Oke I'm understanding that ninonline is long term game.
And that we should have fun doing "RP" meanwhile "Farming mobs" and also "PVP".
But let's be honest
1.RP died years ago no actual content which grants us anything from it (Yes rp was fine for first 2 3 years of playing this game) later on it's just boring we need some content aka events if we want move it on.
2.Farming ? - for this moment the only worth of farming mobs are LOI which in himself is a cancer
Arc 20 do mission after mission (lvl dsnt matter)
Arc 30 do mission after mission (lvl dsnt matter you getting chains)
Arc 40 also do mission after mission + get some side missions to main chain which is kill all bandits 1 by 1
Arc 50 oh my freaking lord get lvl 57 before you start or it's not worth
- Penguins are somehow fine not best to do but fine
- Penguins beaks ok it's annyoing but farming is farming you want get something you doing it ( lvl req 51)
- Lepoards oh god here we start
- Mobs are cancer aggro is giving you more cancer cells than cigs / drop rate is even bigger cancero (lvl 52)
- Leopards tails let's not comment it 90% of ppl which doing this quest after 3h of dropping only 10 tails just abandone the idea of farming it ( lvl 52-53 not sure)
- Some bucket mission which is easiest mission but STILL NEED lvl cap
- Some letter mission ALSO NEED lvl cap
- Samurais are quite fine also beeing anyoing but if we counter them vs leopards or penguins they are godlike to farm ( also lvl cap blocked)
- Key mission (seen it twice in my life passed after 1000 mobs on next char yes i counted them) and also lvl capped
- After that golden samurais room is small and they are annoying but not that bad but ALSO lvl capped.
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- some 57 lvl quest where you need to click right options ok its fine fine
- and ofc supply for fur jacket or cloak w/e
After that we have bosses which are worth to farm Why we are locking them for lvl caps and quests which force people to spent more hours on farming 1 item than