Introducing stamina pills that could enhance the gameplay by providing players with more strategic options and preventing their characters from constantly running out of stamina. Hereβs a suggestion on how you could implement this:
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Stamina Pills: Create items that players can use to temporarily increasing stamina or instantly restore a portion of their character's stamina. These could be found as loot, bought from in-game shops, or earned through completing quests orrrrrr my idea for it is below π
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New Items Fruits: After adding mini game to tree cutting players are less likely to get themselves axes to cut trees just to get log that costs 1 ryo and nothing more. If trees drop fruits the tree cutting would get more meaning.
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Crafting System: Allow players to craft stamina pills using fruits they collected from the trees. This adds another layer of strategy and engagement. My idea is that if we add fruits to the game that dropped from the trees and later use those fruits to craft or buy ''Stamina Pills''
By adding these elements, i think we can create a more dynamic and engaging gameplay experience. It would provide a safety net for when players find themselves low on stamina. If you like the idea please react with β¬οΈ.
(also i made the apple pixel art icon)