#An easy way to add pvp...
259 messages Β· Page 1 of 1 (latest)
Sea of Thieves or new incoming Wildgate can help you with that...
But this game is about ship managment and teamplay...
Well I don't think pvp is a good idea for this game...
But it's just my opinion... Devs should decide what they want to add...
So Wildgate is for you then...

If I remember correctly, devs said that it's a huge technical challenge to have 2 players ship at the same time.
Also, Wildgate is a better game for those who want pvpve
#common-questions message
As stated there they have no plan to work on PvP for this title
Which is kind of a shame in my eyes but I 100% understand
Full coop titles are good too
This game is just not about pvp...
yup and thats alright π
You do at least get hit markers when you nail your teammates.
I can understand this method of adding pvp. It would be cool, but adds SO MUCH development time
You don't need it, just go play wildgate
but what if we want to play this game
go play something else.
lovely reaction from someone with a lovely name bragging about all their lovely hours in SoT. SoT is how they market this. the only similarity is in how ship systems are managed. Its closer to FTL than SoT.
As everyone has suggested, go play wildgate. its, and this is coming from a fellow sot player, what SoT arena SHOULD have been.
Please NO PVP. This game does not need PVP.
Im excited for this game explicitly bcuz theres NO PVP.
Jeez was mostly just a suggestion of a fun little Easter egg or dumb thing to do in the lobby on my part
Otherwise I agree no pvp
An example of what I mean is atlyss
The game is a pve game but has a silly pvp area for the fun of it and it ain't balanced at all just some silly fun
Ur fundamentally misunderstanding how game developement works. Anything they spend time on is time taken away from the core game. I dont want PVP in the game for several reasons, even if i never play it it will still negatively effect the game in the following ways
- It would take months to develope that level of PVP, this is months taken away from core PVE features I would want to see
- it attracts ppl who exclusively want PVP and gives them the wrong impression about the game, potentially increasing dev pressure to add more PVP items or bug fix PVP, removing time from core PVE features.
- it can lower steam reviews for ppl looking for a different experience, thus lowering sales.
Not every game needs PVP. If you want PVP then go play COD or PUBG or any other game that has PVP. Leave our PVE games alone
"leave our games alone" is a little rude
you could just point them towards modding communities
we have already
dude, the pvp suggestion is making it so that you can completely opt out if you chose
the people who want pvp want to play against other people who want pvp
it isnt fun to play against people who dont want to fight back
@dawn edge
@dawn edge
ben moment
ngl you look like you are talking out of your ass,
- yes pvp takes a while to develop but you can say that about literally anything, but also its not as if pvp is a completely new innovation. it is highly flushed out and ways to implement exist and it wouldnt be pioneering a completely new idea
- again, hypothetical. you capture a mixed audience of people who enjoy both.
- or it increases steam reviews as it attracts a broader audience
your points against pvp are all what ifs and like your own distaste to it
the devs did say it wasn't within the scope of the game so fair enough, if they don't want to add it they obviously have the right not too
no one here asking for pvp is asking to play wildgate. there is a platform here that looks super cool and feels good already, so people obviously want to play it. wildgate isn't a style that looks appealing to me personally, so thats why we are curious about adding pvp
ur first point doesnt disprove my first point and instead reinforces it as u agree it takes a long time to develop
Ur second point is also a hypothetical
Ur third point is a hypothetical not backed up by any evidence, and is instead a less likely outcome. Im signing off, ive said my peace
Also based on the thumbs down the rest of the post has so has everyone else
lol
"im signing off, ive said my peace"
π€
glad you are open to discussion
and clearly have never touched software in your life π
not to be insulting, but there is literally mountains and mountains of implementations of pvp through out gaming
i just want an option to shoot my friends with a shotty for the lulz
considering we can already do negative damage to friends, positive damage woudldnt be hard to code
- -> -
this is totally me when the plusminus is greater than the minus
and its not as if devs live within a box and can't communicate with other teams. opening the playerbase to people who are interested in pve and pvp is literally just a broader audience reached with a game
Even if it's an option, pvp will not be well implemented as the game is not design for and players will 100% make bad review about it.
I thinking about it like you want a Indian restaurant make sushi because there rice is very good.
