#Hunters Warglaive

1 messages · Page 1 of 1 (latest)

jovial bobcat
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this weapon needs a buff, i can recommend a couple different buffs for this weapon but I think 2 tile range would balance it out nicely, also maybe a lifesteal increase to at least 10% since 5% is only 3 hp per melee and multiple weapons have 10% lifesteal

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or a revert on lifesteal for the old stat bonus along w the 2 tile range would be nice

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as is currently it’s worse than muramasa

native path
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2 tile range would be too op

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Would need to be like 2.5 sec speed for that to work

jovial bobcat
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as it is currently its terrible and every buff it gets is very miniscule

native path
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2 tile AoE on a sword?

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Too much

jovial bobcat
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lol

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meanwhile claymore 55 base dmg with knockback

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yamazaru, jakuma, kraken

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what would u recommend then @native path

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cuz its one of the worst swords in the game currently

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especially for an endgame weapon

native path
native path
jovial bobcat
jovial bobcat
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name 1 thing

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its terrible for farming

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its slow, does no dmg

native path
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AoE farming

jovial bobcat
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i tried farming with it

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its horrible

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too slow

native path
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Like tigers for example

jovial bobcat
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its not even good for farming tigers

native path
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Mobs u can group up and kill

jovial bobcat
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just go high str w a faster sword

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so waste time grouping them up?

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instead of running around 1 shotting

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yeah sounds great

native path
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U just hold z and walk around the map

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And kill mobs

jovial bobcat
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its not good for farming ive already tested

native path
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It's better than normal sword

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If u want to farm grouped mobs

jovial bobcat
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its not

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i’d rather use a normal sword

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for farming

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it swings too slow, and u cant hit anything while in the air

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idk why u guys say its good for farming, i tested it and its terrible for farming

dense star
jovial bobcat
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when its dead not true, he can test it himself

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high str ona faster weapon will always be better for mob grinding

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its stupid to balance a sword around it being “good for farming” when it isnt even good for that

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like yeah i got an endgame weapon just to fsrm tigers slower than most other swords? 🤣

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and thats what its made for

native path
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U can hit up to 8 mobs in one swing of warglaive

jovial bobcat
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the time it takes u to group those 8 mobs

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u coulda killed 16

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with a regular sword

native path
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Even hitting just 2 at a time is already more worth than 1 by 1

jovial bobcat
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bro why are u even arguing this, ive tested it, the amount of times u get use from hitting 2 mobs isnt worth, u get mroe use from getting faster AS and hitting more

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its not good for farming tigers and even if it was u shouldnt balance an endgame sword around farming tigers 🤣

native path
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105 str and it's like lvl 50

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No reason to be something too crazy

jovial bobcat
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its lv 58

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its the 5th hardest sword to farm

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its not good in any area of gameplay currently

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every other endgame weapon has smth they’re good at

native path
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It's good for aoe farming

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Ain't everything supposed to be for pvp

jovial bobcat
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its not tho

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its not even good for farming

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ive tested it

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i think 99% of people would rather the extra.4s att spd for farming 🤣

native path
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Not on group of mobs

jovial bobcat
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what group of mobs

native path
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If I am killing hornets for honey I rather use warglaive

radiant current
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Thats twisting stuff a bit tho

native path
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Not twisting it

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It's how it is

radiant current
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For hornet kills sure. Who farms hornet tho. People focus on more important farm

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Like bosses and claymore really os good at it

native path
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They drop honey for transmutation

radiant current
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Damn bro nice

native path
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And a lot of lower level mobs drop things for crafting

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If u wanna farm it, warglaive is good

radiant current
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Aint nobody will farm a warglaive when reli can do it better for no farming

native path
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Do better on singular mob

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Not when u wanna kill groups

stark kelp
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Ngl i think having a 2 tile range aoe sword would be too strong

native path
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It would be broken lol

stark kelp
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Especially if it has lifesteal

radiant current
stark kelp
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Staff isnt aoe

radiant current
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True

stark kelp
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Imagine with 2 tile range aoe 1v4 just running past and z spam

jovial bobcat
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ur dead twisting it

native path
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I would rework the weapon tho

jovial bobcat
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its dead weaker than muramasa currently

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and is an endgame weapon

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makes no sense

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1 tile aoe is not good for wm at all

radiant current
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Yeah its bad

stark kelp
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Yeah but being able to hit 10 ppl per z is insane

jovial bobcat
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ur not hitting 10 ppl

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💀

stark kelp
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In current raid its easy

radiant current
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But theres no way in no scenario beside set ups that you could hit 10 players

native path
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2-3 sec speed, dashes few tiles and does 1 tile AoE where u land, would need to have short selfstun so u can't escape with it too ez

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Basically like a smaller beheading on melee

stark kelp
radiant current
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How about a double tap kind of auto? @jovial bobcat

