#codm-gunsmith-builds

1 messages · Page 12 of 1

edgy rover
#

Class: SMG
Weapon: Fennec

tropic jetty
#

Class:Assault
Weapon: Ram-7

smoky coral
#

Class: Marksman Rifle
Weapon: SO-14
i had to use the red dot cus the iron sight is shit

pulsar kiln
#

Class: LMG
Weapon: Holger 26
Its a build for a passive play style

timid wolf
#

Class: Marksman
Weapon: SO-14
idk if this good (im use scope if im not use it i cant see)

magic heart
#

Class ar
Weapon t19 Dogesmile

gloomy pollen
#

Class AR
Weapon Type 19

gloomy pollen
#

Class AR
Weapon Ffar 1

proven fractal
edgy rover
# proven fractal Class: SMG Weapon: Fennec Just feels faster

Class: Shotgun
Weapon: KRM
and just as i expected someone corrects my build with opfg without any proof ranger fg is bad and says something like “wtf is this” with one different attachment, stay correcting without evidence
but anyways rangerfg has pros of granulated and opfg with a side of hori recoil while keeping 3.25m/s strafe speed and 230ms ads speed which are both still perfectly fine flex stats, but based off what you’ve already said you’ll probably reply with “not reading allat😭”

edgy rover
gloomy pollen
#

Class AR
Weapon Krig 6

edgy rover
pliant current
#

Class: Marksman
Weapon: SO-14
The best full auto build I’ve got. The fastest one too. Reload and mobility is a bit of a pain so you’ve got to constantly be ads

gloomy pollen
feral patrol
#

Class: Marksman Rifle
Weapon: SO-14
Y'ALL ARE SO DUMB.

gloomy pollen
vocal orbit
#

Class: smg
Weapon: vmp

Funny seeing all the so14 down votes

edgy rover
cedar crystal
#

class: marksman
weapon: so14
(hipfire hybrid, 2 hit 150 ms kill up to 7 meters, anywhere on the body) better than most smgs

for all my t63 fans out there, yes so14 is better in terms of mobility (40%+ faster strafe) and (!) hipfiring, an area which type 63 struggles in. (up to 7 meters accurate)

t63 still has better damage range so it is still better for beaming in general.

agile mountain
#

class: SMG
weapon: switchblade

works for me

edgy rover
shrewd plaza
edgy rover
sage lichen
#

Class: Marksman
Weapon: SO-14
One of the better builds I’ve tried so far; had to put a red dot since the iron sight is ass

agile mountain
#

class: smg
weapon: vmp

eager escarp
#

Class smg
Weapon vmp

#

Class smg
Weapon vmp
I dont know between these two builds

steel jolt
#

Class: SMG
Weapon: ISO

edgy rover
rigid ocean
#

Class: Marksman
Weapon: SO-14
Don’t use full auto, it’s trash

edgy rover
#

class:lmg
weapon:pkm

hollow anvil
#

Class: AR
Weapon: Vargo-S
Gimme all the down votes, I have no idea how to build this dang gun its so weird. Someone make me a build😭😭

winged folio
stuck juniper
#

Class: shot gun
Weapon: krm

Suggest upgrades.

winged folio
stuck juniper
#

Class : smg
Weapon: Mac 10 and fennec

Need help, someone suggest smt.

winged folio
night lodge
#

Class: AR
Weapon: AK-47
Downvote me idc

tall heron
#

Class: MR
Weapon: s0-14
U can change fmj for 25 rounds

fervent marsh
#

class: marksman
weapon: so14
for br

if u can see, take out optic for disable

wanton abyss
#

Class: marksman
weapon: so14
laser/disable for optic

first is standard for sprint, second is standard for range, third is automatic standard
should I send all 100+ builds like before ban lalacat

vocal orbit
wanton abyss
winged folio
wanton abyss
#

class: ar
ram
what ego have I scrolled up to 😭

candid marsh
#

Class: AR
Weapon: FAL(LAG 53)
Ts good
I prefer rd rfg one tho

wanton abyss
candid marsh
nova jackal
#

Class SMG
Weapon: USS 9
I don’t care if u devote me it helped me to make it to 10k in mp rank 😂

eager escarp
#

Class ar
Weapon t25
Gotta pick up where u left off

swift sonnet
#

Class : SMG
Weapon : striker
Pretty good, I need a good attachments advice With height mobility or med - more stable aim

wanton abyss
wanton abyss
hollow anvil
#

Class: Pistol
Weapon: Renetti
My current favorite build as a backup weapon for my NA-45 loadout. I like that if you hit all of your shots you can 1-2 burst close to mid range.

low wigeon
#

Class smg
Weapon ksp
Random build, idk how to build this shit

wanton abyss
#

class: multiple
3line, ak117, agr556, ak47

beginning of folder dump :3

wanton abyss
#

class: multiple
arctic.50, asm10, argus, asval auto

agile mountain
wanton abyss
wanton abyss
#

class: multiple
chicom (theres many other acceptable builds including with combat/lightstock and 51r or rds), chopper, cbr4, by15

wanton abyss
#

class: multiple
cordite, cx9burst, crossbow, cr56amax

wanton abyss
#

class: multiple
dingo, dlq, cx9auto, dobvra

dapper lichen
wanton abyss
# dapper lichen Class: AR Weapon: Asval The asval part kind ehhh. I mean it’s not bad. The lef...

class: multiple
em2, drh, echo, einhorn

stippled is an attachment that is never good on anything but snipers and some shotguns. unnoticeable pros while killing your flexibility. combat stock has no strafe pro which is one of as val’s main reasons for use… mag as well is a must especially for aggro… quick response barrel is fine and ig laser is too, but ful ammo is useless since vulture exists

wanton abyss
#

class: multiple
fennec, fr.556, gks, ffar
fr also has a lot of viable builds

wanton abyss
#

class: multiple
hades, grau5.56, groza, hbra3
hbra irons are buns so tac fg is free slot

#

class: multiple
hdr, holger, hg40, hs0

wanton abyss
#

class: multiple
hvk, icr, hs2, iso

wanton abyss
#

class: multiple
icr, iso, j358, jak12

wanton abyss
#

class: multiple
kn44, koshka, kilobolt, kilo

wanton abyss
#

class: multiple
krig6, krm, lag53, ksp

cursive elbow
#

Class: br
Lag53

winged folio
wanton abyss
#

class: multiple
lcar, lk (mono optional), locus, lapa

hollow zealot
#

Class: Sniper
Weapon: Three-Line
(Edit, forgot to say I'm sending this for advice as Idk what am doing lol I downloaded the game 1 week ago)

winged folio
summer saffron
#

Class: AR
HVK30
I’ve made nearly all combinations of the HVK. This exact one is what I always come back to. Perfect balance and incredibly mobile while staying accurate. Without the laser or sleight of hand it feels a tad too sluggish for me but those are the two i’d swap if needed, for gran

low wigeon
#

Class lmg
Weapon chopped
i see

oak mauve
wanton abyss
vocal orbit
wanton abyss
wanton abyss
#

class: multiple
manowar, mac10, maddox, machine pistol

wanton abyss
#

class: multiple manowarthermite (short barrel over stock fine), mg82, mk2, mg42 (disable over mag fine)

unkempt orchid
#

Class: assault :lk24 Barrel :OWC ranger Optic: classic red dot Stock: Mip Strike stock Ammunition: 50 round

wanton abyss
smoky coral
#

Class: AR
Weapon: Man O War
no thermite build

wanton abyss
wanton abyss
#

class: multiple
oden, outlaw, ots, pdw
oden has like 10 other good build btw lol, light stock, colossus, rubberized, op fg etc all fine interchangeably

shrewd plaza
#

Class: Ar
Weapon: Type19
Is this the correct build I’m pretty sure it is

thick warren
#

Class : Ar
Weapon : Kilo 141
For BR pepesip

pulsar kiln
#

Class: smg
Weapon: switchblade
A good mixture of mobility and range imo

wanton abyss
#

class: multiple
pharo, pkm, peacekeeper, bizon

pulsar kiln
#

Class: Ar
Weapon: ak117
Just a standard build

fading pond
#

Class: Ar
Weapon: BP 50

wanton abyss
#

class: multiple
ppsh, r90, qq9, qxr

steady glade
#

class: ar
weopon: krig 6
been using this build since the gun was released

wanton abyss
fading pond
#

Class: SMG
Weapon: QQ9
My main gunMaeheart

fervent gale
#

Class: SMG
Weapon: Fennec

Very good accuracy considering it's usually uncontrollable,give it a try

smoky coral
wanton abyss
#

class: fennec
steady mandatory due to hellish flicnh, thas all

pulsar kiln
#

Class: smg
Weapon: bizon
A standard bizon build.

wanton abyss
#

class: multiple
entering the r’s,
raal (use snatch fg over gran i forgor), razorback, ram7, renetti

celest vessel
#

Class: AR
Weapon: FR. 556

Very steady, good for long and short distance.

wanton abyss
#

class: multiple
s36, rus79u, rytec amr, rpd

wanton abyss
#

class: multiple
shorty, so14 mobility, so14 auto, sks

#

class: multiple
sten, spr, striker, so14 range

rugged raven
#

Class: Sub-machine gun
Weapon: LC10

There are not really many options to build this gun, so take it.

wanton abyss
#

class: multiple
striker45, swordfish (stock/fg for optic), svd, switchblade

gloomy pollen
#

Class: SMG
Weapon: LC10

smoky coral
spice bear
#

Class: SMG
Weapon: AGR 556

jolly wagon
#

Class: multiple
Weapons: S36, FFAR 1, VMP, AK117

low wigeon
#

Class weapon
Weapon class
Qq9

thick warren
#

Class : Smg
Weapon : LC10

wanton abyss
quartz lily
#

Classification: Sniper
Subject :ZRG 20mm
Identifiers:big heavy frame
Containment: error
Risk Level: extinction in one shot class

Give this bad boy a chance to climb up the ranks of guns with pro's and you won't be disappointed

And sorry but I had to add that first part

gilded bronze
#

Class: SMG
VMP

Rate my build gng 🙏

sterile cypress
#

Class: Assault rifle
Weapon: AK117
My main assault rifle rn

sterile cypress
gilded bronze
sterile cypress
wanton abyss
#

class: manowar

mental apex
#

Class: LMG
Weapon: S36

Got good accuracy and range but can't get good control on it

wanton abyss
sterile cypress
sterile cypress
low wigeon
#

Class kilogram
Weapon bolt action
(Light supp over tac)

wanton abyss
hollow zealot
#

Class: RPD

This is my current RPD build, for quick ADS and lower recoil.
I interchange the scope with FMJ

Can I please have advice?

tidal spruce
#

Class: Marksman
Weapon: Kilo Bolt Action

#

Class: SMG
Weapon: OTS-9

lapis venture
#

Class: SMG
Weapon: CBR

lapis venture
#

Class: AR
Weapon: Holger

lapis venture
#

Class: AR
Weapon: HVK

pulsar kiln
#

Class: ar
Weapon: hvk

mint atlas
#

class: marksman
weapon: so14

lapis venture
#

Class: Shotgun
Weapon: HSO

lapis venture
#

Class: AR

Weapon: LK24

pulsar kiln
#

Class: lmg
Weapon: PKM
Man i just love this lmg

celest root
#

Class. Smg
Weapon. Vmp
U can change the mag to drum

wanton abyss
sterile cypress
#

Class: LMG
Weapon: PKM

I just wanna know if thier is any better gunsmiths

smoky coral
#

Class: LMG
Weapon: UL736
its pretty fun to use

wanton abyss
vapid brook
#

Class: Smg
Weapon: AGR
this gun is REALLY fun
its like an ar/smg hybrid, but to me it lowkey kinda feels like a flex AR
i went negative bsa as this gun has some good bsa for mp

some things i wanna point:
Iron Sights: are ok. decent enough for mid-range fights but if you don’t like it, a red dot is valid to use
Recoil: noticable gunshake but no camera shake? (could be wrong, might be my skin 😂✌️) pretty linear as its moderately climbs up and goes to the left

i left it as 4 attachments as the 5th attachment kinda feels like personal choice
one can run OWC laser for more accuracy and ads, rds for accurate shooting, SoH to shorten down that 1.7s reload to 1.5s (empty reload time stays the same which is 2.18s.)
you could use the 30r 5.56 for a better chest and head multi (less reload and ads time too) but i feel like thats more situational and the 60r 5.56 is way stronger for more stressful modes like hardpoint or smth
also note that this thing kinda has a short reserve? (i forgor its 60r reserve) so try to make the most value out of your mag when shooting yo opps

gilded bronze
# vapid brook Class: Smg Weapon: AGR this gun is REALLY fun its like an ar/smg hybrid, but to ...