Personally this game isnβt designed to support a robust pvp system. Ideally it would be like sea of thieves, but since its mission based invasion or pre agreed matches would be the most realistic here. There is always an option to disable invasions like in Dying Light but again, the system isnβt designed to have that feature.
Invasions would be very cool imo, always a fun part of games that have them (on both sides)
but currently, if you look at everything a player can do.....
a knowledgable player could just troll/sabotage the shit out of their opponent with no risk
The problem with attracting more players with pvp, is the people who do want it will demand more attention on pvp and split the players and Devs. It's happened to far too many other games, it really doesn't need to happen here. Not every game needs pvp.
The only way I imagine to have what the OP want is a mod.
Or jump ship 2 ^^
this and wagering credits would be cool
I think invasions are a bad idea- people who wouldn't want to participate could get roped in
settings menu:
I think making it not an option and explicitly making pvp a like queue system would avoid the argument of "people want more"
Just play a different game
like just using the existing ship and combat platform in an empty void
Not everything needs PvP
why don't you take the stick out of your ass and not queue pvp then π
like you aren't contributing anything by saying play a different game
I'd rather the developers focused on the game they created, which is coop PvE and not have to waste time on balancing and other features
theyve already said theyre not spending time to make it rn man
pvp balance would be comically bad unless they tuned it for YEARS
look at everything a player can do
seriously
and honestly I think a lot of people would be okay with this lol
The game straight up is not made or balanced for PvP, it makes 0 sense for them to waste time to add the mode and make it so it's actually workable/fun
It was easy for games like Sea of Thieves where it was PvPvE to make a PvE only mode. The game was made upfront with both in mind, but other games where PvP was added later or even made at the same time, you get a lot of janky rebalancing. The game already is balanced different with 1-4 players, there would be an additional layer of balancing for PvP
yeah I know they said that I imagine it wouldn't be added for a while but just completely disregarding it is such a loss for how great it feels right now
It works precisely because it's PvE only with 0 intention of ever making it PvP
"how great it feels right now"
how exactly have you felt PVP already?
im talking about the like
actual movement/guns/world interactions
everything is responsive and smooth they've done a great job on the base game
if I could fight someone else it would be cool
some games just feel bad for pvp
like helldivers doesn't feel right for it if ykwim
The current flight combat and gunplay is pretty light. There aren't really crit points, you don't actually aim your ship weapons really, just get into an approximate box and it hits
BOth Helldivers and Jumpship are PvE co-ops, what makes jump ship feel better for PvP?
im not sure if I can necessarily describe but but have you felt the difference between csgo and cs2/valorant
in terms of responsiveness/movement
the game feels snappy and not floaty
But those games are made for PvP up front
it would not feel great once you realize that whoever boards with a rocket launcher and a railgun volley instantly gets halfway to a win
Load up on 3 rocket launchers and to easily kill all crew of damage the ship that it kills itself with DOT fire damage
that would be funny
Do you mean like, bullet sponge kind of PvP vs. one shot one kill kind of balancing?
its pritty simple if Pvp isnt in the scope for the development it will not get in the game.
If you want it or not doesnt matter.
Won't stop people from asking it for the next forever π€£. I hope the devs don't cave
Yea. I experienced the same on the Manor Lord discord xD
tbh my opinion to pvp is that there are enought pvp games and for example pvp was one of the things that i didnt liked on sea of thieves because if you have limited time you dont stand a chance
Right back to my original comment of "Play a different game"
It's like being mad at tennis for not having an archery component in it
because it would be really cool
Yeah, also why i stopped playing until they introduced baby mode PvE only servers π€£
There's something awful about working an hour+ on a really hard quest just to be sunk and lose it all to PvP nerds
Yep and if you look how long it took for sea of thieves to get saver seas we shouldnt expect a smaller studio doing some similar stuff faster xD
YEARS
and pvp balance, as a rule, is a little bit more delicate, lol
"BuT tHe TeNnIs PaRtS aRe ReAlLy SnApPy AnD gOoD sO iT WoUlD bE bEtTeR wItH ArCheRy SoMeHoW"
(β―Β°β‘Β°)β―οΈ΅ β»ββ»
Is squash solo some kind of pve tennis π€
Yo the wall is OP wtf
I love that all the same arguments i made originally are just being remade over and over is various different ways and the OP and his one friend is just like "nah invalid"
its a classic strat
You should have seen the arguement yesterday and the day before that... and the day before that about people hating the roguelight aspect of missions
No PVP is the reason my friends and I are playing this game instead of Wildgate; fwiw
Yeah, No PvP is why this game is a wishlist/instant buy when it's out for EA
thats also a point i made
Same with Helldivers when it came out
although there is griefing... but that's a whole other issue
I hope the massive amount of downvotes on the post shows the devs that we do not want PVP in the game.
