#Risky Blade dance adjustment

1 messages Β· Page 1 of 1 (latest)

boreal mason
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Its a lvl 15 Jutsu

vivid light
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Are level 15 jutsus supposed to punish their own users more than they provide benefit to them ??
Because it's not the case for any other level 15 jutsus of any other mastey, they all provide a balanced risk/reward outcome after usage m, this one doesn't !! it will get you punished 100% of the time cuz it teleports you RIGHT in ur enemy line of fire and STUNS you there to eat all of it

patent igloo
boreal mason
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Its a homing that is enough at lvl 15

light ridgeBOT
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no Hey @patent igloo! Your message breaks our rules! You have been warned!

patent igloo
light ridgeBOT
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no Hey @patent igloo! Your message breaks our rules! You have been warned!

patent pawn
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Risky blade dance used to cancel jutsu

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It got nerf for whatever reason

outer nimbus
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Its a homing tp

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It guarentees a free combo if u dont have self stun on it

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And this made weapon master a very strong mastery where they basically could rush down anyone for free

vivid light
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I already answered the "level 15 argument" , and quiet frankly its not an excuse as other masteries have excellent level 15 jutsus with great risk/reward ratios, dont forget that even early level jutsu ARE STILL used when u reach max level 60,so your argument doesn't make any sense, the jutsu will still be used at level 60 and it wont get an auto upgrade at that level so what is the point ? U admit that its bad cuz its a level 15 jutsu, and then what ? Are we supposed to delete the jutsu when we reach a higher level ???
Jutsus at level 10 are better too in matter of risk/reward, so "lvl 15" is an invalid argument for it to be this bad.

The risk/reward is just not worth using the jutsu at ALL
The damage is low, its literally nothing but a warp melee, it makes you extremely vulnerable and its just not worth using over a normal melee which doesn't get u stunned lol.

the jutsu was designed back when the game had limitations but now after all the AMAZING progress @rich hatch has done with the game by adding effects like slow, silence...etc so adding some complexity to the jutsu now that the game allows it would be possible, and would make it a bit more than juts a "warp melee" that punishes u very harshly whenever used
Or at least remove the self stun so we can use another great feature that Rory added "guard/deflect" when we land infront of the ennemy in order to reduce some of dmg we take if u insist that

Im merely asking to equilibrate the jutsu by at leaaast removing the self stun to make the risk/reward ratio of using it better cuz its very bad rn

outer nimbus
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So it got nerfed and the skill is now a high dmg homing that has risk to it

patent igloo
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You don't have to remove the selfstun to make the jutsu not borderline useless if its really a problem. Just give it a bleed, more dmg, or something.

outer nimbus
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The jutsu is not useless

outer nimbus
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If u dont play hybrid yes

patent igloo
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I do around 80 dmg with 120str wouldn't call that high dmg at all 🀣

outer nimbus
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Hybrid ur never gonna do high dmg with any of the wm str skills

outer nimbus
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What sword u got on

patent igloo
outer nimbus
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See thats why lol BetterEmojiMeme

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Ur using whats basically a hybrid sword

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Its why ur risky dmg is "low"

austere mortar
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i still dont like risky mind you

patent igloo
austere mortar
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its a flame bullet but worse

outer nimbus
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And this only gets worse

patent igloo
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Don't bring up these swords almost no1 in the game has like Kraken hammer, Adam sword, etc.

outer nimbus
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Once i give wm a adamantine sword

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Risky becomes one of the highest dmg homings

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Wm scales with the sword

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The better sword u have the stronger it is

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And its why all these wm jutsu caught nerfs because it was busted lmao

austere mortar
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blood katana and crystal swords the best ones that are easy to get (relatively)

outer nimbus
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The risky without self stun was too strong for pvp

patent igloo
austere mortar
outer nimbus
vivid light
# outer nimbus It guarentees a free combo if u dont have self stun on it

So in order to stop a "free combo" the best solution is
"Lets stun the user, punish him and make him eat all of his ennemies damage with nothing to do about it except for wasting his sub before every cast" ????

Nah man, a better solution would be to put a mini stun on both the user or the receiver that way the risk/ratio us equilibrated, u dont get to combo off that homing BUT you also wont be severly ounished for using the jutsu
OR
Since the game now allows it we can make that the jutsu applies a SILENCE on the ennemy of a duration equivalent of the "mini self stun" of the caster that way it doesn't punish as hard this would be a better solution

outer nimbus
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Yeah moonlight

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U just dont get how busted it is because u havent seen it in game

patent igloo
austere mortar
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Risky, and shockwave slash need some love tbh

outer nimbus
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Learn how to move

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And cancel cc with ur own cc

patent igloo
outer nimbus
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Sub is not a defensive tool

outer nimbus
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U dont need sub for that

patent igloo
vivid light
outer nimbus
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What weapon and str are you

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Because ur wm jutsu wont deal dmg without a lategame sword or high str

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The risky non self stun was a thing in the game for 7 years or more

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We not tryna go back to that im ngl

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Give it something else like a bleed

vivid light
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120 str kyuketsuki and it litrrly doesn't matter man, its always going to be slightly higher than basic melee and not worth using due to risk/reward, u gain 10dmg points but risj taking 300/600+

outer nimbus
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Not worth using a homing dmg skill

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Is something i thought i would never read lmao

austere mortar
outer nimbus
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Those are basically the best types of jutsus in this game btw

austere mortar
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rude

outer nimbus
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Do anything else

outer nimbus
vivid light
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Bro is not even readin what we saying he just talking, smh ..