Class: SMG
Weapon: Agr
Overview: thanks for the build. I have this updated recommendation for multiplayer. It's a well all-round weapon to use. Recoil is manageable. Just have to train a lot. I used no attachments because yes I agree with you, it's a personal choice.
This build also works as a trap. If an enemy kills you and steals your weapon, he won't be able to use it and he will die rapidly. If you run out of ammo try to use ammunition box. You're all set!

hollow anvil
#

Class: Sniper
Weapon: ZRG
Honestly this class has been consistent for me. Of course without the anti-armor mag you dont get as consistent 1-taps, but i like having the extra bullets.

dry relic
#

Class : smg
cx9

candid marsh
sterile cypress
proven fractal
#

Class: Burst pistol
Weapon: J358
Before u say anything try it floppy
3 shots and u ded

wise gazelle
#

Class: SMG
Weapon: LC-10
Lowkey cbr4 with bullet speed
(Mag can be 45 rnd mag and grip can be slight of hand if you want)

candid marsh
#

Class: AR
Weapon: ASM 10
YOOOO
THERE'S NO RECOIL

vocal orbit
#

Class ar
Weapon type 19

ivory mauve
modest cradle
#

ClassClass:AR

candid marsh
pulsar kiln
modest cradle
#

Class:smg
Weapon:Tec9
Dont worry he wont hurt u casmoyl

toxic pelican
#

Class: AR
Weapon: XM4

gloomy pollen
#

Class: AR
Weapon: XM4

stable turtle
#

Class:SMG
Weapon:VMP
I find this to be an overall stable build. Also, someone post a good lc10 build pls

wanton abyss
hollow anvil
#

Class: AR
Weapon: FR .556
Honestly, I haven't used this weapon in a while, but it flipping hits! Its very consistent and good at range and has good damage

gloomy pollen
dapper lichen
#

Class: SMG
Weapon: OTs-9

I already tested this, yo holy ttk dude.

wise gazelle
dapper lichen
gilded bronze
wanton abyss
wanton abyss
#

class: updated builds

wanton abyss
#

class: ak47
ppl probably downvoting bc they dont see no stock (literally passive weapons btw) katok

cursive creek
#

Class: M16
Decent Build I’ve been using for a while never had issues

late gate
#

Class: USS 9
Has never failed me and is really good
Stock-no stock
Mag-the 32 higher damage mag
Barrel-short barrel
Laser-OWC tactical laser
Perk-sleight of hand
Edit: funny how everyone decided to so quickly downlike it tho they haven’t even used it lmaoooo

low wigeon
wanton abyss
main venture
#

Class : Assault Rifle
Name : EM2

wanton abyss
#

class em2

solid yarrow
#

Class : Assault rifle
Name : Man-o-war

dapper lichen
wanton abyss
dapper lichen
wanton abyss
gloomy pollen
#

Class: AR
Weapon: Ram 7
Best build after the shadow nerf (will get patched anyway)

dapper lichen
steep osprey
#

Class: SMG
Weapon: AGR 556

good for somewhat aggressive playstyle

wise gazelle
rancid spruce
#

Class: SMG
Weapon: Lachmann-556

Open to suggestions

dapper lichen
hollow anvil
#

Class:AR
Weapon: Lachman-556
This is my build for grinding headshots in shipment. Fast with recoil. Got the headshots done for the gun in just a few hardpoint matches with it

hollow anvil
#

Class:AR
Weapon: Lachman-556
Fast build with decent range. Kinda rips sometimes, but you have to hit your shots without a mag.

candid marsh
#

Class: AR
Weapon: Lachmann 556
Is it meta or mid

sacred sinew
#

Class: MG
Weapon: MG42

This bad boy here is made to specifically be a really good companions to those who can't track fast moving targets and it's made to be used passively. The enemies are rushing your spawn well not to worry just sit back and hold that fire button and track them lazily, there's someone up all over your face? This thing also has a really decent Hip-Fire spread controls you'll killed them before they killed you. And finally to add the cherry on-top this thing can melt mechanical Score streaks in seconds :).

sterile cypress
#

Class: Marksman
Weapon: S014

If anyone can give me a so14 wild fire build but with that scope Ty also if this build needs imporvments I would want that too

pseudo meteor
#

Class: Marksman
Weapon:S014
if you don’t have mythic, you can switch out FMJ for a red dot

sterile cypress
#

Class: Assault Rifle
Weapon: Kn44

Genuinely my favourite ar rn

gilded bronze
#

Class: AR
Weapon: RAM-7

Not the best build ik but it still feels pretty good up close and at mid range, batter build for it would be appreciated thank you👍

lapis venture
#

Class: Sniper
Weapon: DLQ

chilly grove
#

Class:assualt
weapon:lanchman

lapis venture
#

Class: SMG
Weapon: QQ9

wanton abyss
vocal orbit
lapis venture
#

Class: SMG
Weapon: Switchblade

wise gazelle
#

Class: AR
Weapon: Lachmann-556
Better grau

golden jewel
#

Class:AR/SMG hybrid

fervent marsh
#

Class: SMG
Weapon: AGR-556
to actually have bearable recoil

unborn tree
#

Class: Sniper
Weapon: Rytec Amr
Best 2 tap sniper for chest shots and 1 tap for headshot in BR confirmed with previous win 👀

vocal orbit
#

Class: smg
Weapon: qq9

Don't use this build katok

wanton abyss
#

class: vmp 👅

eager escarp
wanton abyss
eager escarp
#

Class: smg
Weapon: cx9
@wanton abyss why polarfire S muzzle over harbinger D20 for lachmann

wanton abyss
violet bison
#

Class: Ar
It's great for medium range
Long range is iffy if you are to use this change the mag to extended A or B

wanton abyss
#

class: tundra
ppl really be posting anything these days 💔

wanton abyss
#

class: br 117
slime every downvoter

dapper lichen
#

Class: AR
Weapon: Lachman 556

It’s good right? ✌️ 🥹

vocal orbit
wanton abyss
#

class: by15
this is genuinely undownvoteable you troglodytes justwhy

vocal orbit
wanton abyss
#

class: chicom katok

topaz topaz
#

Class: Krig 6

lapis venture
twilit cove
#

Class: LMG
Weapon: Raal (for BR)
Performance: anti sniper option, spam for long range. Can use an optic instead of one of the bottom attachments. Needs manual scoping

twilit cove
#

Class: Assault Rifle
Weapon: Kilo 141
Performance NEEDS maxed Mythic. Share the gun with your friends during the match and watch them die using it Maeheart

gloomy pollen
#

Class: uss9
Works like a SMG

obtuse sphinx
#

Class: Lmg
Weapon: Holger

Removed laser for FMJ coz it was visible and replaced barrel coz the bullet spread at range was bad.

gloomy pollen
#

Class: smg
Weapon: ots 9
Use sturdy grip instead of a laser if you hate it

edgy rover
#

class:smg
weapon:ppsh

low wigeon
wanton abyss
#

class: lachmann

thick warren
#

Class : AR
Weapon : M13

hollow anvil
#

Class: AR
Weapon: Ram-7
Decided to use a different stock to make the ads time a bit faster and its been feeling pretty good

wanton abyss
smoky coral
#

Class: SMG
Weapon: VMP
this thing shreds

thick warren
#

Class : Marksman
Weapon : SO-14

If you prefer using a red dot, you can remove the perk and use a sight instead.

candid marsh
#

Class: AR
Weapon: CR-56 AMAX
better 4tap-ability, range, mobility, BSA compared to Type19 rec-build
(I didn't mean this can dominate meta rifles, since TTK is obviously slower than T19)

vocal orbit
#

Class: pdw
Chonk

worthy violet
#

Class: MG
No Vertical Recoil MG42. You only control recoil with horizontal. Additionally, if you play br, you only need blue lateral recoil control for 0 recoil

candid marsh
soft cloud
#

Class: LMG
Weapon: M4LMG
Two little builds I have for M4LMG. One build focuses more on penetration while other cripples your opponents.

wise gazelle
#

Class: AR
Weapon: HBRa3
Something to revive this channel

low wigeon
#

Class AR
Weapon mw11

wise gazelle
#

Class: shotgun
Weapon: Einhorn

You all will get nuked with this, trust.

shy acorn
#

class : shotgun Weapon : einhorn

charred crest
#

Class: assault
Weapon: Lachmann-556

vocal orbit
#

Class: switchblade

twilit cove
#

Class: Assault
Weapon: Lachmann
Muzzle and especially barrel absolutely necessary. Stock can be interchanged for g79 for passive play. No reason not to run 60r. You can drop the grip for a perk/stability underbarrel after update, since bullet spread is getting buffed, would keep it for flinch

lilac nacelle
#

Class: marksman
Gun: SO-14
HIPEFIRE🤤

candid marsh
#

Class: shotgun
Weapon: mx guardian
Suppressed, aim, and hipfire
Semi-auto is great for hipfire imo

wanton abyss
#

class: mx guardian

hollow anvil
#

Class: Shotgun
Weapon: MX-Guardian
This build feels pretty good. The gun itself feels better when you ads. Hipfire can be a bit hard to control (similar to the Einhorn). When you ads the range becomes slightly better so I only recommend using hipfire if you are basically right next to the enemy.

lone scaffold
#

Class: shotgun
Weapon: mx guardian
Great for the camo grind, or simply to use as a rush loadout. Ads spread is tight enough to consistently two tap to about 15 meters, and one tap at point blank.

burnt token
#

Class:- lackhman 556

wise gazelle
#

Class: sniper
Weapon: 3-line rifle

Top 1 sniper, with overlooked buff

(278ms ads time, tundra is 367ms in comparison.)

burnt token
#

Class:- ar
Weapon:- lackhman 556
Use 15+ magzine then see the results it's is tuff gun...

burnt token
#

Class:- ar
Weapon:- lackhman 556

hollow anvil
wanton abyss
#

class: ul postbuff
blud posted the same trash build 3x in a row 💔

gray juniper
#

Class: marksman
Weapon: MK2
Great for ambushing in domination and other

hollow anvil
#

Class: Shotgun
Weapon: MX-GUARDIAN
This is my favorite build so far, great for rushing. I use tge Artemis laser to lessen the ads bullet spread. Been using this and got it to master.
Working on getting diamond rn

viscid escarp
#

Class: Sniper Rifle
Weapon: 3-line Rifle
This is the most optimised build for this particular rifle

Remember to turn on the "Realistic Scope" option for this rifle, otherwise you'll end up with scope with buggy ads animation

nova jackal
#

Class: Marskman
Gun: SO14
Description: Well this crap is fake nerfed this season 🤣

vocal orbit
#

Class: type 19 (susanoo version)

wanton abyss
solar thunder
#

Class smg
Mac 10
This is the most nasty hip fire smg

wise gazelle
wanton abyss
wise gazelle
hollow anvil
#

Class: smg
Weapon: Uss9
Trust me bro
Who needs range XD

pale drift
#

class: smg
weapon: uss 9

they should’ve given me the mythic instead😞

wise gazelle
#

Class: shotgun
Weapon: MX Guardian

Hip-fire build.

Lowkey fun to use yet you would get motion sickness.

twilit cove
#

Class: Smg
Weapon: "Uss9"

But you grew up with a father figure pepeshush

dusk linden
#

Class: AR
Weapon: Type-19

Balanced. Can laser and ads very fast and is just very balanced at all ranges. Have killed cross map snipers with it

wise gazelle
#

Class: AR
Weapon: FN FAL
I guess bro

SoH can be FMJ or long shot.
Laser or granulated can be 24 rnds or optic.

Why you deleted, there's no shame to learn from our mistakes 💔

storm grotto
#

Class : AR
Waspon : Kilo 141/ HK433

The SoH saved my ass multipime times. This build is meant for mobility, snappy aim, and faster flanks. Small mag cap is a bit of a debuff, so I put the SoH to compensate for slow reloads

hollow anvil
#

Class: AR
Weapon: Vargo
This gun is just bad no matter how i build it. This build has 2-3 tap potential. Range is very eh. I love suffering through terrible weapons xD

woeful tendon
#

Class: Sniper
Weapon: Locus
Pretty good loudout

cedar crystal
#

Class: Marksman
Weapon: So14

switch polarfire x with gauge mono to remove 10% stf and faster 7% faster ads speed for smaller maps, and -8% ads bullet spread. (literally blitz 207ms ads speed if no mag)

(50 round mag, switchable for any perk, laser or scope)

downside is -1.5m for first range and -3m for 2nd range, shouldnt matter for closer range engagements

hollow anvil
#

Class: Lmg
Weapon: M4LMG
Kinda underrated in my opinion

keen grail
#

Class:sniper
Weapon:j358
Event:gundam

twilit cove
#

Class: Pistol
Weapon: Renetti
Options: optic/handmade grip instead of barrel for better close range.

Performance: infinite 1 burst to the chest and arms. Range makes 1 burst easier. Best pistol for long kills, renetti is not talked about enough

dapper lichen
#

Class: SMG
Weapon: Tec-9
Holy dude, this thing is a 3 TAP, I’m being so real, it’s a 3 TAP no this isn’t clickbait it’s real

wanton abyss
wet crescent
#

Class: Shotgun
Weapon: Argus
Note: I don’t know I was bored and tried to make a sniper, good sniper I guess?

wanton abyss
#

Class: UL736
best lmg for the best players

grizzled flint
#

Class: Sniper
Locus
Idk it works for me

blazing moth
#

Class: Pistol
Weapon: MW11
it’s fast af boi

pale drift
#

class: ar
weapon:xm4
just a faster t19

wise gazelle
visual basalt
#

Class : AR
Weapon: AK-47
Typical shii

visual basalt
#

Class: AR
Weapon: EM2
All in the days work 🤧

deft moat
pale drift
#

Class: AR
Weapon: Type 19
Just shreds

pulsar kiln
#

Class: ar
Weapon: oden
Mainly a passive build. Made for holding or anchoring corners in hard point

visual basalt
#

Class: LMG
Weapon: RPG
very hard to run with even with the use of greed perk it is also very hard to switch with

deft moat
hollow anvil
#

Class: LMG
Weapon: RPD
Better to use a class like this, you can even switch out the stock with no stock if you want a bit more mobility.
FMJ is a must as having infinite ammo means you can go for tons of wallbangs. Especially on maps such as nuketown

clever brook
#

Class: SMG
Weapon: QQ9
Instant Ads and somewhat easy control, puts pressure on all close enough to you. Perfect for shipment and other small maps.

hollow anvil
twilit cove
#

Class: "AR"
Weapon: As Val
(Updated)
Best mobility marksman. Not the best performance, but fun to wreck people with a semi auto nobody ever uses. Easy 2 tap till ~45m.
Can use optic over grip/perk. Doesn't need the bullet spread much

wise gazelle
night lodge
#

Class: AR
Weapon: Lag53

Overview: I forgot about oden & drh

visual basalt
#

Class : SMG
Weapon: uss9
Feels like I'm ending my loadout here

pale drift
#

Class: SMG
Weapon: BP50
I believe 60 rnd mag is still viable but i get better mobility here plus you can use vulture

empty talon
#

Class:SMG
WEAPON:USS-9
You can switch to the fss carbine if you want accuracy and factory mini for mobility

smoky coral
#

Class: LMG
Weapon: Holger
i play passively with this build, you can use disable over the fg

lyric solstice
#

Class: Shotgun
Weapon: Striker

twilit cove
#

Class: shotgun
Weapon: Striker

spring runeBOT
#

🚫 m3m4ik, that command is disabled in this channel.

wide crown
#

Class: LMG
Weapon: RPD
for Snd or hp or domi ( it's worthy ✨) my favourite loadout try thissss

round gust
#

Class: smg
Weapon: hg40

queen sigil
#

Class: ar
Gun: m13
This the build I used months ago so i dunno if it’s any good now, or if the gun is any good for that matter lol.