pipe down dude oyu just react
OPs friend is back everyone
this was a needed change people still dont take advantage of, its why rare is propping up a game that is very very unfortauntely dying
again valid, its not fun going against people who dont wana pvp either its like kinda sad/miserable
but this isnt tennis, its a work in progress and people i think would enjoy it. but i do concede that the devs dont want to do it so they dont have to
I'm at the very least pleased that a game like wildgate is coming out which is specifically designed for PvP, plus it has weird animals if you're into that
which im not lol, idk wildgate feels like overwatch vision which is why it isnt super appealing
I mean , it does look like confetti rainbow vomit
yeah lol
Huh you know, other than style, it's pretty much what i would think jump ship PvP would look like
or play like
i think at the most basic level its ship v ship, you enter queue with a wager of credits and get matched, differing maps from asteroid fieldsto just more open abyss so different ship manuevering styles have to be used. ship health just has to be increased along with components, and bording comes with the goal of sabotaging components, entering ship would need to be pretty restricted, possibly quicktime to open/control airlocks. i think range of things a boarder can do in the ship is almost generally limited as well maybe to killing players, i mean its kinda similar in idea to getting boarded in SOT, you need an explosive to do real damage
when i say components i mean outside comps like guns and what not
thruster pipes
again i feel as if this just has like good components to pvp, destroyable components, responsive gunplay etc
Ship combat is kind of basic though, i mean which is why i love it
the main thing is like, maybe for example SOT pvp at time can feel floaty or unresponsive, its not very "direct", while currently pve with bots feels good
yeah i mean i agree i think thats a charm of it
it is like 100000% of the time always easier to board and killt he crew than it is to sink a ship
agreed to this as well but naval itself is high skill ceiling
all i can think of is people just setting the ship to cruise control and manually fly towards enemy ships/grapple and have at it
yeah thats why SOT is horrible sometimes i played for the first time in maybe a year and our first tier 5 reaper combat was someone who just ran the whole time
also, the rocket launcher is lockon, so even if youre terrible, it hits
balance for this just isnt gonna be good, however its sliced
even with mat limits
Is it a friend agreeing with them and wanting a toxic element to the game or is it an alt account they're using to try getting their toxic element added to the game?
Yall?
Smart
You're the one chomping at the bit wanting to harm others. You're literally begging to have the ability to hurt others. That's fairly toxic.
π
Ehehe
HEHEHEHE
AHHAHAHAHAHAHA
YOU FOOL
I HAVE SEVENTY ALTERNATIVE ACCOUNTS
yeah actually @lapis wigeon @digital swan and me are all the same person
also im in this forum because i didnt want to open another one was tihis seems to be the pvp discussion form
or mainly idea
yeah im actually the mandatory sockpuppet that exists to contradict the OP, its a classic technique
because it will probably not exist
but yeah this is like the fatal flaw of SOT
their solution to it is impossible to find too the wind bag or whatever lol
I think it's because dev are from blizzard ^^
lol
Sorry I forgot, you do already have pvp in the lobby. There's a ball and two nets, enjoy!