light ridgeBOT
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no Hey @outer nimbus! Your message breaks our rules! You have been warned!

outer nimbus
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I read what u said

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I just disagree

austere mortar
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hes right that risky shouldnt have its self stun removed

outer nimbus
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Because we have gone through the non self stun risky meta already

austere mortar
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we already have crescent for that anyway

outer nimbus
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And it dominated the whole game

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Wm was miles the best class in the game

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Much because of risky and shadow shuriken

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Those 2 got nerfed and mastery is now balanced

austere mortar
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and still is in contention for best 1v1 class

vivid light
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U disagree without giving any valid points, ive literally answered all ur points, and j keeo bringing how the jutsu was op back in the day, i gave new solutions and better alternative nkw that the game allows it , go up and read

outer nimbus
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Exactly lmao

patent igloo
outer nimbus
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We already did this meta

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This is not groundbreaking

austere mortar
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it doesnt need a stun on the opponent

outer nimbus
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We already know risky without stun is broken

vivid light
outer nimbus
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Brother

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Ur whole point

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Someone else already made

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100x

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For months after the nerfs

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I know the logic lmao

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This was the most controversial wm change

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And it only made the pvp better and more balanced

patent igloo
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Can you talk in complete sentances 😭

outer nimbus
austere mortar
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@outer nimbus removing self stun and adding a 3 second silence could work

outer nimbus
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Its still broken

vivid light
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Bro can you read πŸ˜‚

blazing siloBOT
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GG @vivid light, you just advanced to level 8!

austere mortar
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oh yeah... silence doesnt stop that huh

outer nimbus
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U get risky kunai melee for insane dmg

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It changes 0

light ridgeBOT
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no Hey @outer nimbus! Your message breaks our rules! You have been warned!

patent igloo
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Where 300 dmg come from 🀣

outer nimbus
austere mortar
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risky 100, melee 100, kunai 100

vivid light
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This dude not even reading.. smh ..

old cape
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Every mastery have self stun in they kit

austere mortar
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roughly

outer nimbus
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We already had ur proposed change be in the game

vivid light
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Bro i played the gale since 2017 tf u mean not seeing it πŸ˜‚

outer nimbus
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Its not balanced

vivid light
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And even before that by years

outer nimbus
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And u want it back ? Let me guess ur a wm main 😭

vivid light
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The jutsu was op but this way of fixing it makes it absolutely bad

outer nimbus
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Just not realistic at all lmao

outer nimbus
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Its skill issue that u think that lmao

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Its a homing dmg tp

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Its legit free with sub and u get a combo off using sub

austere mortar
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just make it a homing that self stuns actually, no warp

outer nimbus
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U can also just wait to use risky when they dont have instant dmg and its also safe

vivid light
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A homing that stuns you and lets u eat all the dmg the moment u land unless u waste a sub

patent igloo
austere mortar
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the warp is actually bad

outer nimbus
old cape
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like any other jutsu that have self stun , i dont even know why we debating on this one tbh

austere mortar
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a warp self stun is worse than any other self stun

outer nimbus
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😭 have a good one

patent igloo
vivid light
austere mortar
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a self stun is fine, its the warp +self stun that hurts so bad

old cape
outer nimbus
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Yall just dont get how good a warp homing is without self stun lmao

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Its legit a second flicker

vivid light
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Bri is like a pigeon ignoring the solution we give and just keeps yapping about how the jutsu was many years ago...

outer nimbus
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Ur solution doesnt fix the issue

patent igloo
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Yea, idk why you keep bringing up the no selfstun argument

outer nimbus
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Self silence does nothing here

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You still get risky melee + kunai for free

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Insane dmg off 1 jutsu

vivid light
old cape
outer nimbus
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Its not good

austere mortar
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it just shouldnt warp, thats the only issue with the jutsu the longer i read this

outer nimbus
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U get free melee + kunai off a silence risky u think thats balanced LMAOOO

patent igloo
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Keep the selfstun and buff the jutsu by making it stun the enemy, silence the enemy for the selfstun duraction, add a bleed for map locking, etc.

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Lot of things you could do.

old cape
outer nimbus
vivid light
# outer nimbus Self silence does nothing here

Srsly dude can u go fkin read lol ???
I said to keep the self stun on the caster (that way we avoid the combo)
And we put a silence on the ennemy with a duration equivalent to the self stun (that way using the jutsu isnt as punishing as it is rn)
Do u get it now ??

austere mortar
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and every other self stun also cancels btw

outer nimbus
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So u want a free silence homing to make risky essentially free dmg

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No punishment for a risky jutsu

old cape
light ridgeBOT
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no Hey @vivid light! Your message breaks our rules! You have been warned!

outer nimbus
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I dunno bro

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Ay ngl

vivid light
outer nimbus
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Just make fire dragon silence the enemy on hit

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So the self stun is free

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I need this type logic for my own masteries

patent igloo
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What really needs a nerf is this ai can't even state I don't like it without getting my message deleted 😭

outer nimbus
light ridgeBOT
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no Hey @vivid light! Your message breaks our rules! You have been warned!

outer nimbus
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Risky is free is so many situations

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Literally all u have to do is wait for them to use their instant dmg and its basically free lmao

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Genuily risky is not even a a bad jutsu u just gotta use it wisely

old cape
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you asking them too much eleven ...