eager escarp
#

Class: ar
Weapon: t19

I dont rlly know. Jus expirementing. Where's @wanton abyss when u need him. Open to suggestions

rustic oar
#

class: ar
weapon:lachmann556

trust me its fire

twilit cove
#

Class: AR
Weapon: Lachmann

No reason not to run 60r. Lachmann rapp/nova works for more passive

wispy mural
#

Class Ar
Weapon: M13 Prestige

This gun is crazy fast and op if you know how to play aggressive. Look at that range 💀. Base range is 53

quick phoenix
#

Class smg
Weapon - OXR prototype omega
One of the best rush smg with insane damage and ttk if you are bored with meta
Especially if you have this type of iron sight skin barely any aimshake

frozen flicker
#

class: smg
Weapon: Cordite
i feel if you have a good grip that can let you push iron sights, u ironically would make this overpowered for a sniper,
this gun is not good for hip fire
(indeed i rarely hip fire)

frozen flicker
#

Class: sniper
Weapon: ZRG 20mm
Did you ever want to beam your opponent with upper body shots? good! this is the build yours truly suggests, is meant for tactical play rather than movement, but managed most of the time to just beam also two opponents in one go, with a head or bodyshot! this baby is my second pride and joy

wanton abyss
rustic oar
#

class: shotgun
weapon einhorn revolving

quartz orbit
#

Class : Marksman
Weapon : SO14
Ngl disable is kinda op on this thing (replace the chrome lined barrel)and a red dot for the f2p's

rustic oar
#

class ar
weapon lachman

@twilit cove this build is better no?

candid marsh
#

Class: sniper
Weapon: DLQ 33
i was bored af so decided to make absolute abomination of codm gunsmith sins
(This is for MP btw)

slim raven
#

Class:ar
Weapon: Garu 5.56
Type: No Recoil, large mag kinda like lmg, it best in br
Rang: long, medium
Not for Multiplayer

#

Class: Sniper
Gun: 3-line
One short: head
Two short: body
Match: br
Perk recommend: long range, quick scope,large mag.
It has clear view and fast reload compared to other Sniper

rustic oar
#

class smg
weapon uss9
@remote crystal

rustic oar
wanton abyss
#

class: grau

twilit cove
#

Class: Assault
Weapon: Kilo 141

Performance: easy to use and really fast ads for a main AR. 4 taps till 40m, 3 tap possible till 18m
Drop perk for optic if needed

proven fractal
#

Class: shotgun
Weapon: hso405

hollow anvil
#

Class: LMG
Weapon: DP-27
Red dot build and no red dot build, depends on your preference.
The gun absolutely beams and its a lot of fun to use!
I dont recommend using the barrel that increases firerate as it basically only give you 1 damage range. Reload time and mag size are obvious flaws with this weapon.

jolly inlet
#

Class: AR
Weapon: Groza

pale drift
candid marsh
wanton abyss
#

class: uzi
yeah bro the gun thats been most used for a year and a half is secret meta

rustic oar
#

class marksman
weapon so14
if u have the mythic id recommend fmj or grip

stark shell
#

Class:SMG
Weapon: pp19 Bizon

Not meta, but she carried me once and she's doing it again.

wanton abyss
#

class bizon mmmmmm

rustic oar
#

class smg
weapon uss

can we all just agree this build is the best for uss9

rustic oar
#

class shotgun
weapon hso4
i swear thunder rounds r underrated asf yall just gotta try it this build is also suitable for br

no idea why there's no down vote reaction btw

outer geyser
main barn
#

Class: Sniper
Weapon: NA-45
I've literally not played a single other gun outside of this one. It's so fun to play with, and went 23-6 in a pro match with it

rustic oar
#

class ar
weapon ak177
this is for BR

fervent lantern
#

Class: AR
Weapon: HVK
Can swap ykm combat for mip strike if you care more about the bsa but this gun honestly needs to be taking fights within 20m for a consistent kill, its recoil isnt really good enough for long ranges either.

proven fractal
#

Class:snooper
Weapon:svd
Worst gunsmith possible

hardy dagger
#

Class: SMG
Weapon: MX-9
Could be better

dense escarp
#

class: smg
weapon: mx9
overview: yes it could be better what are you even doing btw this is such a petite gun

twilit cove
#

Class: Smg
Weapon: Sten
Performance: Battle Royale
Probably best choice for ads Smg. Hip fire only good for close range. Top tier time to kill.
Mag mod, long range, hip fire/vertical.

tame dust
#

Class: Sniper
Weapon: 3-Line Rifle
Overview: I think it's pretty good, just want opinions. I don't quicksope much, mostly hardscoping and holding angles.

patent jolt
#

class: ar
weapon: lachmann
idk if its a good build but its the one that got me to legendary 🙏

twin pine
#

Class: smg
Weapon: USS 9
Note: you can change the perk to anything else

undone gulch
#

Class: lmg
Weapon: DP-2
Overview: close to the 0 recoil just need to aim a little bit down also can be used for long-range combat and close-range combat

atomic jewel
#

Class: LMG
Weapon: MG42
This absolute beauty is a balance between vertical recoil and damage output, anything in it's sights will get decimated should they expose themselves once.

atomic jewel
#

Class: Assault
Weapon: AK117
This attachment makes it so that this gun never looks up when firing, the ads time isn't half bad, moving around with this thing as a secondary weapon is good, most parts are Reccomended by other higher graded students in my school, so this is more of a gun made by others, the Operator Foregrip and Granulated Grip Tape are my idea and that's how this gun is made.

wanton abyss
atomic jewel
#

Class: Sniper
Weapon: ZRG 20mm
This gun is a quick to aim attachment set and has decreased range due to the suppressor, yet none of that comes close to the Anti-Vehicle Magazine that gives a boost in range and thus the range is upped to 99.

opal socket
#

Class: Sniper
Weapon: LW3-Tundra

I'm not sure if this is a top-tier aggro build but it works very well.

scenic zealot
#

class: lmg
weapon: dp-27

overview: high range and accuracy build for players who enjoy ads in modes like snd & hardpoint. reload time is definitely an adjustment but build absolutely wrecks for me~ hope it helps someone else 🌸

solar thunder
#

Class smg
Weapon cx9
Build is for multiplayer
Quick ads, movement and hit fire Absolutly nasty secondary
Use and you will not be disappointed

fervent lantern
rustic oar
#

class smg
weapon uss9
ppl dont care abt BSA smh

pale drift
#

class smg
weapon qxr
smg metabuster besides the sx9

twilit cove
#

Class: LMG
Weapon: Hades
Performance: absolute nutty in BR. People sleep on it ever since it got buffed. Pretty much best overall time to kill at all ranges out of all weapons with great mag and mobility. If you dont hip fire, use aim assist laser or mag is fine.
Mods: long range, hip fire/mag mod/lateral.

meager oak
#

Class: AR
Weapon: M16
Wildfire propaganda has gone too far, burst is completely viable and with a monolithic the one burst range is extremely disgusting. The ability to mix in a leg shot and still one burst enemies at 25-50 meters feels very good. Having to aim at upper chest for infinite range one burst sounds daunting but when the weapon has negative recoil and the bullets fire in a 74ms interval, it’s not as hard as it sounds. Red dot unfortunately required unless you have a fire blueprint as the stock ironsights are hot garbage.

atomic jewel
#

Class: LMG
Weapon: RPD
Any Changes to this?

atomic jewel
#

Class: LMG
Weapon: RPD
Another picture, except this time it's with the Operator Foregrip, which is better?

dense escarp
#

class: lmg
weapon: dp27 & rpd
overview: why don't you use cooling barrel

rustic oar
#

class lmg
weapon rpd

marsh pumice
#

Class- Sniper
Weapon-Locus

marsh pumice
#

Class-LMG
Weapon-MG42

#

Class- Assault
Weapon- AK117

woeful tendon
#

Class: Melee
Weapon: Katana
Monolithic Suppressor, OWC Marksman Barrel, Underbarrel Foregrip, and I forgot the name Stock

dense escarp
#

class: ar
weapon: oden & hvk
overview: so cutee

rustic oar
#

class ar
weapon ffear really underrated one too

hard skiff
#

Class: LMG
Weapon: MG-42
Close to mid range

empty talon
#

Class:SMG
Weapon:vmp
Very good for short to mid range but kinda alright for long range

woeful tendon
#

Class: Melee
Weapon: Knife
It have an 4x scope so yk you aim and poke them yk yk.

whole kiln
#

Class: SMG
Weapon: VMP
Close to mid range.

atomic jewel
#

Class: Pistol (Sniper)
Weapon: Crossbow
@proud mesa what do you think?

elder cargo
#

Class: SMG
Weapon: CX-9
Aggressive build for ranked u can also replace the Ace grip with CX-FR but I prefer Ace grip.

whole kiln
#

Class: Sniper
Weapon: 3 Line Rifle
Range: all

pulsar kiln
#

Class: marksman
Weapon: type 63

shrewd plaza
#

Class: shotgun
Weapon: Argus
New gold camo

twilit steeple
#

Class: SMG
Weapon: Fennec

mint lantern
#

Class : shotgun sniper
Weapon : BY15

wanton abyss
lament lark
#

Class: Assault
Weapon: RAM 7
Performance: F2P

lament lark
#

Class: SMG
Weapon: VMP
Performance: F2P

#

Class: Assault
Weapon: M13
Performance: F2P

#

Class: Assault
Weapon: GRAU 5.56
Performance: Multiplayer

lament lark
#

Class: Pistol
Weapon: Machine Pistol

lament lark
#

Class: Assault
Weapon: Type19
Performance: Multiplayer

lament lark
#

Class: Assault
Weapon: XM4

#

Class: SMG
Weapon: USS 9

lament lark
#

Class: Sniper
Weapon: 3-Line rifle
Performance: MP Respawn (No snd). Perks lightweight, toughness, dead silence, agile

lament lark
#

Class: Assault
Weapon: HVK-30

meager ledge
#

Class: Smg
Weapon: Mac-10

sacred whale
#

Class: Assault
Ram-7

candid marsh
#

Class: AR
Weapon: M4
Typical cursed build

modest flame
#

Class: AR
Weapon: XM4
performance: long range mobility build

outer lotusBOT
#

Build Template:
**- Class: **[ Marksman | Pistol | Assault | Sniper | LMG | SMG | Shotgun | ]
- Weapon: The name of the weapon you are showcasing (e: AK-47). The exact name of the weapon should be written here.
- Performance: Comment your opinion on the weapon's performance with the attachments you have equipped. Use this as an opportunity to tell others about how well your weapon layout performs compared to others.

charred briar
quasi vine
burnt gorge
#

Class: smg
Weapon: Pharo
Performance: serves well in all areas. Shreds in cqc encounters. Would definitely recommend to anyone trying to have fun with a nice burst weapon

shrewd pumice
charred briar
weary socket
#

Class: Sniper
Weapon: M21
Performance: Decent if you like hipfiring with snipers, if not, good luck

slow radish
#

class: smg
Weapon:qq9
Performance: close rage is amazing (tested also) and hip fire is insane try now!

surreal beacon
#

Class: Sniper
Weapon: Locus
Performance: that head shot slow really makes a difference

karmic mortar
#

Class: Sniper
Weapon: M21
Performance: This will just be straight up fun to use and a good option if you’re looking to grind gold on it. Feel free to swap Monolithic Suppressor for 15 Round Reload if you’re not doing Long Shot camos.

charred briar
weary socket
#

Class: LMG
Gun: RPD
Performance: Good for providing suppressive fire, You can hold down an objective or choke point to prevent the Enemy from leaving their spot, DON’T rush with this

timid ocean
#

Class: SMG
Gun: QXR
Performance: A versatile class that can fit in various types of playstyles, works decently on close range and pretty good on Mid range with it's low recoil.

quasi vine
karmic mortar
#

Class: Pistol
Weapon: J358
Performance: I don’t know if you want to be like a cowboy or something this is good

tender verge
#

Class: Lmg
Gun: M4LMG
Performance: It's viable option for all ranges, the three shot zone is very comparable to most ARs. I will say that play at a distant and you will perform well with it.

weary socket
#

Class: SMG
Weapon: Chicom
Performance/Overview: Chicom having one of the bests BSA in the game doesn’t need increasing BSA attachments. Final attachment is yours to customize.

gilded bronze
misty pewter
weary socket
#

Class: Operator Skill
Weapon: War Machine
Performanc/Overview: A decent build for short range engagements but a great one for medium to long.

This is a warning from an individual

fickle salmon
#

Class: Assault Weapon: AK47 : Performance : low recoil, decent ADS

whole kelp
#

Class: marksman
Weapon: kar98
Performance: actually lit on a stack fam fr fr, on god

vagrant hollow
agile schooner
red arch
weary socket
signal parrot
#

Class: Sniper
Weapon: Arctic 50
Peformance: that one head glitching hard scoping tactical scope stopping power arctic 50 abuser in ranked

gilded bronze
red arch
#

Class: sniper
Weapon: DLQ
Performance: Fast ads quick reloading (flash gaurd is optional, i use it for hiding my bullets)

#

Class- ar
Weapon- m4
Info- 0 recoil and good spread, also that 3x with stock reticule for warfare vibes

gilded bronze
quiet willow
#

Class : AR
Performance : Mid-Long range combat

Info : 7.9 BSA, 100% accuracy to 38m and gun doesn’t feel jittery. Just pull left and down, 31m 4 shot range and unlimited 5 shot if you hit two chest shots and no leg which is pretty difficult in 40m+ even with the high bsa.

#

Class : AR
Weapon : T25
Performance : SMG with absurd range.

