<@&977079027401629746> Title/Menu https://gyazo.com/1b0a4eb702bf4eaae2f22231b6668a8b
#⛓│chainbound
1 messages · Page 1 of 1 (latest)
<@&977079027401629746> Meditating, huh. https://gyazo.com/1b4540038d73bc141dd36bc242ff37ee
Everything in the background isn't the actual map, its just the test place.
Chainbound isn't a "wipe" game, but there are other elements of difficulty which is more forgiving than other rogue like games.
Chainbound is inspired by some of my previous projects before demon slayer rpg 2
Naruto is surprisingly an inspiration in this game, how so? You will find out.
Here is a little list of inspirations:
Zelda BOTW, Naruto, Black Clover, Rogue Lineage, Berserk, Undertale, Bleach (Inner World?), etc.
<@&977079027401629746> Your eyes...they're special...
the aba character!?
I believe of found the perfect type of combat for chainbound.
It's a combat you haven't seen on roblox by itself, but pieces here and there.
Forgot FMA.
This game has a ton of weapons and variations, a few examples: Greatsword,Scythes,Daggers,Katanas, and other weapons I won't say because it'll spoil
Each weapon feels completely different to each other, you guys will like it.
<@&977079027401629746> Game is going super smoothly, just added the 1st skill variation, base combat is completed.
Some sneaks eventually

Chainbound.
Eren?!
<@&977079027401629746> This game is confirmed to have cutscenes! https://cdn.discordapp.com/attachments/718113432565579807/1014716863894278154/unknown.png
Don't want to show the finished cutscenes yet, since I want you to experience them yourselves.
<@&977079027401629746> Medival, Samurai, Arabic, we have multiple themes...Though this sneak is showing a slight glimpse as the medieval side of the world.
An enemy stands in my way, could it really be
@dull field 
Where is my credit. 🙄
That took 10 mins of my time.
Chainbound will be the first time I've composed on Roblox. The game will feature mainly (most, if not all) original music. I may be big noob and only really started practicing about a month ago but I was told I have EXP Boost.
One day I'll sneak one of the songs ;D
<@&977079027401629746> It's actually crazy that chainbound has better haoris than demon slayer rpg 2, development is going smoothly. https://cdn.discordapp.com/attachments/753267751048445973/1018363765030395945/unknown.png
Made by: @dusky falcon
<@&977079027401629746> Wonder what type of eye this is?
<@&977079027401629746> Little bit of information, all clothing pieces are COSMETIC, but if you obtain souls you can infuse souls into your accessories/clothing to increase it's stats.
Souls will be obtained by PVE/PVP content, depending on what you kill the rarity of the soul will play in effect.
<@&977079027401629746> Third eye! (Won't be pixelated in-game, don't worry.) https://cdn.discordapp.com/attachments/625783472904208384/1019493610430930974/Screen_Capture_11-9-2565_BE_13.59.15_online-video-cutter.com.mp4
Also blinking!
All eyes will be able to blink, very cool.
@warped rover doing an amazing job. ❤️
<@&977079027401629746> Chainbound will include dynamic footsteps! Expect a lot of details for things like walking, running, jumping, double jumping, sliding etc!
Nerd emoji is fitting.
i spent so much time on this lmao
Footsteps will have 3-5 variations. You will hear different footsteps when jumping and landing on different materials.
For example, Wood will have a more creeky noise if it's on wooden planks. There's basically more sound variation than our last one.
<@&977079027401629746> Will show screenshot later, but inventory system is done! Tools on main slot save (example apple is on number 9 key saves when you rejoin), added indicators for rarity of items, tool stats and drops etc
The game has a custom UI for tools btw!
Also stackable items!
<@&977079027401629746> Look at the animations for Haori's/Japanese cosmetic! We're adding all the details we can to make the game feel smooth. https://gyazo.com/c5c61457d524b750c072010ea7527fd7.mp4
Demon Slayer Haori's next update omg?!
Also a little sneak at the rain weather as well! ❤️
<@&977079027401629746> During the night you might find these little creatures, they may aid you during the night on your adventures.
I need a cute name for these things tbh.
<@&977079027401629746> Will be confirming that races will be added into the game! (Was originally not intended too, but changed my mind) Welcome the Mortale race!
Different mouth options too! (You will be able to change your mouth expression while playing by holding the Z button.)
<@&977079027401629746> Chainbound will indeed have a quest system, unlike RPG2 quests will give player real rewards like progression, items, and so much more.
Quests will NOT have indicators, so make sure to read the dialogue
More fun to figure stuff out yourself
Incase you struggle with reading, take the time before release to read I'm in love with a Chinese nationalist to build up your reading skills!
https://www.honeyfeed.fm/novels/8159
W
Just added trading system
Want to confirm wiping isn't a punishment by other players/npcs etc. There is a wiping system but it acts more like a restarting progress.
Like a "new game" button.
Wipe/New Game can only happen if you want to do it
Does this mean there isn't punishments via death? No. There are 100% punishment for dying, but it doesn't require you losing your entire progress.
<@&977079027401629746> Almost finalised the combat NPC's, they're extremely good. NPC's are able to scan the map and find ways to target towards you, example if theres a wall blocking a way the NPC can either climb up the wall and reach you or even circle around it.
