

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industrial\_pulverizer

Class: Smg
Wpn: Cbr
Overview: Deals good damage, boasts a very fast fire rate, and maintains low recoil with excellent accuracy and stability during firing.
It excels in close-distance gunfights

[Click to jump to message!](#codm-gunsmith-builds message)

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whostolekosu

Class: SMG
Weapon: CX-9
Overview: Imo it's better than the Fennec. Great close range capabilities and manageable recoil for long range fights (damage drop-off sucks)
Alternatives:

  1. Monolithic supressor -> Ace grip, if you want supression too use 38S barrel instead of 38E
  2. SoH -> Laser/ optic, reload will suck. Can't use it without Ext mag
  3. 50 round -> 12 round

[Click to jump to message!](#codm-gunsmith-builds message)

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drivablemage713

Class: AR
Weapon: LK
Overview: If you use tiger team you should use FMJ is what i hear, if you don't wanna use FMJ use hammer forged barrel. Otherwise everything else i see there is good

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

class st
wpn tundra
if you use tiger team, you need to run fmj with it. if you dont want fmj run hammer forged instead (lots of love to hammer forged people) for third build you can replace supressor with bandit

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7 | #codm-gallery

drivablemage713

Got my first master on this account. Pretty easy grind ngl. And got my first nuke, too bad it was against bots pepeF The grind to legendary under level 50 continues. I'm getting vibes that i won't do it under lvl 50 but maybe 70

[Click to jump to message!](#codm-gallery message)

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zxh\_lucifer

Class : sniper
Weapons : Tundra, Locus, DLQ
Ive considered the suggestions above regarding control and mobility on these 3, gameplay's improved effectively. Appreciate the response!
Performance: Quickscoping, all ranges. Faster ADS, Using Amped for faster weapon/melee switch instead of perk. Best compatible with machete

[Click to jump to message!](#codm-gunsmith-builds message)

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7 | #codm-gallery

zkankze7k

guys are Red Sprite camos Rare? cause i got Cali Sticks, DLQ, Boxing gloves and more....? can someone help me out? Started again Playing quitted after the Tournament 1 Realease

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official5848

Are you on the leaderboard?

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deepaknayak

Share your most expensive inventory And also tell me how much money you have spent so far ❤️

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deleteduser189000bc288

Around $20 as I mostly got mine from 1st to 2nd spins

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plasticcoods3

Class: AR (Assault Rifle)
Weapon: Grau 5.56
Overview;opiest gun that can counter meta
Opinion:idk but if you play on hardpoint ranked it's op bro

[Click to jump to message!](#codm-gunsmith-builds message)

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.\_.borg

Class:Joe
Wpn:Mama
Overview: idk i js put random stuff on it but u can change the mono to tac sup n owc stock to ykm light n change gran to owc laser so yeah

[Click to jump to message!](#codm-gunsmith-builds message)

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\_1marshadow1\_

Class: AR
Weapon: ICR-1
Overview: even tho icr is actually good, people just dont use it. Use this setup to 3 tap upto 50m (without headshot I mean. 3 chest shots and ur opponent dies)

[Click to jump to message!](#codm-gunsmith-builds message)

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saucy\_seth

Got the game 5 days ago 😭 This game has overtaken my life 🤣

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swaggersons

I like the kill effect, design and iron sights more from the purebred

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thegrassdude

People be obsessing over the new leggy m4, but I’ll stick with my smart rifle m4, thanks

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zxh\_lucifer

Class: Sniper
Weapon: LW3 Tundra
Performance: fast ads quickscoping in low mid high ranges, one shot one kill
Overview: this gun is known to be the fastest ADS 200 milisecs, good fire rate and reduced crosshair drift after a shot

[Click to jump to message!](#codm-gunsmith-builds message)

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realnonamecodmyt

Class: AR
Gun: HVK
Details: This is the meta build for the HVK, if you want more accuracy for ur longer maps (Terminal, Firing, Hacienda) then swap Barrel for Tac Laser

[Click to jump to message!](#codm-gunsmith-builds message)

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galacticsamurai.

Class: AR
Weapon: Type 19
Overview: First two builds are from Ricey & I would say you should use it (1st build is for MP & 2nd build is for BR, I just used Laser Integrated Foregrip instead of Bipod in the BR build because it seems to be useless). If you want Sniper Machine Gun vibe then you can use the third build. I made that.

[Click to jump to message!](#codm-gunsmith-builds message)

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re1gning

Those are some metal ass

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zxh\_lucifer

Thats in leg btw

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a.m.i.

Class: sr
Tundra

Use tiger team barrel alongside fmj if you want to wallbang. Otherwise use just hammer forged barrel. Either way, no barrel = bad build

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: smg
Switchblade

Use skeleton stock bc it gives the same ads speed movement buffer except with ads speed as well, and tac sup not mono bc the bsa will eliminate the range bonus

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

class: AR
gun: FFAR-1 (FAMAS Valorise)
overview: an AR with deadly fire rate, exceptional mobility with additional range, muzzle velocity, and body part dmg multis thanks to the TF barrel. Agency suppressor helps out with the recoil without giving any downsides to the muzzle velocity. Additionally, the extended mag gives the weapon a huge ammo boost and fast reload time

[Click to jump to message!](#codm-gunsmith-builds message)

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knownasmental

Class: Ar
Weapon: Peacekeeper Mk2
Overview: Good flex gun, it‘s also meta and top 5 ar‘s arguably top 3

@slow hazel You need serpent warp on the ffar because of speed and the takedown barrel has better range than the task force one, if you want laser to challenge guns in long range due to ffar‘s very fast rof change from suppressor to Aim assist laser

[Click to jump to message!](#codm-gunsmith-builds message)

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knownasmental

Class: Ar
Weapon: Type 19
Overview: This is a flex build for the type 19, due to type 19‘s diversity there are many builds for many playstyles, here is a build for flex gameplay.

