#Interactive repair

8 messages · Page 1 of 1 (latest)

civic relic
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I feel like my only complaint so far besides some small bugs is the lackluster repair system.
Looking straight at something and holding f just feels so slow
I would suggest to either go for skill checks for a more interactive repair system or have something like a space engineers repair where you still get to move around while repairing

finite monolith
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Some repairs have a minigame (usually full components) where others such as the radiator are just "hold F". The minigame is usually on those that cost materia to repair and have the potential to permanently break if left broken iirc.

hushed snow
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I like this suggestion

vapid jasper
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That exactly what Coulianos said on the second last Q&A "currently the repair you juste have to press a button and that it".

I think that what you suggest is part of the combat ship and maintenance revamp on the next summer update.

quick thistle
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Let's get some internal explosions too. Loss of gravity, having to run emergency power.

vapid jasper
quick thistle
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I mean internally to the ship. Imagine trying to run to the bunks where fire always starts and the whole cargo deck doesn't have gravity.

vapid jasper
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Yea I was speaking for on the ship.
Still I don't imagine a fun gameplay of having no gravity on the cargo deck. What do you thinking ?