There's a lot more details than that, but will be previewing eventually.
<@&977079027401629746> Mechanics finished:
- Merchant NPC Trading
- Quest Mechanic
- Inventory System
- Inventory rarity system
- Inventory Tool Saving (Saves certain tools to what slot you put it)
- Inventory Description System
- NPC Spawning/Despawning System (Optimizing, despawns npcs if no players are around)
- Streaming Enabled Compatibility
- Inventory Dropping
- Inventory Discarding (Details not saying yet)
- Parkour Mechanics
- Fall Damage
- Injuries Mechanic
- World Changing Mechanic (Not giving too much details)
- NPC Recognition System (Knows allies vs enemies)
- NPC vs NPC Combat
- Interacting System
- Soundtrack Change Mechanic (Transition nicely)
- Advanced Footsteps SFX Mechanic
- Cosmetic Mechanics
- Mouth Expression Change Mechanic
- Race Mechanic
- Server Details Mechanic (Server information)
- Mutliple NPC Attacking (When fighting multiple enemies, you can fight enemies 1 by 1 to make combat more fair)
- NPC Parkour Mechanic
- NPC Advanced Chasing Mechanic (Can detect the map around it and find players in more complicated areas)
- NPC Returning (NPC's can return to it's orginal spot and run towards there)
- NPC Stuck Fixes (If NPC's isn't targeting anyone and is stuck it'll fix by teleporting them back to their origional position)
- Fall Damage Cancelling (If you dash at the perfect time, you will roll and will take no fall damage)
Everything I've listed there is finished mechanics.
<@&977079027401629746> Japanese Inspired region is being worked on slowly but surely, little preview of the 3D outfit for the region.
Samurai aesthetic.
sad or fun fact: there was meant to be an insect race but got scrapped
if this gets 1000 reacts im gonna get higoshi to add a turtle race to chainbound
Wtf?
Fine.
<@&977079027401629746> As promised, here's a small glimpse preview of the turtle race, will have a name later.
Going to preview a cutscene soon
<@&977079027401629746>
Small preview of a short cutscene in-game, dialog is subjected to change.
Won't be explaining the context of the cutscene, but I hope you like the atmosphere of it.
The music in the cutscene is custom made by @stuck hawk
Streamable version.
Final version may include voice acting.
Is that eren ??? Omg eren the bird 🐦
It's the assassin creed eagle bro wdym!
Ahhh my mistake
note that i did not tell higoshi about this at all 
So much progress lately! I'd like to sneak some stuff soon, but I don't wanna reveal too much either. :3
For $8 though.
ykno we can actually do that if we started a patreon
I’m actually setting it up with SS bot right now.
🤭
Here with my new buddy pal!
@everyone First video clip of early phase testing against the NPC's in this game. Just a reminder this game has a STUN BASED combat, though you may see a mechanic that is for defensive play. You cannot escape from combo's just to remind you guys. Anyways the NPC's in this game is 10000x better than demon slayer and you even see my man come back from the dead to fight. https://streamable.com/xmvcmu
Please note this game is still in early progression from the clip, the animations, effects, sound design and lighting will all be improved in the final release.
Chainbound confirmed to have pets! These little rascals will only appear at the night, they may help you discover locations in the dark! https://cdn.discordapp.com/attachments/1014028067439652924/1021222430959743026/unknown.png

Japanese region 
China region >
UK region >
US region >
When RPG3 progresses so does this game...
This channel will get updated time to time to inform people what future projects will be.
The newer projects are highly more ambitious than anything I've done the in the past.
Anime Project - In the works [Higoshi's Game]
Non Anime Project - In the works [Shounen Studio Game]
Hollowfied - On Hiatus [Partnership Game]```
Will be releasing new info time to time to give you guys an update on all the projects.
Anime Project - Stun Based combat [Like DSPRG2]
Non Anime Project - Elden Ring Inspired Combat [Something new on roblox]
Hollowfied - On Hiatus [Parry Combat (Seikiro + Deepwoken inspired)]```
All of the projects have a different combat system, super dope!
Sneak of the Elden Ring type combat: https://streamable.com/7x7jnf
That'll be it for now, will sneak more later time to update.
For all projects, the NPCS are leagues better than demon slayer rpg 2.
NPCs also don't just stand still, while they aren't focus on you they will do whatever they're doing example patrolling around the area or such.
deepwoken role play game 2
Anime Project going very well, almost perfectly. Literally one of the easiest games I've made to keep updating.
Very cool
Anime Project has inventory storage + clean up to easily organize your tools.
RPG2 should have this feature but the game coding is old.
<@&977079027401629746> I cut off the GUI in purpose so it doesn't spoil the game, but here's the storage inventory system.
Inventory = tools
Should be good for organizing tools and such.
And yes you can chop down trees, it's minecraft.
<@&977079027401629746> So far the game has a really nice atmosphere, the world events that happen makes places/the map way more lively. Who knows what secrets you can discover.
I want to show soon, but people will steal the ideas tbh.
Important NPC's don't just stand still?! So many cool introductions.
yoooo
huge
Minecraft
OH MY GOD
@everyone https://streamable.com/a5hy7k
Don't got star platinum model for now, so that's why theres soft and wet ok.