Info : either use in CQC or post mid range warfare, don’t complain about recoil since the patterns not too difficult to learn. You have a 227 ms ttk 0-9m [4 shot] and then a 303 ms ttk 9-36m [5 shot], very good at CQC since your RPM is 790 so there’s little penalty for missed shots. You’ll probably only get beaten for ttk in the 9-20m region by some guns, like FR, MoW and LK.

dark gyro
oak stream
slate flower
tiny ice
#

Class: Assault Rifle
Weapon: Type 25
Performance: good strafing speed it has fast ads with low recoil with good bullet spread accuracy and can 4 shot up to 36 m pepegrin

slate flower
red arch
#

Class- ar
Weapon- AK47
Info- barely noticable recoil, decent spread, faster ads, any range with decent skill (for br obviously)

slate flower
oak stream
slate flower
signal parrot
#

Class: AR
Weapon: AK47
Peformance: A good AK for snd. It has good ads speed and bullet spread accuracy. However, you will lose 4 shot kill potential at 25m+

lament solstice
#

Class:AR
Weapon:AK-47
Performance: While A bit On the slower side Of (ak) builds This Thing is mainly Used for Headshots And can be used With Most play styles

#

class: backup
Weapon MW11
Performance: If you can aim its ok frogeyes

limpid minnow
gilded bronze
blissful garnet
#

Class: AR
Weapon: bk57
Performance: good recoil and pretty viable at almost all ranges

limpid minnow
wooden raptor
warm forge
lament solstice
sharp rock
#

Class:Operator skill
Weapon:Tempest
Performance:death to all enemies
(marauder suppressor, chopper special forces, rtc 4.4x, stalker stock, akimbo, 5mw, light trigger, 200 rounds, stippled)

surreal beacon
#

Class: SMG
Weapon: GKS
Performance: had enough of interesting set ups on the gks... just use this

cobalt geyser
stark quest
gilded bronze
#

Class: AR
Weapon: Man-O-War
Performance: It heavily lowers the recoil on the gun, it increases the TTK in a way, and it’s highly good for short to medium range Gun fights.

stark quest
#

Class: Marksman
Weapon: SKS
Performance: Monolitic Supresser for the boosted damage range

sharp rock
proper mantleBOT
#

@pastel wedge, lvlup you just advanced to level 1

gilded bronze
#

Class: LMG
Weapon: RPD
Performance: It highly increases the ADS time and the mobility of the Gun. The BSA and the everything else is decent and highly usable.

proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 26

signal parrot
stark quest
sharp rock
gilded bronze
#

Class: AR
Weapon: KN-44
Performance: It has good ADS time, good mobility, good accuracy, and it has good recent. Overall, it’s good for close to medium range Gun fights.

sharp rock
gilded bronze
#

Class: Sniper
Weapon: Locus
Performance: Really fast ADS speed, good mobility, and has the ability to shoot through things.

signal parrot
#

Class: AR
Weapon: DR-H
Performance: "Good luck because god isn't going to help you." - Path.exe

sharp rock
stark quest
sharp rock
#

Class: Smg
Weapon: Cordite
Performance: cordite is shit but weeb skin makes it usable. Also diabolical go add a rule that u can't post meme builds here or have a separate channel to post them if u don't like them here and why tf does bots doesn't auto put reaction for me

silent flax
forest crown
#

@sharp rock You've gotta follow the template

half pike
#

Class: SMG Weapon: QQ9 Performance: Fast ADS good accuracy Got a little recoil but its controllable

frail yoke
tiny ice
#

Class: Sniper
Weapon: Outlaw
Performance: Fast Can switch mag to fmj dont booli pepesad

humble pier
#

Class: AR
Weapon: M4A1
Performance: Very accurate mid-long range, low recoil, good ads speed

rustic robin
#

Class: AR
Gun: M16
Performance : Mainly focused on Vertical Recoil control and Flinch. Good for close to medium range.
*switch out the Strike Stock for an Optic, if you can't see shit

sharp rock
gilded bronze
#

Class:AR
Weapon:Peacekeeper MK2
Performance: Good for close-mid range but not mainly focused on rushing a lot

Barrel-Taskforce Barrel
Stock: Agile Stock
Underbarrel:Foregrip
Ammo:Double Stack Mag
Rear Grip: Firm Grip Tape

warm forge
#

Class : AR
Weapon : AK-47
Performance : Good in close, ok in medium range, but not too good in long range due to rekoil (unless you have God tier rekoil control, go ahead) if you're uncomfortable with AK-47's rekoil I suggest swapping ext mag a for operator grip

gilded bronze
blissful garnet
#

Class: smg
Weapon: fennec
Performance: reek oil reek oil reek oil also reek oil goes khoo khoo khoo

forest crown
#

@blissful garnet Not here

#

Thanks

slate flower
whole kelp
gilded bronze
limpid minnow
proper mantleBOT
#

@limpid minnow, lvlup you just advanced to level 22

prime gorge
sonic creek
#

Class: AR
Weapon: AK-47
Performance: 7/10 has a bit of recoil , but can be somewhat usable in gunfight

undone void
proper mantleBOT
#

@vast lava, lvlup you just advanced to level 3

timber agate
#

Class: AR
Weapon: M4
Performance: Provides good accuracy for mid range - long range combat. Replace OWC Ranger to OWC Marksman if you're using this for br

gilded bronze
forest crown
#

@gilded bronze Only send gunsmith builds with the attachments, not that please

timber agate
#

Class: Sniper
Weapon: Outlaw
Performance: Use this in close range - mid range, even if this is a sniper. This thing is better than Locus in close range if you have a good reaction time and a good aim

#

Class: SMG
Weapon: RUS-79U
Performance: A generally good gun in close range. The integral suppressor barrel makes it viable in SnD and the 50 round extended mag is neat for facing multiple enemies at once

#

Class: AR
Weapon: LK24
Performance: Good for mid range to long range. Since LK24's ironsight is bad an optic is recommended which make this build a bit noob friendly for people who haven't got used to LK24's ironsight or just people who's still new to the game. You can use any optic since optic is just preferences

prime gorge
gilded bronze
#

Class: Assault Rifle
Weapon: HBRa3
Performance: I cant really go into the specifics, but this thing has worked wonders for me in ranked. It's a very good hipfire build, works good at mid range and, with a little bit of recoil control, it can suffice at long range. Replace lazer with 40 round mag in case you find the mag capacity a bit less

plush flower
#

Class:assault rifle
Weapon:ak-47
Performance:has minimum to no recoil and at the moment outclasses every other assault rifle.This setup is perfect for beginners learning to control their recoil and even amazing for pros.it has a low bsa and does high damage.recommended for medium to long range.

covert bridge
#

Class: Assault Rifle
Weapon: AK47
Performance: Best build according to me. Rubberized grip tape and owc ranger due to the high vertical recoil of the gun and one more advantage of the ranger barrel is the range boost with the 5.45 caliber ammo. I'm using the special fire rate ammo to make this gun versatile in close and mid range. With this ammo, this gun is a straight up machine. No stock and tactical laser to boost that ads speed and mobility. Overall this build has no downsides except damage (of course) and performs really well in game.

sacred stump
silent flax
gilded bronze
spice shuttle
slate flower
gilded bronze
silent flax
gilded bronze
chilly tundra
sterile flame
gilded bronze
prime gorge
gilded bronze
#

Class: SMG
Weapon: QXR
Performance: It shreds on smaller maps like shipment and rust and has higher mobility than most melee weapons so definitely meant for a run and gun type playstyle. The recoil is easy to control and fast ADSing

scarlet palm
proper mantleBOT
#

@scarlet palm, lvlup you just advanced to level 4

proper mantleBOT
#

@brisk pawn, lvlup you just advanced to level 3

weary socket
#

Class: Shotgun
Weapon: Best Shotgun Striker
Performance/Overview: Does amazingly in short range engagement and the fast reload time doesn’t make you cry if you run out of ammo.

acoustic osprey
grim bone
proper mantleBOT
#

@grim bone, lvlup you just advanced to level 8

lean matrix
wicked jay
slate flower
glass parrot
fading crater
blissful garnet
#

class: sniper
Weapon: xpr
Performance: improved hitboxes, fast ads and slightly quicker reload time, and yes I don't use acog on snipers

weary socket
#

Class: SMG
Weapon: RUS-79U
Overview: A weapon easily concealed in a backpack/briefcase it is meant for Stealth operations or to Flank the Enemy. This build is suited for Short to Medium range engagements.

blissful garnet
#

Class: ar
Weapon:117
Overview: viable, if u want u can use mip light barrel short or mip light muzzle brake instead of ykm integral suppressor

rustic robin
grim bone
#

Class: Pistol
Weapon: 50 GS
Performance: This is for aggressive gameplays. Speed focused pistol. You can switch SoH with a barrel if you play more passive. You can make your mag bigger but 10 bullets is sure enough.

tribal lintel
#

@gilded bronze don't use this channel to troll, keep it to actual builds not pictures of a melee weapon.

#

@red arch don't use this channel to troll, keep it to actual builds not pictures of a melee weapon.

#

@mighty prairie don't use this channel to troll, you can do so in #codm-gunsmith-help, keep in here for actual builds.

lone jewel
barren sierra
#

Class: Ar
Weapon: Ak117
Performance: fast mobility, good for close and mid range and slightly in long range (if you can control the recoil), Good accuracy, fast mobility, and extra rounds

lone jewel
#

Class: Pistol
Weapon: J358
Overview: Long range sniper variant. 1 shot kill at close range, 2 shot kill at long range. Goes well with your snipers. Looks weird but acts good. But remember to scope in and then tap to fire, don't spray this thing.

proper mantleBOT
#

@lone jewel, lvlup you just advanced to level 1

sour flower
gaunt sable
#

Class: AR
Weapon: Peacekeeper Mk2
Performance: Absolute anti-smg build with flinch stability and high mobility, perfect for close to mid range fights, With the rapid fire barrel the TTK is increased as the fire interval and damage are buffed; making it one of the best AR smg hybrid. With reduced horizontal recoil it shreds at close to mid range.
Downsides: reduced damage range and reduced BSA. Basically making this a unusual AR SMG hybrid.
Additional style point: Double stack mag reload animation is very cool. Hence making you look cool when you kill someone with this build!
Suggestion:use it for fun.(don't expect this build to work against Meta weapons)Don't use it for long range.

proper mantleBOT
#

@gaunt sable, lvlup you just advanced to level 5

covert bridge
silent flax
#

Class: AR
Weapon: HVK-30
Overview: atleast 2-3 frames faster ads speed, monolithic for range increase (4 shot kill upto 25m and 5 shot kill upto 45+ m), mip light to balance the mobility negatives of monolithic, granulated and owc laser to counter the bullet spread negatives of monolithic and mip light. Overall no negatives, beams at range and good mobility.
edit: yes it has monolithic but it isn't bad on HVK

gilded bronze
#

Class : Assault Rifle
Weapon : KN44
Overview : Pretty good fun can be a great gun if you can understand it's reekoil pattern. Go ahead give it a try...good luck!

#

Class : Assualt Rifle
Weapon : Ak47
Overview : I bet you didn't come searching for this but this is a sniper get some life and use it for attaining nirvana

timid ocean
#

Class: SMG
Weapon: QXR
Description: Suits perfectly mid range fights and somewhat decent on close range if you hipfire, the low recoil makes it really versatile for a lot of scenarios

lone jewel
#

Class: Assault rifle
Weapon: AK-47
Overview: monolithic suppressor increases the range and gets you off the mini map. OWC laser for the ads speed and BSA, ranger foregrip for BSA and vertical recoil. Stippled grip tape and owc skeleton stock for ads speed and sprint to fire speed. Has low recoil, gives good mobility and low ads speed. Looks weird than any other builds but highly recommended for those who pre scope and jump shots

tribal lintel
#

@timber agate don't post any troll builds please

gilded bronze
#

Class : Smg
Weapon : gks
Overview : The GKS, being an SMG , deals more damage per hit than the HVK-30 assault rifle. The former has a base damage of 43 points per hit, whereas the AR has only 35 hit points per shot. But sadly no one uses it anymore so if you want give it a try works good ;)

lone jewel
#

Class: SMG
Weapon: QXR
Overview: Long range build with high recoil control. Good for close range too. Mobility is high (don't see the numbers, I played with it and mobility seems to be very good), BSA is balanced. Didnt add the enhanced bolt perk because it would make the build sloppy and hard to control. Would prefer it for hardpoint and tdm.

sacred stump
proper mantleBOT
#

@primal tartan, lvlup you just advanced to level 2

gilded bronze
primal tartan
#

Class: AR
Weapon: AK47
Overview: I use these builds for Multiplayer and battle royale. They are really good with recoil and accuracy. I normally use them all the time and recommend them

timber agate
#

Class: AR
Weapon: ICR1
Overview: A good gun for mid range and long range engagement. Due to its low recoil, this gun is a very noob friendly for newbies that can't control higher recoil guns. The integral suppressor is also very good for SnD

sharp rock
wheat marsh
#

Class: SMG
Weapon: RUS
Overview: Snappy, BSA isn't arse, does everything an SMG should do rather well - although no range boost and no extended mag might be somewhat troublesome

gilded bronze
#

Class: SMG
Weapon: GKS
Overview: Good at all ranges, try it out I recommend it, it’s awesome 👍🏼
edit: it also has good recoil try it and then vote

#

Class: AR
Weapon: Man-o-war
Overview: fast ads and handleable recoil, I did 3 shot kills in snd with it, try it out

proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 2

gilded bronze
#

Class: AR
Weapon: Man-o-war
Overview: decent ads and super low recoil, tbh feels like no recoil, impressive in long range, decent in close range, I highly recommend it 😊

barren sierra
#

Class: Ar
Weapon: Type-25
Performance: good for mid and close range, slightly okay in long range, good accuracy, silenced, the recoil is completely controllable (you can remove the monolothic supressor if you want to add something like Sights, i also suggest the Tac a underbarrel if you want more accuracy)

quaint cedar
proper mantleBOT
#

@quaint cedar, lvlup you just advanced to level 2

quaint cedar
sterile flame
hoary panther
#

Class: AR
Weapon: LK24
Performance: Low ADS BSA, shreds long range, not that bad ADS speed, pretty good in close range. You can replace the MIP Strike Stock with an 40 round ext. mag if you don't like 30. I highly recommend it. You can also replace the OWC Marksman with an OWC Ranger, I don't see any difference, however you must keep the MIP Strike Stock. For BR, I recommend a 50 round ext. mag instead of MIP Strike Stock.

zenith cobalt
proper mantleBOT
#
rabbitASSasin🇻🇳👀#9617 has been warned

Reason: Duplicated text

dim elk
#

class: sr
weapon: arctic.50(with sp)
overview:
one of the most toxic guns ig. the only thing it left is rage and toxicity on both of teams.
the iconic gun of snd and campers noob with oneshot ability.
high reekoil because of stopping power, but it's nothing when you are camping with him.
locusbelike ,10/10

dawn bramble
#

Class: Sniper
Weapon: Dlq33
Performance: A little faster ads speed while keeping the ability to snipe people from long distances. Also gives the ability to use a reticle you're more comfortable with. Good for both hardscoping and quickscoping.

wooden raptor
#

Class: AR
Gun:KN44
Description (performance): another fast reload gun to ensure you stay ahead of the enemy. pretty fast ads speed too, controllable recoil. Would like to change laser to owc tac one once i max out the gun

limpid minnow
ripe verge
#

Class : AR
Weapon : Peacekeeper MK2
Performance : Short Mid Range

hollow bobcat
#

Class: AR
Weapon: Ak 47
Performance: Good at mid range, decent in short and with good aim, you can use it in long range

proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 7

proper mantleBOT
#

@covert ocean, lvlup you just advanced to level 1

pearl lance
#

Class: Pistol
Weapon: MW11
Performance: high fire rate, mag size, fast mobility, ads speed

spare forum
#

Class: Pistol
Weapon: MW11
Performance: Higher fire rate than the guy above, good ads speed, great mobility

weary socket
#

Class: SMG
Gun: Razorback
Overview: Used by the NRC in 2065 this gun is meant for outdoor engagements. It has high accuracy and good recoil control. This build is suited for medium to long range engagements.

