Class: AR
Weapon: M4
Overview: This is more of a fun & nostalgic one so pls don't go too harsh on it. I made it back in the OG season 3, completely based on the gut feeling of a complete newb, and am rocking it in BR to this day. I know technically this build sucks ass but for some reason it works better for me than any supposed meta I've ever tried.
#codm-gunsmith-builds
1 messages · Page 17 of 1
Class: sg
Wepon: hs0405
Overview: e
Class:AR
weapon:CR-56 AMAX
overview : very good in mp ,but would it work well in br
Class : SMG
Weapon : Fennec
Overview : Of course it doesn’t have recoil, you’re stacking recoil control attachments on it 
Class: Smg
Gun: Fennec
Overview: I apologize for sending the wrong build. That build was actually mine. Here is the real one.
Class: ar
Weapon: ass vuck
Light extended and muzzle brake bad
Class: SMG
Weapon: Bizon
Overview: Its really good
Class : AR
Weapon : ICR-1
Overview : Decent gun with almost non-existent recoil.
Class: AR
Weapon: Hbruh
Overview: Good irons, better then default irons, shits bussin sheesh sheesh
|| also kinda "Pay to win" because black gold irons feels like it has less shake then normal irons ||
Class: Sniper
Weapon: Delq33
Overview: Good ol' Build
class: smg
weapon: MX9
overview: max strafe speed as usual. brain dead recoil on this so no need to worry about that. also this thing three taps the chest
Class: SMG
Weapon: QXR
Overview: believe it or not this build is mid range accurate, it has a total around 4.1 bsa meaning accurate till 20-25m
Class: AR
Weapon: AK-47
Overview: Attachment update makes it kinda look like a DIY rambo AK, also, never say "shits bussin sheesh sheesh", you sound like a tiktok user, hella cringe
Class: AR
Weapon: Outlaw
Overview: Cowboy sniper 🤠 || btw im being ironic when i said that
||
Class: Sniper
Weapon: DLQ33
Overview: First one is an ADS build, the second still ADS pretty fast but it's better for reduced scope sway
Class: AR
Weapon: DR-H
Overview: Is this still the build for it or did I mess it up?
Class: lmg
Gun: Holger
Overview: made for aim down sights speed
Class: Melee
Weapon: Knife 🔪
Overview: this is an epic knife, but of rare quality
Class: assault rifle
Weapon: as val
Overview: probably my favorite gun right now, works fine in ranked for me, kind of like a little brother to fennec. Easier to use though
Class: AR
Gun: AK-47
Overview: My man said "ads is pretty good" but mobility stats in red 
Use this instead, it has better mobility and ttk
Class: AR
GUN:AK-47
this Ak-47 in my opinion is a good thing since it has almost no recoil but you sacrifice aiming time
Class: SMG
Weapon: PP
Overview: I don’t use lc ammo bc range decrease 
Class: SMG
Weapon: QQ nine
Overview: Balanced imo
Class: AR
Weapon: Doctor-H
Overview: Cures your bad k/d
Class:SMG
Weapon:Mx9
Overview:One of the best close range smgs
Class: AR
Weapon: AK117
Overview: a good class for ranked 
Class: AR
Weapon: LK24
Overview: 28m 4sk tho 
class: ar
weapon: drh
overview: the more viable gunsmith
EDIT: should be 30 OTM i believe
Class : SMG
weapon : fennec
Overview : emmmmm... An accurate toxic build for br~
even ur crosshair look like that +
Class: Assault rifle
Weapon: AK47
Overview: very nice mobility, sufficient recoil control, decent BSA i think. And with the big reduction of the Aim shake on the AK to the point where it’s near non existant, this thing is quite power ful
Class: AR
Weapon: AK47
Overview: fat barrel
Class: Sniper
Weapon: DLQ33
Overview: Quick Scope & ADS
Class: Combo
Weapon: Razorback, Shorty
Overview: har dpoint
(lmao I use hardline now pretend it's that)
Class: AR
Weapon: ASM10
Overview: Fast reload and beautiful🤩
Class: SLMG
Weapon: Holgae
Overview: sped and smol
Class: AR
Weapon: AK-47/AK-74u
Overview: Fun class and tbh it aint too bad when u rush with it
Class: SMG
Weapon: G36c
Overview: No 
Class: AR
Weapon: ASM10
Overview: Dropped a 94 bomb in shitment
OP, must use !1!1!1!1! 
Class: AR
Weapon: AK117
Overview: English version of the quoted post
Class: SMG
Weapon: pharo
Overview: gud
Class:SMG
Weapon:Mx9
Overview:BR build for the mx9
Class:AR
Weapon:ICR-1
Overview:good gun has fast ads time and u can be aggressive by using it
Class: AR
Weapon: KN44
Overview: i need help, ive been using 4X on ARs and now i cant aim with iron sights 
Class: AR
Weapon: ICR-1
Overview: BSA stack lol
Class: AR
Weapon: Famas
Overview: Update, after using 4.4X on ARs for almost a whole day, guns with iron sights feels like it has no reekoil 
Class: SMG AR
Weapon: Aug
Overview: bullpup
Class: marksman
Weapon: SP-R 208
Overview: MW vibes.
Class: SMG
Weapon: PP
Overview: PP
Class: AR
Weapon: AMAX
Overview: not actually an AMAX, just a reskinned HBRuhA3 with better headshot damage.
Class: SMG
Weapon: MX9
Overview: i just wanna know yall opinions thanks in advance (its sychron's build btw)
Class: SMG
Weapon: MP7
Overview: idrk how to build this anymore but here
Class: Assault Rifle
Weapon: Kalashnikov AK-47
Overview: English and Better
Class: SMG
Weapon: MX9
Overview: Sychron is an idiot. This is what should be used. It’s fast killing, fast moving, and fast in basically every function.
Class: Secondary
Weapon: Axe
Overview: really good, but you can switch fast reload with tactical laser 
Class: AR
Weapon: Peacekeeper MK2
Overview: one of the most underrated weapons this season, been a sleeper for a bit now. you could switch double stack for extended mag as its really just preference
Class: shotgun
Gun: echo(Origin 7)
Overview: has an insane 2 shot kill range while ads(sorry for gun model obstruction)
Class Shotgun
Gun Striker
Overview this mf is a hipfire and can kill quick and reloads just as fast
Class: SMG
Weapon: QXR
Overview: ur build is good, but only good till 15m bc bsa is bad
the only suppresor I suggest is tac suppressor
also here, high mobility mid range build
Class : AR
Gun: m16
Overview: strike for bsa counter and horizontal recoil ,rubberized for vertical recoil, mono for extra range and operator for good recoil without a large ads penalty(this gun can 1 burst too)
Class - SMG
Gun - qq9
overview - this weapon is made for br, about the attachments, grip and laser for better hip fire accuracy so use dense fire mods until you found the QRF mods, the no stock is for better movement and the mag is for more spraying time and last but not least, the supressor is for damage range, you can swap for light flash guard if you want to, this weapon has high precision and with QRF mods it gets absurd, the crosshair get so united that aiming down sights has worst precision, if you can headshot the enemy then you will melt him, i won't say to you to test before vote because that's ur option.
Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.
Class:assault rifle weapon:Kn-44 good for ranked and nuke
Class: smg
Weapon: MX9
This gun can kill in mid-range and close range
Class:lmg
Weapon:Chopper
Overview:good weapon for zombies and hipfire, merc forgrip is interchangeable with heavy handle
Class: LMG
Weapon: M4LMG
Overview: Attempt at re-creating the Patriot from Metal Gear Solid 3. I used tac A to cancel the BSA penalty of stipp tape. If you have any better Ideas, then @ me with them.
Class: SMG
Weapon: MX9
Overview: Very deadly at close range because its an aggresive build.
Class: AR
Weapon: HVK-30
Overview: literally the most BROKEN gun in codm rn (2Shots btw)
Class: Sniper
Weapon: Locus
Overview: Fast ads build, almost guaranteed 1 shot, fun to use.
P.S: anyone got a good renetti build?
Class: AR
Weapon: M4
Overview: It has 0 recoil and it’s good for mid and long range
Class: AR
Weapon: HVK
Overview: This is all you need for this season
Class: AR
Weapon: HVcancer-30
Overview: Its a fully automatic DMR now
balanced || time to abooze in rank
||
Class: LMG
Weapon:Chopper
Overview:anti sg or something (you can change your barrel if you want)
Class: Sniper
Weapon: DL Q33
Overview: it’s very good if your trying to quicksope and it’s a one shot kill
Class : SMG
Weapon : MX-9
Overview : Zero recoil
Class : Assault Rifle
Weapon : As-Val
Overview : Cosplay weapon
Class : SMG
weapon : fennec
Overview : emmmm Idk
Class : SMG
weapon : fennec
Overview : good for close range
Class LMG
Gun Chopper
Overview Dont sleep on this geezer
Class:AR
Weapon:Ak117
Overview:Decent 5 shot.Saw a lot people use this in ranked.Decent agresssive AR.The new buff made it way better
Class: AR
Weapon: Ak47
Overview: lower meta AR that's better to be used with the 5.56 rounds
Class: Sniper
Weapon: outlaw
overview: Dark aether 
Class: LMG (holgae being LMG
)
Weapon: Holgae
Overview: Best thing i have came across in a long time. This togherer with MX9 have increased my KD ratio. As the meta is MX9, QQ9, Febec, etc., and nobody is using assault rifles, this shit handles wonderfully. If u cant believe this is the best Holgae build, hop on a Master ranked match and see all the Sighted Holgae builds
(theres even peps that use short barrel instead of gran, i think thats already an exageration)
Class:SMG
Weapon:MSMC
Overview: great for mp and br not so much in zombies if you're looking for one
Class: SMG
Weapon: MSMC
Overview: better build, my child
Class:AR
Weapon:HBRA3
Overview: mp builds. Capacitor hbr for short - mid and black gold one for mid - long
Class:AR
Weapon:HBRA3
Overview: br build
Class: LMG
Weapon: Holger
Overview: Better build made to be played like an lmg, still able to play like an AR
Class :AR
Class:SMG
Weapon:HG40
Overview: both of them are pretty good especially snd
Class: Pistol
Weapon: MW11
Overview: Made to resemble the MK23/ SOCOM Pistol, Everything is on here to match the gun in photo except for Light Trigger. I put that there because I put Light Trigger on all my pistol builds.
Class: SMG
Weapon: MSMC
Overview: You cant argue with that, this just shreds level 3 armor with level 3 vest like butter. IK that the fennec is better in BR right now, but trust me, try this for a change and you might main this. Dense/QRF mod just puts a cherry on top
Class: AR
Weapon: CR-56 AMAX
Overview: this gun is mainly good at far range and the pink camo adds range to it
Class: Assault
Weapon: AK-47
Overview: True players will use this as it has a lot of potential 
Class: assault
Gun: kn-44
Overview: OBVIOUSLY, you don’t understand the point of this channel, it is to enlighten and strengthen the weak, In providing them with good loadouts for their guns. In hopes that they will one day become the best that they can be. By posting troll builds, you are doing nothing to help us professional call of duty mobile players to achieve our goals and targets. In fact, you are not only hindering us from becoming a peace loving and helpful community, you are also wasting the few vital seconds of the readers time. Please delete your post as it is considered as toxic and cyber-bullying. I request that you post actual good builds like this specimen of a kn-44
Class AR
Gun AS VAL
Overview Thing needs a nerf and kills quicker than boris refusing a haircut
Class: Hand Gun
Weapon : .50 GS
Overview : Just try it out, works well for me.
Class:SMG
Weapon:Msmc
Overview:The recoil buff totally removed the vertical kick at end making it much easier to use.
Class: AR
Weapon: MOW
Overview: idk
Class: AR
Weapon: M4
Overview: An alternative to the ICR I guess, the 3x scope is optional you can use any of the scopes on it
Class : AR
Weapon : AS VAL
Overview : 
Class: AR
Weapon: AS VAL
Overview: steady stock lol
Class: SMG
Weapon: MX9
Overview: a suppressed build for MX9.
Class: SMG
Weapon: MX9
Overview: I’d prolly just give up extended barrel for the silencer barrel if I wanted suppression. Sure, I’d have to be closer to do more damage, but ultimately that’s just how you use an SMG. But that’s not the case cause I use the same builds in every gamemode so the build below is what I’d use regularly.
Class:AR
Weapon:M4
Overview:Good for br
Class: AR
Weapon: AS VAL
Overview: ADS speed is plenty snappy, which is why I chose the operator foregrip over rubberized. Provides the same amount of recoil control for none of the BSA downsides.
Class: SMG
Weapon: Fennec
Overview: This gun resembles the akimbo lmgs from AW, with large mag size (80rnd), high mobility (unlike the lmgs) and relatively small fire spread. I like to use this in any mode, but it’s specially good in domination and tdm. Hope you like it!
Class: SMG
Weapon: MX9
Overview: you’ve probably seen this build a lot but it is good at close and mid range and a really good weapon overall.
Class: AR
Weapon: M4
Overview: I'm far from an expert... but this is better for BR than the one above, imo. Good for wider range of combat distances, stable, minimal recoil, and the hip fire is pretty decent too.
class: ar
weapon: as val
overview: 
class: ar
weapon: type25
overview: high damage, high fire rate, no negativity debuffed by the attachments, good 4 playing/grinding shipments, good 4 camping, well still a great gun 4 medium 4 short range (u could change 2 a compressor)
class: SMG
weapon: MX9
overview: almost completely silenced, almost nothing debuffed, low recoil, good 4 grinding it in crash/other medium 2 short range maps (short long distance still ok if u can see enemies without optic)
Class:SMG
Weapon:Fennec
Overview:built for being aggressive
class : ar
weapon : type 25
overview : aggressive build for playing sub 25m light stock for boosting strafe because type is a smg type weapon light short for movement speed and ads time stopping power for making it a consistent 4 shot this build reduces bsa from 6.7 to 6.2 but the bsa is still overkill for playing sub 25m
class: ar
weapon: type25
overview: 
guys what do u think (well gonna grind it later into max)
class : ar
weapon : peacekeeper
overview : flex ar build can play both passive and aggressive if you can't control the horizontal swap agency with the normal foregrip but once you get used to the recoil i would recommend using agency instead
class: SMG
weapon: MX9
overview: 
@gilded bronze any suggestions?
class : smg
weapon : mx9
overview : ext light is necessary because it boosts the effective range from 16m to 19m and owc light supp and ext light is better than silencer barrel because it gives 18m effective range large caliber because it increases the head chest groin and leg multiplier rustle because firm is only 1 frame faster but reduces sprint to fire which is needed because its a aggressive weapon agile because smgs benefit from strafe
Class: SMG
Weapon: MX9 (lil pkm2
)
Overview: Rustle grip, suppressor and no infiltrator/patrol grip momento 
Class:AR
Weapon: PK (big MX9
)
Overview: CW system sucks 🤮 (both mags good)
class : sniper
weapon : outlaw
overview : rustle grip is 20% ads time firm is 30% but if you compare them by frame firm is just 1 frame faster which is just 15ms which is not gonna be noticeable at all and it reduces sprint to fire which is needed since its a aggressive weapon i didn't say to not use infiltrator its a snd build owc light supp is just 5% range downside aka 1 meter
class: ar
weapon: peacekeeper
overview: 
class: SMG
Weapon: MX9
overview: any better? (it would be better if u equip dead silence with it)
Class AR
Gun CR58 AMAX
Overview Bruh people bully my perfectly fine Val build
Class : Assault Rifle
Gun : Famas F1
Overview : one of the best options for long range gunfights
Class : AR
Weapon : CR-56 AMAX
Overview : 
Class: AR
Weapon: ICR-1
Overview:
good all rounder i guess
class: ar
weapon: icr
overview: 
Class: Sniper
Weapon: DL Q33
Overview: Good aim sway make it decent for campers
class: marksman
Weapon: Spr
Overview: boom headshot
Class: AR
Weapon: Famoos
Overview: Why? Literally made gold better, and then they ruined it again. Really dud?
Edit: Grip.
Class: sniper
Weapon: dlq33
Overview: used this class to get well you can see for yr self mate
Class: smg
Weapon :fennec
Overview: a fun build its like having a lesser equalizer active all the time
Class:Ar
Weapon:Ak117
Overview:Mobilty is good and very good for long range
Class:Smg
Weapon:Msmc
Overview:Pretty decent gun in close range not bad reckoil and tbh fun to use gun in ranked
Class: AR
Weapon: G36
Overview: Stealth build for undetectable aether gaming 
Class:SMG
Gun: Fennec
Overview: Akimbo gae 
Class: Sniper
Gun: DLQ-33
Overview: Use this in hard siege to kill necromancers in 1 hit, you'll thank me later. And yes compensator is equipped for the sway.
Deals 9.2k damage to the head with max Weapon Damage Talent, the highest in the entire game.
class: smg
weapon: fennec
overview: a fun close/mid range AA gun
class: shotgun
Weapon: HS0405
overview: good for free for all and objective based gamemodes
Class: Assault
Weapon: CR-56 AMAX
Overview: good for covering fire and distance, not the best for run and gun
Reason: Posted a link
Class: SMG
Weapon: MSMChad
Overivew: marksman isn't necessary because it lowers movement speed and you need movement on the MSMC
Class: AR
Weapon: M16
Overview: a Mobility build !
Class: Assault Rifle
Weapon: M16
Overview: The M16 has 9.02 bsa, so it can take the BSA reductions from the barrel, stock, and rubberized. This gun rewards precise and quick aim with an extremely fast TTK of 167 milliseconds if you land a full burst on the upper torso. If you honestly want a red dot sight, you can swap operator grip or rubberized for one. Me personally, I like the irons.
Class: AR
Weapon:Amax
Overview: M67 ammo
class: SMG
weapon: MP5 (QQ9)
overview: high damage, mobility and medium fire rate, medium 2 close range (feel free 2 give suggestions)
Class: AR
Weapon: Ak 47
Overview: A balanced build i guess with decent Mobility and Recoil. Great for rushers. You can Substitute the mag with a 5.45 cal.
Class: SMG
Weapon: MX9
Overview: Significantly increase Accuracy, higher range, control and mobility. Great for ADS'ing and accurate Hip firing.
Class: Marksman
Weapon: SKS
Overview: this is my ranked loadout gun. a great weapon. Never failed me once. (Don’t ask what rank I am)
class: ar
weapon: ak 47
overview: idk why but it has litterally no recoil, btw, I like extended mag 
class: ar
weapon: m16
overview: great burst weapon
you have no recoil but have a lower ttk, the 5.45 rounds have a faster ttk with higher recoil
Class: SMG
Weapon: PP
Overview: Balance it out and if you like lc you can swap it out for gran grip. Not using no stock because i think it doesn’t have the best strafe speed if i remember.
Class: LMG SMG
Weapon: Holger 26 G36c
Overview: can replace rds for no stock
Class:SMG
Gun:PP18 Bizon
Overview: Try this instead
Class: LMG
Gun:RPD
Overview: just camp on SnD lol
Spray n' pray
Class: SMG
Weapon: MX9
Overview: Silenced Laser for Search and Destroy
Class: Shotgun
Weapon: Origin 12
Overview: DO NOT use short barrel for the love of God, it has a fucking -30.0 damage range penalty 
Class: SMG
Weapon : MX9
Overview- great gun with good mobility, shreds in close and mid range, average recoil
Class: SMG
Gun: Mac10
Overview: Is a 4 shot burst that can one burst. Fast fire rate and looks like and uzi, barely seems like a burst and is super op at close range.
