#Downing
1 messages · Page 1 of 1 (latest)
devs should make it so if you get downed three times in quick succession you just combust
and every player in a 5000 stud radius perishes along with you
Vegeta ahh
I am reasonably terrified of you lol
just make holding someone makes you lose stamina (if there is stamina anyways)
Devs should make a feature where once you have regenerated enough health to get back up you can press the jump button to escape
dont you lose hp from getting m1ed while downed
Objection: upon m1ing ten times in a row their arms will be removed
Or you can just make it less needed
You cannot be within a few studs of a player for a few seconds so it's either you group them or get penalized
For example getting stunned randomly or like breaking your sword
Just break their legs
If it's an issue, we'd just impliment a 3 minute max-carry rule like 99% of other games
Where you can make a full clip and the user would be banned
What if they just dump you off right before that timer, still wasting your time?
Welcome to pvp games
Thats still a glaring problem, as it still wastes time, just to not have a punishment theoretically?

Think of the bigger picture bud
You're in a group fight
You don't want people respawning and coming back
Carry mechanics are beneficial for pvp games to either keep people out of a fight, or take a friend out
If we hard code a counter to being able to do things lile tjat
That*
It ruins a whole lot of stuff
I said what if they just hold you for a while, before the timer, then end you, out of combat, theyd get no punishment
In combat is different
3 minutes isn't long at all
You can always combat log if you are that annoyed by it
You're going to end up killed either way most likely
Are there no consequences for logging over dying?
When did I say that?
This?
Did I say anything about consequences there?
I never said anything about consequences, I said if you can't just see what happens for 3 minutes, you can always combat log
Deepwoken, type soul, rogue lineage, etc, all had 3 minute carry rules, and they all turned out fine in that aspect
What happens for 3 minutes? I straight up dont understand, please explain

"just cant see" explain please
What do you mean by "just cant see what happens for 3 minutes"
For above message
If you can't wait for at most three minutes to see if they hold you long enough to get banned or if they'll just put you down
You need to fix your attention span
Nah i dissagree with that a bit. I just wanna play the game and not be annyoed by random ppl on a demon slayer game. I think there should be some punishments for toxity on an extreme extend
Bump
What if instead they have some request to pick you up 😜
This way if you're moving a friend you can do that freely with a request. but if you're trying to pick up someone just because, you can't and you have to grip them or something
To stop players from knocking you when you're down they can only knock you one time before you have a 3-minute shield against that player so they cannot hit you when you just get up
That would be dumb as fuck
This would also be dumb as fuck
There's other ways to say you don't like the suggestion you bottom feeder
I'm just being honest, both of those ideas would be horrible for the game
And are genuinely two of the worst suggestions I've seen
Tf does that even mean 