red arch
#

Class: ar
Weapon: ak47
Overview: trash. But! Great for learning to appreciate better builds!

quasi vine
rough burrow
#

Class: shotgun
Weapon: Echo
Performance: one shots in close range, handles long range reasonably well, with mid-long range taking 3-4 shots and far-long range up to 6.
Smite everyone you come across.

languid bone
wraith thistle
#

Class: AR
Weapon: M4
Performance : it's by far my favorite custom loadout in BR, good control, monolithic suppressor doesn't expose your position when you fire all in all it's a good assault rifle for BR

gilded bronze
proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 1

vagrant hollow
zenith cobalt
#

Class: SMG
Weapon: QXR / MP7
Overview: A decent build, probably not the best. Replace Monolithic with No Stock if you're more of an aggressive player. I use Light Short Barrel instead of No Stock on the Suppressed build since it has less downsides but has almost the same effect as No Stock. (Just slower by 1% in ADS Speed iirc)

shrewd pumice
gilded bronze
#

Class: Shotgun
Weapon: KRM 262
Performance: Made for BR only. Fast movement and good range. Able to one shot kill from short distance if you aim to the chest.

proper mantleBOT
#

@manic acorn, lvlup you just advanced to level 1

keen glen
#

Class: Assault rifle
Weapon: M16
Performance: Good for Mid-long range fights with low recoil and moderate ads speed.BSA doesn’t exist on the M16 because it is a burst weapon.

vagrant hollow
#

Class: assault rifle
Gun:fr556
Performance: relatively good control, good mobility and accuracy

fair tree
#

Class: Assault Rifle
Gun: AK-47
Performance: good at close range, mid is good as well, if you can get recoil down, overall a good build for fast close range to ok mid range battles

:)
The class above or this one will work fine if you're good at recoil control, the AK-47 is good weapon

fair tree
#

Class: Assault Rifle
Gun: AK-47
Performance: best AK there is, release dragonov, and this class will not exist, for there is dragonov
Overall good class, could use Monolithic, but no silence needed, enemy already dead

weary socket
dim elk
#

class: ar
weapon: ak47 in mp
overview:
really?
you gonna use it in competitive mp?
well, without the 5.45 caliber, you will get slowest ttk ar ig, so cqc is not a option and the only to make it work in combat is keep a distance and... fire. rubberzied can replace granu or you can use large extended mag instead of striker fg or granu.
with 5.45, the ttk will improved very much but you will take 56% damage range penalty,if you not cancel it just use rus79 instead.
ranger and mono is the way, marksman cannot cancel it since it only boost 30% range.
recoil is really hard but compare the performance with 1st build it's nothing and you should use the 2nd build.
p/s: marksman+mono will make your gun way too slow, you can get slapped too easily and
non 5.45 is shit,only suitable for campers

wet void
orchid talon
tight sapphire
proper mantleBOT
#

@tight sapphire, lvlup you just advanced to level 1

swift tiger
#

Class: smg/stealth
Gun: QXR/MP7
Overview: This setup is really fun to use because this gun is total laser on close range. Its upgraded to be silent, So your enemies don't have chance to spot you . But if they will, with this gun you wipe them Away.

ocean bolt
#

Class: burst AR
Gun : M16
Overview: Don't use this stats may look good but tue bullet spread is so high the bullets won't even hit accurately in close range

gilded bronze
barren sierra
#

Class: Ar
Weapon: Man-O-War
Overview: Silenced, good recoil control, better accuracy, average ads speed, extra rounds

proper mantleBOT
#

@rose swift, lvlup you just advanced to level 1

#

@dusky vale, lvlup you just advanced to level 5

keen glen
#

Class: Assault rifle
Weapon: AK117
Overview: silenced, Moderate recoil and BSA, Fast TTK and Mobility.

timber agate
#

Class: AR
Weapon: AK117
Overview: A decent gun with a decent build, not the best but does the job well. You can always swap the operator foregrip to granulated if you want

hollow dragon
#

Class: AR
Weapon: ICR-1/HK
Overview: the master piece that should be considered as meta with this kind of build. Some may argue it has slow ads speed, but overall a perfect little to no recoil build

weary socket
ornate igloo
near raven
#

Class: AR
Gun: RPD
Overview: Its a decent gun for people who like to hang back and not engage in close quarter combat. Its ads speed is really slow and with the scope it's a bit bouncy so it might throw you off a bit. (If you want you could switch the scope with something else).

gilded bronze
night eagle
long summit
gilded bronze
#

Class: SMG
Gun: QXR/MP7
Overview: this setup is pretty good in Close-Medium range, it has Good Mobility, the strafing speed is ok, fast reload is essential for SnD where having the Mag always full is the best choice, obviously enhanced bolt makes the firerate faster increasing the chances to win a gunfight.

Traduction:
OWC Marksman Barrel
OWC Tactical Laser
Fast Reload
No Stock
Enhanced Bolt

tall pagoda
#

Class:AR Gun:ak47 good control good movement and really good for aggressive players

sacred stump
proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 1

rapid agate
gilded bronze
#

Class : AR
Gun : ICR
Review : Aimbot accuracy and noo reekoil . Enjoy 🙂
This is a good SnD build .
Perks : Lightweight Hardwired High alert
Secondary: Axe

proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 4

tardy helm
ornate igloo
#

Class: LmG
Gun: Chopper
Overveiw: Good gun for mid range combat, throw on a trophy and u can hold angles, u can switch the ykm for monolithic

sterile portal
#

Class: SMG
Gun: H&K Mp5
Overview:Futives vibes onli
(A mw19 build made to fit into codm)

#

Class: Marksman Rifle
Weapon: Kar98K
Overview: For br trolling pxrposes, works rly well with the top notch reticle, cant guarantee a win against a gæctic user but works well enuf anyways

gilded bronze
fossil prawn
#

Class: Snipers
Gun: XPR
Overview: if you’re bored play with the xpr, stopping power is great if you have great aim, disable so enemies will slow down (hitmark galore)

forest crown
#

@tawdry rune This is not for troll builds

vivid sundial
proper mantleBOT
#

@red steppe, lvlup you just advanced to level 23

red steppe
#

Class: Pistol
Gun: .50 GS
Overview: just your standard meta abusing class using the 5mw for the sprint to fire delay reduction so you can sprint around and respond faster.

marsh cliff
#

Class: Assault Rifle
Gun: Peacekeeper
Overview: I use this for scrims and ranked games, been a go to for both dominations and SnD would recommend for mid range fights

gilded bronze
proper mantleBOT
#

@gilded bronze, lvlup you just advanced to level 2

fair tree
#

Class: Sniper (Bolt Action to be specific)
Gun: Locus (got lucky with the free crates)
Performance: the best of the sniper category for me
I do not know why that I perform better than with FMJ switched for Skele stock, I just do.
Maybe you will to, it's a nice build :)
Edit: maybe the slower ads time, it's not noticable, but I think it helps me place my shot better, but it's just enough ads speed that it is nice in CQC

marsh cliff
#

Class: Submachine Gun
Gun: GKS
Overview: (Changed some thing then reposted) Accuracy is a bit dodgy but this is a 3 shot with headshots for mid to long range (For MP)

fallow trench
#

Class: AR
Gun: DR-H
overview: a mid-long range gun for passive/aggresive ppl

fair tree
#

Class: Pistol (.45 ACP)
Gun: J358
Performance: overall pretty good. It is a nice class, very fun to just mess around with, or to be serious in ranked (I'm not joking, I tried it and won hardpoint, idk how ·–·)
But, it is fun to use, and you can switch this out with the 6 round stopping hallow point round reload, as I did that for the .50 AE Desert Eagle. :)

gilded bronze
fair tree
#

Class Pistol
Gun: .50 AE
Performance: it depends on what you prefer to use, akimbo (insanely close range) or just the single one (which performs with better hipfire, idk y)
But, the single one is just for shot placement, instead of spraying the 7 rounds you have. Akimbo, well, you already know what that is.

worldly dew
supple tiger
gilded bronze
sonic hedge
sonic hedge
upbeat river
reef adder
#

Class: AR
Gun: Peacekeeper
Overview: In mp Pretty great build to use but in the hands of a skilled player you can Disintegrate players with its nice Firerate Mobility enough to be classified as an SMG but still its a Mid-Close range build so Do avoid using it to Snipe

sterile portal
#

Class:SMG
Name: H&K Mp7
Overview: since ppl post rly shit builds here and spahm downvote on gud builds,
I’m presenting to yall some real legit shit

hollow river
#

Class: AR
Gun: Peacekeeper
Overview: great mobility and fire rate can compete with smgs and assault rifles close to mid long range challenges are difficult

forest crown
#

@worldly dew this is not for troll builds buddy

devout fiber
#

Class: AR
Gun: AK47
Overview: after months of trying out decent builds, I fell in love with this one. And no, ranger foregrip doesn’t reduce movement speed, only ads moving speed

#

Class: AR
Gun: LK24
Overview: pretty much the rus of the AR category. Always consistent except iron sights are trash

#

Class: SMG
Gun: fennec
Overview: kinda hard to find a build for this gun. Even with 4 bsa improving attachments, u can still feel the inaccuracy pepesad

main plaza
proper mantleBOT
#

@twin tangle, lvlup you just advanced to level 1

gilded bronze
#

Class: Assault Rifle
Gun: HVK-30
Overview: It good for mid range and hip fire and i use it for br also and it kinda good

languid bone
gilded bronze
weary socket
spare forum
#

Class: LMG
Gun: RPD
Overview: Very good over range and even up close. Fairly fast ads and extremely accurate. Works best when used as a domination or hardpoint class.

stable jacinth
#

Class: AR
Gun: AK-47
Overview: A pretty balanced build. Also works well with the ranger barrel. May be a tad bit hard to control for those that can't pull down.

gilded bronze
#

Class: AR
Gun: AK-47
Overview: a pretty decent build it has pretty fast ads can outgun locus players if you land all of your shots also zero recoil for a sniper ak

tiny ice
#

Class: SMG
Gun: HG40
Overview: no recoil? Idk just casual gun Pepega

sharp rock
proper mantleBOT
#

@fierce quiver, lvlup you just advanced to level 2

tardy helm
#

class:shotgun
gun:krm262
overview: best gun in the game

wooden raptor
#

Class: smg
Gun: AGR 556
Performance: warzone inspired, emphasis on range, accuracy and damage

wary verge
#

Class: Assault Rifle
Gun: Ak47
Overview: Best Ak47 build i could make

ocean bolt
#

Class:AR
GUN:ICR
OVERVIEW:I DONT KNOW

barren sierra
#

Class: Smg
Weapon: Qxr
Overview: excellent accuracy, fast mobility, good for close and mid, slighty good for long range, controllable recoil

forest geyser
#

Class:AR
Gun: AK47
Overview: good gun for mid and close quarter combats and has good control

gilded bronze
#

Class: AR
Weapon: Man O War
Overview: Good at all distances

vivid hearth
#

Class: AR
Weapon: Dr-h
Overview: Reliable Dr-H Build i guess

covert wolf
#

Class: AR
Weapon: Peacekeeper MK2
Overview: Good for CQB

quasi vine
#

Class: ar
Weapon: ak47
Performace: snd pog with good strafing spid, just pull down

wet void
#

Class: SMG
Gun: Heckler & Koch MP7
Overview: A really solid mid range build (•‿•)

gilded bronze
#

Class: sniper
Weapon: DLQ 33 / sweet sniper
Overview: great for quickscopeing the attachments are different and yes ill be changing them soon but these attachments are great for long range shots

spare forum
#

Class: Sniper Rifle
Weapon: DLQ33
Overview: The only dlq build worth using in my opinion. Fast ads time and light suppressor doesn’t hinder its range at all. Idk why you’d use strike stock unless your hardscoping all the time(^^^^^^). If you don’t want suppressor I suggest swapping it for ext mag a not b.

proper mantleBOT
#

@lucid heath, lvlup you just advanced to level 3

weary socket
#

Class: Marksman Rifle
Weapon: Kilo Bolt Action
Performance: Thermite reload:)

honest basalt
#

Class: SMG
Weapon: QQ9
Performance: My go to build for tryharding and playing aggressive.

native thistle
#

Class: LMG
Weapon: S36
Performance: maintaining the hardpoint, should probably be used with a wall behind, you could also push with it but the ads is slow

final shadow
#

Class: Smg/Pistol
Weapon: QQ9/50.gs
Performance: Ninja defusing, mobility, close-range accuracy

knotty sierra
#

Class: SMG
Weapon: QXR
Performance: I found this a really nice balanced set up for ranked play. Best on small maps like summit and hackney yard

gilded bronze
#

Class: AR
Weapon: HVK
Overview: Just revisiting an old friend

steady cargo
#

Class: Sniper
Weapon: Outlaw
Performance: For more experienced sniper players. One of the fastest sniper ADS speeds in the game, great for quickscoping.

gilded bronze
#

Class: marksman
Weapon: sks
Performance: yes

quaint harness
#

Class : AR
Weapon : AK-47
Performance : Aggressive AK-47 build, Not having recoil control attachments because the AK-47 recoil is easy to control, but some of you may not know how

lyric river
#

Class: Sniper
Weapon:Locus
Performance: Almost hitscan bullet velocity is great for all ranges beyond 50 meters
Con: Ads could be quicker but OWC standard is necessary

night eagle
#

Class: AR
Weapon: HVK
Overview: Average

muted magnet
#

Class: Assault Rifle
Weapon M16
Overview: Hipfire M16 built for close quarters combat used it performs really well and can hipfire up to 15 meters

#

Class: Sub-Machinegun
Weapon: Fennec
Overview: Maximizes mobility built for very aggressive playstyles sacrifices everything for mobility it's part of a set of builds I call "Speed demons"

gilded bronze
#

Class: marksman
Weapon: sks
Performance: soo anyways I started blasting

twilit echo
#

Class : AR
Weapon : Famas
Performance : manageable

zealous owl
#

Class: AR
Weapon: Type-25
Performance: Fast ads and ttk, try to use it like a SMG, it dominates close range

bronze bough
#

Class: AR
Weapons FR .556
Overview: Over average

maiden crest
#

Class : pistol
Weapon : 50. GS (deagle)
Review : shoots like krm medium range two shot
:(

rose bridge
#

Class: AR
Weapon: AK 117
Performance: Easy to control recoil and good fire rate makes it an ideal weapon for me, works fine in long range too

silent crow
#

Class: Marksman
Weapon: SKS
Performance: More time for firing and faster ads

raw scaffold
#

Class : Marksman
Gun : SKS
Performance : Sneaky and deadly weapon, good ads

astral fox
#

Class : Marksman
Gun : Sks
Performance : Weapon relies on pre-aiming gameplay for aggressive pushing, great for holding points, Mid-range with the 4x scope is the sweet spot, you can spawn trap if you plan it right.