vivid light
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No its not free, on double elemental not a single time a sword user has used rsky without me dumping all of my dmg on him the moment he lands infront of me stunned

patent igloo
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The dmg it does it not worth wasting a sub for imo πŸ€·β€β™‚οΈ

outer nimbus
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Brother if u save all ur instant dmg for risky then gl

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U losing every 1v1 vs a wm lmao

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U gonna get outdpsed fast

vivid light
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Never lost as a double elemental in 1v1 vs any sword with exception of anaconda

outer nimbus
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Nah ur not real

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U did not just type that πŸ˜­πŸ™

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Anaconda is ur guideline for a good wm the game is cooked

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But fr i understand why ur saying risky could be better

austere mortar
outer nimbus
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But making risky a non risk jutsu aint the way. Buff it give it bleed or something

light ridgeBOT
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no Hey @vivid light! Your message breaks our rules! You have been warned!

vivid light
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Bro this bot

outer nimbus
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Its bad yeah

patent igloo
vivid light
outer nimbus
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😭😭😭😭

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Man yall are so gf wm pilled its crazy

austere mortar
outer nimbus
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Go watch a redrum video maybe u learn what a real wm is in this game

vivid light
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Statistics/facts speakur opinniln dont matter when those are present but thats not our subject and thats not the point

outer nimbus
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Statistics of what

vivid light
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The jutsu has a very bad risk/reward

outer nimbus
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Cooking double elementals in 1v1s?

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Like thats hard

austere mortar
outer nimbus
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Using gf wm claymore

vivid light
austere mortar
vivid light
austere mortar
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oh, you just meant in general

outer nimbus
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Look all i know is

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Your cooked if for you hes the top tier of pvp

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And making risky non risky again aint it

vivid light
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Stats matter more than your opinnion

outer nimbus
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Thats all for today folks

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Yeah so in ur eyes ana primal is the epytomy of pvp

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Since he is top 2 in leaderboard of pvp kills

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Yeah good one

austere mortar
outer nimbus
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πŸ™

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Bro thinks conda cooks vs any actual good player its crazy 😭

austere mortar
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i think im with Eleven now on risky btw, it doesnt need to be touched

outer nimbus
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Nah but going back to the post moonlight

light ridgeBOT
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no Hey @outer nimbus! Your message breaks our rules! You have been warned!

outer nimbus
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?

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I understand u dislike that its punishable

austere mortar
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if anything id remove the warp but that would only be for appeasement for this post

vivid light
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Risk/reward not worth using it except for some situational usages

outer nimbus
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But the way is not going back , the way is making it more worth to use it

outer nimbus
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Then make it worth while to use by pumping the numbers

austere mortar
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shockwave slash buff when though? it needs a pierce or something

vivid light
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This is what we have been saying since earlier lol...

patent igloo
outer nimbus
vivid light
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U just came started talking about how the jutsu was many years ago and refused to read the new suggestions

outer nimbus
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Either way id rather u be happy and get some dmg buff

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Than we rambling forever

outer nimbus
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For a tank class

vivid light
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And asking about what weapon/str is irrelevant cuz dmg diff between that jutsu and ur melee is always gonna be the same

outer nimbus
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Legit Pure wm walks around with 1700 hp

austere mortar
outer nimbus
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I dunno why u think 100 is low for a tank mastery

patent igloo
outer nimbus
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Cause no other mastery does 100 dmg with 1700 hp

outer nimbus
patent igloo
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Double elemental users can't have high hp?

outer nimbus
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Wm u can go super low chakra and pump high str and high hp

outer nimbus
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They need chakra

vivid light
patent igloo
outer nimbus
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They dont over at 70 str

austere mortar
outer nimbus
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They have above 100 str and also get a lot of hp

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This is the most common build for a pure wm to build towards

vivid light
austere mortar
outer nimbus
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Aight lol

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U can talk to them then

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Have a good one

austere mortar
outer nimbus
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Lol

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Have a good one zack

outer nimbus
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As a double elemental

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Go try that in pvp as a double elemental and tell me how that works out for you

austere mortar
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not a bad build btw

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i run this build almost 1 to 1 on my fire/light

outer nimbus
austere mortar
outer nimbus
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Yeah but that doesnt help

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Cause wm also gets the guild buff

vivid light
outer nimbus
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And he still has higher hp with higher str than int compared

vivid light
outer nimbus
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Lower dmg where

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In groups

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Because in 1v1 what ur saying just doesnt apply in game lol

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Wm pure str outduels any double elemental

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Out tanks them by a lot in a lot of cases too

vivid light
outer nimbus
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Lool

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U honestly think Pure wm str doesnt beat double elemental in 1v1s

patent igloo
vivid light
austere mortar
outer nimbus
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I dont get it fr

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Brother wm is top 2 1v1 masteries

patent igloo
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Game also isn't a 1v1 simulator. 1v1 mostly happens only in 1v1 event.

austere mortar
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except str wm is a 1v1 mastery

outer nimbus
austere mortar
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so anything else doesnt matter

outer nimbus
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Id much rather wm gets reworked into a more aoe centered class

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With dashes

outer nimbus
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But like lets not go and pretend wm is weak cause it aint

austere mortar
vivid light
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No one is saying its weak or Strong this thread is about risky blade having a bad risk/reward due to the self stun old solution

outer nimbus
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Okay

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But why does it need to be changed

vivid light
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U just deviating from the subject since earlier

outer nimbus
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Is the mastery weak or bad? No its actually very strong

austere mortar
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the risk is using it into your opponents instants