Reason: Duplicated text
Class: AR
Gun: FR556 (or FAMAS)
Overview: you can swap long shot for full ammo so you can use perks other than vulture
Class: SMG
Weapon: Pharo
Overwiew: Good for Alcatraz, Classic BR is experimental, and its a bugged pharo lol
Class:AR
weapon: ak-47
Overview: quick scope and fast ads
Class: smg
Gun: Pharo
Overview: the fact you called it the Mac 10 is atrocious
Class: AR
Weapon: DR-H
Overview: fast ads and good damage range
Class: AR Sniper
Weapon: AS VAL VSS Vintorez
Overview: 
Class: AR
Weapon: ICE-1 🥶
Overview: Its bussin bussin on a stack no 🧢 fr fr cuh 
Class: AR
Weapon: Peacekeeper mark 2
overview: max strafe speed as it should be. (mods don’t delete this one
)
class: sniper
weapon: arctic 50
overview: 10 round reload 
Class: Pistol
Weapon: Desert Eagle
Overview: Whae is ur build downbooted 
Class: Submachine Gun
Weapon: PP-19 Bizon
Overview: Highest Mobility if I recall correctly. Faster than Fast, you are speed with this.
Class: SMG
Weapon: Pistolet Pulemyot Bizon (Russian name)
Overview: Whae u trusting stats 
One message removed from a suspended account.
Class: SMG
Weapon: PP19 Bizon
Overview: Bet your ass everyone uses this Bizon build.
Base Bizon is amazing by itself. #ChangeMyMind.
Class: SMG
Weapon: Tactical Bizon.
Overview: Better than dat build. #ChangeMyMind. 
Class: AR
Weapon: CR-56 AMAX
Overview: Good short to mid range assault rifle, this is a MP build with almost no mobility decrease
Class: Multiple
Weapons: HS1216, PDW-57, XPR-50
Overview: Yeah idk I made these builds on the spot should work fine, just wanted to flex that I have all the skins
Class : SMG
Weapon : MX9
Overview : is this good enough for a sighted mx9? saw noah's latest vid when he used someones mx9 and bruh i love how satisfying it is
Class: AR
Weapon: Dr.H
Overview: or is there other ways that i can make this optimal, btw i kinda feel more comfortable with this drh build
Class:0
Weapon:0
Overview:0
Class: AR
Weapon: AK-47
Overview: It for some reason has no recoil which makes it good for spraying at enemies from across the map and it also has a decent ADS speed which makes it ok for close-mid range fights
Class: Pistol
Weapon: J358
Overview: a really good pistol cqc
Class: ES EM GEE
Weapon: C kom
Overview: brrt brrt brrt
Class: SMG
Weapon: MSMC
Overview: Mobility stat go brrt
Class: "L" MG
Weapon: S36 (S69)
Overview: I don't equip 5 attachments because they slows your gun, use 4 only xd ||buff S36 when?||
Class : AR
Weapon : Dr.H
Overview: is this better?
Class: AR
Weapon: Peacekeeper MK2
Overview: Prolly staying in my top 3 ARs for a long time. It’s honestly really enjoyable to use. It’s looks are really neat too. Prolly one of the best looking base weapons since it’s blue by default. Glad to see that CODs first DLC weapon made so many appearances.
Class: Lmg
Weapon : Holger 26
Overview : this build is pretty fire ngl. Good for medium range and perfect accuracy. Credits to my friend who made this build
Class: LMG
Weapon: Holger 69
Overview: this gun bussin'
Class: SMG
Weapon: QXR
Overview: Just a QXR that has minimal amounts of recoil :)
class: marksman
weapon: r700
overview: BR
Class: SMG
Weapon: Kriss Vector
Overview: Use operator fg if you don't want the BSA decrease that rubberized does 
class: AR
weapon: MOW
overview: aggressive build
Class:smg
Weapon: MX9
Overview: a great build for SnD its silenced , high damage(3shot),no recoil, great ads movement speed that will make enemies miss shots and sprit to fire delay fixed
Class: SMG
Weapon: MSMC
Overview: better build, my child
class: AR
weapon: DR-H
overview: just a fun build for mid-range engagements, fun in ranked, also good for aggressive play style
Class: AR
Weapon: AK117
Overview: Can i get the most dislikes please
Class: Smg
Weapon: PP19 Bizon
Overview: Just use this gun and u will never lose
Class: AR
Weapon: AsVal
Overview: Multiplayer Build
Class:smg
Wep:fennec
Overview:this thing shreds so fast it got me to pro 5 in 9 days. A good counter to as val users
class: smg
weapon: fennec
overview: way too much recoil control there dude. fennec has all vertical recoil so you can just pull down to control it. also that barrel only gives you one extra meter of range. if you want to really pump up the fennec try this build. can 5 shot up to 20 meters
Class: SMG
Gun: Rus-79U
Overview: it’s better than my cr56
Class SMG
Gun PP Bull
Overview Muy bonita, señorita, te amo mamacita
Class: LMG
Weapon: Holger
Overview: .
Reason: Duplicated text
Class: Marksman
Weapon: SP-R 208
Overview: easy Quick Scopes
class: marksman
weapon: R700
overview: yeah you’re not gonna quickscope anyone with a build that slow. try this instead. if you want a scope take off light bolt or tac laser
Class: Marksman
Weapon: es pe are
Overview: Light bolt kills range 
Class: Marksman
Weapon: es pe are
Overview: why is there only a downvote reaction on that build 
class: marksman
weapon: r700
overview: sorry is this better
Class: marksmna
Weapon: ěs pe ŕ
Overview: Mine is better 
Class: SMG
Weapon: MX9
Overwiew: Vertical recoil can be controlled quite well, and its an aether skin :)
Class: SMG
Weapon: Fennec
Overwiew: Designed for hip fire, use them a lot haha
Class: AR
Weapon: As Val
Overwiew: Good one? Xd
Class: SMG
Weapon: GKS
Overwiew: Good for me xd
Class: SMG
Weapon: Fennec aka the Staple gun
Overview:
1: The barrel is useless since it only increases like 1-2 meters of your range
2: Swap the YKM laser for 5MW to compensate for the mediocre STF time
3: Swap Merc foregrip for Rubberized for the added recoil reduction without any ADS penalty and the 5MW laser already did it's job way better
4: Use the 40Rnd mag since why not
Class: smh
Weapon: bizon
Is it ok for me to cheat on no stock?
class: ar
weapon: m4
overview: my favorite m4 build, you can ditch the sight for an extended mag or whatever but i find it fun like this.
Class: Sniper
Weapon: dlq 33
Overview: good foe quick scoping
Class: Sniper
Weapon: dlq 33
Overview: who uses bipod
Class: AR
Weapon: ak17
Why tf do u have skeleton stock and bipod?
Class: Sniper
Weapon: Locus
Overview: Fast boi
Class: Sub machine gun(SMG)
Weapon: MX9
Overview: only 1 con but it still bad
Class: sniper
Weapon: DLQ
Overview: it doesn't matter if it has bipod, I use bipod on my sniper for close range combat, and there's nothing wrong with it
Class: sniper
Weapon: DLQ 33
Overview:Half of the builds here are trash. I ain't shaming anyone, but a huge percent of the builds r not viable.
Ps. Owc suppressor or flash guard too works instead of fmj, but I just like the unsuppressed sound and the wall bang capabilties. Also extended mags is not necessary if u hit ur shots.
Class repins
Gun AX-50
Performance better than the one above(you can also switch bipod to make it more useless to headshot slow)
class : sniper
gun : locus
overview :y'all are using some shit snipers man look at my locus bet you can't deal that much damage
(btw it's a joke if you haven't relized already )
class: marksman
weapon: mk2
overview: insanely fast ads time, and u can replace stippled grip tape to gran for less hit flinch :)
Class: Pistole
Weapon: Deagle
Overview: diamond with this charm tho 😩
Class: LMG
Weapon:RPD
Overview: imo very good for rushing(yes i uninronically use this),i use it in frontline and TDM for rushing enemy spawns
Class: Sniper
Weapon: Locus
Overview: look quick
Class:AR
Weapon: ak47
Overview: it has almost no damage but for br and mj in my opinion it is perfect
class: sniper
weapon: xpr-50
overview: fun, slightly toxic, horribly impractical, discovered it while grinding camos
Class: SMG
Weapon: As val
Overview: good recoil and good ads speed
Class: AR
Weapon: AS VAL
Overview: 200mm barrel only effects BV past 35m. Considering how the bsa won’t support that, it’s better to make it close range only till the base BV limit, 20m
Reason: Duplicated text
Class: AR
Weapon: CR-AMAX
Overview: BR-exclusive build. Effectively a sniper rifle, but better in BR since snipers don't 1HKO. Working for me at >94% solo BR.
Class: SMG
Weapon: QXR
Overwiew: High mobility, its good for me xd
Class: Sniper
Weapon: DL Q33
Overview: someone recommended me this it’s very good for a dlq build, good for quick scoping and has versatility
Class: Assault
Weapon: CR-56 Amax
Overview: I use this in SnD but its good at all ranges with controlable recoil
Class: Assault
Weapon: CR-56 Amax
Overview: I use this in SnD but its good at all ranges with controlable recoil
Class: AR
Weapon: AK 47
Overview: FOR BR. Decent Hipfire. Great for both ranged and close-up fights. Recoil seems none.
Class: AR
Weapon: CR-56 Amax Galil Sniper Rifle
Overview: slightly different than the real life one, 2 tap kill, scope is not necessary
Class: SMG
Weapon: MP5 and MX9
Overview: BSA control for the MP5 and strafe speed for the MX9 
Class : sniper
Gun : Locus
Overview : good for quickscopes because of relatively fast ads and good for mid range sniping but hit flinch is trash so use toughness perk 
Class: ar
Gun: m4
Overview: I didn't think it would be good. Mid ranges best
Class: Sniper
Weapon: DL Q33
Overview: Quickscope, SnD, and Balanced builds for the DL Q33
class: AR
weapon: AS VAL
overview: rubberized can be swapped for sleight of hand
Class: AR
Weapon: ak117
Overview: I'm good at controlling low to medium recoil guns(this is an old screenshot btw)
Class: AR
Weapon: ak117
Overview: I'm good at controlling low to medium recoil 
One message removed from a suspended account.
Class: smg
Weapon: QQ9
Overview: 7.5/10 control + silenced 👌🏾
Class: AR
Weapon: Amax
Overview: fun mobility build, not good for holding positions but real good close range (not a meta build chill out meta abusers)
class: ar
weapon: as val
overview: my favorite build for the as val, built mostly for control, while maintaining fast ads time
Class: AR
Weapon: DR H
Overview: OTM is mandatory, without it the DRH has approx. 315ms ttk at its base range to the chest… that is the second slowest ttk at base range
OTM is better so that you could get that 3 shot kill (till 17m) and utilize a faster ttk (210ms), especially since this is a closer range weapon
Class: AR
Weapon: HBRa3
Overview: You know the build I shared is as viable as the one you replied with right? No need to put two meta builds against each other.
Class:SMG
Weapon:Mx9
Overview:
Infiltrator foregrip
5% movement speed
5% strafe
And literally no downsides
Op bro
Extended light barrel +20% damage range
Downdsides : None
Agile stock
20% stf
40% strafe (literally makes 5m/s strafe which is stupid I mean stupid fast)
Downsides:20% hipfire accuracy but hipfire is already cracked so
Large caliber better multlipers
Firm grip tape
Better ads speed and better flinch stability (important on SMG)
Rustle grip tape is also viable
The mx9 is only good as an agressive SMG.This is weapon you must rush with due to its non-existent range(good upto about 20m).The recoil is pretty brain dead and very easy to control.This is one of the best SMGs available for this season
Class: Launcher
Weapon: FHJ-18
Overview: Best possible build for this gun. It one shots. Sometimes it does get hitmarkers. It has the best iron sight in game. It also has 300 damage. It can blast cars in 2 shots. U also get a reserve ammo. U can also destroy scoresstreaks. And, this is approved by @tulip slate. Now use it :D
class: pistol
weapon: shorty
overview: in my opinion your build is the more viable one. use it in ranked all the time and holds up super well.
Class: Assault Rifle
Weapon: CR-56 AMAX
Overview: Marksman Version of AMAX and its gud for Search and Destroy
Class LMG
Weapon Holger
Overview La Liga in the bin 😂
class : AR
weapon CR56-GAYMAX
overview : it's good but you can also run tac suppressor for less downside and If you want a passive build use a Long barrel instead of monolithic suppressor
class SMG
weapon gaygay9
overview you can get a really nice ttk if you aim at the upper body
Class: SMG
Weapon: RUS-79u
Overview: this setup just got me my first ranked nuke, pretty fun to use up close
Class: Assault Rifle
Weapon: Ak117
Overview: like if recoil never existed, head shots all day 
Class: AR
Gun: AK117
Overview: might not be good to some but at least better than the build above
Class: SMG
Gun: QXR
Overview: Good rushing gun, better at close to mid ranges, and you have to know how to control a lil recoil :)
Class: SMG
Gun: MX9
Overview: this is the best build I’ve come up with (not good for hipfire) don’t knock it til you try it
Class: SMG
Weapon: QXR
Overview: Good For S n D not really recommended for Respawns Try this and rate it Btw it's good for only aggressive players and not for hardscoping and camping in a corner u can prefire this cause negative mobility doesn't really Cause Much disadvantage in mobility but good to prefire.
Class: Quickscope marksman
Gun: mk2
Overveiw: this sniper has the best ads speed in the game you can swap out the sup for stippled or switch to light sup. Pick any optic you want. saw dysmo use a similar build in mw 2019
Class: AR
Weapon:BK-57
Overview: My brother's build, please give him something better
Class: AR
Weapon: BK-57
Overview: this build should suit HIS needs a lot better (it's not what I personally use). I notice iron sights, range boost and lots of recoil control. This build has all of these things, but obviously more efficiently, and with a spare slot for a mag (the comparison pics have 5mw/mag removed for compact info). If he really wants the STF, he can get away with using stippled over the mag, since BK BSA is good.
Class: sniper
Weapon: DL-Q33
Overview: This dlq is better if u dont believe me try it
Class: AR
Weapon: DR-H
Overview: Literally the fastest possible DR-H build, god-tier. Definitely the new meta this season fs fs
Class: Submachine gun 
Weapon: Bizon 
Overview: No skill SMG, hits like an AR, capacity of an LMG, and movement speed of an SMG
||balanced||
Class: quickscoper
Gun: MK2
Overview: it's well rounded but not ideal for Quickscoping(talking about the dlq)
Class: SMG
Gun: QQ9
Overview : Good for close range and nice hipfire accuracy (use mono if you want but i dont use mono that much)
Class: marksman rifle
Weapon: sp-r 208
Overview: idk i just like this build
Class: AR
Weapon: AS Val (Russian: АС «Вал»; Автома́т Специа́льный, tr. Avtomát Spetsiálny, lit. 'Special Automatic'; code name "Shaft" (Вал), GRAU designation 6P30)
Overview: Aether flex 
Class: SMG
Weapon: QXR
Overview: I don't think mono suppressor is good anymore, I just run tac suppressor.
Class: Assault
Weapon: AS VAL
Overview: meta build fast ttk managable recoil
Class: SMG
Weapon: Fennec
Overview: This build is comfortable for me. Mono sup for extra range. Tac laser for ads time & accuarcy than MIP because i don't hipfire with this. Operator for recoil because it doesn't burn ads time since tac laser and no stock recovers it .No rub grip because it will lower the ads accuarcy. Mag A for more ammo because you run out of bullets pretty fast. No stock for mobility and ads time.
Class: SMG
Weapon: Fennec
Overview: If you disagree the build i'm replying to, then this one is those metas abusers fennec build.
Class: Sniper
Weapon: Locus
Overview: look quick
Class: Sniper
Weapon: Locus
Overview: fast ads (English)
Class: AR
Weapon: AS VAL
Overview: The gun isn't suited for long ranges due to its unique BV characteristics. It's best to build it as an anti-SMG weapon more suited for close range. Barrel for speed, stock for speed, laser for speed, mag for more ammo, and tape to counter the increased recoil of the barrel and stock.
Class: AR
Weapon: HVGae 30
Overview: a 3 shot upper body shot and 2 shot headshot at 5m, with low recoil and good mobility. be sure to keep yourself up close and personal with your enemies, but the high firerate keeps your time to kill viable even at range. overall a well balanced gun in the game right now
Class: SMG
Weapon: Cordite
Overview: Replace 1mW with Tactical, I just don't have it yet
class:ar
gun: as Val
overview: if you don't like sleight of Hand use rubberized grip tape
Class: Marksman
Weapon: SP-R 208
Overview: One shot headshot goat in br. Maybe something to counter the rytec (when it's released).
Class: SMG
Weapon: Fennec
Overview: Let's you beam with it (I'm talking 30+ meters), even with not as good recoil controlling skills. No mobility attachments, but ads is still faster than most guns with good builds. (You can switch granulated or strike foregrip for tac laser, but I'm not a fan of it, don't like visible lasers in general for snd.) (Also, pls nerf fennec to what it was before the huge buff, it was fine and balanced)
Class: SMG
Weapon: Fennec
Overview: Your fennec build's barrel adds 1 meter of range. The rest is
except mono and mag lol. Probably 85% of those people that downvoted your build uses my build but on the bright side, if you're pro with this, it means that you're skilled to handle your meh build so maybe those who downvoted are unskilled. So Try this:
class: marksman rifle
weapon: r700
overview: why in gods name are you throwing on light bolt and light suppressor on a BR build? did you not know the SPR has serious damage drop off? also build your gun for crosshair drift please as it helps with ranged shots
Class : LMG
Weapon : Chopper
Overview : haha funni lmg go BRSHSHHHSHSHSHS
Class: SMG
Weapon: QQ9 (MP5)
Overview: Wouldn't say this is a great setup for codm, but it's the classic MP5 setup from modern warfare. It's powerful at close range, but lacks the power when you get to about 30 meters or so (maybe even 20). Just something to use if you aren't tryharding ranked and to have fun with.
Note: This will probably get a bunch of downvotes lmao because it's bad.
Class: SMG
Weapon: Fennec
Overview: do not use @atomic tundra fennec build if you're unskilled and @atomic tundra: don't suggest trash builds in here because you won't help these gamers. Not everyone is skilled you know. This build will help you win rank matches in any modes.
class: ar
weapon: pk
overview: Your build is complete garbage. Accuracy is completely useless on the Fennec as its base BSA is fine for its ideal range of 0-25m. Using it past that is dumb because you could just use an AR at those ranges. Strike foregrip is bad as it nukes strafe making your strafe more comparable to an AR rather than a fast SMG. The barrel gives a mere 1 meter of range, and the accuracy/recoil doesnt matter on the Fennec. 5mw laser is very useful as it makes your hipfire quite good, and the base STF of the fennec is actually terrible. Granulated is also useless on a close range SMG.