native thistle
#

Class: Marksman
Gun: DMR (seriously, its the dmr)
Performance: long range

torpid gyro
#

Class : SMG
Gun : Rus-79U
Performance : Insane mobility and ADS alongwith range. The inherent low recoil of the gun and bullet spread doesn't affect performance after a few point loss. Toughness and Agile is recommended in perk. Ideal for S&D for rushing and taking out snipers, need to know the map though ;)

proper mantleBOT
#

@torpid gyro, lvlup you just advanced to level 4

orchid ether
#

Class: SMG
Weapon Name: QXR (MP7)
Overview: Good for Bunny Hopping and destroying AK users in BR, only takes like 20 bullets or 30 to take down a Level 3 armour with 150 hp
This class is only for hip-firing, Basically a beast on your Side along with a sniper (From your choice) (The Perk works so don’t yell at me okay?)

blissful garnet
#

Class: lmg
Weapon: chopper
Overview: slightly aggressive, if you want to counter the range decrease from Ykm flash guard you can use infantry barrel

torpid thicket
#

Class: Marksman
Weapon: SKS

fair tree
#

Class: Assault Rifle
Gun: KN-44
Performance: over all very good close range, granulated is to help if you are forced to take mid range or do short-mid ranged fights, great for pushing, average ttk
If you don't liek opticals, you can switch the optic with another attachment of your own choosing

undone void
#

class : marksman
weapon: sks

flint salmon
#

Class: Assault Rifle
Weapon: Peacekeeper MK2
Overview: It’s really versatile close and mid ranges and the low recoil and high ammo compensates for the lack of range.

spare forum
#

Class: assault rifle
Weapon: peacekeeper
Overview: better and imo more versatile than the one above. Works great at medium and close range and if you’re confident enough long range isn’t an issue either.

hidden beacon
#

Class:Smg
Weapon:QQ9/MP5
Performance: rushing or aggressive play style

dusk cradle
#

Class: Ar
Weapon : kn44
Overview: For close and aggressive playstyle.
Mip light muzzle brake helps reduce the horizontal recoil.

spare forum
#

Class: SMG
Weapon: QQ9
Overview: Extremely fast ads and no recoil. Great for cqc, and medium range if you’re confident. I highly suggest you try this @hidden beacon

tiny ice
#

Class: LMG
Weapon: Chopper
Overview: helicopter also @spare forum uwukek

undone void
#

class : ar
weapon : m16

wide cape
#

Class: Marksman
Weapon: SKS
Overview: Balanced control and mobility,good for MP up to mid-long ranges,long ranges if you swap SoH for an optic or whatever you want,maybe an optic for long ranges

proper mantleBOT
#
Tr1ppy#3946 has been warned

Reason: Posted an invite

gilded bronze
#

Class: AR
Weapon: FR .556/Famas
Performance: Good accuracy, BSA, and ADS time.

supple light
#

Class: Assault
Weapon: M4
Overview: fast and silence play style, short-med range, great for beginners who just started playing

barren sierra
#

Class: Ar
Weapon: Hbruha3/HBRa3
Overview: excellent accuracy, fast mobility, fast ads, good for mid and close range, okay for long range (Hbra3 sucks at long range thats why)

tidal hawk
#

class : shotgun
weapon: bruh15/by15
performance: no

oak axle
#

Class: smg
Weapon: sks
Performance: long boi is being long

gilded bronze
#

Class: LMG
Weapon: RPD
Performance: Good movement and ADS speed for an LMG. A lot of ammo as well. BSA and accuracy is manageable and shouldn’t be much of a problem. Good for going for kills in pubs and game modes like Attack of the Undead.

royal pumice
#

Class: assault
Weapon: m4 feral stalker
About: meant to meet the demands for the engagement ranges in br, m4 is pretty incredible in br. Also for the bastards saying where’s my ads/mobility, it’s there, and any deaths it has caused me are due to my own ineptitude and not the fault of the weapon

Also ads doesn’t matter nearly as much in br, you might want to watch out for the 1x magnification though

sharp rock
#

Class: smg
Weapon: msmc
Overview: either kills the enemy or double tap to respawn

atomic ridge
#

Class: LMG
Name: S36
About: Fast TTK and decent ADS speed build with minimal reekoil

wet void
#

Class: Marksman Rifle
Weapon: SKS
Overview: Haven't properly tested the gun yet, so this is my starter build. The fact that this has BSA and Damage Dropoff is reasonable tbh given the fact that no other sniper/marksman has it. Devs doing work!

fickle tendon
#

Class: Assault
Weapon: FR.556
Overview: good stability and mobility (weapons are great for rank)

#

Class: Assault
Weapon: LK24
Overview: all stats are increased which brings a good balance of stats

bleak nebula
#

Class: SMG
Weapon: MP7/QXR
Overview: Definitely not the most effective build, but I personally find it really fun to stack range and try to beam people, so I thought I'd share it anyway.
As for the ads speed, it's surprisingly not dreadful. I personally find it manageable.

Edit: Ok wow this is doing much better than I expected

flint salmon
#

Class: Assault Rifle
Weapon: ICR
Overview: This ICR is a really good option all ranges and pretty good SND leaving you unnoticed.

upbeat river
#

Class: Assault Rifle
Weapon: M16
Description: build by @dusty dove
Good for medium range insane hip fire and decent long range. Beats all ARs if your good at the game

gilded bronze
#

class:marksman
weapon: sks
performance: literally the Dragunov

broken raptor
#

Class: Marksman
Weapon: SKS
Performance: it works really well in mid range combat and long range, ADS time is really good and quick so when it comes to close quarters combat you can spray if you have a good trigger finger, I would recommend this build because it works really well for me

upbeat river
#

Class: AR
Weapon: AK-47
Description: tested out 6 AKs and this is the overall winner. I'm surprised the owc marksman perform slightly less than the owc ranger. It has good ads speed, good ads bullet spread and easy to control recoil. Suitable for short to even long range

trail atlas
#

Class: SMG
Weapon: RUS-79U
Role: Aggressive/hit and run
Description: Fast ADS and a very easy to control recoil makes it quite a threat for enemies in mid to short distances. Against enemies at long distance you are in disadvantage but still can fight back. Add to that the fact that the movement speed is very high and the result is a fun to play gun that is also very effective

proper mantleBOT
#

@trail atlas, lvlup you just advanced to level 11

quasi vine
#

Class: smg
Weapon: gks
Performace: good

solemn phoenix
#

Class: smg
Weapon: qxr/mp7
Performance: good range, damage increase, good handling, and better accuracy.

;) didn't know what to say but thats my setup

marsh cliff
#

Class: Smg
Weapon: Cordite
Performance: Pretty high vertical recoil but overall really accurate with good range. (MP)

#

Class: Shotgun
Weapon: KRM 262
Performance: Good mobility and range, no suppressor for rushing and holding points

gilded bronze
#

Class: Pistol
Weapon: J358
Performance: The fastest fire rate J358 build for those who love using secondaries. The lightweight trigger makes this pistol firing like an SMG. Good for close range fights and hardcore games.

#

Class: Pistol
Weapon: MW11
Performance: Like the other one above this pistol is a secondary that feels like an SMG. Extremely rapid fire rate that can be easily used instead of reloading the primary gun, even in ranked games. This is focused on good recoil and fast movement.

wet void
#

Class: Marksman
Weapon: SKS
Overview: Just spam

slow otter
#

Class: LMG
Weapon: RPD
Overview:The heaviest gun in the game,this monster takes 5business days to ADS and is the reason CODM takes up a few GBs.Kind of usable for 40-150m range in BR for continuous landing shots and suppressing fire support for the squad but only usable in MP if you pre ADS😂
An indirect benefit in BR for using this gun is you can grab this after respawning from a revival flight to get effectively 200 heavy rounds straight away

#

Class: SMG
Weapon: Vector
Overview: The ultimate finisher weapon in BR paired with a mid-long range primary that you can also hold while moving around to move faster than holding a melee weapon and if you’re experienced with the massive vertical recoil you can also somewhat beam people up to mid range with a million hitmarkers

main knoll
#

Class: SMG
Weapon: QQ9/MP5
Performance: A Multiplayer based gun. A nice balance between speed and control, although I made this build a few seasons ago (probably around 2-3 seasons ago) the QQ9 hasn't really been touched, so I doubt it got affected too much. Anyway, it has decent mobility, pretty fast to be fair, takes average skill to control, once you get the hang of it, it becomes a beam upto mid range. As I didn't really hipfire too much back then, you can swap out SoH with a laser of your choice (if you want more ADS speed and control, use the Tac laser). This build was mainly just for aesthetic, but I noticed how well it performed, so I modified it to my liking and to make it more viable (at least for me, but feel free to try it)

sonic hedge
#

Classes: Ar
Weapons: Ak47 Asm10
These are my builds for Br, the ak and asm10 are very good for close to mid range, and the recoil is very managable for both guns

hollow bobcat
#

Class: pistols
Weapon: M1911
I mean... we all know what this is, dont we?

gilded bronze
#

Class :Ar weapon :asm10 anti aimshake build

tender verge
#

Class: Sniper
Weapon: Outlaw
Performance: I found that this class performs very well in CQC and midrange. You will have to get use to the lower zoom optic but the benefits of the increase ads will allow you to centre your shot even faster. All in all it is a good build in my opinion if you want a sniper performing in a not so intended ranges. Have a wee try, thanks!

ocean bolt
#

Class: SMG
Gun : fennec
Overview: lets make this the most downvoted loadout and show your hatred to the akinbo fennec who ruined s12 for us

keen glen
#

Class: SMG
Weapon: Fennec
Overview: Better than the build above me

dusky gorge
#

Class: AR
Weapon: BK57
Overview: low recoil and great for short and medium range. Can kill long range but is a little bit difficult.

wide cape
#

Class: Marksman
Gun: SKS
Overview: good ADS speed,Good BSA/aim shake,bit high recoil(basically default)
Free slot for an optic,a suppressor or whatever you want
Note:Grip is granulated

tribal merlin
#

Class: AR
Weapon: HBRa3
Overview: Surprisingly good range, can take on long range battles and recoil is easy to control. Has good mobility and strafing speed.

fair swift
#

Class: Sniper
Weapon: Artic
Overview: I once created the greatest sniper build in the world, sadly I forgot the attachments. This isn't the greatest sniper in the world it's just a tribute.

glass parrot
#

Class: Sniper
Weapon: Artic
Performance: This build will ruin someones days IF you can aim properly.

vagrant hollow
#

Class: assault rifle
Weapon: lk24
Performance: lk24 camping build for attack of the undead

dawn bramble
#

class: ar
weapon: ak47
performance: speed. good for rushing and mid range if you can control recoil

ocean bolt
upbeat river
#

Class: SMG
Gun: RUS
Overview: the 50 round mag makes it a laser. The vertical and horizontal recoil is easy to control. The ads speed is actually very good. This was actually my new build because it can laser people medium to long range.

wet void
#

Class: SMG
Gun: GKS
Overview: Laser beam mid range, good ADS speed, Monolithic Suppressor gives +25% Damage Range thus usable long range too, Marksman Barrel counters the ADS BSA penalty from the suppressor

gilded bronze
#

Class: AR
Gun: KN-44
Overview: in this build i decided to put Marksmen barrel and longshot perk for extra 10m 4 shots kill potential, OWC tac laser for BSA and ADS speed boost, Granulated griptape for more BSA and No stock to boost ADS and movement speed, this build has no downsides, recoil control feels like old KN-44.
Recommended for both Aggressive and Passive players.

Traduction:
OWC Marksmen barrel
OWC Tactical Laser
Granulated Griptape
No Stock
Longshot perk

plush flower
#

Class: assault rifle
Gun:AK-47
Overview:amazing setups made for the new Ak users.Features little to no recoil and outclasses any gun,even snipers at range to help people get used to control if recoil.it’s also a 1-2 shot kill to the feet/hand and it also never had to reload.

gilded bronze
#

Class: smg
Gun: GKS
Overview: Fast paced, accurate, good for MP (especially in smaller maps)

tiny ice
#

Class: AR
Gun: Ak117
Overview: pretty good for close-mid gun fights good recoil control and you can swap integral for short dorime

sharp rock
weary socket
#

Class: SMG
Weapon: Fennec
Performance: Good luck aiming with this, at least you’re fast... yay?

bright siren
#

Class: SMG
Weapon: HG-40
Overview: I made this look like a MP-40 and it has good recoil and fast reload

verbal oyster
#

Class: ar
Weapon: hbr
overview: good build

verbal oyster
#

Class: secondary
Weapon:peashooter
Overview: very fast and accuracy

wind goblet
#

Class: AR
Weapon: T25
Overview: Arguably one of the best aggro ARs, the t25 is extremely agile and packs a fast and powerful punch with stopping power rounds. Light stock gives insane strafing speeds, use combat stock if you are a dropshotting sweat. Recoil and aim shake are definitely jittery, but not problematic at close ranges where this weapon is ideal, and with practice you can challenge mid-long in emergency situations. Please note that the default irons are often difficult for some people to adjust to, but if you have geometry or demise it’s GGs. Infiltrate, however, is still better than default.

gilded bronze
#

Class - SMG
Weapon - QQ9
Overview - imo the best all rounder loadout for the qq9.

steady cargo
#

Class: SMG
Gun: GKS
Performance: Shoots like a laser, ADS is still quite fast despite the steady stock. Basically no recoil control is required, u point and shoot and they’re dead. It’s probably the easiest build to use, sacrifices mobility a little bit tho. This suits a campy/tactical playstyle. Switch out steady stock for combat stock if ur more aggressive.

torpid granite
#

Class : Shotgun
Gun : KRM-262
Overview : Nice range, mostly 1 shot hipfire. ADS speed is good and mobility is fast.

celest ember
#

Class: SMG
Weapon: MSMC
Overview: Marksman is to reduce recoil and increase damage range and accuracy, Tac Laser and No Stock are for mobility, and Sleight of Hand and Fast Mags are for making sure you are ready and staying on the move as much as possible. If you flank around, stay within your 4-shot-range, and keep yourself ready for fights, you can pick your enemies apart before they can even react to you.

dusky gorge
#

Class: AR
Weapon: AK47
Overview: little to no recoil with a small debuff to mobility. Good for small to medium range without a scope.