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pull their instants and the risk is gone

outer nimbus
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Like i get the whole risky could be better

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But the mastery is already good

austere mortar
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and if they dont use their instants thats just damage they never got on you

outer nimbus
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U just got massive buff on the beheading rework which was perfect btw

patent igloo
outer nimbus
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Why we now asking for a buff on a lvl 15 jutsu thats already decent

patent igloo
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That's just bad game design

outer nimbus
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Instead of doing buffs here and there

austere mortar
outer nimbus
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I dunno i just disagree that risky is weak , its hard to use thats all

austere mortar
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they just dont get that

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its just like water prison

outer nimbus
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Im bad at explaining my point ngl

vivid light
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It is weak man , weak damage, self stuns with a waaarp, its like offering ur self to ur ennemy on a plate "here i am, hit me pls"

outer nimbus
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That was kinda my fault

outer nimbus
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Because i see plently of wm that use risky and barely get punished

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Its timing most of the time

patent igloo
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Even if they use their instant casts can't they just melee+throw projectile at you for more dmg than risky does once you teleport infront of them selfstunned?

outer nimbus
austere mortar
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if they a high int yeah, but then just dont use risky, youll kill them with melees before they kill you with jutsu

outer nimbus
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So that trade is instantly won by wm

vivid light
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Vs highskilled/decent players u gonna get kited, hut by one jutsu at a time, u will need risky to close distance ideally and when u do that u get to eat free dmg, they never gonna be wasting all their casts like that vs wm

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Casts always kept for risky, and since they have alot of casts, some will be used to kite the rest to punish incase u jump

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Its hard to explain by text cuz every fight is diffirent

outer nimbus
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A elemental that just saves jutsus to punish risky is gonna lose just to melee

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I dont get that point

vivid light
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And its irrelevant tbh, the jutsu just has bad desig when it comes to risk/reward

outer nimbus
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No one is saving stuff just for risky alone

patent igloo
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Anyways idk how good any of the people talking in this topic actually are. I'd wait to see what someone like Kronk or Mangetsu opinion is. I'm just a noob 🀣

outer nimbus
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They might save 1 jutsu

vivid light
patent igloo
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@slate apex

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Idk what Mangetsu discord is

outer nimbus
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I have no clue who that is

slate apex
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@fading cipher

austere mortar
patent igloo
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Oh, that was simple 🀣

vivid light
outer nimbus
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I dunno cause u can use risky in a lot of different ways

austere mortar
outer nimbus
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Ah hes goated

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Chill dude

austere mortar
outer nimbus
#

If its the one i think it is

slate apex
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tbh risky is fine as a jutsu, if u take away the self stun u give me a kraken hammer user the opportunity to instantly warp to u and melee u

vivid light
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U cant melee

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After risky

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U can shoot kunais

slate apex
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i am saying if u take away the self stun

vivid light
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Ur juts there stuck

slate apex
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its fine as it is

vivid light
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Eating damage

slate apex
#

dont risky recklessly then

patent igloo
outer nimbus
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All of this just for kronk to say skill issue

vivid light
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Then what is the point of using it risk/reward wise ???

austere mortar
outer nimbus
#

Free to land

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Requires 0 skill to land

vivid light
austere mortar
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the risk is being dumb and using it on someone with instant casts up

vivid light
outer nimbus
slate apex
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u can also cancel the jutsu

outer nimbus
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This is not a esports

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Homings are fine to exist and balance out certain masteries dmg output

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Not everything needs to be aim based

vivid light
outer nimbus
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Why not if its fact that homing jutsu is free to land

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And requires 0 skill

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Making it already a decent jutsu

vivid light
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Its a homing that puts le stunned infront of my ennemy after tickling him for damage slitghly hugher than my melee

outer nimbus
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Then dont use it when they have instant up

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And ur issue is gone

vivid light
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Rather not even use it for dmg and just keep using it as i am rn to bait stuff and thats it

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And thats not what the jutsu was meant for in the first place

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Its juts bad design

outer nimbus
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Anyways good night

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Fun post to discuss

patent igloo
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Kronk has spoken wait for Mangetsu idk if anyone of you are even good at the game and I'm def not so I'd rather hear from them 🀣

vivid light
outer nimbus
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At 1v1s ?

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At groups?

patent igloo
austere mortar
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Eleven used to be good, Kronk is good, im mediocre at best

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Buggy is also good

patent igloo
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Mf said used to be good 😭

outer nimbus
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Thats cap

vivid light
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Its juts double elementals traumatized from the very old risky jutsu mechanic, to the point where they refuse to see anything wrong with it accept any balancing/adjustment

outer nimbus
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I was good at teamfighting

austere mortar
outer nimbus
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But 1v1s wasnt really my fun ngl

fading cipher
outer nimbus
austere mortar
fading cipher
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why am i being @ed i never check nincord bro

outer nimbus
light ridgeBOT
#

no Hey @fading cipher! Your message breaks our rules! You have been warned!

fading cipher
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its good

outer nimbus
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Yeah well

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I assumed u would say that

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Cheers

patent igloo
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Can we get rid of this ai please

austere mortar
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same

outer nimbus
outer nimbus
fading cipher
#

guys im about to say the longest cuss sentence this AI has ever seen

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im gonna fry the poor little thing

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I was about to but i think its gonna mute me for 30 centuries

warped inlet
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If a jutsu needs a 0.1% boss drop weapon to be considered viable or "fine", then it's bad. The end