Class: SMG
Weapon: Fennec
Overview: Well, what you gonna do with no accuracy, on bigger maps with open areas like firing range, or terminal? You gonna use your melee weapon and hit someone 40 meters away? Or just run away and potentially lose an easy kill with a gun with more accuracy? Plus, are you really that bad to not be able to control the recoil on the fennec? It has less than the QQ9.
Class: SMG
Weapon: Fennec
Overview: I'd just use a different gun, you do realize that is a thing right?
Class: SMG
Weapon: fennec
Imagine adding BSA on a cqc gun with already a decent BSA score
Class: SMG
Weapon: Mp5
Overview: fast ads, good close range and midrange, and in some circumstances long range too, easily controllable recoil
Class: Pistol
Weapon: J358
Overview: I know it looks weird but it does work pretty well.
Lightweight Trigger for faster fire rate, Compensator for the recoil, Short Barrel for mobility, 8 Round Reload cuz potato aim, and an optic just to slightly reduce the visual kick. No laser cuz its ADS speed is fast enough, but if you want it, replace optic for the laser. 
Class: Sniper
Weapon: Rytec AMR
Overview: (for BR) a pretty good build
You can use any mag
Class: Sniper
Weapon: Rytec AMR
Overview: possibly the best build for this gun! High mobility with explosive ammo that can tear your enemies apart.
Class: sniper
WEAPON: Rytec ASMR
Overview: BR
(Still testing if mags worth it on BR lel)
Class: swiper
Gun: rythic asmr
Full ammo cuz it's 10 reserve instead 20
Also you can tac laser to flash guard for aiming crosshair drift and lung refresher
And yes it's a gae gun
Class: Sniper
Weapon: Rytec
Overview: You have good vertical recoil control and won't have to worry about shaky aim.
One message removed from a suspended account.
class: sniper
gun: rytec amr
overview: aether looks so good, you can change the stippling for the granulate
Just reminder
This channel is for posting builds only , don't start agreement, post troll builds or make troll overview, you can discuss builds in #codm-gunsmith-help .
Class: Sniper
Weapon: Rytec AMR
Overview: A real heavy hitter. This kinda reminds me of when the Arctic stopping power was broken, but perhaps this time with moderation. It’s really massive one shot potential comes with the cost of speed. The reload and overall handling is really headache inducing which is why I suggest you don’t try to quickscope everything with this. If you’re smart unlike me then you’d run SoH, but FMJ and it’s massive damage impact makes for a good wall banger. If you don’t like perks then try one of the mags.
class: smg
gun: MSMC
overview: I used a similar firearm to this back in the 60’s while i was Nam. Tried it in some ranked and it folds noobs like a brand new pair of baby pampers diapers. Only works with Donut charm equipped
Class: SMG
Gun: Razorback
Overview: Low recoil and decent TTK
Class: sniper
Weapon: outlaw
Overview: uhm I got nothing to say here but all I can say that is it is fast. 
Class: Assault Rifle
Weapon: Peacekeeper MK2
Overview: pretty fast, and has a decent control
Class Sniper
Gun Barret m84
Overview We will reach 1 mobility soon and be at peace
Class : AR
Gun : PK
Overview : what do yall think? good or nah?
Class:SMG
Weapon: MX9
Overview: Great for close range to medium range maps like shipment and nuketown,with fast agility and mobility, thanks to light stock and slight of hand. You can also use the fast equip perk to give you an edge in 1v1's, and if you don't feel comfortable using it in some maps just switch loadings accordingly
Class:SMG
weapon:Fennec
Overview: The OWC muzzle can be replaced with MONO suppressor(I like using OWC personally) this this is a beast at close range and if u are a far range type of player u can use the mono but this gin has very good control and very less bullet spread,u should try it once
class: AR
weapon: Peacekeeper MK2
overview: try this build out. performs a lot better with strafe speed. if you can’t handle the recoil try using the regular foregrip (:
class: sniper
weapon: Barret 50 cal
overview: sleight of hand is a must if you’re gonna be playing aggressive. has a base reload speed of almost 5 seconds. granulated reduces hit flinch and the rest increase speed. personally i love this sniper 
Class: Sniper
Weapon: Rytec AMR
Overview: why I use the Full ammo perk bc the mag size is only 15
Class: Sniper
Weapon: DL Q33
Overview: one shots anything in close range, and does 90 from range, with the exceptions of headshots which ohko's.
Class: Sniper
Weapon: Dlq
Overview: Not an expert but I think this is good than the one above
Class: Lmg
Weapon: Holger 26
Overview: This is a shipment build, so no mag attachments so u can fire continuously
Class: AR
Weapon: Kn44
Overview: Fast
Class: Smg
Weapon: Qwexar
Overview: Silenced build
Class: Sniper
Weapon: Rytec AMR
Overview: For masochists
Class:SMG
weapon:Fennec
Overview: Better ig (tried operator fg instead of rubberised 4 a change. Still pretty good)
Class: Sniper, BR
Weapon: Rytec AMR
Overview: Super steady zero Recoil build
Class: Sniper
Weapon: Rytec AMR
Overview: i think this one works a tad bit better (granulated for stippled if you want)
Class: Sniper
Weapon: DL Q33
Overview: use this instead fast ads one shot kills most of the time good in mp
Class: Sniper
Weapon: Dlq33 Red Action
Overview: combat stock bc red action has slowest ads out of all dlq blueprints, red action bc the flex
Class: SMG
Weapon: RUS
Overview: fast ads with controllable recoil that can kill at close and midrange and in some circumstances long range
Class: marksman rifles
Weapon: spr
Overview: for rushes
Class: Assault Rifle
Weapon: Cr 56 Amax
Overview: fast ads,controllable recoil suitable for close range, mid range and in some case can also kill at long range. We know that cr amax have high hip bullet spread so flash guard will reduce that.
Class : sniper
Weapon : Rytec
Overview : my take on the m82 sniper from cold war, the gun has bad ads speed so use this gun more as a passive weapons, compensator muzzle for the muzzle look with bonus buff add in at the cost of ads speed, light short barrel for the barrel length and ads speed, bipod just for the look, soh perk for the cw m82 reload speed, granulated to eliminate light short barrel flinch, bonus you can use the one breath reticle for similar reticle like the one in m82 scope reticle (use either gold/diamond/aether for maximum cold war feeling)
Class: Sniper
Weapon: Rytec AMR
Overview: good for hardscope, ADS Speed and Hit Flinch still good. [Full Ammo is Optional, you can change Full Ammo with SoH / FMJ / Laser]
Class: Sniper
Weapon: Rytec AMR
Overview: Quickscope Rytec/MW2 like Barrett
Class:AR
Weapon: ASM-10
Overview:
spammable on snd matches
decent ads speed
use quick fix
big mag because why not
Class:Sniper
Weapon: Rytec
Overview: The Best MP build...
It can quick scope. Just like Loqus
Class:SMG
Weapon:FENNEC
fast aiming and stability
Class: Sniper
Weapon: dlq 33
Overview: good for snd and fast ads, Activision needs to fix the scope
Class: smg
Weapon: hg 40
Overview: fast mobility, fast reload with large mag, and suppressed
Class: Sniper
Weapon: Outlaw Inlaw
Overview: Fast ads and mobility
Class: Sub-machine Gun
Weapon: QueueQueueNine
Overview: Idk man stable and does pew pew fast (it’s a qq9 ffs) holographic sight is comically large and help with seeing people while ADS
Class: Sniper
Weapon: Rytec AMR
Overview: Forget about what I shared last night. In fact if you upvoted it, downvote it now. Don’t use FMJ, SoH is a lifesaver in some situations.
Class: Sniper
Weapon: NA45
Overview: sure its toxic but with this camo u can become toxic in style. Pair it with your complimentary aether axe and demo expert
Class: Sniper
Weapon: Rytec AMR
Overview: taking benefit from ADS movement speed for a good peek & shoot strats
Class: SMG
Weapon: PP19 Bizon
Overview: (Zombie mode) sacrifice the mobility and accuracy for a good recoil control as you spray the gun continuously to zombies, the most important thing is the extended mag
Class:Sniper
Weapon:Rytec AMR
Overview: Super slow. Great for embarrassing yourself. Explosive shot to kill yourself when you’ve had enough
Class: Assault Rifle
Weapon: AK.
Overview: Shipment build, only use in shipment, dont use in rank, ok 
Class: SMG
Weapon: gucks
Overview: good strafe speed, range, mag size, and bsa. solid SMG/AR hybrid gun
Class: AR
Weapon: pisskeeper mk2
Overview: by using foregrip and not field agent you can replace agile stock with agency suppressor, also the PK2 has great ADS speed so double stack mag is a great attachment
class: AR
weapon: peacekeeper mk 2
overview: agile stock is what makes the peacekeeper good. it's high strafe speed for an AR allows it to confuse people and allow you to win gunfights more often.
Class: SMG
weapon: Qwexer
Overview: Idk some random build i made. It beams at CQC tho (not as fast as fennec obv)
Class: Shotgun
Weapon: Striker
Overview: This gun OP especially in crossfire (pls upvote spent 400 xp cards to max it out)
Class: Shotgun
Weapon: HS2126
Overview: the gun makes me want to do unholy things to myself. However, it for some strange reason(maybe the green color) it somehow always maintains a positive kd. I have not had a single ranked match without getting a positive kd ratio…so yeah. It’s like if they striker and the m16 had a baby and it’s arguably one of the worst guns in the game. However, that being said, I want to leave it hear so that dasmascus grinders can get it so have fun or suicidal thoughts, whatever may come to you first with this shotgun
class: AR
weapon: Ack four seven
overview: random build, focuses on mobility, accuracy and stealth, good for medium range, a lil bit too much reekoil when used at long range, i suggest you to use single fire at long range
Class: SMG
Weapon: Razorback
Overview: Honestly, this gun has gone under the radar this season and I'm rocking with this so far. Quite underrated and fun to use too with good BSA
Class: SMG
Weapon: PP19 Bizon
Overview: Meta build. It has extremely fast mobility, large mag size, braindead recoil, and overall decent time to kill. This is a mobility build, but if you want more strafe speed, use skeleton stock instead. Approved by Apurbolol and ZunainPlayz.
Class:SMG
Weapon:QQ9
Overview: use skulker , good range and strafing speed
Class: Sniper
Weapon: Rytec AMR
Overview: MP build. Not the best one but just one build that deals an "one tap" kill in any body part, equiped ofc with Demo Expert. You'll also need the Agile and Flinch Perk for a lil bit faster ads speed while sprinting (important for those who have enabled the Auto Sprint setting) and less hit flinch (for those who play passively with it).
Class: SMG
Weapon: MX9
Overview: small compact smg gun that is highly efficient in mid to short range environments, very quick ads times allow for the fastest of reflexes.
class: smg
weapon: mx9
overview: better than that. strafe speed is insane on the mx9 so prioritize that. no need for bsa control as it’s not a long range weapon. only effective up to 20 metersish. also full ammo is completely useless lol.
class: shotgun
weapon: HS0405
overview: i’m not attacking you or anything. just informing people about how that is not the best build.
also always focus ads bullet spread on the HS0, it’s an ADS shotty
Class: SMG
Weapon: Finnick
Overview: To anyone who hears me out. U don't need both rubberised and operator.
Operator gives more reekoil control than rubberised but with huge ads speed reduction. Rubberised gives some what same control with loss in some BSA(fennec has somewhat good BSA). So I prefer rubberised 
class: smg
weapon: MP5
overview: close to being good. you’re mixing it up too much tho. MP5 has really bad bsa so it’s best to focus on that. if you want tactical barrel just switch it out with recon tac long. if you want monolithic use it instead of light flash guard. but you can’t use tactical barrel and monolithic together. absolutely destroys bsa
Class: Pistol
Weapon: Rennetti
Overview: Arctic .50 and also, don't get triggered at hate on your builds, just make better builds and people like them, or shitpost for fun
class: smg
weapon: mp5
overview: ignore build, but damn, i remembered that the build is for bsa, granulated or tac grip, but i forgot the rest lmao
Class: melee
Weapon: bat
Overview: 50. Was purely auto grammar, and I clearly stated for the looks only.
class: marksman rifle
weapon: R700 sniper rifle
overview: no worries wouldnt reccomend tac foregrip or granulated tho as it slows down strafe speed which the qq9 is pretty strong in. you want to maximize that
also don’t reccomend this build to many people. it’s a high skill build that takes a LOT of aim at range
class: AR
weapon: AK
overview: moderately cursed smg build only for use in very close quarter situations
Class : sniper
Wepon : na45
Overview: for ZOMBIES
Ngl That's a bad build
And fennec that's was way messed up
Like 40 m and extend barrel is not useful it does barely anything only increase ads time
Class: AR
Weapon: KN-44
Overview: been using this in Ranked, overall build made for fast reaction time, increased handling without ruining accuracy. If you can't handle horizontal reekoil switch 5mW laser with Tac Laser and Sleight of Hand for the big Muzzle Brake. Extented mag is for compensating the fact that i don't use vulture
Class:pistol/S h o t t y
weapon: Shorty/725
overview: damage go brr in mp and zomboz replace the full ammo in zomboz with the owc tac lazer if you want to

Class: SMG
Weapon: Fennec
Overview
"Huge ADS speed reduction"
1 frame penalty
I personally stack reekoil bc there's nothing else to build on the gun
Mobility/ADS either only gives 1 frame, or has nerfed mobility upsides compared to other guns so I don't think they're worth it
class: smg
weapon: fennec
overview: if you’re not gonna use no stock at least use sleight of hand or something instead of attachments that will slow you down. that much recoil control is not needed as you can pull down since the fennecs recoil is mostly vertical.
Class: Sniper
Weapon: Rytec AMR
Overview: Great for long-range sniping in BR, and it's even better if you can find good weapon mods for it. Also, should I swap explosive for thermite?
Class: AR
Weapon: M4
Overview: this class is from Handler a cold war youtuber and I suggest you try it It have 0 recoil it's good at long range medium rang and close range
(This class Is for SnD, oh yeah change the trophy system to the gas thing bc I don't have it yet)
Class: Assault
Weapon: Dr-h
Overview:
The best silenced dr-h build, gran tape is more viable but I don’t wanna tell the world where I am
CLASS: Light-machine gun (Turned AR)
WEAPON: heavy M4 
OVERVIEW: meant for zombies. If you have weapon damage maxed you get 130 rounds for some reason. I’m also high.
yeah I’m high
Class: Assault Rifle 
Weapon: AK-47 
Overview: Noah Gives You An Overpowered AK-47 Build, Do You Accept? (Yes/No)
Class: Assault rifle
Weapon: Ak-47
Overview: A cool br Ak for long and mid range. No recoil, decent ads, for short range, good hipfire and damage. You can put a scope if you need to unsless you have a custom iron sight.
Class : smg
Gun : fennec
Desc : too lazy to pull down
Variants :
No stock/ light short barrel and mono instead of oper grip (snd)
no stock, light short barrel instead of rubber and oper grip (full aggro)
Class :Sniper
Weapon:Locus
Overview: Really viable, swap flash guard for fmj if you are good at wallbanging
Class: Sniper
Weapon: Dlq
Overview: Fastest ads time for the dlq with additional two slots for any other attachments
Class: Shotgun
Weapon: KRM 262
Overview: sprint-to-fire delay stack cause stf deals way too badly with shotguns
can replace no stock for speed up kill
Class: SMG
Weapon: Fennec and MX9
Overview: Two of the most braindead SMG this season
Class : Smg
Weapon : mx9
Overview : fast paced smg with manageable recoil, suitable at close range gunfights
Class: SMG
Weapon: Kriss Vector
Overview: Saying "Akimbo gae" doesn't make you funny, why the fuck is there an entire hate bandwagon on this attachment 
Class: SMG
Gun: Fennec
Overview: Easy to control, silenced with damage increase, but ADS is a little slower than my previous loadout but still useable
Class : LMG
Gun : Holger
Overview : Perfect for holding hardpoints or pulling people off the point on dom , you can use it on tdm or frontline but its kinda slow for those modes or just spray those corners, havent tried it on SnD tho
Class: LMG
Weapon: Holger
Overview: best not to penalize ads since this is an aggro LMG, ur only losing 4m range, it's worth it, so use light supp. instead.
trade mag for red dot if u want
@robust forge read pinned messages before posting builds , remember to make reasonable overview
@red thistle no troll builds
Class: SMG
Weapon: Cordite
Overview: Normal build for bullpup weapons, I just want to say that it's one of my favorite off-meta weapons.
Class: smg
Weapon: mx9
Overview: high accuracy, speed, and control
Class: SMG
Weapon: MX9
Overview: lmao you can tell this mf was confused as hell looking at the armory and just put on what was familiar
class: AR
weapon: AK117
overview: made for stealth with a bit better accuracy and a bit more agility (dont even think about using this for long range combats [seriously, who uses the ak117 for long range])
Class: LMG
Gun: M4LMG
Overview: very lightweight no stock weapon with 100 rounds and classic red dot. ADS is very quickly and the mobility is excellent. If you want use lmg try sue this built
Class: Shotgun
Gun: Echo
Overview: a heavy shooter with extended mag and its very strong in close range and far range even though I have to sacrifice the mobility but trust me it's worth it
Class: Shotgun
Weapon: Origin 12
Overview: Marksman barrel literally has a +6.0% movement penalty, also RTC Laser 1mw only increases hip spread by 1 percent so you're better off using MIP Laser 5mw cause it has an extra sprint-to-fire delay decrease
Also why gran, use no stock
Class : AR
Weapon : T25
Overview : Try my T25 build you can swap out the sight if you have the geometry blueprint or if you like the ironsight for some reason
PS Got double digits on scrim with this badboy too beamy imo
Class : SG
Weapon : Kream
Overview : try this for your long shots in your gold grind hehe
Class: SMG
Weapon: HG40
Overview: This skin has better irons than the base weapon.
Class: AR
Weapon: CR-56 AMAX
Overview: The BSA is good and good range and good ADS + the recoil is easy to control
Class: Pistol
Weapon: Deagle
Overview: 2 shot (one in the head) one kill
Class: sniper
Gun: XPR
Overview: can only 1 tap to the chest or head
Class: Lmg
Gun: Hades
Overview: translation is rfb, agile stock, cross grip
Swap the soh and that grip tape to hybrid mag and firm grip tape
class: ar
weapon: kn 44
overview: best build for this gun
Class: LMG
Weapon: Holger 26
Overview: Quick ADS + Quite stable, have fun. (any recommendations/feedback is apreciated.)
Class : AR
Weapon : T25
Overview : since the type is supposed to be played as a SMG the mono isn’t a good idea the range boost is not needed and the negative BSA also isn’t needed, the sight also can be removed since it’s close quarters that won’t be needed as well very little recoil with this set up with lots of results when used right. highly under rated gun
Class : AR
Weapon : HVK
Overview : [INTENDED FOR BR] Hipfire close to even mid-ish range hipfire with laser accuracy equip this bad boy with void mods as soon as possible taking it from 24 to 44 bullets per magazine making it much for BR viable but as long as your accurate the 24 rounds is definitely manageable jus not preferred so any extended mod will better the performance of this absolute monster, i personally pair this with a sniper rifle or the SPR marksman is my go to choice when running this build.