edgy fjord
#

Class: SMG
Weapon: QXR
Overview: Inspired by Futives MP7 Modern Warfare load-out, I replaced the Merc-Foregrip with the Strike Foregrip since it has better stats and no increased ADS speed than the Merc-Foregrip. Replaced Stippled Grip Tape for the OWC Laser since the Grip Tape decreased ADS bullet spread. No-Stock for ADS speed, Marksman barrel to decrease recoil and increase ADS accuracy and range, Monolithic Suppressor for suppression and more range, because this gun is a SMG.

coarse abyss
#

Class: AR
Weapon: M4
Overview: Very little recoil and acceptable mobility, good for Small to medium range.
MIP Strike stock.
Granulated grip tape.
Ranger foregrip.
OWC Laser - Tactical.
Full ammo perk.

grizzled geyser
#

Class : Marksman rifle
Gun :sks
Overview :good accuracy fast ads excellent at rang

cinder crest
#

Class: SG
Gun: BY15
Overview: One Hit Kill from Close Range with the temporary speed boost for every kill. Preferably used for Flanking and Rushing.

steady bridge
#

Class: AR
Gun: Peacekeeper MK2
Overview: Good Decent Damage from Close Range to Mid Range. Can be used for Rushing and Flanking

fossil prawn
#

Class: Pistol
Weapon: MW11
Overview: it’s a mini (silenced) pocket smg (not a troll build) perfect for snd snipers dorime

steady bridge
#

Class: SMG
Gun: AGR 556
Overview: The ADS Speed is decent and the recoil is easy to control. Fast Killing Gun in Close Range and Good at Mid Range to Long Range fights.

hollow river
#

Class: AR
Gun: Peacekeeper MK2
Overview: Good Decent Damage from Close Range to Mid Range. Can be used for Rushing and Flanking

wispy lava
#

Class: AR
Gun: ak47
Overview: great damage for close to long range, great recoil control but some may find it difficult to use

celest ember
#

Class: SMG
Gun: AGR556
Overview: A true SMG-AR hybrid, this can work in both close quarters and at mid range gunfights.

silk ruin
#

Class: AR
Gun: M4
Overview: this build is superior when It comes to versatility good for all game modes and effective at any range high ads speed and mobility (I don't know if this is a recommended build from the game cuz my uncle just recommended this build to me) feel free to dm me if you have any suggestions to improve this build

gilded bronze
#

Class: SMG
Gun:rus-79
Overview: it's similar to my first build I just added some minor adjustments for br
Feel free to change it to 38 fast mags or a light barrel if you prefer being more aggressive

gilded bronze
#

Class:smg
Bame:msmc
Overview:very good at close to medium range

dim elk
#

class: marksman
weapon: sks
details: spam spam spam, that's all.
br suggest with long shot mod for the first one and mp suggest for 2nd one

fiery aurora
#

Class : assault
Weapon : m4
Detail : very good long range weapon
Most of beginner uses m4
M4 is not quite popular in normal player so I thought making it as long range

wet void
#

Class: Assault Rifle
Gun: Avtomat Kalashnikov 47
Overview: good for SnD (all other ranked modes suck, you can't change my mind)

stoic jewel
#

Class : Assault Rifle
Weapon : AK-47
Overview : it's my Ak-47 loadout and I think it's good for MP. fast ADS, good rang.. if there is any problems tell me so I can fix it 😇

solar sapphire
#

Class : Assault Rifle
Weapon : AK-47
Overview : Don't use it, it's hard to use and your recoil flying like a plane... Now spam me the dislike button

tiny ice
#

Class: AR
Weapon: Ak47
Overview: ak47 chain?

toxic wigeon
#

Class: assault rifle
Weapon: M4
Overview: 0 recoil, max level, perfect control and low mobility.

silent flax
#

Class: SMG
Weapon: QXR
Overview: faster ads speed, monolithic for range boost and silenced (it's not bad on MP7, even road.apk fans won't say it's bad on qxr), short barrel cuz similar to no stock but less downsides, granulated tape to counter bsa, owc laser because yus, enhanced bolt because yus.

ocean bolt
proper mantleBOT
#
stevefil0#6873 has been warned

Reason: Posted a link

quiet steeple
#

Class: AR
Gun: HVK-30
Overview: Good ADS Speed, Mediocre Mobility
I personally like this build. Can pick off head-glitchers with ease. The only problem i find is the constant reloading. You can switch the Rear Grip for SoH
Pretty Versatile

forest geyser
#

Class:Sniper
Gun:Outlaw
Overview: suitable for hardcore quickscopes high mobility and amazing ADS speed

barren sierra
#

Class: Ar
Gun: Asm10
Overview: Its meta, dont downvote it for god sake

spring igloo
#

Class: SMG
Gun: Fennec
Overview: This gunsmith will make fennec's recoil easy to control, But the disadvantages is on middle range.

rare flint
#

Class: Assault Rifle
Weapon: HVK-30
Overview: 3 or 4 shots dead when shooting the chest

subtle bridge
#

Class: Assault Rifle
Weapon LK 24
Overview: THIS IS NOT A MP WEAPON its suited for battle royale, i use the blue dot on it, give it a chance it is pretty nifty, with fast fire rate and low bsa, makes this a medium/long range laser

tranquil drift
#

Class: Assault Rifle
Weapon: Man-O-War
Overview: This is a BR Gunsmith it also can be used in MP but its not great for there because of its mobility its better in BR
Gunsmith: Huge Suppressor, Marcksman OWC, x3 3 Scope, 35 extended mag and ranger poregrip underbarrel

proper mantleBOT
#
TOOKSTAH#4100 has been warned

Reason: Posted a link

maiden crest
#

Class : marksman
Weapon : sks
Overview : good ads speed and cursed look good for close and medium range

thorn leaf
#

Class: SMG
Weapon: QXR
Overview: Really good with close-medium range. Good versatility and good hipfire.

gilded bronze
#

class: marksman
weapon: sks
overview: pov its the dmr 2.0

rotund parcel
#

Class: Marksman
Weapon: Sks
Overview: Very versatile set up. Excels in almost any distance. Made for claw players. Class set up-MIP Light, No stock, Operator foregrip, tac laser, sleight of hand.

ornate merlin
#

Class: Marksman
Weapon: SKS
Overview: its a beam.

karmic mortar
#

Class: Pistol
Weapon: .50 GS
Overview: Handy in long range fights.

frosty shard
#

Class : AR
Weapon : AK-47
Overview : Extremely accurate with managable recoil and fast ads time. Suitable for long to mid range fights. Is a beam if you memorise it's recoil pattern

spare forum
#

Class: AR
Weapon: ICR
Overview: Help. Don’t use this. I don’t know what the fuck is happening I’m out of control.

stoic jewel
#

Class : Assault Rifle
Weapon : AK-47
Overview : it's my Ak-47 loadout and I want to know is it good or no for MP
and if it's not good tell me where is the problem to fix it 😇
I don't have the 5.45 mag. if I have it I will use it

plush marlin
#

class : pistol
weapon 50.gs
overview : really handy pistol as secondary to match with my locus , personally I think it's a beam and close range (I don't use akimbo cuz it's for scrims)

strange yew
#

Class : SMG
Weapon : Fennec
Overview :The controls in this gunsmith are excellent, even over long distances
weirdchamp tomsmuguwukek

rare flint
#

Class: Assault Rifle
Weapon: ICR 1
Overview: Red Control still no recoil

strange yew
#

Class : Assault Rifle
Weapon : Man O War
Overview : because I am a player who is lazy to spray down, I use this att, yes as we know that huge suppressors are better than Marksman. (note: this is only used for support not rusher)
pepegrin

gilded bronze
#

Class: Assault Rifle
Weapon: AK-47
Overview: A build somewhat identical to Lyn's. Except this build is useless in MP. Use it in BR only. Has saved me from certain death on multiple occasions.

And if a few dummies didn't get it, I'll say it again. BR ONLY

Use the build above mine for MP because that's good, so dont downvote just because you're brain dead

slate flower
#

Class:AR
Weapon:KN44
A decent and modest build, suitable to be used for mid-long range gunfights

lime rampart
#

Class: AR
Weapon: ICR-1
Build is based on Girl's Frontline H&K 416's personal weapon. This thing have a decent aim down sights, a personal favorite of mine. feel free to change the other attachment to your preference.
Also, MP build.

#

Class: AR
Weapon: HBRa3
A Class born out based on Girl's Frontline G36's personal weapon, a decent peek and fire weapon for those who play's defence, a MP Build.
Feel free to replace the Tac Supressor with any other attachments.
And please, don't disregard other weapons just because they AREN'T META, that's just plain rude.

gilded bronze
#

Class: AR
Weapon: AK-47
it has a good rekoil you can change the underbarrel into merc foregrip 👀

rare flint
#

Class: Assault Rifle
Weapon: LK24
Overview: change no stock to Red Dot Sight if you don't like the iron sight

hushed bison
#

Class: SMG
Weapon: QXR
Overview: Less recoil and good mobility + accuracy

wet void
#

Class: Assault Rifle
Weapon: H&K G37
Overview: gud

sullen schooner
#

Class: Assault Rifle
Weapon: HVK 30
Overview: bad 👍

safe forum
#

Class: Assault Rifle
Weapon: FR 556
Overview: no

sullen schooner
#

Class: Assault Rifle
Weapon: DR-H
Overview: bad
pepegrin

bright siren
#

Class: AR
Weapon: DR-H
Overview: looks really W I D E and used monolithic suppressor because it does a lot of damage and owc marksman as well with OTM for more D A M A G E

timber dagger
#

Class: Assault Rifle
Weapon: Dr-H
Overview: laughs in 3 Bsa score

rare flint
#

Class: Assault Rifle
Weapon: DR-H
Overview: The best attachment for DR H, want silence tactical grip A, please replace the tactical supressor, not a monolitchic supressor

slate flower
#

Class:SMG
Weapon:AKS-47-U or RUS
Basic but stable build, goof for gunfights

heady rapids
#

Class: SMG
Weapon: QQ9SD/MP5SD (Supposedly)
Overview: Inspired by Modern Warfare 2019's UK SAS MP5 Build, Best to use in CQC Maps like Shipment .etc, Fast ADS and SoH Reload.

heady rapids
#

Class: SMG
Weapon: MP5SD/QQ9SD
Overview: Fast ADS and SoH Reload

bright siren
#

Class: AR
Weapon: ICR-1
Overview: has a nice recoil with long range and everything is equal including range,accuracy and control

quasi vine
#

Class: ar
Weapon: lk24
Performace: Squirtle

violet gate
#

Class: AR
Weapon: Ak-47
Performance: short to mid range, haven't really tested long range yet

golden elbow
#

Class: Ar
weapon: HBRa3
overview: this class is only useful for close range maybe mid range as I had a smg/ar class in mind when I was making this the recoil may be red but its not hard to control

maiden crest
#

Class : ar
Weapon : icr-1
Performance : good for close range hip and for mid range ads and it's cursed SO UPVOTE IT and also change the perk to seight of hand or replace it with any other attachement if you didn't like melee master

spare forum
#

Class: Assault rifle
Weapon: ICR-1
Overview: Significantly increased length for maximum intimidation, however weapon will no longer be effective in any other way.

warm turret
#

Class: Assault rifle
Weapon: KN44
4 shot for Close and mid range 5 shot for long range

violet gate
#

class: AR
Weapon: DR-H
performance: path said himself that there was no balance between recoil control and ads speed so this is the best i found, short to mid range and i was able to control it at long range decently (no im not a path d-rider)

wet void
#

Class: Sub-Machine Gun
Weapon: MP5
Overview: Clutched 3 1v5s in one SnD match and and topfragged in all 5 matches I played today

upbeat river
#

Class: sniper
Weapon: outlaw
Overview: use it because iferg says so. It also got 96/100 on the fergometer which is high

tiny ice
#

Class: Shotgun
Weapon: Hs2126
Overview: Sorry but dont use birdshot too lazy to make a new one switch birdshot to stippled or granulated or another mag feels
Also why tf did u guys downvote ferg’s build wheeze

dim elk
#

class:marksman
weapon:sks
details: br mode with extended mag+wooden body and good bsa+moderate ads speed
(dev, when can we have actual wooden body?)

ripe verge
#

Class : AR
Weapon : AK-47
Overview :
Mid - Long Range on BR only.

final haven
#

Class: speed.
Weapon: fennec.
Overview- fast mobility from switching from target to target quickly.

merry pilot
#

Class: AR
Weapon: LK24
Performance: has great long range capabilities with almost no recoil and very good accuracy, but with fast enough ADS to handle yourself in those close to mid range fights. best used in a Flex position where your on power spots or helping with obj.

fair tree
#

Class: Marksman Rifle
Gun: SKS 7.62×39
Performance: Good for close, to long ranged combat, if you have the right trigger finger, this will be the DMR (literally a DMR, chambered in the calibre an AK uses) for you :)
And, if you are ok with even faster ADS, switch the 30 round mags to the 10 round fast reload

celest ember
#

Class: Assault Rifle
Gun: Peacekeeper MK2
Overview: this is my personal build for the PK2, I'm aware it's not the technical best build for it but I love this one nonetheless, give it a try if you're looking to have fun, maybe stick to a 3 shot assault rifle if you care any bit about your K/D though

#

Class: Pistols
Gun: Deagle
Overview: ITS TIME TO D-D-DUEL! These bad boys are pocket shotguns, with 26 rounds and a high firerate, it pairs great as a backup to a sniper or other mid to long range based weaponry

spare forum
#

Class: Pistol
Weapon: .50 GS
Overview: Yikes that post above was hard to read. Use a better build please. Either of these works great and mono shouldnt give you any trouble since akimbo is strictly for close range.

proper mantleBOT
#
! A𝑝𝑎V̶̓̎Ě̶̑#0350 has been warned

Reason: Duplicated text

tidal raft
#

Class: smg
Weapon KN44
Overview: now, hear me out...
You can go fast while ADSing, its also cursed as fuck and the sweats will die irl when they see it

quaint harness
#

Class : SMG
Weapon : QQ9
Overview : the build i used to destroy ege, the mobility on this is already good, so i dont care if its reduced and its.. ok i guess (mostly aggressive tho)

lone jewel
#

Class: Marksman rifle
Weapon: Kilo bolt
Overview: Can quickscope and iron sight is clear so long range visibility is good. Range is more and can 1 shot on chest or above, needs practice but a really good weapon.

#

Class: SMG
Weapon: Razorback
Overview: Good at Mid to long range. At close range don't hipfire, ads fire as hipfire accuracy is low but high ads accuracy.