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It's risky being on your hotbar, it's such a situtationally useful jutsu that I would rather use any other homing. In a 1v1 you might be able to use it alright, but in a group there's never a time where you're not going to be eating two or three times the damage of Risky for having used it

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I fully admit that i'm not in the top 10 or top 20 sword users, but I don't think Jutsu should be balanced around that. Nor should they be balanced around the effects of nearly unobtainable weapons. If Risky really is that busted if it's made viable, then it needs to be reworked

patent igloo
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Brining up something like Kraken hammer is insane when theres only 3-4 of them that exist in the entire game.

slate apex
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Alright lemme use crystal then

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Sword hits on homing for 90+

light ridgeBOT
#

no Hey @patent igloo! Your message breaks our rules! You have been warned!

slate apex
#

Lmao this bot

patent igloo
#

Wow can't even say I'm bad at the game without getting censored

slate apex
#

I get ur point about risky though enzan, here’s the thing though is that risky self stunning is fine for the game. since before when it didn’t self stun their was players who would use it with twins fangs and would melee u after risky into like 2-3 instant casts off a homing

#

I would argue for it to cancel again but wm doesn’t need another cancel since beheading is so good now

#

TLDR; use risky when the opponent is trying to run away and isn’t gonna be likely to burst you. Or simply save it to use it on players who just used most of their burst combo

#

And if you don’t like it that much just take triple tag instead

patent igloo
#

I'll take removing selfstun from blade piercing instead πŸ‘€

slate apex
#

Make a different post about that then

austere mortar
#

blade pierce and shockwave slash need more love than risky

patent igloo
#

So it makes risky seem even worse.

austere mortar
#

shockwave slash needs a pierce or to travel faster, blade pierce idk what to do, id say kb but wm has 2 really good cancels rn and doesnt need more

#

and hybrid has 3 really good cancels

patent igloo
#

Feel like it not selfstunning the most balanced though.

austere mortar
#

maybe instead of a 1x7 range its a 3x2 and extends out past that as a 1x3

#

the hard part with it is it being a skill shot and a self stun with no pro outside of bleed

slate apex
#

Ngl blade piercing just needs to be reworked into a dash

patent igloo
#

Skill looks dope too I want to use it, it's just not worth using really 😭

austere mortar
#

like beheading but no kb, and a similar or smaller aoe

slate apex
#

A dash that does damage and applies bleed 1, bleed 2 at maxed

austere mortar
#

even then i dont think it needs the self stun either

slate apex
#

Either way make another post for that instead of on a post about risky @patent igloo

vivid light
# warped inlet If a jutsu needs a 0.1% boss drop weapon to be considered viable or "fine", then...

Even if you use a 0.1% drop weapon the jutsu is still BAD
The damage ratio difference between it and a sword melee from this 0.1% drop sword is almost always the same difference even with a low tier weapon, add to that the self stun and the guaranteed punishment u take after it which makes it almost never worth using over a simple melee, the jutsu was "op" before but the solution they found for it is just nerfing it to the ground to the point where it punishes the caster alot more than the ennemy, its just bad design like u said

vivid light
# slate apex I get ur point about risky though enzan, here’s the thing though is that risky s...

Before there was limitations to the game, now it's possible to make better solutions through the addition of effects and I've proposed some to equilibrate the risk/reward, for example

-if the "combo" that comes after risky is really that much of a problem then fine, keep the small self stun on the caster BUT now its possible to put a small silence on the ennemy EQUIVALENT TO THE DURATION of the mini self stun, that way the caster gets to do the warp melee without any follow up combo and the punishment would be reduced from ennemy not casting guarateed instas to equilibrate the risk/reward

vivid light
# slate apex TLDR; use risky when the opponent is trying to run away and isn’t gonna be likel...

This is the only viable way of using risky now which makes it very underwhelming and only useful vs enemies that are full running and not willing to trade at all, but u guys forget that its a melee class and this jutsu is needed during fights TO CLOSE THE GAP vs kiting ennemies, overall it makes it an extremely situational jutsu in a mastery that already has another 2 bad design jutsu like shockwave slash and piercing
Leaving the only viable/good jutsus the new behead + crescent moon

fierce fog
stable notch
#

Good for map locking someone trying to run, even if they punish you.

stable notch
sleek oasis
light ridgeBOT
#

no Hey @hoary quiver! Your message breaks our rules! You have been warned!

hoary quiver
#

Risk need it self stun removevor cancel return it only fair

fierce fog
#

Wms need better melees thats wwhat it needs

#

every swords were nerfed... like reli needed a nerf xD

hoary quiver
#

as long as high int is as op as it is i say wm need much better meeles

fierce fog
#

I feel like the whole nin balance was forged around greed over logic and fairness. You had god tier PVE/teamfight/raid + very strong 1v1 masteries (INT) losing to WMs which is 1v1 only and they cried that it was op (while everyone also agreed they are super abd at everything else.) But oh no LOI swords were so strong that the whole kit and all swords had to be nerfed but wait they also had to buff int users that were already at god tier spot at close of everything. We have come to a point where its more dangerous for an WM str to fight at close range which makes no sense design wise, balance wise and logic wise. Any board game/video game has the warriors winning close range combats. On nin you have to flee intetellect encounters. magician here are on steroids They will DASH toward you and win the trade.
Weapon masters are supposed to be all about melees with the counter part of having weaker jutsus. Thats the design we have been told it was based on for a decade. Yet they actually arent the best at melee attacks anymore by a noticable gap. Its not a close game anymore.