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

Class: SMG
Weapon: AGR556 (AUG)
overview: not exactly the best SMG there is rn but the 60 round mag is pretty useful imo cuz it adds endurance to this already slow build
remarks: idk if i should change anything, like mono to tac

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

Class: SMG

weapon: CX9 (CZ Scorpion EVO III)

first build: superior fire rate, handling and endurance. Great for close to mid ranges. Integrated silencer barrel gives you a free slot for attachments. I personally add the tac laser for faster aim speed and reduced spread

The second build: my personal preference for the Burst conversion. Superior accuracy at close ranges with blazing fast TTK if you're accurate enough to hit all 3 shots in one burst. I highly recommend you to use vulture perk for the second build due to the low Mag size and reserve ammo it has

[Click to jump to message!](#codm-gunsmith-builds message)

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galacticsamurai.

Class: Assault Rifle
Weapon: Type 19
Overview: Use these instead (you can use the second one if you want sniper machine gun vibe). You can use polymer grip instead of laser on the 2nd build.

[Click to jump to message!](#codm-gunsmith-builds message)

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unknownperbon

Class: AR

Weapon: M13 (SIG MCX)

overview: imo this is the best M13 build as it has quick ads time, good damage range and better combat capabilities thanks to the double stack round, which gives a silencer, speed loader, more bullets and faster reload

[Click to jump to message!](#codm-gunsmith-builds message)

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a.m.i.

Class: smg
Cx9
Be accurate… yeah

And I have no problem with lasers, its an smg its meant to be fast anyhow, the barrel isn’t worth it over gran imo

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hawkjuin

class ar
wpn mow
ugly seasonal skin (bro forgot to mention to run vulture on ur build)

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8 | #codm-gallery

lightyagami2

Got it on first but honestly it doesn’t make a difference when the only legendary I got is the free m4💀

[Click to jump to message!](#codm-gallery message)

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memories\_of\_kindness

Classic F2P loadout back in 2019 era

Feeling old yet ?

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unknownperbon

Class: AR

Weapon: Peacekeeper MK2

overview: replace your infantry compensator with the agency silencer for stealth and less horizontal recoil. Remove your field agent grip with agile stock to boost strafe+sprint to fire speed. If you cant handle the recoil just practise, it helps out a lot

[Click to jump to message!](#codm-gunsmith-builds message)

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hawkjuin

class smg
wpn sks
no need for gru combo, bsa and recoil is fine the way it is. you are just bombing mobility at this point. as for stock, dont bomb mobility for just a bit less hit flinch and a bit more accuracy. (tac>mono for most guns btw and 0.6 initial bsa is wild)

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#
galacticsamurai.

Class: Assault Rifle
Weapon: PeaceKeeper MK2
Overview: Use a proper build, then upload it in here, or else no one will like you:).

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#

7 | #codm-gallery

zkankze7k

But with that camo Zealot lookes Fire af

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#

@cedar ivy, lvlup 16 Server Rank

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\_1marshadow1\_

Class: AR
Weapon: Krig 6
Overview: good build of yours there but stock instead of grip tape will be better (which mag to use is upto u)

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\_1marshadow1\_

Class: AR
Weapon: Peacekeeper MK2
Overview: ik most of u will say "imagine using field agent in 2024" but give this a shot because with the better recoil and accuracy, it still has a decent ads movement speed (3.24m/s)

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#
\_1marshadow1\_

Class: AR
Weapon: LK24
Overview: when it was meta, I didnt use it because it was op and its users kept killing me. Now I can use it because its not meta and the skin is good suspepe

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uncleruckuseury

Class: ar
Weapon: mow
Overview: if ur build isn’t standard ur probably gonna get downvoted so dont take the votes wrong. Only change it if u feel like it stops working. I think that’s great for holding obj like hp

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a.m.i.

Class: ar
T19

I use it without stopping power and its currently my favorite sniper bc I dont have the koshka ironclad enforcer skin on this account

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unknownperbon

Class: LMG

weapon: Bruen MK9 (M249 SAW)

overview, a nice lmg to use with quick reloading and ADS time thanks to the light mag. Extended barrel gives it stability while disable perk ensures you hit your shots. This might not be the best build imo, but feel free to give opinions

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namkhanhtg

Class: shotgun
Weapon: Striker
Overvew: You can easily cook someone in 20-30m with just 3 round, extremly high ads dmg, high range. Got reloading problem? Gung ho for green perk and you will never have to hide to reload anymore

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plasticcoods3

Class CX-9
Weapon CX-9
Overview CX-9
Opinion CX-9

  1. Hollow mag CX-9 (for fast paced gunfights)
  2. 30 mag CX-9 (for Frontline and TDM)
  3. 50 mag CX-9 (Hardpoint & Domination)

(FOR HOLLOW MAG USE VULTURE PERK)

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