#

Class: AR
Weapon: Drh
Overview: High accuracy, quick ads speed, long range and low recoil. Cannot be sprayed, needs good aim but is beastly.

tidal raft
#

Class: omfg
Weapon: M4
Overview: the: What have i done starterpack

maiden crest
#

Class : lmg
Weapon : chopper
Overview : name explains everything

clear linden
#

Class: SMG
Weapon: QQ9
Overview: Fast ADS. This build is for aggressive players(:. if you are going to use this build, remember, just push.

verbal oyster
#

class: smg
weapon: mobility go brr
overview: qq9 trendsetter

slate flower
#

Class:Shotgun
Weapon:Echo
Overview:a rly good hip fire build suitable for camo grind

sharp rock
#

Class:marksman
Weapon: sks
Overview: flex

rare flint
#

Class: Shotgun
Weapon: Echo
Overview: change speed up kill to 25 ammo if you want spam

prime gazelle
#

Class: SMG
Weapon: Fennec
Overview: Scarily accurate SMG with boosted ranged potential that can shred enemies woth both hipfire and ads, and at close range and mid range. Decreased mobility is the only drawback to equipping this to the Fennec.

verbal oyster
#

Class: ar
Weapon: Drh
overview: I stole this build from a friend, it works really well

tribal lintel
#

@verbal oyster please upload builds with the correct classes and weapons

Edit: Thank you dorime

ruby leaf
#

Class: Assault Rifle
Weapon: Ak-47
Overview- This Class setup focuses on range, Accuracy and control which are greatly important in BR, yes this is a br class, and mobility was lost, but it's still greatly viable

silent flax
#

Class: SMG
Weapon: GKS
Overview: good ads speed, no negatives in terms of bullet spread accuracy (GKS has a very high accuracy score), 40 extended mag instead of 32 fast because gks reloads fast enough, and the extra bullets help in long range, monolithic to extend the range (4 shot kill upto 25m) and suppressed.

barren sierra
#

Class: LMG
Weapon: Chopper
Overview: OWC light suppressor for silenced but it decrease dmg range, BUT DONT WORRY because chopper infantry barrel gives dmg range and bullet spread accuracy, plus the attachments on left below are really needed for chopper

azure barn
#

Class: AR
Weapon: AK-47
Overview: Intentional bad weapon build. Created in order to achieve a Dragunov look to it. Unfortunately, it lacks the right mag attachment to finish it off. It actually works, but definitely not something to bring in ranked.

sterile portal
#

Class SMG
Weapon AUG
Overview:
Use 60
Be lmg
dorime

fringe star
#

Class: SMG
Weapon: QXR
Overview: uhh was bored and created this, and it has good ads speed, BSA, and Strafing speed

merry pilot
#

Class: LMG
Weapon: Chopper
performance: does really well is objective mode and is great for holding power positions or blocking off certain entrances.
disable allows you to basically just cus down movement from the enemy since your spraying a lot your gonna hit the legs. fast zoom in time, great accuracy, and good hipfire

proven robin
#

Class: Marksman
Weapon: SKS
Overview: Good mobility while being able to kill with two shots on long range. + its silenced

hollow bobcat
#

Class: SMG
Weapon: QXR (mp7 for the fellas)
Performance: Decent ADS with good recoil control and good accuary.
Works good in CQB, and works perfect in mid-range; movement speed is meh but light stock helps with that

tardy helm
#

Class:sniper
Weapon: DL Q33
Overview:the ads is op just use it and see how good it is please

bright siren
#

Class: LMG
Weapon: Chopper
Overview: I made chopper into a sniper (so yeah)

feral tundra
#

Class:SMG
Weapon:RUS-79U
Overview:fast ads and is has ok range if you want more accuracy add a marksman barrel instead which also allows better hip fire

eternal gulch
#

Class:Sniper
Weapon:Locus
Overview: fast ADS

tiny ice
#

Class:Sniper
Weapon:Na45
Overview:Pls dont downvote cause its the na45 but yeah good at everything just shoot the ground kekpog dw i only use it when someone in the enemy team uses it dorime

river lagoon
#

Class:AR
Weapon:AK-47
Overview:Decent recoil with high accuracy

long summit
#

Class: smg
Gun: qq9

twin knot
#

Class: AR
Weapon: Peacekeeper Mk2
Overwiew: Excelent control, almost no recoil. Silenced, perfect for ranked (I use this build a lot)
PS: If you Hipfire a lot I recommend you to change to the 5mW Combat Laser

sharp rock
#

Class: marksman+ar
Weapon: asval+spr
Overview: very good

gilded bronze
#

Class:AR
Weapon:icr
Overview; like the honey badger from cod ghosts works amazing try it pls

gilded bronze
#

Class: AR
Weapon: LK24
Overview: This build's ok, strike stock doesn't decrease ads speed, a bit of strafing yeah, ADS speed is pretty good, 40 round mag can be switched for a gran. tape or a red dot, there's really not much kick and recoil and its silenced, it does shred

weary socket
#

Class: SMG AR
Weapon: VSS As Val
Performance: good for grinding long shots

gilded bronze
#

class: marksman
weapon: spr 208
performance: op

ebon lintel
#

Class:AR
Weapon:M4
Overview:its a pretty good class good for mid to long range gun fights i would recommend to put on a bigger mag if u would want too

gilded bronze
#

Class: Sniper Rifle
Weapon: Locus
Overview: Fast ads speed with a potential one hit to the upper body and mid torso.

bleak nebula
#

Class: Marksman Rifle
Weapon: Kilo Bolt Action/Kar98k
Overview: I decided to give the kilo another try yesterday, and honestly this build isn't too bad. ADS speed is pretty good. It's more difficult to use without stopping power, but I don't think sp is worth the penalties.

I use this class in snd, and it's actually fun.

undone void
#

class : smg
weapon : agr 5.56

muted magnet
#

Class: Marksman rifle Shotgun
Weapon: BY15
Overview: Built for long range kills please not that it should not be used as a regular shotgun use it like a marksman rifle

grim bone
#

Class: Sniper
Weapon: DLQ33
Overview: you can use bipod instead of suppressor (i use it for filling the 5th attachment slot)

fossil prawn
#

Class: Marksman
Weapon: SPR
Overview: great for respawn sniping, didnt use the bolt that increases the fire rate since i didnt even feel a change to it but i was getting more hitmarkers in my experience

crystal glade
#

Class: Locus
Weapon: Locus
Overview: idk what to say i just want you to rate it, but its good kinda fast with lightweight perk, and sp 1 shot i kill doesnt work or dmg is just too low for 1 shot i kill or maybe its just hallucination idk just rate i appreciate it thanks

wintry vapor
#

Class: Marksman
Weapon sks
Overview: fast ads and silenced, perfect for all ranges

slate flower
#

Class:AR
Weapon:MoW
Overview:Stable and solid build, suitable for any range

timid arrow
#

Class: Assault Rifle
Weapon: AS VAL
Overview: Stable handling, good speed, generally good in combat

karmic mortar
#

Class: Assault Rifle
Weapon: AS VAL
Overview: Very easy and controllable recoil, great Bullet Spread Accuracy, and a quick yet silent build made for an aggressive playstyle.

worldly dew
#

Class: Assault Rifle
Weapon: LK24
Performance: The cat approves of this buildtomsmug

slate flower
#

Class:SMG
Weapon:Pharo
Overview: if you know how to use it, it's a beast
Credit to @sharp rock for build

#

Class:SMG
Weapon:MSMC
Overview:Controllable recoil and FAST ADS speed, suitable for every situation except long range fighting

crystal glade
#

Class: shotgun
Weapon: Echo
Overview: Perfect for rush anc close range fights, this gun is perfect if u mix the combo of slide and shoot or slide scope shoot...

rate it pls so i can improve it

quick star
#

Class: AR
Weapon: Ak117
Overview: Good ads, good spread, little recoil, shreds in long range and close range. Overall superb loadout, no negatives.

thorn leaf
#

Class: Marksman
Weapon: SPR
Overview: This is built like a sniper. Good range, ads speed and really fun to use.

crystal glade
#

Class: Shotgun
Weapon: Echo
Overview: much better version, pls dont use the first one i send it sucks, slug reload only shoot 1 pelet that destroy the entire rush gameplay, overall its good for close range fights, and the combos i said in my 1st msg i sent abt this is still gona work

fair tree
#

Class: Pistol
Gun: .50 AE Desert Eagle
Performance: mid to long range, maybe close, haven't had much luck with it

hollow bobcat
#

Class: AR
Gun: AK-47
Performance: Just an AK-12 based loadout, still good at mid range

hollow dragon
#

Class: SMG
Weapon; Fennec
Overview: Even it’s supposed to be Akimbo, this build can just shred single only. Ofc only recommend for Close and Medium. Long range if lucky and skilled. Overall just hip fire and get free win

tight frost
#

Class: Marksman
Wepon: SPR
Overview: incredible ads speed and damage, can be used both for hard and quick scoping the only downside is that it's quite slow

uneven shuttle
#

Class: Assault Rifle
Weapon: AS VAL
Overview: Decent ADS speed, little to no recoil in close to mid range only issue I see is the mobility but with the lightweight perk you are all set.

cobalt idol
#

Class: AR
Weapon: AsVal
Overview: hipfire is the same as cordite pre nerf, very fast reload, and you can sorta use it as an ads weapon

round brook
#

Class: marksman
Weapon: kilo bolt
Overview: Very little punch, good stability, good ads & silenced
English: monolithic suppresor, YKM combat stock, OWC tactical laser, OWC stopping power reloj, stippled grip tape

sharp rock
#

Class: marksman
Weapon: spr
Overview: gold

sly agate
#

Class: Assualt
Weapon: M4
Overview: Great in domination, Slow, Perfect controlling.

limber patio
#

Class: AR
Weapon: MoW
Overview: Good ranged, MoW combo. High damage but lower ADS.

#

Class: AR
Weapon: AS-VAL
Overview: Great accuracy, range, and damage. But lower control (bugged in pic lmao.)

blissful garnet
#

Class: marksman
Weapon: spr
Overview: for BR, I need a 5th attachment

slate flower
#

Class:Sniper
Weapon:Artic. 50
Overview:Just, don't....

rare flint
#

Class: Shotgun
Weapon: KRM 262
Overview: Familiar attachment BY15 and KRM 262 if you change stippled tape to speed up kill

slate flower
#

Class:Shotgun
Weapon:KRM
Attachments:Marauder supp
Light extended barrel
5mw laser
Speed up kill
No stock
Overview:Shotgun go brrr

slim gorge
#

Class: shotsniper
Weapon: HS0
Name: Sniper from Wish.com
Overview: it uh.. sucks. The main reason i made this abomination is for grinding the longshots. Who decided it was a good idea to make a longshot camo section for shotguns anyway??

warm turret
#

Class: AR
Weapon: AS VAL
Description: My best gunsmith ASVAL so far, but idk for you guys

#

Class: AR but no
Weapon: ASVAL
Description: only for fun

wet void
#

Class: Shotgun
Weapon: KRM 262
Overview: Good for SnD; The SnD loadout and class setup I use

upbeat river
#

Class: AR
Weapon: Man O War
Overview: it's good

quasi vine
#

Class: shotgun
Weapon: by15
Performace: man

undone void
#

classes : ar & marksman
weapons : as val & sp-r 208

sterile portal
#

Class: AR
Gun: AS VAL
Overview: I call cap to this build
This is copyrighted
And if u switch striek fg fur soh then that’s copyrighted too
Have fun

native thistle
#

Class: AR
Gun: AK-47
Overview: Good for all ranges, except for down middle for crossfire, either way the ads is fine, the control is good, and the accuracy is good for hip and headshots

bright siren
#

Class: shotgun
Gun: HSO
Overview: well looks like a sniper (nothing much to say :p)

elder grove
#

Class: AR
Gun: AK-47

This is a setup specifically for Alcatraz, as it’s only good for medium-short ranges. With the 5.45 Caliber + the Mono and the OWC Ranger, it will really help you take enemies out faster in gunfights in medium range.

trail field
#

Class:SMG
Gun: Fennec
Overview: Good for Close to Mid Range battle

ebon lintel
#

Class:shotgun
Weapon:krm-262
Overview:good for hipfire

untold anvil
#

Class:AR
Weapon:MoW
Overview:Really good and nuke loadout for hackney yard (RANKED)

trail field
#

Class:SMG
Gun: QQ9
Overview: Easy to Control, Good in Close Battle

slate flower
#

Class:AR
Weapon:AK47
Overview:The dummies guide to a simple and stable recoil rifle wheeze

spare forum
#

Class: Pistol
Weapon: .50 GS
Overview: Ideal competitive build. No changes necessary.

slow otter
#

Class:SMG
Weapon:Vector
Overview:The fastest primary weapon sprint speed possible,if you’re really good with controlling recoil you can also somewhat beam ppl and beat non3 shot ARs mid range in terms of reaction TTK

trail field
#

Class: AR
Weapon: HVK
Overview: Good for Mid Range, Low Recoil

lucid sage
#

Class:AR
Weapon:LK24
Overview:close range mainly but can be good at medium range.

lucid sage
#

Class:pistols
Weapon:deagle/50.gs
Overview:a good secondary DO NOT USE LONG RANGE!

sterile portal
#

Class:Marksman rifle
Gun:SPR-208/Remington 700
Overview:BR build for the SPR
With the .338 lapua mags it can one tap to the head at any range and with this build u basically have all upsides. Better ads speed, base RoF, more damage, extra zoom (not to forget the really clean clean bezels of the SPR 28mm custom scope) and suppression. This overall is * no cap * the best build fur the SPR possible (in br)
And it is by far the best gun to use at long range dorimedorimedorime

gilded bronze
blissful garnet
#

Class: smg
Weapon:mp5/qq9
Overview: aggressive

vagrant hollow
#

Class:ar
Weapon:ak47
Overview: good ads, easy to control recoil

heady minnow
#

Class:Marksman Rifle
Weapon: SP-R 208
Overview: idk what to type ummmm fast ads
Edit: dont use heavy bolt that is not good for fire rate

night eagle
#

Class: Sniper
Gun: Locus
Overview: wall Penetration and fast ads no stp reload.

blissful garnet
#

Class: sniper
Weapon: arctic
Overview: read the weapon name

unkempt bison
#

Class:sniper- Gun: locus

#

class:ar weapon: ISR-1 armory

keen flame
#

Class:ar
Weapon:Qq9
Overview:Stable low recoil build with fast ttk

#

Class:sniper
Weapon:locus
Overview:Fast ads build with avg sniper hitbox and comparitively high mobility

tidal raft
#

Class: shotgun
Weapon: KRM 262
Overview: cry about it