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So overall, Weapon masters dont ahve good jutsus, their melees are out matched by most melees from other masteries, they are not good at PVE, Teamfights, raids and they are by far not the best anymore at 1v1s. Most players who ditched the mastery WILL defend it for some whack reason that is greed and ragebait.

#

The kunai dagger has more dps than shirokata when both are at 85 str. Let that sink.

gilded sequoia
#

I aint readin allat

#

prpb just indra coping that WM isnt one of the most boosted braindead kits ingame judging from the topic

patent igloo
warped inlet
#

Tai gets endgame loi type damage from just building their characters normally as agi tai

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and get to attack multiple times faster

#

get how many subs in combat

#

I dunno man, starting to feel a bit outclassed by something in every situation

vivid light
# patent igloo The melee mostly feels underwhelming to me because for some reason tai users hit...

Yes, weapons has a very low melee dps compared to tai, and you have to depend on expensive swords or 0.01% drops just to make it "decent" and even with that its still feels heavily underwhelming..
And like indra says what we have been told in the past is that sword mastery is intended to have "weak/bad jutsus single target only mostly" because its only for 1v1 and it compensates that with "melees" but the game design for this was faulty and has never been implemented correctly till this day as melees feel underwhelming and looses dps to other melee class by far WHILE the other melee class has some very good jutsus compared to WM, the wm bad jutsus got even more nerfs and made even more obsolete..

Str WM rn just doesn't Excel in dps (very bad dps + u rely on a 0.01% drop to make it slightly better)
Doesn't excel in 1v1 (decent in 1v1)
Doesn't excel in mobility (bad mobility)
Doesn't excel in utility/cc (very bad utility)

If the class is meant to have a disadvantage when it comes to melee dps/melee jutsus compared to taijutsu then fine but ATLEAST make it excel in mobility for example
Rework "risky blade" from a useless and punishing homing, "piercing" with its low dmg and useless selfstun, "shockwave slash" with its 1 target only slow projectile low bad dmg, INTO new mobility based jutsus dashes/slows/silences...etc

blazing siloBOT
#

GG @vivid light, you just advanced to level 9!

fierce fog
#

At this point following how other masteries work, you can buff Wms jutsus by a lot while not nerfing the melees and it would be just like tai

#

...with weaker melees.

vapid shore
#

I don't know what game you all be playing but str WM is still among the best things to play for 1v1 and it's not really too bad elsewhere

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Also it's the best mastery for hunting imo cause of the bleeds and homings

#

The nerfs to swords were deserved and even with those nerfs the mastery is strong

vapid shore
#

But wm hits more damage with kunai than tai hits with jutsu

vivid light
patent igloo
#

I think we just focus on making shockwave and blade piercing not trash first and see how it looks 🀣

gilded sequoia
#

the amount of people whom are mechanically better but have to tryhard just to stand a chance if they are playing an elemental is insane

#

dunno why there are so many WM centered posts lately tho ngl, kits always been good for yearsssss

vapid shore
#

Cause wm isn't really great for newer players

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U need to know matchups well to do good with it

#

It's strong af but it's not as forgiving as tai

#

Think it's mostly newer players complaining about it

vivid light
vivid light
# vapid shore U need to know matchups well to do good with it

That's why im telling you to go to the next 1v1 auto tourney and show us how strong it is and i will gladly change my mind and accept the "skill issue" argulent that you are implying, its good for hunting and locking down players that are running and not trying to fight back much, but in proper 1v1 on smilar skill lvl and where ppl are willing to fight back and not just run away you'll have a very hard time

You your self managed to hunt me a couple of times on my non elemental when i was lowbie cuz i wasnt trying to fight back, but on my double elemental u lost the 1v1 in the dz everytime

light ridgeBOT
#

no Hey @vivid light! Your message breaks our rules! You have been warned!

vivid light
#

Bruh can we remove this bot alrdy

bold vector
#

Ngl in a 1v1 matchup WM slaps everything

gilded sequoia
# vivid light Maybe cuz all those ppl aren't wrong, have valid arguments worth listening to in...

WM has second Highest Melee Dmg Possible without 4 seconds of cast times needed like the tai/med/gf hybrid
WM has some of the highest raw output on jutsus because all of your jutsu scale with weapon base dmg+str meaning low investment high return
3 of your jutsus land themselves. 2 being hommings and the 3rd being a dash with a huge aoe

I honestly don't wanna play pure wm just to prove a point but these new players play WM and just think its weak somehow when all it takes is obtaining a sword from rats to be considered above 50% of the playerbase

gilded sequoia
#

these WM threads getting out of hand

patent igloo
patent igloo
gilded sequoia
patent igloo
gilded sequoia
#

Adamantine btw still swings for as much dmg as jutsus do every 2 seconds :x

old cape
gilded sequoia
bold vector
#

U do 100 meele per hit (plus the absurd damage with kunai tool)

vivid light
patent igloo
bold vector
#

On top of that u have mega hp

vivid light
#

and ive seen also other players do the same

gilded sequoia
bold vector
#

Varsog is one of the best sword users in the game, put up any double elemental against him, he wins 99% of the time

bold vector
vapid shore
vivid light
#

obviously

gilded sequoia
bold vector
vapid shore
#

Not on same stats lol

patent igloo
#

With adam sword and 120 str you doing like 100-110

vapid shore
#

U telling me it is outdamaging 120 int jutsu?

