#⛓│chainbound

1 messages · Page 1 of 1 (latest)

spare grove
spare grove
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Everything in the background isn't the actual map, its just the test place.

spare grove
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Chainbound isn't a "wipe" game, but there are other elements of difficulty which is more forgiving than other rogue like games.

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Chainbound is inspired by some of my previous projects before demon slayer rpg 2

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Naruto is surprisingly an inspiration in this game, how so? You will find out.

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Here is a little list of inspirations:

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Zelda BOTW, Naruto, Black Clover, Rogue Lineage, Berserk, Undertale, Bleach (Inner World?), etc.

spare grove
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<@&977079027401629746> Your eyes...they're special...

digital star
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the aba character!?

spare grove
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I believe of found the perfect type of combat for chainbound.

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It's a combat you haven't seen on roblox by itself, but pieces here and there.

spare grove
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Each weapon feels completely different to each other, you guys will like it.

spare grove
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<@&977079027401629746> Game is going super smoothly, just added the 1st skill variation, base combat is completed.

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Some sneaks eventually

spring orbit
spare grove
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Chainbound.

gleaming niche
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Eren?!

stuck hawk
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picked up music composing this year

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using it for this project

spare grove
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Don't want to show the finished cutscenes yet, since I want you to experience them yourselves.

spare grove
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<@&977079027401629746> Medival, Samurai, Arabic, we have multiple themes...Though this sneak is showing a slight glimpse as the medieval side of the world.

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An enemy stands in my way, could it really be

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@dull field FlUsHeD

grave helm
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That took 10 mins of my time.

stuck hawk
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Chainbound will be the first time I've composed on Roblox. The game will feature mainly (most, if not all) original music. I may be big noob and only really started practicing about a month ago but I was told I have EXP Boost.

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One day I'll sneak one of the songs ;D

spare grove
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Made by: @dusky falcon

spare grove
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<@&977079027401629746> Wonder what type of eye this is?

spare grove
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<@&977079027401629746> Little bit of information, all clothing pieces are COSMETIC, but if you obtain souls you can infuse souls into your accessories/clothing to increase it's stats.

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Souls will be obtained by PVE/PVP content, depending on what you kill the rarity of the soul will play in effect.

spare grove
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Also blinking!

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All eyes will be able to blink, very cool.

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@warped rover doing an amazing job. ❤️

spare grove
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<@&977079027401629746> Chainbound will include dynamic footsteps! Expect a lot of details for things like walking, running, jumping, double jumping, sliding etc!

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Nerd emoji is fitting.

stuck hawk
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Footsteps will have 3-5 variations. You will hear different footsteps when jumping and landing on different materials.
For example, Wood will have a more creeky noise if it's on wooden planks. There's basically more sound variation than our last one.

spare grove
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<@&977079027401629746> Will show screenshot later, but inventory system is done! Tools on main slot save (example apple is on number 9 key saves when you rejoin), added indicators for rarity of items, tool stats and drops etc

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The game has a custom UI for tools btw!

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Also stackable items!

spare grove
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Demon Slayer Haori's next update omg?!

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Also a little sneak at the rain weather as well! ❤️

spare grove
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Knight of the wind

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This game story is low-key nice

spare grove
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<@&977079027401629746> During the night you might find these little creatures, they may aid you during the night on your adventures.

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I need a cute name for these things tbh.

spare grove
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<@&977079027401629746> Will be confirming that races will be added into the game! (Was originally not intended too, but changed my mind) Welcome the Mortale race!

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Different mouth options too! (You will be able to change your mouth expression while playing by holding the Z button.)

spare grove
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<@&977079027401629746> Chainbound will indeed have a quest system, unlike RPG2 quests will give player real rewards like progression, items, and so much more.

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Quests will NOT have indicators, so make sure to read the dialogue

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More fun to figure stuff out yourself

gleaming niche
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Incase you struggle with reading, take the time before release to read I'm in love with a Chinese nationalist to build up your reading skills!
https://www.honeyfeed.fm/novels/8159

spare grove
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W

spare grove
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Just added trading system

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Want to confirm wiping isn't a punishment by other players/npcs etc. There is a wiping system but it acts more like a restarting progress.

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Like a "new game" button.

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Wipe/New Game can only happen if you want to do it

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Does this mean there isn't punishments via death? No. There are 100% punishment for dying, but it doesn't require you losing your entire progress.

spare grove
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<@&977079027401629746> Almost finalised the combat NPC's, they're extremely good. NPC's are able to scan the map and find ways to target towards you, example if theres a wall blocking a way the NPC can either climb up the wall and reach you or even circle around it.

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There's a lot more details than that, but will be previewing eventually.