@dawn edge there actually is PVP in this game. It's the pilot's ability to jump when their crew is off ship or out of seats. π Or, I guess you could 'PVP' by intentionally not helping your friends up if they get downed or hit by the stun-bot. You might not get invited back to play with people, and will likely get blacklisted by the overall community...but you can certainly troll other players if that's what you want to do.
lol that isnt what i want to do though because thats toxic
PVP in general is toxic, I don't understand your point.
fair.
competition when agreed to by both parties isn't toxic until one side starts actually acting in poor taste like shit talking
Ah, so you're asking for special PVP missions wherein you play against another crew? okay that makes more sense
yes not like invasion based pvp lol
there was someone else asking for friendly fire, I thought that's like what you were suggesting
haha no
See I could get behind a PVP mission type. Then it's always voluntary by all involved parties. And I could see some folks having fun with that. But I wouldn't want there to be PVE elements mixed in.
I would argue though, that since this game is tied to the roguelite aspects, there wouldn't be much to loot. Everyone would start without anything. Nothing to really lose (since we lose everything after missions anyhow) and not much to gain, aside from maybe unlocking ship components which they may have and that you might not. But even that would be very shallow and short lived.
Unless you just gave a flat credit/exp reward for a win. But then you have a hard time balancing that vs PVE missions. PVP could be super quick, thereby out performing PVE missions too much. Or, PVP could turn into a turtle and last for hours, falling far behind the rewards for PVE missions.
I suppose you could add risk/reward by making it such that if you steal someone's upgraded component and win, that you get your components upgraded to that level. And the team which loses has their component reduced to level 0.
I mean, to be fair, this game is marketed as PVE co-op without PVP. So most of the people in chat are those which expect to see what the game says it is. It's not that some wouldn't play PVP but that just not what the design is. I do agree that it would be a fun platform for PVP'ers to do, but you'd have to respect to original design and allow people to play the game as intended without PVP forced upon them. That's all.
Understandable, but I'd rather they use their resources to develop the current game and not add a mode that was never on their books
Yeah, probably, but I just don't understand why there's always a crowd that thinks pvp needs to exist in every game.
Wildgate is pretty much jump ship/void crew but specifically designed for PvP from the ground up. It would feel weird to ask those devs to add an entire pve game mode
Edit: nvm wildgate is PvPvE
Ye I think it'd be especialy cool to have a quick match que where you can go ship v ship or like squad v sqadruan to maybe idk attack each others freghters
Developers clearly stated No PvP.
It's pointless discussion. The Devs already stated that PvP will never be a part of the game. So they probably look at this discussion title, shrug and throw it away. This whole post is pointless
Yes. That's why a huge % of us are buying the game. Specifically because it's PvE only. Not PvE with optional opt-in PvP.
The point I was trying to make about the crowd comment is that the game was specifically made, designed, and advertised to be PvE co-op. To me, it feels disrespectful to ask developers to add something they never planned to or arguably don't want to. That's not their intent or vision.
I don't go the dark soul/elden ring developers and ask for a economic engine city builder. That's what asking for PvP for a purely PvE game feels like to me. It's a whole different genre.
When I was a teen I was so much into PvP, all the toxicity, tbagging, trashtalking, all shabang. I am 35 yo now, and I am staying away from PvP as much as I can, and dont even touch games that have optional pvp lol. All I want is to chill when I have free time and play pure co-op PvE game with my gf and friends. And I dont want to deal with PvP drama anymore lol
Yeah I quit PvP many moons ago and I've been a much happier gamer since π€£ I'm happy for folks who do enjoy it
My friend quited PvP games after some session of For Honor. He said: "Its time to admit, my mental health cant handle PvP anymore" Pretty much same for me, simply not worth it
Even when you're good at it and win more than lose it's still a miserable experience π
I said it feels disrespectful, whether or not they think so is a whole other issue.
You do not seem to understand PvE purists crowd. Word "PvP" is a literal hate speech for us. We dont want to hear it even being mentioned π
Yeah, and then I grew up
Yeah, not a bad thing. They realized what they were doing wrong and matured
You can have toxic PvE players. I mean look at MMOs π€£.
Yup, its totally ok to say "I used to enjoy idiotic things when I was a teen" lol. Its called "owning your life"
No I understand that. But inherently creating the mode takes resources. Then people will ask for more/adjustments for PvP only.
More like "Look at ANY pve game" hahaha. Wrong build - kicked, wrong weapon - kicked, not using META - kicked
If only it was that easy, PvP would be much more pleasant or some folks believe the trash talking is part of the sportsmanship.