PS. before you go and downvote this according to “meta attachments” take the time to set up the gunsmith for yourself and go into a solo match with it best if you’re able to come across the extended or void mod right away before you even get to the air drop but if you can’t don’t worry you’ll see it works jus fine until you find the right mod.
Class: SMG
Weapon: PDW
Overview: Pretty good for SnD
Class: LMG
Weapon: Holger
Overview: BSA is needed, it is suggested to either use Holger as an LMG, or AR
Class: Sniper
Weapon: Rytec
Performance: kills enemy even if you hit their toes if you want a fast ads build just remove ammunition but you will get hitmarkers
Class: SMG
Weapon: MX9
Overview: i was going to put this here when I got gold for this, now that I have gold I can show you my favourite build, it has good ADS and accuracy
CLASS: LMG/AR
WEAPON: Holger 26
OVERVIEW: it do the ads pew pew pretty fast, fast reload, good iron sights, semi stable,and yeah idk man
Class: SMG
Weapon: RUS
Overview: Really good for close to mid range you can even win a long range fight if you're accurate enough. You can use Mono but Ads speed and accuracy will be badly affected by it.
Class : SMG
Weapon : RUS 79U
Overview : speed, accurate and can cover a decent range, best for close range battles and can possibly take down 2-3 enemies in a close range before reloading with the 50 round extended mag, can be switched to 36 for higher mobility
Class: SMG
Weapon: RUS-79U
Overview: An actual good build. Barrel, stock, and laser for speed. Suppressor for range and suppression. Mag for more ammo.
Class: SMG
Weapon: AGR 556
Overview: AR conversion kit, really good for long range beams because of the naturally good bsa.
Class: SMG
Weapon: PDW
Overview: Channel died, also this blueprint's irons is better than the legendary one
Class: AR
Weapon: FR556
Overview: Flash guard to longshot or SoH perk
Class: Shotgun
Weapon: Striker
Overview: Reduce BSA, abuse,recycle (ads build btw)
Class: LMG
Weapon: UL736
Overview: A decent build I made with the UL736, please try it :>
Class SMG
Weapon P-90
Overview this thing is slept on but bad in every situation (got my first nuke wit this thing back in 19 the nostalgia hits hard)
Class: AR
Weapon: Typo 25
Overview: Great versatile build with good ads and hipfire bsa alongwith good strafing speed. Stopping power is a must.
Class: AR
Weapon: LK24/G37
Overview: Just put this build up in the middle of lectures. Rate this.
Class: AR
Weapon: DRH/FN Scar
Overview: Good bsa and mobility with suppression.
Class: SMG
Weapon: HG-40
Overview: Honestly, I've been going off meta for the past few days and I've been really enjoying this gun along with the razorback. Decent range and kinda fun too
Class:LMG
Weapon:Holger
Overview: AR version of the Holger Has high mobility and good ads timing
Class: SMG
Weapon: Bizon
Overview: Good for long range sprays, decent accuracy and mobility. Works well in rushing too.
Class : sniper
Weapon : Rytec AMR
Overview : this gunsmith can give 19406 damage if u shoot zombie head

Class: Sniper
Weapon: M21 EBR
Overview: "Are you tired of being overruned by shotgun when you rush? Do you hate using bolt action sniper rifles? Do you feel sluggish using the Artic 50 and RYTEC? Then fear not, this M21 EBR build is for you, This gunsmith, which I call 'Le Anti rush keeper' is a two shot kill in the stomach in MP, having the incredible strafing speed, Decent recoil, and Breath time, this gun is the perfect Solution for the problems earlier."
*Gun is recommended to be used strictly at SND and paired with MW11 with 20 rounds and Lightweight trigger. *
Reason: Duplicated text
Class: SMG
Weapon: MSMC
Overview: Works in close range best not that great on mid and definitely not recommended for long.
Class: Ar
Weapon: M4
Overview: Almost no recoil.Great accuracy.I'm using since gunsmith came.
This build is only for br.Works great with Extended Mod / flashlight
Class: Shotgun
Weapon: Striker
Overview: good accuracy,fast shoot
Class: SMG
Weapon: Razorback
Overview: lmfao I thought that was a DRH at first glance
Class: Sniper
Weapon: Rytec AMR
Overview: its a one shot using termite but you can take off termite if you want and change it to soh perk, i prefer using no termite because it has a faster ads but when using
termite it slows the ads to 25% ads but your choice 🙂
Class: SMG
Weapon: MX9
Overview: It's fennec cousin, Fast just like the lightning and if you downvote this your weird
Class: Assault Rifle
Weapon: Ak - 47
Overview: Why owc ranger? to get some damage range and recoil control but its still so hard to control. Special ammo for fast killing, no stock for good ads, granulated for bsa and owc laser for ads and bsa. Ads is slow but trust me it shreds.
Class: Assault Rifle
Weapon: M4
Overview: Extended mag for more ammo cuz it doesn't have too much bullet and it's not meta but not bad
Class: Sniper
Weapon: Dlq
Overview: If you think using owc light suppressor reduce 20% damage range yes indeed but, dlq has a long damage range so I don't see why you should be concerned about it.
Class: SNIPER
Weapon: DLQ-33
Overview: For Br.Great Accuracy.Low Recoil.Bullet Velocity Is Very Good.overall this is balanced gun without any bullet drop.
Class: Assault Rifle
Weapon: H
Overview: Same build as above That build got deleted.
Class:lmg
Weapon:Holger
Overview: good for close range battle
Class: Lmg
Weapon: Holger
Overview: Loadout for HP Shipment
Class: Lmg
Weapon: Holger
Overview: Loadout for HP Shipment, extra toxic edition 
Class: Assault Rifle
Weapon: Icr - 1
Overview: Change 44 extended mag to 44 round fast reload instead, decent gun but not bad, mid range to short range and don't use scope in it 💀
Class: AR
Weapon: LK24
Overview: new builds since integ suppressor adds aim shake, u can trade soh on the ranger barrel build to long shot
Class:SMG
Weapon:MX9
Overview:All statistics are positive
Accessories
Cannon mouth:DWC override
Canyon:Light and extended barrel by MIP
To be:To be shooting aid
Ammunition:Large caliber ammunition
Rear handle:adhesive Firm grip
Sorry if I translated something wrong
Class: SMG
Weapon: QQ9
Overview: SnD QQ9s, low bsa since qq9 range is only good till 15m
Class: AR
Weapon: Ack Eleven Seven
Overview: Suppressed build. Give me a better suppressed build pls.
Class: Sniper Rifle
Weapon: Comically Large Revolver/Outlaw
Overview: "High mobility" Sniper build, memorial is just for +5 MO🅱️MENT, 12 rounds because, You can also switch SoH to FMJ if your considering to use this build, the other 2 attachment is just for lung refresher, and dont forget to hit the Head 
Class: Assault Rifle
Weapon: M4 Carbine
Overview: Mid range BR build, and the CQB blueprint with the tiny red dot looks tacticool 
Class: AR (and Sniper fusion)
Gun: Dr Sniper
If your normal sniper is too skilled for you (it actually works, grinded my long range kills with it)
Class: AR
Gun: AK-117
Overview:This Build Is For Mp.
Quick Ads.(no stock & stippled)Less Recoil(operator underbarrel).Best For Mid-Long with Ads & Hip fire in close range.due to having no nitro i couldn’t upload the vdo
Class: AR
Weapon: AK117
Overview: My fav gun. Grind ranked. Sometimes do switch between MIP LFG and suppressors.
Class: AR
Weapon: PEACEKEEPER
Overview: decent at range, good mag size too kinda meta if uk how to use. Feel free to change some stuff like the tapes to no stock
Class: ar
Weapon: mk2 Peacekeeper
Overview: Better. Double stack mag can be switched for extended, I just like the increased reload speed.
Class: ShotGun
Weapon: KRM
Overview: Works Great For Me.1 Tap 1 kill.Hip-Fire.Lightweight/dead-silence/Fast recover.
Class: LMG
Weapon:. Chopper
Overview: mono, rtc laser and 150 mag
Class: Shotgun
Weapon: KRM
Overview: Marauder is just way more better than choke and avoid using any grips for shotguns
Class : SMG
Weapon : MX9
Overview : OP at hip fire
Class: SMG
Weapon: MX9
Overview:Casual Player's Build.Short-Mid.
Class: AR
Weapon: Ak47
Overview: Good for shooting enemies at mid-long ranges in BR
Class: LMG
Weapon: Hades
overview: aggressive LMG, meant to strafe and have fast ads. bsa becomes really bad when you use cross bar so if you want it to be viable at all past five meters you’ll want to use aim assist laser. rapid fire barrel does decrease range by a bit but amps up the fire rate giving you a much faster ttk. very good lmg so far 
Class :Smg
Weapon : fennec
Overview : good in control but there is a little recoil
Class :mask man
Weapon : sp-r208
Overview :good in control and range
Class: SMG
Weapon: MX9
Overview: 3 shot build, pls nerf codm
Class: AR
Gun: M4
Overview: decent mp build it also if u have a blueprint with better iron sights switch rds to 40 Round mag but if u can adjust to the default iron sights u can also do that
Class: AR
Weapon: ICR-1
Overview: my favorite icr build, good for medium range while maintaining decent ads time. in close range encounters, simply hipfire, theres plenty of bullets.
Class: pistol
weapon: renetti
overview: my favorite renetti build, loosely based off of a mw19 build
class: ar
weapon: lk24
overview: meant to based on ghost's acr in mw2, actually a decent build
Class : Assault Rifle
Weapon : ICR-1
Overview : Shreds mid to long range, good in close range, easy to control recoil.
Class: Marksman
Weapon: SP-R 208
Overview:
Liking your own build is the same as liking your own Instagram post. @silk ruin
class: smg
weapon: agr 5.56
overview: my favorite build for this gun, great in br, i recommend using the angle eye reticle or the t pose reticle, just overall fun. also based off a mw19 build
class: marksman
weapon: sks
overview: great in br, use with stabilizer mods
Class: Assault Rifle
Weapon: LK24
Overview: that gun is awesome in look but in this gun im not trying to have a good look but more to the gun performance.
Class:SMG
Weapon:QXR
Overview:fast ads and good recoil
Class : Assault Rifle
Weapon : AS VAL
Overview : good for hold in mid to long range.
Class: SMG
Weapon: QXR
Overview: ehhhh no this is better
and if you downvote idk man just test which one is better no offense just saying
class: smg
weapon: msmc
overview: toxic hipfire mobility build lol really fun
Class: LMG
Weapon name: Hades
Overview: Use this gun like an smg, it can very be meta. PP19 and MX9 had a baby
Class : Shotgun
Weapon : HS0405
Overview : Good range
Class:SMG
Weapon:Fennec
Overview:Fast Reloading and great for close range combat
Class:SMG
Weapon:RUS-79U
Overview:A fast smg for CQB with controllable recoil and good BSA, magazine based on your preference, hipfire is not that good
Class: SMG
Weapon: RUS - 79U
Overview: Swift, fast and deadly. Max ammunition 50. Lethal at short range and reliable long range.
Class: Smg
Weapon: Qwexar
Overview: Best for close ranged fights
Class: SMG
Weapon: Rus
Overview: Nice
Class: Smg
Weapon: KuKu9
Overview: Less Strafe but very lethal in long range fights
Class: Smg
Weapon: KuKu9
Overview:Beri gud
Class:SMG
Weapon:Hades
Overview:Might be meta lmg
Class: smg
Weapon: qq9
Overview: looks good to me
Class: smg
Weapon: qq9
Overview: Focus on cqc
Adding range is useful since it has bad damage range
class: ar
weapon: m4
overview: based off the build from the "gunsmith" emote, absolutely impractical, but still fun lol
Class: Lmg
Weapon: Holger 26
Overview: a balanced build with good ads time and recoil control
Class: AR
Weapon: DRH
Overview: Remember kids, DRH is ass
Class:AR
Weapon:LK-24
Overview:fast ads speed and good accuracy but lacks ads movement speed
Class: sniper
Weapons: dlq and locus
Overview: dont use these if you like camping. Rush only. (Locus had 12 round bc SP rounds are too slow)
Class: AR
Weapon: kn44
Overview: ass loadout but i did it for the 69 (ignore the fact that its not maxed out)
Class: Marksman
Weapon: SPR
Overview: good range and ads, but you have to know how to use a marksman rifle to get kills with this (integral suppressor barrel is shit so i did tac suppressor instead). RUSHING ONLY
Class : Assault Rifle
Weapon : ICR-1
Overview : Good in mid to long range
Class:AR
Weapon:LK-24
Overview: you can change the classic red dot with grantulated grip tape
Class : LMG
Weapon : Hades
Overview : Got my Hades today and immediately grinded gold lmao
Class:AR
Weapon:Drh
Overview:
This DR-H build can 40m 3 ring
So BSA is not the biggest issue anymore after the BSA buff.The problems with DR-H is;
3 tap potential is extremely inconsistent after 8m
4 shot ttk is just barely faster (5ms) than PDW's ttk after 6m
Firerate is slow
Mobility is slow af
With the standard build, strafing gets nuked
Low mag capacity and if you try to improve it with 30 round OTM, your mobility gets nuked and strafing gets nuked
The BSA buff only freed up a extra atttachment slot for the drh.Other than that drh is literally the same as before.
This is no where close to the meta
But regardless it's a fun weapon to use due to the clean ironsights and non-existent recoil
Class: i really dont know
Weapon: Smol PP(19)
Ive heared, pp19 has good range? An even better built for it!
Class: Assault Rifle
Weapon: Type 25
Overview: Small Phalanx CIWS
Class: ar
Weapon: lk24
Overview: oke build strafe speed is pretty bad but this build is mainly for mid range
Class: Ar
Weapon: Fr.556
Overview: Best Fr build
Class: SMG
Weapon: RUS
Overview: AKS74U
Class:AR
Weapon:M4
Overview:this makes the m4 good for some reason
Class:
Weapon:
Overview:
Class : AR
Weapon : M4
Overview : good bsa with controllable recoil and movement speed you can change the soh to anything you want i just like faster reload (better) 
Class : AR
Weapon : LK24
Overview : increased bsa, more ammo, more movement speed, more ads speed and a red dot
You can trade the red dot for granulated grip tape
Class: submachine gun
Weapon pharo
Overvier: my build that i use
Class: Assault Rifle
Weapon: Ak-47
Overview: Smooth recoil control, good for midrange.
Class: sniper
Weapon: dlq 3 3
Overview: i managed to drop a nuke, but seriously. Dont use this. Ever 
Class:rifer
Weapon:asm10
Overview:good recoil control, high damage
Class: AR
Weapon: Cr56 Amax
Overview: suitable for all distances but the build is garbage
Class: LMG
Weapon: Hades
Overview: You were close. This is the main build for now.
Class:LMG
Weapon:Hades
Overview:its good
Class:Sniper
Weapon:Dlq33
Overview: Imagine not posting your own build
Class:LMG
Weapon:Hades
Overview: We do a bit of trolling
Class:SMG
Weapon:PP19 Bizon
Overview:
ayy the gun has my name
class: smg
weapon: qq9/mp5
overview: balanced build, fun to play with, can do okay in long range, ideal in mid to short range
Class: SMG
weapon: QQ9/MP5K
overview: Super mobiliti and good at close range
Class: SMG
Weapon: QQ9/MP5
Overview: balanced, with enough bsa to be accurate till 15-20m, range on this gun is good till 16m
Class: sniper
Weapon: dlq 33, and Locus
Overview: both really good snipers just depends on how u play, both have fast ads time, in my opinion the dlq has faster ads, also I recommend not using the black market dlq skin
Class: AR
Gun: mw2 m4
Overview: a gun that separates us from the animals(sweats). You can swap it full ammo for either a tac laser or monolithic. Full ammo is for pubs.
Class: AR
Gun: LK24
Overview: Felt pretty fine. What do yall say. Can swap extended mag for Gran tape if you want Better bsa
Class: sniper
Gun: arctic 50
Overview: very good for close and long range combat just give it a try you wont regret it (I don’t suggest hard scoping just quick scoping)
Class: SMG
Gun: pp
Overview: One of the contenders for best gun now that fennec and holger have both been nerfed heavily
Class: LMG
Weapon: Hades (God of Death)
Overview: “Mom can I have a PP19 for Christmas and a Chopper for next Christmas?” The mom replies “Oh honey we already have those at home!” Great gun, it’s fun, fast and has a cool name
Class : Assault Rifle
Weapon : AK47
Overview : try this in br, LITERALLY 0 Reekoil
Class: Marksman
Weapon: SP-R 208
Overview: IDC what you say, SPR is the best Battle Royale sniper. Mag to instantly down someone with headshot at any armour or health, and everything else is for accuracy.
Class : marksman
Weapon : Artic .50
Overview : Artic is better for br 
(Most Attachments are for lung refresh time and cross hair drift, extendo mag so you can spam bullets, rubberized isn’t that important so u can switch it to the attachment of your choice)
Class : Assault Rifle
Weapon : KN-44
Overview : BALANCED
Class: AR
Weapon: AS VAL
Overview: BR (thanks to @shut gulch for helping me configure this)
Class : pistol
Weapon : shorty
Overview : good for close range
Class : marksman rifle
Weapon : mk2
Overview : mid range combat
Class: SMG
Weapon: MX9
Overview: Good build. Silenced, fast mvmt spd, fast strafe spd, more dmg range. Sprint to fire spd isn't an issue.
Class: Pistol
Weapon: Renetti
Overview: decent for cross mapping
Class: SMG
Weapon: QQ9 / MP5
Overview: It shreds
Class: AR
Weapon: AS VAL
Overview: Good for close and mid range and great mobility
Class:AR
Weapon:AsVaL
Overview:200mm Barrel gives the noticeable Bullet Velocity boost after 35m which is basically Sniper range. It won't do you ANY good in the 20m range this gun's supposed to be used at. Quick Response Barrel helps with mobility and ADS Speed for Close Range. The Skeleton Stock as well, has just 1 frame lower ADS Speed compared to Combat Stock but a heavy 15% Strafe boost to help you compete against SMGs in that close range where this guns supposed to be used at.Strike foregrip is one of the most useless attachments in the game.It has non existent bsa and recoil upsides.Also it literally nukes the strafe which is really bad in this strafe meta.Rubberized would be much better for recoil control cause the bullet spread accuracy is not a issue on the AsVaL.Its good for its effective range.If you dont want recoil control you can change the rubberized grip tape to the sleight of hand perk.
Class:AR
Weapon:As Val
Good for long range as well as short with a extended mag thats as fast as a quickdraw mag
Class: ar
Weapon: as val
As val for long range

Gae as hell
Class: AR
Weapon: AS Val
Overview: G A R E N A
Class:AR
Weapon: as val
My exact build up there besides the sleight is switched for rubberized is online as the best build for val
Class: lmg
Weapon: Hades
Yes
Class: SMG
Weapon: QQ9
Overview: Really fun SMG, requires precision tho. Damage to the chest and head are better to go for if your aim is true. Really modern warfare like accuracy.