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<@&977079027401629746> Mechanics finished:

  • Merchant NPC Trading
  • Quest Mechanic
  • Inventory System
  • Inventory rarity system
  • Inventory Tool Saving (Saves certain tools to what slot you put it)
  • Inventory Description System
  • NPC Spawning/Despawning System (Optimizing, despawns npcs if no players are around)
  • Streaming Enabled Compatibility
  • Inventory Dropping
  • Inventory Discarding (Details not saying yet)
  • Parkour Mechanics
  • Fall Damage
  • Injuries Mechanic
  • World Changing Mechanic (Not giving too much details)
  • NPC Recognition System (Knows allies vs enemies)
  • NPC vs NPC Combat
  • Interacting System
  • Soundtrack Change Mechanic (Transition nicely)
  • Advanced Footsteps SFX Mechanic
  • Cosmetic Mechanics
  • Mouth Expression Change Mechanic
  • Race Mechanic
  • Server Details Mechanic (Server information)
  • Mutliple NPC Attacking (When fighting multiple enemies, you can fight enemies 1 by 1 to make combat more fair)
  • NPC Parkour Mechanic
  • NPC Advanced Chasing Mechanic (Can detect the map around it and find players in more complicated areas)
  • NPC Returning (NPC's can return to it's orginal spot and run towards there)
  • NPC Stuck Fixes (If NPC's isn't targeting anyone and is stuck it'll fix by teleporting them back to their origional position)
  • Fall Damage Cancelling (If you dash at the perfect time, you will roll and will take no fall damage)
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Everything I've listed there is finished mechanics.

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<@&977079027401629746> Japanese Inspired region is being worked on slowly but surely, little preview of the 3D outfit for the region.

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Samurai aesthetic.

spare grove
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sad or fun fact: there was meant to be an insect race but got scrapped

gleaming niche
stuck hawk
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if this gets 1000 reacts im gonna get higoshi to add a turtle race to chainbound

spare grove
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Wtf?

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Fine.

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<@&977079027401629746> As promised, here's a small glimpse preview of the turtle race, will have a name later.

gleaming niche
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CHAINBOUND

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PEAK PEAK PEAK PEAK PEAK

digital star
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turtles were not in deepwoken

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you're going off script higoshi calm down

spare grove
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Going to preview a cutscene soon

spare grove
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<@&977079027401629746>

Small preview of a short cutscene in-game, dialog is subjected to change.

Won't be explaining the context of the cutscene, but I hope you like the atmosphere of it.

The music in the cutscene is custom made by @stuck hawk

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Streamable version.

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Final version may include voice acting.

gleaming niche
spare grove
gleaming niche
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Ahhh my mistake

stuck hawk
spare grove
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So much progress lately! I'd like to sneak some stuff soon, but I don't wanna reveal too much either. :3

stuck hawk
grave helm
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🤭

spare grove
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Here with my new buddy pal!

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Please note this game is still in early progression from the clip, the animations, effects, sound design and lighting will all be improved in the final release.

spare grove
spring orbit
spare grove
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Japanese region PepeHappy

gleaming niche
spring orbit
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UK region >

grave helm
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US region >

spare grove
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When RPG3 progresses so does this game...

stuck hawk
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We keep moving forward.

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Even if we develop, even after we develop.

spare grove
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This channel will get updated time to time to inform people what future projects will be.

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The newer projects are highly more ambitious than anything I've done the in the past.

spare grove
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Anime Project - In the works [Higoshi's Game]
Non Anime Project - In the works [Shounen Studio Game]
Hollowfied - On Hiatus [Partnership Game]```
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Will be releasing new info time to time to give you guys an update on all the projects.

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Anime Project - Stun Based combat [Like DSPRG2]
Non Anime Project - Elden Ring Inspired Combat [Something new on roblox]
Hollowfied - On Hiatus [Parry Combat (Seikiro + Deepwoken inspired)]```
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All of the projects have a different combat system, super dope!

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That'll be it for now, will sneak more later time to update.

spare grove
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For all projects, the NPCS are leagues better than demon slayer rpg 2.

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NPCs also don't just stand still, while they aren't focus on you they will do whatever they're doing example patrolling around the area or such.

digital star
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deepwoken role play game 2

spare grove
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Anime Project going very well, almost perfectly. Literally one of the easiest games I've made to keep updating.

gleaming niche
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Very cool

spare grove
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Anime Project has inventory storage + clean up to easily organize your tools.

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RPG2 should have this feature but the game coding is old.

spare grove
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<@&977079027401629746> I cut off the GUI in purpose so it doesn't spoil the game, but here's the storage inventory system.

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Inventory = tools

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Should be good for organizing tools and such.

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And yes you can chop down trees, it's minecraft.

spare grove
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<@&977079027401629746> So far the game has a really nice atmosphere, the world events that happen makes places/the map way more lively. Who knows what secrets you can discover.

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I want to show soon, but people will steal the ideas tbh.

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Important NPC's don't just stand still?! So many cool introductions.

spare grove
gleaming niche
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OH MY GOD

spare grove
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Don't got star platinum model for now, so that's why theres soft and wet ok.

stuck hawk
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incomplete i didnt do the sfx yet

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😳