Yeah, cool that they're down with modding
The whole point a lot of people are making and myself is that the genre of this game PvE. Asking to change it/add something it's not doesn't make sense
This goes in hand with people note liking the roguelite element of missions
Starting with 0 materia + no equipment carry over
For me and it seems many others asking is the problem, not whether it would be fun, if that makes sense
Re: my comment about it feeling disrespectful
I mean the fact that you keep calling people at as safer seas players as an insult isn't helping your case for asking for PvP.
Yup, there it goes. Always like that. "Carebears" "High Sec players" "Safer seas players" The song as old as world, and thats exactly why we dont want pvp.
Good thing there's already a solution, which is the devs will never add PvP
The only solution for pvp is by mods.
Devs will not shoot on their feet by creating a "optional" pvp mod.
yeah i suspect it wont' take long for modders to do that
Kinda get a laugh out of me, being on such high horse with "you were the problem and all that" and then BAM, cant hide PvPer inside for to long, again with "carebear" shit lol
Modders, too lazy to make their own game so they ride on the back of others to add features they want π€£
Yeah, they dropped their mask real quick with the "safer sea" comments and that kind of attitude and view is precisely why people don't like PvP or in general competitive players if you are not a competitive person
It's mean
Yeah, I'm being a snarky ass. Sorry T_T. I'm generally a vanilla purist. I can't be bothered to find mods to make a game the I want it to look and play. I just play a game i like and if i don't like it I stop playing instead of trying to mod it.
Legit respect to modders who figure out how to do all that, and double points for those who also create new and additional assets
"Long war" was my first big mod I have install for xcom ennemy unknow and it's enhance the game so well
on the discord of a full pve game, who could have guess ? ^^
As a long time Bethesda player, some games are not playable without mods lol
oh, he have delete his message
Bethesda game live only because of mods
I thought he was one of the guys who say "gg" after pvp match. Weird
btw for me "gg" mean for "good game" and make no sens to me to tell this after a stomp. it's not a good game when there is no match or you have a troll on your team
When you win, its sure as hell sounds condescening to the team that is lost, if you say "gg" to the opposing team, that is
Oh, I didn't notice that OP have delete ALL his messages
Aww, that was unnecessary. I think it's an important topic to discuss with how frequently it's suggested
I agree.
I think that would like a pvp game with the same jump ship gameplay is valide. but I was not agree of he's implementation.
So someone needs to make wildgate, but less like wildgate and more like jump ship in terms of mechanics π€£
That game, as far as I can tell, does not exist yet
maybe on "jump ship 2 : confrontation" π
To be fair, I own my "carebear" status! I just prefer to build up and support my friends, rather than to tear them down or make them feel "less than". That's just who I am as a person. I used to be very competitive, but I didn't like the person I became when I was focused on competition. I was petty, underhanded, and would do anything to win. It brought out all the worst traits in me. But whenever I mentor, help, support, and overall cooperate with people, I get the "warm fuzzies" and just overall feel great! I don't do it for any sort of appreciation either, it is its own reward. And overall I think it makes it such that I end up making more friends and have better friendships as a result.
If PvP came to this game, I probably wouldn't continue playing it. PvP doesn't interest me
Yeah, I just don't care to get mad anymore and I just don't have a competitive bone in my body anymore. I'm a total carebear and just want to do funny emotes and have fun
sorry for not having read all the messages (and OP's posts which have been deleted) but adding a PVP mode to a game like this will eventually lead to it becoming a primarily PVP game with a minor PVE aspect. If a game offers PVP it will always be the primary thing 95% of people will play. I don't want to see this game turn into basic FPS slop ;-;
Agreed. I have a 3.5 k/d right now on COD. I still hate cod multiplayer and it is painful to play, I only do it occasionally to get weapon skins that I can use in zombies.
If there was an option to get those same skins in some other PVE way, I would do that.
The TL;DR of this whole long chat boiled down to this:
Almost everyone do not want PVP in the game for many reasons, but the highlighted ones are
People (me included) who dont want PVP argued:
- it takes development time to add to the game, this is time that could and should be spent on things the majority of the community wants, like ships and ai and enemies, NOT on things the community doesn't want like PVP.