CLASS: SMG/PDW
WEAPON: PDW-57
OVERVIEW: buff when
CLASS: SMG
WEAPON: PDW-57
OVERVIEW: When u make a good build
class : lmg (ar)
weapon : holgaee
overview : overview
class: assault rifle
weapon: ak117
overview: stealth and fast reload (had to sacrifice magazine size for control [worth it tbh])
Class: Assault Rifles
Weapon Name: CR-56 AMAX
Overview: just a standard build overall, increases (descreases for recoil) horizontal recoil, ADS speed, movement speed, range, hit flinch stability. The build also allows you to keep you off the radar, but decreases (increases recoil) vertical recoil, and only 1% to BSA, good for short to mid range.
Class: LMG
weapon: Holger 26
overview: Very fast ADS speed and movement speed for an LMG, no bullet spread for the first 6 to 7 bullets, easily controllable recoil even though there's some vertically and the only drawback is hit flinch can kick in hard at some situations otherwise total clap machine in all modes.
Class: LMG
Weapon: Hades
Class: lmg
Gun: Hades
Overview: Da fuq
Class:AR
Weapon:ak117
Overview:bruh
Class: LMG
Weapon: Hades
Overview:Somewhat simple class for the new Hades
Class: LMG
Weapon: Hades
Overview: ur pfp perfectly describes ur build
class: Lmg
Weaponeo:Hades
overview:new finnoc hipfire only use it without making ppl sware at u in br 
Class: SMG , why are we still here
Weapon: QQ9/ MP5, just to suffer?
Overview: It's alright to use in scrims but if I see you using it somewhere else. I'll nuke you myself. Who uses this shit anyways? This much Recoil control? And gold camo looks disgusting on it
Class: LMG
Weapon: Hades
Overview: BR build for Hades, and this build for hip fire only.
Class : LMG
Weapon : Hades
Overview : About 29m of 4 shot kill range and versatile 😅
Class: SNIPER
Wepon: Rytec AMR
Overview: fast pace for quick scopers accurate and feels great to use
Class: Assault
Weapon: m4
Overview: fast ads accurate long mid and short range extremely good for people who love using ars
Class: SMG
Weapon: QQ9
Overview: No recoil Fast firerate And Extremely accurate
Class:Smg
Weapon:Rus 79u
Overview:Accuracy is high made for aggresive players
Class: Sniper
Weapon: DL Q33
Overview: quick efficient and silent
Class: Sniper
Weapon: DLQ
Overview: I'll not prolong this , use this build instead
Class: SMG
Weapon: MW MP5
Overview: The most satisfying SMG to use ever. Too bad it’s often get outclassed by MX9
Class: SMG
Weapon: Rus-74u
Overview: This Is better 
Class: snoper
Weapon: dytec amsr
Overview: quickscope
Class: AR
Weapon: Peacekeeper MK2
Overview: BR Build for Peacekeeper, use Long Shot Mod for mid range fight or Extended Mod for close range fight
Class: Assault Rifle
Weapon: CR-56 AMAX
Overview: High mobility and fast ADS time comparable to an SMG, but with AR damage. I definitely recommend this build as it slaps harder than choccy milk and it looks clean asf
Class: AR
Weapon: AMAX
Overview: I put a strike on there just to fill the spot and to add a slight bit of recoil for those kills that are just slightly too far away
Class: AR
Weapon: AMAX
It only controls 2 bullets of recoil at the end of spamming a full mag
also talk in #codm-gunsmith-help
Class : AR
Weapon : M4
Overview: controllable recoil with good range and movement speed you can change soh to anything you want I just like faster reload ( Better
)
Class: AR
Weapon: BK47
Overview: This gun is honestly just great, the mag helps with the mid and close range damage, The mono can really help the range out, other than that, this weapon could possibly be top tier with some new buffs
Class: AR
Weapon: BK47
Overview: This gun is honestly just great, the mag helps with the mid and close range damage, The mono can really help the range out, other than that, this weapon could possibly be top tier with some new buffs 
Class: smg
Weapon: pp19 bison
Overview: good damage, fast mobility, mono for higher damage and silence. Not that good for long range but u can still beam people
Class: AR
Weapon: asm10
Overview: no one uses this anymore
Edit: this gun has one of the best bsa's for an assault rifle so I'm not really concerned about it
Edit no. 2: this is made for hp shipment
Class:Smg
Weapon:Rus
Overview:yes
My friend said these are the best and i posted to test lmao and he called the rytec bad
Class: LMG
Weapon: Hades
Overview: I'm not sure about the non-crossbar one so if u want u can change the barrel.
Class: AR
Weapon: J358
Overview: clean skin, versatile build, but I'm terrible with this gun so I just use deagle :C
Unfortunately rytec does suck for both MP (too slow) and BR (quicker 2 shots) so yeah
Class : SMG
Weapon : sus 79u
Overview : this is a better option, if you want to change ofc, also rytek is gae, literally destroys every vehicle
Class: SMG
Weapon: Cancer
Overview: no overview
Does anyone have good fennec akimbo builds i could try? Idk if this one is worth anything.
Reason: Posted a link
Class: SMG
Weapon: PP19 Bizon
Overview: Works in any setting, high-accuracy with slightly buffed mobility & control. Works best paired with Lightweight & Gung-ho perks.
If you’d prefer more mobility, Swap barrel for Sawed-Off & Swap Muzzle for Extended mag.
Class: SG
Weapon: BY15
Overview: Fastest ADS in the west of craptown
Class: AR
Gun: M4
Overview: swap full ammo for either a monolithic or tac laser. I couldnt bother booting up my game and taking a screenshot.
Edit: this is for hp shipment and I really like the camo
Class: lmg smg
Weapon: PP19
Overview: it’s an lmg/smg hybrid, built for holding down spots on the map. It has low recoil and a fast ttk at close to mid range. It is one of 2 bot guns this season meaning not much skill is needed to use it
class : lmg
gun : hades
desc : this one is a better version of hades if you want to use crossbar mod. you can swap agile for soh if you want faster reload or if you dont want hipfire reduction tho. surely this hades will sent ur enemies into tartarus.
Class: AR
Weapon: Drh
Overview: Suppressed SnD build
Class: SMG
Weapon: PP19 Bizon
Overview: Works in any setting, high-accuracy with slightly buffed mobility & control. Works best paired with Lightweight & Gung-ho perks.
If you’d prefer more mobility, Swap barrel for Sawed-Off & Swap Muzzle for Extended mag. 
Class : smg
Gun : PP19 bizon
Overview : OWC light comp on a gun that has 0 recoil 
Class: Assault rifle.
Gun: AK117.
Overview: Aggressive/rush player build, close quarter combat.
Class: Assault Rifle
Gun: M4
Overview: Best M4 build, balanced for recoil/range. You can trade sight for magazine, depending on what you prefer. I prefer better sight than higher ammo count.
Class : Assault rifle
Gun: M4
Overview: good ads sped with reasonable recoil with good movement speed (also how many damn times do you ppl need a update to know this is the right build )
Class :Ar
Weapon:hvk-30
Overview:pretty good if u ask me i use different round because its kinda good because more bullets
Class: MARKSMAN RIFLE
Weapon: Mark 2 Carbine
Overview: Consistent close range one shot. a better handling DLQ meant for aggro plays.
Class: AR
Weapon: AK-47
Overview: 0 Recoil, fast ADS time. For medium range
Class: Shotgun
Weapon: by15
Overview: good hip fire accuracy & mobility
Class: Sniper
Weapon: DL Q33
Overview: fast ADS
Class: LMG
Weapon: Chopper
Overview: fast ADS & mobility. Hip fire for low distance
Class: SMG
Weapon: MSMC
Overview: Decent build, slap a tac laser instead of SoH and you get fast ads and better control at mid range
Class: marksman
Weapon: mk2
Overview: why granulated instead of stippled
Edit: swap sup for SoH if you want
Class: MARKSMAN RIFLE
Weapon: Crossbow
Overview: Hip fire machine, literally better hip fire spread than the shorty. treat this like a slug round shotgun in close quarters. not necessarily the best build but a very fun close quarters build.
class: pistol
weapon: crossbow
overview: good for your hipfire tasks for the camo grind recommend shipment
Class: MARKSMAN RIFLE
Weapon: Crossbow
Overview: Close to mid range build. Due to the bolt drop and bolt velocity at range it is not a very good long range weapon. Sleight of hand can be switched to full ammo for respawn modes. Highly recommend using scavenger perk with this weapon as it has a very small ammo reserve. Other bolt types don’t seem very useful? they’re cool but really hurt your bolt speed and cut your ammo reserve in half. This build also does increase the hip fire spread so it’s not advised to hip fire with it.
Class: Pistol???
Weapon: Xbow
Overview: aight, going into crossbow madness. First of 3 builds I came across; with this shit you are literally SPEED
Class: 🔫???
Weapon: Xbow 2
Overview: aight, going into crossbow madness. Second of 3 builds I came across; Hipfire accurashit lel (probably best hipfire in MP as for now)
Class: pistol 
Weapon: Xbow 3
Overview: aight, going into crossbow madness. Last build I came across; The perfect companion for a Febec or MX9 
Class: pistol ecz dee
Weapon: Xbow
Overview: This is totally meant for trolling, hop onto HP/Dom, and become the MHP ||Most Hated Player
||
Class : Pistol
Weapons : Crossbow
Overview : haven't seen the recommend build from the research team for it, so this is my build for now focusing on ads and mobility. Note that the hipfire still is tight from all the time I've been using and use it as more as an aggressive weapons
Class: pistol
Weapon: crossbow
Overview: build 1-Full close range build with maximum ads speed+movement speed,only downside is you can take down one enemy at a time
Build 2-long range build with maximum bullet speed and reduced bsa and movement speed,you can use any scope you want
How bsa works in this-as the weapon is a crossbow with bulled velocity/speed,it will go in a parabolic path, meaning bullet will hit below where you aimed,low bsa numbers means it will go lower
Different ammo-no stats have arrived yet but from what i saw,its not worth but if you want to have fun,go ahead
This is not a respawn primary weapon, can be used a balanced secondary with smgs/shotguns/close range weapons
Class: Marksman rifle
weapon: Crossbow
Overview: Similar to clarksons but slightly more aggro with a bit better hip fire spread but less range advantage. diamond soon.
class: pistol
weapon: crossbow
overview: good til around 50-60 meters bullet drop starts around 40 meters and need to account for that with any further shots but has great ads time and better reload times
Class: AR
Weapon: A-S-V-A-L
Overview: Can swap SoH for rubber tape. If u somehow downvote this, there's something wrong with u and u should see a psychiatrist.
Class: AR
Weapon: A-S-V-A-L
Overview: Can swap SoH for rubber tape. If u somehow downvote this, there's something wrong with u and u should see a psychiatrist.
Now that that's out of the way I downvoted because as val gae
Class - Sniper
Weapon - Locus
Pretty good mobility and fast ADS time. Only downside is the hit flinch is Pretty high making it hard to hit shots if your being shot at, other than that it's pretty solid.
Class:Pistol
Weapon:Crossbow
Overview:
The crossbow can one shot at infinite range
It has same hitboxes as the dlq
Has capacity of 6 arrows (Full ammo gives 11 arrows)
BSA won’t be an issue, but rather Bullet speed or Velocity like as Val
Soh is a must on the crossbow to decrease the reload speed to 2.35 seconds
The bullet velocity of the crossbow is about 120m/s which is really bad
So bullet velocity attachments are essential to increase the bullet velocity and decrease the bullet drop
The crossbow is extremely unforgiving
If you miss a shot your ttk rises to 2350ms (reload time)
This makes the crossbow a very high skill weapon but the reward for the skill is quite low
Class: Marksman
Weapon: MK2
Overview: NOT INTENDED FOR VIABILITY
It's not very powerful, but due to its high ads speed and firerate, it can make quick follow-up shots. This build is extremely fun if you can aim well, but this is NOT INTENDED FOR ACTUAL SERIOUS PLAY. This build is only meant to have fun with, not drop nukes or win games.
Class : SMG
Weapon : MX9
Overview : All time best. Highly recommended for hardpoint with fast TTK.
Class: Pistol
Weapon: Crossbow
Overview: a class made for a more aggressive gameplay, shooting from the hip, saving you 2 seconds of reload
Class: pistol
Weapon: crossbow
Overview: only for goofing off in shipment and grinding for diamond, only plus is ads speed and with melee master you insta reload if you get a close range kill, saves time if you’re aggressive (and can aim)
Class: smg
Weapon: Fennec
Overview: If you play BR using this baby, you are as fast as holding a melee. Easy for pushing a camper in a house. If you shoot while moving, you are nearly invincible.
Class:assault
Weapon: ak47
Overview: May not be fast but got dammit is accurate As FUCK
(Edit):can change ammunation if you want
Class: smg
Weapon: Fennec
Overview: Gaerena server fennec type u can change the classic red sight to RTC steady stock.
Class: Assault
Weapon: AK-47
Overview: A slightly slow aiming is expected but at least it helps and precision, I do not promise anything, apart from having 8 magazines (400 rounds), hopefully you like it
Class: Assault
Weapon: AK-47
Overview: Marksman barrel and Ranger grip kills ADS by a ton, the build here only slightly decreases reload speed and hit flinch, but allows you to have much higher range that also features sound suppression, faster ADS time, movement speed, ADS movement speed, and the same BSA as stock
class: shotgun
weapon: krm 262
overview: decent krm build for hardpoint and domination
swap speed up kill to granulated or stippled grip if you want
Class: LMG
Weapon: RPD
Overview: it's just an RPD with a 200 round belt very slow movement speed and slow ADS, if you really wanna use it just camp with it (change the sleight of hand with tac laser for faster ADS)
Class: Marksman
Weapon: Kilo Bolt Action
Overview: Thermite Reload with max. Ads
class: smg
weapon razorback (best 4 shot smg in my opinion)
overview: decent damage
can shred enemies
swap mono to flash guard for close combat and tighter hipfire
class: shotgun
weapon: Krm-262
overview: hip fire hip fire hip fire (speed up kill stupid to me i like sleight of hand, but you can switch them out ofc)
Class: AR
Weapon: HVK-30
Overview: Three tap up close and crazy long four tap range
bruh they gave you the worst attachment in the entire game on your melee
Class: Sniper
Weapon: Locus
Overview: It is very good on BR and MP!
Class: Marksman rifle
Weapon: Crossbruh
overview: meant specifically for killing players inside of tanks, as it can three shot kill a player inside a tank if you hit the bolt anywhere on the tank. Good for late game when those noobs aboose the tank. not very practical for anything else sadly, the bullet velocity and drop make this a very bad BR weapon.
class: marksman rifle
weapon: crossbruh
overview: same as above but a scoped version to remind us of the thermal scope bo2 crossbow
Class: Submachine Gun
Weapon: RUS-79U
Overview: “Nimble shinobi, you are.” This RUS build is a blend of speed and stealth, mostly for flanking behind enemy lines but can used head-on. Because speed is needed more than the amount of rounds, 38 Round Fast Mag preferred over 50 Round Extended Mag (both are interchangeable to tail to your preferences: the former for better reloading speeds; the latter for extended need to take down your enemy).
Class : LMG
Weapon : HADES
Overview : Great for rushers
Class : Ar
Weapon :CR56 Amax
Overview : You can swap flash guard for mono if you want range
Class: LMG
Weapon: Holger 26
Overview: Ads is quick and recoil is comparatively not that high even during long range fights. Plus a THICC clip that will allow you to shred multiples if you have a decent position.
Class: Sniper
Weapon: Arctic .50
Overview: ...not recommended for close range. (Seriously don't)
Class: Lmg
Weapon: Holger
Overview: light barrel short kills ur bsa to the ground, and never ever use stippled as it is the worst attachment for the holger. Use this
U can swap the suppressor for flash gaurd/optic
Class: Smg
Weapon: pharo
Overview: swap combat with light if your not good at hitting 1 burst
Reason: Posted a link
Class : ar
Weapon: type 25
Overview : surpressed type with red dot If you can't use the iron sight
Class: Assault
Weapon: DR-H
Overview: Slower-paced build that is able to compete with meta tactics without many problems. Good range, controllable recoil, but slow reload and low capacity. Switching out 25 Round OTM Magazine for 38 Round Extended or 30 Round OTM works just fine with this build. This build will win you many gunfights pretty easily.
class: AR
weapon: FN SCAR
overview: try this build instead, it focuses on bsa and mobility with less downsides to your mobility. strike stock will destroy your strafe, and stippled gives little benefits and many downsides. sleight of hand can be switched to granulated for extra bsa control
Class: Assault Rifle
Weapon: HBRa3 (Heavy Battle Rifle A3)
Overview: Ok serious build time, anyways ranger over light barrel 
Class: AR
Weapon: AK-47
Overview: The best loadout with 0 - 10 % recoil, you can surely try it out
Cons: Low mobility
Class: AR
Weapon: FN SCAR
Build: No stock, Granulated grip, 25 rnd OTM, Tac A foregrip, OWC tac (not on the device I play on so can’t post image)
Overview: personally think that granulated grip is a better choice than flash guard. You get a even better bsa score without the ads time reduction. Besides, when does one strafe or hip fire with a scar? The best thing about this gun is it’s 3-shot kill potential, and you need to be accurate to achieve it. Tac A over SOH just comes down to play style.
Class: AR
Weapon: drh
Eh no, flash guard is better than Gran bcuz the cons is just 1f ads time and 1f ads time ain't anything
Class: AR
Weapon: AK-47
Overview: pretty decent (but not the best) for MP. Recommend for BR if you do not have the AK-47 Frostband skin
Class: SMG
Weapon: QXR
You're very fast with high ads speed, but with great movement speed comes with a great price: high recoil, it works well with Lightweight so you can be extra fast zooming around the map (also good for dodging with your fast movement speed)
Class: AR
Weapon: ASM10
Overview: this thing is basically broken (for me) it can cross map (if u can aim), has FAST AF ADS speed and positive BSA despite the build
Only downside is recoil but if u can control it then nice
Class: SMG
Weapon: QQ9
Overview: fun to use and quite good good at range too(mono instead of flash guard for range)
Class: AR
Weapon: Type 25
Overview: it actually slaps, extremely good for long range
Class: AR
:Weapon: Type 25
Overview: (IMAGE CREDIT GOES TO @pallid raptor) dude you're building the Type 25 like an LMG when its not meant for that type of gameplay lol, its basically an SMG
(replace light stock with steady stock if you want less reek oil)
Class: sniper
Weapon: na45
Overview: no recoil on the second shot placement. Easily Reached legendary and beyond using only na45 by playing only ranked search and destroy..
Class: Smg
Weapon: Corditae
Overview: 80 mag and Fast reload so good
Class: AR
Weapon: ASM10
Overview: this thing is basically broken (for me) it can cross map (if u can aim), has FAST AF ADS speed and positive BSA despite the build
Only downside is recoil but if u can control it then nice 
Class: AR
Weapon: Peacekeeper
Overview: field Agent foregrip cancels out the strafe you get from agile stock. Double Stack Mag can be replaced for extended, but I just like the extra reload speed.
