#Bad map tile loading
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I hate this stupid bot, hope moderator can undo the message deleted, don't want to rewrite it
Happening since some times/some updates. I got random tiles replacing/blinking other ones (not always the same map), it's often the ground one but not always, even got one time ninjas with black background blinking.
It's always blinking, for example in the screen, it's blinking blue and normal tile.
Reset cache then reloading the map resolve it temporary.
Can not appear in many days and can be multi-times in a row.
Did others get also this?
Also get this line log a lot but not sure it's related?
System: 21/04/2025 23:09:05 | Utc: 21/04/2025 21:09:05
The following error occurred 'Object reference not set to an instance of an object.' at ' at SFML.Graphics.Shader.SetUniform(String name, Texture texture)
at ฬฬฬ.ฬ
ฬฬ(Object , String , Texture , ฬฬฬ )
at client.modGraphics.Render_Graphics(Boolean , Single ) in C:\Users\Rory\Nin Online Sourcecodes\Client\ninonline-c-client\modGraphics.cs:line 256
at ฬฬฬ.ฬ
ฬฬ(Boolean , Single , ฬฬฬ )
at client.modGameLogic.GameLoop() in C:\Users\Rory\Nin Online Sourcecodes\Client\ninonline-c-client\modGameLogic.cs:line 682
at ฬฬฬ.ฬ
ฬฬ(ฬฬฬ )
at client.modGameLogic.MainLoop() in C:\Users\Rory\Nin Online Sourcecodes\Client\ninonline-c-client\modGameLogic.cs:line 4496'.
[Info]
[Client Version: 5.5.0.8]
This is a Game Loop Exception! Please Report this!```
Thanks Delp ๐ also here the image mentioned in the message
โค๏ธ pretty
try to use /mapcache
any other errors?