- It will attract players for the PVP, which will mean either the Devs need to spend more time on PVP to make PVP good, balanced and fixed OR if they spend no time on PVP after implementation then it will lower review scores.
- When you add PVP to the game it fundamentally changes how the game is viewed. From the outside you cannot tell if its a primary PVP game or a primary PVE game or PVPVE game. This will disincentivize PVE ONLY players from wanting the game (even if PVP is optional).
- It will change how the game is played, if rewards on PVP are trash then the PVP players will lower their review of the game. If the PVP rewards are good then it forces PVE players to play PVP or they will fall behind.
- Generally PVP is pretty toxic, and they dont want that toxicity in the community or in the game.
- PVP is harder to balance and would add a ton to dev time, making features take way longer to come out for the core PVE experience.
- Adding PVP makes the game more generic and less special. It would feel like any other PVP game.
- Plenty of PVE only games are successful. Like HellDivers 2 and Void Crew, so we dont need PVP to make the game 'good' or successful.
People (NOT ME) who WANT PVP argued:
- Its not that hard to add to the game, a semi quote from one of them was "Its not that hard, its not like they are designing PVP from the ground up. They have many resources and other teams to pull from."
- "I think it would be cool to have PVP"
- It would bring in more players as the game would 'appeal to a broader audience'
- Other PVP games are successful, so they should add PVP to this game.
My opinion:
-It should be noted the pro PVP person making most of the arguments also kept calling everyone "Carebears, Safer Seas players" and other derogatory PVE player names which is the "kind of attitude and view is precisely why people don't like PvP or in general competitive players if you are not a competitive person"
-The Pro PVP have since deleted everything they posted after realizing that calling ppl names reinforces PVE players opinions that PVP players are toxic.
IF I AM MISSING ANYTHING OR MISSTATED ONE OF YOUR POINTS, PLEASE LET ME KNOW AND ILL FIX IT.
Amazing summary
Great summary! Pretty much yeah π
i really appreciate how one pro pvp person who was being a dick summed up the whole pvp side lol
yeah i didnt really understand ur points tbh. If you want to DM me i can change the PVP to include urs
I know some of the points were like "it could be fun if XXXX" but thats in point 2
I personally am a very competitive person who loves the idea of PVP in general and certain PVP games. However, PVP does not necessarily make a game good and I love plenty of other PvE games. There is plenty of challenge to be had in the PvE genre that PVP type players can and should acknowledge/appreciate.
Sure, I think it'd be really cool if this game had PVP! Would it be a really cool concept? Absolutely! Does it need to happen? No! Should it happen? Probably not in this case (for various reasons that most people have already brought up)
TLDR: Let the devs cook
I prefer to have separate games for separate strokes. If I ever would want to play PvP again, I would go play Lol, Marvel Rivals, Tarkov, Mortals online 2, Eve Online, basically any PvP centric game. When developers add PvP as an afterthough to mainly PvE game its always bad, see Warframe or FFXIV. PvP is pretty much dead there and noone cares about it.
Also people want PvP like football matches, equal teams playing on the map etc etc, when I say PvP I mean all out war, with spies, tactics, striking when the enemy is weakest, etc.
That story when the guy was spy for 8 years in enemy corporation in Eve Online, and then turned off shields on their Titan in their most important battle - Now thats PvP.
I think that's fair. Hmmm, do we know of games that have both Team-based PVP AND Multiplayer co-op PVE based around the same combat and do both well? I'm not super well versed in games, but there's a reason I can't think of good examples. Pokemon has PVP and PVE, but the PVE is generally not co-op in a meaningful way.
Well, MMOs usually. But its always one over the other. Like WoWlikes are obviously more PvE centred. And La2 likes and South Korean MMOs in general like BDO are more PvP centred etc.
Oh yeah, you're right there. I haven't played much of MMOs personally, but that makes sense. Any non-MMOs? Or is that more of a defining characteristic of the genre...
Well, Destiny 2 had good balance between 2 I think, but still PvP were lackluster and felt like afterthought definetely. At least when I've played it back in the day, until they stole DLC that I bought LOL π But games always had 1 center shtick, either PvE or PvP with other being afterthough, honestly