Class: SMG
Weapon: RUS-79U
Overview: 122 mobility gunsmith has a slower ttk than this gunsmith and this gunsmith shreds better than a 122 mobility gunsmith. Also u don’t have to stop aiming while firing at multiple enemies
Class: AR
Weapon: AK47
Overview: Use this in BR if you want to fall asleep, it's so boring and easy to use
Class: Pistol
Weapon: Crossbow
Overview: Gun can prove challenging but has versatility as it can be a pocket sniper or a pocket one shot pistol. Depending on your mods. The special ammo types really show weakness and wut extra damage they could provide at range is just lost on the lost speed making it harder to hit enemies in upper chest or head. Melee master and full ammo are the best attachments.full ammo from a far and melee master for this build. Fun gun got it to diamond
Class: SMG
Weapon: PP19 bizon
Overview: use this in mp if you like sprinting around the map and cqc'ing enemies. Overall, I'm proud of this one.
Class: SMG
Weapon: Fennec
Overview: thing literally shreds with this much mobility. You can replace Tac Laser for 5mW but I prefer OWC Tac for faster ADS time and less ADS spread. It also has a really fast TTK so u only need 30 bullets and the fast mags
Class: Pistol
Weapon: Crossbow
Overview; Just like my cqb hipfire build but with the exact opposite intent
..a sniper to be feared with a maxed out speed of bolt. Easily capable of one shooting enemies across a map in crossfire with practice of the lead. Wouldn't be out of the question to get really good at it and counter sniper. A fun pocket sniper for the man seeking a diverse entertaining break from playing snipers only.
Class: SMG
Weapon: Fenkekw
Overview: more focused towards hipfire and cqb, decently fast ads speed, great overall mobility, suppressed
Should work for aggressive plays
Class: Pistol
Weapon: Crossbow
Overview: Gun can prove challenging but has versatility as it can be a pocket sniper or a pocket one shot pistol. Depending on your mods. The special ammo types really show weakness and wut extra damage they could provide at range is just lost on the lost speed making it harder to hit enemies in upper chest or head. Melee master and full ammo are the best attachments.full ammo from a far and melee master for this build. Fun gun got it to diamond 
Class: Ar
Weapon ASM10
Overview: Laser with surprisingly low recoil with low mobility, can be possibly used as a sniper? (Don't.)
Class: Shotgun
Weapon: KRM262
Overview: replace rds for speed up kill, anyways I got diamond for it 
Class: smg
weapon: le qq9
overview: just be a dumass like me and rush head down like a goat replace the mono with flash gard if u want more acurrcy
Class: AR
Weapon: Amax
Overview: SnD class only, not meant for respawns, replace monolithic for intruder stock if you don't need a suppressor
class: assault rifle
weapon: ak47
overview: stealth and mobility, control won’t be a problem if you remember the recoil pattern (monolithic suppressor is unnecessary if you want a mobility [and a little bit of accuracy] build)
Class: SMG
Weapon: QXR/MP7
Overview: This gun is absolutely insane in close but shreds in mid
Class: Pistol
Weapon: Crossbow
Overview: Long range, fast bolt speed
@hollow dragon remember while making a build to make a right overview of gun, better read pinned messages, you and anyone posting here in Future , you can use #codm-gunsmith-help already to discuss, but don't troll, reply or attemp to speak here , it's for gun builds ONLY.
Class: SMG
Weapon: Fennec
Overview: Since fennec is aggressive and yeah yeah already buffs that was meta last season, this is still good. Operator foregrip is meh since Rubberized Grip at least gives a bit more
Reason: Duplicated text
Class: Lmgae
Weapon: Holgae
Overview: it got not nerfed from me testing replace any sight u want Or replace thr sight with any of the 2 mags gae
Class: Assualt Rifle
Weapon: Peacekeeper
Overview: Good build for both long range and cqc
Class: Lmgae
Weapon: the cho pee peer
Overview: just spray and pray replace the 150 mag with soh or fmj if u want to 
Class: Sub Machine Gun
Weapon: RUS-79U
Overview: Just changed my build to this. It has high ads speed, okay recoil, nice mag and reload speed.
Class:smg
Weapon:rus
Overview: this gun has the best bullet spread accuracy score of all guns (if you exclude burst guns). I don't really see a use of the flash guard unless your gonna occasionally hip fire. I recommend something like the monolithic suppressor to boost its effective range, or sleight of hand to improve reload times.
Class : smg
Weapon : Bk-57
Description : only have vertical recoil. Don't say it have negative mobility, you still gonna use lightweight perk anyways. (some of y'all will also hate cuz "red dot")
Class: smg
Weapon: mp5
Overview: OWC tac over granulated over rubberized for the accuracy and ads time improvements. Just pull down for vertical recoil. 45 rnd over 10mm cuz faster ttk, lower recoil, and faster ads time
Class:AR
Weapon:Fr556
Overview:
So the famas aimshake is barely affected by granulated griptape and tac fg a.
the gun is equally stable if we switch out granulated for stippled and
the best attachments that boost aimshake are steady stock and ranger barrel
also the stippled grip tape is perfectly viable too for this weapon
itll boost the stf to 11frames
and the famas already has excellent spread
so that wont be affected much
the current recommended builds for the famas are
light barrel ,steady stock,stippled grip tape,tac laser and longshot/soh(longshot because its free 2.6 meters range and since no other attachment is really needed)
this build has 15 frames ads speed,11 frames stf,base spread,better aimshake,28.6 meters 4 shot range
second build
is the ranged build which is
ranger barrel,combat stock,stippled,tac laser and longshot
this build has a 4 shot range of 34 meters and 17 frames ads speed
About the recoil btw
At the 23 bullet there is a insane kick on the fr556 which is next to impossible to control.I would suggest to stop spraying when this insane kick hits.Recoil attachments don't do much to control this insanely high vertical recoil.The recoil pattern is very simple and easy to control before the kick hits tho
Class: SMG
Weapon: Cordite
Overview: Really fun and really good. This build fixes its accuracy and gives it a lot more range while keeping everything relatively fast paced. Hipfire spread is tightened and the magazine offers an LMG standard of pure chaos. Use it.
class: assault rifle
weapon: m4
overview: tried to make the m4 from mw/mw2019, turned out to be similar to the one from mw2019, mobility and accuracy (all it needs is more rpm which is not in my hands)
Class: AR
Weapon: Peacekeeper
Overview:
My new main ar. Really good at mid range
Class: Sniper
Weapon: NA-45
Overview: I've been mostly using this build for sniper 1v1s as a counter pick during certain 1v1 duel events where people think they can either quick scope or camp by counter picking snipers. It's a hip fire build which to ease the vertical and general hip accuracy I opt for the fragment ammo but you don't have to. There's is literally zero times where you will ads using this but feel free to try and quick scope with it if you think you can.
Class: SMG
Weapon: PP19 Bizon
Overview: this is a semi ranged build and I know some of you will probably hate me for using a sight but it's just what I'm used to. I still kinda use this build it's generally good with the Bizon's already ridiculous BSA and decent range IG.
Class: Pistol
Weapon: J358
Overview: I've used these two builds in the past and still use the 8round build to this day Idk their handling just feels great to me and a well placed shot can One Shot someone with them as well.
Class: SMG
Weapon: MSMC
Overview: I've experimented with it in the past this is more centered around maximizing the vertical and BSA than anything else it's generally one of the better spray guns as it's fire power and firerate easily out match your standard QXR.
Class: SMG
Weapon: QXR
Overview: this is again another build I experimented with it has virtually no vertical recoil making it easier for me to personally slaughter people especially with my playstyle.
Class: Assault Rifle
Weapon: AK117
Overview: once again another build experimenting with recoil and it has almost none.
Class: AR
Weapon: ASM10
Overview: Light barrel and no stock for ads speed, Laser and and granulated grip tape for stability
@floral panther next time post gun builds , melee are unrelated to this channel.
Class: Assault
Weapon: AS-VAL
Overview: I don't have Permission to upload images so I will just give this way.
MIP 200mm Mid-Range Barrel, OWC Ranger Stock, Rubberized Grip Tape, MIP laser 5mW and Extended Mag(Optional). This is a weapon for Battle Royale. Its accuracy is not good so I suggest it using Short Range and Small Mid-Range. Fast TTK and good hipfire makes enemy die faster
Class: AR
Weapon: AK117
Overview: #619960268780208129 to send imgs
Class: SMG
Weapon: MX9
Overview: very good
Class: SMG
Weapon: AGR 556 (AUG)
Overview: I’ve been trying out this gun lately and it’s fun. Not meta— Fun. The 60 round is just for spray and pray but I would suggest 30 round or 32 round instead of 60 round
Class:AR
Weapon:Ak117
Overview:
You might be asking why not muzzle brake
Well since the recoil pattern is random, the presence of a horizontal kick appearing is also random.
Which means that while muzzle brake will mostly eliminate whatever horizontal kicks you have, it actually makes the vertical kick stronger making the gun feel even more unpredictable
Basically, vert recoil is easier to correct for, but it’s significantly more present/likely to show up for random pattern than horizontal kick
Like without muzzle brake you’ll post likely just get a little wiggle side to side but with muzzle brake the gun’s vertical recoil spikes
Not to mention you can still end up getting fucked by random patterns while using muzzle brake anyways
Also the range of the ak117 is not the best
So mono is really good on the ak117 for a bit of range boost and supression as well
Base bsa is really good as well so mono worth it
Extended magazine 48 is essential on the ak117
This is because it runs out of ammo very fast due to its fast fire rate
48 gives a lot versatility with minimal downsides
Mip light short and no stock are very good here as well
They give a good mobility ads and strafe boost
An alternative to mip light short would be the extended light barrel
Skeleton stock can be used instead of no stock here as well
Overall the ak117 is a decent gun
Not in the meta but fun to use
class : shotgun
weapon : krm
overview :(just realized I posted wrong build at first) It's a ads build and it claps cheeks if you ads and use it right . it can counter meta smgs . also 50.gs with mono is a really good secondary for shotguns , 100% recommend ,fun to use and feels satisfying
Class: Marksman
Weapon: Kilo
Overview: Best build of its class with the best ads time possible and fast reload
Class: SMG
Weapon: MSMC
Overview: better build lol
class : SMG
weapon : cordite
overview :fast ads long ~close range. 3-5shots depending on where you hit.
class : SMG
weapon : Mx9
overview :Br Only use with hipfire Range :0~80meters without the purple hipfire or golden bullet spread perk.kill time 2 ~ 10 seconds (considering u didnt miss all shoots if u did idk what to say )
Class: SMG
Weapon: GKS
Overview: MP build
Class: AR
Weapon: M4
Overview: I just tried it out in the training grounds and man this has no reekoil (optional opinion: if you want more mag in it then removed tactical foregrip A)
Class: Machin gun
Weapon : hades
Class: AR
Weapon: CR56-AMAX
Overview: Technically this is a very good build for ranked with the M67 Ammunition, the barrel and mono suppressor help with 2 shots at long range at the belly and a swift kill to the head, the no stock and OWC lazer-tactical helps increase ADS for faster shots
Reason: Duplicated text
Class:ar
Weapon: amax
Overview: better than the one above
, if you really wanna silencer, use tac or owc light suppressor instead of gran
Class: SMG
Weapon: Fennec
Overview: Lightweight + Gun-Ho + Akimbo Fennec = Shredding In pubs or ranked 
Class: Shotgun
Weapon: KRM
Overveiw: testing out different builds as I level this thing, and so far this seems pretty solid idk
Class- all of it
Weapon- mp5
Info- Warzone based gunsmith, requires t-pose retical, very good close to short-medium range with skill.
Class- marksman
Weapon- kar98k
Info- Warzone based, best paired with the mp5, 2-3 hit with lvl 3 armor and 150 health, just hit your shots. “Pinpoint” retical required
Class: Sniper
Weapon: M21EBR
Overveiw: BR
Class:SMG
Weapon: Warzone MP5
Overview: No one uses a 3x on an mp5 in any shooter. I have been playing wz for the last 1 year and not yet seen a wz build that bad. If u actually tried to replicate your wz build, u actually have to improve in wz and codm.
Ps. This build only works in warzone and has been the meta mw build since the release..
Class: Marksman
Weapon: Warzone Kar98K
Overview: This is the better wz build.
Don't confuse it for a codm build. I would rather use an SPR in codm, until they buff the Kar. (Kar deserves to be better than Spr)
Ps. There is no Stopping power attachment in warzone.Its a field upgrade. The Kar98 uses 7.62mm ammo and there are only ammunition attachments to increase mag size.
Class: Hyßrid
Weapon: AK117
Overveiw: I got this loadout from a pro 1 rankd player. ßut its actually gud.The only thing he messed up was the 4.4x instead of owc tac smiling_face_with_tear
Class: marksman
Weapon: mk2
Overview: probably the best close range rushser sniper par with the outlaw,only difference is iron sight vs 8x and oneshot to the hand
Switch stippled with gran if you want more midrange coverage
Hitboxes-base mag-head/chest/belly/hands
With 30-30 ammo-head/upper arm/upper chest
Max ads speed is around 260ms
Can it beat meta smgs at close range?
Yes,you either need to use 30-30 mag or ads before them/preads
30-30 mag worth it?
If you want to use it like a shotgun with sks fire rate then go for it,you will lose most fights after 20m tho
Overall impression-fun gun in close range,easy to use+fluid in terms of movement+scope in animation, consistently one shots with base mag
Class: LMG
Weapon: RPD
Overview: ADS Time and stability
Class: AR
Weapon: Peacekeeper
Overview: Good handling, good TTK, good control, less strafe. Replace field agent with foregrip for more strafe but a little less control.
Class: SMG
Weapon: GKS
Overview: I think it's nicely stable. It's good for me at least.
Class: SMG
Weapon: GKS
Overview: you don't need rubberized on a no-recoil gun lol, plus the GKS has horrible bullet spread so you need to minimize BSA loss (you can replace light stock with combat stock btw)
Class: marksman
Weapon: MK2
Overview: not sure if this is a good build or not but it works for me so there.
Class: marksman
Weapon: MK2
Overview: not sure if this is a good build or not but it works for me so there. 
Class: SMG
Weapon: GKS
Overview: GKS have good ads time so put on the marksman for more recoil control laser and granulated for BSA along with combat stock for a little more ADS time
Class: SMG
Weapon GKS
Overview: after finally maxing out GKS and spending some time on the build, this is what I thought of! Still probably trash
Just give me like a year or two, my brain will expand and make good builds
class: Marksman
weapon: SPR
Overview: purely close-mid range. supressor barrel and skeleton stock replaceable for light barrel and combat stock based on personal preference
Class: LMG
Weapon: Holger
Overview: The recoil and range on this is pretty good
Class: Lmg
Weapon: Holger
Overview: 48 accuracy very noice
Class: SMG
Weapon: AGR 556
Overview: I dont even know anymore.
Class: SMG
Weapon: GKS
Overview: not an abomination, unlike the recent GKS builds.
Class: AR
Weapon: ICR
Overview: super accurate with basically no bullet spread but meh damage and meh ads time, still love it though. Very fun gun
Class: AR
Weapon: LK24
Overview: new free skin
(you can switch integral suppressor for OWC ranger if u want)
Reason: Bad word usage
Class: AR
Weapon: Peacekeeper
Overview: smol
Class: AR
Weapon: LK24
Overview: Staff team beri gae
Class: ar
Weapon: type 25
Overview: ok non stopping power build idk how to improve without using stopping power
Class: Pistol
Weapon: MW11
Overview: i have gold on in which makes this more stupid
Class:SMG
Weapon:Pp19
Overview:
The bizon is broken
I was in very very high rank EU servers courtesy of Kalo
The way they abuse the bizon my god
Crazy shit
They bring out true potential of bizon
Dudes were beaming i mean literally some headglitcher destroyed me from 30m away damn
Got beamed by that dude
Surely the brain-dead recoil made it easier to beam
Also they prefire literally every corner and get away with it due to the large magazine capacity
The magazine capacity with the insane mobility is actually broken
If you can bring the full potential of the bizon its truly one of the most broken guns
It has insane potential which can be easily abused by noob
Bizon in the hand of a dude who has mastered it is really something else
Bizon is definitely in the meta
One of the most annoying meta weapons as well due to its non-existent skill gap
But currently it gets outshined by the holger and mx9
Class: Sniper
Weapon: Rytec AMR
Overview: I use it because the hitbox is bussin
Class:lmg
GUn: HOLGAE
Pretty nice god shots at costs at ammm
Reason: Bad word usage
Class:Lmg
Weapon:Holger
Overview
Broken weapon
30 rounds magazine is best for a AR build
With 35 you give up 65 bullets and get;
23% better ads time
35% better reload time
With 30 you give up 70 bullets and get;
25% better ads time
20% better reload time
3% better movement speed
3% better strafing speed
Only advantage 35 has over 30 is;
15% faster reload (git gud and reload cancel)
5 extra bullets
Cooler reload animation(should be a downside because it's distracting)
Monolithic supressor a weapon with 50m ranges makes no sense in multiplayer
Ads is incredibly slow
BSA is killed by it
Just use gran instead
||@shadow moat ||
Class: SMG
Weapon: MP5
Overview: Damascus.
To the special mod that’s deleting this, ||stop it, get some help||
class: LMG
weapon: Hades
overview: MP Build, recommend lightweight, gung-ho, dead silence. excellent for support and holding positions or helping your team push up to gain position, play like a AR with a semi-aggressive play style and you’ll see good results.
Class: LMG
Weapon: Holgy
Overview: Cap. everyone knows mono on holger is the wave
class: assault rifle
weapon: m4
overview: this is the closest gunsmith build in this game which resembles the m4 from mw2 (ranger foregrip cuz the mw2 one had the ranger foregrip in its base model)
Class : SMG
Weapon : Fennec
Overview: Use ONLY if you have trouble with flinch / aimshake or else use no stock instead of operator
Class : Marksman
Weapon : Kilo Bolt-Action
Overview : Extremely underated gun, this build is for mobility and taking down multiple ennemys with a single shot each
Disclaimer : this overall gun is not " Noob friendly " if you do not have alot of experience of quick scoping and hitting all your shots it will be terrible, also hardscoping with this build is probably the worst thing to do, I repeat this build is not for hard scoping it is for taking multiple ennemys with a single shot each so you need to hit those shots
Class: LMG
Weapon: Holger
Overview: there’s a reason every pro player uses that build. The range on the holger isn’t insane anymore it nerfed. Mono makes it wat it used to be. Before the nerf mono would be changed to granulated. And u not even using 100 rounds or a red dot!!!😭 like u might as well use a faster AR. Gotta abuse the 100 rounds
Class: Marksman
Weapon: Kilo
Overview: Best build of its class with the best ads time possible and fast reload
Class: Marksman
Weapon:SP-R 208
Overview: good camping sniper, with the added bonus of not having your enemy yell "get down, sniper!" because its a marksman rifle
Edit: because its a long range sniper mobility and fire rate are not a priority
Class: pistol/shotgun
Weapon: shorty
Overview: good cqc weapon, pairs well with above sniper
Edit: dont ads with this
Class: Sniper
Weapon: Locus
Overview- High mobility will give you more time to switch positions after sniping, also have a fast ADS.
class: ar
weapon: knn69
overview: fonni gun in br but i would definatly choose m4 in br over this
Class:Marksman
Weapon:Spr
Overview:
The Spr in the only sniper in Battle royale with one shot kill potential(except the legendary arctic50 ofcourse.With the lvl 3 vest and adrenaline you get 272.5 health.But if you are able to hit a headshot with the spr it does 360 damage(with the .338 magazine).This means this weapon can one shot anyone and the range in infinite.This makes it quite deadly for players who have very good aim and are able to hit headshots.It is really important to hit the headshots for maximum efficiency cause it has slower 2 shot time to kill compared to other snipers like the arctic50.The bullet velocity is not the best compared to other snipers like the arctic50 and m21 and if you get used to the BV and become able to hit that headshot it becomes a insane sniper.High skill high reward basically
The heavy bolt basically does nothing cause the headshot range is infinite anyways
I would suggest using MIP light flash guard instead
It gives better breath sway
Or if you want supression use the tac suppessor
Marksman good here
Increases the 2 shot range
We should already know movement does not matter in BR
Especially for snipers as you will be hardscoping and standing in one place anyways.
