#Suggestion: Puppeteer Mastery for Sand Village

1 messages · Page 1 of 1 (latest)

white bison
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Mechanism: Puppets should be treated as weapons (like swords/fans).

Requirement: Jutsu can only be cast if a puppet is currently equipped.

Scaling: The mastery should scale with Strength, aligning it with other village-specific masteries.

Auto-attack: Basic attacks should be ranged, similar to fans, but should not cause interrupts or knockbacks.

Side note: Let us craft our puppets like real puppeteers ty c:

karmic quest
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That would be superb. You could add poisoned puppets, stun/snare puppet, melee or range only puppet, and maybe tank puppet.

white bison
karmic quest
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perhaps you're right

velvet light
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Would be sick, but there is an exactly zero percent chance this gets added

regal valley
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This would be really fun, you could buy standard puppets but the more end-game ones you would need to craft them yourself by investing in professions making professions more relevant, or you could just buy them off players if you're lazy.

Turning this into a mastery would be quite interesting, I would even suggest and turn this Mastery to scale with Chakra like Medic, since there's already a STR mastery (FAN) in sand you could start having more variety and actually combine puppets with other masteries better.

The clan would focus around on their puppet summon and your skills would be jutsus that are cast by the puppet (not yourself)

storm vigil