patent igloo
#

on the hardest hitting skills

#

None of you guys have an adam sword?

gilded sequoia
bold vector
patent igloo
gilded sequoia
vapid shore
patent igloo
#

My cresent moon does 90 dmg with 120str and crystal sword

#

You saying elements not doing more on 120int?

old cape
gilded sequoia
# vapid shore U comparing lvl 10 jutsu to lvl 30 jutsu

okay lets compare a level 30 jutsu
great fireball is doing 104+burn with 121int and is a 1 sec standcast with projectile speed

Fire is the highest raw dmg kit ingame and is only outdmging by a small amount because of burn

vivid light
patent igloo
#

Every str wm jutsu I have does under 100 dmg except beheader because of bleed tick doing slightly above 100 with 120str and crystal.

#

Elements def doing more dmg than that.

vivid light
#

just the fact y'all trynna say a class is strong by inflating it with a 0.01% drop weapon is exactly why it isnt strong

gilded sequoia
#

ngl...yall got it
I just realized how many times yall looked at a class that melees for 60-90 on average and said it also needs jutsu that deal dmg comparable to the kits with 20-30dmg melees

gilded sequoia
#

go 120str twin blades.

bold vector
gilded sequoia
#

if you cant afford a 6k crystal sword

vapid shore
#

It's not really a 1v1 jutsu lol

patent igloo
#

Is ninhub just wrong? With 120int and guild buff all the fire jutsu do 105-120 dmg +35 burn

gilded sequoia
vivid light
gilded sequoia
vapid shore
#

The thing is the only jutsu that will hit close to elemental damage is beheading with claymore

patent igloo
vapid shore
#

And that thing selfstuns for 1 sec so u can punish it

patent igloo
#

That's why I'm asking if its wrong.

old cape
gilded sequoia
#

Indra spawns are rough to argue with.
none of em have high level alts or accs in general and want to argue about "kraken hammer+adamantine" when literally reli/twins/scythe would dog a majority here

vapid shore
#

For the most part

#

Most people u gotta fight on wm ain't gonna be using claymore

patent igloo
vivid light
vapid shore
#

Think my risky does like 90 dmg with kyuketsuki

gilded sequoia
patent igloo
#

All my jutsu do 80-90 pretty much except beheader with crystal an 120 str.

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With 10% guild buff.

vapid shore
#

Wm does high dmg on melee and the jutsu do okay dmg with bleed

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So if u landing both it adds up fast

patent igloo
#

Anyone know how much claymore does now at 120str?

vivid light
gilded sequoia
#

@vapid shore do you just not join auto tourneys anymore???

#

I'm usually at work when the 6pm one happens so I havent been able to play anymore c:

old cape
gilded sequoia
#

imma close the thread cause yall be getting beat by larva while hitting for 80dmg melees.
Ill be leaf square if anyone wants to see a wm do dmg

slate apex
vivid light
vapid shore
hoary quiver
#

Wm only work is you can perfectly meele + have a tank build and it only works for 1vs1 against mostly unskilled high int . The limitation it get with hybrid or it overall kit is just sad risky is the worst homming

fierce fog
#

People can sub punish. Thats how fast the players reactions are. Imagine if you apear stunned in front of them after a cast time 🀣

old cape
vivid light
light ridgeBOT
#

no Hey @gilded sequoia! Your message breaks our rules! You have been warned!

gilded sequoia
#

dont even know what the bot flags at this point

#

just don't use risky if you aren't good at the game. simple as that

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its called risky cause its risky for you not the opponent

old cape
gilded sequoia
#

curious who moonlight is considering they've apparently been apart of the nin community since I joined but have zero grasp on the actual game

old cape
#

πŸ€¦πŸ½β€β™‚οΈ

light ridgeBOT
#

no Hey @vivid light! Your message breaks our rules! You have been warned!

slate apex
#

@vivid light make a mist alt and come spectate the 7sm tourney at 3pm est today, use ur data from that. Do NOT be another indra please

#

cheers

gilded sequoia
slate apex
#

nah its not too late. if he starts saying kunai dagger> shirokata its too late

gilded sequoia
#

its "lil sword" a pure WM who cant beat people with crystal Pinksob just saw the mutual servers

vivid light
# gilded sequoia curious who moonlight is considering they've apparently been apart of the nin co...

ur friend whom u claimed is skilled and that risky blades reward/risk ratio is bad only for new/unskilled players, and that the punishment from the self stun can easily be dodged from a "skilled" player like him got punished yesterday in the auto 1v1 every single time he used it, to the point where 60% of hp he lost was merely because of using risky blade, so unless u can prove the contrary by doing it ur self in the next 1v1 auto ur "skill" argument is wrong and pretty irrelevant

vivid light
outer nimbus
#

defend your aura @vapid shore

vivid light
# gilded sequoia its "lil sword" a pure WM who cant beat people with crystal <:Pinksob:6946739875...

whether i can beat ppl or not is irrelevant to the point of this thread which is risky blade dance having a very bad risk/reward
and its almost 500 kills in 22 days on lil sword char btw (the age of this account) , but still absolutely irrelevant to the point of this thread.
so far in this thread you haven't given a single civil argument to your point, ever since you joined this thread you're dancing like a pigeon with random thoughts making skill claims without any backup and completely ignoring all the points being made in the thread, so again go to the next 1v1 and show us how skill can make the risk/reward of this jutsu better, ur buddy varsog failed to show us, maybe u can do better if u claim to be more skilled than he is and ill gladly change my mind, until then keep ur irrelevancy away from here

gilded sequoia
#

constantly talking about the 1v1 tournament. how about you just land risky?