Class: SMG
Weapon: PP19 Bizon
Overview: Straight Beam, Great For Long Range Fights
Class:Sniper
Weapon:dlq 33
Overview:really fast ads time and faster reload time
class: ar
weapon: asm10
overview: fast ads, meant for close range fights but can still beam at close-mid sometimes. you can swap out flash guard for gran if you need. If you can’t read it the build is: flash guard, mip short barrel, no stock, tac laser and 33 round mag. creds to @robust storm
Class: LMG
Weapon: Holger 26
Overview: This is an smg build this is used if you want fast mobility and easy to control recoil and also if you want more overall mobility switch the double-stack mag to the polymer mag
Class: Sniper
Weapon: Arctic 50
Overview: this weapon is a good thing in br good range i mean who needs mobility in br screw mobility
Class: AR
Weapon: ICR1
Overview: Decent weapon. Irons look nice and almost no existent recoil. Slow ttk which kinda sucks. Other than that a great weapon to use and fun
Class: AR
Weapon: AK-47
Overview: You’re right, but yeah. Close alternative.
class: smg
weapon: staplegun
overview: hipfire build
Class: pistol
Weapon: renetti
Overview: the renetti have very tight hipfire,so just go with a full hipfire build (replace the 5mW laser to owc tac laser if you want to)
Class: Sniper
Weapon: DL Q33
Overview: This build is decent for quickscoping. It has a pretty fast ADS time. It's spread is pretty low and hitmarkers are pretty rare to get with this. I really recommend this build for quickscopers out there
Class: AR
Weapon: Amax
Overview: if you don't want to use the slight of hand you can use the granulated grip tape
Why I don't use the mono suppres bc It's gave you +7.0% ADS bullet spread and it gave you +12.0% ADS so its a no no
Class: Secondary
Weapon: Renetti
Overview: Control is really aight. STF is increased as well as hipfire capabilities. Overall great gun and build.
Class: SMG
Weapon: QXR
Overview: A good build for S&D
class: Sub mg
Gun: msmchad
overview: i dont care yall have a garbage bags near cuz am dump yall in the dumpster
class: pisstol
Gun: renneti
Overview: imagin using a pp also idk why the underbarrel thing still there while i have a lazer 
Class: AR
Weapon: AS VAL
Overview: my most recently made trash 😂
class: lmg
weapon:holgae
Overview: breh holgae beats rpd but this a gud build u madr
Class: AR
Gun: LK24
Overview: I'm serious this time
Class:~~ SMG~~ AR
Weapon: Aug
Overview: Damascus.
Class: AR
Gun: AK-47
Class: Lmg
Gun: Rpd
Overview: the hipfire is cursed asf
Class: lmg
Gun: rpd
Overview: the game finishes before you scope in
Class:Sniper
Gun:DL-Q33
Overview:DL-Q33 Holidays
Class AR
Gun LK
Overview Before the fucking holger came there was this. dont why this doesnt get used as much (oh yeah the iron sight)
Class- smg
Name- mp5
Info- Warzone based gunsmith after silent ammo buff, does extremely well in br, not even kidding, perfect for short range, of course theres better attachments but cod needs something new and this is it
Reason: Duplicated text
Class: Assault Rifle
Name: BK57
Overview: I think it's good
Class: Assult Rifle
Name:- DRH
Overview:- since the drh got bsa buff it seriously needs no bsa attachments. Just use mono for extra mile range
class: ar
gun: hbr
overview: red dot sight very necessary
Class: AR
Gun: FR.556
Overview: Snipes people very precise bipod is necessary because it makes it look funnier and would confuse your enemies but it also reduces recoil it's good for playing passively but you can go ham with it and fight people at any range just because it uses 4.4x doesn't mean it's bad for close range
Class: AR
Gun: Man-o-war
Overview: My preferred Man o war build. You have -4 frames of ads time and really good BSA, this along with a red dot sight truly brings out it's full potential. This is not the build for strafe abusers. This ain't a build for campers either. I am not a Chinese championship player just cuz I put rds on the man o war. There is no reason to put the Huge suppressor on this gun in MP as it has the greatest three tap ar damage range. Recoil isn't a problem here, mainly vertical. Switch rds to extended mag a if preferred.
Class: Marksman
Weapon: SPR 208
Overview: It's pretty decent, it's rare to get a hitmarker with this thing. It is very good imo but the 6x is kinda too zoomed in so I do recommend using other scopes if you're no that good at 6x quickscoping. Overall this build is very good
Reason: Bad word usage
Class: SMG
Weapon: Cordite
Overview: Fast and mini recoil good accuracy you can try this gunsmith. I like it
Class SMG
Gun AKS
Overview For people who dont have the bollocks to use something that has recoil on a mobile fps game (please dislike or youll slip in the shower tonight)
Class: Assault
Weapon: M4
Overview: Based on the emote "Gunsmith", this build has a mandatory Monolithic Suppressor, OWC 4.4x Tactical Scope, and Sleight of Hand. I based SoH on the fact the operator appears to reload the weapon swiftly, even opting to throw away the presumably empty mag.
With only those three attachments, the biggest problem is BSA. At one point, I literally saw the bullets go around an enemy I was shooting at—not one bullet hitting. Granulated Grip Tape and Laser - Tactical should help with that
Edit: Looks like I missed the Strike FG
Embarassing. In this case, the last missing attachment is your choice between Granulated or Laser Tactical
Class: LMG
Weapon: RPD
Overview: Suppressed build, fmj is reccomended but I don't wallbang
@azure barn you forgot the strike fg, it's right there on the emote
Class: LMG
Weapon: RPD
Overview: Spam gun. So OP imo but probably I'm gonna update it later when I unlocked more attachments
Class: Thermite
Weapon: Thermite
Overview: Call of Thermites: Mobile
Class: SMG AR
Weapon: Aug
Overview:
Reverse Damascus Aug isn’t real, Reverse Damascus Aug can’t hurt you.
Reverse Damascus Aug:
Class: SMG
Weapon: QQ9
Overview: suppresed build but still good damage to it, aswell its accurate hip-fire great for BR and has great mobility, good comparison to Fennec but has less recoil to it
Class: Assault
Weapon: AK47
Overview: Most important thing about this gun is, his iron sight is too good for aiming. You can use this attachments for better accuracy, mobility. This guns works too good in BR and MP. It has a good theme Chinese new year OX
Class: Assault
Weapon: M4
Overview: Decent build I made :D
Class: Shotgun
Weapon: Striker
Overview: This build has decent damage range, better ADS bullet spread (you might want to ADS using it), good hip fire bullet spread. This has slow ADS time, but you won't notice it. And you only need 3 shot to get a kill in 20m range. Good for Hardpoint and small map, such as Summit or Shipment
Class: Assault rifile.
Weapon: ICR-1
Overview: It has very good range, also has good fire-rate and is recommended to play it in MP matches.
Class: SMG
Weapon: RUS
Overview: Big magazine, no need to reload, can just hold down fire button for a long time, good range, high accuracy
Class: ar
Weapon: a-max
Overview: good one shot head shot range but it is mostly just smol
Class: gun
Weapon: this one
Overview: pew pew strike and stippled good
Mathematically correct build
Class: secondary
Gun: shorty
Overview: good hip fire build
Class - Sniper
Gun - Dlq33
Overview - Not the best gun for quickscoping but this is the fastest build for the gun. Supressed build for SnD althought the supressed build has a -20% damage range so if I were you I would stick to the build with the extended mag. And dont worry, the extended mag doesnt affect ADS speed. It only does -1% ADS movement speed and +3% percent reload speed so your good to go.👌 (BTW I can't post 2 pics at once so just swap the supressor for extended mag A if u want the extra 2 rounds)
Class: LMG
Weapon: M4lmg
Overview: basically just a bsa stack with some consideration given to ads time. definitely not the objectively best build but pretty fun to use.
Class: Assault rifle
Gun: BK57
Overview: Fun to use. Swap sleight of hand to red dot for those who do not like the iron sights
Class: Assault
Weapon: AK-47
Overview: Good for mid gunfights for MP. Ironsight in my opinion is bad. If you don’t want the red dot sight, you can change it to No Stock attachment (for less ADS Time) or MIP Extended Light Barrel attachment (for more damage range but more ADS Time). ADS time is bit slow. BSA is pretty good. Recoil control is easy to control.
Class: Sniper
Weapon: XPR-50
Overview: MP build. Recoil-less. Spam-all-you-want up to mid-range. Slow down just a tiny bit for farther targets. 2-shots to the body, 1-shot to the head. Build focuses on reducing hit-flinch so you can still hit your targets even under fire. Mobility is so-so, but it's a sniper focused on spammability so that should be reasonable. Classic Tactical Scope is mandatory. Don't be fooled by the ADS jumping up. Just fire it and it'll still hit the mark.
@tulip slate, this is the build I was talking about
Class: SMG
Weapon: Razorback
Overview: Accuracy and fire rate is ok I don't like this gun too much you only decide
Class: Ar
Weapon: kn44
Overview: aggressive build
Class: Shotgun
Weapon: HS0405
Overview: its decent for MP and very good in BR, can 1 shot Armor level 3 if has a good aim
Class: lmg
Weapon: M4lmg
Overview: slow but deadly, has no rekoil.
class: smg
weapon: fennec
overview: slow mobility
Class: Assault Rifle
Weapon: amax 
Overview: I can clap ass with this so I think it good. Bit of a slow reload. I think it works best with melee. 2nd image is what my kit is. I’m high 
Class: SMG
Weapon: MX9
Overview: Fast reload, good mobility, good and effective for close range and worst for long range. I tried this gun in MP ranked it's kinda k not so good but I had kicked ass of many players in short range
Class: SMG
Weapon: rus
Overview: good build for long and mid range dont go in gunfights with mx9 cause u will definatly lose
Class - Sniper
Gun - Dlq33
Overview - Extended mag A build. Just click on the message i have replied to get overview. btw how in the world did i get 30 upvotes for the build. tnx guys for all the support👌
class: ar
gun: hvk
overview: if ur fine with the iron scope then swap it out with gran oh yh replace the mip with tactical but sadly i dont have it unlocked
Class: SMG
Gun: MX9
Overview: Reduced reload time to about 0.5 seconds + some Range
Class: AR
Weapon: Peacekeeper MK2
Overview: Thought I would shed some light on a very underrated, and very powerful gun when you take the time to learn the recoil. This build is meant for S&D, so if you play mostly respawns - switch Agency Suppressor for Firm Grip Tape. Also, if you're bad with the ironsights, you can switch the suppressor or grip tape for red dot, but DO NOT change any of the other attachments because they are 100% crucial to having success with this gun
Class: LMG
Weapon: M4LMG
Overview: ADS is good as compared to normal LMG, mobility is also good
Try n decide
Class: Sniper
Weapon: M21 EBR
Overview: MP build. The right balance between spammability and mobility. Strike Stock and Tactical Foregrip A lets you keep hitting targets even if they're hitting you. Barrel attachments could have been used but they drastically affect ADS speed, so you'd be dead before you could ADS during mid-range encounters. Compensator is for recoil and lung refresher, let's you spam fire and still hit and keep a steady aim longer. Opted for 15 rounds instead of 20 since we wouldn't want anything to affect the ADS speed any further than this. I'd go for iron sights, but since CODM doesn't have that for this beauty, any tactical scope of your choice will work. What's important is that it feels less like a sniper and more like a marksman.
Class:SMG
Weapon: MSMC
Overview: 10 downvotes for the above build. Why 
Class: Assault
Weapon: AK117
Overview: This gunsmith is smooth like butter, don't dislike before using it. Try this n u only decide btw I got nuke by this attachments
class : smg
gun : arg 556
overview : good for range but not good in close range very good for mp
Class: SMG
Gun: ARG 556
Overview: This build can be used in short, as well as long range matches. Give it a try, and compare with yours.
😉
Class: Smg
Gun: mx9
Overview: large cal better than hybrid, firm grip tape better than rustle, with agile stock for ads movement speed and to cancel out stf delay from firm grip. SoH not needed. Also you won't hipfire with this gun so the hipfire reduction from agile stock isn't a problem.
Class : SMG
Gun : MSMC
Overview : A good hipfire build for BR. Good for rushing and when going head to head against shotgun mains just make sure to do crazy movements use the mobility to your advantage and get the shots in. Best with extended mod if your accuracy is low/dense fire mod if you don't have a problem with your accuracy.
Class : smg
Weapon : Qq9
Overview : silenced, High mobility, fast ttk. Good for rushing
Class: SMG
Weapon: MSMC
Overview: MP build and BR build
Class: Sniper
Weapon: Arctic .50
Overview: MP build (haven’t tested it in BR) Has fast ADS speed and good mobility so it’s best for quick scoping. You can replace the 12 round with stopping power if you prefer it, but I prefer having the extra bullets. Hit flinch is okay. Pretty easy to use if you’re decent at aiming and movement.
Reason: Bad word usage
Class:AR
Weapon:AK117
Overview: give a try I like it definitely a good feel
Class: SMG
Weapon: QQ9
Overview: @torpid owl @gilded bronze try this instead. Meta gunsmith build for the QQ9.
Class : smg
Weapon : qq9
Overview : because somebody had the same skin and gunsmith I changed it a for avoiding misunderstanding, i changed the silenced barrel to mono for extra range and silenced with the cost of BSA and ads. Also drop credit to the person that had the same ideas @gilded bronze
Class: SMG
Weapon: QXR
Overview: Very accurate and very OP
Reason: Posted a link
Class:lmg
Gun: M4 lmg
Overview: Ar conversion also the magazine changes when u equip 40 round light reload also it's an mp build but I just tried it in br also replace SoH with tac laser
Class: SMG
Gun: MSMC
Overview:
I played a couple games with marksman barrel and didnt go to any long range fights with this, so decided to use sleight of hand.
Class: Assault
Weapon: LK24
Overview: Abuse the LK24's naturally good control and slap that No Stock for mobility enhancements. The only thing left to do is improve the BSA. Those are my three choices for that. I know others would opt for Laser - Tactical, but I prefer without lasers. The 40 or 50 round is your choice, really. If you run around more, 40. If you are mostly holding angles, defending objectives, 50 is your friend.
Ukiyo-e flex 
Class : assault rifle
Weapon : Dr-h
Overview : Silenced, accurate, and high damage. Excellent for close-mid range
Class:smg
Weapon:msmc
Overview : great hipfire loadout
class: ar
weapon: amax
overview: the cooler sks
long range gun so use for long range only 
Class: Secondary
Weapon: Shorty
Overview: It's called the shorty, but it's meant to long range, hence the scope and slug rounds. The combat stock is for quickscoping. Strike and commando are for recoil control.
Class: Lethal
Weapon: Thermite
Overview: I come back from my mute with a massive update to this class with gas grenade encorperation
Thermite rounds on kar98k 1 tap (with varying delay) to every part of the body at every range (no demo expert required either, no joke) so they're definitely an upgrade from rytec thermite rounds
Gas grenade crossbow for your tactical equipment
And rechargable meta equipment, with toxic operator skill and scorestreaks to top it off 
Class: LMG
Weapon: M4LMG
Overview: this Holger but slower Fire Rate, ADS Speed, and ADS Movement Speed
Class: LMG
Weapon: M4LMG
Overview: you can change suppressor for 40 round mag.
Class: smg
Weapon: pp19 bizon
Overview:.........i don't even know anymore I'm just doing random stuff however this gun is weird sometimes it's good in close quarter gun fight sometimes it can be good in long range and if you are wondering why i name it pp19 BR because i use it on BR a lot
Class: lmg
Gun: m4lmg
Overview: you can also use a flash guard and 40 rnd for basically the same effect
Class: smg
Gun: pp19
Overview: large cal better overall than extended mag. Marksman is overkill. No stock isn’t worth it compared to skeleton stock.
@rare lagoon
Class: smg
Gun: bizon
Overview: I don’t even use large caliber on bizon anymore, it kinda forces it to be more of a cqb smg but the bizon is meant to be able to compete w ARs
Class: smg
gun:pp19
Overview: like i told the other dude, marksman barrel isn't a good option. instead use mip extended light and mono supressor (instead of tac suppressor). also i recommend switching no stock for combat stock cuz it simply isn't good on the bizon. also disable is worthless. use long shot or SoH if you don't wanna use large cal.
class: assault rifle
weapon: ak47
overview: I’ve seen that people only care about range over here so here is a loadout for long range combat (weapon balance included)
Class : AR
Weapon : Ak47
Overview : low recoil mp build
Class : SMG
Weapon : GKS
Overview: Good ADS, good mobility (faster than your Brain)
Nothing much to stay 🥱
Class: Ar
Weapon: m13
Overview: the gun have good range, no recoil ,fast fire rate, and not bad bsa. The downside of the gun is the magazine size because of it's fast fire rate and it only got 30 rounds so an extended mag is a must need and this is the build that I'm going with because I'm an aggressive player
Class:Smg
Weapon:mx9
Overview: pretty damn good weapon, you can replace the foregrip with the tactical foregrip A for -10% both horizontal recoil and vertical recoil but -17% ads movement speed
Class:pistol
Weapon:shorty
Overview:-50 ads bullet spread with a little faster ads time
Class: SMG
Weapon: MSMC
Overview: OWC marksman barrel really isnt necessary since u wont go to long range fights with that, suggest you to run sleight of hand
Reason: Duplicated text
Class : SMG
Weapon : PDW-57
Overview : I know, i know, not alot of people like the PDW, but give it a chance! You can use this in ranked but i don't recommend it in certain maps. Overall, decent gun!
( Btw, Royal Crimson has better ironsights than a normal PDW, and it's free! )
Class: AR
Weapon: LK24
Overview: a truly underrated weapon, apsolutely no vercial nor horizontal recoil, slays at mind to even long range gunfights, if you dont need the 40 round mag use the Granulated grip tape instead
Overall a great weapon!