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Slice and dice or something

jovial bobcat
native path
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Give it

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50% kb

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And call it a day

clear snowBOT
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no Hey @radiant current! Your message breaks our rules! You have been warned!

jovial bobcat
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ur better off picking a regular sword since wm is a single target mastery

radiant current
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Kb aint fun its really bee ess

jovial bobcat
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1 tile aoe does nothing for wm in groups

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on such low base dmg/att spd

native path
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It will be bad weapon for PvP

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The AoE is too small to matter

jovial bobcat
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its not good for farming either tho

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kb would be nice

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theres a lot of ways to balnce the sword

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1 tile aoe isnt anything if ur losing that much att dmg and speed tho

stark kelp
jovial bobcat
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its drippy asf but sadly not good in any area of gameplay

jovial bobcat
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ur gonna hit 3 people every melee? 🤣

radiant current
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You wont hit 3 ppl at once

jovial bobcat
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ur gonna die bro

radiant current
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^

jovial bobcat
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sounds like a death wish to me

radiant current
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Imagine a wm in a raid anyways. He aint going to dive in melee a bunch of enemies

jovial bobcat
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if u want to aoe go elemental

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wm is not good for 1 tile aoe melee

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ur gonna tickle 3 ppl and they’ll kill u for it

stark kelp
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Yeah then dont give it aoe at all make it 2 tile range without aoe and increase dmg

jovial bobcat
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give it anything else

radiant current
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Give it something more unique

jovial bobcat
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ive recommended so many diff things for it

radiant current
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Like slow melee but dash 1-2 tiles each melee

dense star
stark kelp
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1 tile range around u is 8 tiles and 2 tile rnage around u is another 14 tiles

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22 tiles getting hit per one z around u if the range is 2 tiles

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I think it would be nicer to make it work like the new scythe 3 tiles in front and add 2 tile range to that

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So its only the way u face getting 6 tiles in front of the player

jovial bobcat
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that would be another way to fix it

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its just not good at all as is

stark kelp
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Yeah it defently needs a tweak

jovial bobcat
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the double hit was a good idea

steel iron
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double hit , give it agi stat buff so you can also crit without needing agi

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nerf base a bit since it becomes double hit

jovial bobcat
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dont nerf base its alr rlly low, just reduce scaling

steel iron
jovial bobcat
steel iron
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that gotta go down with double hit

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you tweakin

jovial bobcat
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ofc? i said reduce the scaling

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lol

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if u reduce the base dmg even more

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ur wm jutsu will do 20 dmg

steel iron
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i always forgor about that

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you right

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for it to be double hit cant be doing more than 40 per hit i feel like

tidal bolt
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It’s has higher scaling by 10% problem is that it only matters when you put 220 points into str

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Only then will it do the same amount of damage as bonesword

tidal bolt
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Hits for 45 per shot as a double shot

steel iron
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how much is req

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or whats the req

native path
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It's broken as hell

jovial bobcat
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same dmg as bone on 210 str which is only 6 base dmg more, and u still do less on jutsus

tidal bolt
tidal bolt
steel iron
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copy it for glaive

tidal bolt
steel iron
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those reqs are fine ngl

jovial bobcat
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idk why they nerfed the stat bonus

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ig they thought 5% lifesteal was too strong lol

tidal bolt
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Keep the base damage maybe slightly less but give it a double tap affect

steel iron
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i think aoe mechanic is a miss for melee weapons

jovial bobcat
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for wm its not good, for tai it would be great

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actually idek about that tbh

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depends on stats

steel iron
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for tai kinda worthless when u think about tai dps

tidal bolt
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I disagree on it being good for tai

steel iron
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tai already shreds anything

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tai is pretty good already for pve im ngl

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people underrate it hard

tidal bolt
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It’s good in theory for wm because it’s a slower tank bruiser

jovial bobcat
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ye dependso n the stats

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aoe is good if it actually has good stats

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but it doesnt

tidal bolt
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I think for it to be good in pve it would need 20% lifesteal

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Due to being hit so much u need sustain to outtrade multiple mobs hitting you

jovial bobcat
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🙏

astral patrol
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no cap, no jokes, no sarcasm, this wargliave is on god, on god the best farm weapon ingame

graceful flare
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? blue fan, hisui

vestal sundial
sinful ferry
# tidal bolt I think for it to be good in pve it would need 20% lifesteal

Not sure about 20%, but 10% would probably be fine since it'll scale harder than single target swords. If it's not good for farming in practice, but on paper it is, then something isn't adding up. It could be a skill issue, but I doubt it. It could be a perception issue or it could be that the scenarios that this would excel in aren't common enough or come with unaccounted for risks/draw backs

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There's only a few people who can actually make any level of informed judgement on it since there's only 1 in game besides GM inventory

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Which is why Zabu should take my offer of 50k for the war glaive 🙂