vapid shore
light ridgeBOT
#

no Hey @vapid shore! Your message breaks our rules! You have been warned!

vapid shore
#

this guy is posting paragraphs

delicate maple
#

I more or less agree that risky blade is a risky move to use, especially if someone is prepared to punish you for it. however, I think the selfstun is needed for balance sake

vapid shore
#

I ain't bothering with that lmao

rich hatch
#

It’s a level 15 jutsu

gilded sequoia
#

🀣

outer nimbus
gilded sequoia
#

nah we got rory in the chat, all shall be silent πŸ™

light ridgeBOT
#

no Hey @vivid light! Your message breaks our rules! You have been warned!

outer nimbus
vapid shore
#

I just wish risky blade had bleed or something

outer nimbus
#

the bot is deadshot ong

vapid shore
#

I don't mind the selfstun but would be nice to have some benefit for the risk

vivid light
# rich hatch It’s a level 15 jutsu

so are we supposed to stop using level 15 jutsu whne we reach higher level ? does reaching ahigher level make the risk/reward better ?
its part of the sword kit and remains so even at level 60 and beyond

rich hatch
#

It needs to be balanced to the power level of a level 15 jutsu, and the entire kit of WM needs to be balanced as a whole. Are we saying we think WM is underpowered?

delicate maple
#

its a level 15 jutsu, but I dont think that warrants a jutsu being bad considering theres other 10~15 jutsus that are extremely powerful (like break kick, low cd, kb, and instant cast)

outer nimbus
gilded sequoia
delicate maple
#

the argument is kinda silly if you consider that

outer nimbus
#

although it is true some jutsus feel a bit weaker than the avg

delicate maple
#

but risky is fine as is

rich hatch
#

Not every jutsu is a pvp jutsu

vapid shore
#

risky blade is not a pve jutsu either

rich hatch
#

Take WM int and Medic for example

outer nimbus
#

for example you could give shockwave slash piercing to help out wm early leveling as that jutsu is barely usable in any stage of combat besides very early

#

but besides that one i think the rest is fine

delicate maple
#

I think what seriously needs changing is Shockwave slash rather than risky blade. It has no uses pve or pvp, and people opt to take 15 int just to not use it.

rich hatch
#

If we expect every jutsu to be a PvP jutsu and for it to be useful in the exact circumstance we want it to be, we can’t have revive even, because it’s not useful in 1v1 pvp

vivid light
gilded sequoia
rich hatch
#

I don’t like the tone and I’m on break

#

Bye

vapid shore
#

tbh maybe risky could like

dense bramble
#

Enjoy ya break ❀️

outer nimbus
#

enjoy your break

vapid shore
#

teleport randomly around enemy

#

instead of always to front

rich hatch
#

❀️

delicate maple
#

tone wasnt meant to be bad sorry enjoy break!

vapid shore
#

but other than that it's aight

vivid light
#

what tone rory

gilded sequoia
outer nimbus
vivid light
gilded sequoia
#

this is why we cant have nice things
we get rory here and instantly sent away

slate apex
outer nimbus
#

i was gonna make a case for shockwave slash too 😭

slate apex
#

its just a few players having bad opinions nothing out of the ordinary

delicate maple
#

me too.. I have cool ideas for Shockwave slash...

outer nimbus
delicate maple
#

theres already like 2 posts talking about Shockwave slash

#

LOL

outer nimbus
#

third wm post in a weak !

slate apex
outer nimbus
#

pretty sure everyone would agree to shockwave slash buff

#

piercing up to 3 targets!

vivid light
outer nimbus
#

bro is speedrunning mute ICANT

delicate maple
#

leave em alone bro.. hes gone

vivid light
#

but if simply asking questions result on this screw it

#

im deleting the thread

delicate maple
#

I think the questions are fine

#

you didnt need to delete the thread

outer nimbus
#

the question was fine its how you worded it

gilded sequoia
vapid shore
#

a lot of jutsu are more punishing to user than to enemy

#

if you use them at the wrong time

#

lol

vivid light
#

none of them teleport u with a stun bro

#

this is what yall ignore

delicate maple
#

which level 15 jutsu is punishing btw?

vivid light
#

all other self stuns u cna have a workaround

#

and keep distance

delicate maple
#

I actually dont know, im relatively inexperienced

gilded sequoia
vivid light
#

littrtly not a single time

#

u managed to dodge the punishment

delicate maple
#

is that why rory said its a lvl 15 jutsu?

vivid light
#

60% of ur hp goner only to using risky blade

delicate maple
#

hm I see

vivid light
#

he ignored all the points and said its a level 15 jutsu and thats about it

old cape
vivid light
delicate maple
#

if most level 15 stuff is meant to be a punishing thing, I think it makes sense

vivid light
delicate maple
#

plus, if you sub before risky you can sub their punish and potentially sub punish via sword swing kunai

gilded sequoia
delicate maple
#

its really not that bad I think

vapid shore
#

you can always just bait them out

#

and cancel the jutsu

#

bro just crying to cry

delicate maple
#

you can also pretend Shockwave slash is risky

slate apex
#

@vagrant hound close the thread it’s just the same things repeating

delicate maple
#

but im guessing you run explo

vivid light