Class: LMG
Weapon: RPD
Overview: pretty good
Class: Sniper
Weapon: Arctic
Overview: Fast reloading, good mobility
Trust me I got nuke from this sniper
Class: SMG
Weapon: MX9
Overview: It's fast, has low recoil and has a good time to kill. This build is an absolute meta I got double nuke with it
Class: Shotgun
Weapon : HS
Overview: Green sus
Class : SMG
Weapon : PDW-57
Overview: You tried to make your build with less recoil but made it super slow killing strafe. IK that extended barrel reduces ads time but combat stock counters it by increasing. An overall balanced build
Class: Shotgun
Weapon: Krm
Attachments: Madaurer supressor, rtc light extended barrel, speedup kill, mip laser, nostock
Class: Sniper
Weapon: Daddy Dlq
Overview: you can use extended mag instead of fmj but it will decrease your ads time
Class: AR
Weapon: AS VAL
Overview: tried to make the best all around gun. This weapon slaps at any range. You might be worried about the ADS time but, with the MIP Laser, this gunsmith has decent hipfire in cqc. Keep firing while it’s ADSing and this weapon is very suitable against cqc only weapons like the mx9.
Class: Marksman
Weapon: MK2
Overview: Suppressed Cowboy Carbine. Any gunslinger worth their salt is gonna be carrying one of these bad boys into a gunfight. Also, AS-VAL is close range AR, why would you add range to it?
Class: Shotgun
Weapon: BY15
Overview: It's the Rescue Ranger shotgun from TF2, and yes, it's just a meme
Class: AR
Weapon: AK-47
Overview: This build has been my go to BR assault rifle for crop dusting legendary lobbies past few seasons. DO NOT USE THIS FOR MP unless you wanna play like iferg and get plowed by other team.
Also very important to use donut buddy
Class: sniper
Weapon: rytec amr
Overview: a sniper build for BR
That can 1 shot with 150 hp and level 3 vest
Class: AR
Weapon: AK117
Overview: basic anti-smg (albeit outclassed) build
But more importantly
Lmfao wtf is that
I love the logic and "originality" too because I see this exact build all the time in SND
"Bro it's so good just use the slowest ads speed attachments on an AR at SMG range and you'll nuke"
I upvote every build and I still won't upvote that
Class : AR
Weapon : BK-57
Overview : This build has zero reeeekoil
Class: Assault Rifle
Weapon: BK-57
Overview: The silhouette looks cool, but that's about all it has going for it. This build is better.
Class: AR
Weapon: AK-47
Overview: This gun is Powerful and no Recoil with High Mobility that make it such a good gun
Class: Marksman
Weapon: Rytec AMR
Overview: If you wanna play with this gun on Multiplayer, is better you make it not heavy at all, if you want maximum ADS speed just remove the Muzzle and put everything you want
( I recommend you put Light Hands)
Class: SMG
Weapon: GKS
Overview: Multiplayer Build (underrated weapon)
Class: AR
Gun: M4
Overview: replace combat stock with no stock I only use combat stock because of the aesthetics but I'm also used to it but it's advisable to switch it to no stock
Class: SMG
Weapon: MSMChad
Overview: i know direbowser is joking but in case anyone wants a GOOD msmc build, here it is :)
Class: SMG
Weapon: QQ9
Overview: Basically for Close to Small Mid-Range, The recoil is good enough and the hip-fire too. However you still can replace the laser with any other laser, And the weapon's accuracy is fine enough to take down enemies with-in 40 meters, And some players might try to take down long range targets with this SMG type gun, So the 45 rnd mag might help them. Just try it in Shipment, ShootHouse or Monastry.
Class: SMG
Weapon: PP19 Bizon
Overview: If you want speed Aim and Movement with low Recoil and High Fire Rate this is your Gun, for MP or BR
Class: pistol
Weapon: J358
Overview: will one shot at all rages to the head and has a nice silhouette, very high skill gun.
Class: AR
Weapon: KN44
Overview: stippled because OP BSA, light barrel is also just 1 frame (and I still wanted ads speed), extra stf is kinda nice for aggro, and I literally have no idea what else to put for the slot (aggro build so no ranger/mono)
Btw @crisp trellis that's a pic of shipment lmao
Class: AR
Weapon: AK47
Overview: br build for the ak47 controlable reekoil and it’s fire very good at range
Class: AR
Weapon: Amax
Overview: Works like a charm for me but I know there’s better builds; lmk if you have one 🙂
Class: sniper
Weapon: Locus
Overview: works for me lmk if theres a better one out there. I use it for br but usable for MP too.
Edit: so good it doesnt need 5th attachment 
Class: AR
Weapon: AK-47,Rytec and Spr
Overview: i really enjoy using them in br,they have a pretty good precision
I have 3 builds for BR
The first one is the AK-47,decent ads, -5,8% BSA,good range,and decent amount of amo(u can change for the 50 round mag if u want)
The second one is the Rytec Amr,good Precision,good range,good recoil control,you can also 1 shot people with headshots,it deals 200 damage with explosive mags
Note: You can change the Monolithic supressor by the compensator for greater accuracy,but if you found the sound muffler mod,put it,then you will have an Pretty good precision,and sound supression
And the third class is the SPR - 208,it have a better zoom than the rytec,good precision,good range,and it one shots people with headshots,it deals more than 300 damage if u hit them.
Note²: this gun is similar to Rytec in the matter of sound suppression, if you want, you can change the monolithic suppressor for the compensator for greater precision, but if you find the mod dampening the sound, install it and then you will have more precision and sound suppression .
Note³ on the rytec i use the drop Angle reticle,and on the spr i use the executioner reticle because for me,it gets easier to hit headshots
Class: SMG
Weapon: Chicken
Overview: The gun is terrible, but the road to Damascus is a harsh one. This build makes it just a bit easier.
Class:Shotgun
Weapon: KRM262
Overview: ADS dedicated build
Class: shotgun
Weapon: Striker and Hs21
Overview: Saw a lot of players struggle with longshot camos for these,so these it is,the long shot builds
Build 1- slug round,easy to abuse in highrise and rust due to headglitches, increased range so you'll need to go further from opponents to get longshots
Build 2- normal ammo,can use SoH but not that important,just spam this in any mid range map or on top window of Nuketown, should get the medal,this is the lowest range build
Build 3-Hs21, probably the hardest cuz of its burst recoil and stupid amount of bullet spread,you can stack bsa+vertical recoil and spam until you either die or get the medal
Recommend maps-nuketown(camp window), shipment (crossmapping), highrise (above helipad or the platform in mid map)
These builds might not be the best but build doesn't matter that much as they are one of the hardest camos overall
May god bless you with bot lobbies in your grind
Class: pistol
Weapon: .50 GS
Overview: Hehe ads time go brrr
Class: sniper, pistol, thermite, gas grenade
Weapon: na45, 50gs akimbo, thermite, gas grenade
Overview: gay, just pure gay. Shrapnel thermite plus akimbo and TACTICIAN gas grenade...
Class: Smg
Weapon: MX9
Overview: Kills fast and good for running around the map like a manic. (Works better if you have ads mode on)
(Repost cuz forgot picture)
Class: Shotgun
Weapon: HS0405
Overview: this weapon is perfect for the ones that like 1 hit kill, this Shotgun have everything of goodness. Only fire rate is a problem.
Class: LMG
Weapon : Holger 26
Overview : ar build, good for long range and decent mobility
Class: LMG
Weapon : Holger 26
Overview : I like strike forgrip🥲. I got unlimited ads movement speed so I didn't care
Class: LMG
Weapon: Holger
Overview: it’s not the ADS speed that makes it bad, it’s the fact that it completely nukes your strafe speed, which is a big part of the meta right now. Anyways, this build offers increased movement, strafe, and ADS speed.
Class:Lmg
Weapon:-Holger 26
Overview:-Amazing gun that can shred with very little recoil(you can change the sight for the longshot perk)
Class: Sniper
Weapon: Locus AKA AX.50
Overview: AX.50 From Warzone or Modern Warfare, I tried my best to make it look similar to AX .50 from Warzone, I didn't use 6x Tactical scope because it was looking ugly with that lol, BTW You can add Stopping Power Rounds with it or FMJ.
This is not a gunsmith that I recommend you to use because the gunsmith is only for converting CODM guns to Warzone guns
Class: lmg
Weapon: holger 26
Overview:holger but its for snd :o, change out the mag for stacked or tac sup for snd
Class: AR
Weapon: DR-H
Overview: Amazing gun but its sad seeing that nobody uses it, it has always been good and it will always be good, great weapon overall, try it!
Class: Sniper
Weapon: Rytec
Overview: Not for MP. Try it in BR for best results.
Class: lmg
Weapon: Holger
Overview: best Holger class possible. If u don't like red dot, just replace it with fmj or mip light for more penetration or ads time
Class: SMG
Weapon: Msmc
Overview: I would say this is a decent build for the msmc, little to no recoil at all. Easy to control after you practice with it. for the ttk, I would say on a scale from 1-10 about a 9.2/10
Class: AR
Weapon: Taipei 25
Overview:
Great AR-SMG hybrid weapon. I use red dot because the irons kinda distract me at mid range fights. You can still run flash guard or a perk like sleight of hand or fmj instead of red dot
Class: AR
Weapon: CR69 Maxarooni
Overview: Pretty good TTK and this gun is very underrated to say the least. Also you can replace intruder stock with long barrel if you want.
Class: AR
Weapon: KN44
Overview: it feels like SMG
Edit: keep the default look on so opponents won't realise what you got. Worked for me at least
Class: SMG
Weapon: AGR 556
Overview: Nice gun for a change if you got bored with meta weapons
Class: SMG
Weapon: Fennec
Overwiew: Good for rushing
Class: smg
Gun: pp19
Overview:this is a undercover lmg in my opinion it absolutely beams
Class: AR
Gun: ICR1
Overview: Just tried reducing ads time and reload time. Feels like SMG or something
class: assault rifle
weapon: M4
overview: made the M4 into the HK416
Class: SMG
Weapon: PP19 Bizon
Overview: Fast ADS strafe speed, no recoil, all other stats are slightly better, and better damage multiplier. Only downsides are -2% Movement speed, Visible laser and bullet penetration.
Class: Assault
Weapon: LK24
Overview: nothing to say much but this is the best LK24 ever used. Use and think before disliking this gun
Class: Assault
Weapon: KN44
Overview:
My personal favorite loadout it beams imo try it out and vote
Class: AR
Weapon: Peacekeeper MK2
Overview: Overall well rounded build. Silenced, good range and ADS, reduced recoil, fast ADS strafe speed and sprint speed, and very little hit flinch. Recommended for close to mid range. Plus it looks beautiful :)
Class:SMG, weapon:qq9, overview:only use this if you’re a big sweat:pusher 🤡
Class: AR
Weapon: Peacekeeper MK2
Overview: Overall well rounded build. Silenced, good range and ADS, reduced recoil, fast ADS strafe speed and sprint speed, and very little hit flinch. Recommended for close to mid range. Plus it looks beautiful :)
Class: Assault
Weapon CR-56 amax
Overview it has no recoil good for long shot headshot and close range
Class: AR
Weapon: CR-56 AMAX
Overview: Good at mid and even long ranges, feels amazing and its very underrated and underused, if you dont like the Custom Long barrel switch it put for the Intruder Stock barrel. ADS speed is good and it has little to no recoil, very easy to use
Class: SMG
weapon: MSMC
Overview: my MSMC class that has unbelievable range and also good ttk, little recoil for me and ya feel free to change to your liking as I am recommending this after I got 2 aces in one game with this
Class: SMG
Weapon: QQ9
Overview: it’s everything you want in a SMG and more. Barely any recoil, fast reload, and good ADS speed
Class: Shotty
Weapon: HSO405
Overveiw: A high accuracy shotgun is always nice, but it’s useless if it’s too slow to hit the enemy before they can hit you. This shotgun is made for rushing, not camping.
Class: SMG
Weapon: QQ9
Overview: High accuracy, high damage. You can kill anything from anywhere in the blink of an eye with this bad boy
Class: Pistol
Weapon: Shorty
Overview: One shot kill good mobility, fast reloading n I have done 4 streak with this shorty, best shorty ever used
Class: Sniper
Weapon: DLQ 33
Overview: Very fast ads time, not good for campers or hardscopers, it's for tryhard and accured players
Class: Shotgun
Weapon: KRM 262
Overview: This build is for hipfireing
Class: SMG
Name: QQ9
Overview: if you're an avg Fennec/MX9 user you'll like this build. I'm an avg hard point shipment enjoyer so I use this gun
Class : Assault
Weapon : LK24
Overview : a good long range AR with less recoil and good accuracy
Class:SMG
Weapon: Cordite
Overview: Really enjoying using this. 80 mag is just beautiful with no ADS downsides and strafing is just soo good
Class:Smg
Weapon:Mx9
Overview:This is a totally hipfire build and I can slay ppl with this in shipment,I'm currently using this to grind diamond for it
Reason: Posted an invite
Class: SMG
Weapon: qq9
Overview: you can change foregrip for OWS laser.
Class: LMG
Weapon: Hades
Overview: first of all DireBowser did u make that or use that gunsmith
Overview of this gun. I don't think it's actually a good LMG, it is already slow, less damaging. I have made this more worst. I didn't like this gun at all
How many of you like hades and actually use it.
Class:AR
Weapon: peacekeeper
Overview: best AR in the game right now, with insane strafe, ads speed, and TTK. Double stack mag can also be replaced with extended mag for better ADS time but slower reload speed. Also now with diamond.
class: ar/marksmen
weapon: asval
overview: look befor u down vote this am acuttly not kidding this build is better than the fmj amax and it has great range if u like it am gib u a cookie
Class: Sniper
Weapon: Rytec AMR
Overview: You can be a Walmart tank, I’m not taking this too seriously
Class: SMG
Weapon: MX9
Overview: Decent short to medium range SMG
Class:Pistol
Weapon: MW11
Overview:
Found best pistol
Class:SMG
Weapon:PP19 Bizon
Overview: This Weapons is very good for close quarter combat with high mobility and instant Ads
Class: pistol
Weapon: J358
Overview: Very effective at close range, I recommend taking vulture as your green perk if you use this, because it burns through ammo quickly
Class:Smg
Weapon: MX9
Overview:This build slaps!!!And this skin looks so beautiful with diamond
Class: Smg
Weapon: RUS-79U
Overwiew: Can kill any enemy in long range and also in just 10-12 bullets!!
class: smg
weapon: pdw 57
overview: og skin decent in medium range not the best in cqc but not the worst
Class: AR
Weapon: M4
Overview: I tried to make a M4 from Special forces , and there's the result lol.
Class: AR
Weapon: Peacemaker
Overview: good for long range but still has fast ads time and you could replace the laser or silencer for full ammo
Class: AR
Weapon: M16
Overview: this gun fucking sucks lmao don't use it
Class: Assault
Weapon: CR-56 AMAX
Overview: Most of the time I upload Long range gun but you can actually use this in close range like in 10 to 20 meter and in long range too. Because the Damage is pretty high. I do not suggest this for SnD. Try it in Domination, Hardpoint etc
Class: AR
Weapon: As val
Overview: best build in my opinion, if u don't like stock mag as val, u can switch it with ranger forgegrip
Class: AR
Weapon: As Val
Overview: ranger grip makes any gun too slow. As val is a weapon mainly for close range. It's range is BAD so ranger isn't needed for recoil control. Try this one instead
Class: AR
Weapon: As val
Overview: attachments are 200mm barrel, skeletons stock, tac laser, mag (ofc), and granulated. Reason why you should put 200mm instead of melee is that it basically increase ttk at medium range as this gun has bullet velocity. Skeleton stock and tac laser make up for the ads loss of the barrel keeping its close range potential
Class: AR
Weapon: KN44
Overview: Wanted a change coz I got bored of using M4, Holger and AK47. Let me know if this is any good
5 upvotes and I'm hapi
Class: AR
Weapon: AS VAL
Overview: Fast mobility & ads, good range and good accuraty
Class- AR
Gun- Amax
Info- Strafing and hardscoping around corners is meta at the moment, pair this with the heart beat sensor from the bp and your golden, ads speed is good, only major downside is the visible laser and the spread, the spread is manageable but you shouldn’t really be taking long range kills in snd anyway (Dont DV if you havent tried it SND ONLY!!)
Class: AR
Weapon: M4
Overview: The bastard's rifle. Stacked BSA and a bit of Recoil. Best paired with recoil mods in br.
Class: Shotgun
Weapon: R9-0
Overview: Overall tune up. Prolly the only good build out rn for this thing, credits to anonymous.
Class: Shotgun
Weapon: Echo
Overview: Close range build, focus mainly on hipfire and you wont run out of bullets that fast
Class: Shotgun
Weapon: HSO405
Overveiw: Made STRICTLY for the purpose of longshot grinding, nothing more.
Definitely do not recommend use in any form of close range gunfights, or really any MP unless you’re just camping & longshot grinding
Class: Marksman
Weapon: Sksksks
Overview: Good at all ranges, obviously oneshot at head, the only bad thing is that you need skill and the though perk, you can 1v5 easily at snd (if u know spots of wallbang , like firing range, the enemies will say you're hacker ;3 )
Class: Smg
Weapon: RUS79U
Overview: Rus might just be the most underrated smg rn. Pretty good for short and mid range.
Class: SMG
Weapon: PP 19 Bizon
Overview: Good For Close-Mid Range
Class: AR
Weapon: Holger
overall better amax imo, the downside is the movement speed
lmg amirite
Class: LMG
Weapon: RPD
Overview:
Spam
Class: Sniper
Gun: Locus
Overview: Easy to use for quickscoping beginners
Class: AR
Weapon: Type 25
Overview: A personal favorite of mine, now featuring the beautiful diamond geometry blueprint. Plays like an smg with good TTK and strafe speed.
Class: LMG
Weapon: Holger 26
Overview: 4 day diamond grind finally came to an end and it looks beautiful. The mp build I shared is what I used to grind diamond. The br really solid aswell. Feel free to use tac foregrip a for both the builds instead of red dot
class: ar
weapon: as val
overview: meant to resemble a vss vintorez subsonic marksman rifle, good in br, use extended mag mods and recoil mods, otherwise really good build for blackout as it is silent so the enemy doesnt know where youre shooting from, the only thing is that you have to account for bullet speed, but thats pretty easy if you know what youre doing
Class: LMG
Gun: Holger 26
Overview: This skin allows you to not need a red dot. Switch Tac A, to Red Dot, 35/30 mag, Suppressor, or SoH
Class: Shotgun
Weapon: R9-0
Overview: Choke, 5mw laser and extended barrel goes for all shotguns. Light Smoothbore gives additional bolt time after shot. SoH is optional, could be replaced with speed up kill, it’s just better for me. Shotgun killing with 2 shots in close range, sometimes it oneshots. I like it and recommend to try it out.
Class: SMG
Weapon: Bizon
Overview: Is it really a bizon?
Class: SMG
Weapon: MP7 or QXR
Overview: Still one of the best SMG ingame
Class: Sniper
Weapon: Rytec AMR
Overview: Good feeling sniper to use. Use it if you're tired of locus and dlq
Class: shotgun
Weapon: striker
Overview: idk kinda op
Class: SMG
Weapon: QQ9
Overview: this is my favourite build, 45 round Mag to tear through enemies, No stock for mobility (and ADS, aswell for tac laser) Foregrip to lessen the recoil and mono just because it's there
Class AR
Weapon AK47
Overview release ak74 not a fennec ar15