#Meteria and Weapons.

5 messages · Page 1 of 1 (latest)

little cloak
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Currently in the demo, you collect a bunch of material, a whole lot of weapons, then loose ALL of it whenever you complete the mission, as it all resets. I would love to see in the full game a degree of materia and weapons that can be carried over from mission to mission, or at least the ability to buy a weapon from the hanger and bring it with you on the mission.

half rapids
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an elegant solution would be converting the materia in strorage into credits at the end of the run

rough prawn
half rapids
hardy rune
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Endless mode-- from the FAQ channel -- might address this somewhat. Longer runs mean that this would be felt less.